1 /* $NetBSD: human.h,v 1.1.1.1 2003/12/26 17:57:03 christos Exp $ */ 2 3 /*- 4 * Copyright (c) 2003 The NetBSD Foundation, Inc. 5 * All rights reserved. 6 * 7 * This code is derived from software contributed to The NetBSD Foundation 8 * by Christos Zoulas. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions 12 * are met: 13 * 1. Redistributions of source code must retain the above copyright 14 * notice, this list of conditions and the following disclaimer. 15 * 2. Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 3. All advertising materials mentioning features or use of this software 19 * must display the following acknowledgement: 20 * This product includes software developed by the NetBSD 21 * Foundation, Inc. and its contributors. 22 * 4. Neither the name of The NetBSD Foundation nor the names of its 23 * contributors may be used to endorse or promote products derived 24 * from this software without specific prior written permission. 25 * 26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS 27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS 30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 36 * POSSIBILITY OF SUCH DAMAGE. 37 */ 38 39 /* 40 * human.h: Human input interface 41 */ 42 43 #ifndef _H_HUMAN 44 #define _H_HUMAN 45 #include <stdlib.h> 46 #include "player.h" 47 48 class BOARD; 49 50 class HUMAN : public PLAYER { 51 public: 52 HUMAN(const char c); 53 // Return move in y, x, and dir 54 void play(const BOARD& b, size_t& y, size_t& x, int& dir); 55 private: 56 size_t _curx, _cury; // Current cursor position 57 }; 58 59 #endif 60