xref: /netbsd-src/external/mit/lua/dist/doc/manual.html (revision c7f896d7b557520e18a219e9abb296927d552e66)
1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2<HTML>
3<HEAD>
4<TITLE>Lua 5.3 Reference Manual</TITLE>
5<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
6<LINK REL="stylesheet" TYPE="text/css" HREF="manual.css">
7<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
8</HEAD>
9
10<BODY>
11
12<H1>
13<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
14Lua 5.3 Reference Manual
15</H1>
16
17<P>
18by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes
19
20<P>
21<SMALL>
22Copyright &copy; 2015&ndash;2016 Lua.org, PUC-Rio.
23Freely available under the terms of the
24<a href="http://www.lua.org/license.html">Lua license</a>.
25</SMALL>
26
27<DIV CLASS="menubar">
28<A HREF="contents.html#contents">contents</A>
29&middot;
30<A HREF="contents.html#index">index</A>
31&middot;
32<A HREF="http://www.lua.org/manual/">other versions</A>
33</DIV>
34
35<!-- ====================================================================== -->
36<p>
37
38<!-- Id: manual.of,v 1.162 2016/05/30 15:57:03 roberto Exp  -->
39
40
41
42
43<h1>1 &ndash; <a name="1">Introduction</a></h1>
44
45<p>
46Lua is a powerful, efficient, lightweight, embeddable scripting language.
47It supports procedural programming,
48object-oriented programming, functional programming,
49data-driven programming, and data description.
50
51
52<p>
53Lua combines simple procedural syntax with powerful data description
54constructs based on associative arrays and extensible semantics.
55Lua is dynamically typed,
56runs by interpreting bytecode with a register-based
57virtual machine,
58and has automatic memory management with
59incremental garbage collection,
60making it ideal for configuration, scripting,
61and rapid prototyping.
62
63
64<p>
65Lua is implemented as a library, written in <em>clean C</em>,
66the common subset of Standard&nbsp;C and C++.
67The Lua distribution includes a host program called <code>lua</code>,
68which uses the Lua library to offer a complete,
69standalone Lua interpreter,
70for interactive or batch use.
71Lua is intended to be used both as a powerful, lightweight,
72embeddable scripting language for any program that needs one,
73and as a powerful but lightweight and efficient stand-alone language.
74
75
76<p>
77As an extension language, Lua has no notion of a "main" program:
78it works <em>embedded</em> in a host client,
79called the <em>embedding program</em> or simply the <em>host</em>.
80(Frequently, this host is the stand-alone <code>lua</code> program.)
81The host program can invoke functions to execute a piece of Lua code,
82can write and read Lua variables,
83and can register C&nbsp;functions to be called by Lua code.
84Through the use of C&nbsp;functions, Lua can be augmented to cope with
85a wide range of different domains,
86thus creating customized programming languages sharing a syntactical framework.
87
88
89<p>
90Lua is free software,
91and is provided as usual with no guarantees,
92as stated in its license.
93The implementation described in this manual is available
94at Lua's official web site, <code>www.lua.org</code>.
95
96
97<p>
98Like any other reference manual,
99this document is dry in places.
100For a discussion of the decisions behind the design of Lua,
101see the technical papers available at Lua's web site.
102For a detailed introduction to programming in Lua,
103see Roberto's book, <em>Programming in Lua</em>.
104
105
106
107<h1>2 &ndash; <a name="2">Basic Concepts</a></h1>
108
109<p>
110This section describes the basic concepts of the language.
111
112
113
114<h2>2.1 &ndash; <a name="2.1">Values and Types</a></h2>
115
116<p>
117Lua is a <em>dynamically typed language</em>.
118This means that
119variables do not have types; only values do.
120There are no type definitions in the language.
121All values carry their own type.
122
123
124<p>
125All values in Lua are <em>first-class values</em>.
126This means that all values can be stored in variables,
127passed as arguments to other functions, and returned as results.
128
129
130<p>
131There are eight basic types in Lua:
132<em>nil</em>, <em>boolean</em>, <em>number</em>,
133<em>string</em>, <em>function</em>, <em>userdata</em>,
134<em>thread</em>, and <em>table</em>.
135The type <em>nil</em> has one single value, <b>nil</b>,
136whose main property is to be different from any other value;
137it usually represents the absence of a useful value.
138The type <em>boolean</em> has two values, <b>false</b> and <b>true</b>.
139Both <b>nil</b> and <b>false</b> make a condition false;
140any other value makes it true.
141The type <em>number</em> represents both
142integer numbers and real (floating-point) numbers.
143The type <em>string</em> represents immutable sequences of bytes.
144
145Lua is 8-bit clean:
146strings can contain any 8-bit value,
147including embedded zeros ('<code>\0</code>').
148Lua is also encoding-agnostic;
149it makes no assumptions about the contents of a string.
150
151
152<p>
153The type <em>number</em> uses two internal representations,
154or two subtypes,
155one called <em>integer</em> and the other called <em>float</em>.
156Lua has explicit rules about when each representation is used,
157but it also converts between them automatically as needed (see <a href="#3.4.3">&sect;3.4.3</a>).
158Therefore,
159the programmer may choose to mostly ignore the difference
160between integers and floats
161or to assume complete control over the representation of each number.
162Standard Lua uses 64-bit integers and double-precision (64-bit) floats,
163but you can also compile Lua so that it
164uses 32-bit integers and/or single-precision (32-bit) floats.
165The option with 32 bits for both integers and floats
166is particularly attractive
167for small machines and embedded systems.
168(See macro <code>LUA_32BITS</code> in file <code>luaconf.h</code>.)
169
170
171<p>
172Lua can call (and manipulate) functions written in Lua and
173functions written in C (see <a href="#3.4.10">&sect;3.4.10</a>).
174Both are represented by the type <em>function</em>.
175
176
177<p>
178The type <em>userdata</em> is provided to allow arbitrary C&nbsp;data to
179be stored in Lua variables.
180A userdata value represents a block of raw memory.
181There are two kinds of userdata:
182<em>full userdata</em>,
183which is an object with a block of memory managed by Lua,
184and <em>light userdata</em>,
185which is simply a C&nbsp;pointer value.
186Userdata has no predefined operations in Lua,
187except assignment and identity test.
188By using <em>metatables</em>,
189the programmer can define operations for full userdata values
190(see <a href="#2.4">&sect;2.4</a>).
191Userdata values cannot be created or modified in Lua,
192only through the C&nbsp;API.
193This guarantees the integrity of data owned by the host program.
194
195
196<p>
197The type <em>thread</em> represents independent threads of execution
198and it is used to implement coroutines (see <a href="#2.6">&sect;2.6</a>).
199Lua threads are not related to operating-system threads.
200Lua supports coroutines on all systems,
201even those that do not support threads natively.
202
203
204<p>
205The type <em>table</em> implements associative arrays,
206that is, arrays that can be indexed not only with numbers,
207but with any Lua value except <b>nil</b> and NaN.
208(<em>Not a Number</em> is a special value used to represent
209undefined or unrepresentable numerical results, such as <code>0/0</code>.)
210Tables can be <em>heterogeneous</em>;
211that is, they can contain values of all types (except <b>nil</b>).
212Any key with value <b>nil</b> is not considered part of the table.
213Conversely, any key that is not part of a table has
214an associated value <b>nil</b>.
215
216
217<p>
218Tables are the sole data-structuring mechanism in Lua;
219they can be used to represent ordinary arrays, sequences,
220symbol tables, sets, records, graphs, trees, etc.
221To represent records, Lua uses the field name as an index.
222The language supports this representation by
223providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>.
224There are several convenient ways to create tables in Lua
225(see <a href="#3.4.9">&sect;3.4.9</a>).
226
227
228<p>
229We use the term <em>sequence</em> to denote a table where
230the set of all positive numeric keys is equal to {1..<em>n</em>}
231for some non-negative integer <em>n</em>,
232which is called the length of the sequence (see <a href="#3.4.7">&sect;3.4.7</a>).
233
234
235<p>
236Like indices,
237the values of table fields can be of any type.
238In particular,
239because functions are first-class values,
240table fields can contain functions.
241Thus tables can also carry <em>methods</em> (see <a href="#3.4.11">&sect;3.4.11</a>).
242
243
244<p>
245The indexing of tables follows
246the definition of raw equality in the language.
247The expressions <code>a[i]</code> and <code>a[j]</code>
248denote the same table element
249if and only if <code>i</code> and <code>j</code> are raw equal
250(that is, equal without metamethods).
251In particular, floats with integral values
252are equal to their respective integers
253(e.g., <code>1.0 == 1</code>).
254To avoid ambiguities,
255any float with integral value used as a key
256is converted to its respective integer.
257For instance, if you write <code>a[2.0] = true</code>,
258the actual key inserted into the table will be the
259integer <code>2</code>.
260(On the other hand,
2612 and "<code>2</code>" are different Lua values and therefore
262denote different table entries.)
263
264
265<p>
266Tables, functions, threads, and (full) userdata values are <em>objects</em>:
267variables do not actually <em>contain</em> these values,
268only <em>references</em> to them.
269Assignment, parameter passing, and function returns
270always manipulate references to such values;
271these operations do not imply any kind of copy.
272
273
274<p>
275The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type
276of a given value (see <a href="#6.1">&sect;6.1</a>).
277
278
279
280
281
282<h2>2.2 &ndash; <a name="2.2">Environments and the Global Environment</a></h2>
283
284<p>
285As will be discussed in <a href="#3.2">&sect;3.2</a> and <a href="#3.3.3">&sect;3.3.3</a>,
286any reference to a free name
287(that is, a name not bound to any declaration) <code>var</code>
288is syntactically translated to <code>_ENV.var</code>.
289Moreover, every chunk is compiled in the scope of
290an external local variable named <code>_ENV</code> (see <a href="#3.3.2">&sect;3.3.2</a>),
291so <code>_ENV</code> itself is never a free name in a chunk.
292
293
294<p>
295Despite the existence of this external <code>_ENV</code> variable and
296the translation of free names,
297<code>_ENV</code> is a completely regular name.
298In particular,
299you can define new variables and parameters with that name.
300Each reference to a free name uses the <code>_ENV</code> that is
301visible at that point in the program,
302following the usual visibility rules of Lua (see <a href="#3.5">&sect;3.5</a>).
303
304
305<p>
306Any table used as the value of <code>_ENV</code> is called an <em>environment</em>.
307
308
309<p>
310Lua keeps a distinguished environment called the <em>global environment</em>.
311This value is kept at a special index in the C registry (see <a href="#4.5">&sect;4.5</a>).
312In Lua, the global variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value.
313(<a href="#pdf-_G"><code>_G</code></a> is never used internally.)
314
315
316<p>
317When Lua loads a chunk,
318the default value for its <code>_ENV</code> upvalue
319is the global environment (see <a href="#pdf-load"><code>load</code></a>).
320Therefore, by default,
321free names in Lua code refer to entries in the global environment
322(and, therefore, they are also called <em>global variables</em>).
323Moreover, all standard libraries are loaded in the global environment
324and some functions there operate on that environment.
325You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>)
326to load a chunk with a different environment.
327(In C, you have to load the chunk and then change the value
328of its first upvalue.)
329
330
331
332
333
334<h2>2.3 &ndash; <a name="2.3">Error Handling</a></h2>
335
336<p>
337Because Lua is an embedded extension language,
338all Lua actions start from C&nbsp;code in the host program
339calling a function from the Lua library.
340(When you use Lua standalone,
341the <code>lua</code> application is the host program.)
342Whenever an error occurs during
343the compilation or execution of a Lua chunk,
344control returns to the host,
345which can take appropriate measures
346(such as printing an error message).
347
348
349<p>
350Lua code can explicitly generate an error by calling the
351<a href="#pdf-error"><code>error</code></a> function.
352If you need to catch errors in Lua,
353you can use <a href="#pdf-pcall"><code>pcall</code></a> or <a href="#pdf-xpcall"><code>xpcall</code></a>
354to call a given function in <em>protected mode</em>.
355
356
357<p>
358Whenever there is an error,
359an <em>error object</em> (also called an <em>error message</em>)
360is propagated with information about the error.
361Lua itself only generates errors whose error object is a string,
362but programs may generate errors with
363any value as the error object.
364It is up to the Lua program or its host to handle such error objects.
365
366
367<p>
368When you use <a href="#pdf-xpcall"><code>xpcall</code></a> or <a href="#lua_pcall"><code>lua_pcall</code></a>,
369you may give a <em>message handler</em>
370to be called in case of errors.
371This function is called with the original error object
372and returns a new error object.
373It is called before the error unwinds the stack,
374so that it can gather more information about the error,
375for instance by inspecting the stack and creating a stack traceback.
376This message handler is still protected by the protected call;
377so, an error inside the message handler
378will call the message handler again.
379If this loop goes on for too long,
380Lua breaks it and returns an appropriate message.
381
382
383
384
385
386<h2>2.4 &ndash; <a name="2.4">Metatables and Metamethods</a></h2>
387
388<p>
389Every value in Lua can have a <em>metatable</em>.
390This <em>metatable</em> is an ordinary Lua table
391that defines the behavior of the original value
392under certain special operations.
393You can change several aspects of the behavior
394of operations over a value by setting specific fields in its metatable.
395For instance, when a non-numeric value is the operand of an addition,
396Lua checks for a function in the field "<code>__add</code>" of the value's metatable.
397If it finds one,
398Lua calls this function to perform the addition.
399
400
401<p>
402The key for each event in a metatable is a string
403with the event name prefixed by two underscores;
404the corresponding values are called <em>metamethods</em>.
405In the previous example, the key is "<code>__add</code>"
406and the metamethod is the function that performs the addition.
407
408
409<p>
410You can query the metatable of any value
411using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function.
412Lua queries metamethods in metatables using a raw access (see <a href="#pdf-rawget"><code>rawget</code></a>).
413So, to retrieve the metamethod for event <code>ev</code> in object <code>o</code>,
414Lua does the equivalent to the following code:
415
416<pre>
417     rawget(getmetatable(<em>o</em>) or {}, "__<em>ev</em>")
418</pre>
419
420<p>
421You can replace the metatable of tables
422using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function.
423You cannot change the metatable of other types from Lua code
424(except by using the debug library (<a href="#6.10">&sect;6.10</a>));
425you should use the C&nbsp;API for that.
426
427
428<p>
429Tables and full userdata have individual metatables
430(although multiple tables and userdata can share their metatables).
431Values of all other types share one single metatable per type;
432that is, there is one single metatable for all numbers,
433one for all strings, etc.
434By default, a value has no metatable,
435but the string library sets a metatable for the string type (see <a href="#6.4">&sect;6.4</a>).
436
437
438<p>
439A metatable controls how an object behaves in
440arithmetic operations, bitwise operations,
441order comparisons, concatenation, length operation, calls, and indexing.
442A metatable also can define a function to be called
443when a userdata or a table is garbage collected (<a href="#2.5">&sect;2.5</a>).
444
445
446<p>
447For the unary operators (negation, length, and bitwise NOT),
448the metamethod is computed and called with a dummy second operand,
449equal to the first one.
450This extra operand is only to simplify Lua's internals
451(by making these operators behave like a binary operation)
452and may be removed in future versions.
453(For most uses this extra operand is irrelevant.)
454
455
456<p>
457A detailed list of events controlled by metatables is given next.
458Each operation is identified by its corresponding key.
459
460
461
462<ul>
463
464<li><b><code>__add</code>: </b>
465the addition (<code>+</code>) operation.
466If any operand for an addition is not a number
467(nor a string coercible to a number),
468Lua will try to call a metamethod.
469First, Lua will check the first operand (even if it is valid).
470If that operand does not define a metamethod for <code>__add</code>,
471then Lua will check the second operand.
472If Lua can find a metamethod,
473it calls the metamethod with the two operands as arguments,
474and the result of the call
475(adjusted to one value)
476is the result of the operation.
477Otherwise,
478it raises an error.
479</li>
480
481<li><b><code>__sub</code>: </b>
482the subtraction (<code>-</code>) operation.
483Behavior similar to the addition operation.
484</li>
485
486<li><b><code>__mul</code>: </b>
487the multiplication (<code>*</code>) operation.
488Behavior similar to the addition operation.
489</li>
490
491<li><b><code>__div</code>: </b>
492the division (<code>/</code>) operation.
493Behavior similar to the addition operation.
494</li>
495
496<li><b><code>__mod</code>: </b>
497the modulo (<code>%</code>) operation.
498Behavior similar to the addition operation.
499</li>
500
501<li><b><code>__pow</code>: </b>
502the exponentiation (<code>^</code>) operation.
503Behavior similar to the addition operation.
504</li>
505
506<li><b><code>__unm</code>: </b>
507the negation (unary <code>-</code>) operation.
508Behavior similar to the addition operation.
509</li>
510
511<li><b><code>__idiv</code>: </b>
512the floor division (<code>//</code>) operation.
513Behavior similar to the addition operation.
514</li>
515
516<li><b><code>__band</code>: </b>
517the bitwise AND (<code>&amp;</code>) operation.
518Behavior similar to the addition operation,
519except that Lua will try a metamethod
520if any operand is neither an integer
521nor a value coercible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>).
522</li>
523
524<li><b><code>__bor</code>: </b>
525the bitwise OR (<code>|</code>) operation.
526Behavior similar to the bitwise AND operation.
527</li>
528
529<li><b><code>__bxor</code>: </b>
530the bitwise exclusive OR (binary <code>~</code>) operation.
531Behavior similar to the bitwise AND operation.
532</li>
533
534<li><b><code>__bnot</code>: </b>
535the bitwise NOT (unary <code>~</code>) operation.
536Behavior similar to the bitwise AND operation.
537</li>
538
539<li><b><code>__shl</code>: </b>
540the bitwise left shift (<code>&lt;&lt;</code>) operation.
541Behavior similar to the bitwise AND operation.
542</li>
543
544<li><b><code>__shr</code>: </b>
545the bitwise right shift (<code>&gt;&gt;</code>) operation.
546Behavior similar to the bitwise AND operation.
547</li>
548
549<li><b><code>__concat</code>: </b>
550the concatenation (<code>..</code>) operation.
551Behavior similar to the addition operation,
552except that Lua will try a metamethod
553if any operand is neither a string nor a number
554(which is always coercible to a string).
555</li>
556
557<li><b><code>__len</code>: </b>
558the length (<code>#</code>) operation.
559If the object is not a string,
560Lua will try its metamethod.
561If there is a metamethod,
562Lua calls it with the object as argument,
563and the result of the call
564(always adjusted to one value)
565is the result of the operation.
566If there is no metamethod but the object is a table,
567then Lua uses the table length operation (see <a href="#3.4.7">&sect;3.4.7</a>).
568Otherwise, Lua raises an error.
569</li>
570
571<li><b><code>__eq</code>: </b>
572the equal (<code>==</code>) operation.
573Behavior similar to the addition operation,
574except that Lua will try a metamethod only when the values
575being compared are either both tables or both full userdata
576and they are not primitively equal.
577The result of the call is always converted to a boolean.
578</li>
579
580<li><b><code>__lt</code>: </b>
581the less than (<code>&lt;</code>) operation.
582Behavior similar to the addition operation,
583except that Lua will try a metamethod only when the values
584being compared are neither both numbers nor both strings.
585The result of the call is always converted to a boolean.
586</li>
587
588<li><b><code>__le</code>: </b>
589the less equal (<code>&lt;=</code>) operation.
590Unlike other operations,
591the less-equal operation can use two different events.
592First, Lua looks for the <code>__le</code> metamethod in both operands,
593like in the less than operation.
594If it cannot find such a metamethod,
595then it will try the <code>__lt</code> metamethod,
596assuming that <code>a &lt;= b</code> is equivalent to <code>not (b &lt; a)</code>.
597As with the other comparison operators,
598the result is always a boolean.
599(This use of the <code>__lt</code> event can be removed in future versions;
600it is also slower than a real <code>__le</code> metamethod.)
601</li>
602
603<li><b><code>__index</code>: </b>
604The indexing access <code>table[key]</code>.
605This event happens when <code>table</code> is not a table or
606when <code>key</code> is not present in <code>table</code>.
607The metamethod is looked up in <code>table</code>.
608
609
610<p>
611Despite the name,
612the metamethod for this event can be either a function or a table.
613If it is a function,
614it is called with <code>table</code> and <code>key</code> as arguments,
615and the result of the call
616(adjusted to one value)
617is the result of the operation.
618If it is a table,
619the final result is the result of indexing this table with <code>key</code>.
620(This indexing is regular, not raw,
621and therefore can trigger another metamethod.)
622</li>
623
624<li><b><code>__newindex</code>: </b>
625The indexing assignment <code>table[key] = value</code>.
626Like the index event,
627this event happens when <code>table</code> is not a table or
628when <code>key</code> is not present in <code>table</code>.
629The metamethod is looked up in <code>table</code>.
630
631
632<p>
633Like with indexing,
634the metamethod for this event can be either a function or a table.
635If it is a function,
636it is called with <code>table</code>, <code>key</code>, and <code>value</code> as arguments.
637If it is a table,
638Lua does an indexing assignment to this table with the same key and value.
639(This assignment is regular, not raw,
640and therefore can trigger another metamethod.)
641
642
643<p>
644Whenever there is a <code>__newindex</code> metamethod,
645Lua does not perform the primitive assignment.
646(If necessary,
647the metamethod itself can call <a href="#pdf-rawset"><code>rawset</code></a>
648to do the assignment.)
649</li>
650
651<li><b><code>__call</code>: </b>
652The call operation <code>func(args)</code>.
653This event happens when Lua tries to call a non-function value
654(that is, <code>func</code> is not a function).
655The metamethod is looked up in <code>func</code>.
656If present,
657the metamethod is called with <code>func</code> as its first argument,
658followed by the arguments of the original call (<code>args</code>).
659All results of the call
660are the result of the operation.
661(This is the only metamethod that allows multiple results.)
662</li>
663
664</ul>
665
666<p>
667It is a good practice to add all needed metamethods to a table
668before setting it as a metatable of some object.
669In particular, the <code>__gc</code> metamethod works only when this order
670is followed (see <a href="#2.5.1">&sect;2.5.1</a>).
671
672
673<p>
674Because metatables are regular tables,
675they can contain arbitrary fields,
676not only the event names defined above.
677Some functions in the standard library
678(e.g., <a href="#pdf-tostring"><code>tostring</code></a>)
679use other fields in metatables for their own purposes.
680
681
682
683
684
685<h2>2.5 &ndash; <a name="2.5">Garbage Collection</a></h2>
686
687<p>
688Lua performs automatic memory management.
689This means that
690you do not have to worry about allocating memory for new objects
691or freeing it when the objects are no longer needed.
692Lua manages memory automatically by running
693a <em>garbage collector</em> to collect all <em>dead objects</em>
694(that is, objects that are no longer accessible from Lua).
695All memory used by Lua is subject to automatic management:
696strings, tables, userdata, functions, threads, internal structures, etc.
697
698
699<p>
700Lua implements an incremental mark-and-sweep collector.
701It uses two numbers to control its garbage-collection cycles:
702the <em>garbage-collector pause</em> and
703the <em>garbage-collector step multiplier</em>.
704Both use percentage points as units
705(e.g., a value of 100 means an internal value of 1).
706
707
708<p>
709The garbage-collector pause
710controls how long the collector waits before starting a new cycle.
711Larger values make the collector less aggressive.
712Values smaller than 100 mean the collector will not wait to
713start a new cycle.
714A value of 200 means that the collector waits for the total memory in use
715to double before starting a new cycle.
716
717
718<p>
719The garbage-collector step multiplier
720controls the relative speed of the collector relative to
721memory allocation.
722Larger values make the collector more aggressive but also increase
723the size of each incremental step.
724You should not use values smaller than 100,
725because they make the collector too slow and
726can result in the collector never finishing a cycle.
727The default is 200,
728which means that the collector runs at "twice"
729the speed of memory allocation.
730
731
732<p>
733If you set the step multiplier to a very large number
734(larger than 10% of the maximum number of
735bytes that the program may use),
736the collector behaves like a stop-the-world collector.
737If you then set the pause to 200,
738the collector behaves as in old Lua versions,
739doing a complete collection every time Lua doubles its
740memory usage.
741
742
743<p>
744You can change these numbers by calling <a href="#lua_gc"><code>lua_gc</code></a> in C
745or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua.
746You can also use these functions to control
747the collector directly (e.g., stop and restart it).
748
749
750
751<h3>2.5.1 &ndash; <a name="2.5.1">Garbage-Collection Metamethods</a></h3>
752
753<p>
754You can set garbage-collector metamethods for tables
755and, using the C&nbsp;API,
756for full userdata (see <a href="#2.4">&sect;2.4</a>).
757These metamethods are also called <em>finalizers</em>.
758Finalizers allow you to coordinate Lua's garbage collection
759with external resource management
760(such as closing files, network or database connections,
761or freeing your own memory).
762
763
764<p>
765For an object (table or userdata) to be finalized when collected,
766you must <em>mark</em> it for finalization.
767
768You mark an object for finalization when you set its metatable
769and the metatable has a field indexed by the string "<code>__gc</code>".
770Note that if you set a metatable without a <code>__gc</code> field
771and later create that field in the metatable,
772the object will not be marked for finalization.
773
774
775<p>
776When a marked object becomes garbage,
777it is not collected immediately by the garbage collector.
778Instead, Lua puts it in a list.
779After the collection,
780Lua goes through that list.
781For each object in the list,
782it checks the object's <code>__gc</code> metamethod:
783If it is a function,
784Lua calls it with the object as its single argument;
785if the metamethod is not a function,
786Lua simply ignores it.
787
788
789<p>
790At the end of each garbage-collection cycle,
791the finalizers for objects are called in
792the reverse order that the objects were marked for finalization,
793among those collected in that cycle;
794that is, the first finalizer to be called is the one associated
795with the object marked last in the program.
796The execution of each finalizer may occur at any point during
797the execution of the regular code.
798
799
800<p>
801Because the object being collected must still be used by the finalizer,
802that object (and other objects accessible only through it)
803must be <em>resurrected</em> by Lua.
804Usually, this resurrection is transient,
805and the object memory is freed in the next garbage-collection cycle.
806However, if the finalizer stores the object in some global place
807(e.g., a global variable),
808then the resurrection is permanent.
809Moreover, if the finalizer marks a finalizing object for finalization again,
810its finalizer will be called again in the next cycle where the
811object is unreachable.
812In any case,
813the object memory is freed only in a GC cycle where
814the object is unreachable and not marked for finalization.
815
816
817<p>
818When you close a state (see <a href="#lua_close"><code>lua_close</code></a>),
819Lua calls the finalizers of all objects marked for finalization,
820following the reverse order that they were marked.
821If any finalizer marks objects for collection during that phase,
822these marks have no effect.
823
824
825
826
827
828<h3>2.5.2 &ndash; <a name="2.5.2">Weak Tables</a></h3>
829
830<p>
831A <em>weak table</em> is a table whose elements are
832<em>weak references</em>.
833A weak reference is ignored by the garbage collector.
834In other words,
835if the only references to an object are weak references,
836then the garbage collector will collect that object.
837
838
839<p>
840A weak table can have weak keys, weak values, or both.
841A table with weak values allows the collection of its values,
842but prevents the collection of its keys.
843A table with both weak keys and weak values allows the collection of
844both keys and values.
845In any case, if either the key or the value is collected,
846the whole pair is removed from the table.
847The weakness of a table is controlled by the
848<code>__mode</code> field of its metatable.
849If the <code>__mode</code> field is a string containing the character&nbsp;'<code>k</code>',
850the keys in the table are weak.
851If <code>__mode</code> contains '<code>v</code>',
852the values in the table are weak.
853
854
855<p>
856A table with weak keys and strong values
857is also called an <em>ephemeron table</em>.
858In an ephemeron table,
859a value is considered reachable only if its key is reachable.
860In particular,
861if the only reference to a key comes through its value,
862the pair is removed.
863
864
865<p>
866Any change in the weakness of a table may take effect only
867at the next collect cycle.
868In particular, if you change the weakness to a stronger mode,
869Lua may still collect some items from that table
870before the change takes effect.
871
872
873<p>
874Only objects that have an explicit construction
875are removed from weak tables.
876Values, such as numbers and light C functions,
877are not subject to garbage collection,
878and therefore are not removed from weak tables
879(unless their associated values are collected).
880Although strings are subject to garbage collection,
881they do not have an explicit construction,
882and therefore are not removed from weak tables.
883
884
885<p>
886Resurrected objects
887(that is, objects being finalized
888and objects accessible only through objects being finalized)
889have a special behavior in weak tables.
890They are removed from weak values before running their finalizers,
891but are removed from weak keys only in the next collection
892after running their finalizers, when such objects are actually freed.
893This behavior allows the finalizer to access properties
894associated with the object through weak tables.
895
896
897<p>
898If a weak table is among the resurrected objects in a collection cycle,
899it may not be properly cleared until the next cycle.
900
901
902
903
904
905
906
907<h2>2.6 &ndash; <a name="2.6">Coroutines</a></h2>
908
909<p>
910Lua supports coroutines,
911also called <em>collaborative multithreading</em>.
912A coroutine in Lua represents an independent thread of execution.
913Unlike threads in multithread systems, however,
914a coroutine only suspends its execution by explicitly calling
915a yield function.
916
917
918<p>
919You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>.
920Its sole argument is a function
921that is the main function of the coroutine.
922The <code>create</code> function only creates a new coroutine and
923returns a handle to it (an object of type <em>thread</em>);
924it does not start the coroutine.
925
926
927<p>
928You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
929When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
930passing as its first argument
931a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
932the coroutine starts its execution by
933calling its main function.
934Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed
935as arguments to that function.
936After the coroutine starts running,
937it runs until it terminates or <em>yields</em>.
938
939
940<p>
941A coroutine can terminate its execution in two ways:
942normally, when its main function returns
943(explicitly or implicitly, after the last instruction);
944and abnormally, if there is an unprotected error.
945In case of normal termination,
946<a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>,
947plus any values returned by the coroutine main function.
948In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b>
949plus an error object.
950
951
952<p>
953A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
954When a coroutine yields,
955the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately,
956even if the yield happens inside nested function calls
957(that is, not in the main function,
958but in a function directly or indirectly called by the main function).
959In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>,
960plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
961The next time you resume the same coroutine,
962it continues its execution from the point where it yielded,
963with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra
964arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
965
966
967<p>
968Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
969the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine,
970but instead of returning the coroutine itself,
971it returns a function that, when called, resumes the coroutine.
972Any arguments passed to this function
973go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
974<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
975except the first one (the boolean error code).
976Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
977<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> does not catch errors;
978any error is propagated to the caller.
979
980
981<p>
982As an example of how coroutines work,
983consider the following code:
984
985<pre>
986     function foo (a)
987       print("foo", a)
988       return coroutine.yield(2*a)
989     end
990
991     co = coroutine.create(function (a,b)
992           print("co-body", a, b)
993           local r = foo(a+1)
994           print("co-body", r)
995           local r, s = coroutine.yield(a+b, a-b)
996           print("co-body", r, s)
997           return b, "end"
998     end)
999
1000     print("main", coroutine.resume(co, 1, 10))
1001     print("main", coroutine.resume(co, "r"))
1002     print("main", coroutine.resume(co, "x", "y"))
1003     print("main", coroutine.resume(co, "x", "y"))
1004</pre><p>
1005When you run it, it produces the following output:
1006
1007<pre>
1008     co-body 1       10
1009     foo     2
1010     main    true    4
1011     co-body r
1012     main    true    11      -9
1013     co-body x       y
1014     main    true    10      end
1015     main    false   cannot resume dead coroutine
1016</pre>
1017
1018<p>
1019You can also create and manipulate coroutines through the C API:
1020see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>,
1021and <a href="#lua_yield"><code>lua_yield</code></a>.
1022
1023
1024
1025
1026
1027<h1>3 &ndash; <a name="3">The Language</a></h1>
1028
1029<p>
1030This section describes the lexis, the syntax, and the semantics of Lua.
1031In other words,
1032this section describes
1033which tokens are valid,
1034how they can be combined,
1035and what their combinations mean.
1036
1037
1038<p>
1039Language constructs will be explained using the usual extended BNF notation,
1040in which
1041{<em>a</em>}&nbsp;means&nbsp;0 or more <em>a</em>'s, and
1042[<em>a</em>]&nbsp;means an optional <em>a</em>.
1043Non-terminals are shown like non-terminal,
1044keywords are shown like <b>kword</b>,
1045and other terminal symbols are shown like &lsquo;<b>=</b>&rsquo;.
1046The complete syntax of Lua can be found in <a href="#9">&sect;9</a>
1047at the end of this manual.
1048
1049
1050
1051<h2>3.1 &ndash; <a name="3.1">Lexical Conventions</a></h2>
1052
1053<p>
1054Lua is a free-form language.
1055It ignores spaces (including new lines) and comments
1056between lexical elements (tokens),
1057except as delimiters between names and keywords.
1058
1059
1060<p>
1061<em>Names</em>
1062(also called <em>identifiers</em>)
1063in Lua can be any string of letters,
1064digits, and underscores,
1065not beginning with a digit and
1066not being a reserved word.
1067Identifiers are used to name variables, table fields, and labels.
1068
1069
1070<p>
1071The following <em>keywords</em> are reserved
1072and cannot be used as names:
1073
1074
1075<pre>
1076     and       break     do        else      elseif    end
1077     false     for       function  goto      if        in
1078     local     nil       not       or        repeat    return
1079     then      true      until     while
1080</pre>
1081
1082<p>
1083Lua is a case-sensitive language:
1084<code>and</code> is a reserved word, but <code>And</code> and <code>AND</code>
1085are two different, valid names.
1086As a convention,
1087programs should avoid creating
1088names that start with an underscore followed by
1089one or more uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>).
1090
1091
1092<p>
1093The following strings denote other tokens:
1094
1095<pre>
1096     +     -     *     /     %     ^     #
1097     &amp;     ~     |     &lt;&lt;    &gt;&gt;    //
1098     ==    ~=    &lt;=    &gt;=    &lt;     &gt;     =
1099     (     )     {     }     [     ]     ::
1100     ;     :     ,     .     ..    ...
1101</pre>
1102
1103<p>
1104<em>Literal strings</em>
1105can be delimited by matching single or double quotes,
1106and can contain the following C-like escape sequences:
1107'<code>\a</code>' (bell),
1108'<code>\b</code>' (backspace),
1109'<code>\f</code>' (form feed),
1110'<code>\n</code>' (newline),
1111'<code>\r</code>' (carriage return),
1112'<code>\t</code>' (horizontal tab),
1113'<code>\v</code>' (vertical tab),
1114'<code>\\</code>' (backslash),
1115'<code>\"</code>' (quotation mark [double quote]),
1116and '<code>\'</code>' (apostrophe [single quote]).
1117A backslash followed by a real newline
1118results in a newline in the string.
1119The escape sequence '<code>\z</code>' skips the following span
1120of white-space characters,
1121including line breaks;
1122it is particularly useful to break and indent a long literal string
1123into multiple lines without adding the newlines and spaces
1124into the string contents.
1125
1126
1127<p>
1128Strings in Lua can contain any 8-bit value, including embedded zeros,
1129which can be specified as '<code>\0</code>'.
1130More generally,
1131we can specify any byte in a literal string by its numeric value.
1132This can be done
1133with the escape sequence <code>\x<em>XX</em></code>,
1134where <em>XX</em> is a sequence of exactly two hexadecimal digits,
1135or with the escape sequence <code>\<em>ddd</em></code>,
1136where <em>ddd</em> is a sequence of up to three decimal digits.
1137(Note that if a decimal escape sequence is to be followed by a digit,
1138it must be expressed using exactly three digits.)
1139
1140
1141<p>
1142The UTF-8 encoding of a Unicode character
1143can be inserted in a literal string with
1144the escape sequence <code>\u{<em>XXX</em>}</code>
1145(note the mandatory enclosing brackets),
1146where <em>XXX</em> is a sequence of one or more hexadecimal digits
1147representing the character code point.
1148
1149
1150<p>
1151Literal strings can also be defined using a long format
1152enclosed by <em>long brackets</em>.
1153We define an <em>opening long bracket of level <em>n</em></em> as an opening
1154square bracket followed by <em>n</em> equal signs followed by another
1155opening square bracket.
1156So, an opening long bracket of level&nbsp;0 is written as <code>[[</code>,
1157an opening long bracket of level&nbsp;1 is written as <code>[=[</code>,
1158and so on.
1159A <em>closing long bracket</em> is defined similarly;
1160for instance,
1161a closing long bracket of level&nbsp;4 is written as  <code>]====]</code>.
1162A <em>long literal</em> starts with an opening long bracket of any level and
1163ends at the first closing long bracket of the same level.
1164It can contain any text except a closing bracket of the same level.
1165Literals in this bracketed form can run for several lines,
1166do not interpret any escape sequences,
1167and ignore long brackets of any other level.
1168Any kind of end-of-line sequence
1169(carriage return, newline, carriage return followed by newline,
1170or newline followed by carriage return)
1171is converted to a simple newline.
1172
1173
1174<p>
1175Any byte in a literal string not
1176explicitly affected by the previous rules represents itself.
1177However, Lua opens files for parsing in text mode,
1178and the system file functions may have problems with
1179some control characters.
1180So, it is safer to represent
1181non-text data as a quoted literal with
1182explicit escape sequences for the non-text characters.
1183
1184
1185<p>
1186For convenience,
1187when the opening long bracket is immediately followed by a newline,
1188the newline is not included in the string.
1189As an example, in a system using ASCII
1190(in which '<code>a</code>' is coded as&nbsp;97,
1191newline is coded as&nbsp;10, and '<code>1</code>' is coded as&nbsp;49),
1192the five literal strings below denote the same string:
1193
1194<pre>
1195     a = 'alo\n123"'
1196     a = "alo\n123\""
1197     a = '\97lo\10\04923"'
1198     a = [[alo
1199     123"]]
1200     a = [==[
1201     alo
1202     123"]==]
1203</pre>
1204
1205<p>
1206A <em>numeric constant</em> (or <em>numeral</em>)
1207can be written with an optional fractional part
1208and an optional decimal exponent,
1209marked by a letter '<code>e</code>' or '<code>E</code>'.
1210Lua also accepts hexadecimal constants,
1211which start with <code>0x</code> or <code>0X</code>.
1212Hexadecimal constants also accept an optional fractional part
1213plus an optional binary exponent,
1214marked by a letter '<code>p</code>' or '<code>P</code>'.
1215A numeric constant with a radix point or an exponent
1216denotes a float;
1217otherwise,
1218if its value fits in an integer,
1219it denotes an integer.
1220Examples of valid integer constants are
1221
1222<pre>
1223     3   345   0xff   0xBEBADA
1224</pre><p>
1225Examples of valid float constants are
1226
1227<pre>
1228     3.0     3.1416     314.16e-2     0.31416E1     34e1
1229     0x0.1E  0xA23p-4   0X1.921FB54442D18P+1
1230</pre>
1231
1232<p>
1233A <em>comment</em> starts with a double hyphen (<code>--</code>)
1234anywhere outside a string.
1235If the text immediately after <code>--</code> is not an opening long bracket,
1236the comment is a <em>short comment</em>,
1237which runs until the end of the line.
1238Otherwise, it is a <em>long comment</em>,
1239which runs until the corresponding closing long bracket.
1240Long comments are frequently used to disable code temporarily.
1241
1242
1243
1244
1245
1246<h2>3.2 &ndash; <a name="3.2">Variables</a></h2>
1247
1248<p>
1249Variables are places that store values.
1250There are three kinds of variables in Lua:
1251global variables, local variables, and table fields.
1252
1253
1254<p>
1255A single name can denote a global variable or a local variable
1256(or a function's formal parameter,
1257which is a particular kind of local variable):
1258
1259<pre>
1260	var ::= Name
1261</pre><p>
1262Name denotes identifiers, as defined in <a href="#3.1">&sect;3.1</a>.
1263
1264
1265<p>
1266Any variable name is assumed to be global unless explicitly declared
1267as a local (see <a href="#3.3.7">&sect;3.3.7</a>).
1268Local variables are <em>lexically scoped</em>:
1269local variables can be freely accessed by functions
1270defined inside their scope (see <a href="#3.5">&sect;3.5</a>).
1271
1272
1273<p>
1274Before the first assignment to a variable, its value is <b>nil</b>.
1275
1276
1277<p>
1278Square brackets are used to index a table:
1279
1280<pre>
1281	var ::= prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo;
1282</pre><p>
1283The meaning of accesses to table fields can be changed via metatables.
1284An access to an indexed variable <code>t[i]</code> is equivalent to
1285a call <code>gettable_event(t,i)</code>.
1286(See <a href="#2.4">&sect;2.4</a> for a complete description of the
1287<code>gettable_event</code> function.
1288This function is not defined or callable in Lua.
1289We use it here only for explanatory purposes.)
1290
1291
1292<p>
1293The syntax <code>var.Name</code> is just syntactic sugar for
1294<code>var["Name"]</code>:
1295
1296<pre>
1297	var ::= prefixexp &lsquo;<b>.</b>&rsquo; Name
1298</pre>
1299
1300<p>
1301An access to a global variable <code>x</code>
1302is equivalent to <code>_ENV.x</code>.
1303Due to the way that chunks are compiled,
1304<code>_ENV</code> is never a global name (see <a href="#2.2">&sect;2.2</a>).
1305
1306
1307
1308
1309
1310<h2>3.3 &ndash; <a name="3.3">Statements</a></h2>
1311
1312<p>
1313Lua supports an almost conventional set of statements,
1314similar to those in Pascal or C.
1315This set includes
1316assignments, control structures, function calls,
1317and variable declarations.
1318
1319
1320
1321<h3>3.3.1 &ndash; <a name="3.3.1">Blocks</a></h3>
1322
1323<p>
1324A block is a list of statements,
1325which are executed sequentially:
1326
1327<pre>
1328	block ::= {stat}
1329</pre><p>
1330Lua has <em>empty statements</em>
1331that allow you to separate statements with semicolons,
1332start a block with a semicolon
1333or write two semicolons in sequence:
1334
1335<pre>
1336	stat ::= &lsquo;<b>;</b>&rsquo;
1337</pre>
1338
1339<p>
1340Function calls and assignments
1341can start with an open parenthesis.
1342This possibility leads to an ambiguity in Lua's grammar.
1343Consider the following fragment:
1344
1345<pre>
1346     a = b + c
1347     (print or io.write)('done')
1348</pre><p>
1349The grammar could see it in two ways:
1350
1351<pre>
1352     a = b + c(print or io.write)('done')
1353
1354     a = b + c; (print or io.write)('done')
1355</pre><p>
1356The current parser always sees such constructions
1357in the first way,
1358interpreting the open parenthesis
1359as the start of the arguments to a call.
1360To avoid this ambiguity,
1361it is a good practice to always precede with a semicolon
1362statements that start with a parenthesis:
1363
1364<pre>
1365     ;(print or io.write)('done')
1366</pre>
1367
1368<p>
1369A block can be explicitly delimited to produce a single statement:
1370
1371<pre>
1372	stat ::= <b>do</b> block <b>end</b>
1373</pre><p>
1374Explicit blocks are useful
1375to control the scope of variable declarations.
1376Explicit blocks are also sometimes used to
1377add a <b>return</b> statement in the middle
1378of another block (see <a href="#3.3.4">&sect;3.3.4</a>).
1379
1380
1381
1382
1383
1384<h3>3.3.2 &ndash; <a name="3.3.2">Chunks</a></h3>
1385
1386<p>
1387The unit of compilation of Lua is called a <em>chunk</em>.
1388Syntactically,
1389a chunk is simply a block:
1390
1391<pre>
1392	chunk ::= block
1393</pre>
1394
1395<p>
1396Lua handles a chunk as the body of an anonymous function
1397with a variable number of arguments
1398(see <a href="#3.4.11">&sect;3.4.11</a>).
1399As such, chunks can define local variables,
1400receive arguments, and return values.
1401Moreover, such anonymous function is compiled as in the
1402scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">&sect;2.2</a>).
1403The resulting function always has <code>_ENV</code> as its only upvalue,
1404even if it does not use that variable.
1405
1406
1407<p>
1408A chunk can be stored in a file or in a string inside the host program.
1409To execute a chunk,
1410Lua first <em>loads</em> it,
1411precompiling the chunk's code into instructions for a virtual machine,
1412and then Lua executes the compiled code
1413with an interpreter for the virtual machine.
1414
1415
1416<p>
1417Chunks can also be precompiled into binary form;
1418see program <code>luac</code> and function <a href="#pdf-string.dump"><code>string.dump</code></a> for details.
1419Programs in source and compiled forms are interchangeable;
1420Lua automatically detects the file type and acts accordingly (see <a href="#pdf-load"><code>load</code></a>).
1421
1422
1423
1424
1425
1426<h3>3.3.3 &ndash; <a name="3.3.3">Assignment</a></h3>
1427
1428<p>
1429Lua allows multiple assignments.
1430Therefore, the syntax for assignment
1431defines a list of variables on the left side
1432and a list of expressions on the right side.
1433The elements in both lists are separated by commas:
1434
1435<pre>
1436	stat ::= varlist &lsquo;<b>=</b>&rsquo; explist
1437	varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
1438	explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
1439</pre><p>
1440Expressions are discussed in <a href="#3.4">&sect;3.4</a>.
1441
1442
1443<p>
1444Before the assignment,
1445the list of values is <em>adjusted</em> to the length of
1446the list of variables.
1447If there are more values than needed,
1448the excess values are thrown away.
1449If there are fewer values than needed,
1450the list is extended with as many  <b>nil</b>'s as needed.
1451If the list of expressions ends with a function call,
1452then all values returned by that call enter the list of values,
1453before the adjustment
1454(except when the call is enclosed in parentheses; see <a href="#3.4">&sect;3.4</a>).
1455
1456
1457<p>
1458The assignment statement first evaluates all its expressions
1459and only then the assignments are performed.
1460Thus the code
1461
1462<pre>
1463     i = 3
1464     i, a[i] = i+1, 20
1465</pre><p>
1466sets <code>a[3]</code> to 20, without affecting <code>a[4]</code>
1467because the <code>i</code> in <code>a[i]</code> is evaluated (to 3)
1468before it is assigned&nbsp;4.
1469Similarly, the line
1470
1471<pre>
1472     x, y = y, x
1473</pre><p>
1474exchanges the values of <code>x</code> and <code>y</code>,
1475and
1476
1477<pre>
1478     x, y, z = y, z, x
1479</pre><p>
1480cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>.
1481
1482
1483<p>
1484The meaning of assignments to global variables
1485and table fields can be changed via metatables.
1486An assignment to an indexed variable <code>t[i] = val</code> is equivalent to
1487<code>settable_event(t,i,val)</code>.
1488(See <a href="#2.4">&sect;2.4</a> for a complete description of the
1489<code>settable_event</code> function.
1490This function is not defined or callable in Lua.
1491We use it here only for explanatory purposes.)
1492
1493
1494<p>
1495An assignment to a global name <code>x = val</code>
1496is equivalent to the assignment
1497<code>_ENV.x = val</code> (see <a href="#2.2">&sect;2.2</a>).
1498
1499
1500
1501
1502
1503<h3>3.3.4 &ndash; <a name="3.3.4">Control Structures</a></h3><p>
1504The control structures
1505<b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and
1506familiar syntax:
1507
1508
1509
1510
1511<pre>
1512	stat ::= <b>while</b> exp <b>do</b> block <b>end</b>
1513	stat ::= <b>repeat</b> block <b>until</b> exp
1514	stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b>
1515</pre><p>
1516Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">&sect;3.3.5</a>).
1517
1518
1519<p>
1520The condition expression of a
1521control structure can return any value.
1522Both <b>false</b> and <b>nil</b> are considered false.
1523All values different from <b>nil</b> and <b>false</b> are considered true
1524(in particular, the number 0 and the empty string are also true).
1525
1526
1527<p>
1528In the <b>repeat</b>&ndash;<b>until</b> loop,
1529the inner block does not end at the <b>until</b> keyword,
1530but only after the condition.
1531So, the condition can refer to local variables
1532declared inside the loop block.
1533
1534
1535<p>
1536The <b>goto</b> statement transfers the program control to a label.
1537For syntactical reasons,
1538labels in Lua are considered statements too:
1539
1540
1541
1542<pre>
1543	stat ::= <b>goto</b> Name
1544	stat ::= label
1545	label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
1546</pre>
1547
1548<p>
1549A label is visible in the entire block where it is defined,
1550except
1551inside nested blocks where a label with the same name is defined and
1552inside nested functions.
1553A goto may jump to any visible label as long as it does not
1554enter into the scope of a local variable.
1555
1556
1557<p>
1558Labels and empty statements are called <em>void statements</em>,
1559as they perform no actions.
1560
1561
1562<p>
1563The <b>break</b> statement terminates the execution of a
1564<b>while</b>, <b>repeat</b>, or <b>for</b> loop,
1565skipping to the next statement after the loop:
1566
1567
1568<pre>
1569	stat ::= <b>break</b>
1570</pre><p>
1571A <b>break</b> ends the innermost enclosing loop.
1572
1573
1574<p>
1575The <b>return</b> statement is used to return values
1576from a function or a chunk
1577(which is an anonymous function).
1578
1579Functions can return more than one value,
1580so the syntax for the <b>return</b> statement is
1581
1582<pre>
1583	stat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
1584</pre>
1585
1586<p>
1587The <b>return</b> statement can only be written
1588as the last statement of a block.
1589If it is really necessary to <b>return</b> in the middle of a block,
1590then an explicit inner block can be used,
1591as in the idiom <code>do return end</code>,
1592because now <b>return</b> is the last statement in its (inner) block.
1593
1594
1595
1596
1597
1598<h3>3.3.5 &ndash; <a name="3.3.5">For Statement</a></h3>
1599
1600<p>
1601
1602The <b>for</b> statement has two forms:
1603one numerical and one generic.
1604
1605
1606<p>
1607The numerical <b>for</b> loop repeats a block of code while a
1608control variable runs through an arithmetic progression.
1609It has the following syntax:
1610
1611<pre>
1612	stat ::= <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b>
1613</pre><p>
1614The <em>block</em> is repeated for <em>name</em> starting at the value of
1615the first <em>exp</em>, until it passes the second <em>exp</em> by steps of the
1616third <em>exp</em>.
1617More precisely, a <b>for</b> statement like
1618
1619<pre>
1620     for v = <em>e1</em>, <em>e2</em>, <em>e3</em> do <em>block</em> end
1621</pre><p>
1622is equivalent to the code:
1623
1624<pre>
1625     do
1626       local <em>var</em>, <em>limit</em>, <em>step</em> = tonumber(<em>e1</em>), tonumber(<em>e2</em>), tonumber(<em>e3</em>)
1627       if not (<em>var</em> and <em>limit</em> and <em>step</em>) then error() end
1628       <em>var</em> = <em>var</em> - <em>step</em>
1629       while true do
1630         <em>var</em> = <em>var</em> + <em>step</em>
1631         if (<em>step</em> &gt;= 0 and <em>var</em> &gt; <em>limit</em>) or (<em>step</em> &lt; 0 and <em>var</em> &lt; <em>limit</em>) then
1632           break
1633         end
1634         local v = <em>var</em>
1635         <em>block</em>
1636       end
1637     end
1638</pre>
1639
1640<p>
1641Note the following:
1642
1643<ul>
1644
1645<li>
1646All three control expressions are evaluated only once,
1647before the loop starts.
1648They must all result in numbers.
1649</li>
1650
1651<li>
1652<code><em>var</em></code>, <code><em>limit</em></code>, and <code><em>step</em></code> are invisible variables.
1653The names shown here are for explanatory purposes only.
1654</li>
1655
1656<li>
1657If the third expression (the step) is absent,
1658then a step of&nbsp;1 is used.
1659</li>
1660
1661<li>
1662You can use <b>break</b> and <b>goto</b> to exit a <b>for</b> loop.
1663</li>
1664
1665<li>
1666The loop variable <code>v</code> is local to the loop body.
1667If you need its value after the loop,
1668assign it to another variable before exiting the loop.
1669</li>
1670
1671</ul>
1672
1673<p>
1674The generic <b>for</b> statement works over functions,
1675called <em>iterators</em>.
1676On each iteration, the iterator function is called to produce a new value,
1677stopping when this new value is <b>nil</b>.
1678The generic <b>for</b> loop has the following syntax:
1679
1680<pre>
1681	stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b>
1682	namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
1683</pre><p>
1684A <b>for</b> statement like
1685
1686<pre>
1687     for <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> in <em>explist</em> do <em>block</em> end
1688</pre><p>
1689is equivalent to the code:
1690
1691<pre>
1692     do
1693       local <em>f</em>, <em>s</em>, <em>var</em> = <em>explist</em>
1694       while true do
1695         local <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> = <em>f</em>(<em>s</em>, <em>var</em>)
1696         if <em>var_1</em> == nil then break end
1697         <em>var</em> = <em>var_1</em>
1698         <em>block</em>
1699       end
1700     end
1701</pre><p>
1702Note the following:
1703
1704<ul>
1705
1706<li>
1707<code><em>explist</em></code> is evaluated only once.
1708Its results are an <em>iterator</em> function,
1709a <em>state</em>,
1710and an initial value for the first <em>iterator variable</em>.
1711</li>
1712
1713<li>
1714<code><em>f</em></code>, <code><em>s</em></code>, and <code><em>var</em></code> are invisible variables.
1715The names are here for explanatory purposes only.
1716</li>
1717
1718<li>
1719You can use <b>break</b> to exit a <b>for</b> loop.
1720</li>
1721
1722<li>
1723The loop variables <code><em>var_i</em></code> are local to the loop;
1724you cannot use their values after the <b>for</b> ends.
1725If you need these values,
1726then assign them to other variables before breaking or exiting the loop.
1727</li>
1728
1729</ul>
1730
1731
1732
1733
1734<h3>3.3.6 &ndash; <a name="3.3.6">Function Calls as Statements</a></h3><p>
1735To allow possible side-effects,
1736function calls can be executed as statements:
1737
1738<pre>
1739	stat ::= functioncall
1740</pre><p>
1741In this case, all returned values are thrown away.
1742Function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>.
1743
1744
1745
1746
1747
1748<h3>3.3.7 &ndash; <a name="3.3.7">Local Declarations</a></h3><p>
1749Local variables can be declared anywhere inside a block.
1750The declaration can include an initial assignment:
1751
1752<pre>
1753	stat ::= <b>local</b> namelist [&lsquo;<b>=</b>&rsquo; explist]
1754</pre><p>
1755If present, an initial assignment has the same semantics
1756of a multiple assignment (see <a href="#3.3.3">&sect;3.3.3</a>).
1757Otherwise, all variables are initialized with <b>nil</b>.
1758
1759
1760<p>
1761A chunk is also a block (see <a href="#3.3.2">&sect;3.3.2</a>),
1762and so local variables can be declared in a chunk outside any explicit block.
1763
1764
1765<p>
1766The visibility rules for local variables are explained in <a href="#3.5">&sect;3.5</a>.
1767
1768
1769
1770
1771
1772
1773
1774<h2>3.4 &ndash; <a name="3.4">Expressions</a></h2>
1775
1776<p>
1777The basic expressions in Lua are the following:
1778
1779<pre>
1780	exp ::= prefixexp
1781	exp ::= <b>nil</b> | <b>false</b> | <b>true</b>
1782	exp ::= Numeral
1783	exp ::= LiteralString
1784	exp ::= functiondef
1785	exp ::= tableconstructor
1786	exp ::= &lsquo;<b>...</b>&rsquo;
1787	exp ::= exp binop exp
1788	exp ::= unop exp
1789	prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
1790</pre>
1791
1792<p>
1793Numerals and literal strings are explained in <a href="#3.1">&sect;3.1</a>;
1794variables are explained in <a href="#3.2">&sect;3.2</a>;
1795function definitions are explained in <a href="#3.4.11">&sect;3.4.11</a>;
1796function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>;
1797table constructors are explained in <a href="#3.4.9">&sect;3.4.9</a>.
1798Vararg expressions,
1799denoted by three dots ('<code>...</code>'), can only be used when
1800directly inside a vararg function;
1801they are explained in <a href="#3.4.11">&sect;3.4.11</a>.
1802
1803
1804<p>
1805Binary operators comprise arithmetic operators (see <a href="#3.4.1">&sect;3.4.1</a>),
1806bitwise operators (see <a href="#3.4.2">&sect;3.4.2</a>),
1807relational operators (see <a href="#3.4.4">&sect;3.4.4</a>), logical operators (see <a href="#3.4.5">&sect;3.4.5</a>),
1808and the concatenation operator (see <a href="#3.4.6">&sect;3.4.6</a>).
1809Unary operators comprise the unary minus (see <a href="#3.4.1">&sect;3.4.1</a>),
1810the unary bitwise NOT (see <a href="#3.4.2">&sect;3.4.2</a>),
1811the unary logical <b>not</b> (see <a href="#3.4.5">&sect;3.4.5</a>),
1812and the unary <em>length operator</em> (see <a href="#3.4.7">&sect;3.4.7</a>).
1813
1814
1815<p>
1816Both function calls and vararg expressions can result in multiple values.
1817If a function call is used as a statement (see <a href="#3.3.6">&sect;3.3.6</a>),
1818then its return list is adjusted to zero elements,
1819thus discarding all returned values.
1820If an expression is used as the last (or the only) element
1821of a list of expressions,
1822then no adjustment is made
1823(unless the expression is enclosed in parentheses).
1824In all other contexts,
1825Lua adjusts the result list to one element,
1826either discarding all values except the first one
1827or adding a single <b>nil</b> if there are no values.
1828
1829
1830<p>
1831Here are some examples:
1832
1833<pre>
1834     f()                -- adjusted to 0 results
1835     g(f(), x)          -- f() is adjusted to 1 result
1836     g(x, f())          -- g gets x plus all results from f()
1837     a,b,c = f(), x     -- f() is adjusted to 1 result (c gets nil)
1838     a,b = ...          -- a gets the first vararg parameter, b gets
1839                        -- the second (both a and b can get nil if there
1840                        -- is no corresponding vararg parameter)
1841
1842     a,b,c = x, f()     -- f() is adjusted to 2 results
1843     a,b,c = f()        -- f() is adjusted to 3 results
1844     return f()         -- returns all results from f()
1845     return ...         -- returns all received vararg parameters
1846     return x,y,f()     -- returns x, y, and all results from f()
1847     {f()}              -- creates a list with all results from f()
1848     {...}              -- creates a list with all vararg parameters
1849     {f(), nil}         -- f() is adjusted to 1 result
1850</pre>
1851
1852<p>
1853Any expression enclosed in parentheses always results in only one value.
1854Thus,
1855<code>(f(x,y,z))</code> is always a single value,
1856even if <code>f</code> returns several values.
1857(The value of <code>(f(x,y,z))</code> is the first value returned by <code>f</code>
1858or <b>nil</b> if <code>f</code> does not return any values.)
1859
1860
1861
1862<h3>3.4.1 &ndash; <a name="3.4.1">Arithmetic Operators</a></h3><p>
1863Lua supports the following arithmetic operators:
1864
1865<ul>
1866<li><b><code>+</code>: </b>addition</li>
1867<li><b><code>-</code>: </b>subtraction</li>
1868<li><b><code>*</code>: </b>multiplication</li>
1869<li><b><code>/</code>: </b>float division</li>
1870<li><b><code>//</code>: </b>floor division</li>
1871<li><b><code>%</code>: </b>modulo</li>
1872<li><b><code>^</code>: </b>exponentiation</li>
1873<li><b><code>-</code>: </b>unary minus</li>
1874</ul>
1875
1876<p>
1877With the exception of exponentiation and float division,
1878the arithmetic operators work as follows:
1879If both operands are integers,
1880the operation is performed over integers and the result is an integer.
1881Otherwise, if both operands are numbers
1882or strings that can be converted to
1883numbers (see <a href="#3.4.3">&sect;3.4.3</a>),
1884then they are converted to floats,
1885the operation is performed following the usual rules
1886for floating-point arithmetic
1887(usually the IEEE 754 standard),
1888and the result is a float.
1889
1890
1891<p>
1892Exponentiation and float division (<code>/</code>)
1893always convert their operands to floats
1894and the result is always a float.
1895Exponentiation uses the ISO&nbsp;C function <code>pow</code>,
1896so that it works for non-integer exponents too.
1897
1898
1899<p>
1900Floor division (<code>//</code>) is a division
1901that rounds the quotient towards minus infinity,
1902that is, the floor of the division of its operands.
1903
1904
1905<p>
1906Modulo is defined as the remainder of a division
1907that rounds the quotient towards minus infinity (floor division).
1908
1909
1910<p>
1911In case of overflows in integer arithmetic,
1912all operations <em>wrap around</em>,
1913according to the usual rules of two-complement arithmetic.
1914(In other words,
1915they return the unique representable integer
1916that is equal modulo <em>2<sup>64</sup></em> to the mathematical result.)
1917
1918
1919
1920<h3>3.4.2 &ndash; <a name="3.4.2">Bitwise Operators</a></h3><p>
1921Lua supports the following bitwise operators:
1922
1923<ul>
1924<li><b><code>&amp;</code>: </b>bitwise AND</li>
1925<li><b><code>&#124;</code>: </b>bitwise OR</li>
1926<li><b><code>~</code>: </b>bitwise exclusive OR</li>
1927<li><b><code>&gt;&gt;</code>: </b>right shift</li>
1928<li><b><code>&lt;&lt;</code>: </b>left shift</li>
1929<li><b><code>~</code>: </b>unary bitwise NOT</li>
1930</ul>
1931
1932<p>
1933All bitwise operations convert its operands to integers
1934(see <a href="#3.4.3">&sect;3.4.3</a>),
1935operate on all bits of those integers,
1936and result in an integer.
1937
1938
1939<p>
1940Both right and left shifts fill the vacant bits with zeros.
1941Negative displacements shift to the other direction;
1942displacements with absolute values equal to or higher than
1943the number of bits in an integer
1944result in zero (as all bits are shifted out).
1945
1946
1947
1948
1949
1950<h3>3.4.3 &ndash; <a name="3.4.3">Coercions and Conversions</a></h3><p>
1951Lua provides some automatic conversions between some
1952types and representations at run time.
1953Bitwise operators always convert float operands to integers.
1954Exponentiation and float division
1955always convert integer operands to floats.
1956All other arithmetic operations applied to mixed numbers
1957(integers and floats) convert the integer operand to a float;
1958this is called the <em>usual rule</em>.
1959The C API also converts both integers to floats and
1960floats to integers, as needed.
1961Moreover, string concatenation accepts numbers as arguments,
1962besides strings.
1963
1964
1965<p>
1966Lua also converts strings to numbers,
1967whenever a number is expected.
1968
1969
1970<p>
1971In a conversion from integer to float,
1972if the integer value has an exact representation as a float,
1973that is the result.
1974Otherwise,
1975the conversion gets the nearest higher or
1976the nearest lower representable value.
1977This kind of conversion never fails.
1978
1979
1980<p>
1981The conversion from float to integer
1982checks whether the float has an exact representation as an integer
1983(that is, the float has an integral value and
1984it is in the range of integer representation).
1985If it does, that representation is the result.
1986Otherwise, the conversion fails.
1987
1988
1989<p>
1990The conversion from strings to numbers goes as follows:
1991First, the string is converted to an integer or a float,
1992following its syntax and the rules of the Lua lexer.
1993(The string may have also leading and trailing spaces and a sign.)
1994Then, the resulting number (float or integer)
1995is converted to the type (float or integer) required by the context
1996(e.g., the operation that forced the conversion).
1997
1998
1999<p>
2000All conversions from strings to numbers
2001accept both a dot and the current locale mark
2002as the radix character.
2003(The Lua lexer, however, accepts only a dot.)
2004
2005
2006<p>
2007The conversion from numbers to strings uses a
2008non-specified human-readable format.
2009For complete control over how numbers are converted to strings,
2010use the <code>format</code> function from the string library
2011(see <a href="#pdf-string.format"><code>string.format</code></a>).
2012
2013
2014
2015
2016
2017<h3>3.4.4 &ndash; <a name="3.4.4">Relational Operators</a></h3><p>
2018Lua supports the following relational operators:
2019
2020<ul>
2021<li><b><code>==</code>: </b>equality</li>
2022<li><b><code>~=</code>: </b>inequality</li>
2023<li><b><code>&lt;</code>: </b>less than</li>
2024<li><b><code>&gt;</code>: </b>greater than</li>
2025<li><b><code>&lt;=</code>: </b>less or equal</li>
2026<li><b><code>&gt;=</code>: </b>greater or equal</li>
2027</ul><p>
2028These operators always result in <b>false</b> or <b>true</b>.
2029
2030
2031<p>
2032Equality (<code>==</code>) first compares the type of its operands.
2033If the types are different, then the result is <b>false</b>.
2034Otherwise, the values of the operands are compared.
2035Strings are compared in the obvious way.
2036Numbers are equal if they denote the same mathematical value.
2037
2038
2039<p>
2040Tables, userdata, and threads
2041are compared by reference:
2042two objects are considered equal only if they are the same object.
2043Every time you create a new object
2044(a table, userdata, or thread),
2045this new object is different from any previously existing object.
2046Closures with the same reference are always equal.
2047Closures with any detectable difference
2048(different behavior, different definition) are always different.
2049
2050
2051<p>
2052You can change the way that Lua compares tables and userdata
2053by using the "eq" metamethod (see <a href="#2.4">&sect;2.4</a>).
2054
2055
2056<p>
2057Equality comparisons do not convert strings to numbers
2058or vice versa.
2059Thus, <code>"0"==0</code> evaluates to <b>false</b>,
2060and <code>t[0]</code> and <code>t["0"]</code> denote different
2061entries in a table.
2062
2063
2064<p>
2065The operator <code>~=</code> is exactly the negation of equality (<code>==</code>).
2066
2067
2068<p>
2069The order operators work as follows.
2070If both arguments are numbers,
2071then they are compared according to their mathematical values
2072(regardless of their subtypes).
2073Otherwise, if both arguments are strings,
2074then their values are compared according to the current locale.
2075Otherwise, Lua tries to call the "lt" or the "le"
2076metamethod (see <a href="#2.4">&sect;2.4</a>).
2077A comparison <code>a &gt; b</code> is translated to <code>b &lt; a</code>
2078and <code>a &gt;= b</code> is translated to <code>b &lt;= a</code>.
2079
2080
2081<p>
2082Following the IEEE 754 standard,
2083NaN is considered neither smaller than,
2084nor equal to, nor greater than any value (including itself).
2085
2086
2087
2088
2089
2090<h3>3.4.5 &ndash; <a name="3.4.5">Logical Operators</a></h3><p>
2091The logical operators in Lua are
2092<b>and</b>, <b>or</b>, and <b>not</b>.
2093Like the control structures (see <a href="#3.3.4">&sect;3.3.4</a>),
2094all logical operators consider both <b>false</b> and <b>nil</b> as false
2095and anything else as true.
2096
2097
2098<p>
2099The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>.
2100The conjunction operator <b>and</b> returns its first argument
2101if this value is <b>false</b> or <b>nil</b>;
2102otherwise, <b>and</b> returns its second argument.
2103The disjunction operator <b>or</b> returns its first argument
2104if this value is different from <b>nil</b> and <b>false</b>;
2105otherwise, <b>or</b> returns its second argument.
2106Both <b>and</b> and <b>or</b> use short-circuit evaluation;
2107that is,
2108the second operand is evaluated only if necessary.
2109Here are some examples:
2110
2111<pre>
2112     10 or 20            --&gt; 10
2113     10 or error()       --&gt; 10
2114     nil or "a"          --&gt; "a"
2115     nil and 10          --&gt; nil
2116     false and error()   --&gt; false
2117     false and nil       --&gt; false
2118     false or nil        --&gt; nil
2119     10 and 20           --&gt; 20
2120</pre><p>
2121(In this manual,
2122<code>--&gt;</code> indicates the result of the preceding expression.)
2123
2124
2125
2126
2127
2128<h3>3.4.6 &ndash; <a name="3.4.6">Concatenation</a></h3><p>
2129The string concatenation operator in Lua is
2130denoted by two dots ('<code>..</code>').
2131If both operands are strings or numbers, then they are converted to
2132strings according to the rules described in <a href="#3.4.3">&sect;3.4.3</a>.
2133Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">&sect;2.4</a>).
2134
2135
2136
2137
2138
2139<h3>3.4.7 &ndash; <a name="3.4.7">The Length Operator</a></h3>
2140
2141<p>
2142The length operator is denoted by the unary prefix operator <code>#</code>.
2143The length of a string is its number of bytes
2144(that is, the usual meaning of string length when each
2145character is one byte).
2146
2147
2148<p>
2149A program can modify the behavior of the length operator for
2150any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">&sect;2.4</a>).
2151
2152
2153<p>
2154Unless a <code>__len</code> metamethod is given,
2155the length of a table <code>t</code> is only defined if the
2156table is a <em>sequence</em>,
2157that is,
2158the set of its positive numeric keys is equal to <em>{1..n}</em>
2159for some non-negative integer <em>n</em>.
2160In that case, <em>n</em> is its length.
2161Note that a table like
2162
2163<pre>
2164     {10, 20, nil, 40}
2165</pre><p>
2166is not a sequence, because it has the key <code>4</code>
2167but does not have the key <code>3</code>.
2168(So, there is no <em>n</em> such that the set <em>{1..n}</em> is equal
2169to the set of positive numeric keys of that table.)
2170Note, however, that non-numeric keys do not interfere
2171with whether a table is a sequence.
2172
2173
2174
2175
2176
2177<h3>3.4.8 &ndash; <a name="3.4.8">Precedence</a></h3><p>
2178Operator precedence in Lua follows the table below,
2179from lower to higher priority:
2180
2181<pre>
2182     or
2183     and
2184     &lt;     &gt;     &lt;=    &gt;=    ~=    ==
2185     |
2186     ~
2187     &amp;
2188     &lt;&lt;    &gt;&gt;
2189     ..
2190     +     -
2191     *     /     //    %
2192     unary operators (not   #     -     ~)
2193     ^
2194</pre><p>
2195As usual,
2196you can use parentheses to change the precedences of an expression.
2197The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>')
2198operators are right associative.
2199All other binary operators are left associative.
2200
2201
2202
2203
2204
2205<h3>3.4.9 &ndash; <a name="3.4.9">Table Constructors</a></h3><p>
2206Table constructors are expressions that create tables.
2207Every time a constructor is evaluated, a new table is created.
2208A constructor can be used to create an empty table
2209or to create a table and initialize some of its fields.
2210The general syntax for constructors is
2211
2212<pre>
2213	tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
2214	fieldlist ::= field {fieldsep field} [fieldsep]
2215	field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
2216	fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
2217</pre>
2218
2219<p>
2220Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry
2221with key <code>exp1</code> and value <code>exp2</code>.
2222A field of the form <code>name = exp</code> is equivalent to
2223<code>["name"] = exp</code>.
2224Finally, fields of the form <code>exp</code> are equivalent to
2225<code>[i] = exp</code>, where <code>i</code> are consecutive integers
2226starting with 1.
2227Fields in the other formats do not affect this counting.
2228For example,
2229
2230<pre>
2231     a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
2232</pre><p>
2233is equivalent to
2234
2235<pre>
2236     do
2237       local t = {}
2238       t[f(1)] = g
2239       t[1] = "x"         -- 1st exp
2240       t[2] = "y"         -- 2nd exp
2241       t.x = 1            -- t["x"] = 1
2242       t[3] = f(x)        -- 3rd exp
2243       t[30] = 23
2244       t[4] = 45          -- 4th exp
2245       a = t
2246     end
2247</pre>
2248
2249<p>
2250The order of the assignments in a constructor is undefined.
2251(This order would be relevant only when there are repeated keys.)
2252
2253
2254<p>
2255If the last field in the list has the form <code>exp</code>
2256and the expression is a function call or a vararg expression,
2257then all values returned by this expression enter the list consecutively
2258(see <a href="#3.4.10">&sect;3.4.10</a>).
2259
2260
2261<p>
2262The field list can have an optional trailing separator,
2263as a convenience for machine-generated code.
2264
2265
2266
2267
2268
2269<h3>3.4.10 &ndash; <a name="3.4.10">Function Calls</a></h3><p>
2270A function call in Lua has the following syntax:
2271
2272<pre>
2273	functioncall ::= prefixexp args
2274</pre><p>
2275In a function call,
2276first prefixexp and args are evaluated.
2277If the value of prefixexp has type <em>function</em>,
2278then this function is called
2279with the given arguments.
2280Otherwise, the prefixexp "call" metamethod is called,
2281having as first parameter the value of prefixexp,
2282followed by the original call arguments
2283(see <a href="#2.4">&sect;2.4</a>).
2284
2285
2286<p>
2287The form
2288
2289<pre>
2290	functioncall ::= prefixexp &lsquo;<b>:</b>&rsquo; Name args
2291</pre><p>
2292can be used to call "methods".
2293A call <code>v:name(<em>args</em>)</code>
2294is syntactic sugar for <code>v.name(v,<em>args</em>)</code>,
2295except that <code>v</code> is evaluated only once.
2296
2297
2298<p>
2299Arguments have the following syntax:
2300
2301<pre>
2302	args ::= &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo;
2303	args ::= tableconstructor
2304	args ::= LiteralString
2305</pre><p>
2306All argument expressions are evaluated before the call.
2307A call of the form <code>f{<em>fields</em>}</code> is
2308syntactic sugar for <code>f({<em>fields</em>})</code>;
2309that is, the argument list is a single new table.
2310A call of the form <code>f'<em>string</em>'</code>
2311(or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>)
2312is syntactic sugar for <code>f('<em>string</em>')</code>;
2313that is, the argument list is a single literal string.
2314
2315
2316<p>
2317A call of the form <code>return <em>functioncall</em></code> is called
2318a <em>tail call</em>.
2319Lua implements <em>proper tail calls</em>
2320(or <em>proper tail recursion</em>):
2321in a tail call,
2322the called function reuses the stack entry of the calling function.
2323Therefore, there is no limit on the number of nested tail calls that
2324a program can execute.
2325However, a tail call erases any debug information about the
2326calling function.
2327Note that a tail call only happens with a particular syntax,
2328where the <b>return</b> has one single function call as argument;
2329this syntax makes the calling function return exactly
2330the returns of the called function.
2331So, none of the following examples are tail calls:
2332
2333<pre>
2334     return (f(x))        -- results adjusted to 1
2335     return 2 * f(x)
2336     return x, f(x)       -- additional results
2337     f(x); return         -- results discarded
2338     return x or f(x)     -- results adjusted to 1
2339</pre>
2340
2341
2342
2343
2344<h3>3.4.11 &ndash; <a name="3.4.11">Function Definitions</a></h3>
2345
2346<p>
2347The syntax for function definition is
2348
2349<pre>
2350	functiondef ::= <b>function</b> funcbody
2351	funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
2352</pre>
2353
2354<p>
2355The following syntactic sugar simplifies function definitions:
2356
2357<pre>
2358	stat ::= <b>function</b> funcname funcbody
2359	stat ::= <b>local</b> <b>function</b> Name funcbody
2360	funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
2361</pre><p>
2362The statement
2363
2364<pre>
2365     function f () <em>body</em> end
2366</pre><p>
2367translates to
2368
2369<pre>
2370     f = function () <em>body</em> end
2371</pre><p>
2372The statement
2373
2374<pre>
2375     function t.a.b.c.f () <em>body</em> end
2376</pre><p>
2377translates to
2378
2379<pre>
2380     t.a.b.c.f = function () <em>body</em> end
2381</pre><p>
2382The statement
2383
2384<pre>
2385     local function f () <em>body</em> end
2386</pre><p>
2387translates to
2388
2389<pre>
2390     local f; f = function () <em>body</em> end
2391</pre><p>
2392not to
2393
2394<pre>
2395     local f = function () <em>body</em> end
2396</pre><p>
2397(This only makes a difference when the body of the function
2398contains references to <code>f</code>.)
2399
2400
2401<p>
2402A function definition is an executable expression,
2403whose value has type <em>function</em>.
2404When Lua precompiles a chunk,
2405all its function bodies are precompiled too.
2406Then, whenever Lua executes the function definition,
2407the function is <em>instantiated</em> (or <em>closed</em>).
2408This function instance (or <em>closure</em>)
2409is the final value of the expression.
2410
2411
2412<p>
2413Parameters act as local variables that are
2414initialized with the argument values:
2415
2416<pre>
2417	parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
2418</pre><p>
2419When a function is called,
2420the list of arguments is adjusted to
2421the length of the list of parameters,
2422unless the function is a <em>vararg function</em>,
2423which is indicated by three dots ('<code>...</code>')
2424at the end of its parameter list.
2425A vararg function does not adjust its argument list;
2426instead, it collects all extra arguments and supplies them
2427to the function through a <em>vararg expression</em>,
2428which is also written as three dots.
2429The value of this expression is a list of all actual extra arguments,
2430similar to a function with multiple results.
2431If a vararg expression is used inside another expression
2432or in the middle of a list of expressions,
2433then its return list is adjusted to one element.
2434If the expression is used as the last element of a list of expressions,
2435then no adjustment is made
2436(unless that last expression is enclosed in parentheses).
2437
2438
2439<p>
2440As an example, consider the following definitions:
2441
2442<pre>
2443     function f(a, b) end
2444     function g(a, b, ...) end
2445     function r() return 1,2,3 end
2446</pre><p>
2447Then, we have the following mapping from arguments to parameters and
2448to the vararg expression:
2449
2450<pre>
2451     CALL            PARAMETERS
2452
2453     f(3)             a=3, b=nil
2454     f(3, 4)          a=3, b=4
2455     f(3, 4, 5)       a=3, b=4
2456     f(r(), 10)       a=1, b=10
2457     f(r())           a=1, b=2
2458
2459     g(3)             a=3, b=nil, ... --&gt;  (nothing)
2460     g(3, 4)          a=3, b=4,   ... --&gt;  (nothing)
2461     g(3, 4, 5, 8)    a=3, b=4,   ... --&gt;  5  8
2462     g(5, r())        a=5, b=1,   ... --&gt;  2  3
2463</pre>
2464
2465<p>
2466Results are returned using the <b>return</b> statement (see <a href="#3.3.4">&sect;3.3.4</a>).
2467If control reaches the end of a function
2468without encountering a <b>return</b> statement,
2469then the function returns with no results.
2470
2471
2472<p>
2473
2474There is a system-dependent limit on the number of values
2475that a function may return.
2476This limit is guaranteed to be larger than 1000.
2477
2478
2479<p>
2480The <em>colon</em> syntax
2481is used for defining <em>methods</em>,
2482that is, functions that have an implicit extra parameter <code>self</code>.
2483Thus, the statement
2484
2485<pre>
2486     function t.a.b.c:f (<em>params</em>) <em>body</em> end
2487</pre><p>
2488is syntactic sugar for
2489
2490<pre>
2491     t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end
2492</pre>
2493
2494
2495
2496
2497
2498
2499<h2>3.5 &ndash; <a name="3.5">Visibility Rules</a></h2>
2500
2501<p>
2502
2503Lua is a lexically scoped language.
2504The scope of a local variable begins at the first statement after
2505its declaration and lasts until the last non-void statement
2506of the innermost block that includes the declaration.
2507Consider the following example:
2508
2509<pre>
2510     x = 10                -- global variable
2511     do                    -- new block
2512       local x = x         -- new 'x', with value 10
2513       print(x)            --&gt; 10
2514       x = x+1
2515       do                  -- another block
2516         local x = x+1     -- another 'x'
2517         print(x)          --&gt; 12
2518       end
2519       print(x)            --&gt; 11
2520     end
2521     print(x)              --&gt; 10  (the global one)
2522</pre>
2523
2524<p>
2525Notice that, in a declaration like <code>local x = x</code>,
2526the new <code>x</code> being declared is not in scope yet,
2527and so the second <code>x</code> refers to the outside variable.
2528
2529
2530<p>
2531Because of the lexical scoping rules,
2532local variables can be freely accessed by functions
2533defined inside their scope.
2534A local variable used by an inner function is called
2535an <em>upvalue</em>, or <em>external local variable</em>,
2536inside the inner function.
2537
2538
2539<p>
2540Notice that each execution of a <b>local</b> statement
2541defines new local variables.
2542Consider the following example:
2543
2544<pre>
2545     a = {}
2546     local x = 20
2547     for i=1,10 do
2548       local y = 0
2549       a[i] = function () y=y+1; return x+y end
2550     end
2551</pre><p>
2552The loop creates ten closures
2553(that is, ten instances of the anonymous function).
2554Each of these closures uses a different <code>y</code> variable,
2555while all of them share the same <code>x</code>.
2556
2557
2558
2559
2560
2561<h1>4 &ndash; <a name="4">The Application Program Interface</a></h1>
2562
2563<p>
2564
2565This section describes the C&nbsp;API for Lua, that is,
2566the set of C&nbsp;functions available to the host program to communicate
2567with Lua.
2568All API functions and related types and constants
2569are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>.
2570
2571
2572<p>
2573Even when we use the term "function",
2574any facility in the API may be provided as a macro instead.
2575Except where stated otherwise,
2576all such macros use each of their arguments exactly once
2577(except for the first argument, which is always a Lua state),
2578and so do not generate any hidden side-effects.
2579
2580
2581<p>
2582As in most C&nbsp;libraries,
2583the Lua API functions do not check their arguments for validity or consistency.
2584However, you can change this behavior by compiling Lua
2585with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined.
2586
2587
2588
2589<h2>4.1 &ndash; <a name="4.1">The Stack</a></h2>
2590
2591<p>
2592Lua uses a <em>virtual stack</em> to pass values to and from C.
2593Each element in this stack represents a Lua value
2594(<b>nil</b>, number, string, etc.).
2595
2596
2597<p>
2598Whenever Lua calls C, the called function gets a new stack,
2599which is independent of previous stacks and of stacks of
2600C&nbsp;functions that are still active.
2601This stack initially contains any arguments to the C&nbsp;function
2602and it is where the C&nbsp;function pushes its results
2603to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
2604
2605
2606<p>
2607For convenience,
2608most query operations in the API do not follow a strict stack discipline.
2609Instead, they can refer to any element in the stack
2610by using an <em>index</em>:
2611A positive index represents an absolute stack position
2612(starting at&nbsp;1);
2613a negative index represents an offset relative to the top of the stack.
2614More specifically, if the stack has <em>n</em> elements,
2615then index&nbsp;1 represents the first element
2616(that is, the element that was pushed onto the stack first)
2617and
2618index&nbsp;<em>n</em> represents the last element;
2619index&nbsp;-1 also represents the last element
2620(that is, the element at the&nbsp;top)
2621and index <em>-n</em> represents the first element.
2622
2623
2624
2625
2626
2627<h2>4.2 &ndash; <a name="4.2">Stack Size</a></h2>
2628
2629<p>
2630When you interact with the Lua API,
2631you are responsible for ensuring consistency.
2632In particular,
2633<em>you are responsible for controlling stack overflow</em>.
2634You can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a>
2635to ensure that the stack has enough space for pushing new elements.
2636
2637
2638<p>
2639Whenever Lua calls C,
2640it ensures that the stack has space for
2641at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra slots.
2642<code>LUA_MINSTACK</code> is defined as 20,
2643so that usually you do not have to worry about stack space
2644unless your code has loops pushing elements onto the stack.
2645
2646
2647<p>
2648When you call a Lua function
2649without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>),
2650Lua ensures that the stack has enough space for all results,
2651but it does not ensure any extra space.
2652So, before pushing anything in the stack after such a call
2653you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>.
2654
2655
2656
2657
2658
2659<h2>4.3 &ndash; <a name="4.3">Valid and Acceptable Indices</a></h2>
2660
2661<p>
2662Any function in the API that receives stack indices
2663works only with <em>valid indices</em> or <em>acceptable indices</em>.
2664
2665
2666<p>
2667A <em>valid index</em> is an index that refers to a
2668position that stores a modifiable Lua value.
2669It comprises stack indices between&nbsp;1 and the stack top
2670(<code>1 &le; abs(index) &le; top</code>)
2671
2672plus <em>pseudo-indices</em>,
2673which represent some positions that are accessible to C&nbsp;code
2674but that are not in the stack.
2675Pseudo-indices are used to access the registry (see <a href="#4.5">&sect;4.5</a>)
2676and the upvalues of a C&nbsp;function (see <a href="#4.4">&sect;4.4</a>).
2677
2678
2679<p>
2680Functions that do not need a specific mutable position,
2681but only a value (e.g., query functions),
2682can be called with acceptable indices.
2683An <em>acceptable index</em> can be any valid index,
2684but it also can be any positive index after the stack top
2685within the space allocated for the stack,
2686that is, indices up to the stack size.
2687(Note that 0 is never an acceptable index.)
2688Except when noted otherwise,
2689functions in the API work with acceptable indices.
2690
2691
2692<p>
2693Acceptable indices serve to avoid extra tests
2694against the stack top when querying the stack.
2695For instance, a C&nbsp;function can query its third argument
2696without the need to first check whether there is a third argument,
2697that is, without the need to check whether 3 is a valid index.
2698
2699
2700<p>
2701For functions that can be called with acceptable indices,
2702any non-valid index is treated as if it
2703contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>,
2704which behaves like a nil value.
2705
2706
2707
2708
2709
2710<h2>4.4 &ndash; <a name="4.4">C Closures</a></h2>
2711
2712<p>
2713When a C&nbsp;function is created,
2714it is possible to associate some values with it,
2715thus creating a <em>C&nbsp;closure</em>
2716(see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>);
2717these values are called <em>upvalues</em> and are
2718accessible to the function whenever it is called.
2719
2720
2721<p>
2722Whenever a C&nbsp;function is called,
2723its upvalues are located at specific pseudo-indices.
2724These pseudo-indices are produced by the macro
2725<a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>.
2726The first upvalue associated with a function is at index
2727<code>lua_upvalueindex(1)</code>, and so on.
2728Any access to <code>lua_upvalueindex(<em>n</em>)</code>,
2729where <em>n</em> is greater than the number of upvalues of the
2730current function
2731(but not greater than 256,
2732which is one plus the maximum number of upvalues in a closure),
2733produces an acceptable but invalid index.
2734
2735
2736
2737
2738
2739<h2>4.5 &ndash; <a name="4.5">Registry</a></h2>
2740
2741<p>
2742Lua provides a <em>registry</em>,
2743a predefined table that can be used by any C&nbsp;code to
2744store whatever Lua values it needs to store.
2745The registry table is always located at pseudo-index
2746<a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>.
2747Any C&nbsp;library can store data into this table,
2748but it must take care to choose keys
2749that are different from those used
2750by other libraries, to avoid collisions.
2751Typically, you should use as key a string containing your library name,
2752or a light userdata with the address of a C&nbsp;object in your code,
2753or any Lua object created by your code.
2754As with variable names,
2755string keys starting with an underscore followed by
2756uppercase letters are reserved for Lua.
2757
2758
2759<p>
2760The integer keys in the registry are used
2761by the reference mechanism (see <a href="#luaL_ref"><code>luaL_ref</code></a>)
2762and by some predefined values.
2763Therefore, integer keys must not be used for other purposes.
2764
2765
2766<p>
2767When you create a new Lua state,
2768its registry comes with some predefined values.
2769These predefined values are indexed with integer keys
2770defined as constants in <code>lua.h</code>.
2771The following constants are defined:
2772
2773<ul>
2774<li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has
2775the main thread of the state.
2776(The main thread is the one created together with the state.)
2777</li>
2778
2779<li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has
2780the global environment.
2781</li>
2782</ul>
2783
2784
2785
2786
2787<h2>4.6 &ndash; <a name="4.6">Error Handling in C</a></h2>
2788
2789<p>
2790Internally, Lua uses the C <code>longjmp</code> facility to handle errors.
2791(Lua will use exceptions if you compile it as C++;
2792search for <code>LUAI_THROW</code> in the source code for details.)
2793When Lua faces any error
2794(such as a memory allocation error, type errors, syntax errors,
2795and runtime errors)
2796it <em>raises</em> an error;
2797that is, it does a long jump.
2798A <em>protected environment</em> uses <code>setjmp</code>
2799to set a recovery point;
2800any error jumps to the most recent active recovery point.
2801
2802
2803<p>
2804If an error happens outside any protected environment,
2805Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>)
2806and then calls <code>abort</code>,
2807thus exiting the host application.
2808Your panic function can avoid this exit by
2809never returning
2810(e.g., doing a long jump to your own recovery point outside Lua).
2811
2812
2813<p>
2814The panic function runs as if it were a message handler (see <a href="#2.3">&sect;2.3</a>);
2815in particular, the error object is at the top of the stack.
2816However, there is no guarantee about stack space.
2817To push anything on the stack,
2818the panic function must first check the available space (see <a href="#4.2">&sect;4.2</a>).
2819
2820
2821<p>
2822Most functions in the API can raise an error,
2823for instance due to a memory allocation error.
2824The documentation for each function indicates whether
2825it can raise errors.
2826
2827
2828<p>
2829Inside a C&nbsp;function you can raise an error by calling <a href="#lua_error"><code>lua_error</code></a>.
2830
2831
2832
2833
2834
2835<h2>4.7 &ndash; <a name="4.7">Handling Yields in C</a></h2>
2836
2837<p>
2838Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine.
2839Therefore, if a C function <code>foo</code> calls an API function
2840and this API function yields
2841(directly or indirectly by calling another function that yields),
2842Lua cannot return to <code>foo</code> any more,
2843because the <code>longjmp</code> removes its frame from the C stack.
2844
2845
2846<p>
2847To avoid this kind of problem,
2848Lua raises an error whenever it tries to yield across an API call,
2849except for three functions:
2850<a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
2851All those functions receive a <em>continuation function</em>
2852(as a parameter named <code>k</code>) to continue execution after a yield.
2853
2854
2855<p>
2856We need to set some terminology to explain continuations.
2857We have a C function called from Lua which we will call
2858the <em>original function</em>.
2859This original function then calls one of those three functions in the C API,
2860which we will call the <em>callee function</em>,
2861that then yields the current thread.
2862(This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
2863or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a>
2864and the function called by them yields.)
2865
2866
2867<p>
2868Suppose the running thread yields while executing the callee function.
2869After the thread resumes,
2870it eventually will finish running the callee function.
2871However,
2872the callee function cannot return to the original function,
2873because its frame in the C stack was destroyed by the yield.
2874Instead, Lua calls a <em>continuation function</em>,
2875which was given as an argument to the callee function.
2876As the name implies,
2877the continuation function should continue the task
2878of the original function.
2879
2880
2881<p>
2882As an illustration, consider the following function:
2883
2884<pre>
2885     int original_function (lua_State *L) {
2886       ...     /* code 1 */
2887       status = lua_pcall(L, n, m, h);  /* calls Lua */
2888       ...     /* code 2 */
2889     }
2890</pre><p>
2891Now we want to allow
2892the Lua code being run by <a href="#lua_pcall"><code>lua_pcall</code></a> to yield.
2893First, we can rewrite our function like here:
2894
2895<pre>
2896     int k (lua_State *L, int status, lua_KContext ctx) {
2897       ...  /* code 2 */
2898     }
2899
2900     int original_function (lua_State *L) {
2901       ...     /* code 1 */
2902       return k(L, lua_pcall(L, n, m, h), ctx);
2903     }
2904</pre><p>
2905In the above code,
2906the new function <code>k</code> is a
2907<em>continuation function</em> (with type <a href="#lua_KFunction"><code>lua_KFunction</code></a>),
2908which should do all the work that the original function
2909was doing after calling <a href="#lua_pcall"><code>lua_pcall</code></a>.
2910Now, we must inform Lua that it must call <code>k</code> if the Lua code
2911being executed by <a href="#lua_pcall"><code>lua_pcall</code></a> gets interrupted in some way
2912(errors or yielding),
2913so we rewrite the code as here,
2914replacing <a href="#lua_pcall"><code>lua_pcall</code></a> by <a href="#lua_pcallk"><code>lua_pcallk</code></a>:
2915
2916<pre>
2917     int original_function (lua_State *L) {
2918       ...     /* code 1 */
2919       return k(L, lua_pcallk(L, n, m, h, ctx2, k), ctx1);
2920     }
2921</pre><p>
2922Note the external, explicit call to the continuation:
2923Lua will call the continuation only if needed, that is,
2924in case of errors or resuming after a yield.
2925If the called function returns normally without ever yielding,
2926<a href="#lua_pcallk"><code>lua_pcallk</code></a> (and <a href="#lua_callk"><code>lua_callk</code></a>) will also return normally.
2927(Of course, instead of calling the continuation in that case,
2928you can do the equivalent work directly inside the original function.)
2929
2930
2931<p>
2932Besides the Lua state,
2933the continuation function has two other parameters:
2934the final status of the call plus the context value (<code>ctx</code>) that
2935was passed originally to <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
2936(Lua does not use this context value;
2937it only passes this value from the original function to the
2938continuation function.)
2939For <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
2940the status is the same value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
2941except that it is <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when being executed after a yield
2942(instead of <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>).
2943For <a href="#lua_yieldk"><code>lua_yieldk</code></a> and <a href="#lua_callk"><code>lua_callk</code></a>,
2944the status is always <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when Lua calls the continuation.
2945(For these two functions,
2946Lua will not call the continuation in case of errors,
2947because they do not handle errors.)
2948Similarly, when using <a href="#lua_callk"><code>lua_callk</code></a>,
2949you should call the continuation function
2950with <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> as the status.
2951(For <a href="#lua_yieldk"><code>lua_yieldk</code></a>, there is not much point in calling
2952directly the continuation function,
2953because <a href="#lua_yieldk"><code>lua_yieldk</code></a> usually does not return.)
2954
2955
2956<p>
2957Lua treats the continuation function as if it were the original function.
2958The continuation function receives the same Lua stack
2959from the original function,
2960in the same state it would be if the callee function had returned.
2961(For instance,
2962after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are
2963removed from the stack and replaced by the results from the call.)
2964It also has the same upvalues.
2965Whatever it returns is handled by Lua as if it were the return
2966of the original function.
2967
2968
2969
2970
2971
2972<h2>4.8 &ndash; <a name="4.8">Functions and Types</a></h2>
2973
2974<p>
2975Here we list all functions and types from the C&nbsp;API in
2976alphabetical order.
2977Each function has an indicator like this:
2978<span class="apii">[-o, +p, <em>x</em>]</span>
2979
2980
2981<p>
2982The first field, <code>o</code>,
2983is how many elements the function pops from the stack.
2984The second field, <code>p</code>,
2985is how many elements the function pushes onto the stack.
2986(Any function always pushes its results after popping its arguments.)
2987A field in the form <code>x|y</code> means the function can push (or pop)
2988<code>x</code> or <code>y</code> elements,
2989depending on the situation;
2990an interrogation mark '<code>?</code>' means that
2991we cannot know how many elements the function pops/pushes
2992by looking only at its arguments
2993(e.g., they may depend on what is on the stack).
2994The third field, <code>x</code>,
2995tells whether the function may raise errors:
2996'<code>-</code>' means the function never raises any error;
2997'<code>m</code>' means the function may raise out-of-memory errors
2998and errors running a <code>__gc</code> metamethod;
2999'<code>e</code>' means the function may raise any errors
3000(it can run arbitrary Lua code,
3001either directly or through metamethods);
3002'<code>v</code>' means the function may raise an error on purpose.
3003
3004
3005
3006<hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p>
3007<span class="apii">[-0, +0, &ndash;]</span>
3008<pre>int lua_absindex (lua_State *L, int idx);</pre>
3009
3010<p>
3011Converts the acceptable index <code>idx</code>
3012into an equivalent absolute index
3013(that is, one that does not depend on the stack top).
3014
3015
3016
3017
3018
3019<hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3>
3020<pre>typedef void * (*lua_Alloc) (void *ud,
3021                             void *ptr,
3022                             size_t osize,
3023                             size_t nsize);</pre>
3024
3025<p>
3026The type of the memory-allocation function used by Lua states.
3027The allocator function must provide a
3028functionality similar to <code>realloc</code>,
3029but not exactly the same.
3030Its arguments are
3031<code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>;
3032<code>ptr</code>, a pointer to the block being allocated/reallocated/freed;
3033<code>osize</code>, the original size of the block or some code about what
3034is being allocated;
3035and <code>nsize</code>, the new size of the block.
3036
3037
3038<p>
3039When <code>ptr</code> is not <code>NULL</code>,
3040<code>osize</code> is the size of the block pointed by <code>ptr</code>,
3041that is, the size given when it was allocated or reallocated.
3042
3043
3044<p>
3045When <code>ptr</code> is <code>NULL</code>,
3046<code>osize</code> encodes the kind of object that Lua is allocating.
3047<code>osize</code> is any of
3048<a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
3049<a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when)
3050Lua is creating a new object of that type.
3051When <code>osize</code> is some other value,
3052Lua is allocating memory for something else.
3053
3054
3055<p>
3056Lua assumes the following behavior from the allocator function:
3057
3058
3059<p>
3060When <code>nsize</code> is zero,
3061the allocator must behave like <code>free</code>
3062and return <code>NULL</code>.
3063
3064
3065<p>
3066When <code>nsize</code> is not zero,
3067the allocator must behave like <code>realloc</code>.
3068The allocator returns <code>NULL</code>
3069if and only if it cannot fulfill the request.
3070Lua assumes that the allocator never fails when
3071<code>osize &gt;= nsize</code>.
3072
3073
3074<p>
3075Here is a simple implementation for the allocator function.
3076It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>.
3077
3078<pre>
3079     static void *l_alloc (void *ud, void *ptr, size_t osize,
3080                                                size_t nsize) {
3081       (void)ud;  (void)osize;  /* not used */
3082       if (nsize == 0) {
3083         free(ptr);
3084         return NULL;
3085       }
3086       else
3087         return realloc(ptr, nsize);
3088     }
3089</pre><p>
3090Note that Standard&nbsp;C ensures
3091that <code>free(NULL)</code> has no effect and that
3092<code>realloc(NULL,size)</code> is equivalent to <code>malloc(size)</code>.
3093This code assumes that <code>realloc</code> does not fail when shrinking a block.
3094(Although Standard&nbsp;C does not ensure this behavior,
3095it seems to be a safe assumption.)
3096
3097
3098
3099
3100
3101<hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p>
3102<span class="apii">[-(2|1), +1, <em>e</em>]</span>
3103<pre>void lua_arith (lua_State *L, int op);</pre>
3104
3105<p>
3106Performs an arithmetic or bitwise operation over the two values
3107(or one, in the case of negations)
3108at the top of the stack,
3109with the value at the top being the second operand,
3110pops these values, and pushes the result of the operation.
3111The function follows the semantics of the corresponding Lua operator
3112(that is, it may call metamethods).
3113
3114
3115<p>
3116The value of <code>op</code> must be one of the following constants:
3117
3118<ul>
3119
3120<li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li>
3121<li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li>
3122<li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li>
3123<li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs float division (<code>/</code>)</li>
3124<li><b><a name="pdf-LUA_OPIDIV"><code>LUA_OPIDIV</code></a>: </b> performs floor division (<code>//</code>)</li>
3125<li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li>
3126<li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li>
3127<li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li>
3128<li><b><a name="pdf-LUA_OPBNOT"><code>LUA_OPBNOT</code></a>: </b> performs bitwise NOT (<code>~</code>)</li>
3129<li><b><a name="pdf-LUA_OPBAND"><code>LUA_OPBAND</code></a>: </b> performs bitwise AND (<code>&amp;</code>)</li>
3130<li><b><a name="pdf-LUA_OPBOR"><code>LUA_OPBOR</code></a>: </b> performs bitwise OR (<code>|</code>)</li>
3131<li><b><a name="pdf-LUA_OPBXOR"><code>LUA_OPBXOR</code></a>: </b> performs bitwise exclusive OR (<code>~</code>)</li>
3132<li><b><a name="pdf-LUA_OPSHL"><code>LUA_OPSHL</code></a>: </b> performs left shift (<code>&lt;&lt;</code>)</li>
3133<li><b><a name="pdf-LUA_OPSHR"><code>LUA_OPSHR</code></a>: </b> performs right shift (<code>&gt;&gt;</code>)</li>
3134
3135</ul>
3136
3137
3138
3139
3140<hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p>
3141<span class="apii">[-0, +0, &ndash;]</span>
3142<pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre>
3143
3144<p>
3145Sets a new panic function and returns the old one (see <a href="#4.6">&sect;4.6</a>).
3146
3147
3148
3149
3150
3151<hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p>
3152<span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span>
3153<pre>void lua_call (lua_State *L, int nargs, int nresults);</pre>
3154
3155<p>
3156Calls a function.
3157
3158
3159<p>
3160To call a function you must use the following protocol:
3161first, the function to be called is pushed onto the stack;
3162then, the arguments to the function are pushed
3163in direct order;
3164that is, the first argument is pushed first.
3165Finally you call <a href="#lua_call"><code>lua_call</code></a>;
3166<code>nargs</code> is the number of arguments that you pushed onto the stack.
3167All arguments and the function value are popped from the stack
3168when the function is called.
3169The function results are pushed onto the stack when the function returns.
3170The number of results is adjusted to <code>nresults</code>,
3171unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>.
3172In this case, all results from the function are pushed.
3173Lua takes care that the returned values fit into the stack space,
3174but it does not ensure any extra space in the stack.
3175The function results are pushed onto the stack in direct order
3176(the first result is pushed first),
3177so that after the call the last result is on the top of the stack.
3178
3179
3180<p>
3181Any error inside the called function is propagated upwards
3182(with a <code>longjmp</code>).
3183
3184
3185<p>
3186The following example shows how the host program can do the
3187equivalent to this Lua code:
3188
3189<pre>
3190     a = f("how", t.x, 14)
3191</pre><p>
3192Here it is in&nbsp;C:
3193
3194<pre>
3195     lua_getglobal(L, "f");                  /* function to be called */
3196     lua_pushliteral(L, "how");                       /* 1st argument */
3197     lua_getglobal(L, "t");                    /* table to be indexed */
3198     lua_getfield(L, -1, "x");        /* push result of t.x (2nd arg) */
3199     lua_remove(L, -2);                  /* remove 't' from the stack */
3200     lua_pushinteger(L, 14);                          /* 3rd argument */
3201     lua_call(L, 3, 1);     /* call 'f' with 3 arguments and 1 result */
3202     lua_setglobal(L, "a");                         /* set global 'a' */
3203</pre><p>
3204Note that the code above is <em>balanced</em>:
3205at its end, the stack is back to its original configuration.
3206This is considered good programming practice.
3207
3208
3209
3210
3211
3212<hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p>
3213<span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span>
3214<pre>void lua_callk (lua_State *L,
3215                int nargs,
3216                int nresults,
3217                lua_KContext ctx,
3218                lua_KFunction k);</pre>
3219
3220<p>
3221This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>,
3222but allows the called function to yield (see <a href="#4.7">&sect;4.7</a>).
3223
3224
3225
3226
3227
3228<hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3>
3229<pre>typedef int (*lua_CFunction) (lua_State *L);</pre>
3230
3231<p>
3232Type for C&nbsp;functions.
3233
3234
3235<p>
3236In order to communicate properly with Lua,
3237a C&nbsp;function must use the following protocol,
3238which defines the way parameters and results are passed:
3239a C&nbsp;function receives its arguments from Lua in its stack
3240in direct order (the first argument is pushed first).
3241So, when the function starts,
3242<code>lua_gettop(L)</code> returns the number of arguments received by the function.
3243The first argument (if any) is at index 1
3244and its last argument is at index <code>lua_gettop(L)</code>.
3245To return values to Lua, a C&nbsp;function just pushes them onto the stack,
3246in direct order (the first result is pushed first),
3247and returns the number of results.
3248Any other value in the stack below the results will be properly
3249discarded by Lua.
3250Like a Lua function, a C&nbsp;function called by Lua can also return
3251many results.
3252
3253
3254<p>
3255As an example, the following function receives a variable number
3256of numeric arguments and returns their average and their sum:
3257
3258<pre>
3259     static int foo (lua_State *L) {
3260       int n = lua_gettop(L);    /* number of arguments */
3261       lua_Number sum = 0.0;
3262       int i;
3263       for (i = 1; i &lt;= n; i++) {
3264         if (!lua_isnumber(L, i)) {
3265           lua_pushliteral(L, "incorrect argument");
3266           lua_error(L);
3267         }
3268         sum += lua_tonumber(L, i);
3269       }
3270       lua_pushnumber(L, sum/n);        /* first result */
3271       lua_pushnumber(L, sum);         /* second result */
3272       return 2;                   /* number of results */
3273     }
3274</pre>
3275
3276
3277
3278
3279<hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p>
3280<span class="apii">[-0, +0, &ndash;]</span>
3281<pre>int lua_checkstack (lua_State *L, int n);</pre>
3282
3283<p>
3284Ensures that the stack has space for at least <code>n</code> extra slots
3285(that is, that you can safely push up to <code>n</code> values into it).
3286It returns false if it cannot fulfill the request,
3287either because it would cause the stack
3288to be larger than a fixed maximum size
3289(typically at least several thousand elements) or
3290because it cannot allocate memory for the extra space.
3291This function never shrinks the stack;
3292if the stack already has space for the extra slots,
3293it is left unchanged.
3294
3295
3296
3297
3298
3299<hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p>
3300<span class="apii">[-0, +0, &ndash;]</span>
3301<pre>void lua_close (lua_State *L);</pre>
3302
3303<p>
3304Destroys all objects in the given Lua state
3305(calling the corresponding garbage-collection metamethods, if any)
3306and frees all dynamic memory used by this state.
3307On several platforms, you may not need to call this function,
3308because all resources are naturally released when the host program ends.
3309On the other hand, long-running programs that create multiple states,
3310such as daemons or web servers,
3311will probably need to close states as soon as they are not needed.
3312
3313
3314
3315
3316
3317<hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p>
3318<span class="apii">[-0, +0, <em>e</em>]</span>
3319<pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre>
3320
3321<p>
3322Compares two Lua values.
3323Returns 1 if the value at index <code>index1</code> satisfies <code>op</code>
3324when compared with the value at index <code>index2</code>,
3325following the semantics of the corresponding Lua operator
3326(that is, it may call metamethods).
3327Otherwise returns&nbsp;0.
3328Also returns&nbsp;0 if any of the indices is not valid.
3329
3330
3331<p>
3332The value of <code>op</code> must be one of the following constants:
3333
3334<ul>
3335
3336<li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li>
3337<li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code>&lt;</code>)</li>
3338<li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code>&lt;=</code>)</li>
3339
3340</ul>
3341
3342
3343
3344
3345<hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p>
3346<span class="apii">[-n, +1, <em>e</em>]</span>
3347<pre>void lua_concat (lua_State *L, int n);</pre>
3348
3349<p>
3350Concatenates the <code>n</code> values at the top of the stack,
3351pops them, and leaves the result at the top.
3352If <code>n</code>&nbsp;is&nbsp;1, the result is the single value on the stack
3353(that is, the function does nothing);
3354if <code>n</code> is 0, the result is the empty string.
3355Concatenation is performed following the usual semantics of Lua
3356(see <a href="#3.4.6">&sect;3.4.6</a>).
3357
3358
3359
3360
3361
3362<hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p>
3363<span class="apii">[-0, +0, &ndash;]</span>
3364<pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre>
3365
3366<p>
3367Copies the element at index <code>fromidx</code>
3368into the valid index <code>toidx</code>,
3369replacing the value at that position.
3370Values at other positions are not affected.
3371
3372
3373
3374
3375
3376<hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p>
3377<span class="apii">[-0, +1, <em>m</em>]</span>
3378<pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre>
3379
3380<p>
3381Creates a new empty table and pushes it onto the stack.
3382Parameter <code>narr</code> is a hint for how many elements the table
3383will have as a sequence;
3384parameter <code>nrec</code> is a hint for how many other elements
3385the table will have.
3386Lua may use these hints to preallocate memory for the new table.
3387This preallocation is useful for performance when you know in advance
3388how many elements the table will have.
3389Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>.
3390
3391
3392
3393
3394
3395<hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p>
3396<span class="apii">[-0, +0, &ndash;]</span>
3397<pre>int lua_dump (lua_State *L,
3398                        lua_Writer writer,
3399                        void *data,
3400                        int strip);</pre>
3401
3402<p>
3403Dumps a function as a binary chunk.
3404Receives a Lua function on the top of the stack
3405and produces a binary chunk that,
3406if loaded again,
3407results in a function equivalent to the one dumped.
3408As it produces parts of the chunk,
3409<a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>)
3410with the given <code>data</code>
3411to write them.
3412
3413
3414<p>
3415If <code>strip</code> is true,
3416the binary representation may not include all debug information
3417about the function,
3418to save space.
3419
3420
3421<p>
3422The value returned is the error code returned by the last
3423call to the writer;
34240&nbsp;means no errors.
3425
3426
3427<p>
3428This function does not pop the Lua function from the stack.
3429
3430
3431
3432
3433
3434<hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p>
3435<span class="apii">[-1, +0, <em>v</em>]</span>
3436<pre>int lua_error (lua_State *L);</pre>
3437
3438<p>
3439Generates a Lua error,
3440using the value at the top of the stack as the error object.
3441This function does a long jump,
3442and therefore never returns
3443(see <a href="#luaL_error"><code>luaL_error</code></a>).
3444
3445
3446
3447
3448
3449<hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p>
3450<span class="apii">[-0, +0, <em>m</em>]</span>
3451<pre>int lua_gc (lua_State *L, int what, int data);</pre>
3452
3453<p>
3454Controls the garbage collector.
3455
3456
3457<p>
3458This function performs several tasks,
3459according to the value of the parameter <code>what</code>:
3460
3461<ul>
3462
3463<li><b><code>LUA_GCSTOP</code>: </b>
3464stops the garbage collector.
3465</li>
3466
3467<li><b><code>LUA_GCRESTART</code>: </b>
3468restarts the garbage collector.
3469</li>
3470
3471<li><b><code>LUA_GCCOLLECT</code>: </b>
3472performs a full garbage-collection cycle.
3473</li>
3474
3475<li><b><code>LUA_GCCOUNT</code>: </b>
3476returns the current amount of memory (in Kbytes) in use by Lua.
3477</li>
3478
3479<li><b><code>LUA_GCCOUNTB</code>: </b>
3480returns the remainder of dividing the current amount of bytes of
3481memory in use by Lua by 1024.
3482</li>
3483
3484<li><b><code>LUA_GCSTEP</code>: </b>
3485performs an incremental step of garbage collection.
3486</li>
3487
3488<li><b><code>LUA_GCSETPAUSE</code>: </b>
3489sets <code>data</code> as the new value
3490for the <em>pause</em> of the collector (see <a href="#2.5">&sect;2.5</a>)
3491and returns the previous value of the pause.
3492</li>
3493
3494<li><b><code>LUA_GCSETSTEPMUL</code>: </b>
3495sets <code>data</code> as the new value for the <em>step multiplier</em> of
3496the collector (see <a href="#2.5">&sect;2.5</a>)
3497and returns the previous value of the step multiplier.
3498</li>
3499
3500<li><b><code>LUA_GCISRUNNING</code>: </b>
3501returns a boolean that tells whether the collector is running
3502(i.e., not stopped).
3503</li>
3504
3505</ul>
3506
3507<p>
3508For more details about these options,
3509see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>.
3510
3511
3512
3513
3514
3515<hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p>
3516<span class="apii">[-0, +0, &ndash;]</span>
3517<pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre>
3518
3519<p>
3520Returns the memory-allocation function of a given state.
3521If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the
3522opaque pointer given when the memory-allocator function was set.
3523
3524
3525
3526
3527
3528<hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p>
3529<span class="apii">[-0, +1, <em>e</em>]</span>
3530<pre>int lua_getfield (lua_State *L, int index, const char *k);</pre>
3531
3532<p>
3533Pushes onto the stack the value <code>t[k]</code>,
3534where <code>t</code> is the value at the given index.
3535As in Lua, this function may trigger a metamethod
3536for the "index" event (see <a href="#2.4">&sect;2.4</a>).
3537
3538
3539<p>
3540Returns the type of the pushed value.
3541
3542
3543
3544
3545
3546<hr><h3><a name="lua_getextraspace"><code>lua_getextraspace</code></a></h3><p>
3547<span class="apii">[-0, +0, &ndash;]</span>
3548<pre>void *lua_getextraspace (lua_State *L);</pre>
3549
3550<p>
3551Returns a pointer to a raw memory area associated with the
3552given Lua state.
3553The application can use this area for any purpose;
3554Lua does not use it for anything.
3555
3556
3557<p>
3558Each new thread has this area initialized with a copy
3559of the area of the main thread.
3560
3561
3562<p>
3563By default, this area has the size of a pointer to void,
3564but you can recompile Lua with a different size for this area.
3565(See <code>LUA_EXTRASPACE</code> in <code>luaconf.h</code>.)
3566
3567
3568
3569
3570
3571<hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p>
3572<span class="apii">[-0, +1, <em>e</em>]</span>
3573<pre>int lua_getglobal (lua_State *L, const char *name);</pre>
3574
3575<p>
3576Pushes onto the stack the value of the global <code>name</code>.
3577Returns the type of that value.
3578
3579
3580
3581
3582
3583<hr><h3><a name="lua_geti"><code>lua_geti</code></a></h3><p>
3584<span class="apii">[-0, +1, <em>e</em>]</span>
3585<pre>int lua_geti (lua_State *L, int index, lua_Integer i);</pre>
3586
3587<p>
3588Pushes onto the stack the value <code>t[i]</code>,
3589where <code>t</code> is the value at the given index.
3590As in Lua, this function may trigger a metamethod
3591for the "index" event (see <a href="#2.4">&sect;2.4</a>).
3592
3593
3594<p>
3595Returns the type of the pushed value.
3596
3597
3598
3599
3600
3601<hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p>
3602<span class="apii">[-0, +(0|1), &ndash;]</span>
3603<pre>int lua_getmetatable (lua_State *L, int index);</pre>
3604
3605<p>
3606If the value at the given index has a metatable,
3607the function pushes that metatable onto the stack and returns&nbsp;1.
3608Otherwise,
3609the function returns&nbsp;0 and pushes nothing on the stack.
3610
3611
3612
3613
3614
3615<hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p>
3616<span class="apii">[-1, +1, <em>e</em>]</span>
3617<pre>int lua_gettable (lua_State *L, int index);</pre>
3618
3619<p>
3620Pushes onto the stack the value <code>t[k]</code>,
3621where <code>t</code> is the value at the given index
3622and <code>k</code> is the value at the top of the stack.
3623
3624
3625<p>
3626This function pops the key from the stack,
3627pushing the resulting value in its place.
3628As in Lua, this function may trigger a metamethod
3629for the "index" event (see <a href="#2.4">&sect;2.4</a>).
3630
3631
3632<p>
3633Returns the type of the pushed value.
3634
3635
3636
3637
3638
3639<hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p>
3640<span class="apii">[-0, +0, &ndash;]</span>
3641<pre>int lua_gettop (lua_State *L);</pre>
3642
3643<p>
3644Returns the index of the top element in the stack.
3645Because indices start at&nbsp;1,
3646this result is equal to the number of elements in the stack;
3647in particular, 0&nbsp;means an empty stack.
3648
3649
3650
3651
3652
3653<hr><h3><a name="lua_getuservalue"><code>lua_getuservalue</code></a></h3><p>
3654<span class="apii">[-0, +1, &ndash;]</span>
3655<pre>int lua_getuservalue (lua_State *L, int index);</pre>
3656
3657<p>
3658Pushes onto the stack the Lua value associated with the userdata
3659at the given index.
3660
3661
3662<p>
3663Returns the type of the pushed value.
3664
3665
3666
3667
3668
3669<hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p>
3670<span class="apii">[-1, +1, &ndash;]</span>
3671<pre>void lua_insert (lua_State *L, int index);</pre>
3672
3673<p>
3674Moves the top element into the given valid index,
3675shifting up the elements above this index to open space.
3676This function cannot be called with a pseudo-index,
3677because a pseudo-index is not an actual stack position.
3678
3679
3680
3681
3682
3683<hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3>
3684<pre>typedef ... lua_Integer;</pre>
3685
3686<p>
3687The type of integers in Lua.
3688
3689
3690<p>
3691By default this type is <code>long long</code>,
3692(usually a 64-bit two-complement integer),
3693but that can be changed to <code>long</code> or <code>int</code>
3694(usually a 32-bit two-complement integer).
3695(See <code>LUA_INT_TYPE</code> in <code>luaconf.h</code>.)
3696
3697
3698<p>
3699Lua also defines the constants
3700<a name="pdf-LUA_MININTEGER"><code>LUA_MININTEGER</code></a> and <a name="pdf-LUA_MAXINTEGER"><code>LUA_MAXINTEGER</code></a>,
3701with the minimum and the maximum values that fit in this type.
3702
3703
3704
3705
3706
3707<hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p>
3708<span class="apii">[-0, +0, &ndash;]</span>
3709<pre>int lua_isboolean (lua_State *L, int index);</pre>
3710
3711<p>
3712Returns 1 if the value at the given index is a boolean,
3713and 0&nbsp;otherwise.
3714
3715
3716
3717
3718
3719<hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p>
3720<span class="apii">[-0, +0, &ndash;]</span>
3721<pre>int lua_iscfunction (lua_State *L, int index);</pre>
3722
3723<p>
3724Returns 1 if the value at the given index is a C&nbsp;function,
3725and 0&nbsp;otherwise.
3726
3727
3728
3729
3730
3731<hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p>
3732<span class="apii">[-0, +0, &ndash;]</span>
3733<pre>int lua_isfunction (lua_State *L, int index);</pre>
3734
3735<p>
3736Returns 1 if the value at the given index is a function
3737(either C or Lua), and 0&nbsp;otherwise.
3738
3739
3740
3741
3742
3743<hr><h3><a name="lua_isinteger"><code>lua_isinteger</code></a></h3><p>
3744<span class="apii">[-0, +0, &ndash;]</span>
3745<pre>int lua_isinteger (lua_State *L, int index);</pre>
3746
3747<p>
3748Returns 1 if the value at the given index is an integer
3749(that is, the value is a number and is represented as an integer),
3750and 0&nbsp;otherwise.
3751
3752
3753
3754
3755
3756<hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p>
3757<span class="apii">[-0, +0, &ndash;]</span>
3758<pre>int lua_islightuserdata (lua_State *L, int index);</pre>
3759
3760<p>
3761Returns 1 if the value at the given index is a light userdata,
3762and 0&nbsp;otherwise.
3763
3764
3765
3766
3767
3768<hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p>
3769<span class="apii">[-0, +0, &ndash;]</span>
3770<pre>int lua_isnil (lua_State *L, int index);</pre>
3771
3772<p>
3773Returns 1 if the value at the given index is <b>nil</b>,
3774and 0&nbsp;otherwise.
3775
3776
3777
3778
3779
3780<hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p>
3781<span class="apii">[-0, +0, &ndash;]</span>
3782<pre>int lua_isnone (lua_State *L, int index);</pre>
3783
3784<p>
3785Returns 1 if the given index is not valid,
3786and 0&nbsp;otherwise.
3787
3788
3789
3790
3791
3792<hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p>
3793<span class="apii">[-0, +0, &ndash;]</span>
3794<pre>int lua_isnoneornil (lua_State *L, int index);</pre>
3795
3796<p>
3797Returns 1 if the given index is not valid
3798or if the value at this index is <b>nil</b>,
3799and 0&nbsp;otherwise.
3800
3801
3802
3803
3804
3805<hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p>
3806<span class="apii">[-0, +0, &ndash;]</span>
3807<pre>int lua_isnumber (lua_State *L, int index);</pre>
3808
3809<p>
3810Returns 1 if the value at the given index is a number
3811or a string convertible to a number,
3812and 0&nbsp;otherwise.
3813
3814
3815
3816
3817
3818<hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p>
3819<span class="apii">[-0, +0, &ndash;]</span>
3820<pre>int lua_isstring (lua_State *L, int index);</pre>
3821
3822<p>
3823Returns 1 if the value at the given index is a string
3824or a number (which is always convertible to a string),
3825and 0&nbsp;otherwise.
3826
3827
3828
3829
3830
3831<hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p>
3832<span class="apii">[-0, +0, &ndash;]</span>
3833<pre>int lua_istable (lua_State *L, int index);</pre>
3834
3835<p>
3836Returns 1 if the value at the given index is a table,
3837and 0&nbsp;otherwise.
3838
3839
3840
3841
3842
3843<hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p>
3844<span class="apii">[-0, +0, &ndash;]</span>
3845<pre>int lua_isthread (lua_State *L, int index);</pre>
3846
3847<p>
3848Returns 1 if the value at the given index is a thread,
3849and 0&nbsp;otherwise.
3850
3851
3852
3853
3854
3855<hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p>
3856<span class="apii">[-0, +0, &ndash;]</span>
3857<pre>int lua_isuserdata (lua_State *L, int index);</pre>
3858
3859<p>
3860Returns 1 if the value at the given index is a userdata
3861(either full or light), and 0&nbsp;otherwise.
3862
3863
3864
3865
3866
3867<hr><h3><a name="lua_isyieldable"><code>lua_isyieldable</code></a></h3><p>
3868<span class="apii">[-0, +0, &ndash;]</span>
3869<pre>int lua_isyieldable (lua_State *L);</pre>
3870
3871<p>
3872Returns 1 if the given coroutine can yield,
3873and 0&nbsp;otherwise.
3874
3875
3876
3877
3878
3879<hr><h3><a name="lua_KContext"><code>lua_KContext</code></a></h3>
3880<pre>typedef ... lua_KContext;</pre>
3881
3882<p>
3883The type for continuation-function contexts.
3884It must be a numeric type.
3885This type is defined as <code>intptr_t</code>
3886when <code>intptr_t</code> is available,
3887so that it can store pointers too.
3888Otherwise, it is defined as <code>ptrdiff_t</code>.
3889
3890
3891
3892
3893
3894<hr><h3><a name="lua_KFunction"><code>lua_KFunction</code></a></h3>
3895<pre>typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);</pre>
3896
3897<p>
3898Type for continuation functions (see <a href="#4.7">&sect;4.7</a>).
3899
3900
3901
3902
3903
3904<hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p>
3905<span class="apii">[-0, +1, <em>e</em>]</span>
3906<pre>void lua_len (lua_State *L, int index);</pre>
3907
3908<p>
3909Returns the length of the value at the given index.
3910It is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>) and
3911may trigger a metamethod for the "length" event (see <a href="#2.4">&sect;2.4</a>).
3912The result is pushed on the stack.
3913
3914
3915
3916
3917
3918<hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p>
3919<span class="apii">[-0, +1, &ndash;]</span>
3920<pre>int lua_load (lua_State *L,
3921              lua_Reader reader,
3922              void *data,
3923              const char *chunkname,
3924              const char *mode);</pre>
3925
3926<p>
3927Loads a Lua chunk without running it.
3928If there are no errors,
3929<code>lua_load</code> pushes the compiled chunk as a Lua
3930function on top of the stack.
3931Otherwise, it pushes an error message.
3932
3933
3934<p>
3935The return values of <code>lua_load</code> are:
3936
3937<ul>
3938
3939<li><b><a href="#pdf-LUA_OK"><code>LUA_OK</code></a>: </b> no errors;</li>
3940
3941<li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b>
3942syntax error during precompilation;</li>
3943
3944<li><b><a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
3945memory allocation (out-of-memory) error;</li>
3946
3947<li><b><a href="#pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b>
3948error while running a <code>__gc</code> metamethod.
3949(This error has no relation with the chunk being loaded.
3950It is generated by the garbage collector.)
3951</li>
3952
3953</ul>
3954
3955<p>
3956The <code>lua_load</code> function uses a user-supplied <code>reader</code> function
3957to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>).
3958The <code>data</code> argument is an opaque value passed to the reader function.
3959
3960
3961<p>
3962The <code>chunkname</code> argument gives a name to the chunk,
3963which is used for error messages and in debug information (see <a href="#4.9">&sect;4.9</a>).
3964
3965
3966<p>
3967<code>lua_load</code> automatically detects whether the chunk is text or binary
3968and loads it accordingly (see program <code>luac</code>).
3969The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>,
3970with the addition that
3971a <code>NULL</code> value is equivalent to the string "<code>bt</code>".
3972
3973
3974<p>
3975<code>lua_load</code> uses the stack internally,
3976so the reader function must always leave the stack
3977unmodified when returning.
3978
3979
3980<p>
3981If the resulting function has upvalues,
3982its first upvalue is set to the value of the global environment
3983stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.5">&sect;4.5</a>).
3984When loading main chunks,
3985this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
3986Other upvalues are initialized with <b>nil</b>.
3987
3988
3989
3990
3991
3992<hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p>
3993<span class="apii">[-0, +0, &ndash;]</span>
3994<pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre>
3995
3996<p>
3997Creates a new thread running in a new, independent state.
3998Returns <code>NULL</code> if it cannot create the thread or the state
3999(due to lack of memory).
4000The argument <code>f</code> is the allocator function;
4001Lua does all memory allocation for this state through this function.
4002The second argument, <code>ud</code>, is an opaque pointer that Lua
4003passes to the allocator in every call.
4004
4005
4006
4007
4008
4009<hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p>
4010<span class="apii">[-0, +1, <em>m</em>]</span>
4011<pre>void lua_newtable (lua_State *L);</pre>
4012
4013<p>
4014Creates a new empty table and pushes it onto the stack.
4015It is equivalent to <code>lua_createtable(L, 0, 0)</code>.
4016
4017
4018
4019
4020
4021<hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p>
4022<span class="apii">[-0, +1, <em>m</em>]</span>
4023<pre>lua_State *lua_newthread (lua_State *L);</pre>
4024
4025<p>
4026Creates a new thread, pushes it on the stack,
4027and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread.
4028The new thread returned by this function shares with the original thread
4029its global environment,
4030but has an independent execution stack.
4031
4032
4033<p>
4034There is no explicit function to close or to destroy a thread.
4035Threads are subject to garbage collection,
4036like any Lua object.
4037
4038
4039
4040
4041
4042<hr><h3><a name="lua_newuserdata"><code>lua_newuserdata</code></a></h3><p>
4043<span class="apii">[-0, +1, <em>m</em>]</span>
4044<pre>void *lua_newuserdata (lua_State *L, size_t size);</pre>
4045
4046<p>
4047This function allocates a new block of memory with the given size,
4048pushes onto the stack a new full userdata with the block address,
4049and returns this address.
4050The host program can freely use this memory.
4051
4052
4053
4054
4055
4056<hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p>
4057<span class="apii">[-1, +(2|0), <em>e</em>]</span>
4058<pre>int lua_next (lua_State *L, int index);</pre>
4059
4060<p>
4061Pops a key from the stack,
4062and pushes a key&ndash;value pair from the table at the given index
4063(the "next" pair after the given key).
4064If there are no more elements in the table,
4065then <a href="#lua_next"><code>lua_next</code></a> returns 0 (and pushes nothing).
4066
4067
4068<p>
4069A typical traversal looks like this:
4070
4071<pre>
4072     /* table is in the stack at index 't' */
4073     lua_pushnil(L);  /* first key */
4074     while (lua_next(L, t) != 0) {
4075       /* uses 'key' (at index -2) and 'value' (at index -1) */
4076       printf("%s - %s\n",
4077              lua_typename(L, lua_type(L, -2)),
4078              lua_typename(L, lua_type(L, -1)));
4079       /* removes 'value'; keeps 'key' for next iteration */
4080       lua_pop(L, 1);
4081     }
4082</pre>
4083
4084<p>
4085While traversing a table,
4086do not call <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key,
4087unless you know that the key is actually a string.
4088Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change
4089the value at the given index;
4090this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>.
4091
4092
4093<p>
4094See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
4095the table during its traversal.
4096
4097
4098
4099
4100
4101<hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3>
4102<pre>typedef ... lua_Number;</pre>
4103
4104<p>
4105The type of floats in Lua.
4106
4107
4108<p>
4109By default this type is double,
4110but that can be changed to a single float or a long double.
4111(See <code>LUA_FLOAT_TYPE</code> in <code>luaconf.h</code>.)
4112
4113
4114
4115
4116
4117<hr><h3><a name="lua_numbertointeger"><code>lua_numbertointeger</code></a></h3>
4118<pre>int lua_numbertointeger (lua_Number n, lua_Integer *p);</pre>
4119
4120<p>
4121Converts a Lua float to a Lua integer.
4122This macro assumes that <code>n</code> has an integral value.
4123If that value is within the range of Lua integers,
4124it is converted to an integer and assigned to <code>*p</code>.
4125The macro results in a boolean indicating whether the
4126conversion was successful.
4127(Note that this range test can be tricky to do
4128correctly without this macro,
4129due to roundings.)
4130
4131
4132<p>
4133This macro may evaluate its arguments more than once.
4134
4135
4136
4137
4138
4139<hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p>
4140<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
4141<pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre>
4142
4143<p>
4144Calls a function in protected mode.
4145
4146
4147<p>
4148Both <code>nargs</code> and <code>nresults</code> have the same meaning as
4149in <a href="#lua_call"><code>lua_call</code></a>.
4150If there are no errors during the call,
4151<a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>.
4152However, if there is any error,
4153<a href="#lua_pcall"><code>lua_pcall</code></a> catches it,
4154pushes a single value on the stack (the error object),
4155and returns an error code.
4156Like <a href="#lua_call"><code>lua_call</code></a>,
4157<a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function
4158and its arguments from the stack.
4159
4160
4161<p>
4162If <code>msgh</code> is 0,
4163then the error object returned on the stack
4164is exactly the original error object.
4165Otherwise, <code>msgh</code> is the stack index of a
4166<em>message handler</em>.
4167(This index cannot be a pseudo-index.)
4168In case of runtime errors,
4169this function will be called with the error object
4170and its return value will be the object
4171returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>.
4172
4173
4174<p>
4175Typically, the message handler is used to add more debug
4176information to the error object, such as a stack traceback.
4177Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>,
4178since by then the stack has unwound.
4179
4180
4181<p>
4182The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following constants
4183(defined in <code>lua.h</code>):
4184
4185<ul>
4186
4187<li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b>
4188success.</li>
4189
4190<li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b>
4191a runtime error.
4192</li>
4193
4194<li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
4195memory allocation error.
4196For such errors, Lua does not call the message handler.
4197</li>
4198
4199<li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b>
4200error while running the message handler.
4201</li>
4202
4203<li><b><a name="pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b>
4204error while running a <code>__gc</code> metamethod.
4205(This error typically has no relation with the function being called.)
4206</li>
4207
4208</ul>
4209
4210
4211
4212
4213<hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p>
4214<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
4215<pre>int lua_pcallk (lua_State *L,
4216                int nargs,
4217                int nresults,
4218                int msgh,
4219                lua_KContext ctx,
4220                lua_KFunction k);</pre>
4221
4222<p>
4223This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>,
4224but allows the called function to yield (see <a href="#4.7">&sect;4.7</a>).
4225
4226
4227
4228
4229
4230<hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p>
4231<span class="apii">[-n, +0, &ndash;]</span>
4232<pre>void lua_pop (lua_State *L, int n);</pre>
4233
4234<p>
4235Pops <code>n</code> elements from the stack.
4236
4237
4238
4239
4240
4241<hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p>
4242<span class="apii">[-0, +1, &ndash;]</span>
4243<pre>void lua_pushboolean (lua_State *L, int b);</pre>
4244
4245<p>
4246Pushes a boolean value with value <code>b</code> onto the stack.
4247
4248
4249
4250
4251
4252<hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p>
4253<span class="apii">[-n, +1, <em>m</em>]</span>
4254<pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre>
4255
4256<p>
4257Pushes a new C&nbsp;closure onto the stack.
4258
4259
4260<p>
4261When a C&nbsp;function is created,
4262it is possible to associate some values with it,
4263thus creating a C&nbsp;closure (see <a href="#4.4">&sect;4.4</a>);
4264these values are then accessible to the function whenever it is called.
4265To associate values with a C&nbsp;function,
4266first these values must be pushed onto the stack
4267(when there are multiple values, the first value is pushed first).
4268Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>
4269is called to create and push the C&nbsp;function onto the stack,
4270with the argument <code>n</code> telling how many values will be
4271associated with the function.
4272<a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack.
4273
4274
4275<p>
4276The maximum value for <code>n</code> is 255.
4277
4278
4279<p>
4280When <code>n</code> is zero,
4281this function creates a <em>light C function</em>,
4282which is just a pointer to the C&nbsp;function.
4283In that case, it never raises a memory error.
4284
4285
4286
4287
4288
4289<hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p>
4290<span class="apii">[-0, +1, &ndash;]</span>
4291<pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre>
4292
4293<p>
4294Pushes a C&nbsp;function onto the stack.
4295This function receives a pointer to a C function
4296and pushes onto the stack a Lua value of type <code>function</code> that,
4297when called, invokes the corresponding C&nbsp;function.
4298
4299
4300<p>
4301Any function to be callable by Lua must
4302follow the correct protocol to receive its parameters
4303and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
4304
4305
4306
4307
4308
4309<hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p>
4310<span class="apii">[-0, +1, <em>e</em>]</span>
4311<pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre>
4312
4313<p>
4314Pushes onto the stack a formatted string
4315and returns a pointer to this string.
4316It is similar to the ISO&nbsp;C function <code>sprintf</code>,
4317but has some important differences:
4318
4319<ul>
4320
4321<li>
4322You do not have to allocate space for the result:
4323the result is a Lua string and Lua takes care of memory allocation
4324(and deallocation, through garbage collection).
4325</li>
4326
4327<li>
4328The conversion specifiers are quite restricted.
4329There are no flags, widths, or precisions.
4330The conversion specifiers can only be
4331'<code>%%</code>' (inserts the character '<code>%</code>'),
4332'<code>%s</code>' (inserts a zero-terminated string, with no size restrictions),
4333'<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>),
4334'<code>%I</code>' (inserts a <a href="#lua_Integer"><code>lua_Integer</code></a>),
4335'<code>%p</code>' (inserts a pointer as a hexadecimal numeral),
4336'<code>%d</code>' (inserts an <code>int</code>),
4337'<code>%c</code>' (inserts an <code>int</code> as a one-byte character), and
4338'<code>%U</code>' (inserts a <code>long int</code> as a UTF-8 byte sequence).
4339</li>
4340
4341</ul>
4342
4343<p>
4344Unlike other push functions,
4345this function checks for the stack space it needs,
4346including the slot for its result.
4347
4348
4349
4350
4351
4352<hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p>
4353<span class="apii">[-0, +1, &ndash;]</span>
4354<pre>void lua_pushglobaltable (lua_State *L);</pre>
4355
4356<p>
4357Pushes the global environment onto the stack.
4358
4359
4360
4361
4362
4363<hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p>
4364<span class="apii">[-0, +1, &ndash;]</span>
4365<pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre>
4366
4367<p>
4368Pushes an integer with value <code>n</code> onto the stack.
4369
4370
4371
4372
4373
4374<hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p>
4375<span class="apii">[-0, +1, &ndash;]</span>
4376<pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre>
4377
4378<p>
4379Pushes a light userdata onto the stack.
4380
4381
4382<p>
4383Userdata represent C&nbsp;values in Lua.
4384A <em>light userdata</em> represents a pointer, a <code>void*</code>.
4385It is a value (like a number):
4386you do not create it, it has no individual metatable,
4387and it is not collected (as it was never created).
4388A light userdata is equal to "any"
4389light userdata with the same C&nbsp;address.
4390
4391
4392
4393
4394
4395<hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p>
4396<span class="apii">[-0, +1, <em>m</em>]</span>
4397<pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre>
4398
4399<p>
4400This macro is equivalent to <a href="#lua_pushstring"><code>lua_pushstring</code></a>,
4401but should be used only when <code>s</code> is a literal string.
4402
4403
4404
4405
4406
4407<hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p>
4408<span class="apii">[-0, +1, <em>m</em>]</span>
4409<pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre>
4410
4411<p>
4412Pushes the string pointed to by <code>s</code> with size <code>len</code>
4413onto the stack.
4414Lua makes (or reuses) an internal copy of the given string,
4415so the memory at <code>s</code> can be freed or reused immediately after
4416the function returns.
4417The string can contain any binary data,
4418including embedded zeros.
4419
4420
4421<p>
4422Returns a pointer to the internal copy of the string.
4423
4424
4425
4426
4427
4428<hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p>
4429<span class="apii">[-0, +1, &ndash;]</span>
4430<pre>void lua_pushnil (lua_State *L);</pre>
4431
4432<p>
4433Pushes a nil value onto the stack.
4434
4435
4436
4437
4438
4439<hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p>
4440<span class="apii">[-0, +1, &ndash;]</span>
4441<pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre>
4442
4443<p>
4444Pushes a float with value <code>n</code> onto the stack.
4445
4446
4447
4448
4449
4450<hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p>
4451<span class="apii">[-0, +1, <em>m</em>]</span>
4452<pre>const char *lua_pushstring (lua_State *L, const char *s);</pre>
4453
4454<p>
4455Pushes the zero-terminated string pointed to by <code>s</code>
4456onto the stack.
4457Lua makes (or reuses) an internal copy of the given string,
4458so the memory at <code>s</code> can be freed or reused immediately after
4459the function returns.
4460
4461
4462<p>
4463Returns a pointer to the internal copy of the string.
4464
4465
4466<p>
4467If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>.
4468
4469
4470
4471
4472
4473<hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p>
4474<span class="apii">[-0, +1, &ndash;]</span>
4475<pre>int lua_pushthread (lua_State *L);</pre>
4476
4477<p>
4478Pushes the thread represented by <code>L</code> onto the stack.
4479Returns 1 if this thread is the main thread of its state.
4480
4481
4482
4483
4484
4485<hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p>
4486<span class="apii">[-0, +1, &ndash;]</span>
4487<pre>void lua_pushvalue (lua_State *L, int index);</pre>
4488
4489<p>
4490Pushes a copy of the element at the given index
4491onto the stack.
4492
4493
4494
4495
4496
4497<hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p>
4498<span class="apii">[-0, +1, <em>m</em>]</span>
4499<pre>const char *lua_pushvfstring (lua_State *L,
4500                              const char *fmt,
4501                              va_list argp);</pre>
4502
4503<p>
4504Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code>
4505instead of a variable number of arguments.
4506
4507
4508
4509
4510
4511<hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p>
4512<span class="apii">[-0, +0, &ndash;]</span>
4513<pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre>
4514
4515<p>
4516Returns 1 if the two values in indices <code>index1</code> and
4517<code>index2</code> are primitively equal
4518(that is, without calling the <code>__eq</code> metamethod).
4519Otherwise returns&nbsp;0.
4520Also returns&nbsp;0 if any of the indices are not valid.
4521
4522
4523
4524
4525
4526<hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p>
4527<span class="apii">[-1, +1, &ndash;]</span>
4528<pre>int lua_rawget (lua_State *L, int index);</pre>
4529
4530<p>
4531Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access
4532(i.e., without metamethods).
4533
4534
4535
4536
4537
4538<hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p>
4539<span class="apii">[-0, +1, &ndash;]</span>
4540<pre>int lua_rawgeti (lua_State *L, int index, lua_Integer n);</pre>
4541
4542<p>
4543Pushes onto the stack the value <code>t[n]</code>,
4544where <code>t</code> is the table at the given index.
4545The access is raw,
4546that is, it does not invoke the <code>__index</code> metamethod.
4547
4548
4549<p>
4550Returns the type of the pushed value.
4551
4552
4553
4554
4555
4556<hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p>
4557<span class="apii">[-0, +1, &ndash;]</span>
4558<pre>int lua_rawgetp (lua_State *L, int index, const void *p);</pre>
4559
4560<p>
4561Pushes onto the stack the value <code>t[k]</code>,
4562where <code>t</code> is the table at the given index and
4563<code>k</code> is the pointer <code>p</code> represented as a light userdata.
4564The access is raw;
4565that is, it does not invoke the <code>__index</code> metamethod.
4566
4567
4568<p>
4569Returns the type of the pushed value.
4570
4571
4572
4573
4574
4575<hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p>
4576<span class="apii">[-0, +0, &ndash;]</span>
4577<pre>size_t lua_rawlen (lua_State *L, int index);</pre>
4578
4579<p>
4580Returns the raw "length" of the value at the given index:
4581for strings, this is the string length;
4582for tables, this is the result of the length operator ('<code>#</code>')
4583with no metamethods;
4584for userdata, this is the size of the block of memory allocated
4585for the userdata;
4586for other values, it is&nbsp;0.
4587
4588
4589
4590
4591
4592<hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p>
4593<span class="apii">[-2, +0, <em>m</em>]</span>
4594<pre>void lua_rawset (lua_State *L, int index);</pre>
4595
4596<p>
4597Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment
4598(i.e., without metamethods).
4599
4600
4601
4602
4603
4604<hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p>
4605<span class="apii">[-1, +0, <em>m</em>]</span>
4606<pre>void lua_rawseti (lua_State *L, int index, lua_Integer i);</pre>
4607
4608<p>
4609Does the equivalent of <code>t[i] = v</code>,
4610where <code>t</code> is the table at the given index
4611and <code>v</code> is the value at the top of the stack.
4612
4613
4614<p>
4615This function pops the value from the stack.
4616The assignment is raw,
4617that is, it does not invoke the <code>__newindex</code> metamethod.
4618
4619
4620
4621
4622
4623<hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p>
4624<span class="apii">[-1, +0, <em>m</em>]</span>
4625<pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre>
4626
4627<p>
4628Does the equivalent of <code>t[p] = v</code>,
4629where <code>t</code> is the table at the given index,
4630<code>p</code> is encoded as a light userdata,
4631and <code>v</code> is the value at the top of the stack.
4632
4633
4634<p>
4635This function pops the value from the stack.
4636The assignment is raw,
4637that is, it does not invoke <code>__newindex</code> metamethod.
4638
4639
4640
4641
4642
4643<hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3>
4644<pre>typedef const char * (*lua_Reader) (lua_State *L,
4645                                    void *data,
4646                                    size_t *size);</pre>
4647
4648<p>
4649The reader function used by <a href="#lua_load"><code>lua_load</code></a>.
4650Every time it needs another piece of the chunk,
4651<a href="#lua_load"><code>lua_load</code></a> calls the reader,
4652passing along its <code>data</code> parameter.
4653The reader must return a pointer to a block of memory
4654with a new piece of the chunk
4655and set <code>size</code> to the block size.
4656The block must exist until the reader function is called again.
4657To signal the end of the chunk,
4658the reader must return <code>NULL</code> or set <code>size</code> to zero.
4659The reader function may return pieces of any size greater than zero.
4660
4661
4662
4663
4664
4665<hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p>
4666<span class="apii">[-0, +0, <em>e</em>]</span>
4667<pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre>
4668
4669<p>
4670Sets the C function <code>f</code> as the new value of global <code>name</code>.
4671It is defined as a macro:
4672
4673<pre>
4674     #define lua_register(L,n,f) \
4675            (lua_pushcfunction(L, f), lua_setglobal(L, n))
4676</pre>
4677
4678
4679
4680
4681<hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p>
4682<span class="apii">[-1, +0, &ndash;]</span>
4683<pre>void lua_remove (lua_State *L, int index);</pre>
4684
4685<p>
4686Removes the element at the given valid index,
4687shifting down the elements above this index to fill the gap.
4688This function cannot be called with a pseudo-index,
4689because a pseudo-index is not an actual stack position.
4690
4691
4692
4693
4694
4695<hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p>
4696<span class="apii">[-1, +0, &ndash;]</span>
4697<pre>void lua_replace (lua_State *L, int index);</pre>
4698
4699<p>
4700Moves the top element into the given valid index
4701without shifting any element
4702(therefore replacing the value at that given index),
4703and then pops the top element.
4704
4705
4706
4707
4708
4709<hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p>
4710<span class="apii">[-?, +?, &ndash;]</span>
4711<pre>int lua_resume (lua_State *L, lua_State *from, int nargs);</pre>
4712
4713<p>
4714Starts and resumes a coroutine in the given thread <code>L</code>.
4715
4716
4717<p>
4718To start a coroutine,
4719you push onto the thread stack the main function plus any arguments;
4720then you call <a href="#lua_resume"><code>lua_resume</code></a>,
4721with <code>nargs</code> being the number of arguments.
4722This call returns when the coroutine suspends or finishes its execution.
4723When it returns, the stack contains all values passed to <a href="#lua_yield"><code>lua_yield</code></a>,
4724or all values returned by the body function.
4725<a href="#lua_resume"><code>lua_resume</code></a> returns
4726<a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields,
4727<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution
4728without errors,
4729or an error code in case of errors (see <a href="#lua_pcall"><code>lua_pcall</code></a>).
4730
4731
4732<p>
4733In case of errors,
4734the stack is not unwound,
4735so you can use the debug API over it.
4736The error object is on the top of the stack.
4737
4738
4739<p>
4740To resume a coroutine,
4741you remove any results from the last <a href="#lua_yield"><code>lua_yield</code></a>,
4742put on its stack only the values to
4743be passed as results from <code>yield</code>,
4744and then call <a href="#lua_resume"><code>lua_resume</code></a>.
4745
4746
4747<p>
4748The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>.
4749If there is no such coroutine,
4750this parameter can be <code>NULL</code>.
4751
4752
4753
4754
4755
4756<hr><h3><a name="lua_rotate"><code>lua_rotate</code></a></h3><p>
4757<span class="apii">[-0, +0, &ndash;]</span>
4758<pre>void lua_rotate (lua_State *L, int idx, int n);</pre>
4759
4760<p>
4761Rotates the stack elements between the valid index <code>idx</code>
4762and the top of the stack.
4763The elements are rotated <code>n</code> positions in the direction of the top,
4764for a positive <code>n</code>,
4765or <code>-n</code> positions in the direction of the bottom,
4766for a negative <code>n</code>.
4767The absolute value of <code>n</code> must not be greater than the size
4768of the slice being rotated.
4769This function cannot be called with a pseudo-index,
4770because a pseudo-index is not an actual stack position.
4771
4772
4773
4774
4775
4776<hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p>
4777<span class="apii">[-0, +0, &ndash;]</span>
4778<pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre>
4779
4780<p>
4781Changes the allocator function of a given state to <code>f</code>
4782with user data <code>ud</code>.
4783
4784
4785
4786
4787
4788<hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p>
4789<span class="apii">[-1, +0, <em>e</em>]</span>
4790<pre>void lua_setfield (lua_State *L, int index, const char *k);</pre>
4791
4792<p>
4793Does the equivalent to <code>t[k] = v</code>,
4794where <code>t</code> is the value at the given index
4795and <code>v</code> is the value at the top of the stack.
4796
4797
4798<p>
4799This function pops the value from the stack.
4800As in Lua, this function may trigger a metamethod
4801for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
4802
4803
4804
4805
4806
4807<hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p>
4808<span class="apii">[-1, +0, <em>e</em>]</span>
4809<pre>void lua_setglobal (lua_State *L, const char *name);</pre>
4810
4811<p>
4812Pops a value from the stack and
4813sets it as the new value of global <code>name</code>.
4814
4815
4816
4817
4818
4819<hr><h3><a name="lua_seti"><code>lua_seti</code></a></h3><p>
4820<span class="apii">[-1, +0, <em>e</em>]</span>
4821<pre>void lua_seti (lua_State *L, int index, lua_Integer n);</pre>
4822
4823<p>
4824Does the equivalent to <code>t[n] = v</code>,
4825where <code>t</code> is the value at the given index
4826and <code>v</code> is the value at the top of the stack.
4827
4828
4829<p>
4830This function pops the value from the stack.
4831As in Lua, this function may trigger a metamethod
4832for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
4833
4834
4835
4836
4837
4838<hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p>
4839<span class="apii">[-1, +0, &ndash;]</span>
4840<pre>void lua_setmetatable (lua_State *L, int index);</pre>
4841
4842<p>
4843Pops a table from the stack and
4844sets it as the new metatable for the value at the given index.
4845
4846
4847
4848
4849
4850<hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p>
4851<span class="apii">[-2, +0, <em>e</em>]</span>
4852<pre>void lua_settable (lua_State *L, int index);</pre>
4853
4854<p>
4855Does the equivalent to <code>t[k] = v</code>,
4856where <code>t</code> is the value at the given index,
4857<code>v</code> is the value at the top of the stack,
4858and <code>k</code> is the value just below the top.
4859
4860
4861<p>
4862This function pops both the key and the value from the stack.
4863As in Lua, this function may trigger a metamethod
4864for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
4865
4866
4867
4868
4869
4870<hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p>
4871<span class="apii">[-?, +?, &ndash;]</span>
4872<pre>void lua_settop (lua_State *L, int index);</pre>
4873
4874<p>
4875Accepts any index, or&nbsp;0,
4876and sets the stack top to this index.
4877If the new top is larger than the old one,
4878then the new elements are filled with <b>nil</b>.
4879If <code>index</code> is&nbsp;0, then all stack elements are removed.
4880
4881
4882
4883
4884
4885<hr><h3><a name="lua_setuservalue"><code>lua_setuservalue</code></a></h3><p>
4886<span class="apii">[-1, +0, &ndash;]</span>
4887<pre>void lua_setuservalue (lua_State *L, int index);</pre>
4888
4889<p>
4890Pops a value from the stack and sets it as
4891the new value associated to the userdata at the given index.
4892
4893
4894
4895
4896
4897<hr><h3><a name="lua_State"><code>lua_State</code></a></h3>
4898<pre>typedef struct lua_State lua_State;</pre>
4899
4900<p>
4901An opaque structure that points to a thread and indirectly
4902(through the thread) to the whole state of a Lua interpreter.
4903The Lua library is fully reentrant:
4904it has no global variables.
4905All information about a state is accessible through this structure.
4906
4907
4908<p>
4909A pointer to this structure must be passed as the first argument to
4910every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
4911which creates a Lua state from scratch.
4912
4913
4914
4915
4916
4917<hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p>
4918<span class="apii">[-0, +0, &ndash;]</span>
4919<pre>int lua_status (lua_State *L);</pre>
4920
4921<p>
4922Returns the status of the thread <code>L</code>.
4923
4924
4925<p>
4926The status can be 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) for a normal thread,
4927an error code if the thread finished the execution
4928of a <a href="#lua_resume"><code>lua_resume</code></a> with an error,
4929or <a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended.
4930
4931
4932<p>
4933You can only call functions in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>.
4934You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>
4935(to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a>
4936(to resume a coroutine).
4937
4938
4939
4940
4941
4942<hr><h3><a name="lua_stringtonumber"><code>lua_stringtonumber</code></a></h3><p>
4943<span class="apii">[-0, +1, &ndash;]</span>
4944<pre>size_t lua_stringtonumber (lua_State *L, const char *s);</pre>
4945
4946<p>
4947Converts the zero-terminated string <code>s</code> to a number,
4948pushes that number into the stack,
4949and returns the total size of the string,
4950that is, its length plus one.
4951The conversion can result in an integer or a float,
4952according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
4953The string may have leading and trailing spaces and a sign.
4954If the string is not a valid numeral,
4955returns 0 and pushes nothing.
4956(Note that the result can be used as a boolean,
4957true if the conversion succeeds.)
4958
4959
4960
4961
4962
4963<hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p>
4964<span class="apii">[-0, +0, &ndash;]</span>
4965<pre>int lua_toboolean (lua_State *L, int index);</pre>
4966
4967<p>
4968Converts the Lua value at the given index to a C&nbsp;boolean
4969value (0&nbsp;or&nbsp;1).
4970Like all tests in Lua,
4971<a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value
4972different from <b>false</b> and <b>nil</b>;
4973otherwise it returns false.
4974(If you want to accept only actual boolean values,
4975use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.)
4976
4977
4978
4979
4980
4981<hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p>
4982<span class="apii">[-0, +0, &ndash;]</span>
4983<pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre>
4984
4985<p>
4986Converts a value at the given index to a C&nbsp;function.
4987That value must be a C&nbsp;function;
4988otherwise, returns <code>NULL</code>.
4989
4990
4991
4992
4993
4994<hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p>
4995<span class="apii">[-0, +0, &ndash;]</span>
4996<pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre>
4997
4998<p>
4999Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
5000
5001
5002
5003
5004
5005<hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p>
5006<span class="apii">[-0, +0, &ndash;]</span>
5007<pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre>
5008
5009<p>
5010Converts the Lua value at the given index
5011to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>.
5012The Lua value must be an integer,
5013or a number or string convertible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>);
5014otherwise, <code>lua_tointegerx</code> returns&nbsp;0.
5015
5016
5017<p>
5018If <code>isnum</code> is not <code>NULL</code>,
5019its referent is assigned a boolean value that
5020indicates whether the operation succeeded.
5021
5022
5023
5024
5025
5026<hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p>
5027<span class="apii">[-0, +0, <em>m</em>]</span>
5028<pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre>
5029
5030<p>
5031Converts the Lua value at the given index to a C&nbsp;string.
5032If <code>len</code> is not <code>NULL</code>,
5033it sets <code>*len</code> with the string length.
5034The Lua value must be a string or a number;
5035otherwise, the function returns <code>NULL</code>.
5036If the value is a number,
5037then <code>lua_tolstring</code> also
5038<em>changes the actual value in the stack to a string</em>.
5039(This change confuses <a href="#lua_next"><code>lua_next</code></a>
5040when <code>lua_tolstring</code> is applied to keys during a table traversal.)
5041
5042
5043<p>
5044<code>lua_tolstring</code> returns a pointer
5045to a string inside the Lua state.
5046This string always has a zero ('<code>\0</code>')
5047after its last character (as in&nbsp;C),
5048but can contain other zeros in its body.
5049
5050
5051<p>
5052Because Lua has garbage collection,
5053there is no guarantee that the pointer returned by <code>lua_tolstring</code>
5054will be valid after the corresponding Lua value is removed from the stack.
5055
5056
5057
5058
5059
5060<hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p>
5061<span class="apii">[-0, +0, &ndash;]</span>
5062<pre>lua_Number lua_tonumber (lua_State *L, int index);</pre>
5063
5064<p>
5065Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
5066
5067
5068
5069
5070
5071<hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p>
5072<span class="apii">[-0, +0, &ndash;]</span>
5073<pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre>
5074
5075<p>
5076Converts the Lua value at the given index
5077to the C&nbsp;type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>).
5078The Lua value must be a number or a string convertible to a number
5079(see <a href="#3.4.3">&sect;3.4.3</a>);
5080otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns&nbsp;0.
5081
5082
5083<p>
5084If <code>isnum</code> is not <code>NULL</code>,
5085its referent is assigned a boolean value that
5086indicates whether the operation succeeded.
5087
5088
5089
5090
5091
5092<hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p>
5093<span class="apii">[-0, +0, &ndash;]</span>
5094<pre>const void *lua_topointer (lua_State *L, int index);</pre>
5095
5096<p>
5097Converts the value at the given index to a generic
5098C&nbsp;pointer (<code>void*</code>).
5099The value can be a userdata, a table, a thread, or a function;
5100otherwise, <code>lua_topointer</code> returns <code>NULL</code>.
5101Different objects will give different pointers.
5102There is no way to convert the pointer back to its original value.
5103
5104
5105<p>
5106Typically this function is used only for hashing and debug information.
5107
5108
5109
5110
5111
5112<hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p>
5113<span class="apii">[-0, +0, <em>m</em>]</span>
5114<pre>const char *lua_tostring (lua_State *L, int index);</pre>
5115
5116<p>
5117Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>.
5118
5119
5120
5121
5122
5123<hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p>
5124<span class="apii">[-0, +0, &ndash;]</span>
5125<pre>lua_State *lua_tothread (lua_State *L, int index);</pre>
5126
5127<p>
5128Converts the value at the given index to a Lua thread
5129(represented as <code>lua_State*</code>).
5130This value must be a thread;
5131otherwise, the function returns <code>NULL</code>.
5132
5133
5134
5135
5136
5137<hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p>
5138<span class="apii">[-0, +0, &ndash;]</span>
5139<pre>void *lua_touserdata (lua_State *L, int index);</pre>
5140
5141<p>
5142If the value at the given index is a full userdata,
5143returns its block address.
5144If the value is a light userdata,
5145returns its pointer.
5146Otherwise, returns <code>NULL</code>.
5147
5148
5149
5150
5151
5152<hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p>
5153<span class="apii">[-0, +0, &ndash;]</span>
5154<pre>int lua_type (lua_State *L, int index);</pre>
5155
5156<p>
5157Returns the type of the value in the given valid index,
5158or <code>LUA_TNONE</code> for a non-valid (but acceptable) index.
5159The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants
5160defined in <code>lua.h</code>:
5161<a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a> (0),
5162<a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>,
5163<a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>,
5164<a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>,
5165<a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>,
5166<a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
5167<a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>,
5168<a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>,
5169and
5170<a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>.
5171
5172
5173
5174
5175
5176<hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p>
5177<span class="apii">[-0, +0, &ndash;]</span>
5178<pre>const char *lua_typename (lua_State *L, int tp);</pre>
5179
5180<p>
5181Returns the name of the type encoded by the value <code>tp</code>,
5182which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>.
5183
5184
5185
5186
5187
5188<hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3>
5189<pre>typedef ... lua_Unsigned;</pre>
5190
5191<p>
5192The unsigned version of <a href="#lua_Integer"><code>lua_Integer</code></a>.
5193
5194
5195
5196
5197
5198<hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p>
5199<span class="apii">[-0, +0, &ndash;]</span>
5200<pre>int lua_upvalueindex (int i);</pre>
5201
5202<p>
5203Returns the pseudo-index that represents the <code>i</code>-th upvalue of
5204the running function (see <a href="#4.4">&sect;4.4</a>).
5205
5206
5207
5208
5209
5210<hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p>
5211<span class="apii">[-0, +0, &ndash;]</span>
5212<pre>const lua_Number *lua_version (lua_State *L);</pre>
5213
5214<p>
5215Returns the address of the version number
5216(a C static variable)
5217stored in the Lua core.
5218When called with a valid <a href="#lua_State"><code>lua_State</code></a>,
5219returns the address of the version used to create that state.
5220When called with <code>NULL</code>,
5221returns the address of the version running the call.
5222
5223
5224
5225
5226
5227<hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3>
5228<pre>typedef int (*lua_Writer) (lua_State *L,
5229                           const void* p,
5230                           size_t sz,
5231                           void* ud);</pre>
5232
5233<p>
5234The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>.
5235Every time it produces another piece of chunk,
5236<a href="#lua_dump"><code>lua_dump</code></a> calls the writer,
5237passing along the buffer to be written (<code>p</code>),
5238its size (<code>sz</code>),
5239and the <code>data</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>.
5240
5241
5242<p>
5243The writer returns an error code:
52440&nbsp;means no errors;
5245any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from
5246calling the writer again.
5247
5248
5249
5250
5251
5252<hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p>
5253<span class="apii">[-?, +?, &ndash;]</span>
5254<pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre>
5255
5256<p>
5257Exchange values between different threads of the same state.
5258
5259
5260<p>
5261This function pops <code>n</code> values from the stack <code>from</code>,
5262and pushes them onto the stack <code>to</code>.
5263
5264
5265
5266
5267
5268<hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p>
5269<span class="apii">[-?, +?, <em>e</em>]</span>
5270<pre>int lua_yield (lua_State *L, int nresults);</pre>
5271
5272<p>
5273This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
5274but it has no continuation (see <a href="#4.7">&sect;4.7</a>).
5275Therefore, when the thread resumes,
5276it continues the function that called
5277the function calling <code>lua_yield</code>.
5278
5279
5280
5281
5282
5283<hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p>
5284<span class="apii">[-?, +?, <em>e</em>]</span>
5285<pre>int lua_yieldk (lua_State *L,
5286                int nresults,
5287                lua_KContext ctx,
5288                lua_KFunction k);</pre>
5289
5290<p>
5291Yields a coroutine (thread).
5292
5293
5294<p>
5295When a C&nbsp;function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
5296the running coroutine suspends its execution,
5297and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns.
5298The parameter <code>nresults</code> is the number of values from the stack
5299that will be passed as results to <a href="#lua_resume"><code>lua_resume</code></a>.
5300
5301
5302<p>
5303When the coroutine is resumed again,
5304Lua calls the given continuation function <code>k</code> to continue
5305the execution of the C function that yielded (see <a href="#4.7">&sect;4.7</a>).
5306This continuation function receives the same stack
5307from the previous function,
5308with the <code>n</code> results removed and
5309replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>.
5310Moreover,
5311the continuation function receives the value <code>ctx</code>
5312that was passed to <a href="#lua_yieldk"><code>lua_yieldk</code></a>.
5313
5314
5315<p>
5316Usually, this function does not return;
5317when the coroutine eventually resumes,
5318it continues executing the continuation function.
5319However, there is one special case,
5320which is when this function is called
5321from inside a line or a count hook (see <a href="#4.9">&sect;4.9</a>).
5322In that case, <code>lua_yieldk</code> should be called with no continuation
5323(probably in the form of <a href="#lua_yield"><code>lua_yield</code></a>) and no results,
5324and the hook should return immediately after the call.
5325Lua will yield and,
5326when the coroutine resumes again,
5327it will continue the normal execution
5328of the (Lua) function that triggered the hook.
5329
5330
5331<p>
5332This function can raise an error if it is called from a thread
5333with a pending C call with no continuation function,
5334or it is called from a thread that is not running inside a resume
5335(e.g., the main thread).
5336
5337
5338
5339
5340
5341
5342
5343<h2>4.9 &ndash; <a name="4.9">The Debug Interface</a></h2>
5344
5345<p>
5346Lua has no built-in debugging facilities.
5347Instead, it offers a special interface
5348by means of functions and <em>hooks</em>.
5349This interface allows the construction of different
5350kinds of debuggers, profilers, and other tools
5351that need "inside information" from the interpreter.
5352
5353
5354
5355<hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3>
5356<pre>typedef struct lua_Debug {
5357  int event;
5358  const char *name;           /* (n) */
5359  const char *namewhat;       /* (n) */
5360  const char *what;           /* (S) */
5361  const char *source;         /* (S) */
5362  int currentline;            /* (l) */
5363  int linedefined;            /* (S) */
5364  int lastlinedefined;        /* (S) */
5365  unsigned char nups;         /* (u) number of upvalues */
5366  unsigned char nparams;      /* (u) number of parameters */
5367  char isvararg;              /* (u) */
5368  char istailcall;            /* (t) */
5369  char short_src[LUA_IDSIZE]; /* (S) */
5370  /* private part */
5371  <em>other fields</em>
5372} lua_Debug;</pre>
5373
5374<p>
5375A structure used to carry different pieces of
5376information about a function or an activation record.
5377<a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part
5378of this structure, for later use.
5379To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information,
5380call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
5381
5382
5383<p>
5384The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning:
5385
5386<ul>
5387
5388<li><b><code>source</code>: </b>
5389the name of the chunk that created the function.
5390If <code>source</code> starts with a '<code>@</code>',
5391it means that the function was defined in a file where
5392the file name follows the '<code>@</code>'.
5393If <code>source</code> starts with a '<code>=</code>',
5394the remainder of its contents describe the source in a user-dependent manner.
5395Otherwise,
5396the function was defined in a string where
5397<code>source</code> is that string.
5398</li>
5399
5400<li><b><code>short_src</code>: </b>
5401a "printable" version of <code>source</code>, to be used in error messages.
5402</li>
5403
5404<li><b><code>linedefined</code>: </b>
5405the line number where the definition of the function starts.
5406</li>
5407
5408<li><b><code>lastlinedefined</code>: </b>
5409the line number where the definition of the function ends.
5410</li>
5411
5412<li><b><code>what</code>: </b>
5413the string <code>"Lua"</code> if the function is a Lua function,
5414<code>"C"</code> if it is a C&nbsp;function,
5415<code>"main"</code> if it is the main part of a chunk.
5416</li>
5417
5418<li><b><code>currentline</code>: </b>
5419the current line where the given function is executing.
5420When no line information is available,
5421<code>currentline</code> is set to -1.
5422</li>
5423
5424<li><b><code>name</code>: </b>
5425a reasonable name for the given function.
5426Because functions in Lua are first-class values,
5427they do not have a fixed name:
5428some functions can be the value of multiple global variables,
5429while others can be stored only in a table field.
5430The <code>lua_getinfo</code> function checks how the function was
5431called to find a suitable name.
5432If it cannot find a name,
5433then <code>name</code> is set to <code>NULL</code>.
5434</li>
5435
5436<li><b><code>namewhat</code>: </b>
5437explains the <code>name</code> field.
5438The value of <code>namewhat</code> can be
5439<code>"global"</code>, <code>"local"</code>, <code>"method"</code>,
5440<code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string),
5441according to how the function was called.
5442(Lua uses the empty string when no other option seems to apply.)
5443</li>
5444
5445<li><b><code>istailcall</code>: </b>
5446true if this function invocation was called by a tail call.
5447In this case, the caller of this level is not in the stack.
5448</li>
5449
5450<li><b><code>nups</code>: </b>
5451the number of upvalues of the function.
5452</li>
5453
5454<li><b><code>nparams</code>: </b>
5455the number of fixed parameters of the function
5456(always 0&nbsp;for C&nbsp;functions).
5457</li>
5458
5459<li><b><code>isvararg</code>: </b>
5460true if the function is a vararg function
5461(always true for C&nbsp;functions).
5462</li>
5463
5464</ul>
5465
5466
5467
5468
5469<hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p>
5470<span class="apii">[-0, +0, &ndash;]</span>
5471<pre>lua_Hook lua_gethook (lua_State *L);</pre>
5472
5473<p>
5474Returns the current hook function.
5475
5476
5477
5478
5479
5480<hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p>
5481<span class="apii">[-0, +0, &ndash;]</span>
5482<pre>int lua_gethookcount (lua_State *L);</pre>
5483
5484<p>
5485Returns the current hook count.
5486
5487
5488
5489
5490
5491<hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p>
5492<span class="apii">[-0, +0, &ndash;]</span>
5493<pre>int lua_gethookmask (lua_State *L);</pre>
5494
5495<p>
5496Returns the current hook mask.
5497
5498
5499
5500
5501
5502<hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p>
5503<span class="apii">[-(0|1), +(0|1|2), <em>e</em>]</span>
5504<pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre>
5505
5506<p>
5507Gets information about a specific function or function invocation.
5508
5509
5510<p>
5511To get information about a function invocation,
5512the parameter <code>ar</code> must be a valid activation record that was
5513filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
5514given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
5515
5516
5517<p>
5518To get information about a function you push it onto the stack
5519and start the <code>what</code> string with the character '<code>&gt;</code>'.
5520(In that case,
5521<code>lua_getinfo</code> pops the function from the top of the stack.)
5522For instance, to know in which line a function <code>f</code> was defined,
5523you can write the following code:
5524
5525<pre>
5526     lua_Debug ar;
5527     lua_getglobal(L, "f");  /* get global 'f' */
5528     lua_getinfo(L, "&gt;S", &amp;ar);
5529     printf("%d\n", ar.linedefined);
5530</pre>
5531
5532<p>
5533Each character in the string <code>what</code>
5534selects some fields of the structure <code>ar</code> to be filled or
5535a value to be pushed on the stack:
5536
5537<ul>
5538
5539<li><b>'<code>n</code>': </b> fills in the field <code>name</code> and <code>namewhat</code>;
5540</li>
5541
5542<li><b>'<code>S</code>': </b>
5543fills in the fields <code>source</code>, <code>short_src</code>,
5544<code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>;
5545</li>
5546
5547<li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>;
5548</li>
5549
5550<li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>;
5551</li>
5552
5553<li><b>'<code>u</code>': </b> fills in the fields
5554<code>nups</code>, <code>nparams</code>, and <code>isvararg</code>;
5555</li>
5556
5557<li><b>'<code>f</code>': </b>
5558pushes onto the stack the function that is
5559running at the given level;
5560</li>
5561
5562<li><b>'<code>L</code>': </b>
5563pushes onto the stack a table whose indices are the
5564numbers of the lines that are valid on the function.
5565(A <em>valid line</em> is a line with some associated code,
5566that is, a line where you can put a break point.
5567Non-valid lines include empty lines and comments.)
5568
5569
5570<p>
5571If this option is given together with option '<code>f</code>',
5572its table is pushed after the function.
5573</li>
5574
5575</ul>
5576
5577<p>
5578This function returns 0 on error
5579(for instance, an invalid option in <code>what</code>).
5580
5581
5582
5583
5584
5585<hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p>
5586<span class="apii">[-0, +(0|1), &ndash;]</span>
5587<pre>const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
5588
5589<p>
5590Gets information about a local variable of
5591a given activation record or a given function.
5592
5593
5594<p>
5595In the first case,
5596the parameter <code>ar</code> must be a valid activation record that was
5597filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
5598given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
5599The index <code>n</code> selects which local variable to inspect;
5600see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices
5601and names.
5602
5603
5604<p>
5605<a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack
5606and returns its name.
5607
5608
5609<p>
5610In the second case, <code>ar</code> must be <code>NULL</code> and the function
5611to be inspected must be at the top of the stack.
5612In this case, only parameters of Lua functions are visible
5613(as there is no information about what variables are active)
5614and no values are pushed onto the stack.
5615
5616
5617<p>
5618Returns <code>NULL</code> (and pushes nothing)
5619when the index is greater than
5620the number of active local variables.
5621
5622
5623
5624
5625
5626<hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p>
5627<span class="apii">[-0, +0, &ndash;]</span>
5628<pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre>
5629
5630<p>
5631Gets information about the interpreter runtime stack.
5632
5633
5634<p>
5635This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with
5636an identification of the <em>activation record</em>
5637of the function executing at a given level.
5638Level&nbsp;0 is the current running function,
5639whereas level <em>n+1</em> is the function that has called level <em>n</em>
5640(except for tail calls, which do not count on the stack).
5641When there are no errors, <a href="#lua_getstack"><code>lua_getstack</code></a> returns 1;
5642when called with a level greater than the stack depth,
5643it returns 0.
5644
5645
5646
5647
5648
5649<hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p>
5650<span class="apii">[-0, +(0|1), &ndash;]</span>
5651<pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre>
5652
5653<p>
5654Gets information about the <code>n</code>-th upvalue
5655of the closure at index <code>funcindex</code>.
5656It pushes the upvalue's value onto the stack
5657and returns its name.
5658Returns <code>NULL</code> (and pushes nothing)
5659when the index <code>n</code> is greater than the number of upvalues.
5660
5661
5662<p>
5663For C&nbsp;functions, this function uses the empty string <code>""</code>
5664as a name for all upvalues.
5665(For Lua functions,
5666upvalues are the external local variables that the function uses,
5667and that are consequently included in its closure.)
5668
5669
5670<p>
5671Upvalues have no particular order,
5672as they are active through the whole function.
5673They are numbered in an arbitrary order.
5674
5675
5676
5677
5678
5679<hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3>
5680<pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre>
5681
5682<p>
5683Type for debugging hook functions.
5684
5685
5686<p>
5687Whenever a hook is called, its <code>ar</code> argument has its field
5688<code>event</code> set to the specific event that triggered the hook.
5689Lua identifies these events with the following constants:
5690<a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>,
5691<a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>,
5692and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>.
5693Moreover, for line events, the field <code>currentline</code> is also set.
5694To get the value of any other field in <code>ar</code>,
5695the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
5696
5697
5698<p>
5699For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>,
5700the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call;
5701in this case, there will be no corresponding return event.
5702
5703
5704<p>
5705While Lua is running a hook, it disables other calls to hooks.
5706Therefore, if a hook calls back Lua to execute a function or a chunk,
5707this execution occurs without any calls to hooks.
5708
5709
5710<p>
5711Hook functions cannot have continuations,
5712that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
5713<a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>.
5714
5715
5716<p>
5717Hook functions can yield under the following conditions:
5718Only count and line events can yield;
5719to yield, a hook function must finish its execution
5720calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero
5721(that is, with no values).
5722
5723
5724
5725
5726
5727<hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p>
5728<span class="apii">[-0, +0, &ndash;]</span>
5729<pre>void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre>
5730
5731<p>
5732Sets the debugging hook function.
5733
5734
5735<p>
5736Argument <code>f</code> is the hook function.
5737<code>mask</code> specifies on which events the hook will be called:
5738it is formed by a bitwise OR of the constants
5739<a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>,
5740<a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>,
5741<a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>,
5742and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>.
5743The <code>count</code> argument is only meaningful when the mask
5744includes <code>LUA_MASKCOUNT</code>.
5745For each event, the hook is called as explained below:
5746
5747<ul>
5748
5749<li><b>The call hook: </b> is called when the interpreter calls a function.
5750The hook is called just after Lua enters the new function,
5751before the function gets its arguments.
5752</li>
5753
5754<li><b>The return hook: </b> is called when the interpreter returns from a function.
5755The hook is called just before Lua leaves the function.
5756There is no standard way to access the values
5757to be returned by the function.
5758</li>
5759
5760<li><b>The line hook: </b> is called when the interpreter is about to
5761start the execution of a new line of code,
5762or when it jumps back in the code (even to the same line).
5763(This event only happens while Lua is executing a Lua function.)
5764</li>
5765
5766<li><b>The count hook: </b> is called after the interpreter executes every
5767<code>count</code> instructions.
5768(This event only happens while Lua is executing a Lua function.)
5769</li>
5770
5771</ul>
5772
5773<p>
5774A hook is disabled by setting <code>mask</code> to zero.
5775
5776
5777
5778
5779
5780<hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p>
5781<span class="apii">[-(0|1), +0, &ndash;]</span>
5782<pre>const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
5783
5784<p>
5785Sets the value of a local variable of a given activation record.
5786It assigns the value at the top of the stack
5787to the variable and returns its name.
5788It also pops the value from the stack.
5789
5790
5791<p>
5792Returns <code>NULL</code> (and pops nothing)
5793when the index is greater than
5794the number of active local variables.
5795
5796
5797<p>
5798Parameters <code>ar</code> and <code>n</code> are as in function <a href="#lua_getlocal"><code>lua_getlocal</code></a>.
5799
5800
5801
5802
5803
5804<hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p>
5805<span class="apii">[-(0|1), +0, &ndash;]</span>
5806<pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre>
5807
5808<p>
5809Sets the value of a closure's upvalue.
5810It assigns the value at the top of the stack
5811to the upvalue and returns its name.
5812It also pops the value from the stack.
5813
5814
5815<p>
5816Returns <code>NULL</code> (and pops nothing)
5817when the index <code>n</code> is greater than the number of upvalues.
5818
5819
5820<p>
5821Parameters <code>funcindex</code> and <code>n</code> are as in function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>.
5822
5823
5824
5825
5826
5827<hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p>
5828<span class="apii">[-0, +0, &ndash;]</span>
5829<pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre>
5830
5831<p>
5832Returns a unique identifier for the upvalue numbered <code>n</code>
5833from the closure at index <code>funcindex</code>.
5834
5835
5836<p>
5837These unique identifiers allow a program to check whether different
5838closures share upvalues.
5839Lua closures that share an upvalue
5840(that is, that access a same external local variable)
5841will return identical ids for those upvalue indices.
5842
5843
5844<p>
5845Parameters <code>funcindex</code> and <code>n</code> are as in function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>,
5846but <code>n</code> cannot be greater than the number of upvalues.
5847
5848
5849
5850
5851
5852<hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p>
5853<span class="apii">[-0, +0, &ndash;]</span>
5854<pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1,
5855                                    int funcindex2, int n2);</pre>
5856
5857<p>
5858Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code>
5859refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>.
5860
5861
5862
5863
5864
5865
5866
5867<h1>5 &ndash; <a name="5">The Auxiliary Library</a></h1>
5868
5869<p>
5870
5871The <em>auxiliary library</em> provides several convenient functions
5872to interface C with Lua.
5873While the basic API provides the primitive functions for all
5874interactions between C and Lua,
5875the auxiliary library provides higher-level functions for some
5876common tasks.
5877
5878
5879<p>
5880All functions and types from the auxiliary library
5881are defined in header file <code>lauxlib.h</code> and
5882have a prefix <code>luaL_</code>.
5883
5884
5885<p>
5886All functions in the auxiliary library are built on
5887top of the basic API,
5888and so they provide nothing that cannot be done with that API.
5889Nevertheless, the use of the auxiliary library ensures
5890more consistency to your code.
5891
5892
5893<p>
5894Several functions in the auxiliary library use internally some
5895extra stack slots.
5896When a function in the auxiliary library uses less than five slots,
5897it does not check the stack size;
5898it simply assumes that there are enough slots.
5899
5900
5901<p>
5902Several functions in the auxiliary library are used to
5903check C&nbsp;function arguments.
5904Because the error message is formatted for arguments
5905(e.g., "<code>bad argument #1</code>"),
5906you should not use these functions for other stack values.
5907
5908
5909<p>
5910Functions called <code>luaL_check*</code>
5911always raise an error if the check is not satisfied.
5912
5913
5914
5915<h2>5.1 &ndash; <a name="5.1">Functions and Types</a></h2>
5916
5917<p>
5918Here we list all functions and types from the auxiliary library
5919in alphabetical order.
5920
5921
5922
5923<hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p>
5924<span class="apii">[-?, +?, <em>m</em>]</span>
5925<pre>void luaL_addchar (luaL_Buffer *B, char c);</pre>
5926
5927<p>
5928Adds the byte <code>c</code> to the buffer <code>B</code>
5929(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
5930
5931
5932
5933
5934
5935<hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p>
5936<span class="apii">[-?, +?, <em>m</em>]</span>
5937<pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre>
5938
5939<p>
5940Adds the string pointed to by <code>s</code> with length <code>l</code> to
5941the buffer <code>B</code>
5942(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
5943The string can contain embedded zeros.
5944
5945
5946
5947
5948
5949<hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p>
5950<span class="apii">[-?, +?, &ndash;]</span>
5951<pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre>
5952
5953<p>
5954Adds to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>)
5955a string of length <code>n</code> previously copied to the
5956buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>).
5957
5958
5959
5960
5961
5962<hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p>
5963<span class="apii">[-?, +?, <em>m</em>]</span>
5964<pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre>
5965
5966<p>
5967Adds the zero-terminated string pointed to by <code>s</code>
5968to the buffer <code>B</code>
5969(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
5970
5971
5972
5973
5974
5975<hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p>
5976<span class="apii">[-1, +?, <em>m</em>]</span>
5977<pre>void luaL_addvalue (luaL_Buffer *B);</pre>
5978
5979<p>
5980Adds the value at the top of the stack
5981to the buffer <code>B</code>
5982(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
5983Pops the value.
5984
5985
5986<p>
5987This is the only function on string buffers that can (and must)
5988be called with an extra element on the stack,
5989which is the value to be added to the buffer.
5990
5991
5992
5993
5994
5995<hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p>
5996<span class="apii">[-0, +0, <em>v</em>]</span>
5997<pre>void luaL_argcheck (lua_State *L,
5998                    int cond,
5999                    int arg,
6000                    const char *extramsg);</pre>
6001
6002<p>
6003Checks whether <code>cond</code> is true.
6004If it is not, raises an error with a standard message (see <a href="#luaL_argerror"><code>luaL_argerror</code></a>).
6005
6006
6007
6008
6009
6010<hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p>
6011<span class="apii">[-0, +0, <em>v</em>]</span>
6012<pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre>
6013
6014<p>
6015Raises an error reporting a problem with argument <code>arg</code>
6016of the C function that called it,
6017using a standard message
6018that includes <code>extramsg</code> as a comment:
6019
6020<pre>
6021     bad argument #<em>arg</em> to '<em>funcname</em>' (<em>extramsg</em>)
6022</pre><p>
6023This function never returns.
6024
6025
6026
6027
6028
6029<hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3>
6030<pre>typedef struct luaL_Buffer luaL_Buffer;</pre>
6031
6032<p>
6033Type for a <em>string buffer</em>.
6034
6035
6036<p>
6037A string buffer allows C&nbsp;code to build Lua strings piecemeal.
6038Its pattern of use is as follows:
6039
6040<ul>
6041
6042<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
6043
6044<li>Then initialize it with a call <code>luaL_buffinit(L, &amp;b)</code>.</li>
6045
6046<li>
6047Then add string pieces to the buffer calling any of
6048the <code>luaL_add*</code> functions.
6049</li>
6050
6051<li>
6052Finish by calling <code>luaL_pushresult(&amp;b)</code>.
6053This call leaves the final string on the top of the stack.
6054</li>
6055
6056</ul>
6057
6058<p>
6059If you know beforehand the total size of the resulting string,
6060you can use the buffer like this:
6061
6062<ul>
6063
6064<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
6065
6066<li>Then initialize it and preallocate a space of
6067size <code>sz</code> with a call <code>luaL_buffinitsize(L, &amp;b, sz)</code>.</li>
6068
6069<li>Then copy the string into that space.</li>
6070
6071<li>
6072Finish by calling <code>luaL_pushresultsize(&amp;b, sz)</code>,
6073where <code>sz</code> is the total size of the resulting string
6074copied into that space.
6075</li>
6076
6077</ul>
6078
6079<p>
6080During its normal operation,
6081a string buffer uses a variable number of stack slots.
6082So, while using a buffer, you cannot assume that you know where
6083the top of the stack is.
6084You can use the stack between successive calls to buffer operations
6085as long as that use is balanced;
6086that is,
6087when you call a buffer operation,
6088the stack is at the same level
6089it was immediately after the previous buffer operation.
6090(The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.)
6091After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a> the stack is back to its
6092level when the buffer was initialized,
6093plus the final string on its top.
6094
6095
6096
6097
6098
6099<hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p>
6100<span class="apii">[-0, +0, &ndash;]</span>
6101<pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre>
6102
6103<p>
6104Initializes a buffer <code>B</code>.
6105This function does not allocate any space;
6106the buffer must be declared as a variable
6107(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6108
6109
6110
6111
6112
6113<hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p>
6114<span class="apii">[-?, +?, <em>m</em>]</span>
6115<pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre>
6116
6117<p>
6118Equivalent to the sequence
6119<a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>.
6120
6121
6122
6123
6124
6125<hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p>
6126<span class="apii">[-0, +(0|1), <em>e</em>]</span>
6127<pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre>
6128
6129<p>
6130Calls a metamethod.
6131
6132
6133<p>
6134If the object at index <code>obj</code> has a metatable and this
6135metatable has a field <code>e</code>,
6136this function calls this field passing the object as its only argument.
6137In this case this function returns true and pushes onto the
6138stack the value returned by the call.
6139If there is no metatable or no metamethod,
6140this function returns false (without pushing any value on the stack).
6141
6142
6143
6144
6145
6146<hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p>
6147<span class="apii">[-0, +0, <em>v</em>]</span>
6148<pre>void luaL_checkany (lua_State *L, int arg);</pre>
6149
6150<p>
6151Checks whether the function has an argument
6152of any type (including <b>nil</b>) at position <code>arg</code>.
6153
6154
6155
6156
6157
6158<hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p>
6159<span class="apii">[-0, +0, <em>v</em>]</span>
6160<pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre>
6161
6162<p>
6163Checks whether the function argument <code>arg</code> is an integer
6164(or can be converted to an integer)
6165and returns this integer cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>.
6166
6167
6168
6169
6170
6171<hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p>
6172<span class="apii">[-0, +0, <em>v</em>]</span>
6173<pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre>
6174
6175<p>
6176Checks whether the function argument <code>arg</code> is a string
6177and returns this string;
6178if <code>l</code> is not <code>NULL</code> fills <code>*l</code>
6179with the string's length.
6180
6181
6182<p>
6183This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
6184so all conversions and caveats of that function apply here.
6185
6186
6187
6188
6189
6190<hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p>
6191<span class="apii">[-0, +0, <em>v</em>]</span>
6192<pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre>
6193
6194<p>
6195Checks whether the function argument <code>arg</code> is a number
6196and returns this number.
6197
6198
6199
6200
6201
6202<hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p>
6203<span class="apii">[-0, +0, <em>v</em>]</span>
6204<pre>int luaL_checkoption (lua_State *L,
6205                      int arg,
6206                      const char *def,
6207                      const char *const lst[]);</pre>
6208
6209<p>
6210Checks whether the function argument <code>arg</code> is a string and
6211searches for this string in the array <code>lst</code>
6212(which must be NULL-terminated).
6213Returns the index in the array where the string was found.
6214Raises an error if the argument is not a string or
6215if the string cannot be found.
6216
6217
6218<p>
6219If <code>def</code> is not <code>NULL</code>,
6220the function uses <code>def</code> as a default value when
6221there is no argument <code>arg</code> or when this argument is <b>nil</b>.
6222
6223
6224<p>
6225This is a useful function for mapping strings to C&nbsp;enums.
6226(The usual convention in Lua libraries is
6227to use strings instead of numbers to select options.)
6228
6229
6230
6231
6232
6233<hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p>
6234<span class="apii">[-0, +0, <em>v</em>]</span>
6235<pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre>
6236
6237<p>
6238Grows the stack size to <code>top + sz</code> elements,
6239raising an error if the stack cannot grow to that size.
6240<code>msg</code> is an additional text to go into the error message
6241(or <code>NULL</code> for no additional text).
6242
6243
6244
6245
6246
6247<hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p>
6248<span class="apii">[-0, +0, <em>v</em>]</span>
6249<pre>const char *luaL_checkstring (lua_State *L, int arg);</pre>
6250
6251<p>
6252Checks whether the function argument <code>arg</code> is a string
6253and returns this string.
6254
6255
6256<p>
6257This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
6258so all conversions and caveats of that function apply here.
6259
6260
6261
6262
6263
6264<hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p>
6265<span class="apii">[-0, +0, <em>v</em>]</span>
6266<pre>void luaL_checktype (lua_State *L, int arg, int t);</pre>
6267
6268<p>
6269Checks whether the function argument <code>arg</code> has type <code>t</code>.
6270See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>.
6271
6272
6273
6274
6275
6276<hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p>
6277<span class="apii">[-0, +0, <em>v</em>]</span>
6278<pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre>
6279
6280<p>
6281Checks whether the function argument <code>arg</code> is a userdata
6282of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and
6283returns the userdata address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>).
6284
6285
6286
6287
6288
6289<hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p>
6290<span class="apii">[-0, +0, <em>v</em>]</span>
6291<pre>void luaL_checkversion (lua_State *L);</pre>
6292
6293<p>
6294Checks whether the core running the call,
6295the core that created the Lua state,
6296and the code making the call are all using the same version of Lua.
6297Also checks whether the core running the call
6298and the core that created the Lua state
6299are using the same address space.
6300
6301
6302
6303
6304
6305<hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p>
6306<span class="apii">[-0, +?, <em>e</em>]</span>
6307<pre>int luaL_dofile (lua_State *L, const char *filename);</pre>
6308
6309<p>
6310Loads and runs the given file.
6311It is defined as the following macro:
6312
6313<pre>
6314     (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0))
6315</pre><p>
6316It returns false if there are no errors
6317or true in case of errors.
6318
6319
6320
6321
6322
6323<hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p>
6324<span class="apii">[-0, +?, &ndash;]</span>
6325<pre>int luaL_dostring (lua_State *L, const char *str);</pre>
6326
6327<p>
6328Loads and runs the given string.
6329It is defined as the following macro:
6330
6331<pre>
6332     (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0))
6333</pre><p>
6334It returns false if there are no errors
6335or true in case of errors.
6336
6337
6338
6339
6340
6341<hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p>
6342<span class="apii">[-0, +0, <em>v</em>]</span>
6343<pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre>
6344
6345<p>
6346Raises an error.
6347The error message format is given by <code>fmt</code>
6348plus any extra arguments,
6349following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>.
6350It also adds at the beginning of the message the file name and
6351the line number where the error occurred,
6352if this information is available.
6353
6354
6355<p>
6356This function never returns,
6357but it is an idiom to use it in C&nbsp;functions
6358as <code>return luaL_error(<em>args</em>)</code>.
6359
6360
6361
6362
6363
6364<hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p>
6365<span class="apii">[-0, +3, <em>m</em>]</span>
6366<pre>int luaL_execresult (lua_State *L, int stat);</pre>
6367
6368<p>
6369This function produces the return values for
6370process-related functions in the standard library
6371(<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>).
6372
6373
6374
6375
6376
6377<hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p>
6378<span class="apii">[-0, +(1|3), <em>m</em>]</span>
6379<pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre>
6380
6381<p>
6382This function produces the return values for
6383file-related functions in the standard library
6384(<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.).
6385
6386
6387
6388
6389
6390<hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p>
6391<span class="apii">[-0, +(0|1), <em>m</em>]</span>
6392<pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre>
6393
6394<p>
6395Pushes onto the stack the field <code>e</code> from the metatable
6396of the object at index <code>obj</code> and returns the type of pushed value.
6397If the object does not have a metatable,
6398or if the metatable does not have this field,
6399pushes nothing and returns <code>LUA_TNIL</code>.
6400
6401
6402
6403
6404
6405<hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p>
6406<span class="apii">[-0, +1, <em>m</em>]</span>
6407<pre>int luaL_getmetatable (lua_State *L, const char *tname);</pre>
6408
6409<p>
6410Pushes onto the stack the metatable associated with name <code>tname</code>
6411in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>)
6412(<b>nil</b> if there is no metatable associated with that name).
6413Returns the type of the pushed value.
6414
6415
6416
6417
6418
6419<hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p>
6420<span class="apii">[-0, +1, <em>e</em>]</span>
6421<pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre>
6422
6423<p>
6424Ensures that the value <code>t[fname]</code>,
6425where <code>t</code> is the value at index <code>idx</code>,
6426is a table,
6427and pushes that table onto the stack.
6428Returns true if it finds a previous table there
6429and false if it creates a new table.
6430
6431
6432
6433
6434
6435<hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p>
6436<span class="apii">[-0, +1, <em>m</em>]</span>
6437<pre>const char *luaL_gsub (lua_State *L,
6438                       const char *s,
6439                       const char *p,
6440                       const char *r);</pre>
6441
6442<p>
6443Creates a copy of string <code>s</code> by replacing
6444any occurrence of the string <code>p</code>
6445with the string <code>r</code>.
6446Pushes the resulting string on the stack and returns it.
6447
6448
6449
6450
6451
6452<hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p>
6453<span class="apii">[-0, +0, <em>e</em>]</span>
6454<pre>lua_Integer luaL_len (lua_State *L, int index);</pre>
6455
6456<p>
6457Returns the "length" of the value at the given index
6458as a number;
6459it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>).
6460Raises an error if the result of the operation is not an integer.
6461(This case only can happen through metamethods.)
6462
6463
6464
6465
6466
6467<hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p>
6468<span class="apii">[-0, +1, &ndash;]</span>
6469<pre>int luaL_loadbuffer (lua_State *L,
6470                     const char *buff,
6471                     size_t sz,
6472                     const char *name);</pre>
6473
6474<p>
6475Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>.
6476
6477
6478
6479
6480
6481<hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p>
6482<span class="apii">[-0, +1, &ndash;]</span>
6483<pre>int luaL_loadbufferx (lua_State *L,
6484                      const char *buff,
6485                      size_t sz,
6486                      const char *name,
6487                      const char *mode);</pre>
6488
6489<p>
6490Loads a buffer as a Lua chunk.
6491This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the
6492buffer pointed to by <code>buff</code> with size <code>sz</code>.
6493
6494
6495<p>
6496This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
6497<code>name</code> is the chunk name,
6498used for debug information and error messages.
6499The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>.
6500
6501
6502
6503
6504
6505<hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p>
6506<span class="apii">[-0, +1, <em>m</em>]</span>
6507<pre>int luaL_loadfile (lua_State *L, const char *filename);</pre>
6508
6509<p>
6510Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>.
6511
6512
6513
6514
6515
6516<hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p>
6517<span class="apii">[-0, +1, <em>m</em>]</span>
6518<pre>int luaL_loadfilex (lua_State *L, const char *filename,
6519                                            const char *mode);</pre>
6520
6521<p>
6522Loads a file as a Lua chunk.
6523This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file
6524named <code>filename</code>.
6525If <code>filename</code> is <code>NULL</code>,
6526then it loads from the standard input.
6527The first line in the file is ignored if it starts with a <code>#</code>.
6528
6529
6530<p>
6531The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>.
6532
6533
6534<p>
6535This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>,
6536but it has an extra error code <a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a>
6537if it cannot open/read the file or the file has a wrong mode.
6538
6539
6540<p>
6541As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
6542it does not run it.
6543
6544
6545
6546
6547
6548<hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p>
6549<span class="apii">[-0, +1, &ndash;]</span>
6550<pre>int luaL_loadstring (lua_State *L, const char *s);</pre>
6551
6552<p>
6553Loads a string as a Lua chunk.
6554This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in
6555the zero-terminated string <code>s</code>.
6556
6557
6558<p>
6559This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
6560
6561
6562<p>
6563Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
6564it does not run it.
6565
6566
6567
6568
6569
6570<hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p>
6571<span class="apii">[-0, +1, <em>m</em>]</span>
6572<pre>void luaL_newlib (lua_State *L, const luaL_Reg l[]);</pre>
6573
6574<p>
6575Creates a new table and registers there
6576the functions in list <code>l</code>.
6577
6578
6579<p>
6580It is implemented as the following macro:
6581
6582<pre>
6583     (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
6584</pre><p>
6585The array <code>l</code> must be the actual array,
6586not a pointer to it.
6587
6588
6589
6590
6591
6592<hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p>
6593<span class="apii">[-0, +1, <em>m</em>]</span>
6594<pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre>
6595
6596<p>
6597Creates a new table with a size optimized
6598to store all entries in the array <code>l</code>
6599(but does not actually store them).
6600It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>
6601(see <a href="#luaL_newlib"><code>luaL_newlib</code></a>).
6602
6603
6604<p>
6605It is implemented as a macro.
6606The array <code>l</code> must be the actual array,
6607not a pointer to it.
6608
6609
6610
6611
6612
6613<hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p>
6614<span class="apii">[-0, +1, <em>m</em>]</span>
6615<pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre>
6616
6617<p>
6618If the registry already has the key <code>tname</code>,
6619returns 0.
6620Otherwise,
6621creates a new table to be used as a metatable for userdata,
6622adds to this new table the pair <code>__name = tname</code>,
6623adds to the registry the pair <code>[tname] = new table</code>,
6624and returns 1.
6625(The entry <code>__name</code> is used by some error-reporting functions.)
6626
6627
6628<p>
6629In both cases pushes onto the stack the final value associated
6630with <code>tname</code> in the registry.
6631
6632
6633
6634
6635
6636<hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p>
6637<span class="apii">[-0, +0, &ndash;]</span>
6638<pre>lua_State *luaL_newstate (void);</pre>
6639
6640<p>
6641Creates a new Lua state.
6642It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an
6643allocator based on the standard&nbsp;C <code>realloc</code> function
6644and then sets a panic function (see <a href="#4.6">&sect;4.6</a>) that prints
6645an error message to the standard error output in case of fatal
6646errors.
6647
6648
6649<p>
6650Returns the new state,
6651or <code>NULL</code> if there is a memory allocation error.
6652
6653
6654
6655
6656
6657<hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p>
6658<span class="apii">[-0, +0, <em>e</em>]</span>
6659<pre>void luaL_openlibs (lua_State *L);</pre>
6660
6661<p>
6662Opens all standard Lua libraries into the given state.
6663
6664
6665
6666
6667
6668<hr><h3><a name="luaL_opt"><code>luaL_opt</code></a></h3><p>
6669<span class="apii">[-0, +0, <em>e</em>]</span>
6670<pre>T luaL_opt (L, func, arg, dflt);</pre>
6671
6672<p>
6673This macro is defined as follows:
6674
6675<pre>
6676     (lua_isnoneornil(L,(arg)) ? (dflt) : func(L,(arg)))
6677</pre><p>
6678In words, if the argument <code>arg</code> is nil or absent,
6679the macro results in the default <code>dflt</code>.
6680Otherwise, it results in the result of calling <code>func</code>
6681with the state <code>L</code> and the argument index <code>arg</code> as
6682parameters.
6683Note that it evaluates the expression <code>dflt</code> only if needed.
6684
6685
6686
6687
6688
6689<hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p>
6690<span class="apii">[-0, +0, <em>v</em>]</span>
6691<pre>lua_Integer luaL_optinteger (lua_State *L,
6692                             int arg,
6693                             lua_Integer d);</pre>
6694
6695<p>
6696If the function argument <code>arg</code> is an integer
6697(or convertible to an integer),
6698returns this integer.
6699If this argument is absent or is <b>nil</b>,
6700returns <code>d</code>.
6701Otherwise, raises an error.
6702
6703
6704
6705
6706
6707<hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p>
6708<span class="apii">[-0, +0, <em>v</em>]</span>
6709<pre>const char *luaL_optlstring (lua_State *L,
6710                             int arg,
6711                             const char *d,
6712                             size_t *l);</pre>
6713
6714<p>
6715If the function argument <code>arg</code> is a string,
6716returns this string.
6717If this argument is absent or is <b>nil</b>,
6718returns <code>d</code>.
6719Otherwise, raises an error.
6720
6721
6722<p>
6723If <code>l</code> is not <code>NULL</code>,
6724fills the position <code>*l</code> with the result's length.
6725If the result is <code>NULL</code>
6726(only possible when returning <code>d</code> and <code>d == NULL</code>),
6727its length is considered zero.
6728
6729
6730
6731
6732
6733<hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p>
6734<span class="apii">[-0, +0, <em>v</em>]</span>
6735<pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre>
6736
6737<p>
6738If the function argument <code>arg</code> is a number,
6739returns this number.
6740If this argument is absent or is <b>nil</b>,
6741returns <code>d</code>.
6742Otherwise, raises an error.
6743
6744
6745
6746
6747
6748<hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p>
6749<span class="apii">[-0, +0, <em>v</em>]</span>
6750<pre>const char *luaL_optstring (lua_State *L,
6751                            int arg,
6752                            const char *d);</pre>
6753
6754<p>
6755If the function argument <code>arg</code> is a string,
6756returns this string.
6757If this argument is absent or is <b>nil</b>,
6758returns <code>d</code>.
6759Otherwise, raises an error.
6760
6761
6762
6763
6764
6765<hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p>
6766<span class="apii">[-?, +?, <em>m</em>]</span>
6767<pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre>
6768
6769<p>
6770Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>
6771with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>.
6772
6773
6774
6775
6776
6777<hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p>
6778<span class="apii">[-?, +?, <em>m</em>]</span>
6779<pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre>
6780
6781<p>
6782Returns an address to a space of size <code>sz</code>
6783where you can copy a string to be added to buffer <code>B</code>
6784(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6785After copying the string into this space you must call
6786<a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add
6787it to the buffer.
6788
6789
6790
6791
6792
6793<hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p>
6794<span class="apii">[-?, +1, <em>m</em>]</span>
6795<pre>void luaL_pushresult (luaL_Buffer *B);</pre>
6796
6797<p>
6798Finishes the use of buffer <code>B</code> leaving the final string on
6799the top of the stack.
6800
6801
6802
6803
6804
6805<hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p>
6806<span class="apii">[-?, +1, <em>m</em>]</span>
6807<pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre>
6808
6809<p>
6810Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>.
6811
6812
6813
6814
6815
6816<hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p>
6817<span class="apii">[-1, +0, <em>m</em>]</span>
6818<pre>int luaL_ref (lua_State *L, int t);</pre>
6819
6820<p>
6821Creates and returns a <em>reference</em>,
6822in the table at index <code>t</code>,
6823for the object at the top of the stack (and pops the object).
6824
6825
6826<p>
6827A reference is a unique integer key.
6828As long as you do not manually add integer keys into table <code>t</code>,
6829<a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns.
6830You can retrieve an object referred by reference <code>r</code>
6831by calling <code>lua_rawgeti(L, t, r)</code>.
6832Function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference and its associated object.
6833
6834
6835<p>
6836If the object at the top of the stack is <b>nil</b>,
6837<a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>.
6838The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different
6839from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>.
6840
6841
6842
6843
6844
6845<hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3>
6846<pre>typedef struct luaL_Reg {
6847  const char *name;
6848  lua_CFunction func;
6849} luaL_Reg;</pre>
6850
6851<p>
6852Type for arrays of functions to be registered by
6853<a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>.
6854<code>name</code> is the function name and <code>func</code> is a pointer to
6855the function.
6856Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with a sentinel entry
6857in which both <code>name</code> and <code>func</code> are <code>NULL</code>.
6858
6859
6860
6861
6862
6863<hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p>
6864<span class="apii">[-0, +1, <em>e</em>]</span>
6865<pre>void luaL_requiref (lua_State *L, const char *modname,
6866                    lua_CFunction openf, int glb);</pre>
6867
6868<p>
6869If <code>modname</code> is not already present in <a href="#pdf-package.loaded"><code>package.loaded</code></a>,
6870calls function <code>openf</code> with string <code>modname</code> as an argument
6871and sets the call result in <code>package.loaded[modname]</code>,
6872as if that function has been called through <a href="#pdf-require"><code>require</code></a>.
6873
6874
6875<p>
6876If <code>glb</code> is true,
6877also stores the module into global <code>modname</code>.
6878
6879
6880<p>
6881Leaves a copy of the module on the stack.
6882
6883
6884
6885
6886
6887<hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p>
6888<span class="apii">[-nup, +0, <em>m</em>]</span>
6889<pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre>
6890
6891<p>
6892Registers all functions in the array <code>l</code>
6893(see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack
6894(below optional upvalues, see next).
6895
6896
6897<p>
6898When <code>nup</code> is not zero,
6899all functions are created sharing <code>nup</code> upvalues,
6900which must be previously pushed on the stack
6901on top of the library table.
6902These values are popped from the stack after the registration.
6903
6904
6905
6906
6907
6908<hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p>
6909<span class="apii">[-0, +0, &ndash;]</span>
6910<pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre>
6911
6912<p>
6913Sets the metatable of the object at the top of the stack
6914as the metatable associated with name <code>tname</code>
6915in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
6916
6917
6918
6919
6920
6921<hr><h3><a name="luaL_Stream"><code>luaL_Stream</code></a></h3>
6922<pre>typedef struct luaL_Stream {
6923  FILE *f;
6924  lua_CFunction closef;
6925} luaL_Stream;</pre>
6926
6927<p>
6928The standard representation for file handles,
6929which is used by the standard I/O library.
6930
6931
6932<p>
6933A file handle is implemented as a full userdata,
6934with a metatable called <code>LUA_FILEHANDLE</code>
6935(where <code>LUA_FILEHANDLE</code> is a macro with the actual metatable's name).
6936The metatable is created by the I/O library
6937(see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
6938
6939
6940<p>
6941This userdata must start with the structure <code>luaL_Stream</code>;
6942it can contain other data after this initial structure.
6943Field <code>f</code> points to the corresponding C stream
6944(or it can be <code>NULL</code> to indicate an incompletely created handle).
6945Field <code>closef</code> points to a Lua function
6946that will be called to close the stream
6947when the handle is closed or collected;
6948this function receives the file handle as its sole argument and
6949must return either <b>true</b> (in case of success)
6950or <b>nil</b> plus an error message (in case of error).
6951Once Lua calls this field,
6952it changes the field value to <code>NULL</code>
6953to signal that the handle is closed.
6954
6955
6956
6957
6958
6959<hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p>
6960<span class="apii">[-0, +0, <em>m</em>]</span>
6961<pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre>
6962
6963<p>
6964This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>,
6965except that, when the test fails,
6966it returns <code>NULL</code> instead of raising an error.
6967
6968
6969
6970
6971
6972<hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p>
6973<span class="apii">[-0, +1, <em>e</em>]</span>
6974<pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre>
6975
6976<p>
6977Converts any Lua value at the given index to a C&nbsp;string
6978in a reasonable format.
6979The resulting string is pushed onto the stack and also
6980returned by the function.
6981If <code>len</code> is not <code>NULL</code>,
6982the function also sets <code>*len</code> with the string length.
6983
6984
6985<p>
6986If the value has a metatable with a <code>__tostring</code> field,
6987then <code>luaL_tolstring</code> calls the corresponding metamethod
6988with the value as argument,
6989and uses the result of the call as its result.
6990
6991
6992
6993
6994
6995<hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p>
6996<span class="apii">[-0, +1, <em>m</em>]</span>
6997<pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
6998                     int level);</pre>
6999
7000<p>
7001Creates and pushes a traceback of the stack <code>L1</code>.
7002If <code>msg</code> is not <code>NULL</code> it is appended
7003at the beginning of the traceback.
7004The <code>level</code> parameter tells at which level
7005to start the traceback.
7006
7007
7008
7009
7010
7011<hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p>
7012<span class="apii">[-0, +0, &ndash;]</span>
7013<pre>const char *luaL_typename (lua_State *L, int index);</pre>
7014
7015<p>
7016Returns the name of the type of the value at the given index.
7017
7018
7019
7020
7021
7022<hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p>
7023<span class="apii">[-0, +0, &ndash;]</span>
7024<pre>void luaL_unref (lua_State *L, int t, int ref);</pre>
7025
7026<p>
7027Releases reference <code>ref</code> from the table at index <code>t</code>
7028(see <a href="#luaL_ref"><code>luaL_ref</code></a>).
7029The entry is removed from the table,
7030so that the referred object can be collected.
7031The reference <code>ref</code> is also freed to be used again.
7032
7033
7034<p>
7035If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>,
7036<a href="#luaL_unref"><code>luaL_unref</code></a> does nothing.
7037
7038
7039
7040
7041
7042<hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p>
7043<span class="apii">[-0, +1, <em>m</em>]</span>
7044<pre>void luaL_where (lua_State *L, int lvl);</pre>
7045
7046<p>
7047Pushes onto the stack a string identifying the current position
7048of the control at level <code>lvl</code> in the call stack.
7049Typically this string has the following format:
7050
7051<pre>
7052     <em>chunkname</em>:<em>currentline</em>:
7053</pre><p>
7054Level&nbsp;0 is the running function,
7055level&nbsp;1 is the function that called the running function,
7056etc.
7057
7058
7059<p>
7060This function is used to build a prefix for error messages.
7061
7062
7063
7064
7065
7066
7067
7068<h1>6 &ndash; <a name="6">Standard Libraries</a></h1>
7069
7070<p>
7071The standard Lua libraries provide useful functions
7072that are implemented directly through the C&nbsp;API.
7073Some of these functions provide essential services to the language
7074(e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>);
7075others provide access to "outside" services (e.g., I/O);
7076and others could be implemented in Lua itself,
7077but are quite useful or have critical performance requirements that
7078deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>).
7079
7080
7081<p>
7082All libraries are implemented through the official C&nbsp;API
7083and are provided as separate C&nbsp;modules.
7084Currently, Lua has the following standard libraries:
7085
7086<ul>
7087
7088<li>basic library (<a href="#6.1">&sect;6.1</a>);</li>
7089
7090<li>coroutine library (<a href="#6.2">&sect;6.2</a>);</li>
7091
7092<li>package library (<a href="#6.3">&sect;6.3</a>);</li>
7093
7094<li>string manipulation (<a href="#6.4">&sect;6.4</a>);</li>
7095
7096<li>basic UTF-8 support (<a href="#6.5">&sect;6.5</a>);</li>
7097
7098<li>table manipulation (<a href="#6.6">&sect;6.6</a>);</li>
7099
7100<li>mathematical functions (<a href="#6.7">&sect;6.7</a>) (sin, log, etc.);</li>
7101
7102<li>input and output (<a href="#6.8">&sect;6.8</a>);</li>
7103
7104<li>operating system facilities (<a href="#6.9">&sect;6.9</a>);</li>
7105
7106<li>debug facilities (<a href="#6.10">&sect;6.10</a>).</li>
7107
7108</ul><p>
7109Except for the basic and the package libraries,
7110each library provides all its functions as fields of a global table
7111or as methods of its objects.
7112
7113
7114<p>
7115To have access to these libraries,
7116the C&nbsp;host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function,
7117which opens all standard libraries.
7118Alternatively,
7119the host program can open them individually by using
7120<a href="#luaL_requiref"><code>luaL_requiref</code></a> to call
7121<a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library),
7122<a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library),
7123<a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library),
7124<a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library),
7125<a name="pdf-luaopen_utf8"><code>luaopen_utf8</code></a> (for the UTF8 library),
7126<a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library),
7127<a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library),
7128<a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library),
7129<a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the operating system library),
7130and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library).
7131These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>.
7132
7133
7134
7135<h2>6.1 &ndash; <a name="6.1">Basic Functions</a></h2>
7136
7137<p>
7138The basic library provides core functions to Lua.
7139If you do not include this library in your application,
7140you should check carefully whether you need to provide
7141implementations for some of its facilities.
7142
7143
7144<p>
7145<hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3>
7146
7147
7148<p>
7149Calls <a href="#pdf-error"><code>error</code></a> if
7150the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>);
7151otherwise, returns all its arguments.
7152In case of error,
7153<code>message</code> is the error object;
7154when absent, it defaults to "<code>assertion failed!</code>"
7155
7156
7157
7158
7159<p>
7160<hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3>
7161
7162
7163<p>
7164This function is a generic interface to the garbage collector.
7165It performs different functions according to its first argument, <code>opt</code>:
7166
7167<ul>
7168
7169<li><b>"<code>collect</code>": </b>
7170performs a full garbage-collection cycle.
7171This is the default option.
7172</li>
7173
7174<li><b>"<code>stop</code>": </b>
7175stops automatic execution of the garbage collector.
7176The collector will run only when explicitly invoked,
7177until a call to restart it.
7178</li>
7179
7180<li><b>"<code>restart</code>": </b>
7181restarts automatic execution of the garbage collector.
7182</li>
7183
7184<li><b>"<code>count</code>": </b>
7185returns the total memory in use by Lua in Kbytes.
7186The value has a fractional part,
7187so that it multiplied by 1024
7188gives the exact number of bytes in use by Lua
7189(except for overflows).
7190</li>
7191
7192<li><b>"<code>step</code>": </b>
7193performs a garbage-collection step.
7194The step "size" is controlled by <code>arg</code>.
7195With a zero value,
7196the collector will perform one basic (indivisible) step.
7197For non-zero values,
7198the collector will perform as if that amount of memory
7199(in KBytes) had been allocated by Lua.
7200Returns <b>true</b> if the step finished a collection cycle.
7201</li>
7202
7203<li><b>"<code>setpause</code>": </b>
7204sets <code>arg</code> as the new value for the <em>pause</em> of
7205the collector (see <a href="#2.5">&sect;2.5</a>).
7206Returns the previous value for <em>pause</em>.
7207</li>
7208
7209<li><b>"<code>setstepmul</code>": </b>
7210sets <code>arg</code> as the new value for the <em>step multiplier</em> of
7211the collector (see <a href="#2.5">&sect;2.5</a>).
7212Returns the previous value for <em>step</em>.
7213</li>
7214
7215<li><b>"<code>isrunning</code>": </b>
7216returns a boolean that tells whether the collector is running
7217(i.e., not stopped).
7218</li>
7219
7220</ul>
7221
7222
7223
7224<p>
7225<hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3>
7226Opens the named file and executes its contents as a Lua chunk.
7227When called without arguments,
7228<code>dofile</code> executes the contents of the standard input (<code>stdin</code>).
7229Returns all values returned by the chunk.
7230In case of errors, <code>dofile</code> propagates the error
7231to its caller (that is, <code>dofile</code> does not run in protected mode).
7232
7233
7234
7235
7236<p>
7237<hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3>
7238Terminates the last protected function called
7239and returns <code>message</code> as the error object.
7240Function <code>error</code> never returns.
7241
7242
7243<p>
7244Usually, <code>error</code> adds some information about the error position
7245at the beginning of the message, if the message is a string.
7246The <code>level</code> argument specifies how to get the error position.
7247With level&nbsp;1 (the default), the error position is where the
7248<code>error</code> function was called.
7249Level&nbsp;2 points the error to where the function
7250that called <code>error</code> was called; and so on.
7251Passing a level&nbsp;0 avoids the addition of error position information
7252to the message.
7253
7254
7255
7256
7257<p>
7258<hr><h3><a name="pdf-_G"><code>_G</code></a></h3>
7259A global variable (not a function) that
7260holds the global environment (see <a href="#2.2">&sect;2.2</a>).
7261Lua itself does not use this variable;
7262changing its value does not affect any environment,
7263nor vice versa.
7264
7265
7266
7267
7268<p>
7269<hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3>
7270
7271
7272<p>
7273If <code>object</code> does not have a metatable, returns <b>nil</b>.
7274Otherwise,
7275if the object's metatable has a <code>__metatable</code> field,
7276returns the associated value.
7277Otherwise, returns the metatable of the given object.
7278
7279
7280
7281
7282<p>
7283<hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3>
7284
7285
7286<p>
7287Returns three values (an iterator function, the table <code>t</code>, and 0)
7288so that the construction
7289
7290<pre>
7291     for i,v in ipairs(t) do <em>body</em> end
7292</pre><p>
7293will iterate over the key&ndash;value pairs
7294(<code>1,t[1]</code>), (<code>2,t[2]</code>), ...,
7295up to the first nil value.
7296
7297
7298
7299
7300<p>
7301<hr><h3><a name="pdf-load"><code>load (chunk [, chunkname [, mode [, env]]])</code></a></h3>
7302
7303
7304<p>
7305Loads a chunk.
7306
7307
7308<p>
7309If <code>chunk</code> is a string, the chunk is this string.
7310If <code>chunk</code> is a function,
7311<code>load</code> calls it repeatedly to get the chunk pieces.
7312Each call to <code>chunk</code> must return a string that concatenates
7313with previous results.
7314A return of an empty string, <b>nil</b>, or no value signals the end of the chunk.
7315
7316
7317<p>
7318If there are no syntactic errors,
7319returns the compiled chunk as a function;
7320otherwise, returns <b>nil</b> plus the error message.
7321
7322
7323<p>
7324If the resulting function has upvalues,
7325the first upvalue is set to the value of <code>env</code>,
7326if that parameter is given,
7327or to the value of the global environment.
7328Other upvalues are initialized with <b>nil</b>.
7329(When you load a main chunk,
7330the resulting function will always have exactly one upvalue,
7331the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
7332However,
7333when you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>),
7334the resulting function can have an arbitrary number of upvalues.)
7335All upvalues are fresh, that is,
7336they are not shared with any other function.
7337
7338
7339<p>
7340<code>chunkname</code> is used as the name of the chunk for error messages
7341and debug information (see <a href="#4.9">&sect;4.9</a>).
7342When absent,
7343it defaults to <code>chunk</code>, if <code>chunk</code> is a string,
7344or to "<code>=(load)</code>" otherwise.
7345
7346
7347<p>
7348The string <code>mode</code> controls whether the chunk can be text or binary
7349(that is, a precompiled chunk).
7350It may be the string "<code>b</code>" (only binary chunks),
7351"<code>t</code>" (only text chunks),
7352or "<code>bt</code>" (both binary and text).
7353The default is "<code>bt</code>".
7354
7355
7356<p>
7357Lua does not check the consistency of binary chunks.
7358Maliciously crafted binary chunks can crash
7359the interpreter.
7360
7361
7362
7363
7364<p>
7365<hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3>
7366
7367
7368<p>
7369Similar to <a href="#pdf-load"><code>load</code></a>,
7370but gets the chunk from file <code>filename</code>
7371or from the standard input,
7372if no file name is given.
7373
7374
7375
7376
7377<p>
7378<hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3>
7379
7380
7381<p>
7382Allows a program to traverse all fields of a table.
7383Its first argument is a table and its second argument
7384is an index in this table.
7385<code>next</code> returns the next index of the table
7386and its associated value.
7387When called with <b>nil</b> as its second argument,
7388<code>next</code> returns an initial index
7389and its associated value.
7390When called with the last index,
7391or with <b>nil</b> in an empty table,
7392<code>next</code> returns <b>nil</b>.
7393If the second argument is absent, then it is interpreted as <b>nil</b>.
7394In particular,
7395you can use <code>next(t)</code> to check whether a table is empty.
7396
7397
7398<p>
7399The order in which the indices are enumerated is not specified,
7400<em>even for numeric indices</em>.
7401(To traverse a table in numerical order,
7402use a numerical <b>for</b>.)
7403
7404
7405<p>
7406The behavior of <code>next</code> is undefined if,
7407during the traversal,
7408you assign any value to a non-existent field in the table.
7409You may however modify existing fields.
7410In particular, you may clear existing fields.
7411
7412
7413
7414
7415<p>
7416<hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3>
7417
7418
7419<p>
7420If <code>t</code> has a metamethod <code>__pairs</code>,
7421calls it with <code>t</code> as argument and returns the first three
7422results from the call.
7423
7424
7425<p>
7426Otherwise,
7427returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>,
7428so that the construction
7429
7430<pre>
7431     for k,v in pairs(t) do <em>body</em> end
7432</pre><p>
7433will iterate over all key&ndash;value pairs of table <code>t</code>.
7434
7435
7436<p>
7437See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
7438the table during its traversal.
7439
7440
7441
7442
7443<p>
7444<hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, &middot;&middot;&middot;])</code></a></h3>
7445
7446
7447<p>
7448Calls function <code>f</code> with
7449the given arguments in <em>protected mode</em>.
7450This means that any error inside&nbsp;<code>f</code> is not propagated;
7451instead, <code>pcall</code> catches the error
7452and returns a status code.
7453Its first result is the status code (a boolean),
7454which is true if the call succeeds without errors.
7455In such case, <code>pcall</code> also returns all results from the call,
7456after this first result.
7457In case of any error, <code>pcall</code> returns <b>false</b> plus the error message.
7458
7459
7460
7461
7462<p>
7463<hr><h3><a name="pdf-print"><code>print (&middot;&middot;&middot;)</code></a></h3>
7464Receives any number of arguments
7465and prints their values to <code>stdout</code>,
7466using the <a href="#pdf-tostring"><code>tostring</code></a> function to convert each argument to a string.
7467<code>print</code> is not intended for formatted output,
7468but only as a quick way to show a value,
7469for instance for debugging.
7470For complete control over the output,
7471use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>.
7472
7473
7474
7475
7476<p>
7477<hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3>
7478Checks whether <code>v1</code> is equal to <code>v2</code>,
7479without invoking the <code>__eq</code> metamethod.
7480Returns a boolean.
7481
7482
7483
7484
7485<p>
7486<hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3>
7487Gets the real value of <code>table[index]</code>,
7488without invoking the <code>__index</code> metamethod.
7489<code>table</code> must be a table;
7490<code>index</code> may be any value.
7491
7492
7493
7494
7495<p>
7496<hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3>
7497Returns the length of the object <code>v</code>,
7498which must be a table or a string,
7499without invoking the <code>__len</code> metamethod.
7500Returns an integer.
7501
7502
7503
7504
7505<p>
7506<hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3>
7507Sets the real value of <code>table[index]</code> to <code>value</code>,
7508without invoking the <code>__newindex</code> metamethod.
7509<code>table</code> must be a table,
7510<code>index</code> any value different from <b>nil</b> and NaN,
7511and <code>value</code> any Lua value.
7512
7513
7514<p>
7515This function returns <code>table</code>.
7516
7517
7518
7519
7520<p>
7521<hr><h3><a name="pdf-select"><code>select (index, &middot;&middot;&middot;)</code></a></h3>
7522
7523
7524<p>
7525If <code>index</code> is a number,
7526returns all arguments after argument number <code>index</code>;
7527a negative number indexes from the end (-1 is the last argument).
7528Otherwise, <code>index</code> must be the string <code>"#"</code>,
7529and <code>select</code> returns the total number of extra arguments it received.
7530
7531
7532
7533
7534<p>
7535<hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3>
7536
7537
7538<p>
7539Sets the metatable for the given table.
7540(To change the metatable of other types from Lua code,
7541you must use the debug library (<a href="#6.10">&sect;6.10</a>).)
7542If <code>metatable</code> is <b>nil</b>,
7543removes the metatable of the given table.
7544If the original metatable has a <code>__metatable</code> field,
7545raises an error.
7546
7547
7548<p>
7549This function returns <code>table</code>.
7550
7551
7552
7553
7554<p>
7555<hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3>
7556
7557
7558<p>
7559When called with no <code>base</code>,
7560<code>tonumber</code> tries to convert its argument to a number.
7561If the argument is already a number or
7562a string convertible to a number,
7563then <code>tonumber</code> returns this number;
7564otherwise, it returns <b>nil</b>.
7565
7566
7567<p>
7568The conversion of strings can result in integers or floats,
7569according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
7570(The string may have leading and trailing spaces and a sign.)
7571
7572
7573<p>
7574When called with <code>base</code>,
7575then <code>e</code> must be a string to be interpreted as
7576an integer numeral in that base.
7577The base may be any integer between 2 and 36, inclusive.
7578In bases above&nbsp;10, the letter '<code>A</code>' (in either upper or lower case)
7579represents&nbsp;10, '<code>B</code>' represents&nbsp;11, and so forth,
7580with '<code>Z</code>' representing 35.
7581If the string <code>e</code> is not a valid numeral in the given base,
7582the function returns <b>nil</b>.
7583
7584
7585
7586
7587<p>
7588<hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3>
7589Receives a value of any type and
7590converts it to a string in a human-readable format.
7591(For complete control of how numbers are converted,
7592use <a href="#pdf-string.format"><code>string.format</code></a>.)
7593
7594
7595<p>
7596If the metatable of <code>v</code> has a <code>__tostring</code> field,
7597then <code>tostring</code> calls the corresponding value
7598with <code>v</code> as argument,
7599and uses the result of the call as its result.
7600
7601
7602
7603
7604<p>
7605<hr><h3><a name="pdf-type"><code>type (v)</code></a></h3>
7606Returns the type of its only argument, coded as a string.
7607The possible results of this function are
7608"<code>nil</code>" (a string, not the value <b>nil</b>),
7609"<code>number</code>",
7610"<code>string</code>",
7611"<code>boolean</code>",
7612"<code>table</code>",
7613"<code>function</code>",
7614"<code>thread</code>",
7615and "<code>userdata</code>".
7616
7617
7618
7619
7620<p>
7621<hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3>
7622
7623
7624<p>
7625A global variable (not a function) that
7626holds a string containing the running Lua version.
7627The current value of this variable is "<code>Lua 5.3</code>".
7628
7629
7630
7631
7632<p>
7633<hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, &middot;&middot;&middot;])</code></a></h3>
7634
7635
7636<p>
7637This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>,
7638except that it sets a new message handler <code>msgh</code>.
7639
7640
7641
7642
7643
7644
7645
7646<h2>6.2 &ndash; <a name="6.2">Coroutine Manipulation</a></h2>
7647
7648<p>
7649This library comprises the operations to manipulate coroutines,
7650which come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>.
7651See <a href="#2.6">&sect;2.6</a> for a general description of coroutines.
7652
7653
7654<p>
7655<hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3>
7656
7657
7658<p>
7659Creates a new coroutine, with body <code>f</code>.
7660<code>f</code> must be a function.
7661Returns this new coroutine,
7662an object with type <code>"thread"</code>.
7663
7664
7665
7666
7667<p>
7668<hr><h3><a name="pdf-coroutine.isyieldable"><code>coroutine.isyieldable ()</code></a></h3>
7669
7670
7671<p>
7672Returns true when the running coroutine can yield.
7673
7674
7675<p>
7676A running coroutine is yieldable if it is not the main thread and
7677it is not inside a non-yieldable C function.
7678
7679
7680
7681
7682<p>
7683<hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, &middot;&middot;&middot;])</code></a></h3>
7684
7685
7686<p>
7687Starts or continues the execution of coroutine <code>co</code>.
7688The first time you resume a coroutine,
7689it starts running its body.
7690The values <code>val1</code>, ... are passed
7691as the arguments to the body function.
7692If the coroutine has yielded,
7693<code>resume</code> restarts it;
7694the values <code>val1</code>, ... are passed
7695as the results from the yield.
7696
7697
7698<p>
7699If the coroutine runs without any errors,
7700<code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code>
7701(when the coroutine yields) or any values returned by the body function
7702(when the coroutine terminates).
7703If there is any error,
7704<code>resume</code> returns <b>false</b> plus the error message.
7705
7706
7707
7708
7709<p>
7710<hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3>
7711
7712
7713<p>
7714Returns the running coroutine plus a boolean,
7715true when the running coroutine is the main one.
7716
7717
7718
7719
7720<p>
7721<hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3>
7722
7723
7724<p>
7725Returns the status of coroutine <code>co</code>, as a string:
7726<code>"running"</code>,
7727if the coroutine is running (that is, it called <code>status</code>);
7728<code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>,
7729or if it has not started running yet;
7730<code>"normal"</code> if the coroutine is active but not running
7731(that is, it has resumed another coroutine);
7732and <code>"dead"</code> if the coroutine has finished its body function,
7733or if it has stopped with an error.
7734
7735
7736
7737
7738<p>
7739<hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3>
7740
7741
7742<p>
7743Creates a new coroutine, with body <code>f</code>.
7744<code>f</code> must be a function.
7745Returns a function that resumes the coroutine each time it is called.
7746Any arguments passed to the function behave as the
7747extra arguments to <code>resume</code>.
7748Returns the same values returned by <code>resume</code>,
7749except the first boolean.
7750In case of error, propagates the error.
7751
7752
7753
7754
7755<p>
7756<hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (&middot;&middot;&middot;)</code></a></h3>
7757
7758
7759<p>
7760Suspends the execution of the calling coroutine.
7761Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>.
7762
7763
7764
7765
7766
7767
7768
7769<h2>6.3 &ndash; <a name="6.3">Modules</a></h2>
7770
7771<p>
7772The package library provides basic
7773facilities for loading modules in Lua.
7774It exports one function directly in the global environment:
7775<a href="#pdf-require"><code>require</code></a>.
7776Everything else is exported in a table <a name="pdf-package"><code>package</code></a>.
7777
7778
7779<p>
7780<hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3>
7781
7782
7783<p>
7784Loads the given module.
7785The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table
7786to determine whether <code>modname</code> is already loaded.
7787If it is, then <code>require</code> returns the value stored
7788at <code>package.loaded[modname]</code>.
7789Otherwise, it tries to find a <em>loader</em> for the module.
7790
7791
7792<p>
7793To find a loader,
7794<code>require</code> is guided by the <a href="#pdf-package.searchers"><code>package.searchers</code></a> sequence.
7795By changing this sequence,
7796we can change how <code>require</code> looks for a module.
7797The following explanation is based on the default configuration
7798for <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
7799
7800
7801<p>
7802First <code>require</code> queries <code>package.preload[modname]</code>.
7803If it has a value,
7804this value (which must be a function) is the loader.
7805Otherwise <code>require</code> searches for a Lua loader using the
7806path stored in <a href="#pdf-package.path"><code>package.path</code></a>.
7807If that also fails, it searches for a C&nbsp;loader using the
7808path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
7809If that also fails,
7810it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>).
7811
7812
7813<p>
7814Once a loader is found,
7815<code>require</code> calls the loader with two arguments:
7816<code>modname</code> and an extra value dependent on how it got the loader.
7817(If the loader came from a file,
7818this extra value is the file name.)
7819If the loader returns any non-nil value,
7820<code>require</code> assigns the returned value to <code>package.loaded[modname]</code>.
7821If the loader does not return a non-nil value and
7822has not assigned any value to <code>package.loaded[modname]</code>,
7823then <code>require</code> assigns <b>true</b> to this entry.
7824In any case, <code>require</code> returns the
7825final value of <code>package.loaded[modname]</code>.
7826
7827
7828<p>
7829If there is any error loading or running the module,
7830or if it cannot find any loader for the module,
7831then <code>require</code> raises an error.
7832
7833
7834
7835
7836<p>
7837<hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3>
7838
7839
7840<p>
7841A string describing some compile-time configurations for packages.
7842This string is a sequence of lines:
7843
7844<ul>
7845
7846<li>The first line is the directory separator string.
7847Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li>
7848
7849<li>The second line is the character that separates templates in a path.
7850Default is '<code>;</code>'.</li>
7851
7852<li>The third line is the string that marks the
7853substitution points in a template.
7854Default is '<code>?</code>'.</li>
7855
7856<li>The fourth line is a string that, in a path in Windows,
7857is replaced by the executable's directory.
7858Default is '<code>!</code>'.</li>
7859
7860<li>The fifth line is a mark to ignore all text after it
7861when building the <code>luaopen_</code> function name.
7862Default is '<code>-</code>'.</li>
7863
7864</ul>
7865
7866
7867
7868<p>
7869<hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3>
7870
7871
7872<p>
7873The path used by <a href="#pdf-require"><code>require</code></a> to search for a C&nbsp;loader.
7874
7875
7876<p>
7877Lua initializes the C&nbsp;path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way
7878it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>,
7879using the environment variable <a name="pdf-LUA_CPATH_5_3"><code>LUA_CPATH_5_3</code></a>
7880or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a>
7881or a default path defined in <code>luaconf.h</code>.
7882
7883
7884
7885
7886<p>
7887<hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3>
7888
7889
7890<p>
7891A table used by <a href="#pdf-require"><code>require</code></a> to control which
7892modules are already loaded.
7893When you require a module <code>modname</code> and
7894<code>package.loaded[modname]</code> is not false,
7895<a href="#pdf-require"><code>require</code></a> simply returns the value stored there.
7896
7897
7898<p>
7899This variable is only a reference to the real table;
7900assignments to this variable do not change the
7901table used by <a href="#pdf-require"><code>require</code></a>.
7902
7903
7904
7905
7906<p>
7907<hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3>
7908
7909
7910<p>
7911Dynamically links the host program with the C&nbsp;library <code>libname</code>.
7912
7913
7914<p>
7915If <code>funcname</code> is "<code>*</code>",
7916then it only links with the library,
7917making the symbols exported by the library
7918available to other dynamically linked libraries.
7919Otherwise,
7920it looks for a function <code>funcname</code> inside the library
7921and returns this function as a C&nbsp;function.
7922So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype
7923(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
7924
7925
7926<p>
7927This is a low-level function.
7928It completely bypasses the package and module system.
7929Unlike <a href="#pdf-require"><code>require</code></a>,
7930it does not perform any path searching and
7931does not automatically adds extensions.
7932<code>libname</code> must be the complete file name of the C&nbsp;library,
7933including if necessary a path and an extension.
7934<code>funcname</code> must be the exact name exported by the C&nbsp;library
7935(which may depend on the C&nbsp;compiler and linker used).
7936
7937
7938<p>
7939This function is not supported by Standard&nbsp;C.
7940As such, it is only available on some platforms
7941(Windows, Linux, Mac OS X, Solaris, BSD,
7942plus other Unix systems that support the <code>dlfcn</code> standard).
7943
7944
7945
7946
7947<p>
7948<hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3>
7949
7950
7951<p>
7952The path used by <a href="#pdf-require"><code>require</code></a> to search for a Lua loader.
7953
7954
7955<p>
7956At start-up, Lua initializes this variable with
7957the value of the environment variable <a name="pdf-LUA_PATH_5_3"><code>LUA_PATH_5_3</code></a> or
7958the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or
7959with a default path defined in <code>luaconf.h</code>,
7960if those environment variables are not defined.
7961Any "<code>;;</code>" in the value of the environment variable
7962is replaced by the default path.
7963
7964
7965
7966
7967<p>
7968<hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3>
7969
7970
7971<p>
7972A table to store loaders for specific modules
7973(see <a href="#pdf-require"><code>require</code></a>).
7974
7975
7976<p>
7977This variable is only a reference to the real table;
7978assignments to this variable do not change the
7979table used by <a href="#pdf-require"><code>require</code></a>.
7980
7981
7982
7983
7984<p>
7985<hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3>
7986
7987
7988<p>
7989A table used by <a href="#pdf-require"><code>require</code></a> to control how to load modules.
7990
7991
7992<p>
7993Each entry in this table is a <em>searcher function</em>.
7994When looking for a module,
7995<a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order,
7996with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its
7997sole parameter.
7998The function can return another function (the module <em>loader</em>)
7999plus an extra value that will be passed to that loader,
8000or a string explaining why it did not find that module
8001(or <b>nil</b> if it has nothing to say).
8002
8003
8004<p>
8005Lua initializes this table with four searcher functions.
8006
8007
8008<p>
8009The first searcher simply looks for a loader in the
8010<a href="#pdf-package.preload"><code>package.preload</code></a> table.
8011
8012
8013<p>
8014The second searcher looks for a loader as a Lua library,
8015using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>.
8016The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
8017
8018
8019<p>
8020The third searcher looks for a loader as a C&nbsp;library,
8021using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
8022Again,
8023the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
8024For instance,
8025if the C&nbsp;path is the string
8026
8027<pre>
8028     "./?.so;./?.dll;/usr/local/?/init.so"
8029</pre><p>
8030the searcher for module <code>foo</code>
8031will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>,
8032and <code>/usr/local/foo/init.so</code>, in that order.
8033Once it finds a C&nbsp;library,
8034this searcher first uses a dynamic link facility to link the
8035application with the library.
8036Then it tries to find a C&nbsp;function inside the library to
8037be used as the loader.
8038The name of this C&nbsp;function is the string "<code>luaopen_</code>"
8039concatenated with a copy of the module name where each dot
8040is replaced by an underscore.
8041Moreover, if the module name has a hyphen,
8042its suffix after (and including) the first hyphen is removed.
8043For instance, if the module name is <code>a.b.c-v2.1</code>,
8044the function name will be <code>luaopen_a_b_c</code>.
8045
8046
8047<p>
8048The fourth searcher tries an <em>all-in-one loader</em>.
8049It searches the C&nbsp;path for a library for
8050the root name of the given module.
8051For instance, when requiring <code>a.b.c</code>,
8052it will search for a C&nbsp;library for <code>a</code>.
8053If found, it looks into it for an open function for
8054the submodule;
8055in our example, that would be <code>luaopen_a_b_c</code>.
8056With this facility, a package can pack several C&nbsp;submodules
8057into one single library,
8058with each submodule keeping its original open function.
8059
8060
8061<p>
8062All searchers except the first one (preload) return as the extra value
8063the file name where the module was found,
8064as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
8065The first searcher returns no extra value.
8066
8067
8068
8069
8070<p>
8071<hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3>
8072
8073
8074<p>
8075Searches for the given <code>name</code> in the given <code>path</code>.
8076
8077
8078<p>
8079A path is a string containing a sequence of
8080<em>templates</em> separated by semicolons.
8081For each template,
8082the function replaces each interrogation mark (if any)
8083in the template with a copy of <code>name</code>
8084wherein all occurrences of <code>sep</code>
8085(a dot, by default)
8086were replaced by <code>rep</code>
8087(the system's directory separator, by default),
8088and then tries to open the resulting file name.
8089
8090
8091<p>
8092For instance, if the path is the string
8093
8094<pre>
8095     "./?.lua;./?.lc;/usr/local/?/init.lua"
8096</pre><p>
8097the search for the name <code>foo.a</code>
8098will try to open the files
8099<code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and
8100<code>/usr/local/foo/a/init.lua</code>, in that order.
8101
8102
8103<p>
8104Returns the resulting name of the first file that it can
8105open in read mode (after closing the file),
8106or <b>nil</b> plus an error message if none succeeds.
8107(This error message lists all file names it tried to open.)
8108
8109
8110
8111
8112
8113
8114
8115<h2>6.4 &ndash; <a name="6.4">String Manipulation</a></h2>
8116
8117<p>
8118This library provides generic functions for string manipulation,
8119such as finding and extracting substrings, and pattern matching.
8120When indexing a string in Lua, the first character is at position&nbsp;1
8121(not at&nbsp;0, as in C).
8122Indices are allowed to be negative and are interpreted as indexing backwards,
8123from the end of the string.
8124Thus, the last character is at position -1, and so on.
8125
8126
8127<p>
8128The string library provides all its functions inside the table
8129<a name="pdf-string"><code>string</code></a>.
8130It also sets a metatable for strings
8131where the <code>__index</code> field points to the <code>string</code> table.
8132Therefore, you can use the string functions in object-oriented style.
8133For instance, <code>string.byte(s,i)</code>
8134can be written as <code>s:byte(i)</code>.
8135
8136
8137<p>
8138The string library assumes one-byte character encodings.
8139
8140
8141<p>
8142<hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3>
8143Returns the internal numeric codes of the characters <code>s[i]</code>,
8144<code>s[i+1]</code>, ..., <code>s[j]</code>.
8145The default value for <code>i</code> is&nbsp;1;
8146the default value for <code>j</code> is&nbsp;<code>i</code>.
8147These indices are corrected
8148following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>.
8149
8150
8151<p>
8152Numeric codes are not necessarily portable across platforms.
8153
8154
8155
8156
8157<p>
8158<hr><h3><a name="pdf-string.char"><code>string.char (&middot;&middot;&middot;)</code></a></h3>
8159Receives zero or more integers.
8160Returns a string with length equal to the number of arguments,
8161in which each character has the internal numeric code equal
8162to its corresponding argument.
8163
8164
8165<p>
8166Numeric codes are not necessarily portable across platforms.
8167
8168
8169
8170
8171<p>
8172<hr><h3><a name="pdf-string.dump"><code>string.dump (function [, strip])</code></a></h3>
8173
8174
8175<p>
8176Returns a string containing a binary representation
8177(a <em>binary chunk</em>)
8178of the given function,
8179so that a later <a href="#pdf-load"><code>load</code></a> on this string returns
8180a copy of the function (but with new upvalues).
8181If <code>strip</code> is a true value,
8182the binary representation may not include all debug information
8183about the function,
8184to save space.
8185
8186
8187<p>
8188Functions with upvalues have only their number of upvalues saved.
8189When (re)loaded,
8190those upvalues receive fresh instances containing <b>nil</b>.
8191(You can use the debug library to serialize
8192and reload the upvalues of a function
8193in a way adequate to your needs.)
8194
8195
8196
8197
8198<p>
8199<hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3>
8200
8201
8202<p>
8203Looks for the first match of
8204<code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
8205If it finds a match, then <code>find</code> returns the indices of&nbsp;<code>s</code>
8206where this occurrence starts and ends;
8207otherwise, it returns <b>nil</b>.
8208A third, optional numeric argument <code>init</code> specifies
8209where to start the search;
8210its default value is&nbsp;1 and can be negative.
8211A value of <b>true</b> as a fourth, optional argument <code>plain</code>
8212turns off the pattern matching facilities,
8213so the function does a plain "find substring" operation,
8214with no characters in <code>pattern</code> being considered magic.
8215Note that if <code>plain</code> is given, then <code>init</code> must be given as well.
8216
8217
8218<p>
8219If the pattern has captures,
8220then in a successful match
8221the captured values are also returned,
8222after the two indices.
8223
8224
8225
8226
8227<p>
8228<hr><h3><a name="pdf-string.format"><code>string.format (formatstring, &middot;&middot;&middot;)</code></a></h3>
8229
8230
8231<p>
8232Returns a formatted version of its variable number of arguments
8233following the description given in its first argument (which must be a string).
8234The format string follows the same rules as the ISO&nbsp;C function <code>sprintf</code>.
8235The only differences are that the options/modifiers
8236<code>*</code>, <code>h</code>, <code>L</code>, <code>l</code>, <code>n</code>,
8237and <code>p</code> are not supported
8238and that there is an extra option, <code>q</code>.
8239
8240
8241<p>
8242The <code>q</code> option formats a string between double quotes,
8243using escape sequences when necessary to ensure that
8244it can safely be read back by the Lua interpreter.
8245For instance, the call
8246
8247<pre>
8248     string.format('%q', 'a string with "quotes" and \n new line')
8249</pre><p>
8250may produce the string:
8251
8252<pre>
8253     "a string with \"quotes\" and \
8254      new line"
8255</pre>
8256
8257<p>
8258Options
8259<code>A</code>, <code>a</code>, <code>E</code>, <code>e</code>, <code>f</code>,
8260<code>G</code>, and <code>g</code> all expect a number as argument.
8261Options <code>c</code>, <code>d</code>,
8262<code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>
8263expect an integer.
8264When Lua is compiled with a C89 compiler,
8265options <code>A</code> and <code>a</code> (hexadecimal floats)
8266do not support any modifier (flags, width, length).
8267
8268
8269<p>
8270Option <code>s</code> expects a string;
8271if its argument is not a string,
8272it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
8273If the option has any modifier (flags, width, length),
8274the string argument should not contain embedded zeros.
8275
8276
8277
8278
8279<p>
8280<hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern)</code></a></h3>
8281Returns an iterator function that,
8282each time it is called,
8283returns the next captures from <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>)
8284over the string <code>s</code>.
8285If <code>pattern</code> specifies no captures,
8286then the whole match is produced in each call.
8287
8288
8289<p>
8290As an example, the following loop
8291will iterate over all the words from string <code>s</code>,
8292printing one per line:
8293
8294<pre>
8295     s = "hello world from Lua"
8296     for w in string.gmatch(s, "%a+") do
8297       print(w)
8298     end
8299</pre><p>
8300The next example collects all pairs <code>key=value</code> from the
8301given string into a table:
8302
8303<pre>
8304     t = {}
8305     s = "from=world, to=Lua"
8306     for k, v in string.gmatch(s, "(%w+)=(%w+)") do
8307       t[k] = v
8308     end
8309</pre>
8310
8311<p>
8312For this function, a caret '<code>^</code>' at the start of a pattern does not
8313work as an anchor, as this would prevent the iteration.
8314
8315
8316
8317
8318<p>
8319<hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3>
8320Returns a copy of <code>s</code>
8321in which all (or the first <code>n</code>, if given)
8322occurrences of the <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) have been
8323replaced by a replacement string specified by <code>repl</code>,
8324which can be a string, a table, or a function.
8325<code>gsub</code> also returns, as its second value,
8326the total number of matches that occurred.
8327The name <code>gsub</code> comes from <em>Global SUBstitution</em>.
8328
8329
8330<p>
8331If <code>repl</code> is a string, then its value is used for replacement.
8332The character&nbsp;<code>%</code> works as an escape character:
8333any sequence in <code>repl</code> of the form <code>%<em>d</em></code>,
8334with <em>d</em> between 1 and 9,
8335stands for the value of the <em>d</em>-th captured substring.
8336The sequence <code>%0</code> stands for the whole match.
8337The sequence <code>%%</code> stands for a single&nbsp;<code>%</code>.
8338
8339
8340<p>
8341If <code>repl</code> is a table, then the table is queried for every match,
8342using the first capture as the key.
8343
8344
8345<p>
8346If <code>repl</code> is a function, then this function is called every time a
8347match occurs, with all captured substrings passed as arguments,
8348in order.
8349
8350
8351<p>
8352In any case,
8353if the pattern specifies no captures,
8354then it behaves as if the whole pattern was inside a capture.
8355
8356
8357<p>
8358If the value returned by the table query or by the function call
8359is a string or a number,
8360then it is used as the replacement string;
8361otherwise, if it is <b>false</b> or <b>nil</b>,
8362then there is no replacement
8363(that is, the original match is kept in the string).
8364
8365
8366<p>
8367Here are some examples:
8368
8369<pre>
8370     x = string.gsub("hello world", "(%w+)", "%1 %1")
8371     --&gt; x="hello hello world world"
8372
8373     x = string.gsub("hello world", "%w+", "%0 %0", 1)
8374     --&gt; x="hello hello world"
8375
8376     x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
8377     --&gt; x="world hello Lua from"
8378
8379     x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
8380     --&gt; x="home = /home/roberto, user = roberto"
8381
8382     x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
8383           return load(s)()
8384         end)
8385     --&gt; x="4+5 = 9"
8386
8387     local t = {name="lua", version="5.3"}
8388     x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
8389     --&gt; x="lua-5.3.tar.gz"
8390</pre>
8391
8392
8393
8394<p>
8395<hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3>
8396Receives a string and returns its length.
8397The empty string <code>""</code> has length 0.
8398Embedded zeros are counted,
8399so <code>"a\000bc\000"</code> has length 5.
8400
8401
8402
8403
8404<p>
8405<hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3>
8406Receives a string and returns a copy of this string with all
8407uppercase letters changed to lowercase.
8408All other characters are left unchanged.
8409The definition of what an uppercase letter is depends on the current locale.
8410
8411
8412
8413
8414<p>
8415<hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3>
8416Looks for the first <em>match</em> of
8417<code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
8418If it finds one, then <code>match</code> returns
8419the captures from the pattern;
8420otherwise it returns <b>nil</b>.
8421If <code>pattern</code> specifies no captures,
8422then the whole match is returned.
8423A third, optional numeric argument <code>init</code> specifies
8424where to start the search;
8425its default value is&nbsp;1 and can be negative.
8426
8427
8428
8429
8430<p>
8431<hr><h3><a name="pdf-string.pack"><code>string.pack (fmt, v1, v2, &middot;&middot;&middot;)</code></a></h3>
8432
8433
8434<p>
8435Returns a binary string containing the values <code>v1</code>, <code>v2</code>, etc.
8436packed (that is, serialized in binary form)
8437according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
8438
8439
8440
8441
8442<p>
8443<hr><h3><a name="pdf-string.packsize"><code>string.packsize (fmt)</code></a></h3>
8444
8445
8446<p>
8447Returns the size of a string resulting from <a href="#pdf-string.pack"><code>string.pack</code></a>
8448with the given format.
8449The format string cannot have the variable-length options
8450'<code>s</code>' or '<code>z</code>' (see <a href="#6.4.2">&sect;6.4.2</a>).
8451
8452
8453
8454
8455<p>
8456<hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3>
8457Returns a string that is the concatenation of <code>n</code> copies of
8458the string <code>s</code> separated by the string <code>sep</code>.
8459The default value for <code>sep</code> is the empty string
8460(that is, no separator).
8461Returns the empty string if <code>n</code> is not positive.
8462
8463
8464<p>
8465(Note that it is very easy to exhaust the memory of your machine
8466with a single call to this function.)
8467
8468
8469
8470
8471<p>
8472<hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3>
8473Returns a string that is the string <code>s</code> reversed.
8474
8475
8476
8477
8478<p>
8479<hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3>
8480Returns the substring of <code>s</code> that
8481starts at <code>i</code>  and continues until <code>j</code>;
8482<code>i</code> and <code>j</code> can be negative.
8483If <code>j</code> is absent, then it is assumed to be equal to -1
8484(which is the same as the string length).
8485In particular,
8486the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code>
8487with length <code>j</code>,
8488and <code>string.sub(s, -i)</code> returns a suffix of <code>s</code>
8489with length <code>i</code>.
8490
8491
8492<p>
8493If, after the translation of negative indices,
8494<code>i</code> is less than 1,
8495it is corrected to 1.
8496If <code>j</code> is greater than the string length,
8497it is corrected to that length.
8498If, after these corrections,
8499<code>i</code> is greater than <code>j</code>,
8500the function returns the empty string.
8501
8502
8503
8504
8505<p>
8506<hr><h3><a name="pdf-string.unpack"><code>string.unpack (fmt, s [, pos])</code></a></h3>
8507
8508
8509<p>
8510Returns the values packed in string <code>s</code> (see <a href="#pdf-string.pack"><code>string.pack</code></a>)
8511according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
8512An optional <code>pos</code> marks where
8513to start reading in <code>s</code> (default is 1).
8514After the read values,
8515this function also returns the index of the first unread byte in <code>s</code>.
8516
8517
8518
8519
8520<p>
8521<hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3>
8522Receives a string and returns a copy of this string with all
8523lowercase letters changed to uppercase.
8524All other characters are left unchanged.
8525The definition of what a lowercase letter is depends on the current locale.
8526
8527
8528
8529
8530
8531<h3>6.4.1 &ndash; <a name="6.4.1">Patterns</a></h3>
8532
8533<p>
8534Patterns in Lua are described by regular strings,
8535which are interpreted as patterns by the pattern-matching functions
8536<a href="#pdf-string.find"><code>string.find</code></a>,
8537<a href="#pdf-string.gmatch"><code>string.gmatch</code></a>,
8538<a href="#pdf-string.gsub"><code>string.gsub</code></a>,
8539and <a href="#pdf-string.match"><code>string.match</code></a>.
8540This section describes the syntax and the meaning
8541(that is, what they match) of these strings.
8542
8543
8544
8545<h4>Character Class:</h4><p>
8546A <em>character class</em> is used to represent a set of characters.
8547The following combinations are allowed in describing a character class:
8548
8549<ul>
8550
8551<li><b><em>x</em>: </b>
8552(where <em>x</em> is not one of the <em>magic characters</em>
8553<code>^$()%.[]*+-?</code>)
8554represents the character <em>x</em> itself.
8555</li>
8556
8557<li><b><code>.</code>: </b> (a dot) represents all characters.</li>
8558
8559<li><b><code>%a</code>: </b> represents all letters.</li>
8560
8561<li><b><code>%c</code>: </b> represents all control characters.</li>
8562
8563<li><b><code>%d</code>: </b> represents all digits.</li>
8564
8565<li><b><code>%g</code>: </b> represents all printable characters except space.</li>
8566
8567<li><b><code>%l</code>: </b> represents all lowercase letters.</li>
8568
8569<li><b><code>%p</code>: </b> represents all punctuation characters.</li>
8570
8571<li><b><code>%s</code>: </b> represents all space characters.</li>
8572
8573<li><b><code>%u</code>: </b> represents all uppercase letters.</li>
8574
8575<li><b><code>%w</code>: </b> represents all alphanumeric characters.</li>
8576
8577<li><b><code>%x</code>: </b> represents all hexadecimal digits.</li>
8578
8579<li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character)
8580represents the character <em>x</em>.
8581This is the standard way to escape the magic characters.
8582Any non-alphanumeric character
8583(including all punctuation characters, even the non-magical)
8584can be preceded by a '<code>%</code>'
8585when used to represent itself in a pattern.
8586</li>
8587
8588<li><b><code>[<em>set</em>]</code>: </b>
8589represents the class which is the union of all
8590characters in <em>set</em>.
8591A range of characters can be specified by
8592separating the end characters of the range,
8593in ascending order, with a '<code>-</code>'.
8594All classes <code>%</code><em>x</em> described above can also be used as
8595components in <em>set</em>.
8596All other characters in <em>set</em> represent themselves.
8597For example, <code>[%w_]</code> (or <code>[_%w]</code>)
8598represents all alphanumeric characters plus the underscore,
8599<code>[0-7]</code> represents the octal digits,
8600and <code>[0-7%l%-]</code> represents the octal digits plus
8601the lowercase letters plus the '<code>-</code>' character.
8602
8603
8604<p>
8605You can put a closing square bracket in a set
8606by positioning it as the first character in the set.
8607You can put an hyphen in a set
8608by positioning it as the first or the last character in the set.
8609(You can also use an escape for both cases.)
8610
8611
8612<p>
8613The interaction between ranges and classes is not defined.
8614Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code>
8615have no meaning.
8616</li>
8617
8618<li><b><code>[^<em>set</em>]</code>: </b>
8619represents the complement of <em>set</em>,
8620where <em>set</em> is interpreted as above.
8621</li>
8622
8623</ul><p>
8624For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.),
8625the corresponding uppercase letter represents the complement of the class.
8626For instance, <code>%S</code> represents all non-space characters.
8627
8628
8629<p>
8630The definitions of letter, space, and other character groups
8631depend on the current locale.
8632In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>.
8633
8634
8635
8636
8637
8638<h4>Pattern Item:</h4><p>
8639A <em>pattern item</em> can be
8640
8641<ul>
8642
8643<li>
8644a single character class,
8645which matches any single character in the class;
8646</li>
8647
8648<li>
8649a single character class followed by '<code>*</code>',
8650which matches zero or more repetitions of characters in the class.
8651These repetition items will always match the longest possible sequence;
8652</li>
8653
8654<li>
8655a single character class followed by '<code>+</code>',
8656which matches one or more repetitions of characters in the class.
8657These repetition items will always match the longest possible sequence;
8658</li>
8659
8660<li>
8661a single character class followed by '<code>-</code>',
8662which also matches zero or more repetitions of characters in the class.
8663Unlike '<code>*</code>',
8664these repetition items will always match the shortest possible sequence;
8665</li>
8666
8667<li>
8668a single character class followed by '<code>?</code>',
8669which matches zero or one occurrence of a character in the class.
8670It always matches one occurrence if possible;
8671</li>
8672
8673<li>
8674<code>%<em>n</em></code>, for <em>n</em> between 1 and 9;
8675such item matches a substring equal to the <em>n</em>-th captured string
8676(see below);
8677</li>
8678
8679<li>
8680<code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters;
8681such item matches strings that start with&nbsp;<em>x</em>, end with&nbsp;<em>y</em>,
8682and where the <em>x</em> and <em>y</em> are <em>balanced</em>.
8683This means that, if one reads the string from left to right,
8684counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>,
8685the ending <em>y</em> is the first <em>y</em> where the count reaches 0.
8686For instance, the item <code>%b()</code> matches expressions with
8687balanced parentheses.
8688</li>
8689
8690<li>
8691<code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>;
8692such item matches an empty string at any position such that
8693the next character belongs to <em>set</em>
8694and the previous character does not belong to <em>set</em>.
8695The set <em>set</em> is interpreted as previously described.
8696The beginning and the end of the subject are handled as if
8697they were the character '<code>\0</code>'.
8698</li>
8699
8700</ul>
8701
8702
8703
8704
8705<h4>Pattern:</h4><p>
8706A <em>pattern</em> is a sequence of pattern items.
8707A caret '<code>^</code>' at the beginning of a pattern anchors the match at the
8708beginning of the subject string.
8709A '<code>$</code>' at the end of a pattern anchors the match at the
8710end of the subject string.
8711At other positions,
8712'<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves.
8713
8714
8715
8716
8717
8718<h4>Captures:</h4><p>
8719A pattern can contain sub-patterns enclosed in parentheses;
8720they describe <em>captures</em>.
8721When a match succeeds, the substrings of the subject string
8722that match captures are stored (<em>captured</em>) for future use.
8723Captures are numbered according to their left parentheses.
8724For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>,
8725the part of the string matching <code>"a*(.)%w(%s*)"</code> is
8726stored as the first capture (and therefore has number&nbsp;1);
8727the character matching "<code>.</code>" is captured with number&nbsp;2,
8728and the part matching "<code>%s*</code>" has number&nbsp;3.
8729
8730
8731<p>
8732As a special case, the empty capture <code>()</code> captures
8733the current string position (a number).
8734For instance, if we apply the pattern <code>"()aa()"</code> on the
8735string <code>"flaaap"</code>, there will be two captures: 3&nbsp;and&nbsp;5.
8736
8737
8738
8739
8740
8741
8742
8743<h3>6.4.2 &ndash; <a name="6.4.2">Format Strings for Pack and Unpack</a></h3>
8744
8745<p>
8746The first argument to <a href="#pdf-string.pack"><code>string.pack</code></a>,
8747<a href="#pdf-string.packsize"><code>string.packsize</code></a>, and <a href="#pdf-string.unpack"><code>string.unpack</code></a>
8748is a format string,
8749which describes the layout of the structure being created or read.
8750
8751
8752<p>
8753A format string is a sequence of conversion options.
8754The conversion options are as follows:
8755
8756<ul>
8757<li><b><code>&lt;</code>: </b>sets little endian</li>
8758<li><b><code>&gt;</code>: </b>sets big endian</li>
8759<li><b><code>=</code>: </b>sets native endian</li>
8760<li><b><code>![<em>n</em>]</code>: </b>sets maximum alignment to <code>n</code>
8761(default is native alignment)</li>
8762<li><b><code>b</code>: </b>a signed byte (<code>char</code>)</li>
8763<li><b><code>B</code>: </b>an unsigned byte (<code>char</code>)</li>
8764<li><b><code>h</code>: </b>a signed <code>short</code> (native size)</li>
8765<li><b><code>H</code>: </b>an unsigned <code>short</code> (native size)</li>
8766<li><b><code>l</code>: </b>a signed <code>long</code> (native size)</li>
8767<li><b><code>L</code>: </b>an unsigned <code>long</code> (native size)</li>
8768<li><b><code>j</code>: </b>a <code>lua_Integer</code></li>
8769<li><b><code>J</code>: </b>a <code>lua_Unsigned</code></li>
8770<li><b><code>T</code>: </b>a <code>size_t</code> (native size)</li>
8771<li><b><code>i[<em>n</em>]</code>: </b>a signed <code>int</code> with <code>n</code> bytes
8772(default is native size)</li>
8773<li><b><code>I[<em>n</em>]</code>: </b>an unsigned <code>int</code> with <code>n</code> bytes
8774(default is native size)</li>
8775<li><b><code>f</code>: </b>a <code>float</code> (native size)</li>
8776<li><b><code>d</code>: </b>a <code>double</code> (native size)</li>
8777<li><b><code>n</code>: </b>a <code>lua_Number</code></li>
8778<li><b><code>c<em>n</em></code>: </b>a fixed-sized string with <code>n</code> bytes</li>
8779<li><b><code>z</code>: </b>a zero-terminated string</li>
8780<li><b><code>s[<em>n</em>]</code>: </b>a string preceded by its length
8781coded as an unsigned integer with <code>n</code> bytes
8782(default is a <code>size_t</code>)</li>
8783<li><b><code>x</code>: </b>one byte of padding</li>
8784<li><b><code>X<em>op</em></code>: </b>an empty item that aligns
8785according to option <code>op</code>
8786(which is otherwise ignored)</li>
8787<li><b>'<code> </code>': </b>(empty space) ignored</li>
8788</ul><p>
8789(A "<code>[<em>n</em>]</code>" means an optional integral numeral.)
8790Except for padding, spaces, and configurations
8791(options "<code>xX &lt;=&gt;!</code>"),
8792each option corresponds to an argument (in <a href="#pdf-string.pack"><code>string.pack</code></a>)
8793or a result (in <a href="#pdf-string.unpack"><code>string.unpack</code></a>).
8794
8795
8796<p>
8797For options "<code>!<em>n</em></code>", "<code>s<em>n</em></code>", "<code>i<em>n</em></code>", and "<code>I<em>n</em></code>",
8798<code>n</code> can be any integer between 1 and 16.
8799All integral options check overflows;
8800<a href="#pdf-string.pack"><code>string.pack</code></a> checks whether the given value fits in the given size;
8801<a href="#pdf-string.unpack"><code>string.unpack</code></a> checks whether the read value fits in a Lua integer.
8802
8803
8804<p>
8805Any format string starts as if prefixed by "<code>!1=</code>",
8806that is,
8807with maximum alignment of 1 (no alignment)
8808and native endianness.
8809
8810
8811<p>
8812Alignment works as follows:
8813For each option,
8814the format gets extra padding until the data starts
8815at an offset that is a multiple of the minimum between the
8816option size and the maximum alignment;
8817this minimum must be a power of 2.
8818Options "<code>c</code>" and "<code>z</code>" are not aligned;
8819option "<code>s</code>" follows the alignment of its starting integer.
8820
8821
8822<p>
8823All padding is filled with zeros by <a href="#pdf-string.pack"><code>string.pack</code></a>
8824(and ignored by <a href="#pdf-string.unpack"><code>string.unpack</code></a>).
8825
8826
8827
8828
8829
8830
8831
8832<h2>6.5 &ndash; <a name="6.5">UTF-8 Support</a></h2>
8833
8834<p>
8835This library provides basic support for UTF-8 encoding.
8836It provides all its functions inside the table <a name="pdf-utf8"><code>utf8</code></a>.
8837This library does not provide any support for Unicode other
8838than the handling of the encoding.
8839Any operation that needs the meaning of a character,
8840such as character classification, is outside its scope.
8841
8842
8843<p>
8844Unless stated otherwise,
8845all functions that expect a byte position as a parameter
8846assume that the given position is either the start of a byte sequence
8847or one plus the length of the subject string.
8848As in the string library,
8849negative indices count from the end of the string.
8850
8851
8852<p>
8853<hr><h3><a name="pdf-utf8.char"><code>utf8.char (&middot;&middot;&middot;)</code></a></h3>
8854Receives zero or more integers,
8855converts each one to its corresponding UTF-8 byte sequence
8856and returns a string with the concatenation of all these sequences.
8857
8858
8859
8860
8861<p>
8862<hr><h3><a name="pdf-utf8.charpattern"><code>utf8.charpattern</code></a></h3>
8863The pattern (a string, not a function) "<code>[\0-\x7F\xC2-\xF4][\x80-\xBF]*</code>"
8864(see <a href="#6.4.1">&sect;6.4.1</a>),
8865which matches exactly one UTF-8 byte sequence,
8866assuming that the subject is a valid UTF-8 string.
8867
8868
8869
8870
8871<p>
8872<hr><h3><a name="pdf-utf8.codes"><code>utf8.codes (s)</code></a></h3>
8873
8874
8875<p>
8876Returns values so that the construction
8877
8878<pre>
8879     for p, c in utf8.codes(s) do <em>body</em> end
8880</pre><p>
8881will iterate over all characters in string <code>s</code>,
8882with <code>p</code> being the position (in bytes) and <code>c</code> the code point
8883of each character.
8884It raises an error if it meets any invalid byte sequence.
8885
8886
8887
8888
8889<p>
8890<hr><h3><a name="pdf-utf8.codepoint"><code>utf8.codepoint (s [, i [, j]])</code></a></h3>
8891Returns the codepoints (as integers) from all characters in <code>s</code>
8892that start between byte position <code>i</code> and <code>j</code> (both included).
8893The default for <code>i</code> is 1 and for <code>j</code> is <code>i</code>.
8894It raises an error if it meets any invalid byte sequence.
8895
8896
8897
8898
8899<p>
8900<hr><h3><a name="pdf-utf8.len"><code>utf8.len (s [, i [, j]])</code></a></h3>
8901Returns the number of UTF-8 characters in string <code>s</code>
8902that start between positions <code>i</code> and <code>j</code> (both inclusive).
8903The default for <code>i</code> is 1 and for <code>j</code> is -1.
8904If it finds any invalid byte sequence,
8905returns a false value plus the position of the first invalid byte.
8906
8907
8908
8909
8910<p>
8911<hr><h3><a name="pdf-utf8.offset"><code>utf8.offset (s, n [, i])</code></a></h3>
8912Returns the position (in bytes) where the encoding of the
8913<code>n</code>-th character of <code>s</code>
8914(counting from position <code>i</code>) starts.
8915A negative <code>n</code> gets characters before position <code>i</code>.
8916The default for <code>i</code> is 1 when <code>n</code> is non-negative
8917and <code>#s + 1</code> otherwise,
8918so that <code>utf8.offset(s, -n)</code> gets the offset of the
8919<code>n</code>-th character from the end of the string.
8920If the specified character is neither in the subject
8921nor right after its end,
8922the function returns <b>nil</b>.
8923
8924
8925<p>
8926As a special case,
8927when <code>n</code> is 0 the function returns the start of the encoding
8928of the character that contains the <code>i</code>-th byte of <code>s</code>.
8929
8930
8931<p>
8932This function assumes that <code>s</code> is a valid UTF-8 string.
8933
8934
8935
8936
8937
8938
8939
8940<h2>6.6 &ndash; <a name="6.6">Table Manipulation</a></h2>
8941
8942<p>
8943This library provides generic functions for table manipulation.
8944It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>.
8945
8946
8947<p>
8948Remember that, whenever an operation needs the length of a table,
8949the table must be a proper sequence
8950or have a <code>__len</code> metamethod (see <a href="#3.4.7">&sect;3.4.7</a>).
8951All functions ignore non-numeric keys
8952in the tables given as arguments.
8953
8954
8955<p>
8956<hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3>
8957
8958
8959<p>
8960Given a list where all elements are strings or numbers,
8961returns the string <code>list[i]..sep..list[i+1] &middot;&middot;&middot; sep..list[j]</code>.
8962The default value for <code>sep</code> is the empty string,
8963the default for <code>i</code> is 1,
8964and the default for <code>j</code> is <code>#list</code>.
8965If <code>i</code> is greater than <code>j</code>, returns the empty string.
8966
8967
8968
8969
8970<p>
8971<hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3>
8972
8973
8974<p>
8975Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>,
8976shifting up the elements
8977<code>list[pos], list[pos+1], &middot;&middot;&middot;, list[#list]</code>.
8978The default value for <code>pos</code> is <code>#list+1</code>,
8979so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end
8980of list <code>t</code>.
8981
8982
8983
8984
8985<p>
8986<hr><h3><a name="pdf-table.move"><code>table.move (a1, f, e, t [,a2])</code></a></h3>
8987
8988
8989<p>
8990Moves elements from table <code>a1</code> to table <code>a2</code>,
8991performing the equivalent to the following
8992multiple assignment:
8993<code>a2[t],&middot;&middot;&middot; = a1[f],&middot;&middot;&middot;,a1[e]</code>.
8994The default for <code>a2</code> is <code>a1</code>.
8995The destination range can overlap with the source range.
8996The number of elements to be moved must fit in a Lua integer.
8997
8998
8999<p>
9000Returns the destination table <code>a2</code>.
9001
9002
9003
9004
9005<p>
9006<hr><h3><a name="pdf-table.pack"><code>table.pack (&middot;&middot;&middot;)</code></a></h3>
9007
9008
9009<p>
9010Returns a new table with all parameters stored into keys 1, 2, etc.
9011and with a field "<code>n</code>" with the total number of parameters.
9012Note that the resulting table may not be a sequence.
9013
9014
9015
9016
9017<p>
9018<hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3>
9019
9020
9021<p>
9022Removes from <code>list</code> the element at position <code>pos</code>,
9023returning the value of the removed element.
9024When <code>pos</code> is an integer between 1 and <code>#list</code>,
9025it shifts down the elements
9026<code>list[pos+1], list[pos+2], &middot;&middot;&middot;, list[#list]</code>
9027and erases element <code>list[#list]</code>;
9028The index <code>pos</code> can also be 0 when <code>#list</code> is 0,
9029or <code>#list + 1</code>;
9030in those cases, the function erases the element <code>list[pos]</code>.
9031
9032
9033<p>
9034The default value for <code>pos</code> is <code>#list</code>,
9035so that a call <code>table.remove(l)</code> removes the last element
9036of list <code>l</code>.
9037
9038
9039
9040
9041<p>
9042<hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3>
9043
9044
9045<p>
9046Sorts list elements in a given order, <em>in-place</em>,
9047from <code>list[1]</code> to <code>list[#list]</code>.
9048If <code>comp</code> is given,
9049then it must be a function that receives two list elements
9050and returns true when the first element must come
9051before the second in the final order
9052(so that, after the sort,
9053<code>i &lt; j</code> implies <code>not comp(list[j],list[i])</code>).
9054If <code>comp</code> is not given,
9055then the standard Lua operator <code>&lt;</code> is used instead.
9056
9057
9058<p>
9059Note that the <code>comp</code> function must define
9060a strict partial order over the elements in the list;
9061that is, it must be asymmetric and transitive.
9062Otherwise, no valid sort may be possible.
9063
9064
9065<p>
9066The sort algorithm is not stable;
9067that is, elements not comparable by the given order
9068(e.g., equal elements)
9069may have their relative positions changed by the sort.
9070
9071
9072
9073
9074<p>
9075<hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3>
9076
9077
9078<p>
9079Returns the elements from the given list.
9080This function is equivalent to
9081
9082<pre>
9083     return list[i], list[i+1], &middot;&middot;&middot;, list[j]
9084</pre><p>
9085By default, <code>i</code> is&nbsp;1 and <code>j</code> is <code>#list</code>.
9086
9087
9088
9089
9090
9091
9092
9093<h2>6.7 &ndash; <a name="6.7">Mathematical Functions</a></h2>
9094
9095<p>
9096This library provides basic mathematical functions.
9097It provides all its functions and constants inside the table <a name="pdf-math"><code>math</code></a>.
9098Functions with the annotation "<code>integer/float</code>" give
9099integer results for integer arguments
9100and float results for float (or mixed) arguments.
9101Rounding functions
9102(<a href="#pdf-math.ceil"><code>math.ceil</code></a>, <a href="#pdf-math.floor"><code>math.floor</code></a>, and <a href="#pdf-math.modf"><code>math.modf</code></a>)
9103return an integer when the result fits in the range of an integer,
9104or a float otherwise.
9105
9106
9107<p>
9108<hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3>
9109
9110
9111<p>
9112Returns the absolute value of <code>x</code>. (integer/float)
9113
9114
9115
9116
9117<p>
9118<hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3>
9119
9120
9121<p>
9122Returns the arc cosine of <code>x</code> (in radians).
9123
9124
9125
9126
9127<p>
9128<hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3>
9129
9130
9131<p>
9132Returns the arc sine of <code>x</code> (in radians).
9133
9134
9135
9136
9137<p>
9138<hr><h3><a name="pdf-math.atan"><code>math.atan (y [, x])</code></a></h3>
9139
9140
9141<p>
9142
9143Returns the arc tangent of <code>y/x</code> (in radians),
9144but uses the signs of both parameters to find the
9145quadrant of the result.
9146(It also handles correctly the case of <code>x</code> being zero.)
9147
9148
9149<p>
9150The default value for <code>x</code> is 1,
9151so that the call <code>math.atan(y)</code>
9152returns the arc tangent of <code>y</code>.
9153
9154
9155
9156
9157<p>
9158<hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3>
9159
9160
9161<p>
9162Returns the smallest integral value larger than or equal to <code>x</code>.
9163
9164
9165
9166
9167<p>
9168<hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3>
9169
9170
9171<p>
9172Returns the cosine of <code>x</code> (assumed to be in radians).
9173
9174
9175
9176
9177<p>
9178<hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3>
9179
9180
9181<p>
9182Converts the angle <code>x</code> from radians to degrees.
9183
9184
9185
9186
9187<p>
9188<hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3>
9189
9190
9191<p>
9192Returns the value <em>e<sup>x</sup></em>
9193(where <code>e</code> is the base of natural logarithms).
9194
9195
9196
9197
9198<p>
9199<hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3>
9200
9201
9202<p>
9203Returns the largest integral value smaller than or equal to <code>x</code>.
9204
9205
9206
9207
9208<p>
9209<hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3>
9210
9211
9212<p>
9213Returns the remainder of the division of <code>x</code> by <code>y</code>
9214that rounds the quotient towards zero. (integer/float)
9215
9216
9217
9218
9219<p>
9220<hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3>
9221
9222
9223<p>
9224The float value <code>HUGE_VAL</code>,
9225a value larger than any other numeric value.
9226
9227
9228
9229
9230<p>
9231<hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3>
9232
9233
9234<p>
9235Returns the logarithm of <code>x</code> in the given base.
9236The default for <code>base</code> is <em>e</em>
9237(so that the function returns the natural logarithm of <code>x</code>).
9238
9239
9240
9241
9242<p>
9243<hr><h3><a name="pdf-math.max"><code>math.max (x, &middot;&middot;&middot;)</code></a></h3>
9244
9245
9246<p>
9247Returns the argument with the maximum value,
9248according to the Lua operator <code>&lt;</code>. (integer/float)
9249
9250
9251
9252
9253<p>
9254<hr><h3><a name="pdf-math.maxinteger"><code>math.maxinteger</code></a></h3>
9255An integer with the maximum value for an integer.
9256
9257
9258
9259
9260<p>
9261<hr><h3><a name="pdf-math.min"><code>math.min (x, &middot;&middot;&middot;)</code></a></h3>
9262
9263
9264<p>
9265Returns the argument with the minimum value,
9266according to the Lua operator <code>&lt;</code>. (integer/float)
9267
9268
9269
9270
9271<p>
9272<hr><h3><a name="pdf-math.mininteger"><code>math.mininteger</code></a></h3>
9273An integer with the minimum value for an integer.
9274
9275
9276
9277
9278<p>
9279<hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3>
9280
9281
9282<p>
9283Returns the integral part of <code>x</code> and the fractional part of <code>x</code>.
9284Its second result is always a float.
9285
9286
9287
9288
9289<p>
9290<hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3>
9291
9292
9293<p>
9294The value of <em>&pi;</em>.
9295
9296
9297
9298
9299<p>
9300<hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3>
9301
9302
9303<p>
9304Converts the angle <code>x</code> from degrees to radians.
9305
9306
9307
9308
9309<p>
9310<hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3>
9311
9312
9313<p>
9314When called without arguments,
9315returns a pseudo-random float with uniform distribution
9316in the range  <em>[0,1)</em>.
9317When called with two integers <code>m</code> and <code>n</code>,
9318<code>math.random</code> returns a pseudo-random integer
9319with uniform distribution in the range <em>[m, n]</em>.
9320(The value <em>n-m</em> cannot be negative and must fit in a Lua integer.)
9321The call <code>math.random(n)</code> is equivalent to <code>math.random(1,n)</code>.
9322
9323
9324<p>
9325This function is an interface to the underling
9326pseudo-random generator function provided by C.
9327
9328
9329
9330
9331<p>
9332<hr><h3><a name="pdf-math.randomseed"><code>math.randomseed (x)</code></a></h3>
9333
9334
9335<p>
9336Sets <code>x</code> as the "seed"
9337for the pseudo-random generator:
9338equal seeds produce equal sequences of numbers.
9339
9340
9341
9342
9343<p>
9344<hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3>
9345
9346
9347<p>
9348Returns the sine of <code>x</code> (assumed to be in radians).
9349
9350
9351
9352
9353<p>
9354<hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3>
9355
9356
9357<p>
9358Returns the square root of <code>x</code>.
9359(You can also use the expression <code>x^0.5</code> to compute this value.)
9360
9361
9362
9363
9364<p>
9365<hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3>
9366
9367
9368<p>
9369Returns the tangent of <code>x</code> (assumed to be in radians).
9370
9371
9372
9373
9374<p>
9375<hr><h3><a name="pdf-math.tointeger"><code>math.tointeger (x)</code></a></h3>
9376
9377
9378<p>
9379If the value <code>x</code> is convertible to an integer,
9380returns that integer.
9381Otherwise, returns <b>nil</b>.
9382
9383
9384
9385
9386<p>
9387<hr><h3><a name="pdf-math.type"><code>math.type (x)</code></a></h3>
9388
9389
9390<p>
9391Returns "<code>integer</code>" if <code>x</code> is an integer,
9392"<code>float</code>" if it is a float,
9393or <b>nil</b> if <code>x</code> is not a number.
9394
9395
9396
9397
9398<p>
9399<hr><h3><a name="pdf-math.ult"><code>math.ult (m, n)</code></a></h3>
9400
9401
9402<p>
9403Returns a boolean,
9404true if integer <code>m</code> is below integer <code>n</code> when
9405they are compared as unsigned integers.
9406
9407
9408
9409
9410
9411
9412
9413<h2>6.8 &ndash; <a name="6.8">Input and Output Facilities</a></h2>
9414
9415<p>
9416The I/O library provides two different styles for file manipulation.
9417The first one uses implicit file handles;
9418that is, there are operations to set a default input file and a
9419default output file,
9420and all input/output operations are over these default files.
9421The second style uses explicit file handles.
9422
9423
9424<p>
9425When using implicit file handles,
9426all operations are supplied by table <a name="pdf-io"><code>io</code></a>.
9427When using explicit file handles,
9428the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file handle
9429and then all operations are supplied as methods of the file handle.
9430
9431
9432<p>
9433The table <code>io</code> also provides
9434three predefined file handles with their usual meanings from C:
9435<a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>.
9436The I/O library never closes these files.
9437
9438
9439<p>
9440Unless otherwise stated,
9441all I/O functions return <b>nil</b> on failure
9442(plus an error message as a second result and
9443a system-dependent error code as a third result)
9444and some value different from <b>nil</b> on success.
9445On non-POSIX systems,
9446the computation of the error message and error code
9447in case of errors
9448may be not thread safe,
9449because they rely on the global C variable <code>errno</code>.
9450
9451
9452<p>
9453<hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3>
9454
9455
9456<p>
9457Equivalent to <code>file:close()</code>.
9458Without a <code>file</code>, closes the default output file.
9459
9460
9461
9462
9463<p>
9464<hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3>
9465
9466
9467<p>
9468Equivalent to <code>io.output():flush()</code>.
9469
9470
9471
9472
9473<p>
9474<hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3>
9475
9476
9477<p>
9478When called with a file name, it opens the named file (in text mode),
9479and sets its handle as the default input file.
9480When called with a file handle,
9481it simply sets this file handle as the default input file.
9482When called without parameters,
9483it returns the current default input file.
9484
9485
9486<p>
9487In case of errors this function raises the error,
9488instead of returning an error code.
9489
9490
9491
9492
9493<p>
9494<hr><h3><a name="pdf-io.lines"><code>io.lines ([filename, &middot;&middot;&middot;])</code></a></h3>
9495
9496
9497<p>
9498Opens the given file name in read mode
9499and returns an iterator function that
9500works like <code>file:lines(&middot;&middot;&middot;)</code> over the opened file.
9501When the iterator function detects the end of file,
9502it returns no values (to finish the loop) and automatically closes the file.
9503
9504
9505<p>
9506The call <code>io.lines()</code> (with no file name) is equivalent
9507to <code>io.input():lines("*l")</code>;
9508that is, it iterates over the lines of the default input file.
9509In this case it does not close the file when the loop ends.
9510
9511
9512<p>
9513In case of errors this function raises the error,
9514instead of returning an error code.
9515
9516
9517
9518
9519<p>
9520<hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3>
9521
9522
9523<p>
9524This function opens a file,
9525in the mode specified in the string <code>mode</code>.
9526In case of success,
9527it returns a new file handle.
9528
9529
9530<p>
9531The <code>mode</code> string can be any of the following:
9532
9533<ul>
9534<li><b>"<code>r</code>": </b> read mode (the default);</li>
9535<li><b>"<code>w</code>": </b> write mode;</li>
9536<li><b>"<code>a</code>": </b> append mode;</li>
9537<li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li>
9538<li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li>
9539<li><b>"<code>a+</code>": </b> append update mode, previous data is preserved,
9540  writing is only allowed at the end of file.</li>
9541</ul><p>
9542The <code>mode</code> string can also have a '<code>b</code>' at the end,
9543which is needed in some systems to open the file in binary mode.
9544
9545
9546
9547
9548<p>
9549<hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3>
9550
9551
9552<p>
9553Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file.
9554
9555
9556
9557
9558<p>
9559<hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3>
9560
9561
9562<p>
9563This function is system dependent and is not available
9564on all platforms.
9565
9566
9567<p>
9568Starts program <code>prog</code> in a separated process and returns
9569a file handle that you can use to read data from this program
9570(if <code>mode</code> is <code>"r"</code>, the default)
9571or to write data to this program
9572(if <code>mode</code> is <code>"w"</code>).
9573
9574
9575
9576
9577<p>
9578<hr><h3><a name="pdf-io.read"><code>io.read (&middot;&middot;&middot;)</code></a></h3>
9579
9580
9581<p>
9582Equivalent to <code>io.input():read(&middot;&middot;&middot;)</code>.
9583
9584
9585
9586
9587<p>
9588<hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3>
9589
9590
9591<p>
9592In case of success,
9593returns a handle for a temporary file.
9594This file is opened in update mode
9595and it is automatically removed when the program ends.
9596
9597
9598
9599
9600<p>
9601<hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3>
9602
9603
9604<p>
9605Checks whether <code>obj</code> is a valid file handle.
9606Returns the string <code>"file"</code> if <code>obj</code> is an open file handle,
9607<code>"closed file"</code> if <code>obj</code> is a closed file handle,
9608or <b>nil</b> if <code>obj</code> is not a file handle.
9609
9610
9611
9612
9613<p>
9614<hr><h3><a name="pdf-io.write"><code>io.write (&middot;&middot;&middot;)</code></a></h3>
9615
9616
9617<p>
9618Equivalent to <code>io.output():write(&middot;&middot;&middot;)</code>.
9619
9620
9621
9622
9623<p>
9624<hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3>
9625
9626
9627<p>
9628Closes <code>file</code>.
9629Note that files are automatically closed when
9630their handles are garbage collected,
9631but that takes an unpredictable amount of time to happen.
9632
9633
9634<p>
9635When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>,
9636<a href="#pdf-file:close"><code>file:close</code></a> returns the same values
9637returned by <a href="#pdf-os.execute"><code>os.execute</code></a>.
9638
9639
9640
9641
9642<p>
9643<hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3>
9644
9645
9646<p>
9647Saves any written data to <code>file</code>.
9648
9649
9650
9651
9652<p>
9653<hr><h3><a name="pdf-file:lines"><code>file:lines (&middot;&middot;&middot;)</code></a></h3>
9654
9655
9656<p>
9657Returns an iterator function that,
9658each time it is called,
9659reads the file according to the given formats.
9660When no format is given,
9661uses "<code>l</code>" as a default.
9662As an example, the construction
9663
9664<pre>
9665     for c in file:lines(1) do <em>body</em> end
9666</pre><p>
9667will iterate over all characters of the file,
9668starting at the current position.
9669Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file
9670when the loop ends.
9671
9672
9673<p>
9674In case of errors this function raises the error,
9675instead of returning an error code.
9676
9677
9678
9679
9680<p>
9681<hr><h3><a name="pdf-file:read"><code>file:read (&middot;&middot;&middot;)</code></a></h3>
9682
9683
9684<p>
9685Reads the file <code>file</code>,
9686according to the given formats, which specify what to read.
9687For each format,
9688the function returns a string or a number with the characters read,
9689or <b>nil</b> if it cannot read data with the specified format.
9690(In this latter case,
9691the function does not read subsequent formats.)
9692When called without formats,
9693it uses a default format that reads the next line
9694(see below).
9695
9696
9697<p>
9698The available formats are
9699
9700<ul>
9701
9702<li><b>"<code>n</code>": </b>
9703reads a numeral and returns it as a float or an integer,
9704following the lexical conventions of Lua.
9705(The numeral may have leading spaces and a sign.)
9706This format always reads the longest input sequence that
9707is a valid prefix for a numeral;
9708if that prefix does not form a valid numeral
9709(e.g., an empty string, "<code>0x</code>", or "<code>3.4e-</code>"),
9710it is discarded and the function returns <b>nil</b>.
9711</li>
9712
9713<li><b>"<code>a</code>": </b>
9714reads the whole file, starting at the current position.
9715On end of file, it returns the empty string.
9716</li>
9717
9718<li><b>"<code>l</code>": </b>
9719reads the next line skipping the end of line,
9720returning <b>nil</b> on end of file.
9721This is the default format.
9722</li>
9723
9724<li><b>"<code>L</code>": </b>
9725reads the next line keeping the end-of-line character (if present),
9726returning <b>nil</b> on end of file.
9727</li>
9728
9729<li><b><em>number</em>: </b>
9730reads a string with up to this number of bytes,
9731returning <b>nil</b> on end of file.
9732If <code>number</code> is zero,
9733it reads nothing and returns an empty string,
9734or <b>nil</b> on end of file.
9735</li>
9736
9737</ul><p>
9738The formats "<code>l</code>" and "<code>L</code>" should be used only for text files.
9739
9740
9741
9742
9743<p>
9744<hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3>
9745
9746
9747<p>
9748Sets and gets the file position,
9749measured from the beginning of the file,
9750to the position given by <code>offset</code> plus a base
9751specified by the string <code>whence</code>, as follows:
9752
9753<ul>
9754<li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li>
9755<li><b>"<code>cur</code>": </b> base is current position;</li>
9756<li><b>"<code>end</code>": </b> base is end of file;</li>
9757</ul><p>
9758In case of success, <code>seek</code> returns the final file position,
9759measured in bytes from the beginning of the file.
9760If <code>seek</code> fails, it returns <b>nil</b>,
9761plus a string describing the error.
9762
9763
9764<p>
9765The default value for <code>whence</code> is <code>"cur"</code>,
9766and for <code>offset</code> is 0.
9767Therefore, the call <code>file:seek()</code> returns the current
9768file position, without changing it;
9769the call <code>file:seek("set")</code> sets the position to the
9770beginning of the file (and returns 0);
9771and the call <code>file:seek("end")</code> sets the position to the
9772end of the file, and returns its size.
9773
9774
9775
9776
9777<p>
9778<hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3>
9779
9780
9781<p>
9782Sets the buffering mode for an output file.
9783There are three available modes:
9784
9785<ul>
9786
9787<li><b>"<code>no</code>": </b>
9788no buffering; the result of any output operation appears immediately.
9789</li>
9790
9791<li><b>"<code>full</code>": </b>
9792full buffering; output operation is performed only
9793when the buffer is full or when
9794you explicitly <code>flush</code> the file (see <a href="#pdf-io.flush"><code>io.flush</code></a>).
9795</li>
9796
9797<li><b>"<code>line</code>": </b>
9798line buffering; output is buffered until a newline is output
9799or there is any input from some special files
9800(such as a terminal device).
9801</li>
9802
9803</ul><p>
9804For the last two cases, <code>size</code>
9805specifies the size of the buffer, in bytes.
9806The default is an appropriate size.
9807
9808
9809
9810
9811<p>
9812<hr><h3><a name="pdf-file:write"><code>file:write (&middot;&middot;&middot;)</code></a></h3>
9813
9814
9815<p>
9816Writes the value of each of its arguments to <code>file</code>.
9817The arguments must be strings or numbers.
9818
9819
9820<p>
9821In case of success, this function returns <code>file</code>.
9822Otherwise it returns <b>nil</b> plus a string describing the error.
9823
9824
9825
9826
9827
9828
9829
9830<h2>6.9 &ndash; <a name="6.9">Operating System Facilities</a></h2>
9831
9832<p>
9833This library is implemented through table <a name="pdf-os"><code>os</code></a>.
9834
9835
9836<p>
9837<hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3>
9838
9839
9840<p>
9841Returns an approximation of the amount in seconds of CPU time
9842used by the program.
9843
9844
9845
9846
9847<p>
9848<hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3>
9849
9850
9851<p>
9852Returns a string or a table containing date and time,
9853formatted according to the given string <code>format</code>.
9854
9855
9856<p>
9857If the <code>time</code> argument is present,
9858this is the time to be formatted
9859(see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value).
9860Otherwise, <code>date</code> formats the current time.
9861
9862
9863<p>
9864If <code>format</code> starts with '<code>!</code>',
9865then the date is formatted in Coordinated Universal Time.
9866After this optional character,
9867if <code>format</code> is the string "<code>*t</code>",
9868then <code>date</code> returns a table with the following fields:
9869<code>year</code>, <code>month</code> (1&ndash;12), <code>day</code> (1&ndash;31),
9870<code>hour</code> (0&ndash;23), <code>min</code> (0&ndash;59), <code>sec</code> (0&ndash;61),
9871<code>wday</code> (weekday, 1&ndash;7, Sunday is&nbsp;1),
9872<code>yday</code> (day of the year, 1&ndash;366),
9873and <code>isdst</code> (daylight saving flag, a boolean).
9874This last field may be absent
9875if the information is not available.
9876
9877
9878<p>
9879If <code>format</code> is not "<code>*t</code>",
9880then <code>date</code> returns the date as a string,
9881formatted according to the same rules as the ISO&nbsp;C function <code>strftime</code>.
9882
9883
9884<p>
9885When called without arguments,
9886<code>date</code> returns a reasonable date and time representation that depends on
9887the host system and on the current locale.
9888(More specifically, <code>os.date()</code> is equivalent to <code>os.date("%c")</code>.)
9889
9890
9891<p>
9892On non-POSIX systems,
9893this function may be not thread safe
9894because of its reliance on C&nbsp;function <code>gmtime</code> and C&nbsp;function <code>localtime</code>.
9895
9896
9897
9898
9899<p>
9900<hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3>
9901
9902
9903<p>
9904Returns the difference, in seconds,
9905from time <code>t1</code> to time <code>t2</code>
9906(where the times are values returned by <a href="#pdf-os.time"><code>os.time</code></a>).
9907In POSIX, Windows, and some other systems,
9908this value is exactly <code>t2</code><em>-</em><code>t1</code>.
9909
9910
9911
9912
9913<p>
9914<hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3>
9915
9916
9917<p>
9918This function is equivalent to the ISO&nbsp;C function <code>system</code>.
9919It passes <code>command</code> to be executed by an operating system shell.
9920Its first result is <b>true</b>
9921if the command terminated successfully,
9922or <b>nil</b> otherwise.
9923After this first result
9924the function returns a string plus a number,
9925as follows:
9926
9927<ul>
9928
9929<li><b>"<code>exit</code>": </b>
9930the command terminated normally;
9931the following number is the exit status of the command.
9932</li>
9933
9934<li><b>"<code>signal</code>": </b>
9935the command was terminated by a signal;
9936the following number is the signal that terminated the command.
9937</li>
9938
9939</ul>
9940
9941<p>
9942When called without a <code>command</code>,
9943<code>os.execute</code> returns a boolean that is true if a shell is available.
9944
9945
9946
9947
9948<p>
9949<hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close]])</code></a></h3>
9950
9951
9952<p>
9953Calls the ISO&nbsp;C function <code>exit</code> to terminate the host program.
9954If <code>code</code> is <b>true</b>,
9955the returned status is <code>EXIT_SUCCESS</code>;
9956if <code>code</code> is <b>false</b>,
9957the returned status is <code>EXIT_FAILURE</code>;
9958if <code>code</code> is a number,
9959the returned status is this number.
9960The default value for <code>code</code> is <b>true</b>.
9961
9962
9963<p>
9964If the optional second argument <code>close</code> is true,
9965closes the Lua state before exiting.
9966
9967
9968
9969
9970<p>
9971<hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3>
9972
9973
9974<p>
9975Returns the value of the process environment variable <code>varname</code>,
9976or <b>nil</b> if the variable is not defined.
9977
9978
9979
9980
9981<p>
9982<hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3>
9983
9984
9985<p>
9986Deletes the file (or empty directory, on POSIX systems)
9987with the given name.
9988If this function fails, it returns <b>nil</b>,
9989plus a string describing the error and the error code.
9990
9991
9992
9993
9994<p>
9995<hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3>
9996
9997
9998<p>
9999Renames file or directory named <code>oldname</code> to <code>newname</code>.
10000If this function fails, it returns <b>nil</b>,
10001plus a string describing the error and the error code.
10002
10003
10004
10005
10006<p>
10007<hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3>
10008
10009
10010<p>
10011Sets the current locale of the program.
10012<code>locale</code> is a system-dependent string specifying a locale;
10013<code>category</code> is an optional string describing which category to change:
10014<code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>,
10015<code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>;
10016the default category is <code>"all"</code>.
10017The function returns the name of the new locale,
10018or <b>nil</b> if the request cannot be honored.
10019
10020
10021<p>
10022If <code>locale</code> is the empty string,
10023the current locale is set to an implementation-defined native locale.
10024If <code>locale</code> is the string "<code>C</code>",
10025the current locale is set to the standard C locale.
10026
10027
10028<p>
10029When called with <b>nil</b> as the first argument,
10030this function only returns the name of the current locale
10031for the given category.
10032
10033
10034<p>
10035This function may be not thread safe
10036because of its reliance on C&nbsp;function <code>setlocale</code>.
10037
10038
10039
10040
10041<p>
10042<hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3>
10043
10044
10045<p>
10046Returns the current time when called without arguments,
10047or a time representing the local date and time specified by the given table.
10048This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>,
10049and may have fields
10050<code>hour</code> (default is 12),
10051<code>min</code> (default is 0),
10052<code>sec</code> (default is 0),
10053and <code>isdst</code> (default is <b>nil</b>).
10054Other fields are ignored.
10055For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function.
10056
10057
10058<p>
10059The values in these fields do not need to be inside their valid ranges.
10060For instance, if <code>sec</code> is -10,
10061it means -10 seconds from the time specified by the other fields;
10062if <code>hour</code> is 1000,
10063it means +1000 hours from the time specified by the other fields.
10064
10065
10066<p>
10067The returned value is a number, whose meaning depends on your system.
10068In POSIX, Windows, and some other systems,
10069this number counts the number
10070of seconds since some given start time (the "epoch").
10071In other systems, the meaning is not specified,
10072and the number returned by <code>time</code> can be used only as an argument to
10073<a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>.
10074
10075
10076
10077
10078<p>
10079<hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3>
10080
10081
10082<p>
10083Returns a string with a file name that can
10084be used for a temporary file.
10085The file must be explicitly opened before its use
10086and explicitly removed when no longer needed.
10087
10088
10089<p>
10090On POSIX systems,
10091this function also creates a file with that name,
10092to avoid security risks.
10093(Someone else might create the file with wrong permissions
10094in the time between getting the name and creating the file.)
10095You still have to open the file to use it
10096and to remove it (even if you do not use it).
10097
10098
10099<p>
10100When possible,
10101you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>,
10102which automatically removes the file when the program ends.
10103
10104
10105
10106
10107
10108
10109
10110<h2>6.10 &ndash; <a name="6.10">The Debug Library</a></h2>
10111
10112<p>
10113This library provides
10114the functionality of the debug interface (<a href="#4.9">&sect;4.9</a>) to Lua programs.
10115You should exert care when using this library.
10116Several of its functions
10117violate basic assumptions about Lua code
10118(e.g., that variables local to a function
10119cannot be accessed from outside;
10120that userdata metatables cannot be changed by Lua code;
10121that Lua programs do not crash)
10122and therefore can compromise otherwise secure code.
10123Moreover, some functions in this library may be slow.
10124
10125
10126<p>
10127All functions in this library are provided
10128inside the <a name="pdf-debug"><code>debug</code></a> table.
10129All functions that operate over a thread
10130have an optional first argument which is the
10131thread to operate over.
10132The default is always the current thread.
10133
10134
10135<p>
10136<hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3>
10137
10138
10139<p>
10140Enters an interactive mode with the user,
10141running each string that the user enters.
10142Using simple commands and other debug facilities,
10143the user can inspect global and local variables,
10144change their values, evaluate expressions, and so on.
10145A line containing only the word <code>cont</code> finishes this function,
10146so that the caller continues its execution.
10147
10148
10149<p>
10150Note that commands for <code>debug.debug</code> are not lexically nested
10151within any function and so have no direct access to local variables.
10152
10153
10154
10155
10156<p>
10157<hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3>
10158
10159
10160<p>
10161Returns the current hook settings of the thread, as three values:
10162the current hook function, the current hook mask,
10163and the current hook count
10164(as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function).
10165
10166
10167
10168
10169<p>
10170<hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3>
10171
10172
10173<p>
10174Returns a table with information about a function.
10175You can give the function directly
10176or you can give a number as the value of <code>f</code>,
10177which means the function running at level <code>f</code> of the call stack
10178of the given thread:
10179level&nbsp;0 is the current function (<code>getinfo</code> itself);
10180level&nbsp;1 is the function that called <code>getinfo</code>
10181(except for tail calls, which do not count on the stack);
10182and so on.
10183If <code>f</code> is a number larger than the number of active functions,
10184then <code>getinfo</code> returns <b>nil</b>.
10185
10186
10187<p>
10188The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>,
10189with the string <code>what</code> describing which fields to fill in.
10190The default for <code>what</code> is to get all information available,
10191except the table of valid lines.
10192If present,
10193the option '<code>f</code>'
10194adds a field named <code>func</code> with the function itself.
10195If present,
10196the option '<code>L</code>'
10197adds a field named <code>activelines</code> with the table of
10198valid lines.
10199
10200
10201<p>
10202For instance, the expression <code>debug.getinfo(1,"n").name</code> returns
10203a name for the current function,
10204if a reasonable name can be found,
10205and the expression <code>debug.getinfo(print)</code>
10206returns a table with all available information
10207about the <a href="#pdf-print"><code>print</code></a> function.
10208
10209
10210
10211
10212<p>
10213<hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3>
10214
10215
10216<p>
10217This function returns the name and the value of the local variable
10218with index <code>local</code> of the function at level <code>f</code> of the stack.
10219This function accesses not only explicit local variables,
10220but also parameters, temporaries, etc.
10221
10222
10223<p>
10224The first parameter or local variable has index&nbsp;1, and so on,
10225following the order that they are declared in the code,
10226counting only the variables that are active
10227in the current scope of the function.
10228Negative indices refer to vararg parameters;
10229-1 is the first vararg parameter.
10230The function returns <b>nil</b> if there is no variable with the given index,
10231and raises an error when called with a level out of range.
10232(You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.)
10233
10234
10235<p>
10236Variable names starting with '<code>(</code>' (open parenthesis)
10237represent variables with no known names
10238(internal variables such as loop control variables,
10239and variables from chunks saved without debug information).
10240
10241
10242<p>
10243The parameter <code>f</code> may also be a function.
10244In that case, <code>getlocal</code> returns only the name of function parameters.
10245
10246
10247
10248
10249<p>
10250<hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3>
10251
10252
10253<p>
10254Returns the metatable of the given <code>value</code>
10255or <b>nil</b> if it does not have a metatable.
10256
10257
10258
10259
10260<p>
10261<hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3>
10262
10263
10264<p>
10265Returns the registry table (see <a href="#4.5">&sect;4.5</a>).
10266
10267
10268
10269
10270<p>
10271<hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3>
10272
10273
10274<p>
10275This function returns the name and the value of the upvalue
10276with index <code>up</code> of the function <code>f</code>.
10277The function returns <b>nil</b> if there is no upvalue with the given index.
10278
10279
10280<p>
10281Variable names starting with '<code>(</code>' (open parenthesis)
10282represent variables with no known names
10283(variables from chunks saved without debug information).
10284
10285
10286
10287
10288<p>
10289<hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u)</code></a></h3>
10290
10291
10292<p>
10293Returns the Lua value associated to <code>u</code>.
10294If <code>u</code> is not a userdata,
10295returns <b>nil</b>.
10296
10297
10298
10299
10300<p>
10301<hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3>
10302
10303
10304<p>
10305Sets the given function as a hook.
10306The string <code>mask</code> and the number <code>count</code> describe
10307when the hook will be called.
10308The string mask may have any combination of the following characters,
10309with the given meaning:
10310
10311<ul>
10312<li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li>
10313<li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li>
10314<li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li>
10315</ul><p>
10316Moreover,
10317with a <code>count</code> different from zero,
10318the hook is called also after every <code>count</code> instructions.
10319
10320
10321<p>
10322When called without arguments,
10323<a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook.
10324
10325
10326<p>
10327When the hook is called, its first parameter is a string
10328describing the event that has triggered its call:
10329<code>"call"</code> (or <code>"tail call"</code>),
10330<code>"return"</code>,
10331<code>"line"</code>, and <code>"count"</code>.
10332For line events,
10333the hook also gets the new line number as its second parameter.
10334Inside a hook,
10335you can call <code>getinfo</code> with level&nbsp;2 to get more information about
10336the running function
10337(level&nbsp;0 is the <code>getinfo</code> function,
10338and level&nbsp;1 is the hook function).
10339
10340
10341
10342
10343<p>
10344<hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3>
10345
10346
10347<p>
10348This function assigns the value <code>value</code> to the local variable
10349with index <code>local</code> of the function at level <code>level</code> of the stack.
10350The function returns <b>nil</b> if there is no local
10351variable with the given index,
10352and raises an error when called with a <code>level</code> out of range.
10353(You can call <code>getinfo</code> to check whether the level is valid.)
10354Otherwise, it returns the name of the local variable.
10355
10356
10357<p>
10358See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about
10359variable indices and names.
10360
10361
10362
10363
10364<p>
10365<hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3>
10366
10367
10368<p>
10369Sets the metatable for the given <code>value</code> to the given <code>table</code>
10370(which can be <b>nil</b>).
10371Returns <code>value</code>.
10372
10373
10374
10375
10376<p>
10377<hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3>
10378
10379
10380<p>
10381This function assigns the value <code>value</code> to the upvalue
10382with index <code>up</code> of the function <code>f</code>.
10383The function returns <b>nil</b> if there is no upvalue
10384with the given index.
10385Otherwise, it returns the name of the upvalue.
10386
10387
10388
10389
10390<p>
10391<hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value)</code></a></h3>
10392
10393
10394<p>
10395Sets the given <code>value</code> as
10396the Lua value associated to the given <code>udata</code>.
10397<code>udata</code> must be a full userdata.
10398
10399
10400<p>
10401Returns <code>udata</code>.
10402
10403
10404
10405
10406<p>
10407<hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3>
10408
10409
10410<p>
10411If <code>message</code> is present but is neither a string nor <b>nil</b>,
10412this function returns <code>message</code> without further processing.
10413Otherwise,
10414it returns a string with a traceback of the call stack.
10415The optional <code>message</code> string is appended
10416at the beginning of the traceback.
10417An optional <code>level</code> number tells at which level
10418to start the traceback
10419(default is 1, the function calling <code>traceback</code>).
10420
10421
10422
10423
10424<p>
10425<hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3>
10426
10427
10428<p>
10429Returns a unique identifier (as a light userdata)
10430for the upvalue numbered <code>n</code>
10431from the given function.
10432
10433
10434<p>
10435These unique identifiers allow a program to check whether different
10436closures share upvalues.
10437Lua closures that share an upvalue
10438(that is, that access a same external local variable)
10439will return identical ids for those upvalue indices.
10440
10441
10442
10443
10444<p>
10445<hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3>
10446
10447
10448<p>
10449Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code>
10450refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>.
10451
10452
10453
10454
10455
10456
10457
10458<h1>7 &ndash; <a name="7">Lua Standalone</a></h1>
10459
10460<p>
10461Although Lua has been designed as an extension language,
10462to be embedded in a host C&nbsp;program,
10463it is also frequently used as a standalone language.
10464An interpreter for Lua as a standalone language,
10465called simply <code>lua</code>,
10466is provided with the standard distribution.
10467The standalone interpreter includes
10468all standard libraries, including the debug library.
10469Its usage is:
10470
10471<pre>
10472     lua [options] [script [args]]
10473</pre><p>
10474The options are:
10475
10476<ul>
10477<li><b><code>-e <em>stat</em></code>: </b> executes string <em>stat</em>;</li>
10478<li><b><code>-l <em>mod</em></code>: </b> "requires" <em>mod</em>;</li>
10479<li><b><code>-i</code>: </b> enters interactive mode after running <em>script</em>;</li>
10480<li><b><code>-v</code>: </b> prints version information;</li>
10481<li><b><code>-E</code>: </b> ignores environment variables;</li>
10482<li><b><code>--</code>: </b> stops handling options;</li>
10483<li><b><code>-</code>: </b> executes <code>stdin</code> as a file and stops handling options.</li>
10484</ul><p>
10485After handling its options, <code>lua</code> runs the given <em>script</em>.
10486When called without arguments,
10487<code>lua</code> behaves as <code>lua -v -i</code>
10488when the standard input (<code>stdin</code>) is a terminal,
10489and as <code>lua -</code> otherwise.
10490
10491
10492<p>
10493When called without option <code>-E</code>,
10494the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_3"><code>LUA_INIT_5_3</code></a>
10495(or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if the versioned name is not defined)
10496before running any argument.
10497If the variable content has the format <code>@<em>filename</em></code>,
10498then <code>lua</code> executes the file.
10499Otherwise, <code>lua</code> executes the string itself.
10500
10501
10502<p>
10503When called with option <code>-E</code>,
10504besides ignoring <code>LUA_INIT</code>,
10505Lua also ignores
10506the values of <code>LUA_PATH</code> and <code>LUA_CPATH</code>,
10507setting the values of
10508<a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a>
10509with the default paths defined in <code>luaconf.h</code>.
10510
10511
10512<p>
10513All options are handled in order, except <code>-i</code> and <code>-E</code>.
10514For instance, an invocation like
10515
10516<pre>
10517     $ lua -e'a=1' -e 'print(a)' script.lua
10518</pre><p>
10519will first set <code>a</code> to 1, then print the value of <code>a</code>,
10520and finally run the file <code>script.lua</code> with no arguments.
10521(Here <code>$</code> is the shell prompt. Your prompt may be different.)
10522
10523
10524<p>
10525Before running any code,
10526<code>lua</code> collects all command-line arguments
10527in a global table called <code>arg</code>.
10528The script name goes to index 0,
10529the first argument after the script name goes to index 1,
10530and so on.
10531Any arguments before the script name
10532(that is, the interpreter name plus its options)
10533go to negative indices.
10534For instance, in the call
10535
10536<pre>
10537     $ lua -la b.lua t1 t2
10538</pre><p>
10539the table is like this:
10540
10541<pre>
10542     arg = { [-2] = "lua", [-1] = "-la",
10543             [0] = "b.lua",
10544             [1] = "t1", [2] = "t2" }
10545</pre><p>
10546If there is no script in the call,
10547the interpreter name goes to index 0,
10548followed by the other arguments.
10549For instance, the call
10550
10551<pre>
10552     $ lua -e "print(arg[1])"
10553</pre><p>
10554will print "<code>-e</code>".
10555If there is a script,
10556the script is called with parameters
10557<code>arg[1]</code>, &middot;&middot;&middot;, <code>arg[#arg]</code>.
10558(Like all chunks in Lua,
10559the script is compiled as a vararg function.)
10560
10561
10562<p>
10563In interactive mode,
10564Lua repeatedly prompts and waits for a line.
10565After reading a line,
10566Lua first try to interpret the line as an expression.
10567If it succeeds, it prints its value.
10568Otherwise, it interprets the line as a statement.
10569If you write an incomplete statement,
10570the interpreter waits for its completion
10571by issuing a different prompt.
10572
10573
10574<p>
10575If the global variable <a name="pdf-_PROMPT"><code>_PROMPT</code></a> contains a string,
10576then its value is used as the prompt.
10577Similarly, if the global variable <a name="pdf-_PROMPT2"><code>_PROMPT2</code></a> contains a string,
10578its value is used as the secondary prompt
10579(issued during incomplete statements).
10580
10581
10582<p>
10583In case of unprotected errors in the script,
10584the interpreter reports the error to the standard error stream.
10585If the error object is not a string but
10586has a metamethod <code>__tostring</code>,
10587the interpreter calls this metamethod to produce the final message.
10588Otherwise, the interpreter converts the error object to a string
10589and adds a stack traceback to it.
10590
10591
10592<p>
10593When finishing normally,
10594the interpreter closes its main Lua state
10595(see <a href="#lua_close"><code>lua_close</code></a>).
10596The script can avoid this step by
10597calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate.
10598
10599
10600<p>
10601To allow the use of Lua as a
10602script interpreter in Unix systems,
10603the standalone interpreter skips
10604the first line of a chunk if it starts with <code>#</code>.
10605Therefore, Lua scripts can be made into executable programs
10606by using <code>chmod +x</code> and the&nbsp;<code>#!</code> form,
10607as in
10608
10609<pre>
10610     #!/usr/local/bin/lua
10611</pre><p>
10612(Of course,
10613the location of the Lua interpreter may be different in your machine.
10614If <code>lua</code> is in your <code>PATH</code>,
10615then
10616
10617<pre>
10618     #!/usr/bin/env lua
10619</pre><p>
10620is a more portable solution.)
10621
10622
10623
10624<h1>8 &ndash; <a name="8">Incompatibilities with the Previous Version</a></h1>
10625
10626<p>
10627Here we list the incompatibilities that you may find when moving a program
10628from Lua&nbsp;5.2 to Lua&nbsp;5.3.
10629You can avoid some incompatibilities by compiling Lua with
10630appropriate options (see file <code>luaconf.h</code>).
10631However,
10632all these compatibility options will be removed in the future.
10633
10634
10635<p>
10636Lua versions can always change the C API in ways that
10637do not imply source-code changes in a program,
10638such as the numeric values for constants
10639or the implementation of functions as macros.
10640Therefore,
10641you should not assume that binaries are compatible between
10642different Lua versions.
10643Always recompile clients of the Lua API when
10644using a new version.
10645
10646
10647<p>
10648Similarly, Lua versions can always change the internal representation
10649of precompiled chunks;
10650precompiled chunks are not compatible between different Lua versions.
10651
10652
10653<p>
10654The standard paths in the official distribution may
10655change between versions.
10656
10657
10658
10659<h2>8.1 &ndash; <a name="8.1">Changes in the Language</a></h2>
10660<ul>
10661
10662<li>
10663The main difference between Lua&nbsp;5.2 and Lua&nbsp;5.3 is the
10664introduction of an integer subtype for numbers.
10665Although this change should not affect "normal" computations,
10666some computations
10667(mainly those that involve some kind of overflow)
10668can give different results.
10669
10670
10671<p>
10672You can fix these differences by forcing a number to be a float
10673(in Lua&nbsp;5.2 all numbers were float),
10674in particular writing constants with an ending <code>.0</code>
10675or using <code>x = x + 0.0</code> to convert a variable.
10676(This recommendation is only for a quick fix
10677for an occasional incompatibility;
10678it is not a general guideline for good programming.
10679For good programming,
10680use floats where you need floats
10681and integers where you need integers.)
10682</li>
10683
10684<li>
10685The conversion of a float to a string now adds a <code>.0</code> suffix
10686to the result if it looks like an integer.
10687(For instance, the float 2.0 will be printed as <code>2.0</code>,
10688not as <code>2</code>.)
10689You should always use an explicit format
10690when you need a specific format for numbers.
10691
10692
10693<p>
10694(Formally this is not an incompatibility,
10695because Lua does not specify how numbers are formatted as strings,
10696but some programs assumed a specific format.)
10697</li>
10698
10699<li>
10700The generational mode for the garbage collector was removed.
10701(It was an experimental feature in Lua&nbsp;5.2.)
10702</li>
10703
10704</ul>
10705
10706
10707
10708
10709<h2>8.2 &ndash; <a name="8.2">Changes in the Libraries</a></h2>
10710<ul>
10711
10712<li>
10713The <code>bit32</code> library has been deprecated.
10714It is easy to require a compatible external library or,
10715better yet, to replace its functions with appropriate bitwise operations.
10716(Keep in mind that <code>bit32</code> operates on 32-bit integers,
10717while the bitwise operators in Lua&nbsp;5.3 operate on Lua integers,
10718which by default have 64&nbsp;bits.)
10719</li>
10720
10721<li>
10722The Table library now respects metamethods
10723for setting and getting elements.
10724</li>
10725
10726<li>
10727The <a href="#pdf-ipairs"><code>ipairs</code></a> iterator now respects metamethods and
10728its <code>__ipairs</code> metamethod has been deprecated.
10729</li>
10730
10731<li>
10732Option names in <a href="#pdf-io.read"><code>io.read</code></a> do not have a starting '<code>*</code>' anymore.
10733For compatibility, Lua will continue to accept (and ignore) this character.
10734</li>
10735
10736<li>
10737The following functions were deprecated in the mathematical library:
10738<code>atan2</code>, <code>cosh</code>, <code>sinh</code>, <code>tanh</code>, <code>pow</code>,
10739<code>frexp</code>, and <code>ldexp</code>.
10740You can replace <code>math.pow(x,y)</code> with <code>x^y</code>;
10741you can replace <code>math.atan2</code> with <code>math.atan</code>,
10742which now accepts one or two parameters;
10743you can replace <code>math.ldexp(x,exp)</code> with <code>x * 2.0^exp</code>.
10744For the other operations,
10745you can either use an external library or
10746implement them in Lua.
10747</li>
10748
10749<li>
10750The searcher for C loaders used by <a href="#pdf-require"><code>require</code></a>
10751changed the way it handles versioned names.
10752Now, the version should come after the module name
10753(as is usual in most other tools).
10754For compatibility, that searcher still tries the old format
10755if it cannot find an open function according to the new style.
10756(Lua&nbsp;5.2 already worked that way,
10757but it did not document the change.)
10758</li>
10759
10760<li>
10761The call <code>collectgarbage("count")</code> now returns only one result.
10762(You can compute that second result from the fractional part
10763of the first result.)
10764</li>
10765
10766</ul>
10767
10768
10769
10770
10771<h2>8.3 &ndash; <a name="8.3">Changes in the API</a></h2>
10772
10773
10774<ul>
10775
10776<li>
10777Continuation functions now receive as parameters what they needed
10778to get through <code>lua_getctx</code>,
10779so <code>lua_getctx</code> has been removed.
10780Adapt your code accordingly.
10781</li>
10782
10783<li>
10784Function <a href="#lua_dump"><code>lua_dump</code></a> has an extra parameter, <code>strip</code>.
10785Use 0 as the value of this parameter to get the old behavior.
10786</li>
10787
10788<li>
10789Functions to inject/project unsigned integers
10790(<code>lua_pushunsigned</code>, <code>lua_tounsigned</code>, <code>lua_tounsignedx</code>,
10791<code>luaL_checkunsigned</code>, <code>luaL_optunsigned</code>)
10792were deprecated.
10793Use their signed equivalents with a type cast.
10794</li>
10795
10796<li>
10797Macros to project non-default integer types
10798(<code>luaL_checkint</code>, <code>luaL_optint</code>, <code>luaL_checklong</code>, <code>luaL_optlong</code>)
10799were deprecated.
10800Use their equivalent over <a href="#lua_Integer"><code>lua_Integer</code></a> with a type cast
10801(or, when possible, use <a href="#lua_Integer"><code>lua_Integer</code></a> in your code).
10802</li>
10803
10804</ul>
10805
10806
10807
10808
10809<h1>9 &ndash; <a name="9">The Complete Syntax of Lua</a></h1>
10810
10811<p>
10812Here is the complete syntax of Lua in extended BNF.
10813As usual in extended BNF,
10814{A} means 0 or more As,
10815and [A] means an optional A.
10816(For operator precedences, see <a href="#3.4.8">&sect;3.4.8</a>;
10817for a description of the terminals
10818Name, Numeral,
10819and LiteralString, see <a href="#3.1">&sect;3.1</a>.)
10820
10821
10822
10823
10824<pre>
10825
10826	chunk ::= block
10827
10828	block ::= {stat} [retstat]
10829
10830	stat ::=  &lsquo;<b>;</b>&rsquo; |
10831		 varlist &lsquo;<b>=</b>&rsquo; explist |
10832		 functioncall |
10833		 label |
10834		 <b>break</b> |
10835		 <b>goto</b> Name |
10836		 <b>do</b> block <b>end</b> |
10837		 <b>while</b> exp <b>do</b> block <b>end</b> |
10838		 <b>repeat</b> block <b>until</b> exp |
10839		 <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> |
10840		 <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b> |
10841		 <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> |
10842		 <b>function</b> funcname funcbody |
10843		 <b>local</b> <b>function</b> Name funcbody |
10844		 <b>local</b> namelist [&lsquo;<b>=</b>&rsquo; explist]
10845
10846	retstat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
10847
10848	label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
10849
10850	funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
10851
10852	varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
10853
10854	var ::=  Name | prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; | prefixexp &lsquo;<b>.</b>&rsquo; Name
10855
10856	namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
10857
10858	explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
10859
10860	exp ::=  <b>nil</b> | <b>false</b> | <b>true</b> | Numeral | LiteralString | &lsquo;<b>...</b>&rsquo; | functiondef |
10861		 prefixexp | tableconstructor | exp binop exp | unop exp
10862
10863	prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
10864
10865	functioncall ::=  prefixexp args | prefixexp &lsquo;<b>:</b>&rsquo; Name args
10866
10867	args ::=  &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo; | tableconstructor | LiteralString
10868
10869	functiondef ::= <b>function</b> funcbody
10870
10871	funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
10872
10873	parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
10874
10875	tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
10876
10877	fieldlist ::= field {fieldsep field} [fieldsep]
10878
10879	field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
10880
10881	fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
10882
10883	binop ::=  &lsquo;<b>+</b>&rsquo; | &lsquo;<b>-</b>&rsquo; | &lsquo;<b>*</b>&rsquo; | &lsquo;<b>/</b>&rsquo; | &lsquo;<b>//</b>&rsquo; | &lsquo;<b>^</b>&rsquo; | &lsquo;<b>%</b>&rsquo; |
10884		 &lsquo;<b>&amp;</b>&rsquo; | &lsquo;<b>~</b>&rsquo; | &lsquo;<b>|</b>&rsquo; | &lsquo;<b>&gt;&gt;</b>&rsquo; | &lsquo;<b>&lt;&lt;</b>&rsquo; | &lsquo;<b>..</b>&rsquo; |
10885		 &lsquo;<b>&lt;</b>&rsquo; | &lsquo;<b>&lt;=</b>&rsquo; | &lsquo;<b>&gt;</b>&rsquo; | &lsquo;<b>&gt;=</b>&rsquo; | &lsquo;<b>==</b>&rsquo; | &lsquo;<b>~=</b>&rsquo; |
10886		 <b>and</b> | <b>or</b>
10887
10888	unop ::= &lsquo;<b>-</b>&rsquo; | <b>not</b> | &lsquo;<b>#</b>&rsquo; | &lsquo;<b>~</b>&rsquo;
10889
10890</pre>
10891
10892<p>
10893
10894
10895
10896
10897
10898
10899
10900
10901<P CLASS="footer">
10902Last update:
10903Mon May 30 13:11:08 BRT 2016
10904</P>
10905<!--
10906Last change: revised for Lua 5.3.3
10907-->
10908
10909</body></html>
10910
10911