xref: /netbsd-src/external/bsd/less/dist/position.c (revision 20006a0bde522c99e03e2f0935b37976c345030a)
1 /*	$NetBSD	*/
2 
3 /*
4  * Copyright (C) 1984-2011  Mark Nudelman
5  *
6  * You may distribute under the terms of either the GNU General Public
7  * License or the Less License, as specified in the README file.
8  *
9  * For more information about less, or for information on how to
10  * contact the author, see the README file.
11  */
12 
13 
14 /*
15  * Routines dealing with the "position" table.
16  * This is a table which tells the position (in the input file) of the
17  * first char on each currently displayed line.
18  *
19  * {{ The position table is scrolled by moving all the entries.
20  *    Would be better to have a circular table
21  *    and just change a couple of pointers. }}
22  */
23 
24 #include "less.h"
25 #include "position.h"
26 
27 static POSITION *table = NULL;	/* The position table */
28 static int table_size;
29 
30 extern int sc_width, sc_height;
31 
32 /*
33  * Return the starting file position of a line displayed on the screen.
34  * The line may be specified as a line number relative to the top
35  * of the screen, but is usually one of these special cases:
36  *	the top (first) line on the screen
37  *	the second line on the screen
38  *	the bottom line on the screen
39  *	the line after the bottom line on the screen
40  */
41 	public POSITION
42 position(where)
43 	int where;
44 {
45 	switch (where)
46 	{
47 	case BOTTOM:
48 		where = sc_height - 2;
49 		break;
50 	case BOTTOM_PLUS_ONE:
51 		where = sc_height - 1;
52 		break;
53 	case MIDDLE:
54 		where = (sc_height - 1) / 2;
55 	}
56 	return (table[where]);
57 }
58 
59 /*
60  * Add a new file position to the bottom of the position table.
61  */
62 	public void
63 add_forw_pos(pos)
64 	POSITION pos;
65 {
66 	register int i;
67 
68 	/*
69 	 * Scroll the position table up.
70 	 */
71 	for (i = 1;  i < sc_height;  i++)
72 		table[i-1] = table[i];
73 	table[sc_height - 1] = pos;
74 }
75 
76 /*
77  * Add a new file position to the top of the position table.
78  */
79 	public void
80 add_back_pos(pos)
81 	POSITION pos;
82 {
83 	register int i;
84 
85 	/*
86 	 * Scroll the position table down.
87 	 */
88 	for (i = sc_height - 1;  i > 0;  i--)
89 		table[i] = table[i-1];
90 	table[0] = pos;
91 }
92 
93 /*
94  * Initialize the position table, done whenever we clear the screen.
95  */
96 	public void
97 pos_clear()
98 {
99 	register int i;
100 
101 	for (i = 0;  i < sc_height;  i++)
102 		table[i] = NULL_POSITION;
103 }
104 
105 /*
106  * Allocate or reallocate the position table.
107  */
108 	public void
109 pos_init()
110 {
111 	struct scrpos scrpos;
112 
113 	if (sc_height <= table_size)
114 		return;
115 	/*
116 	 * If we already have a table, remember the first line in it
117 	 * before we free it, so we can copy that line to the new table.
118 	 */
119 	if (table != NULL)
120 	{
121 		get_scrpos(&scrpos);
122 		free((char*)table);
123 	} else
124 		scrpos.pos = NULL_POSITION;
125 	table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
126 	table_size = sc_height;
127 	pos_clear();
128 	if (scrpos.pos != NULL_POSITION)
129 		table[scrpos.ln-1] = scrpos.pos;
130 }
131 
132 /*
133  * See if the byte at a specified position is currently on the screen.
134  * Check the position table to see if the position falls within its range.
135  * Return the position table entry if found, -1 if not.
136  */
137 	public int
138 onscreen(pos)
139 	POSITION pos;
140 {
141 	register int i;
142 
143 	if (pos < table[0])
144 		return (-1);
145 	for (i = 1;  i < sc_height;  i++)
146 		if (pos < table[i])
147 			return (i-1);
148 	return (-1);
149 }
150 
151 /*
152  * See if the entire screen is empty.
153  */
154 	public int
155 empty_screen()
156 {
157 	return (empty_lines(0, sc_height-1));
158 }
159 
160 	public int
161 empty_lines(s, e)
162 	int s;
163 	int e;
164 {
165 	register int i;
166 
167 	for (i = s;  i <= e;  i++)
168 		if (table[i] != NULL_POSITION)
169 			return (0);
170 	return (1);
171 }
172 
173 /*
174  * Get the current screen position.
175  * The screen position consists of both a file position and
176  * a screen line number where the file position is placed on the screen.
177  * Normally the screen line number is 0, but if we are positioned
178  * such that the top few lines are empty, we may have to set
179  * the screen line to a number > 0.
180  */
181 	public void
182 get_scrpos(scrpos)
183 	struct scrpos *scrpos;
184 {
185 	register int i;
186 
187 	/*
188 	 * Find the first line on the screen which has something on it,
189 	 * and return the screen line number and the file position.
190 	 */
191 	for (i = 0; i < sc_height;  i++)
192 		if (table[i] != NULL_POSITION)
193 		{
194 			scrpos->ln = i+1;
195 			scrpos->pos = table[i];
196 			return;
197 		}
198 	/*
199 	 * The screen is empty.
200 	 */
201 	scrpos->pos = NULL_POSITION;
202 }
203 
204 /*
205  * Adjust a screen line number to be a simple positive integer
206  * in the range { 0 .. sc_height-2 }.
207  * (The bottom line, sc_height-1, is reserved for prompts, etc.)
208  * The given "sline" may be in the range { 1 .. sc_height-1 }
209  * to refer to lines relative to the top of the screen (starting from 1),
210  * or it may be in { -1 .. -(sc_height-1) } to refer to lines
211  * relative to the bottom of the screen.
212  */
213 	public int
214 adjsline(sline)
215 	int sline;
216 {
217 	/*
218 	 * Negative screen line number means
219 	 * relative to the bottom of the screen.
220 	 */
221 	if (sline < 0)
222 		sline += sc_height;
223 	/*
224 	 * Can't be less than 1 or greater than sc_height-1.
225 	 */
226 	if (sline <= 0)
227 		sline = 1;
228 	if (sline >= sc_height)
229 		sline = sc_height - 1;
230 	/*
231 	 * Return zero-based line number, not one-based.
232 	 */
233 	return (sline-1);
234 }
235