1 /* $NetBSD: pickmove.c,v 1.22 2013/10/19 17:23:08 christos Exp $ */ 2 3 /* 4 * Copyright (c) 1994 5 * The Regents of the University of California. All rights reserved. 6 * 7 * This code is derived from software contributed to Berkeley by 8 * Ralph Campbell. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions 12 * are met: 13 * 1. Redistributions of source code must retain the above copyright 14 * notice, this list of conditions and the following disclaimer. 15 * 2. Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 3. Neither the name of the University nor the names of its contributors 19 * may be used to endorse or promote products derived from this software 20 * without specific prior written permission. 21 * 22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32 * SUCH DAMAGE. 33 */ 34 35 #include <sys/cdefs.h> 36 #ifndef lint 37 #if 0 38 static char sccsid[] = "@(#)pickmove.c 8.2 (Berkeley) 5/3/95"; 39 #else 40 __RCSID("$NetBSD: pickmove.c,v 1.22 2013/10/19 17:23:08 christos Exp $"); 41 #endif 42 #endif /* not lint */ 43 44 #include <stdlib.h> 45 #include <string.h> 46 #include <curses.h> 47 #include <limits.h> 48 49 #include "gomoku.h" 50 51 #define BITS_PER_INT (sizeof(int) * CHAR_BIT) 52 #define MAPSZ (BAREA / BITS_PER_INT) 53 54 #define BIT_SET(a, b) ((a)[(b)/BITS_PER_INT] |= (1 << ((b) % BITS_PER_INT))) 55 #define BIT_CLR(a, b) ((a)[(b)/BITS_PER_INT] &= ~(1 << ((b) % BITS_PER_INT))) 56 #define BIT_TEST(a, b) ((a)[(b)/BITS_PER_INT] & (1 << ((b) % BITS_PER_INT))) 57 58 static struct combostr *hashcombos[FAREA];/* hash list for finding duplicates */ 59 static struct combostr *sortcombos; /* combos at higher levels */ 60 static int combolen; /* number of combos in sortcombos */ 61 static int nextcolor; /* color of next move */ 62 static int elistcnt; /* count of struct elist allocated */ 63 static int combocnt; /* count of struct combostr allocated */ 64 static int forcemap[MAPSZ]; /* map for blocking <1,x> combos */ 65 static int tmpmap[MAPSZ]; /* map for blocking <1,x> combos */ 66 static int nforce; /* count of opponent <1,x> combos */ 67 68 static int better(const struct spotstr *, const struct spotstr *, int); 69 static void scanframes(int); 70 static void makecombo2(struct combostr *, struct spotstr *, int, int); 71 static void addframes(int); 72 static void makecombo(struct combostr *, struct spotstr *, int, int); 73 static void appendcombo(struct combostr *, int); 74 static void updatecombo(struct combostr *, int); 75 static void makeempty(struct combostr *); 76 static int checkframes(struct combostr *, struct combostr *, struct spotstr *, 77 int, struct overlap_info *); 78 static int sortcombo(struct combostr **, struct combostr **, struct combostr *); 79 static void printcombo(struct combostr *, char *, size_t); 80 81 int 82 pickmove(int us) 83 { 84 struct spotstr *sp, *sp1, *sp2; 85 union comboval *Ocp, *Tcp; 86 unsigned pos; 87 int m; 88 89 /* first move is easy */ 90 if (movenum == 1) 91 return (PT(K,10)); 92 93 /* initialize all the board values */ 94 for (pos = PT(T,20); pos-- > PT(A,1); ) { 95 sp = &board[pos]; 96 sp->s_combo[BLACK].s = MAXCOMBO + 1; 97 sp->s_combo[WHITE].s = MAXCOMBO + 1; 98 sp->s_level[BLACK] = 255; 99 sp->s_level[WHITE] = 255; 100 sp->s_nforce[BLACK] = 0; 101 sp->s_nforce[WHITE] = 0; 102 sp->s_flags &= ~(FFLAGALL | MFLAGALL); 103 } 104 nforce = 0; 105 memset(forcemap, 0, sizeof(forcemap)); 106 107 /* compute new values */ 108 nextcolor = us; 109 scanframes(BLACK); 110 scanframes(WHITE); 111 112 /* find the spot with the highest value */ 113 pos = PT(T,19); 114 sp1 = sp2 = &board[pos]; 115 for ( ; pos-- > PT(A,1); ) { 116 sp = &board[pos]; 117 if (sp->s_occ != EMPTY) 118 continue; 119 if (debug && (sp->s_combo[BLACK].c.a == 1 || 120 sp->s_combo[WHITE].c.a == 1)) { 121 debuglog("- %s %x/%d %d %x/%d %d %d", stoc(sp - board), 122 sp->s_combo[BLACK].s, sp->s_level[BLACK], 123 sp->s_nforce[BLACK], 124 sp->s_combo[WHITE].s, sp->s_level[WHITE], 125 sp->s_nforce[WHITE], 126 sp->s_wval); 127 } 128 /* pick the best black move */ 129 if (better(sp, sp1, BLACK)) 130 sp1 = sp; 131 /* pick the best white move */ 132 if (better(sp, sp2, WHITE)) 133 sp2 = sp; 134 } 135 136 if (debug) { 137 debuglog("B %s %x/%d %d %x/%d %d %d", 138 stoc(sp1 - board), 139 sp1->s_combo[BLACK].s, sp1->s_level[BLACK], 140 sp1->s_nforce[BLACK], 141 sp1->s_combo[WHITE].s, sp1->s_level[WHITE], 142 sp1->s_nforce[WHITE], sp1->s_wval); 143 debuglog("W %s %x/%d %d %x/%d %d %d", 144 stoc(sp2 - board), 145 sp2->s_combo[WHITE].s, sp2->s_level[WHITE], 146 sp2->s_nforce[WHITE], 147 sp2->s_combo[BLACK].s, sp2->s_level[BLACK], 148 sp2->s_nforce[BLACK], sp2->s_wval); 149 /* 150 * Check for more than one force that can't 151 * all be blocked with one move. 152 */ 153 sp = (us == BLACK) ? sp2 : sp1; 154 m = sp - board; 155 if (sp->s_combo[!us].c.a == 1 && !BIT_TEST(forcemap, m)) 156 debuglog("*** Can't be blocked"); 157 } 158 if (us == BLACK) { 159 Ocp = &sp1->s_combo[BLACK]; 160 Tcp = &sp2->s_combo[WHITE]; 161 } else { 162 Tcp = &sp1->s_combo[BLACK]; 163 Ocp = &sp2->s_combo[WHITE]; 164 sp = sp1; 165 sp1 = sp2; 166 sp2 = sp; 167 } 168 /* 169 * Block their combo only if we have to (i.e., if they are one move 170 * away from completing a force and we don't have a force that 171 * we can complete which takes fewer moves to win). 172 */ 173 if (Tcp->c.a <= 1 && (Ocp->c.a > 1 || 174 Tcp->c.a + Tcp->c.b < Ocp->c.a + Ocp->c.b)) 175 return (sp2 - board); 176 return (sp1 - board); 177 } 178 179 /* 180 * Return true if spot 'sp' is better than spot 'sp1' for color 'us'. 181 */ 182 static int 183 better(const struct spotstr *sp, const struct spotstr *sp1, int us) 184 { 185 int them, s, s1; 186 187 if (sp->s_combo[us].s < sp1->s_combo[us].s) 188 return (1); 189 if (sp->s_combo[us].s != sp1->s_combo[us].s) 190 return (0); 191 if (sp->s_level[us] < sp1->s_level[us]) 192 return (1); 193 if (sp->s_level[us] != sp1->s_level[us]) 194 return (0); 195 if (sp->s_nforce[us] > sp1->s_nforce[us]) 196 return (1); 197 if (sp->s_nforce[us] != sp1->s_nforce[us]) 198 return (0); 199 200 them = !us; 201 s = sp - board; 202 s1 = sp1 - board; 203 if (BIT_TEST(forcemap, s) && !BIT_TEST(forcemap, s1)) 204 return (1); 205 if (!BIT_TEST(forcemap, s) && BIT_TEST(forcemap, s1)) 206 return (0); 207 if (sp->s_combo[them].s < sp1->s_combo[them].s) 208 return (1); 209 if (sp->s_combo[them].s != sp1->s_combo[them].s) 210 return (0); 211 if (sp->s_level[them] < sp1->s_level[them]) 212 return (1); 213 if (sp->s_level[them] != sp1->s_level[them]) 214 return (0); 215 if (sp->s_nforce[them] > sp1->s_nforce[them]) 216 return (1); 217 if (sp->s_nforce[them] != sp1->s_nforce[them]) 218 return (0); 219 220 if (sp->s_wval > sp1->s_wval) 221 return (1); 222 if (sp->s_wval != sp1->s_wval) 223 return (0); 224 225 return (random() & 1); 226 } 227 228 static int curcolor; /* implicit parameter to makecombo() */ 229 static int curlevel; /* implicit parameter to makecombo() */ 230 231 /* 232 * Scan the sorted list of non-empty frames and 233 * update the minimum combo values for each empty spot. 234 * Also, try to combine frames to find more complex (chained) moves. 235 */ 236 static void 237 scanframes(int color) 238 { 239 struct combostr *cbp, *ecbp; 240 struct spotstr *sp; 241 union comboval *cp; 242 struct elist *ep, *nep; 243 int i, r, d, n; 244 union comboval cb; 245 unsigned pos; 246 247 curcolor = color; 248 249 /* check for empty list of frames */ 250 cbp = sortframes[color]; 251 if (cbp == (struct combostr *)0) 252 return; 253 254 /* quick check for four in a row */ 255 sp = &board[cbp->c_vertex]; 256 cb.s = sp->s_fval[color][d = cbp->c_dir].s; 257 if (cb.s < 0x101) { 258 d = dd[d]; 259 for (i = 5 + cb.c.b; --i >= 0; sp += d) { 260 if (sp->s_occ != EMPTY) 261 continue; 262 sp->s_combo[color].s = cb.s; 263 sp->s_level[color] = 1; 264 } 265 return; 266 } 267 268 /* 269 * Update the minimum combo value for each spot in the frame 270 * and try making all combinations of two frames intersecting at 271 * an empty spot. 272 */ 273 n = combolen; 274 ecbp = cbp; 275 do { 276 sp = &board[cbp->c_vertex]; 277 cp = &sp->s_fval[color][r = cbp->c_dir]; 278 d = dd[r]; 279 if (cp->c.b) { 280 /* 281 * Since this is the first spot of an open ended 282 * frame, we treat it as a closed frame. 283 */ 284 cb.c.a = cp->c.a + 1; 285 cb.c.b = 0; 286 if (cb.s < sp->s_combo[color].s) { 287 sp->s_combo[color].s = cb.s; 288 sp->s_level[color] = 1; 289 } 290 /* 291 * Try combining other frames that intersect 292 * at this spot. 293 */ 294 makecombo2(cbp, sp, 0, cb.s); 295 if (cp->s != 0x101) 296 cb.s = cp->s; 297 else if (color != nextcolor) 298 memset(tmpmap, 0, sizeof(tmpmap)); 299 sp += d; 300 i = 1; 301 } else { 302 cb.s = cp->s; 303 i = 0; 304 } 305 for (; i < 5; i++, sp += d) { /* for each spot */ 306 if (sp->s_occ != EMPTY) 307 continue; 308 if (cp->s < sp->s_combo[color].s) { 309 sp->s_combo[color].s = cp->s; 310 sp->s_level[color] = 1; 311 } 312 if (cp->s == 0x101) { 313 sp->s_nforce[color]++; 314 if (color != nextcolor) { 315 n = sp - board; 316 BIT_SET(tmpmap, n); 317 } 318 } 319 /* 320 * Try combining other frames that intersect 321 * at this spot. 322 */ 323 makecombo2(cbp, sp, i, cb.s); 324 } 325 if (cp->s == 0x101 && color != nextcolor) { 326 if (nforce == 0) 327 memcpy(forcemap, tmpmap, sizeof(tmpmap)); 328 else { 329 for (i = 0; (unsigned int)i < MAPSZ; i++) 330 forcemap[i] &= tmpmap[i]; 331 } 332 } 333 /* mark frame as having been processed */ 334 board[cbp->c_vertex].s_flags |= MFLAG << r; 335 } while ((cbp = cbp->c_next) != ecbp); 336 337 /* 338 * Try to make new 3rd level combos, 4th level, etc. 339 * Limit the search depth early in the game. 340 */ 341 d = 2; 342 while (d <= ((movenum + 1) >> 1) && combolen > n) { 343 if (debug) { 344 debuglog("%cL%d %d %d %d", "BW"[color], 345 d, combolen - n, combocnt, elistcnt); 346 refresh(); 347 } 348 n = combolen; 349 addframes(d); 350 d++; 351 } 352 353 /* scan for combos at empty spots */ 354 for (pos = PT(T,20); pos-- > PT(A,1); ) { 355 sp = &board[pos]; 356 for (ep = sp->s_empty; ep; ep = nep) { 357 cbp = ep->e_combo; 358 if (cbp->c_combo.s <= sp->s_combo[color].s) { 359 if (cbp->c_combo.s != sp->s_combo[color].s) { 360 sp->s_combo[color].s = cbp->c_combo.s; 361 sp->s_level[color] = cbp->c_nframes; 362 } else if (cbp->c_nframes < sp->s_level[color]) 363 sp->s_level[color] = cbp->c_nframes; 364 } 365 nep = ep->e_next; 366 free(ep); 367 elistcnt--; 368 } 369 sp->s_empty = (struct elist *)0; 370 for (ep = sp->s_nempty; ep; ep = nep) { 371 cbp = ep->e_combo; 372 if (cbp->c_combo.s <= sp->s_combo[color].s) { 373 if (cbp->c_combo.s != sp->s_combo[color].s) { 374 sp->s_combo[color].s = cbp->c_combo.s; 375 sp->s_level[color] = cbp->c_nframes; 376 } else if (cbp->c_nframes < sp->s_level[color]) 377 sp->s_level[color] = cbp->c_nframes; 378 } 379 nep = ep->e_next; 380 free(ep); 381 elistcnt--; 382 } 383 sp->s_nempty = (struct elist *)0; 384 } 385 386 /* remove old combos */ 387 if ((cbp = sortcombos) != (struct combostr *)0) { 388 struct combostr *ncbp; 389 390 /* scan the list */ 391 ecbp = cbp; 392 do { 393 ncbp = cbp->c_next; 394 free(cbp); 395 combocnt--; 396 } while ((cbp = ncbp) != ecbp); 397 sortcombos = (struct combostr *)0; 398 } 399 combolen = 0; 400 401 #ifdef DEBUG 402 if (combocnt) { 403 debuglog("scanframes: %c combocnt %d", "BW"[color], 404 combocnt); 405 whatsup(0); 406 } 407 if (elistcnt) { 408 debuglog("scanframes: %c elistcnt %d", "BW"[color], 409 elistcnt); 410 whatsup(0); 411 } 412 #endif 413 } 414 415 /* 416 * Compute all level 2 combos of frames intersecting spot 'osp' 417 * within the frame 'ocbp' and combo value 's'. 418 */ 419 static void 420 makecombo2(struct combostr *ocbp, struct spotstr *osp, int off, int s) 421 { 422 struct spotstr *fsp; 423 struct combostr *ncbp; 424 int f, r, d, c; 425 int baseB, fcnt, emask, bmask, n; 426 union comboval ocb, fcb; 427 struct combostr **scbpp, *fcbp; 428 char tmp[128]; 429 430 /* try to combine a new frame with those found so far */ 431 ocb.s = s; 432 baseB = ocb.c.a + ocb.c.b - 1; 433 fcnt = ocb.c.a - 2; 434 emask = fcnt ? ((ocb.c.b ? 0x1E : 0x1F) & ~(1 << off)) : 0; 435 for (r = 4; --r >= 0; ) { /* for each direction */ 436 /* don't include frames that overlap in the same direction */ 437 if (r == ocbp->c_dir) 438 continue; 439 d = dd[r]; 440 /* 441 * Frame A combined with B is the same value as B combined with A 442 * so skip frames that have already been processed (MFLAG). 443 * Also skip blocked frames (BFLAG) and frames that are <1,x> 444 * since combining another frame with it isn't valid. 445 */ 446 bmask = (BFLAG | FFLAG | MFLAG) << r; 447 fsp = osp; 448 for (f = 0; f < 5; f++, fsp -= d) { /* for each frame */ 449 if (fsp->s_occ == BORDER) 450 break; 451 if (fsp->s_flags & bmask) 452 continue; 453 454 /* don't include frames of the wrong color */ 455 fcb.s = fsp->s_fval[curcolor][r].s; 456 if (fcb.c.a >= MAXA) 457 continue; 458 459 /* 460 * Get the combo value for this frame. 461 * If this is the end point of the frame, 462 * use the closed ended value for the frame. 463 */ 464 if ((f == 0 && fcb.c.b) || fcb.s == 0x101) { 465 fcb.c.a++; 466 fcb.c.b = 0; 467 } 468 469 /* compute combo value */ 470 c = fcb.c.a + ocb.c.a - 3; 471 if (c > 4) 472 continue; 473 n = fcb.c.a + fcb.c.b - 1; 474 if (baseB < n) 475 n = baseB; 476 477 /* make a new combo! */ 478 ncbp = (struct combostr *)malloc(sizeof(struct combostr) + 479 2 * sizeof(struct combostr *)); 480 if (ncbp == NULL) 481 panic("Out of memory!"); 482 scbpp = (struct combostr **)(ncbp + 1); 483 fcbp = fsp->s_frame[r]; 484 if (ocbp < fcbp) { 485 scbpp[0] = ocbp; 486 scbpp[1] = fcbp; 487 } else { 488 scbpp[0] = fcbp; 489 scbpp[1] = ocbp; 490 } 491 ncbp->c_combo.c.a = c; 492 ncbp->c_combo.c.b = n; 493 ncbp->c_link[0] = ocbp; 494 ncbp->c_link[1] = fcbp; 495 ncbp->c_linkv[0].s = ocb.s; 496 ncbp->c_linkv[1].s = fcb.s; 497 ncbp->c_voff[0] = off; 498 ncbp->c_voff[1] = f; 499 ncbp->c_vertex = osp - board; 500 ncbp->c_nframes = 2; 501 ncbp->c_dir = 0; 502 ncbp->c_frameindex = 0; 503 ncbp->c_flags = (ocb.c.b) ? C_OPEN_0 : 0; 504 if (fcb.c.b) 505 ncbp->c_flags |= C_OPEN_1; 506 ncbp->c_framecnt[0] = fcnt; 507 ncbp->c_emask[0] = emask; 508 ncbp->c_framecnt[1] = fcb.c.a - 2; 509 ncbp->c_emask[1] = ncbp->c_framecnt[1] ? 510 ((fcb.c.b ? 0x1E : 0x1F) & ~(1 << f)) : 0; 511 combocnt++; 512 513 if ((c == 1 && debug > 1) || debug > 3) { 514 debuglog("%c c %d %d m %x %x o %d %d", 515 "bw"[curcolor], 516 ncbp->c_framecnt[0], ncbp->c_framecnt[1], 517 ncbp->c_emask[0], ncbp->c_emask[1], 518 ncbp->c_voff[0], ncbp->c_voff[1]); 519 printcombo(ncbp, tmp, sizeof(tmp)); 520 debuglog("%s", tmp); 521 } 522 if (c > 1) { 523 /* record the empty spots that will complete this combo */ 524 makeempty(ncbp); 525 526 /* add the new combo to the end of the list */ 527 appendcombo(ncbp, curcolor); 528 } else { 529 updatecombo(ncbp, curcolor); 530 free(ncbp); 531 combocnt--; 532 } 533 #ifdef DEBUG 534 if ((c == 1 && debug > 1) || debug > 5) { 535 markcombo(ncbp); 536 bdisp(); 537 whatsup(0); 538 clearcombo(ncbp, 0); 539 } 540 #endif /* DEBUG */ 541 } 542 } 543 } 544 545 /* 546 * Scan the sorted list of frames and try to add a frame to 547 * combinations of 'level' number of frames. 548 */ 549 static void 550 addframes(int level) 551 { 552 struct combostr *cbp, *ecbp; 553 struct spotstr *sp, *fsp; 554 struct elist *ep, *nep; 555 int i, r, d; 556 struct combostr **cbpp, *pcbp; 557 union comboval fcb, cb; 558 unsigned pos; 559 560 curlevel = level; 561 562 /* scan for combos at empty spots */ 563 i = curcolor; 564 for (pos = PT(T,20); pos-- > PT(A,1); ) { 565 sp = &board[pos]; 566 for (ep = sp->s_empty; ep; ep = nep) { 567 cbp = ep->e_combo; 568 if (cbp->c_combo.s <= sp->s_combo[i].s) { 569 if (cbp->c_combo.s != sp->s_combo[i].s) { 570 sp->s_combo[i].s = cbp->c_combo.s; 571 sp->s_level[i] = cbp->c_nframes; 572 } else if (cbp->c_nframes < sp->s_level[i]) 573 sp->s_level[i] = cbp->c_nframes; 574 } 575 nep = ep->e_next; 576 free(ep); 577 elistcnt--; 578 } 579 sp->s_empty = sp->s_nempty; 580 sp->s_nempty = (struct elist *)0; 581 } 582 583 /* try to add frames to the uncompleted combos at level curlevel */ 584 cbp = ecbp = sortframes[curcolor]; 585 do { 586 fsp = &board[cbp->c_vertex]; 587 r = cbp->c_dir; 588 /* skip frames that are part of a <1,x> combo */ 589 if (fsp->s_flags & (FFLAG << r)) 590 continue; 591 592 /* 593 * Don't include <1,x> combo frames, 594 * treat it as a closed three in a row instead. 595 */ 596 fcb.s = fsp->s_fval[curcolor][r].s; 597 if (fcb.s == 0x101) 598 fcb.s = 0x200; 599 600 /* 601 * If this is an open ended frame, use 602 * the combo value with the end closed. 603 */ 604 if (fsp->s_occ == EMPTY) { 605 if (fcb.c.b) { 606 cb.c.a = fcb.c.a + 1; 607 cb.c.b = 0; 608 } else 609 cb.s = fcb.s; 610 makecombo(cbp, fsp, 0, cb.s); 611 } 612 613 /* 614 * The next four spots are handled the same for both 615 * open and closed ended frames. 616 */ 617 d = dd[r]; 618 sp = fsp + d; 619 for (i = 1; i < 5; i++, sp += d) { 620 if (sp->s_occ != EMPTY) 621 continue; 622 makecombo(cbp, sp, i, fcb.s); 623 } 624 } while ((cbp = cbp->c_next) != ecbp); 625 626 /* put all the combos in the hash list on the sorted list */ 627 cbpp = &hashcombos[FAREA]; 628 do { 629 cbp = *--cbpp; 630 if (cbp == (struct combostr *)0) 631 continue; 632 *cbpp = (struct combostr *)0; 633 ecbp = sortcombos; 634 if (ecbp == (struct combostr *)0) 635 sortcombos = cbp; 636 else { 637 /* append to sort list */ 638 pcbp = ecbp->c_prev; 639 pcbp->c_next = cbp; 640 ecbp->c_prev = cbp->c_prev; 641 cbp->c_prev->c_next = ecbp; 642 cbp->c_prev = pcbp; 643 } 644 } while (cbpp != hashcombos); 645 } 646 647 /* 648 * Compute all level N combos of frames intersecting spot 'osp' 649 * within the frame 'ocbp' and combo value 's'. 650 */ 651 static void 652 makecombo(struct combostr *ocbp, struct spotstr *osp, int off, int s) 653 { 654 struct combostr *cbp, *ncbp; 655 struct spotstr *sp; 656 struct elist *ep; 657 int n, c; 658 struct elist *nep; 659 struct combostr **scbpp; 660 int baseB, fcnt, emask, verts; 661 union comboval ocb; 662 struct overlap_info vertices[1]; 663 char tmp[128]; 664 665 /* 666 * XXX: when I made functions static gcc started warning about 667 * some members of vertices[0] maybe being used uninitialized. 668 * For now I'm just going to clear it rather than wade through 669 * the logic to find out whether gcc or the code is wrong. I 670 * wouldn't be surprised if it were the code though. - dholland 671 */ 672 memset(vertices, 0, sizeof(vertices)); 673 674 ocb.s = s; 675 baseB = ocb.c.a + ocb.c.b - 1; 676 fcnt = ocb.c.a - 2; 677 emask = fcnt ? ((ocb.c.b ? 0x1E : 0x1F) & ~(1 << off)) : 0; 678 for (ep = osp->s_empty; ep; ep = ep->e_next) { 679 /* check for various kinds of overlap */ 680 cbp = ep->e_combo; 681 verts = checkframes(cbp, ocbp, osp, s, vertices); 682 if (verts < 0) 683 continue; 684 685 /* check to see if this frame forms a valid loop */ 686 if (verts) { 687 sp = &board[vertices[0].o_intersect]; 688 #ifdef DEBUG 689 if (sp->s_occ != EMPTY) { 690 debuglog("loop: %c %s", "BW"[curcolor], 691 stoc(sp - board)); 692 whatsup(0); 693 } 694 #endif 695 /* 696 * It is a valid loop if the intersection spot 697 * of the frame we are trying to attach is one 698 * of the completion spots of the combostr 699 * we are trying to attach the frame to. 700 */ 701 for (nep = sp->s_empty; nep; nep = nep->e_next) { 702 if (nep->e_combo == cbp) 703 goto fnd; 704 if (nep->e_combo->c_nframes < cbp->c_nframes) 705 break; 706 } 707 /* frame overlaps but not at a valid spot */ 708 continue; 709 fnd: 710 ; 711 } 712 713 /* compute the first half of the combo value */ 714 c = cbp->c_combo.c.a + ocb.c.a - verts - 3; 715 if (c > 4) 716 continue; 717 718 /* compute the second half of the combo value */ 719 n = ep->e_fval.c.a + ep->e_fval.c.b - 1; 720 if (baseB < n) 721 n = baseB; 722 723 /* make a new combo! */ 724 ncbp = (struct combostr *)malloc(sizeof(struct combostr) + 725 (cbp->c_nframes + 1) * sizeof(struct combostr *)); 726 if (ncbp == NULL) 727 panic("Out of memory!"); 728 scbpp = (struct combostr **)(ncbp + 1); 729 if (sortcombo(scbpp, (struct combostr **)(cbp + 1), ocbp)) { 730 free(ncbp); 731 continue; 732 } 733 combocnt++; 734 735 ncbp->c_combo.c.a = c; 736 ncbp->c_combo.c.b = n; 737 ncbp->c_link[0] = cbp; 738 ncbp->c_link[1] = ocbp; 739 ncbp->c_linkv[1].s = ocb.s; 740 ncbp->c_voff[1] = off; 741 ncbp->c_vertex = osp - board; 742 ncbp->c_nframes = cbp->c_nframes + 1; 743 ncbp->c_flags = ocb.c.b ? C_OPEN_1 : 0; 744 ncbp->c_frameindex = ep->e_frameindex; 745 /* 746 * Update the completion spot mask of the frame we 747 * are attaching 'ocbp' to so the intersection isn't 748 * listed twice. 749 */ 750 ncbp->c_framecnt[0] = ep->e_framecnt; 751 ncbp->c_emask[0] = ep->e_emask; 752 if (verts) { 753 ncbp->c_flags |= C_LOOP; 754 ncbp->c_dir = vertices[0].o_frameindex; 755 ncbp->c_framecnt[1] = fcnt - 1; 756 if (ncbp->c_framecnt[1]) { 757 n = (vertices[0].o_intersect - ocbp->c_vertex) / 758 dd[ocbp->c_dir]; 759 ncbp->c_emask[1] = emask & ~(1 << n); 760 } else 761 ncbp->c_emask[1] = 0; 762 ncbp->c_voff[0] = vertices[0].o_off; 763 } else { 764 ncbp->c_dir = 0; 765 ncbp->c_framecnt[1] = fcnt; 766 ncbp->c_emask[1] = emask; 767 ncbp->c_voff[0] = ep->e_off; 768 } 769 770 if ((c == 1 && debug > 1) || debug > 3) { 771 debuglog("%c v%d i%d d%d c %d %d m %x %x o %d %d", 772 "bw"[curcolor], verts, ncbp->c_frameindex, ncbp->c_dir, 773 ncbp->c_framecnt[0], ncbp->c_framecnt[1], 774 ncbp->c_emask[0], ncbp->c_emask[1], 775 ncbp->c_voff[0], ncbp->c_voff[1]); 776 printcombo(ncbp, tmp, sizeof(tmp)); 777 debuglog("%s", tmp); 778 } 779 if (c > 1) { 780 /* record the empty spots that will complete this combo */ 781 makeempty(ncbp); 782 combolen++; 783 } else { 784 /* update board values */ 785 updatecombo(ncbp, curcolor); 786 } 787 #ifdef DEBUG 788 if ((c == 1 && debug > 1) || debug > 4) { 789 markcombo(ncbp); 790 bdisp(); 791 whatsup(0); 792 clearcombo(ncbp, 0); 793 } 794 #endif /* DEBUG */ 795 } 796 } 797 798 #define MAXDEPTH 100 799 static struct elist einfo[MAXDEPTH]; 800 static struct combostr *ecombo[MAXDEPTH]; /* separate from elist to save space */ 801 802 /* 803 * Add the combostr 'ocbp' to the empty spots list for each empty spot 804 * in 'ocbp' that will complete the combo. 805 */ 806 static void 807 makeempty(struct combostr *ocbp) 808 { 809 struct combostr *cbp, *tcbp, **cbpp; 810 struct elist *ep, *nep; 811 struct spotstr *sp; 812 int s, d, m, emask, i; 813 int nframes; 814 char tmp[128]; 815 816 if (debug > 2) { 817 printcombo(ocbp, tmp, sizeof(tmp)); 818 debuglog("E%c %s", "bw"[curcolor], tmp); 819 } 820 821 /* should never happen but check anyway */ 822 if ((nframes = ocbp->c_nframes) >= MAXDEPTH) 823 return; 824 825 /* 826 * The lower level combo can be pointed to by more than one 827 * higher level 'struct combostr' so we can't modify the 828 * lower level. Therefore, higher level combos store the 829 * real mask of the lower level frame in c_emask[0] and the 830 * frame number in c_frameindex. 831 * 832 * First we traverse the tree from top to bottom and save the 833 * connection info. Then we traverse the tree from bottom to 834 * top overwriting lower levels with the newer emask information. 835 */ 836 ep = &einfo[nframes]; 837 cbpp = &ecombo[nframes]; 838 for (cbp = ocbp; (tcbp = cbp->c_link[1]) != NULL; 839 cbp = cbp->c_link[0]) { 840 ep--; 841 ep->e_combo = cbp; 842 *--cbpp = cbp->c_link[1]; 843 ep->e_off = cbp->c_voff[1]; 844 ep->e_frameindex = cbp->c_frameindex; 845 ep->e_fval.s = cbp->c_linkv[1].s; 846 ep->e_framecnt = cbp->c_framecnt[1]; 847 ep->e_emask = cbp->c_emask[1]; 848 } 849 cbp = ep->e_combo; 850 ep--; 851 ep->e_combo = cbp; 852 *--cbpp = cbp->c_link[0]; 853 ep->e_off = cbp->c_voff[0]; 854 ep->e_frameindex = 0; 855 ep->e_fval.s = cbp->c_linkv[0].s; 856 ep->e_framecnt = cbp->c_framecnt[0]; 857 ep->e_emask = cbp->c_emask[0]; 858 859 /* now update the emask info */ 860 s = 0; 861 for (i = 2, ep += 2; i < nframes; i++, ep++) { 862 cbp = ep->e_combo; 863 nep = &einfo[ep->e_frameindex]; 864 nep->e_framecnt = cbp->c_framecnt[0]; 865 nep->e_emask = cbp->c_emask[0]; 866 867 if (cbp->c_flags & C_LOOP) { 868 s++; 869 /* 870 * Account for the fact that this frame connects 871 * to a previous one (thus forming a loop). 872 */ 873 nep = &einfo[cbp->c_dir]; 874 if (--nep->e_framecnt) 875 nep->e_emask &= ~(1 << cbp->c_voff[0]); 876 else 877 nep->e_emask = 0; 878 } 879 } 880 881 /* 882 * We only need to update the emask values of "complete" loops 883 * to include the intersection spots. 884 */ 885 if (s && ocbp->c_combo.c.a == 2) { 886 /* process loops from the top down */ 887 ep = &einfo[nframes]; 888 do { 889 ep--; 890 cbp = ep->e_combo; 891 if (!(cbp->c_flags & C_LOOP)) 892 continue; 893 894 /* 895 * Update the emask values to include the 896 * intersection spots. 897 */ 898 nep = &einfo[cbp->c_dir]; 899 nep->e_framecnt = 1; 900 nep->e_emask = 1 << cbp->c_voff[0]; 901 ep->e_framecnt = 1; 902 ep->e_emask = 1 << ep->e_off; 903 ep = &einfo[ep->e_frameindex]; 904 do { 905 ep->e_framecnt = 1; 906 ep->e_emask = 1 << ep->e_off; 907 ep = &einfo[ep->e_frameindex]; 908 } while (ep > nep); 909 } while (ep != einfo); 910 } 911 912 /* check all the frames for completion spots */ 913 for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) { 914 /* skip this frame if there are no incomplete spots in it */ 915 if ((emask = ep->e_emask) == 0) 916 continue; 917 cbp = *cbpp; 918 sp = &board[cbp->c_vertex]; 919 d = dd[cbp->c_dir]; 920 for (s = 0, m = 1; s < 5; s++, sp += d, m <<= 1) { 921 if (sp->s_occ != EMPTY || !(emask & m)) 922 continue; 923 924 /* add the combo to the list of empty spots */ 925 nep = (struct elist *)malloc(sizeof(struct elist)); 926 if (nep == NULL) 927 panic("Out of memory!"); 928 nep->e_combo = ocbp; 929 nep->e_off = s; 930 nep->e_frameindex = i; 931 if (ep->e_framecnt > 1) { 932 nep->e_framecnt = ep->e_framecnt - 1; 933 nep->e_emask = emask & ~m; 934 } else { 935 nep->e_framecnt = 0; 936 nep->e_emask = 0; 937 } 938 nep->e_fval.s = ep->e_fval.s; 939 if (debug > 2) { 940 debuglog("e %s o%d i%d c%d m%x %x", 941 stoc(sp - board), 942 nep->e_off, 943 nep->e_frameindex, 944 nep->e_framecnt, 945 nep->e_emask, 946 nep->e_fval.s); 947 } 948 949 /* sort by the number of frames in the combo */ 950 nep->e_next = sp->s_nempty; 951 sp->s_nempty = nep; 952 elistcnt++; 953 } 954 } 955 } 956 957 /* 958 * Update the board value based on the combostr. 959 * This is called only if 'cbp' is a <1,x> combo. 960 * We handle things differently depending on whether the next move 961 * would be trying to "complete" the combo or trying to block it. 962 */ 963 static void 964 updatecombo(struct combostr *cbp, int color) 965 { 966 struct spotstr *sp; 967 struct combostr *tcbp; 968 int i, d; 969 int nframes, flags, s; 970 union comboval cb; 971 972 flags = 0; 973 /* save the top level value for the whole combo */ 974 cb.c.a = cbp->c_combo.c.a; 975 nframes = cbp->c_nframes; 976 977 if (color != nextcolor) 978 memset(tmpmap, 0, sizeof(tmpmap)); 979 980 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) { 981 flags = cbp->c_flags; 982 cb.c.b = cbp->c_combo.c.b; 983 if (color == nextcolor) { 984 /* update the board value for the vertex */ 985 sp = &board[cbp->c_vertex]; 986 sp->s_nforce[color]++; 987 if (cb.s <= sp->s_combo[color].s) { 988 if (cb.s != sp->s_combo[color].s) { 989 sp->s_combo[color].s = cb.s; 990 sp->s_level[color] = nframes; 991 } else if (nframes < sp->s_level[color]) 992 sp->s_level[color] = nframes; 993 } 994 } else { 995 /* update the board values for each spot in frame */ 996 sp = &board[s = tcbp->c_vertex]; 997 d = dd[tcbp->c_dir]; 998 i = (flags & C_OPEN_1) ? 6 : 5; 999 for (; --i >= 0; sp += d, s += d) { 1000 if (sp->s_occ != EMPTY) 1001 continue; 1002 sp->s_nforce[color]++; 1003 if (cb.s <= sp->s_combo[color].s) { 1004 if (cb.s != sp->s_combo[color].s) { 1005 sp->s_combo[color].s = cb.s; 1006 sp->s_level[color] = nframes; 1007 } else if (nframes < sp->s_level[color]) 1008 sp->s_level[color] = nframes; 1009 } 1010 BIT_SET(tmpmap, s); 1011 } 1012 } 1013 1014 /* mark the frame as being part of a <1,x> combo */ 1015 board[tcbp->c_vertex].s_flags |= FFLAG << tcbp->c_dir; 1016 } 1017 1018 if (color != nextcolor) { 1019 /* update the board values for each spot in frame */ 1020 sp = &board[s = cbp->c_vertex]; 1021 d = dd[cbp->c_dir]; 1022 i = (flags & C_OPEN_0) ? 6 : 5; 1023 for (; --i >= 0; sp += d, s += d) { 1024 if (sp->s_occ != EMPTY) 1025 continue; 1026 sp->s_nforce[color]++; 1027 if (cb.s <= sp->s_combo[color].s) { 1028 if (cb.s != sp->s_combo[color].s) { 1029 sp->s_combo[color].s = cb.s; 1030 sp->s_level[color] = nframes; 1031 } else if (nframes < sp->s_level[color]) 1032 sp->s_level[color] = nframes; 1033 } 1034 BIT_SET(tmpmap, s); 1035 } 1036 if (nforce == 0) 1037 memcpy(forcemap, tmpmap, sizeof(tmpmap)); 1038 else { 1039 for (i = 0; (unsigned int)i < MAPSZ; i++) 1040 forcemap[i] &= tmpmap[i]; 1041 } 1042 nforce++; 1043 } 1044 1045 /* mark the frame as being part of a <1,x> combo */ 1046 board[cbp->c_vertex].s_flags |= FFLAG << cbp->c_dir; 1047 } 1048 1049 /* 1050 * Add combo to the end of the list. 1051 */ 1052 static void 1053 appendcombo(struct combostr *cbp, int color __unused) 1054 { 1055 struct combostr *pcbp, *ncbp; 1056 1057 combolen++; 1058 ncbp = sortcombos; 1059 if (ncbp == (struct combostr *)0) { 1060 sortcombos = cbp; 1061 cbp->c_next = cbp; 1062 cbp->c_prev = cbp; 1063 return; 1064 } 1065 pcbp = ncbp->c_prev; 1066 cbp->c_next = ncbp; 1067 cbp->c_prev = pcbp; 1068 ncbp->c_prev = cbp; 1069 pcbp->c_next = cbp; 1070 } 1071 1072 /* 1073 * Return zero if it is valid to combine frame 'fcbp' with the frames 1074 * in 'cbp' and forms a linked chain of frames (i.e., a tree; no loops). 1075 * Return positive if combining frame 'fcbp' to the frames in 'cbp' 1076 * would form some kind of valid loop. Also return the intersection spots 1077 * in 'vertices[]' beside the known intersection at spot 'osp'. 1078 * Return -1 if 'fcbp' should not be combined with 'cbp'. 1079 * 's' is the combo value for frame 'fcpb'. 1080 */ 1081 static int 1082 checkframes(struct combostr *cbp, struct combostr *fcbp, struct spotstr *osp, 1083 int s, struct overlap_info *vertices) 1084 { 1085 struct combostr *tcbp, *lcbp; 1086 int i, n, mask, flags, verts, myindex, fcnt; 1087 union comboval cb; 1088 u_char *str; 1089 short *ip; 1090 1091 lcbp = NULL; 1092 flags = 0; 1093 1094 cb.s = s; 1095 fcnt = cb.c.a - 2; 1096 verts = 0; 1097 myindex = cbp->c_nframes; 1098 n = (fcbp - frames) * FAREA; 1099 str = &overlap[n]; 1100 ip = &intersect[n]; 1101 /* 1102 * i == which overlap bit to test based on whether 'fcbp' is 1103 * an open or closed frame. 1104 */ 1105 i = cb.c.b ? 2 : 0; 1106 for (; (tcbp = cbp->c_link[1]) != NULL; 1107 lcbp = cbp, cbp = cbp->c_link[0]) { 1108 if (tcbp == fcbp) 1109 return (-1); /* fcbp is already included */ 1110 1111 /* check for intersection of 'tcbp' with 'fcbp' */ 1112 myindex--; 1113 mask = str[tcbp - frames]; 1114 flags = cbp->c_flags; 1115 n = i + ((flags & C_OPEN_1) != 0); 1116 if (mask & (1 << n)) { 1117 /* 1118 * The two frames are not independent if they 1119 * both lie in the same line and intersect at 1120 * more than one point. 1121 */ 1122 if (tcbp->c_dir == fcbp->c_dir && (mask & (0x10 << n))) 1123 return (-1); 1124 /* 1125 * If this is not the spot we are attaching 1126 * 'fcbp' to and it is a reasonable intersection 1127 * spot, then there might be a loop. 1128 */ 1129 n = ip[tcbp - frames]; 1130 if (osp != &board[n]) { 1131 /* check to see if this is a valid loop */ 1132 if (verts) 1133 return (-1); 1134 if (fcnt == 0 || cbp->c_framecnt[1] == 0) 1135 return (-1); 1136 /* 1137 * Check to be sure the intersection is not 1138 * one of the end points if it is an open 1139 * ended frame. 1140 */ 1141 if ((flags & C_OPEN_1) && 1142 (n == tcbp->c_vertex || 1143 n == tcbp->c_vertex + 5 * dd[tcbp->c_dir])) 1144 return (-1); /* invalid overlap */ 1145 if (cb.c.b && 1146 (n == fcbp->c_vertex || 1147 n == fcbp->c_vertex + 5 * dd[fcbp->c_dir])) 1148 return (-1); /* invalid overlap */ 1149 1150 vertices->o_intersect = n; 1151 vertices->o_fcombo = cbp; 1152 vertices->o_link = 1; 1153 vertices->o_off = (n - tcbp->c_vertex) / 1154 dd[tcbp->c_dir]; 1155 vertices->o_frameindex = myindex; 1156 verts++; 1157 } 1158 } 1159 n = i + ((flags & C_OPEN_0) != 0); 1160 } 1161 if (cbp == fcbp) 1162 return (-1); /* fcbp is already included */ 1163 1164 /* check for intersection of 'cbp' with 'fcbp' */ 1165 mask = str[cbp - frames]; 1166 if (mask & (1 << n)) { 1167 /* 1168 * The two frames are not independent if they 1169 * both lie in the same line and intersect at 1170 * more than one point. 1171 */ 1172 if (cbp->c_dir == fcbp->c_dir && (mask & (0x10 << n))) 1173 return (-1); 1174 /* 1175 * If this is not the spot we are attaching 1176 * 'fcbp' to and it is a reasonable intersection 1177 * spot, then there might be a loop. 1178 */ 1179 n = ip[cbp - frames]; 1180 if (osp != &board[n]) { 1181 /* check to see if this is a valid loop */ 1182 if (verts) 1183 return (-1); 1184 if (fcnt == 0 || lcbp->c_framecnt[0] == 0) 1185 return (-1); 1186 /* 1187 * Check to be sure the intersection is not 1188 * one of the end points if it is an open 1189 * ended frame. 1190 */ 1191 if ((flags & C_OPEN_0) && 1192 (n == cbp->c_vertex || 1193 n == cbp->c_vertex + 5 * dd[cbp->c_dir])) 1194 return (-1); /* invalid overlap */ 1195 if (cb.c.b && 1196 (n == fcbp->c_vertex || 1197 n == fcbp->c_vertex + 5 * dd[fcbp->c_dir])) 1198 return (-1); /* invalid overlap */ 1199 1200 vertices->o_intersect = n; 1201 vertices->o_fcombo = lcbp; 1202 vertices->o_link = 0; 1203 vertices->o_off = (n - cbp->c_vertex) / 1204 dd[cbp->c_dir]; 1205 vertices->o_frameindex = 0; 1206 verts++; 1207 } 1208 } 1209 return (verts); 1210 } 1211 1212 /* 1213 * Merge sort the frame 'fcbp' and the sorted list of frames 'cbpp' and 1214 * store the result in 'scbpp'. 'curlevel' is the size of the 'cbpp' array. 1215 * Return true if this list of frames is already in the hash list. 1216 * Otherwise, add the new combo to the hash list. 1217 */ 1218 static int 1219 sortcombo(struct combostr **scbpp, struct combostr **cbpp, 1220 struct combostr *fcbp) 1221 { 1222 struct combostr **spp, **cpp; 1223 struct combostr *cbp, *ecbp; 1224 int n, inx; 1225 1226 #ifdef DEBUG 1227 if (debug > 3) { 1228 char buf[128]; 1229 size_t pos; 1230 1231 debuglog("sortc: %s%c l%d", stoc(fcbp->c_vertex), 1232 pdir[fcbp->c_dir], curlevel); 1233 pos = 0; 1234 for (cpp = cbpp; cpp < cbpp + curlevel; cpp++) { 1235 snprintf(buf + pos, sizeof(buf) - pos, " %s%c", 1236 stoc((*cpp)->c_vertex), pdir[(*cpp)->c_dir]); 1237 pos += strlen(buf + pos); 1238 } 1239 debuglog("%s", buf); 1240 } 1241 #endif /* DEBUG */ 1242 1243 /* first build the new sorted list */ 1244 n = curlevel + 1; 1245 spp = scbpp + n; 1246 cpp = cbpp + curlevel; 1247 do { 1248 cpp--; 1249 if (fcbp > *cpp) { 1250 *--spp = fcbp; 1251 do 1252 *--spp = *cpp; 1253 while (cpp-- != cbpp); 1254 goto inserted; 1255 } 1256 *--spp = *cpp; 1257 } while (cpp != cbpp); 1258 *--spp = fcbp; 1259 inserted: 1260 1261 /* now check to see if this list of frames has already been seen */ 1262 cbp = hashcombos[inx = *scbpp - frames]; 1263 if (cbp == (struct combostr *)0) { 1264 /* 1265 * Easy case, this list hasn't been seen. 1266 * Add it to the hash list. 1267 */ 1268 fcbp = (struct combostr *) 1269 ((char *)scbpp - sizeof(struct combostr)); 1270 hashcombos[inx] = fcbp; 1271 fcbp->c_next = fcbp->c_prev = fcbp; 1272 return (0); 1273 } 1274 ecbp = cbp; 1275 do { 1276 cbpp = (struct combostr **)(cbp + 1); 1277 cpp = cbpp + n; 1278 spp = scbpp + n; 1279 cbpp++; /* first frame is always the same */ 1280 do { 1281 if (*--spp != *--cpp) 1282 goto next; 1283 } while (cpp != cbpp); 1284 /* we found a match */ 1285 #ifdef DEBUG 1286 if (debug > 3) { 1287 char buf[128]; 1288 size_t pos; 1289 1290 debuglog("sort1: n%d", n); 1291 pos = 0; 1292 for (cpp = scbpp; cpp < scbpp + n; cpp++) { 1293 snprintf(buf + pos, sizeof(buf) - pos, " %s%c", 1294 stoc((*cpp)->c_vertex), 1295 pdir[(*cpp)->c_dir]); 1296 pos += strlen(buf + pos); 1297 } 1298 debuglog("%s", buf); 1299 printcombo(cbp, buf, sizeof(buf)); 1300 debuglog("%s", buf); 1301 cbpp--; 1302 pos = 0; 1303 for (cpp = cbpp; cpp < cbpp + n; cpp++) { 1304 snprintf(buf + pos, sizeof(buf) - pos, " %s%c", 1305 stoc((*cpp)->c_vertex), 1306 pdir[(*cpp)->c_dir]); 1307 pos += strlen(buf + pos); 1308 } 1309 debuglog("%s", buf); 1310 } 1311 #endif /* DEBUG */ 1312 return (1); 1313 next: 1314 ; 1315 } while ((cbp = cbp->c_next) != ecbp); 1316 /* 1317 * This list of frames hasn't been seen. 1318 * Add it to the hash list. 1319 */ 1320 ecbp = cbp->c_prev; 1321 fcbp = (struct combostr *)((char *)scbpp - sizeof(struct combostr)); 1322 fcbp->c_next = cbp; 1323 fcbp->c_prev = ecbp; 1324 cbp->c_prev = fcbp; 1325 ecbp->c_next = fcbp; 1326 return (0); 1327 } 1328 1329 /* 1330 * Print the combo into string buffer 'buf'. 1331 */ 1332 static void 1333 printcombo(struct combostr *cbp, char *buf, size_t max) 1334 { 1335 struct combostr *tcbp; 1336 size_t pos = 0; 1337 1338 snprintf(buf + pos, max - pos, "%x/%d", 1339 cbp->c_combo.s, cbp->c_nframes); 1340 pos += strlen(buf + pos); 1341 1342 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) { 1343 snprintf(buf + pos, max - pos, " %s%c%x", 1344 stoc(tcbp->c_vertex), pdir[tcbp->c_dir], cbp->c_flags); 1345 pos += strlen(buf + pos); 1346 } 1347 snprintf(buf + pos, max - pos, " %s%c", 1348 stoc(cbp->c_vertex), pdir[cbp->c_dir]); 1349 } 1350 1351 #ifdef DEBUG 1352 void 1353 markcombo(struct combostr *ocbp) 1354 { 1355 struct combostr *cbp, *tcbp, **cbpp; 1356 struct elist *ep, *nep; 1357 struct spotstr *sp; 1358 int s, d, m, i; 1359 int nframes; 1360 int cmask, omask; 1361 1362 /* should never happen but check anyway */ 1363 if ((nframes = ocbp->c_nframes) >= MAXDEPTH) 1364 return; 1365 1366 /* 1367 * The lower level combo can be pointed to by more than one 1368 * higher level 'struct combostr' so we can't modify the 1369 * lower level. Therefore, higher level combos store the 1370 * real mask of the lower level frame in c_emask[0] and the 1371 * frame number in c_frameindex. 1372 * 1373 * First we traverse the tree from top to bottom and save the 1374 * connection info. Then we traverse the tree from bottom to 1375 * top overwriting lower levels with the newer emask information. 1376 */ 1377 ep = &einfo[nframes]; 1378 cbpp = &ecombo[nframes]; 1379 for (cbp = ocbp; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) { 1380 ep--; 1381 ep->e_combo = cbp; 1382 *--cbpp = cbp->c_link[1]; 1383 ep->e_off = cbp->c_voff[1]; 1384 ep->e_frameindex = cbp->c_frameindex; 1385 ep->e_fval.s = cbp->c_linkv[1].s; 1386 ep->e_framecnt = cbp->c_framecnt[1]; 1387 ep->e_emask = cbp->c_emask[1]; 1388 } 1389 cbp = ep->e_combo; 1390 ep--; 1391 ep->e_combo = cbp; 1392 *--cbpp = cbp->c_link[0]; 1393 ep->e_off = cbp->c_voff[0]; 1394 ep->e_frameindex = 0; 1395 ep->e_fval.s = cbp->c_linkv[0].s; 1396 ep->e_framecnt = cbp->c_framecnt[0]; 1397 ep->e_emask = cbp->c_emask[0]; 1398 1399 /* now update the emask info */ 1400 s = 0; 1401 for (i = 2, ep += 2; i < nframes; i++, ep++) { 1402 cbp = ep->e_combo; 1403 nep = &einfo[ep->e_frameindex]; 1404 nep->e_framecnt = cbp->c_framecnt[0]; 1405 nep->e_emask = cbp->c_emask[0]; 1406 1407 if (cbp->c_flags & C_LOOP) { 1408 s++; 1409 /* 1410 * Account for the fact that this frame connects 1411 * to a previous one (thus forming a loop). 1412 */ 1413 nep = &einfo[cbp->c_dir]; 1414 if (--nep->e_framecnt) 1415 nep->e_emask &= ~(1 << cbp->c_voff[0]); 1416 else 1417 nep->e_emask = 0; 1418 } 1419 } 1420 1421 /* 1422 * We only need to update the emask values of "complete" loops 1423 * to include the intersection spots. 1424 */ 1425 if (s && ocbp->c_combo.c.a == 2) { 1426 /* process loops from the top down */ 1427 ep = &einfo[nframes]; 1428 do { 1429 ep--; 1430 cbp = ep->e_combo; 1431 if (!(cbp->c_flags & C_LOOP)) 1432 continue; 1433 1434 /* 1435 * Update the emask values to include the 1436 * intersection spots. 1437 */ 1438 nep = &einfo[cbp->c_dir]; 1439 nep->e_framecnt = 1; 1440 nep->e_emask = 1 << cbp->c_voff[0]; 1441 ep->e_framecnt = 1; 1442 ep->e_emask = 1 << ep->e_off; 1443 ep = &einfo[ep->e_frameindex]; 1444 do { 1445 ep->e_framecnt = 1; 1446 ep->e_emask = 1 << ep->e_off; 1447 ep = &einfo[ep->e_frameindex]; 1448 } while (ep > nep); 1449 } while (ep != einfo); 1450 } 1451 1452 /* mark all the frames with the completion spots */ 1453 for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) { 1454 m = ep->e_emask; 1455 cbp = *cbpp; 1456 sp = &board[cbp->c_vertex]; 1457 d = dd[s = cbp->c_dir]; 1458 cmask = CFLAG << s; 1459 omask = (IFLAG | CFLAG) << s; 1460 s = ep->e_fval.c.b ? 6 : 5; 1461 for (; --s >= 0; sp += d, m >>= 1) 1462 sp->s_flags |= (m & 1) ? omask : cmask; 1463 } 1464 } 1465 1466 void 1467 clearcombo(struct combostr *cbp, int open) 1468 { 1469 struct spotstr *sp; 1470 struct combostr *tcbp; 1471 int d, n, mask; 1472 1473 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) { 1474 clearcombo(tcbp, cbp->c_flags & C_OPEN_1); 1475 open = cbp->c_flags & C_OPEN_0; 1476 } 1477 sp = &board[cbp->c_vertex]; 1478 d = dd[n = cbp->c_dir]; 1479 mask = ~((IFLAG | CFLAG) << n); 1480 n = open ? 6 : 5; 1481 for (; --n >= 0; sp += d) 1482 sp->s_flags &= mask; 1483 } 1484 1485 int 1486 list_eq(struct combostr **scbpp, struct combostr **cbpp, int n) 1487 { 1488 struct combostr **spp, **cpp; 1489 1490 spp = scbpp + n; 1491 cpp = cbpp + n; 1492 do { 1493 if (*--spp != *--cpp) 1494 return (0); 1495 } while (cpp != cbpp); 1496 /* we found a match */ 1497 return (1); 1498 } 1499 #endif /* DEBUG */ 1500