1;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s 2 3;CHECK: MULADD_IEEE * 4;CHECK: FRACT * 5;CHECK: ADD * 6;CHECK: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}} 7 8define void @test(<4 x float> inreg %reg0) #0 { 9 %r0 = extractelement <4 x float> %reg0, i32 0 10 %r1 = call float @llvm.cos.f32(float %r0) 11 %vec = insertelement <4 x float> undef, float %r1, i32 0 12 call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0) 13 ret void 14} 15 16declare float @llvm.cos.f32(float) readnone 17declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 18 19attributes #0 = { "ShaderType"="0" } 20