1 /* $NetBSD: run-buftvtots.c,v 1.3 2020/05/25 20:47:36 christos Exp $ */ 2 3 /* AUTOGENERATED FILE. DO NOT EDIT. */ 4 5 //=======Test Runner Used To Run Each Test Below===== 6 #define RUN_TEST(TestFunc, TestLineNum) \ 7 { \ 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 11 if (TEST_PROTECT()) \ 12 { \ 13 setUp(); \ 14 TestFunc(); \ 15 } \ 16 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 17 { \ 18 tearDown(); \ 19 } \ 20 UnityConcludeTest(); \ 21 } 22 23 //=======Automagically Detected Files To Include===== 24 #include "unity.h" 25 #include <setjmp.h> 26 #include <stdio.h> 27 #include "config.h" 28 #include "ntp_types.h" 29 #include "ntp_stdlib.h" 30 #include "lfptest.h" 31 #include "ntp_unixtime.h" 32 #include <math.h> 33 34 //=======External Functions This Runner Calls===== 35 extern void setUp(void); 36 extern void tearDown(void); 37 extern void test_ZeroBuffer(void); 38 extern void test_IntegerAndFractionalBuffer(void); 39 extern void test_IllegalMicroseconds(void); 40 extern void test_AlwaysFalseOnWindows(void); 41 42 43 //=======Suite Setup===== 44 static void suite_setup(void) 45 { 46 extern int change_iobufs(int); 47 extern int change_logfile(const char*, int); 48 change_iobufs(1); 49 change_logfile("stderr", 0); 50 } 51 52 //=======Test Reset Option===== 53 void resetTest(void); 54 void resetTest(void) 55 { 56 tearDown(); 57 setUp(); 58 } 59 60 char const *progname; 61 62 63 //=======MAIN===== 64 int main(int argc, char *argv[]) 65 { 66 progname = argv[0]; 67 suite_setup(); 68 UnityBegin("buftvtots.c"); 69 RUN_TEST(test_ZeroBuffer, 14); 70 RUN_TEST(test_IntegerAndFractionalBuffer, 15); 71 RUN_TEST(test_IllegalMicroseconds, 16); 72 RUN_TEST(test_AlwaysFalseOnWindows, 17); 73 74 return (UnityEnd()); 75 } 76