1 // Copyright 2011 Google Inc. 2 // All rights reserved. 3 // 4 // Redistribution and use in source and binary forms, with or without 5 // modification, are permitted provided that the following conditions are 6 // met: 7 // 8 // * Redistributions of source code must retain the above copyright 9 // notice, this list of conditions and the following disclaimer. 10 // * Redistributions in binary form must reproduce the above copyright 11 // notice, this list of conditions and the following disclaimer in the 12 // documentation and/or other materials provided with the distribution. 13 // * Neither the name of Google Inc. nor the names of its contributors 14 // may be used to endorse or promote products derived from this software 15 // without specific prior written permission. 16 // 17 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 18 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 19 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 20 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 29 /// \file debug.hpp 30 /// Provides the debug wrapper class for the Lua C debug state. 31 32 #if !defined(LUTOK_DEBUG_HPP) 33 #define LUTOK_DEBUG_HPP 34 35 #include <string> 36 #include <tr1/memory> 37 38 39 namespace lutok { 40 41 42 class state; 43 44 45 /// A model for the Lua debug state. 46 /// 47 /// This extremely-simple class provides a mechanism to hide the internals of 48 /// the C native lua_Debug type, exposing its internal fields using friendlier 49 /// C++ types. 50 /// 51 /// This class also acts as a complement to the state class by exposing any 52 /// state-related functions as methods of this function. For example, while it 53 /// might seem that get_info() belongs in state, we expose it from here because 54 /// its result is really mutating a debug object, not the state object. 55 class debug { 56 struct impl; 57 58 /// Pointer to the shared internal implementation. 59 std::tr1::shared_ptr< impl > _pimpl; 60 61 public: 62 debug(void); 63 ~debug(void); 64 65 void get_info(state&, const std::string&); 66 void get_stack(state&, const int); 67 68 int event(void) const; 69 std::string name(void) const; 70 std::string name_what(void) const; 71 std::string what(void) const; 72 std::string source(void) const; 73 int current_line(void) const; 74 int n_ups(void) const; 75 int line_defined(void) const; 76 int last_line_defined(void) const; 77 std::string short_src(void) const; 78 }; 79 80 81 } // namespace lutok 82 83 #endif // !defined(LUTOK_DEBUG_HPP) 84