1.\" $NetBSD: dab.6,v 1.1.1.1 2003/12/26 17:57:04 christos Exp $ 2.\" 3.\" Copyright (c) 2003 Thomas Klausner. 4.\" 5.\" Redistribution and use in source and binary forms, with or without 6.\" modification, are permitted provided that the following conditions 7.\" are met: 8.\" 1. Redistributions of source code must retain the above copyright 9.\" notice, this list of conditions and the following disclaimer. 10.\" 2. Redistributions in binary form must reproduce the above copyright 11.\" notice, this list of conditions and the following disclaimer in the 12.\" documentation and/or other materials provided with the distribution. 13.\" 3. The name of the author may not be used to endorse or promote products 14.\" derived from this software without specific prior written permission. 15.\" 16.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 17.\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 18.\" OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 19.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 20.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 21.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 25.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26.\" 27.Dd December 24, 2003 28.Dt DAB 6 29.Os 30.Sh NAME 31.Nm dab 32.Nd Dots and Boxes game 33.Sh SYNOPSIS 34.Nm 35.Op Fl aw 36.Op Fl n Ar ngames 37.Op Fl p Ao Ar c|h Ac Ns Ao Ar c|h Ac 38.Op Ar xdim Oo Ar ydim Oc 39.Sh DESCRIPTION 40.Nm 41is a game where each player tries to complete the most 42boxes. 43A turn consists of putting one border of a box; the player 44setting the fourth and final border of a box gets the 45point for the box and has another turn. 46.Pp 47The keys used are the vi keys: 48.Ic k 49for up, 50.Ic j 51for down, 52.Ic h 53for left, and 54.Ic l 55for right. 56To switch between even and odd rows, use one of the following 57keys: 58.Ic u 59.Pq diagonal right up , 60.Ic y 61.Pq diagonal left up , 62.Ic b 63.Pq diagonal left down , 64.Ic n 65.Pq diagonal right down ; 66.Aq Ic space 67sets a new border, 68.Ic CTRL-L 69and 70.Ic CTRL-R 71redraw the screen, and 72.Ic q 73quits the game. 74.Pp 75Support options are: 76.Bl -tag -width XXnXngamesXXXXX 77.It Fl a 78Don't use the alternate character set. 79.It Fl n Ar ngames 80.Ar ngames 81games will be played. 82.Pq Especially useful in Fl p Ar cc No mode. 83.It Fl p Ao Ar c|h Ac Ns Ao Ar c|h Ac 84Select which of the two players is a human 85or a computer. 86The first argument is the first player; 87.Ic c 88stands for computer and 89.Ic h 90for human. 91.It Fl w 92Wait for a character press between games. 93.El 94.Pp 95.Ar xdim 96and 97.Ar ydim 98define the size of the board in the x and y 99dimensions. 100.Sh AUTHORS 101.An Christos Zoulas 102.Aq christos@NetBSD.org 103.Sh SEE ALSO 104.Rs 105.%A Elwyn R. Berlekamp 106.%T The Dots and Boxes Game: Sophisticated Child's Play 107.%D 2000 108.%I A K Peters 109.%O http://www.akpeters.com/book.asp?bID=111 110.Re 111