1*29492bb7SDavid van Moolenbroek /******************************************************************************
2*29492bb7SDavid van Moolenbroek *
3*29492bb7SDavid van Moolenbroek * Module Name: nsconvert - Object conversions for objects returned by
4*29492bb7SDavid van Moolenbroek * predefined methods
5*29492bb7SDavid van Moolenbroek *
6*29492bb7SDavid van Moolenbroek *****************************************************************************/
7*29492bb7SDavid van Moolenbroek
8*29492bb7SDavid van Moolenbroek /*
9*29492bb7SDavid van Moolenbroek * Copyright (C) 2000 - 2014, Intel Corp.
10*29492bb7SDavid van Moolenbroek * All rights reserved.
11*29492bb7SDavid van Moolenbroek *
12*29492bb7SDavid van Moolenbroek * Redistribution and use in source and binary forms, with or without
13*29492bb7SDavid van Moolenbroek * modification, are permitted provided that the following conditions
14*29492bb7SDavid van Moolenbroek * are met:
15*29492bb7SDavid van Moolenbroek * 1. Redistributions of source code must retain the above copyright
16*29492bb7SDavid van Moolenbroek * notice, this list of conditions, and the following disclaimer,
17*29492bb7SDavid van Moolenbroek * without modification.
18*29492bb7SDavid van Moolenbroek * 2. Redistributions in binary form must reproduce at minimum a disclaimer
19*29492bb7SDavid van Moolenbroek * substantially similar to the "NO WARRANTY" disclaimer below
20*29492bb7SDavid van Moolenbroek * ("Disclaimer") and any redistribution must be conditioned upon
21*29492bb7SDavid van Moolenbroek * including a substantially similar Disclaimer requirement for further
22*29492bb7SDavid van Moolenbroek * binary redistribution.
23*29492bb7SDavid van Moolenbroek * 3. Neither the names of the above-listed copyright holders nor the names
24*29492bb7SDavid van Moolenbroek * of any contributors may be used to endorse or promote products derived
25*29492bb7SDavid van Moolenbroek * from this software without specific prior written permission.
26*29492bb7SDavid van Moolenbroek *
27*29492bb7SDavid van Moolenbroek * Alternatively, this software may be distributed under the terms of the
28*29492bb7SDavid van Moolenbroek * GNU General Public License ("GPL") version 2 as published by the Free
29*29492bb7SDavid van Moolenbroek * Software Foundation.
30*29492bb7SDavid van Moolenbroek *
31*29492bb7SDavid van Moolenbroek * NO WARRANTY
32*29492bb7SDavid van Moolenbroek * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
33*29492bb7SDavid van Moolenbroek * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
34*29492bb7SDavid van Moolenbroek * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
35*29492bb7SDavid van Moolenbroek * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
36*29492bb7SDavid van Moolenbroek * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
37*29492bb7SDavid van Moolenbroek * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
38*29492bb7SDavid van Moolenbroek * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
39*29492bb7SDavid van Moolenbroek * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
40*29492bb7SDavid van Moolenbroek * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
41*29492bb7SDavid van Moolenbroek * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
42*29492bb7SDavid van Moolenbroek * POSSIBILITY OF SUCH DAMAGES.
43*29492bb7SDavid van Moolenbroek */
44*29492bb7SDavid van Moolenbroek
45*29492bb7SDavid van Moolenbroek #include "acpi.h"
46*29492bb7SDavid van Moolenbroek #include "accommon.h"
47*29492bb7SDavid van Moolenbroek #include "acnamesp.h"
48*29492bb7SDavid van Moolenbroek #include "acinterp.h"
49*29492bb7SDavid van Moolenbroek #include "acpredef.h"
50*29492bb7SDavid van Moolenbroek #include "amlresrc.h"
51*29492bb7SDavid van Moolenbroek
52*29492bb7SDavid van Moolenbroek #define _COMPONENT ACPI_NAMESPACE
53*29492bb7SDavid van Moolenbroek ACPI_MODULE_NAME ("nsconvert")
54*29492bb7SDavid van Moolenbroek
55*29492bb7SDavid van Moolenbroek
56*29492bb7SDavid van Moolenbroek /*******************************************************************************
57*29492bb7SDavid van Moolenbroek *
58*29492bb7SDavid van Moolenbroek * FUNCTION: AcpiNsConvertToInteger
59*29492bb7SDavid van Moolenbroek *
60*29492bb7SDavid van Moolenbroek * PARAMETERS: OriginalObject - Object to be converted
61*29492bb7SDavid van Moolenbroek * ReturnObject - Where the new converted object is returned
62*29492bb7SDavid van Moolenbroek *
63*29492bb7SDavid van Moolenbroek * RETURN: Status. AE_OK if conversion was successful.
64*29492bb7SDavid van Moolenbroek *
65*29492bb7SDavid van Moolenbroek * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
66*29492bb7SDavid van Moolenbroek *
67*29492bb7SDavid van Moolenbroek ******************************************************************************/
68*29492bb7SDavid van Moolenbroek
69*29492bb7SDavid van Moolenbroek ACPI_STATUS
AcpiNsConvertToInteger(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)70*29492bb7SDavid van Moolenbroek AcpiNsConvertToInteger (
71*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *OriginalObject,
72*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT **ReturnObject)
73*29492bb7SDavid van Moolenbroek {
74*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *NewObject;
75*29492bb7SDavid van Moolenbroek ACPI_STATUS Status;
76*29492bb7SDavid van Moolenbroek UINT64 Value = 0;
77*29492bb7SDavid van Moolenbroek UINT32 i;
78*29492bb7SDavid van Moolenbroek
79*29492bb7SDavid van Moolenbroek
80*29492bb7SDavid van Moolenbroek switch (OriginalObject->Common.Type)
81*29492bb7SDavid van Moolenbroek {
82*29492bb7SDavid van Moolenbroek case ACPI_TYPE_STRING:
83*29492bb7SDavid van Moolenbroek
84*29492bb7SDavid van Moolenbroek /* String-to-Integer conversion */
85*29492bb7SDavid van Moolenbroek
86*29492bb7SDavid van Moolenbroek Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer,
87*29492bb7SDavid van Moolenbroek ACPI_ANY_BASE, &Value);
88*29492bb7SDavid van Moolenbroek if (ACPI_FAILURE (Status))
89*29492bb7SDavid van Moolenbroek {
90*29492bb7SDavid van Moolenbroek return (Status);
91*29492bb7SDavid van Moolenbroek }
92*29492bb7SDavid van Moolenbroek break;
93*29492bb7SDavid van Moolenbroek
94*29492bb7SDavid van Moolenbroek case ACPI_TYPE_BUFFER:
95*29492bb7SDavid van Moolenbroek
96*29492bb7SDavid van Moolenbroek /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
97*29492bb7SDavid van Moolenbroek
98*29492bb7SDavid van Moolenbroek if (OriginalObject->Buffer.Length > 8)
99*29492bb7SDavid van Moolenbroek {
100*29492bb7SDavid van Moolenbroek return (AE_AML_OPERAND_TYPE);
101*29492bb7SDavid van Moolenbroek }
102*29492bb7SDavid van Moolenbroek
103*29492bb7SDavid van Moolenbroek /* Extract each buffer byte to create the integer */
104*29492bb7SDavid van Moolenbroek
105*29492bb7SDavid van Moolenbroek for (i = 0; i < OriginalObject->Buffer.Length; i++)
106*29492bb7SDavid van Moolenbroek {
107*29492bb7SDavid van Moolenbroek Value |= ((UINT64) OriginalObject->Buffer.Pointer[i] << (i * 8));
108*29492bb7SDavid van Moolenbroek }
109*29492bb7SDavid van Moolenbroek break;
110*29492bb7SDavid van Moolenbroek
111*29492bb7SDavid van Moolenbroek default:
112*29492bb7SDavid van Moolenbroek
113*29492bb7SDavid van Moolenbroek return (AE_AML_OPERAND_TYPE);
114*29492bb7SDavid van Moolenbroek }
115*29492bb7SDavid van Moolenbroek
116*29492bb7SDavid van Moolenbroek NewObject = AcpiUtCreateIntegerObject (Value);
117*29492bb7SDavid van Moolenbroek if (!NewObject)
118*29492bb7SDavid van Moolenbroek {
119*29492bb7SDavid van Moolenbroek return (AE_NO_MEMORY);
120*29492bb7SDavid van Moolenbroek }
121*29492bb7SDavid van Moolenbroek
122*29492bb7SDavid van Moolenbroek *ReturnObject = NewObject;
123*29492bb7SDavid van Moolenbroek return (AE_OK);
124*29492bb7SDavid van Moolenbroek }
125*29492bb7SDavid van Moolenbroek
126*29492bb7SDavid van Moolenbroek
127*29492bb7SDavid van Moolenbroek /*******************************************************************************
128*29492bb7SDavid van Moolenbroek *
129*29492bb7SDavid van Moolenbroek * FUNCTION: AcpiNsConvertToString
130*29492bb7SDavid van Moolenbroek *
131*29492bb7SDavid van Moolenbroek * PARAMETERS: OriginalObject - Object to be converted
132*29492bb7SDavid van Moolenbroek * ReturnObject - Where the new converted object is returned
133*29492bb7SDavid van Moolenbroek *
134*29492bb7SDavid van Moolenbroek * RETURN: Status. AE_OK if conversion was successful.
135*29492bb7SDavid van Moolenbroek *
136*29492bb7SDavid van Moolenbroek * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
137*29492bb7SDavid van Moolenbroek *
138*29492bb7SDavid van Moolenbroek ******************************************************************************/
139*29492bb7SDavid van Moolenbroek
140*29492bb7SDavid van Moolenbroek ACPI_STATUS
AcpiNsConvertToString(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)141*29492bb7SDavid van Moolenbroek AcpiNsConvertToString (
142*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *OriginalObject,
143*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT **ReturnObject)
144*29492bb7SDavid van Moolenbroek {
145*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *NewObject;
146*29492bb7SDavid van Moolenbroek ACPI_SIZE Length;
147*29492bb7SDavid van Moolenbroek ACPI_STATUS Status;
148*29492bb7SDavid van Moolenbroek
149*29492bb7SDavid van Moolenbroek
150*29492bb7SDavid van Moolenbroek switch (OriginalObject->Common.Type)
151*29492bb7SDavid van Moolenbroek {
152*29492bb7SDavid van Moolenbroek case ACPI_TYPE_INTEGER:
153*29492bb7SDavid van Moolenbroek /*
154*29492bb7SDavid van Moolenbroek * Integer-to-String conversion. Commonly, convert
155*29492bb7SDavid van Moolenbroek * an integer of value 0 to a NULL string. The last element of
156*29492bb7SDavid van Moolenbroek * _BIF and _BIX packages occasionally need this fix.
157*29492bb7SDavid van Moolenbroek */
158*29492bb7SDavid van Moolenbroek if (OriginalObject->Integer.Value == 0)
159*29492bb7SDavid van Moolenbroek {
160*29492bb7SDavid van Moolenbroek /* Allocate a new NULL string object */
161*29492bb7SDavid van Moolenbroek
162*29492bb7SDavid van Moolenbroek NewObject = AcpiUtCreateStringObject (0);
163*29492bb7SDavid van Moolenbroek if (!NewObject)
164*29492bb7SDavid van Moolenbroek {
165*29492bb7SDavid van Moolenbroek return (AE_NO_MEMORY);
166*29492bb7SDavid van Moolenbroek }
167*29492bb7SDavid van Moolenbroek }
168*29492bb7SDavid van Moolenbroek else
169*29492bb7SDavid van Moolenbroek {
170*29492bb7SDavid van Moolenbroek Status = AcpiExConvertToString (OriginalObject, &NewObject,
171*29492bb7SDavid van Moolenbroek ACPI_IMPLICIT_CONVERT_HEX);
172*29492bb7SDavid van Moolenbroek if (ACPI_FAILURE (Status))
173*29492bb7SDavid van Moolenbroek {
174*29492bb7SDavid van Moolenbroek return (Status);
175*29492bb7SDavid van Moolenbroek }
176*29492bb7SDavid van Moolenbroek }
177*29492bb7SDavid van Moolenbroek break;
178*29492bb7SDavid van Moolenbroek
179*29492bb7SDavid van Moolenbroek case ACPI_TYPE_BUFFER:
180*29492bb7SDavid van Moolenbroek /*
181*29492bb7SDavid van Moolenbroek * Buffer-to-String conversion. Use a ToString
182*29492bb7SDavid van Moolenbroek * conversion, no transform performed on the buffer data. The best
183*29492bb7SDavid van Moolenbroek * example of this is the _BIF method, where the string data from
184*29492bb7SDavid van Moolenbroek * the battery is often (incorrectly) returned as buffer object(s).
185*29492bb7SDavid van Moolenbroek */
186*29492bb7SDavid van Moolenbroek Length = 0;
187*29492bb7SDavid van Moolenbroek while ((Length < OriginalObject->Buffer.Length) &&
188*29492bb7SDavid van Moolenbroek (OriginalObject->Buffer.Pointer[Length]))
189*29492bb7SDavid van Moolenbroek {
190*29492bb7SDavid van Moolenbroek Length++;
191*29492bb7SDavid van Moolenbroek }
192*29492bb7SDavid van Moolenbroek
193*29492bb7SDavid van Moolenbroek /* Allocate a new string object */
194*29492bb7SDavid van Moolenbroek
195*29492bb7SDavid van Moolenbroek NewObject = AcpiUtCreateStringObject (Length);
196*29492bb7SDavid van Moolenbroek if (!NewObject)
197*29492bb7SDavid van Moolenbroek {
198*29492bb7SDavid van Moolenbroek return (AE_NO_MEMORY);
199*29492bb7SDavid van Moolenbroek }
200*29492bb7SDavid van Moolenbroek
201*29492bb7SDavid van Moolenbroek /*
202*29492bb7SDavid van Moolenbroek * Copy the raw buffer data with no transform. String is already NULL
203*29492bb7SDavid van Moolenbroek * terminated at Length+1.
204*29492bb7SDavid van Moolenbroek */
205*29492bb7SDavid van Moolenbroek ACPI_MEMCPY (NewObject->String.Pointer,
206*29492bb7SDavid van Moolenbroek OriginalObject->Buffer.Pointer, Length);
207*29492bb7SDavid van Moolenbroek break;
208*29492bb7SDavid van Moolenbroek
209*29492bb7SDavid van Moolenbroek default:
210*29492bb7SDavid van Moolenbroek
211*29492bb7SDavid van Moolenbroek return (AE_AML_OPERAND_TYPE);
212*29492bb7SDavid van Moolenbroek }
213*29492bb7SDavid van Moolenbroek
214*29492bb7SDavid van Moolenbroek *ReturnObject = NewObject;
215*29492bb7SDavid van Moolenbroek return (AE_OK);
216*29492bb7SDavid van Moolenbroek }
217*29492bb7SDavid van Moolenbroek
218*29492bb7SDavid van Moolenbroek
219*29492bb7SDavid van Moolenbroek /*******************************************************************************
220*29492bb7SDavid van Moolenbroek *
221*29492bb7SDavid van Moolenbroek * FUNCTION: AcpiNsConvertToBuffer
222*29492bb7SDavid van Moolenbroek *
223*29492bb7SDavid van Moolenbroek * PARAMETERS: OriginalObject - Object to be converted
224*29492bb7SDavid van Moolenbroek * ReturnObject - Where the new converted object is returned
225*29492bb7SDavid van Moolenbroek *
226*29492bb7SDavid van Moolenbroek * RETURN: Status. AE_OK if conversion was successful.
227*29492bb7SDavid van Moolenbroek *
228*29492bb7SDavid van Moolenbroek * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
229*29492bb7SDavid van Moolenbroek *
230*29492bb7SDavid van Moolenbroek ******************************************************************************/
231*29492bb7SDavid van Moolenbroek
232*29492bb7SDavid van Moolenbroek ACPI_STATUS
AcpiNsConvertToBuffer(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)233*29492bb7SDavid van Moolenbroek AcpiNsConvertToBuffer (
234*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *OriginalObject,
235*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT **ReturnObject)
236*29492bb7SDavid van Moolenbroek {
237*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *NewObject;
238*29492bb7SDavid van Moolenbroek ACPI_STATUS Status;
239*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT **Elements;
240*29492bb7SDavid van Moolenbroek UINT32 *DwordBuffer;
241*29492bb7SDavid van Moolenbroek UINT32 Count;
242*29492bb7SDavid van Moolenbroek UINT32 i;
243*29492bb7SDavid van Moolenbroek
244*29492bb7SDavid van Moolenbroek
245*29492bb7SDavid van Moolenbroek switch (OriginalObject->Common.Type)
246*29492bb7SDavid van Moolenbroek {
247*29492bb7SDavid van Moolenbroek case ACPI_TYPE_INTEGER:
248*29492bb7SDavid van Moolenbroek /*
249*29492bb7SDavid van Moolenbroek * Integer-to-Buffer conversion.
250*29492bb7SDavid van Moolenbroek * Convert the Integer to a packed-byte buffer. _MAT and other
251*29492bb7SDavid van Moolenbroek * objects need this sometimes, if a read has been performed on a
252*29492bb7SDavid van Moolenbroek * Field object that is less than or equal to the global integer
253*29492bb7SDavid van Moolenbroek * size (32 or 64 bits).
254*29492bb7SDavid van Moolenbroek */
255*29492bb7SDavid van Moolenbroek Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
256*29492bb7SDavid van Moolenbroek if (ACPI_FAILURE (Status))
257*29492bb7SDavid van Moolenbroek {
258*29492bb7SDavid van Moolenbroek return (Status);
259*29492bb7SDavid van Moolenbroek }
260*29492bb7SDavid van Moolenbroek break;
261*29492bb7SDavid van Moolenbroek
262*29492bb7SDavid van Moolenbroek case ACPI_TYPE_STRING:
263*29492bb7SDavid van Moolenbroek
264*29492bb7SDavid van Moolenbroek /* String-to-Buffer conversion. Simple data copy */
265*29492bb7SDavid van Moolenbroek
266*29492bb7SDavid van Moolenbroek NewObject = AcpiUtCreateBufferObject (OriginalObject->String.Length);
267*29492bb7SDavid van Moolenbroek if (!NewObject)
268*29492bb7SDavid van Moolenbroek {
269*29492bb7SDavid van Moolenbroek return (AE_NO_MEMORY);
270*29492bb7SDavid van Moolenbroek }
271*29492bb7SDavid van Moolenbroek
272*29492bb7SDavid van Moolenbroek ACPI_MEMCPY (NewObject->Buffer.Pointer,
273*29492bb7SDavid van Moolenbroek OriginalObject->String.Pointer, OriginalObject->String.Length);
274*29492bb7SDavid van Moolenbroek break;
275*29492bb7SDavid van Moolenbroek
276*29492bb7SDavid van Moolenbroek case ACPI_TYPE_PACKAGE:
277*29492bb7SDavid van Moolenbroek /*
278*29492bb7SDavid van Moolenbroek * This case is often seen for predefined names that must return a
279*29492bb7SDavid van Moolenbroek * Buffer object with multiple DWORD integers within. For example,
280*29492bb7SDavid van Moolenbroek * _FDE and _GTM. The Package can be converted to a Buffer.
281*29492bb7SDavid van Moolenbroek */
282*29492bb7SDavid van Moolenbroek
283*29492bb7SDavid van Moolenbroek /* All elements of the Package must be integers */
284*29492bb7SDavid van Moolenbroek
285*29492bb7SDavid van Moolenbroek Elements = OriginalObject->Package.Elements;
286*29492bb7SDavid van Moolenbroek Count = OriginalObject->Package.Count;
287*29492bb7SDavid van Moolenbroek
288*29492bb7SDavid van Moolenbroek for (i = 0; i < Count; i++)
289*29492bb7SDavid van Moolenbroek {
290*29492bb7SDavid van Moolenbroek if ((!*Elements) ||
291*29492bb7SDavid van Moolenbroek ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
292*29492bb7SDavid van Moolenbroek {
293*29492bb7SDavid van Moolenbroek return (AE_AML_OPERAND_TYPE);
294*29492bb7SDavid van Moolenbroek }
295*29492bb7SDavid van Moolenbroek Elements++;
296*29492bb7SDavid van Moolenbroek }
297*29492bb7SDavid van Moolenbroek
298*29492bb7SDavid van Moolenbroek /* Create the new buffer object to replace the Package */
299*29492bb7SDavid van Moolenbroek
300*29492bb7SDavid van Moolenbroek NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
301*29492bb7SDavid van Moolenbroek if (!NewObject)
302*29492bb7SDavid van Moolenbroek {
303*29492bb7SDavid van Moolenbroek return (AE_NO_MEMORY);
304*29492bb7SDavid van Moolenbroek }
305*29492bb7SDavid van Moolenbroek
306*29492bb7SDavid van Moolenbroek /* Copy the package elements (integers) to the buffer as DWORDs */
307*29492bb7SDavid van Moolenbroek
308*29492bb7SDavid van Moolenbroek Elements = OriginalObject->Package.Elements;
309*29492bb7SDavid van Moolenbroek DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
310*29492bb7SDavid van Moolenbroek
311*29492bb7SDavid van Moolenbroek for (i = 0; i < Count; i++)
312*29492bb7SDavid van Moolenbroek {
313*29492bb7SDavid van Moolenbroek *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
314*29492bb7SDavid van Moolenbroek DwordBuffer++;
315*29492bb7SDavid van Moolenbroek Elements++;
316*29492bb7SDavid van Moolenbroek }
317*29492bb7SDavid van Moolenbroek break;
318*29492bb7SDavid van Moolenbroek
319*29492bb7SDavid van Moolenbroek default:
320*29492bb7SDavid van Moolenbroek
321*29492bb7SDavid van Moolenbroek return (AE_AML_OPERAND_TYPE);
322*29492bb7SDavid van Moolenbroek }
323*29492bb7SDavid van Moolenbroek
324*29492bb7SDavid van Moolenbroek *ReturnObject = NewObject;
325*29492bb7SDavid van Moolenbroek return (AE_OK);
326*29492bb7SDavid van Moolenbroek }
327*29492bb7SDavid van Moolenbroek
328*29492bb7SDavid van Moolenbroek
329*29492bb7SDavid van Moolenbroek /*******************************************************************************
330*29492bb7SDavid van Moolenbroek *
331*29492bb7SDavid van Moolenbroek * FUNCTION: AcpiNsConvertToUnicode
332*29492bb7SDavid van Moolenbroek *
333*29492bb7SDavid van Moolenbroek * PARAMETERS: OriginalObject - ASCII String Object to be converted
334*29492bb7SDavid van Moolenbroek * ReturnObject - Where the new converted object is returned
335*29492bb7SDavid van Moolenbroek *
336*29492bb7SDavid van Moolenbroek * RETURN: Status. AE_OK if conversion was successful.
337*29492bb7SDavid van Moolenbroek *
338*29492bb7SDavid van Moolenbroek * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer.
339*29492bb7SDavid van Moolenbroek *
340*29492bb7SDavid van Moolenbroek ******************************************************************************/
341*29492bb7SDavid van Moolenbroek
342*29492bb7SDavid van Moolenbroek ACPI_STATUS
AcpiNsConvertToUnicode(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)343*29492bb7SDavid van Moolenbroek AcpiNsConvertToUnicode (
344*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *OriginalObject,
345*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT **ReturnObject)
346*29492bb7SDavid van Moolenbroek {
347*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *NewObject;
348*29492bb7SDavid van Moolenbroek char *AsciiString;
349*29492bb7SDavid van Moolenbroek UINT16 *UnicodeBuffer;
350*29492bb7SDavid van Moolenbroek UINT32 UnicodeLength;
351*29492bb7SDavid van Moolenbroek UINT32 i;
352*29492bb7SDavid van Moolenbroek
353*29492bb7SDavid van Moolenbroek
354*29492bb7SDavid van Moolenbroek if (!OriginalObject)
355*29492bb7SDavid van Moolenbroek {
356*29492bb7SDavid van Moolenbroek return (AE_OK);
357*29492bb7SDavid van Moolenbroek }
358*29492bb7SDavid van Moolenbroek
359*29492bb7SDavid van Moolenbroek /* If a Buffer was returned, it must be at least two bytes long */
360*29492bb7SDavid van Moolenbroek
361*29492bb7SDavid van Moolenbroek if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER)
362*29492bb7SDavid van Moolenbroek {
363*29492bb7SDavid van Moolenbroek if (OriginalObject->Buffer.Length < 2)
364*29492bb7SDavid van Moolenbroek {
365*29492bb7SDavid van Moolenbroek return (AE_AML_OPERAND_VALUE);
366*29492bb7SDavid van Moolenbroek }
367*29492bb7SDavid van Moolenbroek
368*29492bb7SDavid van Moolenbroek *ReturnObject = NULL;
369*29492bb7SDavid van Moolenbroek return (AE_OK);
370*29492bb7SDavid van Moolenbroek }
371*29492bb7SDavid van Moolenbroek
372*29492bb7SDavid van Moolenbroek /*
373*29492bb7SDavid van Moolenbroek * The original object is an ASCII string. Convert this string to
374*29492bb7SDavid van Moolenbroek * a unicode buffer.
375*29492bb7SDavid van Moolenbroek */
376*29492bb7SDavid van Moolenbroek AsciiString = OriginalObject->String.Pointer;
377*29492bb7SDavid van Moolenbroek UnicodeLength = (OriginalObject->String.Length * 2) + 2;
378*29492bb7SDavid van Moolenbroek
379*29492bb7SDavid van Moolenbroek /* Create a new buffer object for the Unicode data */
380*29492bb7SDavid van Moolenbroek
381*29492bb7SDavid van Moolenbroek NewObject = AcpiUtCreateBufferObject (UnicodeLength);
382*29492bb7SDavid van Moolenbroek if (!NewObject)
383*29492bb7SDavid van Moolenbroek {
384*29492bb7SDavid van Moolenbroek return (AE_NO_MEMORY);
385*29492bb7SDavid van Moolenbroek }
386*29492bb7SDavid van Moolenbroek
387*29492bb7SDavid van Moolenbroek UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer);
388*29492bb7SDavid van Moolenbroek
389*29492bb7SDavid van Moolenbroek /* Convert ASCII to Unicode */
390*29492bb7SDavid van Moolenbroek
391*29492bb7SDavid van Moolenbroek for (i = 0; i < OriginalObject->String.Length; i++)
392*29492bb7SDavid van Moolenbroek {
393*29492bb7SDavid van Moolenbroek UnicodeBuffer[i] = (UINT16) AsciiString[i];
394*29492bb7SDavid van Moolenbroek }
395*29492bb7SDavid van Moolenbroek
396*29492bb7SDavid van Moolenbroek *ReturnObject = NewObject;
397*29492bb7SDavid van Moolenbroek return (AE_OK);
398*29492bb7SDavid van Moolenbroek }
399*29492bb7SDavid van Moolenbroek
400*29492bb7SDavid van Moolenbroek
401*29492bb7SDavid van Moolenbroek /*******************************************************************************
402*29492bb7SDavid van Moolenbroek *
403*29492bb7SDavid van Moolenbroek * FUNCTION: AcpiNsConvertToResource
404*29492bb7SDavid van Moolenbroek *
405*29492bb7SDavid van Moolenbroek * PARAMETERS: OriginalObject - Object to be converted
406*29492bb7SDavid van Moolenbroek * ReturnObject - Where the new converted object is returned
407*29492bb7SDavid van Moolenbroek *
408*29492bb7SDavid van Moolenbroek * RETURN: Status. AE_OK if conversion was successful
409*29492bb7SDavid van Moolenbroek *
410*29492bb7SDavid van Moolenbroek * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate
411*29492bb7SDavid van Moolenbroek * Buffer.
412*29492bb7SDavid van Moolenbroek *
413*29492bb7SDavid van Moolenbroek ******************************************************************************/
414*29492bb7SDavid van Moolenbroek
415*29492bb7SDavid van Moolenbroek ACPI_STATUS
AcpiNsConvertToResource(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)416*29492bb7SDavid van Moolenbroek AcpiNsConvertToResource (
417*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *OriginalObject,
418*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT **ReturnObject)
419*29492bb7SDavid van Moolenbroek {
420*29492bb7SDavid van Moolenbroek ACPI_OPERAND_OBJECT *NewObject;
421*29492bb7SDavid van Moolenbroek UINT8 *Buffer;
422*29492bb7SDavid van Moolenbroek
423*29492bb7SDavid van Moolenbroek
424*29492bb7SDavid van Moolenbroek /*
425*29492bb7SDavid van Moolenbroek * We can fix the following cases for an expected resource template:
426*29492bb7SDavid van Moolenbroek * 1. No return value (interpreter slack mode is disabled)
427*29492bb7SDavid van Moolenbroek * 2. A "Return (Zero)" statement
428*29492bb7SDavid van Moolenbroek * 3. A "Return empty buffer" statement
429*29492bb7SDavid van Moolenbroek *
430*29492bb7SDavid van Moolenbroek * We will return a buffer containing a single EndTag
431*29492bb7SDavid van Moolenbroek * resource descriptor.
432*29492bb7SDavid van Moolenbroek */
433*29492bb7SDavid van Moolenbroek if (OriginalObject)
434*29492bb7SDavid van Moolenbroek {
435*29492bb7SDavid van Moolenbroek switch (OriginalObject->Common.Type)
436*29492bb7SDavid van Moolenbroek {
437*29492bb7SDavid van Moolenbroek case ACPI_TYPE_INTEGER:
438*29492bb7SDavid van Moolenbroek
439*29492bb7SDavid van Moolenbroek /* We can only repair an Integer==0 */
440*29492bb7SDavid van Moolenbroek
441*29492bb7SDavid van Moolenbroek if (OriginalObject->Integer.Value)
442*29492bb7SDavid van Moolenbroek {
443*29492bb7SDavid van Moolenbroek return (AE_AML_OPERAND_TYPE);
444*29492bb7SDavid van Moolenbroek }
445*29492bb7SDavid van Moolenbroek break;
446*29492bb7SDavid van Moolenbroek
447*29492bb7SDavid van Moolenbroek case ACPI_TYPE_BUFFER:
448*29492bb7SDavid van Moolenbroek
449*29492bb7SDavid van Moolenbroek if (OriginalObject->Buffer.Length)
450*29492bb7SDavid van Moolenbroek {
451*29492bb7SDavid van Moolenbroek /* Additional checks can be added in the future */
452*29492bb7SDavid van Moolenbroek
453*29492bb7SDavid van Moolenbroek *ReturnObject = NULL;
454*29492bb7SDavid van Moolenbroek return (AE_OK);
455*29492bb7SDavid van Moolenbroek }
456*29492bb7SDavid van Moolenbroek break;
457*29492bb7SDavid van Moolenbroek
458*29492bb7SDavid van Moolenbroek case ACPI_TYPE_STRING:
459*29492bb7SDavid van Moolenbroek default:
460*29492bb7SDavid van Moolenbroek
461*29492bb7SDavid van Moolenbroek return (AE_AML_OPERAND_TYPE);
462*29492bb7SDavid van Moolenbroek }
463*29492bb7SDavid van Moolenbroek }
464*29492bb7SDavid van Moolenbroek
465*29492bb7SDavid van Moolenbroek /* Create the new buffer object for the resource descriptor */
466*29492bb7SDavid van Moolenbroek
467*29492bb7SDavid van Moolenbroek NewObject = AcpiUtCreateBufferObject (2);
468*29492bb7SDavid van Moolenbroek if (!NewObject)
469*29492bb7SDavid van Moolenbroek {
470*29492bb7SDavid van Moolenbroek return (AE_NO_MEMORY);
471*29492bb7SDavid van Moolenbroek }
472*29492bb7SDavid van Moolenbroek
473*29492bb7SDavid van Moolenbroek Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer);
474*29492bb7SDavid van Moolenbroek
475*29492bb7SDavid van Moolenbroek /* Initialize the Buffer with a single EndTag descriptor */
476*29492bb7SDavid van Moolenbroek
477*29492bb7SDavid van Moolenbroek Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE);
478*29492bb7SDavid van Moolenbroek Buffer[1] = 0x00;
479*29492bb7SDavid van Moolenbroek
480*29492bb7SDavid van Moolenbroek *ReturnObject = NewObject;
481*29492bb7SDavid van Moolenbroek return (AE_OK);
482*29492bb7SDavid van Moolenbroek }
483