xref: /netbsd-src/external/bsd/ipf/dist/sys/tree.h (revision 82d56013d7b633d116a93943de88e08335357a7c)
1 /*	$NetBSD: tree.h,v 1.1.1.2 2012/07/22 13:44:50 darrenr Exp $	*/
2 /*	$OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $	*/
3 /* $FreeBSD: src/sys/sys/tree.h,v 1.7 2007/12/28 07:03:26 jasone Exp $ */
4 
5 /*-
6  * Copyright 2002 Niels Provos <provos@citi.umich.edu>
7  * All rights reserved.
8  *
9  * Redistribution and use in source and binary forms, with or without
10  * modification, are permitted provided that the following conditions
11  * are met:
12  * 1. Redistributions of source code must retain the above copyright
13  *    notice, this list of conditions and the following disclaimer.
14  * 2. Redistributions in binary form must reproduce the above copyright
15  *    notice, this list of conditions and the following disclaimer in the
16  *    documentation and/or other materials provided with the distribution.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28  */
29 
30 #ifndef	_SYS_TREE_H_
31 #define	_SYS_TREE_H_
32 
33 /*
34  * This file defines data structures for different types of trees:
35  * splay trees and red-black trees.
36  *
37  * A splay tree is a self-organizing data structure.  Every operation
38  * on the tree causes a splay to happen.  The splay moves the requested
39  * node to the root of the tree and partly rebalances it.
40  *
41  * This has the benefit that request locality causes faster lookups as
42  * the requested nodes move to the top of the tree.  On the other hand,
43  * every lookup causes memory writes.
44  *
45  * The Balance Theorem bounds the total access time for m operations
46  * and n inserts on an initially empty tree as O((m + n)lg n).  The
47  * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
48  *
49  * A red-black tree is a binary search tree with the node color as an
50  * extra attribute.  It fulfills a set of conditions:
51  *	- every search path from the root to a leaf consists of the
52  *	  same number of black nodes,
53  *	- each red node (except for the root) has a black parent,
54  *	- each leaf node is black.
55  *
56  * Every operation on a red-black tree is bounded as O(lg n).
57  * The maximum height of a red-black tree is 2lg (n+1).
58  */
59 
60 #define SPLAY_HEAD(name, type)						\
61 struct name {								\
62 	struct type *sph_root; /* root of the tree */			\
63 }
64 
65 #define SPLAY_INITIALIZER(root)						\
66 	{ NULL }
67 
68 #define SPLAY_INIT(root) do {						\
69 	(root)->sph_root = NULL;					\
70 } while (/*CONSTCOND*/ 0)
71 
72 #define SPLAY_ENTRY(type)						\
73 struct {								\
74 	struct type *spe_left; /* left element */			\
75 	struct type *spe_right; /* right element */			\
76 }
77 
78 #define SPLAY_LEFT(elm, field)		(elm)->field.spe_left
79 #define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right
80 #define SPLAY_ROOT(head)		(head)->sph_root
81 #define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL)
82 
83 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
84 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\
85 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\
86 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
87 	(head)->sph_root = tmp;						\
88 } while (/*CONSTCOND*/ 0)
89 
90 #define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\
91 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\
92 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
93 	(head)->sph_root = tmp;						\
94 } while (/*CONSTCOND*/ 0)
95 
96 #define SPLAY_LINKLEFT(head, tmp, field) do {				\
97 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
98 	tmp = (head)->sph_root;						\
99 	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\
100 } while (/*CONSTCOND*/ 0)
101 
102 #define SPLAY_LINKRIGHT(head, tmp, field) do {				\
103 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
104 	tmp = (head)->sph_root;						\
105 	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\
106 } while (/*CONSTCOND*/ 0)
107 
108 #define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\
109 	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\
110 	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
111 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\
112 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\
113 } while (/*CONSTCOND*/ 0)
114 
115 /* Generates prototypes and inline functions */
116 
117 #define SPLAY_PROTOTYPE(name, type, field, cmp)				\
118 void name##_SPLAY(struct name *, struct type *);			\
119 void name##_SPLAY_MINMAX(struct name *, int);				\
120 struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\
121 struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\
122 									\
123 /* Finds the node with the same key as elm */				\
124 static __inline struct type *						\
125 name##_SPLAY_FIND(struct name *head, struct type *elm)			\
126 {									\
127 	if (SPLAY_EMPTY(head))						\
128 		return(NULL);						\
129 	name##_SPLAY(head, elm);					\
130 	if ((cmp)(elm, (head)->sph_root) == 0)				\
131 		return (head->sph_root);				\
132 	return (NULL);							\
133 }									\
134 									\
135 static __inline struct type *						\
136 name##_SPLAY_NEXT(struct name *head, struct type *elm)			\
137 {									\
138 	name##_SPLAY(head, elm);					\
139 	if (SPLAY_RIGHT(elm, field) != NULL) {				\
140 		elm = SPLAY_RIGHT(elm, field);				\
141 		while (SPLAY_LEFT(elm, field) != NULL) {		\
142 			elm = SPLAY_LEFT(elm, field);			\
143 		}							\
144 	} else								\
145 		elm = NULL;						\
146 	return (elm);							\
147 }									\
148 									\
149 static __inline struct type *						\
150 name##_SPLAY_MIN_MAX(struct name *head, int val)			\
151 {									\
152 	name##_SPLAY_MINMAX(head, val);					\
153         return (SPLAY_ROOT(head));					\
154 }
155 
156 /* Main splay operation.
157  * Moves node close to the key of elm to top
158  */
159 #define SPLAY_GENERATE(name, type, field, cmp)				\
160 struct type *								\
161 name##_SPLAY_INSERT(struct name *head, struct type *elm)		\
162 {									\
163     if (SPLAY_EMPTY(head)) {						\
164 	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\
165     } else {								\
166 	    int __comp;							\
167 	    name##_SPLAY(head, elm);					\
168 	    __comp = (cmp)(elm, (head)->sph_root);			\
169 	    if(__comp < 0) {						\
170 		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
171 		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\
172 		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\
173 	    } else if (__comp > 0) {					\
174 		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
175 		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\
176 		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\
177 	    } else							\
178 		    return ((head)->sph_root);				\
179     }									\
180     (head)->sph_root = (elm);						\
181     return (NULL);							\
182 }									\
183 									\
184 struct type *								\
185 name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\
186 {									\
187 	struct type *__tmp;						\
188 	if (SPLAY_EMPTY(head))						\
189 		return (NULL);						\
190 	name##_SPLAY(head, elm);					\
191 	if ((cmp)(elm, (head)->sph_root) == 0) {			\
192 		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\
193 			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
194 		} else {						\
195 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
196 			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
197 			name##_SPLAY(head, elm);			\
198 			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\
199 		}							\
200 		return (elm);						\
201 	}								\
202 	return (NULL);							\
203 }									\
204 									\
205 void									\
206 name##_SPLAY(struct name *head, struct type *elm)			\
207 {									\
208 	struct type __node, *__left, *__right, *__tmp;			\
209 	int __comp;							\
210 \
211 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
212 	__left = __right = &__node;					\
213 \
214 	while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {		\
215 		if (__comp < 0) {					\
216 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
217 			if (__tmp == NULL)				\
218 				break;					\
219 			if ((cmp)(elm, __tmp) < 0){			\
220 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
221 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
222 					break;				\
223 			}						\
224 			SPLAY_LINKLEFT(head, __right, field);		\
225 		} else if (__comp > 0) {				\
226 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
227 			if (__tmp == NULL)				\
228 				break;					\
229 			if ((cmp)(elm, __tmp) > 0){			\
230 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
231 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
232 					break;				\
233 			}						\
234 			SPLAY_LINKRIGHT(head, __left, field);		\
235 		}							\
236 	}								\
237 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
238 }									\
239 									\
240 /* Splay with either the minimum or the maximum element			\
241  * Used to find minimum or maximum element in tree.			\
242  */									\
243 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
244 {									\
245 	struct type __node, *__left, *__right, *__tmp;			\
246 \
247 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
248 	__left = __right = &__node;					\
249 \
250 	while (1) {							\
251 		if (__comp < 0) {					\
252 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
253 			if (__tmp == NULL)				\
254 				break;					\
255 			if (__comp < 0){				\
256 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
257 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
258 					break;				\
259 			}						\
260 			SPLAY_LINKLEFT(head, __right, field);		\
261 		} else if (__comp > 0) {				\
262 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
263 			if (__tmp == NULL)				\
264 				break;					\
265 			if (__comp > 0) {				\
266 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
267 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
268 					break;				\
269 			}						\
270 			SPLAY_LINKRIGHT(head, __left, field);		\
271 		}							\
272 	}								\
273 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
274 }
275 
276 #define SPLAY_NEGINF	-1
277 #define SPLAY_INF	1
278 
279 #define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y)
280 #define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y)
281 #define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y)
282 #define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y)
283 #define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
284 					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
285 #define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\
286 					: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
287 
288 #define SPLAY_FOREACH(x, name, head)					\
289 	for ((x) = SPLAY_MIN(name, head);				\
290 	     (x) != NULL;						\
291 	     (x) = SPLAY_NEXT(name, head, x))
292 
293 /* Macros that define a red-black tree */
294 #define RB_HEAD(name, type)						\
295 struct name {								\
296 	struct type *rbh_root; /* root of the tree */			\
297 }
298 
299 #define RB_INITIALIZER(root)						\
300 	{ NULL }
301 
302 #define RB_INIT(root) do {						\
303 	(root)->rbh_root = NULL;					\
304 } while (/*CONSTCOND*/ 0)
305 
306 /*
307  * Undef for Linux
308  */
309 #undef	RB_BLACK
310 #undef	RB_RED
311 #undef	RB_ROOT
312 
313 #define RB_BLACK	0
314 #define RB_RED		1
315 #define RB_ENTRY(type)							\
316 struct {								\
317 	struct type *rbe_left;		/* left element */		\
318 	struct type *rbe_right;		/* right element */		\
319 	struct type *rbe_parent;	/* parent element */		\
320 	int rbe_color;			/* node color */		\
321 }
322 
323 #define RB_LEFT(elm, field)		(elm)->field.rbe_left
324 #define RB_RIGHT(elm, field)		(elm)->field.rbe_right
325 #define RB_PARENT(elm, field)		(elm)->field.rbe_parent
326 #define RB_COLOR(elm, field)		(elm)->field.rbe_color
327 #define RB_ROOT(head)			(head)->rbh_root
328 #define RB_EMPTY(head)			(RB_ROOT(head) == NULL)
329 
330 #define RB_SET(elm, parent, field) do {					\
331 	RB_PARENT(elm, field) = parent;					\
332 	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\
333 	RB_COLOR(elm, field) = RB_RED;					\
334 } while (/*CONSTCOND*/ 0)
335 
336 #define RB_SET_BLACKRED(black, red, field) do {				\
337 	RB_COLOR(black, field) = RB_BLACK;				\
338 	RB_COLOR(red, field) = RB_RED;					\
339 } while (/*CONSTCOND*/ 0)
340 
341 #ifndef RB_AUGMENT
342 #define RB_AUGMENT(x)	do {} while (0)
343 #endif
344 
345 #define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\
346 	(tmp) = RB_RIGHT(elm, field);					\
347 	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {	\
348 		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\
349 	}								\
350 	RB_AUGMENT(elm);						\
351 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
352 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
353 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
354 		else							\
355 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
356 	} else								\
357 		(head)->rbh_root = (tmp);				\
358 	RB_LEFT(tmp, field) = (elm);					\
359 	RB_PARENT(elm, field) = (tmp);					\
360 	RB_AUGMENT(tmp);						\
361 	if ((RB_PARENT(tmp, field)))					\
362 		RB_AUGMENT(RB_PARENT(tmp, field));			\
363 } while (/*CONSTCOND*/ 0)
364 
365 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\
366 	(tmp) = RB_LEFT(elm, field);					\
367 	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {	\
368 		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\
369 	}								\
370 	RB_AUGMENT(elm);						\
371 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\
372 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
373 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
374 		else							\
375 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
376 	} else								\
377 		(head)->rbh_root = (tmp);				\
378 	RB_RIGHT(tmp, field) = (elm);					\
379 	RB_PARENT(elm, field) = (tmp);					\
380 	RB_AUGMENT(tmp);						\
381 	if ((RB_PARENT(tmp, field)))					\
382 		RB_AUGMENT(RB_PARENT(tmp, field));			\
383 } while (/*CONSTCOND*/ 0)
384 
385 /* Generates prototypes and inline functions */
386 #define	RB_PROTOTYPE(name, type, field, cmp)				\
387 	RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
388 #define	RB_PROTOTYPE_STATIC(name, type, field, cmp)			\
389 	RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
390 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)		\
391 attr void name##_RB_INSERT_COLOR(struct name *, struct type *);		\
392 attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
393 attr struct type *name##_RB_REMOVE(struct name *, struct type *);	\
394 attr struct type *name##_RB_INSERT(struct name *, struct type *);	\
395 attr struct type *name##_RB_FIND(struct name *, struct type *);		\
396 attr struct type *name##_RB_NFIND(struct name *, struct type *);	\
397 attr struct type *name##_RB_NEXT(struct type *);			\
398 attr struct type *name##_RB_PREV(struct type *);			\
399 attr struct type *name##_RB_MINMAX(struct name *, int);			\
400 									\
401 
402 /* Main rb operation.
403  * Moves node close to the key of elm to top
404  */
405 #define	RB_GENERATE(name, type, field, cmp)				\
406 	RB_GENERATE_INTERNAL(name, type, field, cmp,)
407 #define	RB_GENERATE_STATIC(name, type, field, cmp)			\
408 	RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
409 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)		\
410 attr void								\
411 name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\
412 {									\
413 	struct type *parent, *gparent, *tmp;				\
414 	while ((parent = RB_PARENT(elm, field)) != NULL &&		\
415 	    RB_COLOR(parent, field) == RB_RED) {			\
416 		gparent = RB_PARENT(parent, field);			\
417 		if (parent == RB_LEFT(gparent, field)) {		\
418 			tmp = RB_RIGHT(gparent, field);			\
419 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
420 				RB_COLOR(tmp, field) = RB_BLACK;	\
421 				RB_SET_BLACKRED(parent, gparent, field);\
422 				elm = gparent;				\
423 				continue;				\
424 			}						\
425 			if (RB_RIGHT(parent, field) == elm) {		\
426 				RB_ROTATE_LEFT(head, parent, tmp, field);\
427 				tmp = parent;				\
428 				parent = elm;				\
429 				elm = tmp;				\
430 			}						\
431 			RB_SET_BLACKRED(parent, gparent, field);	\
432 			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\
433 		} else {						\
434 			tmp = RB_LEFT(gparent, field);			\
435 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
436 				RB_COLOR(tmp, field) = RB_BLACK;	\
437 				RB_SET_BLACKRED(parent, gparent, field);\
438 				elm = gparent;				\
439 				continue;				\
440 			}						\
441 			if (RB_LEFT(parent, field) == elm) {		\
442 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
443 				tmp = parent;				\
444 				parent = elm;				\
445 				elm = tmp;				\
446 			}						\
447 			RB_SET_BLACKRED(parent, gparent, field);	\
448 			RB_ROTATE_LEFT(head, gparent, tmp, field);	\
449 		}							\
450 	}								\
451 	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\
452 }									\
453 									\
454 attr void								\
455 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
456 {									\
457 	struct type *tmp;						\
458 	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\
459 	    elm != RB_ROOT(head)) {					\
460 		if (RB_LEFT(parent, field) == elm) {			\
461 			tmp = RB_RIGHT(parent, field);			\
462 			if (RB_COLOR(tmp, field) == RB_RED) {		\
463 				RB_SET_BLACKRED(tmp, parent, field);	\
464 				RB_ROTATE_LEFT(head, parent, tmp, field);\
465 				tmp = RB_RIGHT(parent, field);		\
466 			}						\
467 			if ((RB_LEFT(tmp, field) == NULL ||		\
468 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
469 			    (RB_RIGHT(tmp, field) == NULL ||		\
470 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
471 				RB_COLOR(tmp, field) = RB_RED;		\
472 				elm = parent;				\
473 				parent = RB_PARENT(elm, field);		\
474 			} else {					\
475 				if (RB_RIGHT(tmp, field) == NULL ||	\
476 				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
477 					struct type *oleft;		\
478 					if ((oleft = RB_LEFT(tmp, field)) \
479 					    != NULL)			\
480 						RB_COLOR(oleft, field) = RB_BLACK;\
481 					RB_COLOR(tmp, field) = RB_RED;	\
482 					RB_ROTATE_RIGHT(head, tmp, oleft, field);\
483 					tmp = RB_RIGHT(parent, field);	\
484 				}					\
485 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
486 				RB_COLOR(parent, field) = RB_BLACK;	\
487 				if (RB_RIGHT(tmp, field))		\
488 					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
489 				RB_ROTATE_LEFT(head, parent, tmp, field);\
490 				elm = RB_ROOT(head);			\
491 				break;					\
492 			}						\
493 		} else {						\
494 			tmp = RB_LEFT(parent, field);			\
495 			if (RB_COLOR(tmp, field) == RB_RED) {		\
496 				RB_SET_BLACKRED(tmp, parent, field);	\
497 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
498 				tmp = RB_LEFT(parent, field);		\
499 			}						\
500 			if ((RB_LEFT(tmp, field) == NULL ||		\
501 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
502 			    (RB_RIGHT(tmp, field) == NULL ||		\
503 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
504 				RB_COLOR(tmp, field) = RB_RED;		\
505 				elm = parent;				\
506 				parent = RB_PARENT(elm, field);		\
507 			} else {					\
508 				if (RB_LEFT(tmp, field) == NULL ||	\
509 				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
510 					struct type *oright;		\
511 					if ((oright = RB_RIGHT(tmp, field)) \
512 					    != NULL)			\
513 						RB_COLOR(oright, field) = RB_BLACK;\
514 					RB_COLOR(tmp, field) = RB_RED;	\
515 					RB_ROTATE_LEFT(head, tmp, oright, field);\
516 					tmp = RB_LEFT(parent, field);	\
517 				}					\
518 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
519 				RB_COLOR(parent, field) = RB_BLACK;	\
520 				if (RB_LEFT(tmp, field))		\
521 					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
522 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
523 				elm = RB_ROOT(head);			\
524 				break;					\
525 			}						\
526 		}							\
527 	}								\
528 	if (elm)							\
529 		RB_COLOR(elm, field) = RB_BLACK;			\
530 }									\
531 									\
532 attr struct type *							\
533 name##_RB_REMOVE(struct name *head, struct type *elm)			\
534 {									\
535 	struct type *child, *parent, *old = elm;			\
536 	int color;							\
537 	if (RB_LEFT(elm, field) == NULL)				\
538 		child = RB_RIGHT(elm, field);				\
539 	else if (RB_RIGHT(elm, field) == NULL)				\
540 		child = RB_LEFT(elm, field);				\
541 	else {								\
542 		struct type *left;					\
543 		elm = RB_RIGHT(elm, field);				\
544 		while ((left = RB_LEFT(elm, field)) != NULL)		\
545 			elm = left;					\
546 		child = RB_RIGHT(elm, field);				\
547 		parent = RB_PARENT(elm, field);				\
548 		color = RB_COLOR(elm, field);				\
549 		if (child)						\
550 			RB_PARENT(child, field) = parent;		\
551 		if (parent) {						\
552 			if (RB_LEFT(parent, field) == elm)		\
553 				RB_LEFT(parent, field) = child;		\
554 			else						\
555 				RB_RIGHT(parent, field) = child;	\
556 			RB_AUGMENT(parent);				\
557 		} else							\
558 			RB_ROOT(head) = child;				\
559 		if (RB_PARENT(elm, field) == old)			\
560 			parent = elm;					\
561 		(elm)->field = (old)->field;				\
562 		if (RB_PARENT(old, field)) {				\
563 			if (RB_LEFT(RB_PARENT(old, field), field) == old)\
564 				RB_LEFT(RB_PARENT(old, field), field) = elm;\
565 			else						\
566 				RB_RIGHT(RB_PARENT(old, field), field) = elm;\
567 			RB_AUGMENT(RB_PARENT(old, field));		\
568 		} else							\
569 			RB_ROOT(head) = elm;				\
570 		RB_PARENT(RB_LEFT(old, field), field) = elm;		\
571 		if (RB_RIGHT(old, field))				\
572 			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\
573 		if (parent) {						\
574 			left = parent;					\
575 			do {						\
576 				RB_AUGMENT(left);			\
577 			} while ((left = RB_PARENT(left, field)) != NULL); \
578 		}							\
579 		goto color;						\
580 	}								\
581 	parent = RB_PARENT(elm, field);					\
582 	color = RB_COLOR(elm, field);					\
583 	if (child)							\
584 		RB_PARENT(child, field) = parent;			\
585 	if (parent) {							\
586 		if (RB_LEFT(parent, field) == elm)			\
587 			RB_LEFT(parent, field) = child;			\
588 		else							\
589 			RB_RIGHT(parent, field) = child;		\
590 		RB_AUGMENT(parent);					\
591 	} else								\
592 		RB_ROOT(head) = child;					\
593 color:									\
594 	if (color == RB_BLACK)						\
595 		name##_RB_REMOVE_COLOR(head, parent, child);		\
596 	return (old);							\
597 }									\
598 									\
599 /* Inserts a node into the RB tree */					\
600 attr struct type *							\
601 name##_RB_INSERT(struct name *head, struct type *elm)			\
602 {									\
603 	struct type *tmp;						\
604 	struct type *parent = NULL;					\
605 	int comp = 0;							\
606 	tmp = RB_ROOT(head);						\
607 	while (tmp) {							\
608 		parent = tmp;						\
609 		comp = (cmp)(elm, parent);				\
610 		if (comp < 0)						\
611 			tmp = RB_LEFT(tmp, field);			\
612 		else if (comp > 0)					\
613 			tmp = RB_RIGHT(tmp, field);			\
614 		else							\
615 			return (tmp);					\
616 	}								\
617 	RB_SET(elm, parent, field);					\
618 	if (parent != NULL) {						\
619 		if (comp < 0)						\
620 			RB_LEFT(parent, field) = elm;			\
621 		else							\
622 			RB_RIGHT(parent, field) = elm;			\
623 		RB_AUGMENT(parent);					\
624 	} else								\
625 		RB_ROOT(head) = elm;					\
626 	name##_RB_INSERT_COLOR(head, elm);				\
627 	return (NULL);							\
628 }									\
629 									\
630 /* Finds the node with the same key as elm */				\
631 attr struct type *							\
632 name##_RB_FIND(struct name *head, struct type *elm)			\
633 {									\
634 	struct type *tmp = RB_ROOT(head);				\
635 	int comp;							\
636 	while (tmp) {							\
637 		comp = cmp(elm, tmp);					\
638 		if (comp < 0)						\
639 			tmp = RB_LEFT(tmp, field);			\
640 		else if (comp > 0)					\
641 			tmp = RB_RIGHT(tmp, field);			\
642 		else							\
643 			return (tmp);					\
644 	}								\
645 	return (NULL);							\
646 }									\
647 									\
648 /* Finds the first node greater than or equal to the search key */	\
649 attr struct type *							\
650 name##_RB_NFIND(struct name *head, struct type *elm)			\
651 {									\
652 	struct type *tmp = RB_ROOT(head);				\
653 	struct type *res = NULL;					\
654 	int comp;							\
655 	while (tmp) {							\
656 		comp = cmp(elm, tmp);					\
657 		if (comp < 0) {						\
658 			res = tmp;					\
659 			tmp = RB_LEFT(tmp, field);			\
660 		}							\
661 		else if (comp > 0)					\
662 			tmp = RB_RIGHT(tmp, field);			\
663 		else							\
664 			return (tmp);					\
665 	}								\
666 	return (res);							\
667 }									\
668 									\
669 /* ARGSUSED */								\
670 attr struct type *							\
671 name##_RB_NEXT(struct type *elm)					\
672 {									\
673 	if (RB_RIGHT(elm, field)) {					\
674 		elm = RB_RIGHT(elm, field);				\
675 		while (RB_LEFT(elm, field))				\
676 			elm = RB_LEFT(elm, field);			\
677 	} else {							\
678 		if (RB_PARENT(elm, field) &&				\
679 		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\
680 			elm = RB_PARENT(elm, field);			\
681 		else {							\
682 			while (RB_PARENT(elm, field) &&			\
683 			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
684 				elm = RB_PARENT(elm, field);		\
685 			elm = RB_PARENT(elm, field);			\
686 		}							\
687 	}								\
688 	return (elm);							\
689 }									\
690 									\
691 /* ARGSUSED */								\
692 attr struct type *							\
693 name##_RB_PREV(struct type *elm)					\
694 {									\
695 	if (RB_LEFT(elm, field)) {					\
696 		elm = RB_LEFT(elm, field);				\
697 		while (RB_RIGHT(elm, field))				\
698 			elm = RB_RIGHT(elm, field);			\
699 	} else {							\
700 		if (RB_PARENT(elm, field) &&				\
701 		    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))	\
702 			elm = RB_PARENT(elm, field);			\
703 		else {							\
704 			while (RB_PARENT(elm, field) &&			\
705 			    (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
706 				elm = RB_PARENT(elm, field);		\
707 			elm = RB_PARENT(elm, field);			\
708 		}							\
709 	}								\
710 	return (elm);							\
711 }									\
712 									\
713 attr struct type *							\
714 name##_RB_MINMAX(struct name *head, int val)				\
715 {									\
716 	struct type *tmp = RB_ROOT(head);				\
717 	struct type *parent = NULL;					\
718 	while (tmp) {							\
719 		parent = tmp;						\
720 		if (val < 0)						\
721 			tmp = RB_LEFT(tmp, field);			\
722 		else							\
723 			tmp = RB_RIGHT(tmp, field);			\
724 	}								\
725 	return (parent);						\
726 }
727 
728 #define RB_NEGINF	-1
729 #define RB_INF	1
730 
731 #define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y)
732 #define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y)
733 #define RB_FIND(name, x, y)	name##_RB_FIND(x, y)
734 #define RB_NFIND(name, x, y)	name##_RB_NFIND(x, y)
735 #define RB_NEXT(name, x, y)	name##_RB_NEXT(y)
736 #define RB_PREV(name, x, y)	name##_RB_PREV(y)
737 #define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF)
738 #define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF)
739 
740 #define RB_FOREACH(x, name, head)					\
741 	for ((x) = RB_MIN(name, head);					\
742 	     (x) != NULL;						\
743 	     (x) = name##_RB_NEXT(x))
744 
745 #define RB_FOREACH_REVERSE(x, name, head)				\
746 	for ((x) = RB_MAX(name, head);					\
747 	     (x) != NULL;						\
748 	     (x) = name##_RB_PREV(x))
749 
750 #endif	/* _SYS_TREE_H_ */
751