1.\" $NetBSD: battlestar.6,v 1.4 1995/03/21 15:06:42 cgd Exp $ 2.\" 3.\" Copyright (c) 1983, 1993 4.\" The Regents of the University of California. All rights reserved. 5.\" 6.\" Redistribution and use in source and binary forms, with or without 7.\" modification, are permitted provided that the following conditions 8.\" are met: 9.\" 1. Redistributions of source code must retain the above copyright 10.\" notice, this list of conditions and the following disclaimer. 11.\" 2. Redistributions in binary form must reproduce the above copyright 12.\" notice, this list of conditions and the following disclaimer in the 13.\" documentation and/or other materials provided with the distribution. 14.\" 3. All advertising materials mentioning features or use of this software 15.\" must display the following acknowledgement: 16.\" This product includes software developed by the University of 17.\" California, Berkeley and its contributors. 18.\" 4. Neither the name of the University nor the names of its contributors 19.\" may be used to endorse or promote products derived from this software 20.\" without specific prior written permission. 21.\" 22.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32.\" SUCH DAMAGE. 33.\" 34.\" @(#)battlestar.6 8.1 (Berkeley) 5/31/93 35.\" 36.Dd May 31, 1993 37.Dt BATTLESTAR 6 38.Os 39.Sh NAME 40.Nm battlestar 41.Nd a tropical adventure game 42.Sh SYNOPSIS 43.Nm battlestar 44.Op Fl r Em Pq recover a saved game 45.Sh DESCRIPTION 46.Nm Battlestar 47is an adventure game in the classic style. However, It's slightly less 48of a 49puzzle and more a game of exploration. There are a few magical words 50in the game, but on the whole, simple English 51should suffice to make one's desires understandable to the parser. 52.Sh THE SETTING 53In the days before the darkness came, when battlestars ruled the 54heavens... 55.Bd -literal -offset indent 56Three He made and gave them to His daughters, 57Beautiful nymphs, the goddesses of the waters. 58One to bring good luck and simple feats of wonder, 59Two to wash the lands and churn the waves asunder, 60Three to rule the world and purge the skies with thunder. 61.Ed 62.Pp 63In those times great wizards were known and their powers were beyond 64belief. They could take any object from thin air, and, uttering the 65word 66.Sq su 67could disappear. 68.Pp 69In those times men were known for their lust of gold and desire to 70wear fine weapons. Swords and coats of mail were fashioned that could 71withstand a laser blast. 72.Pp 73But when the darkness fell, the rightful reigns were toppled. Swords 74and helms and heads of state went rolling across the grass. The entire 75fleet of battlestars was reduced to a single ship. 76.Sh SAMPLE COMMANDS 77.Bd -literal -offset indent 78take --- take an object 79drop --- drop an object 80 81wear --- wear an object you are holding 82draw --- carry an object you are wearing 83 84puton --- take an object and wear it 85take off -- draw an object and drop it 86 87throw <object> <direction> 88 89! <shell esc> 90.Ed 91.Sh IMPLIED OBJECTS 92.Bd -literal -offset indent 93>-: take watermelon 94watermelon: 95Taken. 96>-: eat 97watermelon: 98Eaten. 99>-: take knife and sword and apple, drop all 100knife: 101Taken. 102broadsword: 103Taken. 104apple: 105Taken. 106knife: 107Dropped. 108broadsword: 109Dropped. 110apple: 111Dropped. 112>-: get 113knife: 114Taken. 115.Ed 116.Pp 117Notice that the "shadow" of the next word stays around if you 118want to take advantage of it. That is, saying "take knife" and then 119"drop" 120will drop the knife you just took. 121.Sh SCORE & INVEN 122The two commands "score" and "inven" will print out your current status 123in the game. 124.Sh SAVING A GAME 125The command "save" will save your game in a file called "Bstar." You 126can recover a saved game by using the "-r" option when you start up the 127game. 128.Sh DIRECTIONS 129The compass directions N, S, E, and W can be used if you have a compass. 130If you don't have a compass, you'll have to say R, L, A, or B, which 131stand for Right, Left, Ahead, and Back. 132Directions printed in room descriptions are 133always printed in R, L, A, & B relative directions. 134.Sh HISTORY 135I wrote Battlestar in 1979 in order to experiment with the niceties of 136the C Language. 137Most interesting things that happen in the game are hardwired into the 138code, so don't send me any hate mail about it! 139Instead, enjoy art for art's sake! 140.Sh AUTHOR 141David Riggle 142.Sh INSPIRATION & ASSISTANCE 143.Bl -item -compact 144.It 145Chris Guthrie 146.It 147Peter Da Silva 148.It 149Kevin Brown 150.It 151Edward Wang 152.It 153Ken Arnold & Company 154.El 155.Sh BUGS 156Countless. 157.Sh FAN MAIL 158Send to edward%ucbarpa@berkeley.arpa, chris%ucbcory@berkeley.arpa, 159riggle.pa@xerox.arpa. 160