xref: /netbsd-src/games/battlestar/dayobjs.c (revision 17dd36da8292193180754d5047c0926dbb56818c)
1 /*	$NetBSD: dayobjs.c,v 1.8 1999/09/18 16:42:29 jsm Exp $	*/
2 
3 /*
4  * Copyright (c) 1983, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)dayobjs.c	8.2 (Berkeley) 4/28/95";
40 #else
41 __RCSID("$NetBSD: dayobjs.c,v 1.8 1999/09/18 16:42:29 jsm Exp $");
42 #endif
43 #endif				/* not lint */
44 
45 #include "extern.h"
46 
47 const struct objs dayobjs[] = {
48 	{236, HORSE},
49 	{237, CAR},
50 	{275, POT},
51 	{275, BAR},
52 	{275, BLOCK},
53 	{260, COINS},
54 	{266, DARK},
55 	{235, TIMER},
56 	{51, 51},
57 	{59, 51},
58 	{48, 51},
59 	{66, 52},
60 	{65, 52},
61 	{19, BOMB},
62 	{167, NATIVE},
63 	{21, KNIFE},
64 	{30, KNIFE},
65 	{30, CLEAVER},
66 	{260, SWORD},
67 	{70, LAND},
68 	{71, LAND},
69 	{72, LAND},
70 	{73, LAND},
71 	{74, LAND},
72 	{75, LAND},
73 	{76, LAND},
74 	{77, LAND},
75 	{78, LAND},
76 	{79, LAND},
77 	{81, LAND},
78 	{82, LAND},
79 	{83, LAND},
80 	{84, LAND},
81 	{85, LAND},
82 	{86, LAND},
83 	{87, LAND},
84 	{88, LAND},
85 	{90, LAND},
86 	{95, LAND},
87 	{96, LAND},
88 	{97, LAND},
89 	{99, LAND},
90 	{100, LAND},
91 	{104, LAND},
92 	{172, WOODSMAN},
93 	{172, DEADWOOD},
94 	{172, MALLET},
95 	{146, ELF},
96 	{146, HALBERD},
97 	{146, SHIELD},
98 	{190, TWO_HANDED},
99 	{190, POTION},
100 	{142, BROAD},
101 	{258, MAIL},
102 	{258, HELM},
103 	{21, MAID},
104 	{7, VIPER},
105 	{216, SHOES},
106 	{64, CYLON},
107 	{36, CYLON},
108 	{49, CYLON},
109 	{8, ROBE},
110 	{13, AMULET},
111 	{20, LASER},
112 	{126, BATHGOD},
113 	{26, GRENADE},
114 	{256, GRENADE},
115 	{237, CHAIN},
116 	{237, COMPASS},
117 	{218, LEVIS},
118 	{164, MACE},
119 	{137, SHOVEL},
120 	{11, COINS},
121 	{24, MATCHES},
122 	{235, MATCHES},
123 	{93, MAN},
124 	{109, PAPAYAS},
125 	{110, PINEAPPLE},
126 	{152, PINEAPPLE},
127 	{154, PINEAPPLE},
128 	{111, KIWI},
129 	{149, MANGO},
130 	{112, COCONUTS},
131 	{150, COCONUTS},
132 	{151, COCONUTS},
133 	{153, COCONUTS},
134 	{192, COCONUTS},
135 	{204, COCONUTS},
136 	{207, COCONUTS},
137 	{209, COCONUTS},
138 	{213, COCONUTS},
139 	{240, COCONUTS},
140 	{218, RING},
141 	{130, BRACELET},
142 	{93, GIRL},
143 	{268, LAMPON},
144 	{0, 0}
145 };
146