xref: /netbsd-src/external/mit/libuv/dist/src/uv-common.h (revision eceb233b9bd0dfebb902ed73b531ae6964fa3f9b)
1 /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining a copy
4  * of this software and associated documentation files (the "Software"), to
5  * deal in the Software without restriction, including without limitation the
6  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
7  * sell copies of the Software, and to permit persons to whom the Software is
8  * furnished to do so, subject to the following conditions:
9  *
10  * The above copyright notice and this permission notice shall be included in
11  * all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
18  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
19  * IN THE SOFTWARE.
20  */
21 
22 /*
23  * This file is private to libuv. It provides common functionality to both
24  * Windows and Unix backends.
25  */
26 
27 #ifndef UV_COMMON_H_
28 #define UV_COMMON_H_
29 
30 #include <assert.h>
31 #include <stdarg.h>
32 #include <stddef.h>
33 
34 #if defined(_MSC_VER) && _MSC_VER < 1600
35 # include "uv/stdint-msvc2008.h"
36 #else
37 # include <stdint.h>
38 #endif
39 
40 #include "uv.h"
41 #include "uv/tree.h"
42 #include "queue.h"
43 #include "strscpy.h"
44 
45 #if EDOM > 0
46 # define UV__ERR(x) (-(x))
47 #else
48 # define UV__ERR(x) (x)
49 #endif
50 
51 #if !defined(snprintf) && defined(_MSC_VER) && _MSC_VER < 1900
52 extern int snprintf(char*, size_t, const char*, ...);
53 #endif
54 
55 #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
56 
57 #define container_of(ptr, type, member) \
58   ((type *) ((char *) (ptr) - offsetof(type, member)))
59 
60 #define STATIC_ASSERT(expr)                                                   \
61   void uv__static_assert(int static_assert_failed[1 - 2 * !(expr)])
62 
63 /* Handle flags. Some flags are specific to Windows or UNIX. */
64 enum {
65   /* Used by all handles. */
66   UV_HANDLE_CLOSING                     = 0x00000001,
67   UV_HANDLE_CLOSED                      = 0x00000002,
68   UV_HANDLE_ACTIVE                      = 0x00000004,
69   UV_HANDLE_REF                         = 0x00000008,
70   UV_HANDLE_INTERNAL                    = 0x00000010,
71   UV_HANDLE_ENDGAME_QUEUED              = 0x00000020,
72 
73   /* Used by streams. */
74   UV_HANDLE_LISTENING                   = 0x00000040,
75   UV_HANDLE_CONNECTION                  = 0x00000080,
76   UV_HANDLE_SHUTTING                    = 0x00000100,
77   UV_HANDLE_SHUT                        = 0x00000200,
78   UV_HANDLE_READ_PARTIAL                = 0x00000400,
79   UV_HANDLE_READ_EOF                    = 0x00000800,
80 
81   /* Used by streams and UDP handles. */
82   UV_HANDLE_READING                     = 0x00001000,
83   UV_HANDLE_BOUND                       = 0x00002000,
84   UV_HANDLE_READABLE                    = 0x00004000,
85   UV_HANDLE_WRITABLE                    = 0x00008000,
86   UV_HANDLE_READ_PENDING                = 0x00010000,
87   UV_HANDLE_SYNC_BYPASS_IOCP            = 0x00020000,
88   UV_HANDLE_ZERO_READ                   = 0x00040000,
89   UV_HANDLE_EMULATE_IOCP                = 0x00080000,
90   UV_HANDLE_BLOCKING_WRITES             = 0x00100000,
91   UV_HANDLE_CANCELLATION_PENDING        = 0x00200000,
92 
93   /* Used by uv_tcp_t and uv_udp_t handles */
94   UV_HANDLE_IPV6                        = 0x00400000,
95 
96   /* Only used by uv_tcp_t handles. */
97   UV_HANDLE_TCP_NODELAY                 = 0x01000000,
98   UV_HANDLE_TCP_KEEPALIVE               = 0x02000000,
99   UV_HANDLE_TCP_SINGLE_ACCEPT           = 0x04000000,
100   UV_HANDLE_TCP_ACCEPT_STATE_CHANGING   = 0x08000000,
101   UV_HANDLE_TCP_SOCKET_CLOSED           = 0x10000000,
102   UV_HANDLE_SHARED_TCP_SOCKET           = 0x20000000,
103 
104   /* Only used by uv_udp_t handles. */
105   UV_HANDLE_UDP_PROCESSING              = 0x01000000,
106   UV_HANDLE_UDP_CONNECTED               = 0x02000000,
107   UV_HANDLE_UDP_RECVMMSG                = 0x04000000,
108 
109   /* Only used by uv_pipe_t handles. */
110   UV_HANDLE_NON_OVERLAPPED_PIPE         = 0x01000000,
111   UV_HANDLE_PIPESERVER                  = 0x02000000,
112 
113   /* Only used by uv_tty_t handles. */
114   UV_HANDLE_TTY_READABLE                = 0x01000000,
115   UV_HANDLE_TTY_RAW                     = 0x02000000,
116   UV_HANDLE_TTY_SAVED_POSITION          = 0x04000000,
117   UV_HANDLE_TTY_SAVED_ATTRIBUTES        = 0x08000000,
118 
119   /* Only used by uv_signal_t handles. */
120   UV_SIGNAL_ONE_SHOT_DISPATCHED         = 0x01000000,
121   UV_SIGNAL_ONE_SHOT                    = 0x02000000,
122 
123   /* Only used by uv_poll_t handles. */
124   UV_HANDLE_POLL_SLOW                   = 0x01000000
125 };
126 
127 int uv__loop_configure(uv_loop_t* loop, uv_loop_option option, va_list ap);
128 
129 void uv__loop_close(uv_loop_t* loop);
130 
131 int uv__tcp_bind(uv_tcp_t* tcp,
132                  const struct sockaddr* addr,
133                  unsigned int addrlen,
134                  unsigned int flags);
135 
136 int uv__tcp_connect(uv_connect_t* req,
137                    uv_tcp_t* handle,
138                    const struct sockaddr* addr,
139                    unsigned int addrlen,
140                    uv_connect_cb cb);
141 
142 int uv__udp_init_ex(uv_loop_t* loop,
143                     uv_udp_t* handle,
144                     unsigned flags,
145                     int domain);
146 
147 int uv__udp_bind(uv_udp_t* handle,
148                  const struct sockaddr* addr,
149                  unsigned int  addrlen,
150                  unsigned int flags);
151 
152 int uv__udp_connect(uv_udp_t* handle,
153                     const struct sockaddr* addr,
154                     unsigned int addrlen);
155 
156 int uv__udp_disconnect(uv_udp_t* handle);
157 
158 int uv__udp_is_connected(uv_udp_t* handle);
159 
160 int uv__udp_send(uv_udp_send_t* req,
161                  uv_udp_t* handle,
162                  const uv_buf_t bufs[],
163                  unsigned int nbufs,
164                  const struct sockaddr* addr,
165                  unsigned int addrlen,
166                  uv_udp_send_cb send_cb);
167 
168 int uv__udp_try_send(uv_udp_t* handle,
169                      const uv_buf_t bufs[],
170                      unsigned int nbufs,
171                      const struct sockaddr* addr,
172                      unsigned int addrlen);
173 
174 int uv__udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloccb,
175                        uv_udp_recv_cb recv_cb);
176 
177 int uv__udp_recv_stop(uv_udp_t* handle);
178 
179 void uv__fs_poll_close(uv_fs_poll_t* handle);
180 
181 int uv__getaddrinfo_translate_error(int sys_err);    /* EAI_* error. */
182 
183 enum uv__work_kind {
184   UV__WORK_CPU,
185   UV__WORK_FAST_IO,
186   UV__WORK_SLOW_IO
187 };
188 
189 void uv__work_submit(uv_loop_t* loop,
190                      struct uv__work *w,
191                      enum uv__work_kind kind,
192                      void (*work)(struct uv__work *w),
193                      void (*done)(struct uv__work *w, int status));
194 
195 void uv__work_done(uv_async_t* handle);
196 
197 size_t uv__count_bufs(const uv_buf_t bufs[], unsigned int nbufs);
198 
199 int uv__socket_sockopt(uv_handle_t* handle, int optname, int* value);
200 
201 void uv__fs_scandir_cleanup(uv_fs_t* req);
202 void uv__fs_readdir_cleanup(uv_fs_t* req);
203 uv_dirent_type_t uv__fs_get_dirent_type(uv__dirent_t* dent);
204 
205 int uv__next_timeout(const uv_loop_t* loop);
206 void uv__run_timers(uv_loop_t* loop);
207 void uv__timer_close(uv_timer_t* handle);
208 
209 void uv__process_title_cleanup(void);
210 void uv__signal_cleanup(void);
211 void uv__threadpool_cleanup(void);
212 
213 #define uv__has_active_reqs(loop)                                             \
214   ((loop)->active_reqs.count > 0)
215 
216 #define uv__req_register(loop, req)                                           \
217   do {                                                                        \
218     (loop)->active_reqs.count++;                                              \
219   }                                                                           \
220   while (0)
221 
222 #define uv__req_unregister(loop, req)                                         \
223   do {                                                                        \
224     assert(uv__has_active_reqs(loop));                                        \
225     (loop)->active_reqs.count--;                                              \
226   }                                                                           \
227   while (0)
228 
229 #define uv__has_active_handles(loop)                                          \
230   ((loop)->active_handles > 0)
231 
232 #define uv__active_handle_add(h)                                              \
233   do {                                                                        \
234     (h)->loop->active_handles++;                                              \
235   }                                                                           \
236   while (0)
237 
238 #define uv__active_handle_rm(h)                                               \
239   do {                                                                        \
240     (h)->loop->active_handles--;                                              \
241   }                                                                           \
242   while (0)
243 
244 #define uv__is_active(h)                                                      \
245   (((h)->flags & UV_HANDLE_ACTIVE) != 0)
246 
247 #define uv__is_closing(h)                                                     \
248   (((h)->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED)) != 0)
249 
250 #define uv__handle_start(h)                                                   \
251   do {                                                                        \
252     if (((h)->flags & UV_HANDLE_ACTIVE) != 0) break;                          \
253     (h)->flags |= UV_HANDLE_ACTIVE;                                           \
254     if (((h)->flags & UV_HANDLE_REF) != 0) uv__active_handle_add(h);          \
255   }                                                                           \
256   while (0)
257 
258 #define uv__handle_stop(h)                                                    \
259   do {                                                                        \
260     if (((h)->flags & UV_HANDLE_ACTIVE) == 0) break;                          \
261     (h)->flags &= ~UV_HANDLE_ACTIVE;                                          \
262     if (((h)->flags & UV_HANDLE_REF) != 0) uv__active_handle_rm(h);           \
263   }                                                                           \
264   while (0)
265 
266 #define uv__handle_ref(h)                                                     \
267   do {                                                                        \
268     if (((h)->flags & UV_HANDLE_REF) != 0) break;                             \
269     (h)->flags |= UV_HANDLE_REF;                                              \
270     if (((h)->flags & UV_HANDLE_CLOSING) != 0) break;                         \
271     if (((h)->flags & UV_HANDLE_ACTIVE) != 0) uv__active_handle_add(h);       \
272   }                                                                           \
273   while (0)
274 
275 #define uv__handle_unref(h)                                                   \
276   do {                                                                        \
277     if (((h)->flags & UV_HANDLE_REF) == 0) break;                             \
278     (h)->flags &= ~UV_HANDLE_REF;                                             \
279     if (((h)->flags & UV_HANDLE_CLOSING) != 0) break;                         \
280     if (((h)->flags & UV_HANDLE_ACTIVE) != 0) uv__active_handle_rm(h);        \
281   }                                                                           \
282   while (0)
283 
284 #define uv__has_ref(h)                                                        \
285   (((h)->flags & UV_HANDLE_REF) != 0)
286 
287 #if defined(_WIN32)
288 # define uv__handle_platform_init(h) ((h)->u.fd = -1)
289 #else
290 # define uv__handle_platform_init(h) ((h)->next_closing = NULL)
291 #endif
292 
293 #define uv__handle_init(loop_, h, type_)                                      \
294   do {                                                                        \
295     (h)->loop = (loop_);                                                      \
296     (h)->type = (type_);                                                      \
297     (h)->flags = UV_HANDLE_REF;  /* Ref the loop when active. */              \
298     QUEUE_INSERT_TAIL(&(loop_)->handle_queue, &(h)->handle_queue);            \
299     uv__handle_platform_init(h);                                              \
300   }                                                                           \
301   while (0)
302 
303 /* Note: uses an open-coded version of SET_REQ_SUCCESS() because of
304  * a circular dependency between src/uv-common.h and src/win/internal.h.
305  */
306 #if defined(_WIN32)
307 # define UV_REQ_INIT(req, typ)                                                \
308   do {                                                                        \
309     (req)->type = (typ);                                                      \
310     (req)->u.io.overlapped.Internal = 0;  /* SET_REQ_SUCCESS() */             \
311   }                                                                           \
312   while (0)
313 #else
314 # define UV_REQ_INIT(req, typ)                                                \
315   do {                                                                        \
316     (req)->type = (typ);                                                      \
317   }                                                                           \
318   while (0)
319 #endif
320 
321 #define uv__req_init(loop, req, typ)                                          \
322   do {                                                                        \
323     UV_REQ_INIT(req, typ);                                                    \
324     uv__req_register(loop, req);                                              \
325   }                                                                           \
326   while (0)
327 
328 /* Allocator prototypes */
329 void *uv__calloc(size_t count, size_t size);
330 char *uv__strdup(const char* s);
331 char *uv__strndup(const char* s, size_t n);
332 void* uv__malloc(size_t size);
333 void uv__free(void* ptr);
334 void* uv__realloc(void* ptr, size_t size);
335 void* uv__reallocf(void* ptr, size_t size);
336 
337 #endif /* UV_COMMON_H_ */
338