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2*36ac495dSmrg<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Stream Buffers</title><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, runtime, library" /><link rel="home" href="../index.html" title="The GNU C++ Library" /><link rel="up" href="io.html" title="Chapter 13.  Input and Output" /><link rel="prev" href="io.html" title="Chapter 13.  Input and Output" /><link rel="next" href="stringstreams.html" title="Memory Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Stream Buffers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><th width="60%" align="center">Chapter 13. 
3*36ac495dSmrg  Input and Output
4*36ac495dSmrg
5*36ac495dSmrg</th><td width="20%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr></table><hr /></div><div class="section"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="std.io.streambufs"></a>Stream Buffers</h2></div></div></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="io.streambuf.derived"></a>Derived streambuf Classes</h3></div></div></div><p>
6*36ac495dSmrg    </p><p>Creating your own stream buffers for I/O can be remarkably easy.
7*36ac495dSmrg      If you are interested in doing so, we highly recommend two very
8*36ac495dSmrg      excellent books:
9*36ac495dSmrg      <a class="link" href="http://www.angelikalanger.com/iostreams.html" target="_top">Standard C++
10*36ac495dSmrg      IOStreams and Locales</a> by Langer and Kreft, ISBN 0-201-18395-1, and
11*36ac495dSmrg      <a class="link" href="http://www.josuttis.com/libbook/" target="_top">The C++ Standard Library</a>
12*36ac495dSmrg      by Nicolai Josuttis, ISBN 0-201-37926-0.  Both are published by
13*36ac495dSmrg      Addison-Wesley, who isn't paying us a cent for saying that, honest.
14*36ac495dSmrg   </p><p>Here is a simple example, io/outbuf1, from the Josuttis text.  It
15*36ac495dSmrg      transforms everything sent through it to uppercase.  This version
16*36ac495dSmrg      assumes many things about the nature of the character type being
17*36ac495dSmrg      used (for more information, read the books or the newsgroups):
18*36ac495dSmrg   </p><pre class="programlisting">
19*36ac495dSmrg    #include &lt;iostream&gt;
20*36ac495dSmrg    #include &lt;streambuf&gt;
21*36ac495dSmrg    #include &lt;locale&gt;
22*36ac495dSmrg    #include &lt;cstdio&gt;
23*36ac495dSmrg
24*36ac495dSmrg    class outbuf : public std::streambuf
25*36ac495dSmrg    {
26*36ac495dSmrg      protected:
27*36ac495dSmrg	/* central output function
28*36ac495dSmrg	 * - print characters in uppercase mode
29*36ac495dSmrg	 */
30*36ac495dSmrg	virtual int_type overflow (int_type c) {
31*36ac495dSmrg	    if (c != EOF) {
32*36ac495dSmrg		// convert lowercase to uppercase
33*36ac495dSmrg		c = std::toupper(static_cast&lt;char&gt;(c),getloc());
34*36ac495dSmrg
35*36ac495dSmrg		// and write the character to the standard output
36*36ac495dSmrg		if (putchar(c) == EOF) {
37*36ac495dSmrg		    return EOF;
38*36ac495dSmrg		}
39*36ac495dSmrg	    }
40*36ac495dSmrg	    return c;
41*36ac495dSmrg	}
42*36ac495dSmrg    };
43*36ac495dSmrg
44*36ac495dSmrg    int main()
45*36ac495dSmrg    {
46*36ac495dSmrg	// create special output buffer
47*36ac495dSmrg	outbuf ob;
48*36ac495dSmrg	// initialize output stream with that output buffer
49*36ac495dSmrg	std::ostream out(&amp;ob);
50*36ac495dSmrg
51*36ac495dSmrg	out &lt;&lt; "31 hexadecimal: "
52*36ac495dSmrg	    &lt;&lt; std::hex &lt;&lt; 31 &lt;&lt; std::endl;
53*36ac495dSmrg	return 0;
54*36ac495dSmrg    }
55*36ac495dSmrg   </pre><p>Try it yourself!  More examples can be found in 3.1.x code, in
56*36ac495dSmrg      <code class="filename">include/ext/*_filebuf.h</code>, and in the article
57*36ac495dSmrg      <a class="link" href="http://gabisoft.free.fr/articles/fltrsbf1.html" target="_top">Filtering
58*36ac495dSmrg      Streambufs</a>
59*36ac495dSmrg      by James Kanze.
60*36ac495dSmrg   </p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="io.streambuf.buffering"></a>Buffering</h3></div></div></div><p>First, are you sure that you understand buffering?  Particularly
61*36ac495dSmrg      the fact that C++ may not, in fact, have anything to do with it?
62*36ac495dSmrg   </p><p>The rules for buffering can be a little odd, but they aren't any
63*36ac495dSmrg      different from those of C.  (Maybe that's why they can be a bit
64*36ac495dSmrg      odd.)  Many people think that writing a newline to an output
65*36ac495dSmrg      stream automatically flushes the output buffer.  This is true only
66*36ac495dSmrg      when the output stream is, in fact, a terminal and not a file
67*36ac495dSmrg      or some other device -- and <span class="emphasis"><em>that</em></span> may not even be true
68*36ac495dSmrg      since C++ says nothing about files nor terminals.  All of that is
69*36ac495dSmrg      system-dependent.  (The "newline-buffer-flushing only occurring
70*36ac495dSmrg      on terminals" thing is mostly true on Unix systems, though.)
71*36ac495dSmrg   </p><p>Some people also believe that sending <code class="code">endl</code> down an
72*36ac495dSmrg      output stream only writes a newline.  This is incorrect; after a
73*36ac495dSmrg      newline is written, the buffer is also flushed.  Perhaps this
74*36ac495dSmrg      is the effect you want when writing to a screen -- get the text
75*36ac495dSmrg      out as soon as possible, etc -- but the buffering is largely
76*36ac495dSmrg      wasted when doing this to a file:
77*36ac495dSmrg   </p><pre class="programlisting">
78*36ac495dSmrg   output &lt;&lt; "a line of text" &lt;&lt; endl;
79*36ac495dSmrg   output &lt;&lt; some_data_variable &lt;&lt; endl;
80*36ac495dSmrg   output &lt;&lt; "another line of text" &lt;&lt; endl; </pre><p>The proper thing to do in this case to just write the data out
81*36ac495dSmrg      and let the libraries and the system worry about the buffering.
82*36ac495dSmrg      If you need a newline, just write a newline:
83*36ac495dSmrg   </p><pre class="programlisting">
84*36ac495dSmrg   output &lt;&lt; "a line of text\n"
85*36ac495dSmrg	  &lt;&lt; some_data_variable &lt;&lt; '\n'
86*36ac495dSmrg	  &lt;&lt; "another line of text\n"; </pre><p>I have also joined the output statements into a single statement.
87*36ac495dSmrg      You could make the code prettier by moving the single newline to
88*36ac495dSmrg      the start of the quoted text on the last line, for example.
89*36ac495dSmrg   </p><p>If you do need to flush the buffer above, you can send an
90*36ac495dSmrg      <code class="code">endl</code> if you also need a newline, or just flush the buffer
91*36ac495dSmrg      yourself:
92*36ac495dSmrg   </p><pre class="programlisting">
93*36ac495dSmrg   output &lt;&lt; ...... &lt;&lt; flush;    // can use std::flush manipulator
94*36ac495dSmrg   output.flush();               // or call a member fn </pre><p>On the other hand, there are times when writing to a file should
95*36ac495dSmrg      be like writing to standard error; no buffering should be done
96*36ac495dSmrg      because the data needs to appear quickly (a prime example is a
97*36ac495dSmrg      log file for security-related information).  The way to do this is
98*36ac495dSmrg      just to turn off the buffering <span class="emphasis"><em>before any I/O operations at
99*36ac495dSmrg      all</em></span> have been done (note that opening counts as an I/O operation):
100*36ac495dSmrg   </p><pre class="programlisting">
101*36ac495dSmrg   std::ofstream    os;
102*36ac495dSmrg   std::ifstream    is;
103*36ac495dSmrg   int   i;
104*36ac495dSmrg
105*36ac495dSmrg   os.rdbuf()-&gt;pubsetbuf(0,0);
106*36ac495dSmrg   is.rdbuf()-&gt;pubsetbuf(0,0);
107*36ac495dSmrg
108*36ac495dSmrg   os.open("/foo/bar/baz");
109*36ac495dSmrg   is.open("/qux/quux/quuux");
110*36ac495dSmrg   ...
111*36ac495dSmrg   os &lt;&lt; "this data is written immediately\n";
112*36ac495dSmrg   is &gt;&gt; i;   // and this will probably cause a disk read </pre><p>Since all aspects of buffering are handled by a streambuf-derived
113*36ac495dSmrg      member, it is necessary to get at that member with <code class="code">rdbuf()</code>.
114*36ac495dSmrg      Then the public version of <code class="code">setbuf</code> can be called.  The
115*36ac495dSmrg      arguments are the same as those for the Standard C I/O Library
116*36ac495dSmrg      function (a buffer area followed by its size).
117*36ac495dSmrg   </p><p>A great deal of this is implementation-dependent.  For example,
118*36ac495dSmrg      <code class="code">streambuf</code> does not specify any actions for its own
119*36ac495dSmrg      <code class="code">setbuf()</code>-ish functions; the classes derived from
120*36ac495dSmrg      <code class="code">streambuf</code> each define behavior that "makes
121*36ac495dSmrg      sense" for that class:  an argument of (0,0) turns off buffering
122*36ac495dSmrg      for <code class="code">filebuf</code> but does nothing at all for its siblings
123*36ac495dSmrg      <code class="code">stringbuf</code> and <code class="code">strstreambuf</code>, and specifying
124*36ac495dSmrg      anything other than (0,0) has varying effects.
125*36ac495dSmrg      User-defined classes derived from <code class="code">streambuf</code> can
126*36ac495dSmrg      do whatever they want.  (For <code class="code">filebuf</code> and arguments for
127*36ac495dSmrg      <code class="code">(p,s)</code> other than zeros, libstdc++ does what you'd expect:
128*36ac495dSmrg      the first <code class="code">s</code> bytes of <code class="code">p</code> are used as a buffer,
129*36ac495dSmrg      which you must allocate and deallocate.)
130*36ac495dSmrg   </p><p>A last reminder:  there are usually more buffers involved than
131*36ac495dSmrg      just those at the language/library level.  Kernel buffers, disk
132*36ac495dSmrg      buffers, and the like will also have an effect.  Inspecting and
133*36ac495dSmrg      changing those are system-dependent.
134*36ac495dSmrg   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 13. 
135*36ac495dSmrg  Input and Output
136*36ac495dSmrg
137*36ac495dSmrg </td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top"> Memory Based Streams</td></tr></table></div></body></html>