xref: /netbsd-src/external/gpl3/gcc.old/dist/libobjc/thr.c (revision b7b7574d3bf8eeb51a1fa3977b59142ec6434a55)
1 /* GNU Objective C Runtime Thread Interface
2    Copyright (C) 1996, 1997, 2009 Free Software Foundation, Inc.
3    Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
4 
5 This file is part of GCC.
6 
7 GCC is free software; you can redistribute it and/or modify it under the
8 terms of the GNU General Public License as published by the Free Software
9 Foundation; either version 3, or (at your option) any later version.
10 
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13 FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
14 details.
15 
16 Under Section 7 of GPL version 3, you are granted additional
17 permissions described in the GCC Runtime Library Exception, version
18 3.1, as published by the Free Software Foundation.
19 
20 You should have received a copy of the GNU General Public License and
21 a copy of the GCC Runtime Library Exception along with this program;
22 see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
23 <http://www.gnu.org/licenses/>.  */
24 
25 
26 #include <stdlib.h>
27 #include "objc/runtime.h"
28 
29 /* Global exit status. */
30 int __objc_thread_exit_status = 0;
31 
32 /* Flag which lets us know if we ever became multi threaded */
33 int __objc_is_multi_threaded = 0;
34 
35 /* The hook function called when the runtime becomes multi threaded */
36 objc_thread_callback _objc_became_multi_threaded = NULL;
37 
38 /*
39   Use this to set the hook function that will be called when the
40   runtime initially becomes multi threaded.
41   The hook function is only called once, meaning only when the
42   2nd thread is spawned, not for each and every thread.
43 
44   It returns the previous hook function or NULL if there is none.
45 
46   A program outside of the runtime could set this to some function so
47   it can be informed; for example, the GNUstep Base Library sets it
48   so it can implement the NSBecomingMultiThreaded notification.
49   */
50 objc_thread_callback objc_set_thread_callback (objc_thread_callback func)
51 {
52   objc_thread_callback temp = _objc_became_multi_threaded;
53   _objc_became_multi_threaded = func;
54   return temp;
55 }
56 
57 /*
58   Private functions
59 
60   These functions are utilized by the frontend, but they are not
61   considered part of the public interface.
62   */
63 
64 /*
65   First function called in a thread, starts everything else.
66 
67   This function is passed to the backend by objc_thread_detach
68   as the starting function for a new thread.
69  */
70 struct __objc_thread_start_state
71 {
72   SEL selector;
73   id object;
74   id argument;
75 };
76 
77 static void __attribute__((noreturn))
78 __objc_thread_detach_function (struct __objc_thread_start_state *istate)
79 {
80   /* Valid state? */
81   if (istate) {
82     id (*imp) (id, SEL, id);
83     SEL selector = istate->selector;
84     id object   = istate->object;
85     id argument = istate->argument;
86 
87     /* Don't need anymore so free it */
88     objc_free (istate);
89 
90     /* Clear out the thread local storage */
91     objc_thread_set_data (NULL);
92 
93     /* Check to see if we just became multi threaded */
94     if (! __objc_is_multi_threaded)
95       {
96 	__objc_is_multi_threaded = 1;
97 
98 	/* Call the hook function */
99 	if (_objc_became_multi_threaded != NULL)
100 	  (*_objc_became_multi_threaded) ();
101       }
102 
103     /* Call the method */
104     if ((imp = (id (*) (id, SEL, id))objc_msg_lookup (object, selector)))
105 	(*imp) (object, selector, argument);
106     else
107       objc_error (object, OBJC_ERR_UNIMPLEMENTED,
108 		  "objc_thread_detach called with bad selector.\n");
109   }
110   else
111     objc_error (nil, OBJC_ERR_BAD_STATE,
112 	        "objc_thread_detach called with NULL state.\n");
113 
114   /* Exit the thread */
115   objc_thread_exit ();
116 
117   /* Make sure compiler detects no return.  */
118   __builtin_trap ();
119 }
120 
121 /*
122   Frontend functions
123 
124   These functions constitute the public interface to the Objective-C thread
125   and mutex functionality.
126   */
127 
128 /* Frontend thread functions */
129 
130 /*
131   Detach a new thread of execution and return its id.  Returns NULL if fails.
132   Thread is started by sending message with selector to object.  Message
133   takes a single argument.
134   */
135 objc_thread_t
136 objc_thread_detach (SEL selector, id object, id argument)
137 {
138   struct __objc_thread_start_state *istate;
139   objc_thread_t        thread_id = NULL;
140 
141   /* Allocate the state structure */
142   if (! (istate = (struct __objc_thread_start_state *)
143 	 objc_malloc (sizeof (*istate))))
144     return NULL;
145 
146   /* Initialize the state structure */
147   istate->selector = selector;
148   istate->object = object;
149   istate->argument = argument;
150 
151   /* lock access */
152   objc_mutex_lock (__objc_runtime_mutex);
153 
154   /* Call the backend to spawn the thread */
155   if ((thread_id = __objc_thread_detach ((void *)__objc_thread_detach_function,
156 					 istate)) == NULL)
157     {
158       /* failed! */
159       objc_mutex_unlock (__objc_runtime_mutex);
160       objc_free (istate);
161       return NULL;
162     }
163 
164   /* Increment our thread counter */
165   __objc_runtime_threads_alive++;
166   objc_mutex_unlock (__objc_runtime_mutex);
167 
168   return thread_id;
169 }
170 
171 /* Set the current thread's priority. */
172 int
173 objc_thread_set_priority (int priority)
174 {
175   /* Call the backend */
176   return __objc_thread_set_priority (priority);
177 }
178 
179 /* Return the current thread's priority. */
180 int
181 objc_thread_get_priority (void)
182 {
183   /* Call the backend */
184   return __objc_thread_get_priority ();
185 }
186 
187 /*
188   Yield our process time to another thread.  Any BUSY waiting that is done
189   by a thread should use this function to make sure that other threads can
190   make progress even on a lazy uniprocessor system.
191   */
192 void
193 objc_thread_yield (void)
194 {
195   /* Call the backend */
196   __objc_thread_yield ();
197 }
198 
199 /*
200   Terminate the current tread.  Doesn't return.
201   Actually, if it failed returns -1.
202   */
203 int
204 objc_thread_exit (void)
205 {
206   /* Decrement our counter of the number of threads alive */
207   objc_mutex_lock (__objc_runtime_mutex);
208   __objc_runtime_threads_alive--;
209   objc_mutex_unlock (__objc_runtime_mutex);
210 
211   /* Call the backend to terminate the thread */
212   return __objc_thread_exit ();
213 }
214 
215 /*
216   Returns an integer value which uniquely describes a thread.  Must not be
217   NULL which is reserved as a marker for "no thread".
218   */
219 objc_thread_t
220 objc_thread_id (void)
221 {
222   /* Call the backend */
223   return __objc_thread_id ();
224 }
225 
226 /*
227   Sets the thread's local storage pointer.
228   Returns 0 if successful or -1 if failed.
229   */
230 int
231 objc_thread_set_data (void *value)
232 {
233   /* Call the backend */
234   return __objc_thread_set_data (value);
235 }
236 
237 /*
238   Returns the thread's local storage pointer.  Returns NULL on failure.
239   */
240 void *
241 objc_thread_get_data (void)
242 {
243   /* Call the backend */
244   return __objc_thread_get_data ();
245 }
246 
247 /* Frontend mutex functions */
248 
249 /*
250   Allocate a mutex.  Return the mutex pointer if successful or NULL if the
251   allocation failed for any reason.
252   */
253 objc_mutex_t
254 objc_mutex_allocate (void)
255 {
256   objc_mutex_t mutex;
257 
258   /* Allocate the mutex structure */
259   if (! (mutex = (objc_mutex_t)objc_malloc (sizeof (struct objc_mutex))))
260     return NULL;
261 
262   /* Call backend to create the mutex */
263   if (__objc_mutex_allocate (mutex))
264     {
265       /* failed! */
266       objc_free (mutex);
267       return NULL;
268     }
269 
270   /* Initialize mutex */
271   mutex->owner = NULL;
272   mutex->depth = 0;
273   return mutex;
274 }
275 
276 /*
277   Deallocate a mutex.  Note that this includes an implicit mutex_lock to
278   insure that no one else is using the lock.  It is legal to deallocate
279   a lock if we have a lock on it, but illegal to deallocate a lock held
280   by anyone else.
281   Returns the number of locks on the thread.  (1 for deallocate).
282   */
283 int
284 objc_mutex_deallocate (objc_mutex_t mutex)
285 {
286   int depth;
287 
288   /* Valid mutex? */
289   if (! mutex)
290     return -1;
291 
292   /* Acquire lock on mutex */
293   depth = objc_mutex_lock (mutex);
294 
295   /* Call backend to destroy mutex */
296   if (__objc_mutex_deallocate (mutex))
297     return -1;
298 
299   /* Free the mutex structure */
300   objc_free (mutex);
301 
302   /* Return last depth */
303   return depth;
304 }
305 
306 /*
307   Grab a lock on a mutex.  If this thread already has a lock on this mutex
308   then we increment the lock count.  If another thread has a lock on the
309   mutex we block and wait for the thread to release the lock.
310   Returns the lock count on the mutex held by this thread.
311   */
312 int
313 objc_mutex_lock (objc_mutex_t mutex)
314 {
315   objc_thread_t thread_id;
316   int status;
317 
318   /* Valid mutex? */
319   if (! mutex)
320     return -1;
321 
322   /* If we already own the lock then increment depth */
323   thread_id = __objc_thread_id ();
324   if (mutex->owner == thread_id)
325     return ++mutex->depth;
326 
327   /* Call the backend to lock the mutex */
328   status = __objc_mutex_lock (mutex);
329 
330   /* Failed? */
331   if (status)
332     return status;
333 
334   /* Successfully locked the thread */
335   mutex->owner = thread_id;
336   return mutex->depth = 1;
337 }
338 
339 /*
340   Try to grab a lock on a mutex.  If this thread already has a lock on
341   this mutex then we increment the lock count and return it.  If another
342   thread has a lock on the mutex returns -1.
343   */
344 int
345 objc_mutex_trylock (objc_mutex_t mutex)
346 {
347   objc_thread_t thread_id;
348   int status;
349 
350   /* Valid mutex? */
351   if (! mutex)
352     return -1;
353 
354   /* If we already own the lock then increment depth */
355   thread_id = __objc_thread_id ();
356   if (mutex->owner == thread_id)
357     return ++mutex->depth;
358 
359   /* Call the backend to try to lock the mutex */
360   status = __objc_mutex_trylock (mutex);
361 
362   /* Failed? */
363   if (status)
364     return status;
365 
366   /* Successfully locked the thread */
367   mutex->owner = thread_id;
368   return mutex->depth = 1;
369 }
370 
371 /*
372   Unlocks the mutex by one level.
373   Decrements the lock count on this mutex by one.
374   If the lock count reaches zero, release the lock on the mutex.
375   Returns the lock count on the mutex.
376   It is an error to attempt to unlock a mutex which this thread
377   doesn't hold in which case return -1 and the mutex is unaffected.
378   */
379 int
380 objc_mutex_unlock (objc_mutex_t mutex)
381 {
382   objc_thread_t thread_id;
383   int status;
384 
385   /* Valid mutex? */
386   if (! mutex)
387     return -1;
388 
389   /* If another thread owns the lock then abort */
390   thread_id = __objc_thread_id ();
391   if (mutex->owner != thread_id)
392     return -1;
393 
394   /* Decrement depth and return */
395   if (mutex->depth > 1)
396     return --mutex->depth;
397 
398   /* Depth down to zero so we are no longer the owner */
399   mutex->depth = 0;
400   mutex->owner = NULL;
401 
402   /* Have the backend unlock the mutex */
403   status = __objc_mutex_unlock (mutex);
404 
405   /* Failed? */
406   if (status)
407     return status;
408 
409   return 0;
410 }
411 
412 /* Frontend condition mutex functions */
413 
414 /*
415   Allocate a condition.  Return the condition pointer if successful or NULL
416   if the allocation failed for any reason.
417   */
418 objc_condition_t
419 objc_condition_allocate (void)
420 {
421   objc_condition_t condition;
422 
423   /* Allocate the condition mutex structure */
424   if (! (condition =
425 	 (objc_condition_t) objc_malloc (sizeof (struct objc_condition))))
426     return NULL;
427 
428   /* Call the backend to create the condition mutex */
429   if (__objc_condition_allocate (condition))
430     {
431       /* failed! */
432       objc_free (condition);
433       return NULL;
434     }
435 
436   /* Success! */
437   return condition;
438 }
439 
440 /*
441   Deallocate a condition. Note that this includes an implicit
442   condition_broadcast to insure that waiting threads have the opportunity
443   to wake.  It is legal to dealloc a condition only if no other
444   thread is/will be using it. Here we do NOT check for other threads
445   waiting but just wake them up.
446   */
447 int
448 objc_condition_deallocate (objc_condition_t condition)
449 {
450   /* Broadcast the condition */
451   if (objc_condition_broadcast (condition))
452     return -1;
453 
454   /* Call the backend to destroy */
455   if (__objc_condition_deallocate (condition))
456     return -1;
457 
458   /* Free the condition mutex structure */
459   objc_free (condition);
460 
461   return 0;
462 }
463 
464 /*
465   Wait on the condition unlocking the mutex until objc_condition_signal ()
466   or objc_condition_broadcast () are called for the same condition. The
467   given mutex *must* have the depth set to 1 so that it can be unlocked
468   here, so that someone else can lock it and signal/broadcast the condition.
469   The mutex is used to lock access to the shared data that make up the
470   "condition" predicate.
471   */
472 int
473 objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex)
474 {
475   objc_thread_t thread_id;
476 
477   /* Valid arguments? */
478   if (! mutex || ! condition)
479     return -1;
480 
481   /* Make sure we are owner of mutex */
482   thread_id = __objc_thread_id ();
483   if (mutex->owner != thread_id)
484     return -1;
485 
486   /* Cannot be locked more than once */
487   if (mutex->depth > 1)
488     return -1;
489 
490   /* Virtually unlock the mutex */
491   mutex->depth = 0;
492   mutex->owner = (objc_thread_t)NULL;
493 
494   /* Call the backend to wait */
495   __objc_condition_wait (condition, mutex);
496 
497   /* Make ourselves owner of the mutex */
498   mutex->owner = thread_id;
499   mutex->depth = 1;
500 
501   return 0;
502 }
503 
504 /*
505   Wake up all threads waiting on this condition. It is recommended that
506   the called would lock the same mutex as the threads in objc_condition_wait
507   before changing the "condition predicate" and make this call and unlock it
508   right away after this call.
509   */
510 int
511 objc_condition_broadcast (objc_condition_t condition)
512 {
513   /* Valid condition mutex? */
514   if (! condition)
515     return -1;
516 
517   return __objc_condition_broadcast (condition);
518 }
519 
520 /*
521   Wake up one thread waiting on this condition. It is recommended that
522   the called would lock the same mutex as the threads in objc_condition_wait
523   before changing the "condition predicate" and make this call and unlock it
524   right away after this call.
525   */
526 int
527 objc_condition_signal (objc_condition_t condition)
528 {
529   /* Valid condition mutex? */
530   if (! condition)
531     return -1;
532 
533   return __objc_condition_signal (condition);
534 }
535 
536 /* Make the objc thread system aware that a thread which is managed
537    (started, stopped) by external code could access objc facilities
538    from now on.  This is used when you are interfacing with some
539    external non-objc-based environment/system - you must call
540    objc_thread_add () before an alien thread makes any calls to
541    Objective-C.  Do not cause the _objc_became_multi_threaded hook to
542    be executed. */
543 void
544 objc_thread_add (void)
545 {
546   objc_mutex_lock (__objc_runtime_mutex);
547   __objc_is_multi_threaded = 1;
548   __objc_runtime_threads_alive++;
549   objc_mutex_unlock (__objc_runtime_mutex);
550 }
551 
552 /* Make the objc thread system aware that a thread managed (started,
553    stopped) by some external code will no longer access objc and thus
554    can be forgotten by the objc thread system.  Call
555    objc_thread_remove () when your alien thread is done with making
556    calls to Objective-C. */
557 void
558 objc_thread_remove (void)
559 {
560   objc_mutex_lock (__objc_runtime_mutex);
561   __objc_runtime_threads_alive--;
562   objc_mutex_unlock (__objc_runtime_mutex);
563 }
564 
565 /* End of File */
566