xref: /netbsd-src/external/gpl2/grep/dist/lib/obstack.h (revision 82d56013d7b633d116a93943de88e08335357a7c)
1 /*	$NetBSD: obstack.h,v 1.1.1.1 2016/01/10 21:36:18 christos Exp $	*/
2 
3 /* obstack.h - object stack macros
4    Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, Inc.
5 
6    This file is part of the GNU C Library.  Its master source is NOT part of
7    the C library, however.  The master source lives in /gd/gnu/lib.
8 
9    The GNU C Library is free software; you can redistribute it and/or
10    modify it under the terms of the GNU Library General Public License as
11    published by the Free Software Foundation; either version 2 of the
12    License, or (at your option) any later version.
13 
14    The GNU C Library is distributed in the hope that it will be useful,
15    but WITHOUT ANY WARRANTY; without even the implied warranty of
16    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17    Library General Public License for more details.
18 
19    You should have received a copy of the GNU Library General Public
20    License along with the GNU C Library; see the file COPYING.LIB.  If not,
21    write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
22    Boston, MA 02111-1307, USA.  */
23 
24 /* Summary:
25 
26 All the apparent functions defined here are macros. The idea
27 is that you would use these pre-tested macros to solve a
28 very specific set of problems, and they would run fast.
29 Caution: no side-effects in arguments please!! They may be
30 evaluated MANY times!!
31 
32 These macros operate a stack of objects.  Each object starts life
33 small, and may grow to maturity.  (Consider building a word syllable
34 by syllable.)  An object can move while it is growing.  Once it has
35 been "finished" it never changes address again.  So the "top of the
36 stack" is typically an immature growing object, while the rest of the
37 stack is of mature, fixed size and fixed address objects.
38 
39 These routines grab large chunks of memory, using a function you
40 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
41 by calling `obstack_chunk_free'.  You must define them and declare
42 them before using any obstack macros.
43 
44 Each independent stack is represented by a `struct obstack'.
45 Each of the obstack macros expects a pointer to such a structure
46 as the first argument.
47 
48 One motivation for this package is the problem of growing char strings
49 in symbol tables.  Unless you are "fascist pig with a read-only mind"
50 --Gosper's immortal quote from HAKMEM item 154, out of context--you
51 would not like to put any arbitrary upper limit on the length of your
52 symbols.
53 
54 In practice this often means you will build many short symbols and a
55 few long symbols.  At the time you are reading a symbol you don't know
56 how long it is.  One traditional method is to read a symbol into a
57 buffer, realloc()ating the buffer every time you try to read a symbol
58 that is longer than the buffer.  This is beaut, but you still will
59 want to copy the symbol from the buffer to a more permanent
60 symbol-table entry say about half the time.
61 
62 With obstacks, you can work differently.  Use one obstack for all symbol
63 names.  As you read a symbol, grow the name in the obstack gradually.
64 When the name is complete, finalize it.  Then, if the symbol exists already,
65 free the newly read name.
66 
67 The way we do this is to take a large chunk, allocating memory from
68 low addresses.  When you want to build a symbol in the chunk you just
69 add chars above the current "high water mark" in the chunk.  When you
70 have finished adding chars, because you got to the end of the symbol,
71 you know how long the chars are, and you can create a new object.
72 Mostly the chars will not burst over the highest address of the chunk,
73 because you would typically expect a chunk to be (say) 100 times as
74 long as an average object.
75 
76 In case that isn't clear, when we have enough chars to make up
77 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78 so we just point to it where it lies.  No moving of chars is
79 needed and this is the second win: potentially long strings need
80 never be explicitly shuffled. Once an object is formed, it does not
81 change its address during its lifetime.
82 
83 When the chars burst over a chunk boundary, we allocate a larger
84 chunk, and then copy the partly formed object from the end of the old
85 chunk to the beginning of the new larger chunk.  We then carry on
86 accreting characters to the end of the object as we normally would.
87 
88 A special macro is provided to add a single char at a time to a
89 growing object.  This allows the use of register variables, which
90 break the ordinary 'growth' macro.
91 
92 Summary:
93 	We allocate large chunks.
94 	We carve out one object at a time from the current chunk.
95 	Once carved, an object never moves.
96 	We are free to append data of any size to the currently
97 	  growing object.
98 	Exactly one object is growing in an obstack at any one time.
99 	You can run one obstack per control block.
100 	You may have as many control blocks as you dare.
101 	Because of the way we do it, you can `unwind' an obstack
102 	  back to a previous state. (You may remove objects much
103 	  as you would with a stack.)
104 */
105 
106 
107 /* Don't do the contents of this file more than once.  */
108 
109 #ifndef _OBSTACK_H
110 #define _OBSTACK_H 1
111 
112 #ifdef __cplusplus
113 extern "C" {
114 #endif
115 
116 /* We use subtraction of (char *) 0 instead of casting to int
117    because on word-addressable machines a simple cast to int
118    may ignore the byte-within-word field of the pointer.  */
119 
120 #ifndef __PTR_TO_INT
121 # define __PTR_TO_INT(P) ((P) - (char *) 0)
122 #endif
123 
124 #ifndef __INT_TO_PTR
125 # define __INT_TO_PTR(P) ((P) + (char *) 0)
126 #endif
127 
128 /* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
129    defined, as with GNU C, use that; that way we don't pollute the
130    namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
131    available, include it and use ptrdiff_t.  In traditional C, long is
132    the best that we can do.  */
133 
134 #ifdef __PTRDIFF_TYPE__
135 # define PTR_INT_TYPE __PTRDIFF_TYPE__
136 #else
137 # ifdef HAVE_STDDEF_H
138 #  include <stddef.h>
139 #  define PTR_INT_TYPE ptrdiff_t
140 # else
141 #  define PTR_INT_TYPE long
142 # endif
143 #endif
144 
145 #if defined _LIBC || defined HAVE_STRING_H
146 # include <string.h>
147 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
148 #else
149 # ifdef memcpy
150 #  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
151 # else
152 #  define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
153 # endif
154 #endif
155 
156 struct _obstack_chunk		/* Lives at front of each chunk. */
157 {
158   char  *limit;			/* 1 past end of this chunk */
159   struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
160   char	contents[4];		/* objects begin here */
161 };
162 
163 struct obstack		/* control current object in current chunk */
164 {
165   long	chunk_size;		/* preferred size to allocate chunks in */
166   struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
167   char	*object_base;		/* address of object we are building */
168   char	*next_free;		/* where to add next char to current object */
169   char	*chunk_limit;		/* address of char after current chunk */
170   PTR_INT_TYPE temp;		/* Temporary for some macros.  */
171   int   alignment_mask;		/* Mask of alignment for each object. */
172 #if defined __STDC__ && __STDC__
173   /* These prototypes vary based on `use_extra_arg', and we use
174      casts to the prototypeless function type in all assignments,
175      but having prototypes here quiets -Wstrict-prototypes.  */
176   struct _obstack_chunk *(*chunkfun) (void *, long);
177   void (*freefun) (void *, struct _obstack_chunk *);
178   void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
179 #else
180   struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
181   void (*freefun) ();		/* User's function to free a chunk.  */
182   char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
183 #endif
184   unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
185   unsigned maybe_empty_object:1;/* There is a possibility that the current
186 				   chunk contains a zero-length object.  This
187 				   prevents freeing the chunk if we allocate
188 				   a bigger chunk to replace it. */
189   unsigned alloc_failed:1;	/* No longer used, as we now call the failed
190 				   handler on error, but retained for binary
191 				   compatibility.  */
192 };
193 
194 /* Declare the external functions we use; they are in obstack.c.  */
195 
196 #if defined __STDC__ && __STDC__
197 extern void _obstack_newchunk (struct obstack *, int);
198 extern void _obstack_free (struct obstack *, void *);
199 extern int _obstack_begin (struct obstack *, int, int,
200 			    void *(*) (long), void (*) (void *));
201 extern int _obstack_begin_1 (struct obstack *, int, int,
202 			     void *(*) (void *, long),
203 			     void (*) (void *, void *), void *);
204 extern int _obstack_memory_used (struct obstack *);
205 #else
206 extern void _obstack_newchunk ();
207 extern void _obstack_free ();
208 extern int _obstack_begin ();
209 extern int _obstack_begin_1 ();
210 extern int _obstack_memory_used ();
211 #endif
212 
213 #if defined __STDC__ && __STDC__
214 
215 /* Do the function-declarations after the structs
216    but before defining the macros.  */
217 
218 void obstack_init (struct obstack *obstack);
219 
220 void * obstack_alloc (struct obstack *obstack, int size);
221 
222 void * obstack_copy (struct obstack *obstack, void *address, int size);
223 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
224 
225 void obstack_free (struct obstack *obstack, void *block);
226 
227 void obstack_blank (struct obstack *obstack, int size);
228 
229 void obstack_grow (struct obstack *obstack, void *data, int size);
230 void obstack_grow0 (struct obstack *obstack, void *data, int size);
231 
232 void obstack_1grow (struct obstack *obstack, int data_char);
233 void obstack_ptr_grow (struct obstack *obstack, void *data);
234 void obstack_int_grow (struct obstack *obstack, int data);
235 
236 void * obstack_finish (struct obstack *obstack);
237 
238 int obstack_object_size (struct obstack *obstack);
239 
240 int obstack_room (struct obstack *obstack);
241 void obstack_make_room (struct obstack *obstack, int size);
242 void obstack_1grow_fast (struct obstack *obstack, int data_char);
243 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
244 void obstack_int_grow_fast (struct obstack *obstack, int data);
245 void obstack_blank_fast (struct obstack *obstack, int size);
246 
247 void * obstack_base (struct obstack *obstack);
248 void * obstack_next_free (struct obstack *obstack);
249 int obstack_alignment_mask (struct obstack *obstack);
250 int obstack_chunk_size (struct obstack *obstack);
251 int obstack_memory_used (struct obstack *obstack);
252 
253 #endif /* __STDC__ */
254 
255 /* Non-ANSI C cannot really support alternative functions for these macros,
256    so we do not declare them.  */
257 
258 /* Error handler called when `obstack_chunk_alloc' failed to allocate
259    more memory.  This can be set to a user defined function which
260    should either abort gracefully or use longjump - but shouldn't
261    return.  The default action is to print a message and abort.  */
262 #if defined __STDC__ && __STDC__
263 extern void (*obstack_alloc_failed_handler) (void);
264 #else
265 extern void (*obstack_alloc_failed_handler) ();
266 #endif
267 
268 /* Exit value used when `print_and_abort' is used.  */
269 extern int obstack_exit_failure;
270 
271 /* Pointer to beginning of object being allocated or to be allocated next.
272    Note that this might not be the final address of the object
273    because a new chunk might be needed to hold the final size.  */
274 
275 #define obstack_base(h) ((h)->object_base)
276 
277 /* Size for allocating ordinary chunks.  */
278 
279 #define obstack_chunk_size(h) ((h)->chunk_size)
280 
281 /* Pointer to next byte not yet allocated in current chunk.  */
282 
283 #define obstack_next_free(h)	((h)->next_free)
284 
285 /* Mask specifying low bits that should be clear in address of an object.  */
286 
287 #define obstack_alignment_mask(h) ((h)->alignment_mask)
288 
289 /* To prevent prototype warnings provide complete argument list in
290    standard C version.  */
291 #if defined __STDC__ && __STDC__
292 
293 # define obstack_init(h) \
294   _obstack_begin ((h), 0, 0, \
295 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
296 
297 # define obstack_begin(h, size) \
298   _obstack_begin ((h), (size), 0, \
299 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
300 
301 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
302   _obstack_begin ((h), (size), (alignment), \
303 		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
304 
305 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
306   _obstack_begin_1 ((h), (size), (alignment), \
307 		    (void *(*) (void *, long)) (chunkfun), \
308 		    (void (*) (void *, void *)) (freefun), (arg))
309 
310 # define obstack_chunkfun(h, newchunkfun) \
311   ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
312 
313 # define obstack_freefun(h, newfreefun) \
314   ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
315 
316 #else
317 
318 # define obstack_init(h) \
319   _obstack_begin ((h), 0, 0, \
320 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
321 
322 # define obstack_begin(h, size) \
323   _obstack_begin ((h), (size), 0, \
324 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
325 
326 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
327   _obstack_begin ((h), (size), (alignment), \
328 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
329 
330 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
331   _obstack_begin_1 ((h), (size), (alignment), \
332 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
333 
334 # define obstack_chunkfun(h, newchunkfun) \
335   ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
336 
337 # define obstack_freefun(h, newfreefun) \
338   ((h) -> freefun = (void (*)()) (newfreefun))
339 
340 #endif
341 
342 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
343 
344 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
345 
346 #define obstack_memory_used(h) _obstack_memory_used (h)
347 
348 #if defined __GNUC__ && defined __STDC__ && __STDC__
349 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
350    does not implement __extension__.  But that compiler doesn't define
351    __GNUC_MINOR__.  */
352 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
353 #  define __extension__
354 # endif
355 
356 /* For GNU C, if not -traditional,
357    we can define these macros to compute all args only once
358    without using a global variable.
359    Also, we can avoid using the `temp' slot, to make faster code.  */
360 
361 # define obstack_object_size(OBSTACK)					\
362   __extension__								\
363   ({ struct obstack *__o = (OBSTACK);					\
364      (unsigned) (__o->next_free - __o->object_base); })
365 
366 # define obstack_room(OBSTACK)						\
367   __extension__								\
368   ({ struct obstack *__o = (OBSTACK);					\
369      (unsigned) (__o->chunk_limit - __o->next_free); })
370 
371 # define obstack_make_room(OBSTACK,length)				\
372 __extension__								\
373 ({ struct obstack *__o = (OBSTACK);					\
374    int __len = (length);						\
375    if (__o->chunk_limit - __o->next_free < __len)			\
376      _obstack_newchunk (__o, __len);					\
377    (void) 0; })
378 
379 # define obstack_empty_p(OBSTACK)					\
380   __extension__								\
381   ({ struct obstack *__o = (OBSTACK);					\
382      (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
383 
384 # define obstack_grow(OBSTACK,where,length)				\
385 __extension__								\
386 ({ struct obstack *__o = (OBSTACK);					\
387    int __len = (length);						\
388    if (__o->next_free + __len > __o->chunk_limit)			\
389      _obstack_newchunk (__o, __len);					\
390    _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
391    __o->next_free += __len;						\
392    (void) 0; })
393 
394 # define obstack_grow0(OBSTACK,where,length)				\
395 __extension__								\
396 ({ struct obstack *__o = (OBSTACK);					\
397    int __len = (length);						\
398    if (__o->next_free + __len + 1 > __o->chunk_limit)			\
399      _obstack_newchunk (__o, __len + 1);				\
400    _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
401    __o->next_free += __len;						\
402    *(__o->next_free)++ = 0;						\
403    (void) 0; })
404 
405 # define obstack_1grow(OBSTACK,datum)					\
406 __extension__								\
407 ({ struct obstack *__o = (OBSTACK);					\
408    if (__o->next_free + 1 > __o->chunk_limit)				\
409      _obstack_newchunk (__o, 1);					\
410    *(__o->next_free)++ = (datum);					\
411    (void) 0; })
412 
413 /* These assume that the obstack alignment is good enough for pointers or ints,
414    and that the data added so far to the current object
415    shares that much alignment.  */
416 
417 # define obstack_ptr_grow(OBSTACK,datum)				\
418 __extension__								\
419 ({ struct obstack *__o = (OBSTACK);					\
420    if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
421      _obstack_newchunk (__o, sizeof (void *));				\
422    *((void **)__o->next_free)++ = ((void *)datum);			\
423    (void) 0; })
424 
425 # define obstack_int_grow(OBSTACK,datum)				\
426 __extension__								\
427 ({ struct obstack *__o = (OBSTACK);					\
428    if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
429      _obstack_newchunk (__o, sizeof (int));				\
430    *((int *)__o->next_free)++ = ((int)datum);				\
431    (void) 0; })
432 
433 # define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
434 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
435 
436 # define obstack_blank(OBSTACK,length)					\
437 __extension__								\
438 ({ struct obstack *__o = (OBSTACK);					\
439    int __len = (length);						\
440    if (__o->chunk_limit - __o->next_free < __len)			\
441      _obstack_newchunk (__o, __len);					\
442    __o->next_free += __len;						\
443    (void) 0; })
444 
445 # define obstack_alloc(OBSTACK,length)					\
446 __extension__								\
447 ({ struct obstack *__h = (OBSTACK);					\
448    obstack_blank (__h, (length));					\
449    obstack_finish (__h); })
450 
451 # define obstack_copy(OBSTACK,where,length)				\
452 __extension__								\
453 ({ struct obstack *__h = (OBSTACK);					\
454    obstack_grow (__h, (where), (length));				\
455    obstack_finish (__h); })
456 
457 # define obstack_copy0(OBSTACK,where,length)				\
458 __extension__								\
459 ({ struct obstack *__h = (OBSTACK);					\
460    obstack_grow0 (__h, (where), (length));				\
461    obstack_finish (__h); })
462 
463 /* The local variable is named __o1 to avoid a name conflict
464    when obstack_blank is called.  */
465 # define obstack_finish(OBSTACK)  					\
466 __extension__								\
467 ({ struct obstack *__o1 = (OBSTACK);					\
468    void *value;								\
469    value = (void *) __o1->object_base;					\
470    if (__o1->next_free == value)					\
471      __o1->maybe_empty_object = 1;					\
472    __o1->next_free							\
473      = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
474 		     & ~ (__o1->alignment_mask));			\
475    if (__o1->next_free - (char *)__o1->chunk				\
476        > __o1->chunk_limit - (char *)__o1->chunk)			\
477      __o1->next_free = __o1->chunk_limit;				\
478    __o1->object_base = __o1->next_free;					\
479    value; })
480 
481 # define obstack_free(OBSTACK, OBJ)					\
482 __extension__								\
483 ({ struct obstack *__o = (OBSTACK);					\
484    void *__obj = (OBJ);							\
485    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
486      __o->next_free = __o->object_base = (char *)__obj;			\
487    else (obstack_free) (__o, __obj); })
488 
489 #else /* not __GNUC__ or not __STDC__ */
490 
491 # define obstack_object_size(h) \
492  (unsigned) ((h)->next_free - (h)->object_base)
493 
494 # define obstack_room(h)		\
495  (unsigned) ((h)->chunk_limit - (h)->next_free)
496 
497 # define obstack_empty_p(h) \
498  ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
499 
500 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
501    so that we can avoid having void expressions
502    in the arms of the conditional expression.
503    Casting the third operand to void was tried before,
504    but some compilers won't accept it.  */
505 
506 # define obstack_make_room(h,length)					\
507 ( (h)->temp = (length),							\
508   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
509    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
510 
511 # define obstack_grow(h,where,length)					\
512 ( (h)->temp = (length),							\
513   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
514    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
515   _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
516   (h)->next_free += (h)->temp)
517 
518 # define obstack_grow0(h,where,length)					\
519 ( (h)->temp = (length),							\
520   (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
521    ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
522   _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
523   (h)->next_free += (h)->temp,						\
524   *((h)->next_free)++ = 0)
525 
526 # define obstack_1grow(h,datum)						\
527 ( (((h)->next_free + 1 > (h)->chunk_limit)				\
528    ? (_obstack_newchunk ((h), 1), 0) : 0),				\
529   (*((h)->next_free)++ = (datum)))
530 
531 # define obstack_ptr_grow(h,datum)					\
532 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
533    ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
534   (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
535 
536 # define obstack_int_grow(h,datum)					\
537 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
538    ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
539   (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
540 
541 # define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
542 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
543 
544 # define obstack_blank(h,length)					\
545 ( (h)->temp = (length),							\
546   (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
547    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
548   ((h)->next_free += (h)->temp))
549 
550 # define obstack_alloc(h,length)					\
551  (obstack_blank ((h), (length)), obstack_finish ((h)))
552 
553 # define obstack_copy(h,where,length)					\
554  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
555 
556 # define obstack_copy0(h,where,length)					\
557  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
558 
559 # define obstack_finish(h)  						\
560 ( ((h)->next_free == (h)->object_base					\
561    ? (((h)->maybe_empty_object = 1), 0)					\
562    : 0),								\
563   (h)->temp = __PTR_TO_INT ((h)->object_base),				\
564   (h)->next_free							\
565     = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
566 		    & ~ ((h)->alignment_mask)),				\
567   (((h)->next_free - (char *) (h)->chunk				\
568     > (h)->chunk_limit - (char *) (h)->chunk)				\
569    ? ((h)->next_free = (h)->chunk_limit) : 0),				\
570   (h)->object_base = (h)->next_free,					\
571   __INT_TO_PTR ((h)->temp))
572 
573 # if defined __STDC__ && __STDC__
574 #  define obstack_free(h,obj)						\
575 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
576   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
577    ? (int) ((h)->next_free = (h)->object_base				\
578 	    = (h)->temp + (char *) (h)->chunk)				\
579    : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
580 # else
581 #  define obstack_free(h,obj)						\
582 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
583   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
584    ? (int) ((h)->next_free = (h)->object_base				\
585 	    = (h)->temp + (char *) (h)->chunk)				\
586    : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
587 # endif
588 
589 #endif /* not __GNUC__ or not __STDC__ */
590 
591 #ifdef __cplusplus
592 }	/* C++ */
593 #endif
594 
595 #endif /* obstack.h */
596