1 /* Copyright Joyent, Inc. and other Node contributors. All rights reserved. 2 * 3 * Permission is hereby granted, free of charge, to any person obtaining a copy 4 * of this software and associated documentation files (the "Software"), to 5 * deal in the Software without restriction, including without limitation the 6 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 7 * sell copies of the Software, and to permit persons to whom the Software is 8 * furnished to do so, subject to the following conditions: 9 * 10 * The above copyright notice and this permission notice shall be included in 11 * all copies or substantial portions of the Software. 12 * 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 16 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 17 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 18 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 19 * IN THE SOFTWARE. 20 */ 21 22 #include "uv.h" 23 #include "task.h" 24 25 26 static int timer_cb_called; 27 28 29 static void timer_cb(uv_timer_t* timer) { 30 timer_cb_called++; 31 uv_close((uv_handle_t*) timer, NULL); 32 } 33 34 35 TEST_IMPL(default_loop_close) { 36 uv_loop_t* loop; 37 uv_timer_t timer_handle; 38 39 loop = uv_default_loop(); 40 ASSERT(loop != NULL); 41 42 ASSERT(0 == uv_timer_init(loop, &timer_handle)); 43 ASSERT(0 == uv_timer_start(&timer_handle, timer_cb, 1, 0)); 44 ASSERT(0 == uv_run(loop, UV_RUN_DEFAULT)); 45 ASSERT(1 == timer_cb_called); 46 ASSERT(0 == uv_loop_close(loop)); 47 48 loop = uv_default_loop(); 49 ASSERT(loop != NULL); 50 51 ASSERT(0 == uv_timer_init(loop, &timer_handle)); 52 ASSERT(0 == uv_timer_start(&timer_handle, timer_cb, 1, 0)); 53 ASSERT(0 == uv_run(loop, UV_RUN_DEFAULT)); 54 ASSERT(2 == timer_cb_called); 55 ASSERT(0 == uv_loop_close(loop)); 56 57 MAKE_VALGRIND_HAPPY(); 58 return 0; 59 } 60