xref: /netbsd-src/external/bsd/lutok/dist/debug.hpp (revision 7788a0781fe6ff2cce37368b4578a7ade0850cb1)
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28 
29 /// \file debug.hpp
30 /// Provides the debug wrapper class for the Lua C debug state.
31 
32 #if !defined(LUTOK_DEBUG_HPP)
33 #define LUTOK_DEBUG_HPP
34 
35 #include <string>
36 #include <tr1/memory>
37 
38 
39 namespace lutok {
40 
41 
42 class state;
43 
44 
45 /// A model for the Lua debug state.
46 ///
47 /// This extremely-simple class provides a mechanism to hide the internals of
48 /// the C native lua_Debug type, exposing its internal fields using friendlier
49 /// C++ types.
50 ///
51 /// This class also acts as a complement to the state class by exposing any
52 /// state-related functions as methods of this function.  For example, while it
53 /// might seem that get_info() belongs in state, we expose it from here because
54 /// its result is really mutating a debug object, not the state object.
55 class debug {
56     struct impl;
57 
58     /// Pointer to the shared internal implementation.
59     std::tr1::shared_ptr< impl > _pimpl;
60 
61 public:
62     debug(void);
63     ~debug(void);
64 
65     void get_info(state&, const std::string&);
66     void get_stack(state&, const int);
67 
68     int event(void) const;
69     std::string name(void) const;
70     std::string name_what(void) const;
71     std::string what(void) const;
72     std::string source(void) const;
73     int current_line(void) const;
74     int n_ups(void) const;
75     int line_defined(void) const;
76     int last_line_defined(void) const;
77     std::string short_src(void) const;
78 };
79 
80 
81 }  // namespace lutok
82 
83 #endif  // !defined(LUTOK_DEBUG_HPP)
84