xref: /netbsd-src/games/hack/def.permonst.h (revision 76dfffe33547c37f8bdd446e3e4ab0f3c16cea4b)
1 /*
2  * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
3  *
4  *	$NetBSD: def.permonst.h,v 1.3 1995/03/23 08:29:37 cgd Exp $
5  */
6 
7 struct permonst {
8 	char *mname,mlet;
9 	schar mlevel,mmove,ac,damn,damd;
10 	unsigned pxlth;
11 };
12 
13 extern struct permonst mons[];
14 #define PM_ACID_BLOB	&mons[7]
15 #define	PM_ZOMBIE	&mons[13]
16 #define	PM_PIERCER	&mons[17]
17 #define	PM_KILLER_BEE	&mons[26]
18 #define	PM_WRAITH	&mons[33]
19 #define	PM_MIMIC	&mons[37]
20 #define	PM_VAMPIRE	&mons[43]
21 #define	PM_CHAMELEON	&mons[47]
22 #define	PM_DEMON	&mons[54]
23 #define	PM_MINOTAUR	&mons[55]	/* last in mons array */
24 #define	PM_SHK		&mons[56]	/* very last */
25 #define	PM_GHOST	&pm_ghost
26 #define	PM_EEL		&pm_eel
27 #define	PM_WIZARD	&pm_wizard
28 #define	CMNUM		55		/* number of common monsters */
29