1 /* $NetBSD: run-authkeys.c,v 1.1.1.2 2015/07/10 13:11:14 christos Exp $ */ 2 3 /* AUTOGENERATED FILE. DO NOT EDIT. */ 4 5 //=======Test Runner Used To Run Each Test Below===== 6 #define RUN_TEST(TestFunc, TestLineNum) \ 7 { \ 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 11 if (TEST_PROTECT()) \ 12 { \ 13 setUp(); \ 14 TestFunc(); \ 15 } \ 16 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 17 { \ 18 tearDown(); \ 19 } \ 20 UnityConcludeTest(); \ 21 } 22 23 //=======Automagically Detected Files To Include===== 24 #include "unity.h" 25 #include <setjmp.h> 26 #include <stdio.h> 27 28 //=======External Functions This Runner Calls===== 29 extern void setUp(void); 30 extern void tearDown(void); 31 extern void test_AddTrustedKeys(); 32 extern void test_AddUntrustedKey(); 33 extern void test_HaveKeyCorrect(); 34 extern void test_HaveKeyIncorrect(); 35 extern void test_AddWithAuthUseKey(); 36 extern void test_EmptyKey(); 37 38 39 //=======Test Reset Option===== 40 void resetTest() 41 { 42 tearDown(); 43 setUp(); 44 } 45 46 char *progname; 47 48 49 //=======MAIN===== 50 int main(int argc, char *argv[]) 51 { 52 progname = argv[0]; 53 Unity.TestFile = "authkeys.c"; 54 UnityBegin("authkeys.c"); 55 RUN_TEST(test_AddTrustedKeys, 71); 56 RUN_TEST(test_AddUntrustedKey, 82); 57 RUN_TEST(test_HaveKeyCorrect, 90); 58 RUN_TEST(test_HaveKeyIncorrect, 99); 59 RUN_TEST(test_AddWithAuthUseKey, 106); 60 RUN_TEST(test_EmptyKey, 113); 61 62 return (UnityEnd()); 63 } 64