1*f4a2713aSLionel Sambuc======================== 2*f4a2713aSLionel SambucLLVM Programmer's Manual 3*f4a2713aSLionel Sambuc======================== 4*f4a2713aSLionel Sambuc 5*f4a2713aSLionel Sambuc.. contents:: 6*f4a2713aSLionel Sambuc :local: 7*f4a2713aSLionel Sambuc 8*f4a2713aSLionel Sambuc.. warning:: 9*f4a2713aSLionel Sambuc This is always a work in progress. 10*f4a2713aSLionel Sambuc 11*f4a2713aSLionel Sambuc.. _introduction: 12*f4a2713aSLionel Sambuc 13*f4a2713aSLionel SambucIntroduction 14*f4a2713aSLionel Sambuc============ 15*f4a2713aSLionel Sambuc 16*f4a2713aSLionel SambucThis document is meant to highlight some of the important classes and interfaces 17*f4a2713aSLionel Sambucavailable in the LLVM source-base. This manual is not intended to explain what 18*f4a2713aSLionel SambucLLVM is, how it works, and what LLVM code looks like. It assumes that you know 19*f4a2713aSLionel Sambucthe basics of LLVM and are interested in writing transformations or otherwise 20*f4a2713aSLionel Sambucanalyzing or manipulating the code. 21*f4a2713aSLionel Sambuc 22*f4a2713aSLionel SambucThis document should get you oriented so that you can find your way in the 23*f4a2713aSLionel Sambuccontinuously growing source code that makes up the LLVM infrastructure. Note 24*f4a2713aSLionel Sambucthat this manual is not intended to serve as a replacement for reading the 25*f4a2713aSLionel Sambucsource code, so if you think there should be a method in one of these classes to 26*f4a2713aSLionel Sambucdo something, but it's not listed, check the source. Links to the `doxygen 27*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as 28*f4a2713aSLionel Sambucpossible. 29*f4a2713aSLionel Sambuc 30*f4a2713aSLionel SambucThe first section of this document describes general information that is useful 31*f4a2713aSLionel Sambucto know when working in the LLVM infrastructure, and the second describes the 32*f4a2713aSLionel SambucCore LLVM classes. In the future this manual will be extended with information 33*f4a2713aSLionel Sambucdescribing how to use extension libraries, such as dominator information, CFG 34*f4a2713aSLionel Sambuctraversal routines, and useful utilities like the ``InstVisitor`` (`doxygen 35*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/InstVisitor_8h-source.html>`__) template. 36*f4a2713aSLionel Sambuc 37*f4a2713aSLionel Sambuc.. _general: 38*f4a2713aSLionel Sambuc 39*f4a2713aSLionel SambucGeneral Information 40*f4a2713aSLionel Sambuc=================== 41*f4a2713aSLionel Sambuc 42*f4a2713aSLionel SambucThis section contains general information that is useful if you are working in 43*f4a2713aSLionel Sambucthe LLVM source-base, but that isn't specific to any particular API. 44*f4a2713aSLionel Sambuc 45*f4a2713aSLionel Sambuc.. _stl: 46*f4a2713aSLionel Sambuc 47*f4a2713aSLionel SambucThe C++ Standard Template Library 48*f4a2713aSLionel Sambuc--------------------------------- 49*f4a2713aSLionel Sambuc 50*f4a2713aSLionel SambucLLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much 51*f4a2713aSLionel Sambucmore than you are used to, or have seen before. Because of this, you might want 52*f4a2713aSLionel Sambucto do a little background reading in the techniques used and capabilities of the 53*f4a2713aSLionel Sambuclibrary. There are many good pages that discuss the STL, and several books on 54*f4a2713aSLionel Sambucthe subject that you can get, so it will not be discussed in this document. 55*f4a2713aSLionel Sambuc 56*f4a2713aSLionel SambucHere are some useful links: 57*f4a2713aSLionel Sambuc 58*f4a2713aSLionel Sambuc#. `cppreference.com 59*f4a2713aSLionel Sambuc <http://en.cppreference.com/w/>`_ - an excellent 60*f4a2713aSLionel Sambuc reference for the STL and other parts of the standard C++ library. 61*f4a2713aSLionel Sambuc 62*f4a2713aSLionel Sambuc#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly 63*f4a2713aSLionel Sambuc book in the making. It has a decent Standard Library Reference that rivals 64*f4a2713aSLionel Sambuc Dinkumware's, and is unfortunately no longer free since the book has been 65*f4a2713aSLionel Sambuc published. 66*f4a2713aSLionel Sambuc 67*f4a2713aSLionel Sambuc#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_. 68*f4a2713aSLionel Sambuc 69*f4a2713aSLionel Sambuc#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a 70*f4a2713aSLionel Sambuc useful `Introduction to the STL 71*f4a2713aSLionel Sambuc <http://www.sgi.com/tech/stl/stl_introduction.html>`_. 72*f4a2713aSLionel Sambuc 73*f4a2713aSLionel Sambuc#. `Bjarne Stroustrup's C++ Page 74*f4a2713aSLionel Sambuc <http://www.research.att.com/%7Ebs/C++.html>`_. 75*f4a2713aSLionel Sambuc 76*f4a2713aSLionel Sambuc#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0 77*f4a2713aSLionel Sambuc (even better, get the book) 78*f4a2713aSLionel Sambuc <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_. 79*f4a2713aSLionel Sambuc 80*f4a2713aSLionel SambucYou are also encouraged to take a look at the :doc:`LLVM Coding Standards 81*f4a2713aSLionel Sambuc<CodingStandards>` guide which focuses on how to write maintainable code more 82*f4a2713aSLionel Sambucthan where to put your curly braces. 83*f4a2713aSLionel Sambuc 84*f4a2713aSLionel Sambuc.. _resources: 85*f4a2713aSLionel Sambuc 86*f4a2713aSLionel SambucOther useful references 87*f4a2713aSLionel Sambuc----------------------- 88*f4a2713aSLionel Sambuc 89*f4a2713aSLionel Sambuc#. `Using static and shared libraries across platforms 90*f4a2713aSLionel Sambuc <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_ 91*f4a2713aSLionel Sambuc 92*f4a2713aSLionel Sambuc.. _apis: 93*f4a2713aSLionel Sambuc 94*f4a2713aSLionel SambucImportant and useful LLVM APIs 95*f4a2713aSLionel Sambuc============================== 96*f4a2713aSLionel Sambuc 97*f4a2713aSLionel SambucHere we highlight some LLVM APIs that are generally useful and good to know 98*f4a2713aSLionel Sambucabout when writing transformations. 99*f4a2713aSLionel Sambuc 100*f4a2713aSLionel Sambuc.. _isa: 101*f4a2713aSLionel Sambuc 102*f4a2713aSLionel SambucThe ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates 103*f4a2713aSLionel Sambuc------------------------------------------------------ 104*f4a2713aSLionel Sambuc 105*f4a2713aSLionel SambucThe LLVM source-base makes extensive use of a custom form of RTTI. These 106*f4a2713aSLionel Sambuctemplates have many similarities to the C++ ``dynamic_cast<>`` operator, but 107*f4a2713aSLionel Sambucthey don't have some drawbacks (primarily stemming from the fact that 108*f4a2713aSLionel Sambuc``dynamic_cast<>`` only works on classes that have a v-table). Because they are 109*f4a2713aSLionel Sambucused so often, you must know what they do and how they work. All of these 110*f4a2713aSLionel Sambuctemplates are defined in the ``llvm/Support/Casting.h`` (`doxygen 111*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/Casting_8h-source.html>`__) file (note that you very 112*f4a2713aSLionel Sambucrarely have to include this file directly). 113*f4a2713aSLionel Sambuc 114*f4a2713aSLionel Sambuc``isa<>``: 115*f4a2713aSLionel Sambuc The ``isa<>`` operator works exactly like the Java "``instanceof``" operator. 116*f4a2713aSLionel Sambuc It returns true or false depending on whether a reference or pointer points to 117*f4a2713aSLionel Sambuc an instance of the specified class. This can be very useful for constraint 118*f4a2713aSLionel Sambuc checking of various sorts (example below). 119*f4a2713aSLionel Sambuc 120*f4a2713aSLionel Sambuc``cast<>``: 121*f4a2713aSLionel Sambuc The ``cast<>`` operator is a "checked cast" operation. It converts a pointer 122*f4a2713aSLionel Sambuc or reference from a base class to a derived class, causing an assertion 123*f4a2713aSLionel Sambuc failure if it is not really an instance of the right type. This should be 124*f4a2713aSLionel Sambuc used in cases where you have some information that makes you believe that 125*f4a2713aSLionel Sambuc something is of the right type. An example of the ``isa<>`` and ``cast<>`` 126*f4a2713aSLionel Sambuc template is: 127*f4a2713aSLionel Sambuc 128*f4a2713aSLionel Sambuc .. code-block:: c++ 129*f4a2713aSLionel Sambuc 130*f4a2713aSLionel Sambuc static bool isLoopInvariant(const Value *V, const Loop *L) { 131*f4a2713aSLionel Sambuc if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V)) 132*f4a2713aSLionel Sambuc return true; 133*f4a2713aSLionel Sambuc 134*f4a2713aSLionel Sambuc // Otherwise, it must be an instruction... 135*f4a2713aSLionel Sambuc return !L->contains(cast<Instruction>(V)->getParent()); 136*f4a2713aSLionel Sambuc } 137*f4a2713aSLionel Sambuc 138*f4a2713aSLionel Sambuc Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``, 139*f4a2713aSLionel Sambuc for that use the ``dyn_cast<>`` operator. 140*f4a2713aSLionel Sambuc 141*f4a2713aSLionel Sambuc``dyn_cast<>``: 142*f4a2713aSLionel Sambuc The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see 143*f4a2713aSLionel Sambuc if the operand is of the specified type, and if so, returns a pointer to it 144*f4a2713aSLionel Sambuc (this operator does not work with references). If the operand is not of the 145*f4a2713aSLionel Sambuc correct type, a null pointer is returned. Thus, this works very much like 146*f4a2713aSLionel Sambuc the ``dynamic_cast<>`` operator in C++, and should be used in the same 147*f4a2713aSLionel Sambuc circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if`` 148*f4a2713aSLionel Sambuc statement or some other flow control statement like this: 149*f4a2713aSLionel Sambuc 150*f4a2713aSLionel Sambuc .. code-block:: c++ 151*f4a2713aSLionel Sambuc 152*f4a2713aSLionel Sambuc if (AllocationInst *AI = dyn_cast<AllocationInst>(Val)) { 153*f4a2713aSLionel Sambuc // ... 154*f4a2713aSLionel Sambuc } 155*f4a2713aSLionel Sambuc 156*f4a2713aSLionel Sambuc This form of the ``if`` statement effectively combines together a call to 157*f4a2713aSLionel Sambuc ``isa<>`` and a call to ``cast<>`` into one statement, which is very 158*f4a2713aSLionel Sambuc convenient. 159*f4a2713aSLionel Sambuc 160*f4a2713aSLionel Sambuc Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's 161*f4a2713aSLionel Sambuc ``instanceof`` operator, can be abused. In particular, you should not use big 162*f4a2713aSLionel Sambuc chained ``if/then/else`` blocks to check for lots of different variants of 163*f4a2713aSLionel Sambuc classes. If you find yourself wanting to do this, it is much cleaner and more 164*f4a2713aSLionel Sambuc efficient to use the ``InstVisitor`` class to dispatch over the instruction 165*f4a2713aSLionel Sambuc type directly. 166*f4a2713aSLionel Sambuc 167*f4a2713aSLionel Sambuc``cast_or_null<>``: 168*f4a2713aSLionel Sambuc The ``cast_or_null<>`` operator works just like the ``cast<>`` operator, 169*f4a2713aSLionel Sambuc except that it allows for a null pointer as an argument (which it then 170*f4a2713aSLionel Sambuc propagates). This can sometimes be useful, allowing you to combine several 171*f4a2713aSLionel Sambuc null checks into one. 172*f4a2713aSLionel Sambuc 173*f4a2713aSLionel Sambuc``dyn_cast_or_null<>``: 174*f4a2713aSLionel Sambuc The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>`` 175*f4a2713aSLionel Sambuc operator, except that it allows for a null pointer as an argument (which it 176*f4a2713aSLionel Sambuc then propagates). This can sometimes be useful, allowing you to combine 177*f4a2713aSLionel Sambuc several null checks into one. 178*f4a2713aSLionel Sambuc 179*f4a2713aSLionel SambucThese five templates can be used with any classes, whether they have a v-table 180*f4a2713aSLionel Sambucor not. If you want to add support for these templates, see the document 181*f4a2713aSLionel Sambuc:doc:`How to set up LLVM-style RTTI for your class hierarchy 182*f4a2713aSLionel Sambuc<HowToSetUpLLVMStyleRTTI>` 183*f4a2713aSLionel Sambuc 184*f4a2713aSLionel Sambuc.. _string_apis: 185*f4a2713aSLionel Sambuc 186*f4a2713aSLionel SambucPassing strings (the ``StringRef`` and ``Twine`` classes) 187*f4a2713aSLionel Sambuc--------------------------------------------------------- 188*f4a2713aSLionel Sambuc 189*f4a2713aSLionel SambucAlthough LLVM generally does not do much string manipulation, we do have several 190*f4a2713aSLionel Sambucimportant APIs which take strings. Two important examples are the Value class 191*f4a2713aSLionel Sambuc-- which has names for instructions, functions, etc. -- and the ``StringMap`` 192*f4a2713aSLionel Sambucclass which is used extensively in LLVM and Clang. 193*f4a2713aSLionel Sambuc 194*f4a2713aSLionel SambucThese are generic classes, and they need to be able to accept strings which may 195*f4a2713aSLionel Sambuchave embedded null characters. Therefore, they cannot simply take a ``const 196*f4a2713aSLionel Sambucchar *``, and taking a ``const std::string&`` requires clients to perform a heap 197*f4a2713aSLionel Sambucallocation which is usually unnecessary. Instead, many LLVM APIs use a 198*f4a2713aSLionel Sambuc``StringRef`` or a ``const Twine&`` for passing strings efficiently. 199*f4a2713aSLionel Sambuc 200*f4a2713aSLionel Sambuc.. _StringRef: 201*f4a2713aSLionel Sambuc 202*f4a2713aSLionel SambucThe ``StringRef`` class 203*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 204*f4a2713aSLionel Sambuc 205*f4a2713aSLionel SambucThe ``StringRef`` data type represents a reference to a constant string (a 206*f4a2713aSLionel Sambuccharacter array and a length) and supports the common operations available on 207*f4a2713aSLionel Sambuc``std::string``, but does not require heap allocation. 208*f4a2713aSLionel Sambuc 209*f4a2713aSLionel SambucIt can be implicitly constructed using a C style null-terminated string, an 210*f4a2713aSLionel Sambuc``std::string``, or explicitly with a character pointer and length. For 211*f4a2713aSLionel Sambucexample, the ``StringRef`` find function is declared as: 212*f4a2713aSLionel Sambuc 213*f4a2713aSLionel Sambuc.. code-block:: c++ 214*f4a2713aSLionel Sambuc 215*f4a2713aSLionel Sambuc iterator find(StringRef Key); 216*f4a2713aSLionel Sambuc 217*f4a2713aSLionel Sambucand clients can call it using any one of: 218*f4a2713aSLionel Sambuc 219*f4a2713aSLionel Sambuc.. code-block:: c++ 220*f4a2713aSLionel Sambuc 221*f4a2713aSLionel Sambuc Map.find("foo"); // Lookup "foo" 222*f4a2713aSLionel Sambuc Map.find(std::string("bar")); // Lookup "bar" 223*f4a2713aSLionel Sambuc Map.find(StringRef("\0baz", 4)); // Lookup "\0baz" 224*f4a2713aSLionel Sambuc 225*f4a2713aSLionel SambucSimilarly, APIs which need to return a string may return a ``StringRef`` 226*f4a2713aSLionel Sambucinstance, which can be used directly or converted to an ``std::string`` using 227*f4a2713aSLionel Sambucthe ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen 228*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1StringRef_8h-source.html>`__) for more 229*f4a2713aSLionel Sambucinformation. 230*f4a2713aSLionel Sambuc 231*f4a2713aSLionel SambucYou should rarely use the ``StringRef`` class directly, because it contains 232*f4a2713aSLionel Sambucpointers to external memory it is not generally safe to store an instance of the 233*f4a2713aSLionel Sambucclass (unless you know that the external storage will not be freed). 234*f4a2713aSLionel Sambuc``StringRef`` is small and pervasive enough in LLVM that it should always be 235*f4a2713aSLionel Sambucpassed by value. 236*f4a2713aSLionel Sambuc 237*f4a2713aSLionel SambucThe ``Twine`` class 238*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^ 239*f4a2713aSLionel Sambuc 240*f4a2713aSLionel SambucThe ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__) 241*f4a2713aSLionel Sambucclass is an efficient way for APIs to accept concatenated strings. For example, 242*f4a2713aSLionel Sambuca common LLVM paradigm is to name one instruction based on the name of another 243*f4a2713aSLionel Sambucinstruction with a suffix, for example: 244*f4a2713aSLionel Sambuc 245*f4a2713aSLionel Sambuc.. code-block:: c++ 246*f4a2713aSLionel Sambuc 247*f4a2713aSLionel Sambuc New = CmpInst::Create(..., SO->getName() + ".cmp"); 248*f4a2713aSLionel Sambuc 249*f4a2713aSLionel SambucThe ``Twine`` class is effectively a lightweight `rope 250*f4a2713aSLionel Sambuc<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to 251*f4a2713aSLionel Sambuctemporary (stack allocated) objects. Twines can be implicitly constructed as 252*f4a2713aSLionel Sambucthe result of the plus operator applied to strings (i.e., a C strings, an 253*f4a2713aSLionel Sambuc``std::string``, or a ``StringRef``). The twine delays the actual concatenation 254*f4a2713aSLionel Sambucof strings until it is actually required, at which point it can be efficiently 255*f4a2713aSLionel Sambucrendered directly into a character array. This avoids unnecessary heap 256*f4a2713aSLionel Sambucallocation involved in constructing the temporary results of string 257*f4a2713aSLionel Sambucconcatenation. See ``llvm/ADT/Twine.h`` (`doxygen 258*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>` 259*f4a2713aSLionel Sambucfor more information. 260*f4a2713aSLionel Sambuc 261*f4a2713aSLionel SambucAs with a ``StringRef``, ``Twine`` objects point to external memory and should 262*f4a2713aSLionel Sambucalmost never be stored or mentioned directly. They are intended solely for use 263*f4a2713aSLionel Sambucwhen defining a function which should be able to efficiently accept concatenated 264*f4a2713aSLionel Sambucstrings. 265*f4a2713aSLionel Sambuc 266*f4a2713aSLionel Sambuc.. _DEBUG: 267*f4a2713aSLionel Sambuc 268*f4a2713aSLionel SambucThe ``DEBUG()`` macro and ``-debug`` option 269*f4a2713aSLionel Sambuc------------------------------------------- 270*f4a2713aSLionel Sambuc 271*f4a2713aSLionel SambucOften when working on your pass you will put a bunch of debugging printouts and 272*f4a2713aSLionel Sambucother code into your pass. After you get it working, you want to remove it, but 273*f4a2713aSLionel Sambucyou may need it again in the future (to work out new bugs that you run across). 274*f4a2713aSLionel Sambuc 275*f4a2713aSLionel SambucNaturally, because of this, you don't want to delete the debug printouts, but 276*f4a2713aSLionel Sambucyou don't want them to always be noisy. A standard compromise is to comment 277*f4a2713aSLionel Sambucthem out, allowing you to enable them if you need them in the future. 278*f4a2713aSLionel Sambuc 279*f4a2713aSLionel SambucThe ``llvm/Support/Debug.h`` (`doxygen 280*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/Debug_8h-source.html>`__) file provides a macro named 281*f4a2713aSLionel Sambuc``DEBUG()`` that is a much nicer solution to this problem. Basically, you can 282*f4a2713aSLionel Sambucput arbitrary code into the argument of the ``DEBUG`` macro, and it is only 283*f4a2713aSLionel Sambucexecuted if '``opt``' (or any other tool) is run with the '``-debug``' command 284*f4a2713aSLionel Sambucline argument: 285*f4a2713aSLionel Sambuc 286*f4a2713aSLionel Sambuc.. code-block:: c++ 287*f4a2713aSLionel Sambuc 288*f4a2713aSLionel Sambuc DEBUG(errs() << "I am here!\n"); 289*f4a2713aSLionel Sambuc 290*f4a2713aSLionel SambucThen you can run your pass like this: 291*f4a2713aSLionel Sambuc 292*f4a2713aSLionel Sambuc.. code-block:: none 293*f4a2713aSLionel Sambuc 294*f4a2713aSLionel Sambuc $ opt < a.bc > /dev/null -mypass 295*f4a2713aSLionel Sambuc <no output> 296*f4a2713aSLionel Sambuc $ opt < a.bc > /dev/null -mypass -debug 297*f4a2713aSLionel Sambuc I am here! 298*f4a2713aSLionel Sambuc 299*f4a2713aSLionel SambucUsing the ``DEBUG()`` macro instead of a home-brewed solution allows you to not 300*f4a2713aSLionel Sambuchave to create "yet another" command line option for the debug output for your 301*f4a2713aSLionel Sambucpass. Note that ``DEBUG()`` macros are disabled for optimized builds, so they 302*f4a2713aSLionel Sambucdo not cause a performance impact at all (for the same reason, they should also 303*f4a2713aSLionel Sambucnot contain side-effects!). 304*f4a2713aSLionel Sambuc 305*f4a2713aSLionel SambucOne additional nice thing about the ``DEBUG()`` macro is that you can enable or 306*f4a2713aSLionel Sambucdisable it directly in gdb. Just use "``set DebugFlag=0``" or "``set 307*f4a2713aSLionel SambucDebugFlag=1``" from the gdb if the program is running. If the program hasn't 308*f4a2713aSLionel Sambucbeen started yet, you can always just run it with ``-debug``. 309*f4a2713aSLionel Sambuc 310*f4a2713aSLionel Sambuc.. _DEBUG_TYPE: 311*f4a2713aSLionel Sambuc 312*f4a2713aSLionel SambucFine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option 313*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 314*f4a2713aSLionel Sambuc 315*f4a2713aSLionel SambucSometimes you may find yourself in a situation where enabling ``-debug`` just 316*f4a2713aSLionel Sambucturns on **too much** information (such as when working on the code generator). 317*f4a2713aSLionel SambucIf you want to enable debug information with more fine-grained control, you 318*f4a2713aSLionel Sambucdefine the ``DEBUG_TYPE`` macro and the ``-debug`` only option as follows: 319*f4a2713aSLionel Sambuc 320*f4a2713aSLionel Sambuc.. code-block:: c++ 321*f4a2713aSLionel Sambuc 322*f4a2713aSLionel Sambuc #undef DEBUG_TYPE 323*f4a2713aSLionel Sambuc DEBUG(errs() << "No debug type\n"); 324*f4a2713aSLionel Sambuc #define DEBUG_TYPE "foo" 325*f4a2713aSLionel Sambuc DEBUG(errs() << "'foo' debug type\n"); 326*f4a2713aSLionel Sambuc #undef DEBUG_TYPE 327*f4a2713aSLionel Sambuc #define DEBUG_TYPE "bar" 328*f4a2713aSLionel Sambuc DEBUG(errs() << "'bar' debug type\n")); 329*f4a2713aSLionel Sambuc #undef DEBUG_TYPE 330*f4a2713aSLionel Sambuc #define DEBUG_TYPE "" 331*f4a2713aSLionel Sambuc DEBUG(errs() << "No debug type (2)\n"); 332*f4a2713aSLionel Sambuc 333*f4a2713aSLionel SambucThen you can run your pass like this: 334*f4a2713aSLionel Sambuc 335*f4a2713aSLionel Sambuc.. code-block:: none 336*f4a2713aSLionel Sambuc 337*f4a2713aSLionel Sambuc $ opt < a.bc > /dev/null -mypass 338*f4a2713aSLionel Sambuc <no output> 339*f4a2713aSLionel Sambuc $ opt < a.bc > /dev/null -mypass -debug 340*f4a2713aSLionel Sambuc No debug type 341*f4a2713aSLionel Sambuc 'foo' debug type 342*f4a2713aSLionel Sambuc 'bar' debug type 343*f4a2713aSLionel Sambuc No debug type (2) 344*f4a2713aSLionel Sambuc $ opt < a.bc > /dev/null -mypass -debug-only=foo 345*f4a2713aSLionel Sambuc 'foo' debug type 346*f4a2713aSLionel Sambuc $ opt < a.bc > /dev/null -mypass -debug-only=bar 347*f4a2713aSLionel Sambuc 'bar' debug type 348*f4a2713aSLionel Sambuc 349*f4a2713aSLionel SambucOf course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file, 350*f4a2713aSLionel Sambucto specify the debug type for the entire module (if you do this before you 351*f4a2713aSLionel Sambuc``#include "llvm/Support/Debug.h"``, you don't have to insert the ugly 352*f4a2713aSLionel Sambuc``#undef``'s). Also, you should use names more meaningful than "foo" and "bar", 353*f4a2713aSLionel Sambucbecause there is no system in place to ensure that names do not conflict. If 354*f4a2713aSLionel Sambuctwo different modules use the same string, they will all be turned on when the 355*f4a2713aSLionel Sambucname is specified. This allows, for example, all debug information for 356*f4a2713aSLionel Sambucinstruction scheduling to be enabled with ``-debug-type=InstrSched``, even if 357*f4a2713aSLionel Sambucthe source lives in multiple files. 358*f4a2713aSLionel Sambuc 359*f4a2713aSLionel SambucThe ``DEBUG_WITH_TYPE`` macro is also available for situations where you would 360*f4a2713aSLionel Sambuclike to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It 361*f4a2713aSLionel Sambuctakes an additional first parameter, which is the type to use. For example, the 362*f4a2713aSLionel Sambucpreceding example could be written as: 363*f4a2713aSLionel Sambuc 364*f4a2713aSLionel Sambuc.. code-block:: c++ 365*f4a2713aSLionel Sambuc 366*f4a2713aSLionel Sambuc DEBUG_WITH_TYPE("", errs() << "No debug type\n"); 367*f4a2713aSLionel Sambuc DEBUG_WITH_TYPE("foo", errs() << "'foo' debug type\n"); 368*f4a2713aSLionel Sambuc DEBUG_WITH_TYPE("bar", errs() << "'bar' debug type\n")); 369*f4a2713aSLionel Sambuc DEBUG_WITH_TYPE("", errs() << "No debug type (2)\n"); 370*f4a2713aSLionel Sambuc 371*f4a2713aSLionel Sambuc.. _Statistic: 372*f4a2713aSLionel Sambuc 373*f4a2713aSLionel SambucThe ``Statistic`` class & ``-stats`` option 374*f4a2713aSLionel Sambuc------------------------------------------- 375*f4a2713aSLionel Sambuc 376*f4a2713aSLionel SambucThe ``llvm/ADT/Statistic.h`` (`doxygen 377*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/Statistic_8h-source.html>`__) file provides a class 378*f4a2713aSLionel Sambucnamed ``Statistic`` that is used as a unified way to keep track of what the LLVM 379*f4a2713aSLionel Sambuccompiler is doing and how effective various optimizations are. It is useful to 380*f4a2713aSLionel Sambucsee what optimizations are contributing to making a particular program run 381*f4a2713aSLionel Sambucfaster. 382*f4a2713aSLionel Sambuc 383*f4a2713aSLionel SambucOften you may run your pass on some big program, and you're interested to see 384*f4a2713aSLionel Sambuchow many times it makes a certain transformation. Although you can do this with 385*f4a2713aSLionel Sambuchand inspection, or some ad-hoc method, this is a real pain and not very useful 386*f4a2713aSLionel Sambucfor big programs. Using the ``Statistic`` class makes it very easy to keep 387*f4a2713aSLionel Sambuctrack of this information, and the calculated information is presented in a 388*f4a2713aSLionel Sambucuniform manner with the rest of the passes being executed. 389*f4a2713aSLionel Sambuc 390*f4a2713aSLionel SambucThere are many examples of ``Statistic`` uses, but the basics of using it are as 391*f4a2713aSLionel Sambucfollows: 392*f4a2713aSLionel Sambuc 393*f4a2713aSLionel Sambuc#. Define your statistic like this: 394*f4a2713aSLionel Sambuc 395*f4a2713aSLionel Sambuc .. code-block:: c++ 396*f4a2713aSLionel Sambuc 397*f4a2713aSLionel Sambuc #define DEBUG_TYPE "mypassname" // This goes before any #includes. 398*f4a2713aSLionel Sambuc STATISTIC(NumXForms, "The # of times I did stuff"); 399*f4a2713aSLionel Sambuc 400*f4a2713aSLionel Sambuc The ``STATISTIC`` macro defines a static variable, whose name is specified by 401*f4a2713aSLionel Sambuc the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and 402*f4a2713aSLionel Sambuc the description is taken from the second argument. The variable defined 403*f4a2713aSLionel Sambuc ("NumXForms" in this case) acts like an unsigned integer. 404*f4a2713aSLionel Sambuc 405*f4a2713aSLionel Sambuc#. Whenever you make a transformation, bump the counter: 406*f4a2713aSLionel Sambuc 407*f4a2713aSLionel Sambuc .. code-block:: c++ 408*f4a2713aSLionel Sambuc 409*f4a2713aSLionel Sambuc ++NumXForms; // I did stuff! 410*f4a2713aSLionel Sambuc 411*f4a2713aSLionel SambucThat's all you have to do. To get '``opt``' to print out the statistics 412*f4a2713aSLionel Sambucgathered, use the '``-stats``' option: 413*f4a2713aSLionel Sambuc 414*f4a2713aSLionel Sambuc.. code-block:: none 415*f4a2713aSLionel Sambuc 416*f4a2713aSLionel Sambuc $ opt -stats -mypassname < program.bc > /dev/null 417*f4a2713aSLionel Sambuc ... statistics output ... 418*f4a2713aSLionel Sambuc 419*f4a2713aSLionel SambucWhen running ``opt`` on a C file from the SPEC benchmark suite, it gives a 420*f4a2713aSLionel Sambucreport that looks like this: 421*f4a2713aSLionel Sambuc 422*f4a2713aSLionel Sambuc.. code-block:: none 423*f4a2713aSLionel Sambuc 424*f4a2713aSLionel Sambuc 7646 bitcodewriter - Number of normal instructions 425*f4a2713aSLionel Sambuc 725 bitcodewriter - Number of oversized instructions 426*f4a2713aSLionel Sambuc 129996 bitcodewriter - Number of bitcode bytes written 427*f4a2713aSLionel Sambuc 2817 raise - Number of insts DCEd or constprop'd 428*f4a2713aSLionel Sambuc 3213 raise - Number of cast-of-self removed 429*f4a2713aSLionel Sambuc 5046 raise - Number of expression trees converted 430*f4a2713aSLionel Sambuc 75 raise - Number of other getelementptr's formed 431*f4a2713aSLionel Sambuc 138 raise - Number of load/store peepholes 432*f4a2713aSLionel Sambuc 42 deadtypeelim - Number of unused typenames removed from symtab 433*f4a2713aSLionel Sambuc 392 funcresolve - Number of varargs functions resolved 434*f4a2713aSLionel Sambuc 27 globaldce - Number of global variables removed 435*f4a2713aSLionel Sambuc 2 adce - Number of basic blocks removed 436*f4a2713aSLionel Sambuc 134 cee - Number of branches revectored 437*f4a2713aSLionel Sambuc 49 cee - Number of setcc instruction eliminated 438*f4a2713aSLionel Sambuc 532 gcse - Number of loads removed 439*f4a2713aSLionel Sambuc 2919 gcse - Number of instructions removed 440*f4a2713aSLionel Sambuc 86 indvars - Number of canonical indvars added 441*f4a2713aSLionel Sambuc 87 indvars - Number of aux indvars removed 442*f4a2713aSLionel Sambuc 25 instcombine - Number of dead inst eliminate 443*f4a2713aSLionel Sambuc 434 instcombine - Number of insts combined 444*f4a2713aSLionel Sambuc 248 licm - Number of load insts hoisted 445*f4a2713aSLionel Sambuc 1298 licm - Number of insts hoisted to a loop pre-header 446*f4a2713aSLionel Sambuc 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header) 447*f4a2713aSLionel Sambuc 75 mem2reg - Number of alloca's promoted 448*f4a2713aSLionel Sambuc 1444 cfgsimplify - Number of blocks simplified 449*f4a2713aSLionel Sambuc 450*f4a2713aSLionel SambucObviously, with so many optimizations, having a unified framework for this stuff 451*f4a2713aSLionel Sambucis very nice. Making your pass fit well into the framework makes it more 452*f4a2713aSLionel Sambucmaintainable and useful. 453*f4a2713aSLionel Sambuc 454*f4a2713aSLionel Sambuc.. _ViewGraph: 455*f4a2713aSLionel Sambuc 456*f4a2713aSLionel SambucViewing graphs while debugging code 457*f4a2713aSLionel Sambuc----------------------------------- 458*f4a2713aSLionel Sambuc 459*f4a2713aSLionel SambucSeveral of the important data structures in LLVM are graphs: for example CFGs 460*f4a2713aSLionel Sambucmade out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM 461*f4a2713aSLionel Sambuc:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection 462*f4a2713aSLionel SambucDAGs <SelectionDAG>`. In many cases, while debugging various parts of the 463*f4a2713aSLionel Sambuccompiler, it is nice to instantly visualize these graphs. 464*f4a2713aSLionel Sambuc 465*f4a2713aSLionel SambucLLVM provides several callbacks that are available in a debug build to do 466*f4a2713aSLionel Sambucexactly that. If you call the ``Function::viewCFG()`` method, for example, the 467*f4a2713aSLionel Sambuccurrent LLVM tool will pop up a window containing the CFG for the function where 468*f4a2713aSLionel Sambuceach basic block is a node in the graph, and each node contains the instructions 469*f4a2713aSLionel Sambucin the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does 470*f4a2713aSLionel Sambucnot include the instructions), the ``MachineFunction::viewCFG()`` and 471*f4a2713aSLionel Sambuc``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()`` 472*f4a2713aSLionel Sambucmethods. Within GDB, for example, you can usually use something like ``call 473*f4a2713aSLionel SambucDAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to 474*f4a2713aSLionel Sambucthese functions in your code in places you want to debug. 475*f4a2713aSLionel Sambuc 476*f4a2713aSLionel SambucGetting this to work requires a small amount of configuration. On Unix systems 477*f4a2713aSLionel Sambucwith X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make 478*f4a2713aSLionel Sambucsure 'dot' and 'gv' are in your path. If you are running on Mac OS/X, download 479*f4a2713aSLionel Sambucand install the Mac OS/X `Graphviz program 480*f4a2713aSLionel Sambuc<http://www.pixelglow.com/graphviz/>`_ and add 481*f4a2713aSLionel Sambuc``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to 482*f4a2713aSLionel Sambucyour path. Once in your system and path are set up, rerun the LLVM configure 483*f4a2713aSLionel Sambucscript and rebuild LLVM to enable this functionality. 484*f4a2713aSLionel Sambuc 485*f4a2713aSLionel Sambuc``SelectionDAG`` has been extended to make it easier to locate *interesting* 486*f4a2713aSLionel Sambucnodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node, 487*f4a2713aSLionel Sambuc"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in 488*f4a2713aSLionel Sambucthe specified color (choices of colors can be found at `colors 489*f4a2713aSLionel Sambuc<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes 490*f4a2713aSLionel Sambuccan be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can 491*f4a2713aSLionel Sambucbe found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.) 492*f4a2713aSLionel SambucIf you want to restart and clear all the current graph attributes, then you can 493*f4a2713aSLionel Sambuc``call DAG.clearGraphAttrs()``. 494*f4a2713aSLionel Sambuc 495*f4a2713aSLionel SambucNote that graph visualization features are compiled out of Release builds to 496*f4a2713aSLionel Sambucreduce file size. This means that you need a Debug+Asserts or Release+Asserts 497*f4a2713aSLionel Sambucbuild to use these features. 498*f4a2713aSLionel Sambuc 499*f4a2713aSLionel Sambuc.. _datastructure: 500*f4a2713aSLionel Sambuc 501*f4a2713aSLionel SambucPicking the Right Data Structure for a Task 502*f4a2713aSLionel Sambuc=========================================== 503*f4a2713aSLionel Sambuc 504*f4a2713aSLionel SambucLLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we 505*f4a2713aSLionel Sambuccommonly use STL data structures. This section describes the trade-offs you 506*f4a2713aSLionel Sambucshould consider when you pick one. 507*f4a2713aSLionel Sambuc 508*f4a2713aSLionel SambucThe first step is a choose your own adventure: do you want a sequential 509*f4a2713aSLionel Sambuccontainer, a set-like container, or a map-like container? The most important 510*f4a2713aSLionel Sambucthing when choosing a container is the algorithmic properties of how you plan to 511*f4a2713aSLionel Sambucaccess the container. Based on that, you should use: 512*f4a2713aSLionel Sambuc 513*f4a2713aSLionel Sambuc 514*f4a2713aSLionel Sambuc* a :ref:`map-like <ds_map>` container if you need efficient look-up of a 515*f4a2713aSLionel Sambuc value based on another value. Map-like containers also support efficient 516*f4a2713aSLionel Sambuc queries for containment (whether a key is in the map). Map-like containers 517*f4a2713aSLionel Sambuc generally do not support efficient reverse mapping (values to keys). If you 518*f4a2713aSLionel Sambuc need that, use two maps. Some map-like containers also support efficient 519*f4a2713aSLionel Sambuc iteration through the keys in sorted order. Map-like containers are the most 520*f4a2713aSLionel Sambuc expensive sort, only use them if you need one of these capabilities. 521*f4a2713aSLionel Sambuc 522*f4a2713aSLionel Sambuc* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into 523*f4a2713aSLionel Sambuc a container that automatically eliminates duplicates. Some set-like 524*f4a2713aSLionel Sambuc containers support efficient iteration through the elements in sorted order. 525*f4a2713aSLionel Sambuc Set-like containers are more expensive than sequential containers. 526*f4a2713aSLionel Sambuc 527*f4a2713aSLionel Sambuc* a :ref:`sequential <ds_sequential>` container provides the most efficient way 528*f4a2713aSLionel Sambuc to add elements and keeps track of the order they are added to the collection. 529*f4a2713aSLionel Sambuc They permit duplicates and support efficient iteration, but do not support 530*f4a2713aSLionel Sambuc efficient look-up based on a key. 531*f4a2713aSLionel Sambuc 532*f4a2713aSLionel Sambuc* a :ref:`string <ds_string>` container is a specialized sequential container or 533*f4a2713aSLionel Sambuc reference structure that is used for character or byte arrays. 534*f4a2713aSLionel Sambuc 535*f4a2713aSLionel Sambuc* a :ref:`bit <ds_bit>` container provides an efficient way to store and 536*f4a2713aSLionel Sambuc perform set operations on sets of numeric id's, while automatically 537*f4a2713aSLionel Sambuc eliminating duplicates. Bit containers require a maximum of 1 bit for each 538*f4a2713aSLionel Sambuc identifier you want to store. 539*f4a2713aSLionel Sambuc 540*f4a2713aSLionel SambucOnce the proper category of container is determined, you can fine tune the 541*f4a2713aSLionel Sambucmemory use, constant factors, and cache behaviors of access by intelligently 542*f4a2713aSLionel Sambucpicking a member of the category. Note that constant factors and cache behavior 543*f4a2713aSLionel Sambuccan be a big deal. If you have a vector that usually only contains a few 544*f4a2713aSLionel Sambucelements (but could contain many), for example, it's much better to use 545*f4a2713aSLionel Sambuc:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so 546*f4a2713aSLionel Sambucavoids (relatively) expensive malloc/free calls, which dwarf the cost of adding 547*f4a2713aSLionel Sambucthe elements to the container. 548*f4a2713aSLionel Sambuc 549*f4a2713aSLionel Sambuc.. _ds_sequential: 550*f4a2713aSLionel Sambuc 551*f4a2713aSLionel SambucSequential Containers (std::vector, std::list, etc) 552*f4a2713aSLionel Sambuc--------------------------------------------------- 553*f4a2713aSLionel Sambuc 554*f4a2713aSLionel SambucThere are a variety of sequential containers available for you, based on your 555*f4a2713aSLionel Sambucneeds. Pick the first in this section that will do what you want. 556*f4a2713aSLionel Sambuc 557*f4a2713aSLionel Sambuc.. _dss_arrayref: 558*f4a2713aSLionel Sambuc 559*f4a2713aSLionel Sambucllvm/ADT/ArrayRef.h 560*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^ 561*f4a2713aSLionel Sambuc 562*f4a2713aSLionel SambucThe ``llvm::ArrayRef`` class is the preferred class to use in an interface that 563*f4a2713aSLionel Sambucaccepts a sequential list of elements in memory and just reads from them. By 564*f4a2713aSLionel Sambuctaking an ``ArrayRef``, the API can be passed a fixed size array, an 565*f4a2713aSLionel Sambuc``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous 566*f4a2713aSLionel Sambucin memory. 567*f4a2713aSLionel Sambuc 568*f4a2713aSLionel Sambuc.. _dss_fixedarrays: 569*f4a2713aSLionel Sambuc 570*f4a2713aSLionel SambucFixed Size Arrays 571*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^ 572*f4a2713aSLionel Sambuc 573*f4a2713aSLionel SambucFixed size arrays are very simple and very fast. They are good if you know 574*f4a2713aSLionel Sambucexactly how many elements you have, or you have a (low) upper bound on how many 575*f4a2713aSLionel Sambucyou have. 576*f4a2713aSLionel Sambuc 577*f4a2713aSLionel Sambuc.. _dss_heaparrays: 578*f4a2713aSLionel Sambuc 579*f4a2713aSLionel SambucHeap Allocated Arrays 580*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^ 581*f4a2713aSLionel Sambuc 582*f4a2713aSLionel SambucHeap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good 583*f4a2713aSLionel Sambucif the number of elements is variable, if you know how many elements you will 584*f4a2713aSLionel Sambucneed before the array is allocated, and if the array is usually large (if not, 585*f4a2713aSLionel Sambucconsider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated 586*f4a2713aSLionel Sambucarray is the cost of the new/delete (aka malloc/free). Also note that if you 587*f4a2713aSLionel Sambucare allocating an array of a type with a constructor, the constructor and 588*f4a2713aSLionel Sambucdestructors will be run for every element in the array (re-sizable vectors only 589*f4a2713aSLionel Sambucconstruct those elements actually used). 590*f4a2713aSLionel Sambuc 591*f4a2713aSLionel Sambuc.. _dss_tinyptrvector: 592*f4a2713aSLionel Sambuc 593*f4a2713aSLionel Sambucllvm/ADT/TinyPtrVector.h 594*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^ 595*f4a2713aSLionel Sambuc 596*f4a2713aSLionel Sambuc``TinyPtrVector<Type>`` is a highly specialized collection class that is 597*f4a2713aSLionel Sambucoptimized to avoid allocation in the case when a vector has zero or one 598*f4a2713aSLionel Sambucelements. It has two major restrictions: 1) it can only hold values of pointer 599*f4a2713aSLionel Sambuctype, and 2) it cannot hold a null pointer. 600*f4a2713aSLionel Sambuc 601*f4a2713aSLionel SambucSince this container is highly specialized, it is rarely used. 602*f4a2713aSLionel Sambuc 603*f4a2713aSLionel Sambuc.. _dss_smallvector: 604*f4a2713aSLionel Sambuc 605*f4a2713aSLionel Sambucllvm/ADT/SmallVector.h 606*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^ 607*f4a2713aSLionel Sambuc 608*f4a2713aSLionel Sambuc``SmallVector<Type, N>`` is a simple class that looks and smells just like 609*f4a2713aSLionel Sambuc``vector<Type>``: it supports efficient iteration, lays out elements in memory 610*f4a2713aSLionel Sambucorder (so you can do pointer arithmetic between elements), supports efficient 611*f4a2713aSLionel Sambucpush_back/pop_back operations, supports efficient random access to its elements, 612*f4a2713aSLionel Sambucetc. 613*f4a2713aSLionel Sambuc 614*f4a2713aSLionel SambucThe advantage of SmallVector is that it allocates space for some number of 615*f4a2713aSLionel Sambucelements (N) **in the object itself**. Because of this, if the SmallVector is 616*f4a2713aSLionel Sambucdynamically smaller than N, no malloc is performed. This can be a big win in 617*f4a2713aSLionel Sambuccases where the malloc/free call is far more expensive than the code that 618*f4a2713aSLionel Sambucfiddles around with the elements. 619*f4a2713aSLionel Sambuc 620*f4a2713aSLionel SambucThis is good for vectors that are "usually small" (e.g. the number of 621*f4a2713aSLionel Sambucpredecessors/successors of a block is usually less than 8). On the other hand, 622*f4a2713aSLionel Sambucthis makes the size of the SmallVector itself large, so you don't want to 623*f4a2713aSLionel Sambucallocate lots of them (doing so will waste a lot of space). As such, 624*f4a2713aSLionel SambucSmallVectors are most useful when on the stack. 625*f4a2713aSLionel Sambuc 626*f4a2713aSLionel SambucSmallVector also provides a nice portable and efficient replacement for 627*f4a2713aSLionel Sambuc``alloca``. 628*f4a2713aSLionel Sambuc 629*f4a2713aSLionel Sambuc.. note:: 630*f4a2713aSLionel Sambuc 631*f4a2713aSLionel Sambuc Prefer to use ``SmallVectorImpl<T>`` as a parameter type. 632*f4a2713aSLionel Sambuc 633*f4a2713aSLionel Sambuc In APIs that don't care about the "small size" (most?), prefer to use 634*f4a2713aSLionel Sambuc the ``SmallVectorImpl<T>`` class, which is basically just the "vector 635*f4a2713aSLionel Sambuc header" (and methods) without the elements allocated after it. Note that 636*f4a2713aSLionel Sambuc ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the 637*f4a2713aSLionel Sambuc conversion is implicit and costs nothing. E.g. 638*f4a2713aSLionel Sambuc 639*f4a2713aSLionel Sambuc .. code-block:: c++ 640*f4a2713aSLionel Sambuc 641*f4a2713aSLionel Sambuc // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>. 642*f4a2713aSLionel Sambuc hardcodedSmallSize(SmallVector<Foo, 2> &Out); 643*f4a2713aSLionel Sambuc // GOOD: Clients can pass any SmallVector<Foo, N>. 644*f4a2713aSLionel Sambuc allowsAnySmallSize(SmallVectorImpl<Foo> &Out); 645*f4a2713aSLionel Sambuc 646*f4a2713aSLionel Sambuc void someFunc() { 647*f4a2713aSLionel Sambuc SmallVector<Foo, 8> Vec; 648*f4a2713aSLionel Sambuc hardcodedSmallSize(Vec); // Error. 649*f4a2713aSLionel Sambuc allowsAnySmallSize(Vec); // Works. 650*f4a2713aSLionel Sambuc } 651*f4a2713aSLionel Sambuc 652*f4a2713aSLionel Sambuc Even though it has "``Impl``" in the name, this is so widely used that 653*f4a2713aSLionel Sambuc it really isn't "private to the implementation" anymore. A name like 654*f4a2713aSLionel Sambuc ``SmallVectorHeader`` would be more appropriate. 655*f4a2713aSLionel Sambuc 656*f4a2713aSLionel Sambuc.. _dss_vector: 657*f4a2713aSLionel Sambuc 658*f4a2713aSLionel Sambuc<vector> 659*f4a2713aSLionel Sambuc^^^^^^^^ 660*f4a2713aSLionel Sambuc 661*f4a2713aSLionel Sambuc``std::vector`` is well loved and respected. It is useful when SmallVector 662*f4a2713aSLionel Sambucisn't: when the size of the vector is often large (thus the small optimization 663*f4a2713aSLionel Sambucwill rarely be a benefit) or if you will be allocating many instances of the 664*f4a2713aSLionel Sambucvector itself (which would waste space for elements that aren't in the 665*f4a2713aSLionel Sambuccontainer). vector is also useful when interfacing with code that expects 666*f4a2713aSLionel Sambucvectors :). 667*f4a2713aSLionel Sambuc 668*f4a2713aSLionel SambucOne worthwhile note about std::vector: avoid code like this: 669*f4a2713aSLionel Sambuc 670*f4a2713aSLionel Sambuc.. code-block:: c++ 671*f4a2713aSLionel Sambuc 672*f4a2713aSLionel Sambuc for ( ... ) { 673*f4a2713aSLionel Sambuc std::vector<foo> V; 674*f4a2713aSLionel Sambuc // make use of V. 675*f4a2713aSLionel Sambuc } 676*f4a2713aSLionel Sambuc 677*f4a2713aSLionel SambucInstead, write this as: 678*f4a2713aSLionel Sambuc 679*f4a2713aSLionel Sambuc.. code-block:: c++ 680*f4a2713aSLionel Sambuc 681*f4a2713aSLionel Sambuc std::vector<foo> V; 682*f4a2713aSLionel Sambuc for ( ... ) { 683*f4a2713aSLionel Sambuc // make use of V. 684*f4a2713aSLionel Sambuc V.clear(); 685*f4a2713aSLionel Sambuc } 686*f4a2713aSLionel Sambuc 687*f4a2713aSLionel SambucDoing so will save (at least) one heap allocation and free per iteration of the 688*f4a2713aSLionel Sambucloop. 689*f4a2713aSLionel Sambuc 690*f4a2713aSLionel Sambuc.. _dss_deque: 691*f4a2713aSLionel Sambuc 692*f4a2713aSLionel Sambuc<deque> 693*f4a2713aSLionel Sambuc^^^^^^^ 694*f4a2713aSLionel Sambuc 695*f4a2713aSLionel Sambuc``std::deque`` is, in some senses, a generalized version of ``std::vector``. 696*f4a2713aSLionel SambucLike ``std::vector``, it provides constant time random access and other similar 697*f4a2713aSLionel Sambucproperties, but it also provides efficient access to the front of the list. It 698*f4a2713aSLionel Sambucdoes not guarantee continuity of elements within memory. 699*f4a2713aSLionel Sambuc 700*f4a2713aSLionel SambucIn exchange for this extra flexibility, ``std::deque`` has significantly higher 701*f4a2713aSLionel Sambucconstant factor costs than ``std::vector``. If possible, use ``std::vector`` or 702*f4a2713aSLionel Sambucsomething cheaper. 703*f4a2713aSLionel Sambuc 704*f4a2713aSLionel Sambuc.. _dss_list: 705*f4a2713aSLionel Sambuc 706*f4a2713aSLionel Sambuc<list> 707*f4a2713aSLionel Sambuc^^^^^^ 708*f4a2713aSLionel Sambuc 709*f4a2713aSLionel Sambuc``std::list`` is an extremely inefficient class that is rarely useful. It 710*f4a2713aSLionel Sambucperforms a heap allocation for every element inserted into it, thus having an 711*f4a2713aSLionel Sambucextremely high constant factor, particularly for small data types. 712*f4a2713aSLionel Sambuc``std::list`` also only supports bidirectional iteration, not random access 713*f4a2713aSLionel Sambuciteration. 714*f4a2713aSLionel Sambuc 715*f4a2713aSLionel SambucIn exchange for this high cost, std::list supports efficient access to both ends 716*f4a2713aSLionel Sambucof the list (like ``std::deque``, but unlike ``std::vector`` or 717*f4a2713aSLionel Sambuc``SmallVector``). In addition, the iterator invalidation characteristics of 718*f4a2713aSLionel Sambucstd::list are stronger than that of a vector class: inserting or removing an 719*f4a2713aSLionel Sambucelement into the list does not invalidate iterator or pointers to other elements 720*f4a2713aSLionel Sambucin the list. 721*f4a2713aSLionel Sambuc 722*f4a2713aSLionel Sambuc.. _dss_ilist: 723*f4a2713aSLionel Sambuc 724*f4a2713aSLionel Sambucllvm/ADT/ilist.h 725*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^ 726*f4a2713aSLionel Sambuc 727*f4a2713aSLionel Sambuc``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive, 728*f4a2713aSLionel Sambucbecause it requires the element to store and provide access to the prev/next 729*f4a2713aSLionel Sambucpointers for the list. 730*f4a2713aSLionel Sambuc 731*f4a2713aSLionel Sambuc``ilist`` has the same drawbacks as ``std::list``, and additionally requires an 732*f4a2713aSLionel Sambuc``ilist_traits`` implementation for the element type, but it provides some novel 733*f4a2713aSLionel Sambuccharacteristics. In particular, it can efficiently store polymorphic objects, 734*f4a2713aSLionel Sambucthe traits class is informed when an element is inserted or removed from the 735*f4a2713aSLionel Sambuclist, and ``ilist``\ s are guaranteed to support a constant-time splice 736*f4a2713aSLionel Sambucoperation. 737*f4a2713aSLionel Sambuc 738*f4a2713aSLionel SambucThese properties are exactly what we want for things like ``Instruction``\ s and 739*f4a2713aSLionel Sambucbasic blocks, which is why these are implemented with ``ilist``\ s. 740*f4a2713aSLionel Sambuc 741*f4a2713aSLionel SambucRelated classes of interest are explained in the following subsections: 742*f4a2713aSLionel Sambuc 743*f4a2713aSLionel Sambuc* :ref:`ilist_traits <dss_ilist_traits>` 744*f4a2713aSLionel Sambuc 745*f4a2713aSLionel Sambuc* :ref:`iplist <dss_iplist>` 746*f4a2713aSLionel Sambuc 747*f4a2713aSLionel Sambuc* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>` 748*f4a2713aSLionel Sambuc 749*f4a2713aSLionel Sambuc* :ref:`Sentinels <dss_ilist_sentinel>` 750*f4a2713aSLionel Sambuc 751*f4a2713aSLionel Sambuc.. _dss_packedvector: 752*f4a2713aSLionel Sambuc 753*f4a2713aSLionel Sambucllvm/ADT/PackedVector.h 754*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^ 755*f4a2713aSLionel Sambuc 756*f4a2713aSLionel SambucUseful for storing a vector of values using only a few number of bits for each 757*f4a2713aSLionel Sambucvalue. Apart from the standard operations of a vector-like container, it can 758*f4a2713aSLionel Sambucalso perform an 'or' set operation. 759*f4a2713aSLionel Sambuc 760*f4a2713aSLionel SambucFor example: 761*f4a2713aSLionel Sambuc 762*f4a2713aSLionel Sambuc.. code-block:: c++ 763*f4a2713aSLionel Sambuc 764*f4a2713aSLionel Sambuc enum State { 765*f4a2713aSLionel Sambuc None = 0x0, 766*f4a2713aSLionel Sambuc FirstCondition = 0x1, 767*f4a2713aSLionel Sambuc SecondCondition = 0x2, 768*f4a2713aSLionel Sambuc Both = 0x3 769*f4a2713aSLionel Sambuc }; 770*f4a2713aSLionel Sambuc 771*f4a2713aSLionel Sambuc State get() { 772*f4a2713aSLionel Sambuc PackedVector<State, 2> Vec1; 773*f4a2713aSLionel Sambuc Vec1.push_back(FirstCondition); 774*f4a2713aSLionel Sambuc 775*f4a2713aSLionel Sambuc PackedVector<State, 2> Vec2; 776*f4a2713aSLionel Sambuc Vec2.push_back(SecondCondition); 777*f4a2713aSLionel Sambuc 778*f4a2713aSLionel Sambuc Vec1 |= Vec2; 779*f4a2713aSLionel Sambuc return Vec1[0]; // returns 'Both'. 780*f4a2713aSLionel Sambuc } 781*f4a2713aSLionel Sambuc 782*f4a2713aSLionel Sambuc.. _dss_ilist_traits: 783*f4a2713aSLionel Sambuc 784*f4a2713aSLionel Sambucilist_traits 785*f4a2713aSLionel Sambuc^^^^^^^^^^^^ 786*f4a2713aSLionel Sambuc 787*f4a2713aSLionel Sambuc``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>`` 788*f4a2713aSLionel Sambuc(and consequently ``ilist<T>``) publicly derive from this traits class. 789*f4a2713aSLionel Sambuc 790*f4a2713aSLionel Sambuc.. _dss_iplist: 791*f4a2713aSLionel Sambuc 792*f4a2713aSLionel Sambuciplist 793*f4a2713aSLionel Sambuc^^^^^^ 794*f4a2713aSLionel Sambuc 795*f4a2713aSLionel Sambuc``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower 796*f4a2713aSLionel Sambucinterface. Notably, inserters from ``T&`` are absent. 797*f4a2713aSLionel Sambuc 798*f4a2713aSLionel Sambuc``ilist_traits<T>`` is a public base of this class and can be used for a wide 799*f4a2713aSLionel Sambucvariety of customizations. 800*f4a2713aSLionel Sambuc 801*f4a2713aSLionel Sambuc.. _dss_ilist_node: 802*f4a2713aSLionel Sambuc 803*f4a2713aSLionel Sambucllvm/ADT/ilist_node.h 804*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^ 805*f4a2713aSLionel Sambuc 806*f4a2713aSLionel Sambuc``ilist_node<T>`` implements a the forward and backward links that are expected 807*f4a2713aSLionel Sambucby the ``ilist<T>`` (and analogous containers) in the default manner. 808*f4a2713aSLionel Sambuc 809*f4a2713aSLionel Sambuc``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually 810*f4a2713aSLionel Sambuc``T`` publicly derives from ``ilist_node<T>``. 811*f4a2713aSLionel Sambuc 812*f4a2713aSLionel Sambuc.. _dss_ilist_sentinel: 813*f4a2713aSLionel Sambuc 814*f4a2713aSLionel SambucSentinels 815*f4a2713aSLionel Sambuc^^^^^^^^^ 816*f4a2713aSLionel Sambuc 817*f4a2713aSLionel Sambuc``ilist``\ s have another specialty that must be considered. To be a good 818*f4a2713aSLionel Sambuccitizen in the C++ ecosystem, it needs to support the standard container 819*f4a2713aSLionel Sambucoperations, such as ``begin`` and ``end`` iterators, etc. Also, the 820*f4a2713aSLionel Sambuc``operator--`` must work correctly on the ``end`` iterator in the case of 821*f4a2713aSLionel Sambucnon-empty ``ilist``\ s. 822*f4a2713aSLionel Sambuc 823*f4a2713aSLionel SambucThe only sensible solution to this problem is to allocate a so-called *sentinel* 824*f4a2713aSLionel Sambucalong with the intrusive list, which serves as the ``end`` iterator, providing 825*f4a2713aSLionel Sambucthe back-link to the last element. However conforming to the C++ convention it 826*f4a2713aSLionel Sambucis illegal to ``operator++`` beyond the sentinel and it also must not be 827*f4a2713aSLionel Sambucdereferenced. 828*f4a2713aSLionel Sambuc 829*f4a2713aSLionel SambucThese constraints allow for some implementation freedom to the ``ilist`` how to 830*f4a2713aSLionel Sambucallocate and store the sentinel. The corresponding policy is dictated by 831*f4a2713aSLionel Sambuc``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need 832*f4a2713aSLionel Sambucfor a sentinel arises. 833*f4a2713aSLionel Sambuc 834*f4a2713aSLionel SambucWhile the default policy is sufficient in most cases, it may break down when 835*f4a2713aSLionel Sambuc``T`` does not provide a default constructor. Also, in the case of many 836*f4a2713aSLionel Sambucinstances of ``ilist``\ s, the memory overhead of the associated sentinels is 837*f4a2713aSLionel Sambucwasted. To alleviate the situation with numerous and voluminous 838*f4a2713aSLionel Sambuc``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*. 839*f4a2713aSLionel Sambuc 840*f4a2713aSLionel SambucGhostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which 841*f4a2713aSLionel Sambucsuperpose the sentinel with the ``ilist`` instance in memory. Pointer 842*f4a2713aSLionel Sambucarithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s 843*f4a2713aSLionel Sambuc``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves 844*f4a2713aSLionel Sambucas the back-link of the sentinel. This is the only field in the ghostly 845*f4a2713aSLionel Sambucsentinel which can be legally accessed. 846*f4a2713aSLionel Sambuc 847*f4a2713aSLionel Sambuc.. _dss_other: 848*f4a2713aSLionel Sambuc 849*f4a2713aSLionel SambucOther Sequential Container options 850*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 851*f4a2713aSLionel Sambuc 852*f4a2713aSLionel SambucOther STL containers are available, such as ``std::string``. 853*f4a2713aSLionel Sambuc 854*f4a2713aSLionel SambucThere are also various STL adapter classes such as ``std::queue``, 855*f4a2713aSLionel Sambuc``std::priority_queue``, ``std::stack``, etc. These provide simplified access 856*f4a2713aSLionel Sambucto an underlying container but don't affect the cost of the container itself. 857*f4a2713aSLionel Sambuc 858*f4a2713aSLionel Sambuc.. _ds_string: 859*f4a2713aSLionel Sambuc 860*f4a2713aSLionel SambucString-like containers 861*f4a2713aSLionel Sambuc---------------------- 862*f4a2713aSLionel Sambuc 863*f4a2713aSLionel SambucThere are a variety of ways to pass around and use strings in C and C++, and 864*f4a2713aSLionel SambucLLVM adds a few new options to choose from. Pick the first option on this list 865*f4a2713aSLionel Sambucthat will do what you need, they are ordered according to their relative cost. 866*f4a2713aSLionel Sambuc 867*f4a2713aSLionel SambucNote that is is generally preferred to *not* pass strings around as ``const 868*f4a2713aSLionel Sambucchar*``'s. These have a number of problems, including the fact that they 869*f4a2713aSLionel Sambuccannot represent embedded nul ("\0") characters, and do not have a length 870*f4a2713aSLionel Sambucavailable efficiently. The general replacement for '``const char*``' is 871*f4a2713aSLionel SambucStringRef. 872*f4a2713aSLionel Sambuc 873*f4a2713aSLionel SambucFor more information on choosing string containers for APIs, please see 874*f4a2713aSLionel Sambuc:ref:`Passing Strings <string_apis>`. 875*f4a2713aSLionel Sambuc 876*f4a2713aSLionel Sambuc.. _dss_stringref: 877*f4a2713aSLionel Sambuc 878*f4a2713aSLionel Sambucllvm/ADT/StringRef.h 879*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^ 880*f4a2713aSLionel Sambuc 881*f4a2713aSLionel SambucThe StringRef class is a simple value class that contains a pointer to a 882*f4a2713aSLionel Sambuccharacter and a length, and is quite related to the :ref:`ArrayRef 883*f4a2713aSLionel Sambuc<dss_arrayref>` class (but specialized for arrays of characters). Because 884*f4a2713aSLionel SambucStringRef carries a length with it, it safely handles strings with embedded nul 885*f4a2713aSLionel Sambuccharacters in it, getting the length does not require a strlen call, and it even 886*f4a2713aSLionel Sambuchas very convenient APIs for slicing and dicing the character range that it 887*f4a2713aSLionel Sambucrepresents. 888*f4a2713aSLionel Sambuc 889*f4a2713aSLionel SambucStringRef is ideal for passing simple strings around that are known to be live, 890*f4a2713aSLionel Sambuceither because they are C string literals, std::string, a C array, or a 891*f4a2713aSLionel SambucSmallVector. Each of these cases has an efficient implicit conversion to 892*f4a2713aSLionel SambucStringRef, which doesn't result in a dynamic strlen being executed. 893*f4a2713aSLionel Sambuc 894*f4a2713aSLionel SambucStringRef has a few major limitations which make more powerful string containers 895*f4a2713aSLionel Sambucuseful: 896*f4a2713aSLionel Sambuc 897*f4a2713aSLionel Sambuc#. You cannot directly convert a StringRef to a 'const char*' because there is 898*f4a2713aSLionel Sambuc no way to add a trailing nul (unlike the .c_str() method on various stronger 899*f4a2713aSLionel Sambuc classes). 900*f4a2713aSLionel Sambuc 901*f4a2713aSLionel Sambuc#. StringRef doesn't own or keep alive the underlying string bytes. 902*f4a2713aSLionel Sambuc As such it can easily lead to dangling pointers, and is not suitable for 903*f4a2713aSLionel Sambuc embedding in datastructures in most cases (instead, use an std::string or 904*f4a2713aSLionel Sambuc something like that). 905*f4a2713aSLionel Sambuc 906*f4a2713aSLionel Sambuc#. For the same reason, StringRef cannot be used as the return value of a 907*f4a2713aSLionel Sambuc method if the method "computes" the result string. Instead, use std::string. 908*f4a2713aSLionel Sambuc 909*f4a2713aSLionel Sambuc#. StringRef's do not allow you to mutate the pointed-to string bytes and it 910*f4a2713aSLionel Sambuc doesn't allow you to insert or remove bytes from the range. For editing 911*f4a2713aSLionel Sambuc operations like this, it interoperates with the :ref:`Twine <dss_twine>` 912*f4a2713aSLionel Sambuc class. 913*f4a2713aSLionel Sambuc 914*f4a2713aSLionel SambucBecause of its strengths and limitations, it is very common for a function to 915*f4a2713aSLionel Sambuctake a StringRef and for a method on an object to return a StringRef that points 916*f4a2713aSLionel Sambucinto some string that it owns. 917*f4a2713aSLionel Sambuc 918*f4a2713aSLionel Sambuc.. _dss_twine: 919*f4a2713aSLionel Sambuc 920*f4a2713aSLionel Sambucllvm/ADT/Twine.h 921*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^ 922*f4a2713aSLionel Sambuc 923*f4a2713aSLionel SambucThe Twine class is used as an intermediary datatype for APIs that want to take a 924*f4a2713aSLionel Sambucstring that can be constructed inline with a series of concatenations. Twine 925*f4a2713aSLionel Sambucworks by forming recursive instances of the Twine datatype (a simple value 926*f4a2713aSLionel Sambucobject) on the stack as temporary objects, linking them together into a tree 927*f4a2713aSLionel Sambucwhich is then linearized when the Twine is consumed. Twine is only safe to use 928*f4a2713aSLionel Sambucas the argument to a function, and should always be a const reference, e.g.: 929*f4a2713aSLionel Sambuc 930*f4a2713aSLionel Sambuc.. code-block:: c++ 931*f4a2713aSLionel Sambuc 932*f4a2713aSLionel Sambuc void foo(const Twine &T); 933*f4a2713aSLionel Sambuc ... 934*f4a2713aSLionel Sambuc StringRef X = ... 935*f4a2713aSLionel Sambuc unsigned i = ... 936*f4a2713aSLionel Sambuc foo(X + "." + Twine(i)); 937*f4a2713aSLionel Sambuc 938*f4a2713aSLionel SambucThis example forms a string like "blarg.42" by concatenating the values 939*f4a2713aSLionel Sambuctogether, and does not form intermediate strings containing "blarg" or "blarg.". 940*f4a2713aSLionel Sambuc 941*f4a2713aSLionel SambucBecause Twine is constructed with temporary objects on the stack, and because 942*f4a2713aSLionel Sambucthese instances are destroyed at the end of the current statement, it is an 943*f4a2713aSLionel Sambucinherently dangerous API. For example, this simple variant contains undefined 944*f4a2713aSLionel Sambucbehavior and will probably crash: 945*f4a2713aSLionel Sambuc 946*f4a2713aSLionel Sambuc.. code-block:: c++ 947*f4a2713aSLionel Sambuc 948*f4a2713aSLionel Sambuc void foo(const Twine &T); 949*f4a2713aSLionel Sambuc ... 950*f4a2713aSLionel Sambuc StringRef X = ... 951*f4a2713aSLionel Sambuc unsigned i = ... 952*f4a2713aSLionel Sambuc const Twine &Tmp = X + "." + Twine(i); 953*f4a2713aSLionel Sambuc foo(Tmp); 954*f4a2713aSLionel Sambuc 955*f4a2713aSLionel Sambuc... because the temporaries are destroyed before the call. That said, Twine's 956*f4a2713aSLionel Sambucare much more efficient than intermediate std::string temporaries, and they work 957*f4a2713aSLionel Sambucreally well with StringRef. Just be aware of their limitations. 958*f4a2713aSLionel Sambuc 959*f4a2713aSLionel Sambuc.. _dss_smallstring: 960*f4a2713aSLionel Sambuc 961*f4a2713aSLionel Sambucllvm/ADT/SmallString.h 962*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^ 963*f4a2713aSLionel Sambuc 964*f4a2713aSLionel SambucSmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some 965*f4a2713aSLionel Sambucconvenience APIs like += that takes StringRef's. SmallString avoids allocating 966*f4a2713aSLionel Sambucmemory in the case when the preallocated space is enough to hold its data, and 967*f4a2713aSLionel Sambucit calls back to general heap allocation when required. Since it owns its data, 968*f4a2713aSLionel Sambucit is very safe to use and supports full mutation of the string. 969*f4a2713aSLionel Sambuc 970*f4a2713aSLionel SambucLike SmallVector's, the big downside to SmallString is their sizeof. While they 971*f4a2713aSLionel Sambucare optimized for small strings, they themselves are not particularly small. 972*f4a2713aSLionel SambucThis means that they work great for temporary scratch buffers on the stack, but 973*f4a2713aSLionel Sambucshould not generally be put into the heap: it is very rare to see a SmallString 974*f4a2713aSLionel Sambucas the member of a frequently-allocated heap data structure or returned 975*f4a2713aSLionel Sambucby-value. 976*f4a2713aSLionel Sambuc 977*f4a2713aSLionel Sambuc.. _dss_stdstring: 978*f4a2713aSLionel Sambuc 979*f4a2713aSLionel Sambucstd::string 980*f4a2713aSLionel Sambuc^^^^^^^^^^^ 981*f4a2713aSLionel Sambuc 982*f4a2713aSLionel SambucThe standard C++ std::string class is a very general class that (like 983*f4a2713aSLionel SambucSmallString) owns its underlying data. sizeof(std::string) is very reasonable 984*f4a2713aSLionel Sambucso it can be embedded into heap data structures and returned by-value. On the 985*f4a2713aSLionel Sambucother hand, std::string is highly inefficient for inline editing (e.g. 986*f4a2713aSLionel Sambucconcatenating a bunch of stuff together) and because it is provided by the 987*f4a2713aSLionel Sambucstandard library, its performance characteristics depend a lot of the host 988*f4a2713aSLionel Sambucstandard library (e.g. libc++ and MSVC provide a highly optimized string class, 989*f4a2713aSLionel SambucGCC contains a really slow implementation). 990*f4a2713aSLionel Sambuc 991*f4a2713aSLionel SambucThe major disadvantage of std::string is that almost every operation that makes 992*f4a2713aSLionel Sambucthem larger can allocate memory, which is slow. As such, it is better to use 993*f4a2713aSLionel SambucSmallVector or Twine as a scratch buffer, but then use std::string to persist 994*f4a2713aSLionel Sambucthe result. 995*f4a2713aSLionel Sambuc 996*f4a2713aSLionel Sambuc.. _ds_set: 997*f4a2713aSLionel Sambuc 998*f4a2713aSLionel SambucSet-Like Containers (std::set, SmallSet, SetVector, etc) 999*f4a2713aSLionel Sambuc-------------------------------------------------------- 1000*f4a2713aSLionel Sambuc 1001*f4a2713aSLionel SambucSet-like containers are useful when you need to canonicalize multiple values 1002*f4a2713aSLionel Sambucinto a single representation. There are several different choices for how to do 1003*f4a2713aSLionel Sambucthis, providing various trade-offs. 1004*f4a2713aSLionel Sambuc 1005*f4a2713aSLionel Sambuc.. _dss_sortedvectorset: 1006*f4a2713aSLionel Sambuc 1007*f4a2713aSLionel SambucA sorted 'vector' 1008*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^ 1009*f4a2713aSLionel Sambuc 1010*f4a2713aSLionel SambucIf you intend to insert a lot of elements, then do a lot of queries, a great 1011*f4a2713aSLionel Sambucapproach is to use a vector (or other sequential container) with 1012*f4a2713aSLionel Sambucstd::sort+std::unique to remove duplicates. This approach works really well if 1013*f4a2713aSLionel Sambucyour usage pattern has these two distinct phases (insert then query), and can be 1014*f4a2713aSLionel Sambuccoupled with a good choice of :ref:`sequential container <ds_sequential>`. 1015*f4a2713aSLionel Sambuc 1016*f4a2713aSLionel SambucThis combination provides the several nice properties: the result data is 1017*f4a2713aSLionel Sambuccontiguous in memory (good for cache locality), has few allocations, is easy to 1018*f4a2713aSLionel Sambucaddress (iterators in the final vector are just indices or pointers), and can be 1019*f4a2713aSLionel Sambucefficiently queried with a standard binary search (e.g. 1020*f4a2713aSLionel Sambuc``std::lower_bound``; if you want the whole range of elements comparing 1021*f4a2713aSLionel Sambucequal, use ``std::equal_range``). 1022*f4a2713aSLionel Sambuc 1023*f4a2713aSLionel Sambuc.. _dss_smallset: 1024*f4a2713aSLionel Sambuc 1025*f4a2713aSLionel Sambucllvm/ADT/SmallSet.h 1026*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^ 1027*f4a2713aSLionel Sambuc 1028*f4a2713aSLionel SambucIf you have a set-like data structure that is usually small and whose elements 1029*f4a2713aSLionel Sambucare reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has 1030*f4a2713aSLionel Sambucspace for N elements in place (thus, if the set is dynamically smaller than N, 1031*f4a2713aSLionel Sambucno malloc traffic is required) and accesses them with a simple linear search. 1032*f4a2713aSLionel SambucWhen the set grows beyond 'N' elements, it allocates a more expensive 1033*f4a2713aSLionel Sambucrepresentation that guarantees efficient access (for most types, it falls back 1034*f4a2713aSLionel Sambucto std::set, but for pointers it uses something far better, :ref:`SmallPtrSet 1035*f4a2713aSLionel Sambuc<dss_smallptrset>`. 1036*f4a2713aSLionel Sambuc 1037*f4a2713aSLionel SambucThe magic of this class is that it handles small sets extremely efficiently, but 1038*f4a2713aSLionel Sambucgracefully handles extremely large sets without loss of efficiency. The 1039*f4a2713aSLionel Sambucdrawback is that the interface is quite small: it supports insertion, queries 1040*f4a2713aSLionel Sambucand erasing, but does not support iteration. 1041*f4a2713aSLionel Sambuc 1042*f4a2713aSLionel Sambuc.. _dss_smallptrset: 1043*f4a2713aSLionel Sambuc 1044*f4a2713aSLionel Sambucllvm/ADT/SmallPtrSet.h 1045*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^ 1046*f4a2713aSLionel Sambuc 1047*f4a2713aSLionel SambucSmallPtrSet has all the advantages of ``SmallSet`` (and a ``SmallSet`` of 1048*f4a2713aSLionel Sambucpointers is transparently implemented with a ``SmallPtrSet``), but also supports 1049*f4a2713aSLionel Sambuciterators. If more than 'N' insertions are performed, a single quadratically 1050*f4a2713aSLionel Sambucprobed hash table is allocated and grows as needed, providing extremely 1051*f4a2713aSLionel Sambucefficient access (constant time insertion/deleting/queries with low constant 1052*f4a2713aSLionel Sambucfactors) and is very stingy with malloc traffic. 1053*f4a2713aSLionel Sambuc 1054*f4a2713aSLionel SambucNote that, unlike ``std::set``, the iterators of ``SmallPtrSet`` are invalidated 1055*f4a2713aSLionel Sambucwhenever an insertion occurs. Also, the values visited by the iterators are not 1056*f4a2713aSLionel Sambucvisited in sorted order. 1057*f4a2713aSLionel Sambuc 1058*f4a2713aSLionel Sambuc.. _dss_denseset: 1059*f4a2713aSLionel Sambuc 1060*f4a2713aSLionel Sambucllvm/ADT/DenseSet.h 1061*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^ 1062*f4a2713aSLionel Sambuc 1063*f4a2713aSLionel SambucDenseSet is a simple quadratically probed hash table. It excels at supporting 1064*f4a2713aSLionel Sambucsmall values: it uses a single allocation to hold all of the pairs that are 1065*f4a2713aSLionel Sambuccurrently inserted in the set. DenseSet is a great way to unique small values 1066*f4a2713aSLionel Sambucthat are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for 1067*f4a2713aSLionel Sambucpointers). Note that DenseSet has the same requirements for the value type that 1068*f4a2713aSLionel Sambuc:ref:`DenseMap <dss_densemap>` has. 1069*f4a2713aSLionel Sambuc 1070*f4a2713aSLionel Sambuc.. _dss_sparseset: 1071*f4a2713aSLionel Sambuc 1072*f4a2713aSLionel Sambucllvm/ADT/SparseSet.h 1073*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^ 1074*f4a2713aSLionel Sambuc 1075*f4a2713aSLionel SambucSparseSet holds a small number of objects identified by unsigned keys of 1076*f4a2713aSLionel Sambucmoderate size. It uses a lot of memory, but provides operations that are almost 1077*f4a2713aSLionel Sambucas fast as a vector. Typical keys are physical registers, virtual registers, or 1078*f4a2713aSLionel Sambucnumbered basic blocks. 1079*f4a2713aSLionel Sambuc 1080*f4a2713aSLionel SambucSparseSet is useful for algorithms that need very fast clear/find/insert/erase 1081*f4a2713aSLionel Sambucand fast iteration over small sets. It is not intended for building composite 1082*f4a2713aSLionel Sambucdata structures. 1083*f4a2713aSLionel Sambuc 1084*f4a2713aSLionel Sambuc.. _dss_sparsemultiset: 1085*f4a2713aSLionel Sambuc 1086*f4a2713aSLionel Sambucllvm/ADT/SparseMultiSet.h 1087*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1088*f4a2713aSLionel Sambuc 1089*f4a2713aSLionel SambucSparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's 1090*f4a2713aSLionel Sambucdesirable attributes. Like SparseSet, it typically uses a lot of memory, but 1091*f4a2713aSLionel Sambucprovides operations that are almost as fast as a vector. Typical keys are 1092*f4a2713aSLionel Sambucphysical registers, virtual registers, or numbered basic blocks. 1093*f4a2713aSLionel Sambuc 1094*f4a2713aSLionel SambucSparseMultiSet is useful for algorithms that need very fast 1095*f4a2713aSLionel Sambucclear/find/insert/erase of the entire collection, and iteration over sets of 1096*f4a2713aSLionel Sambucelements sharing a key. It is often a more efficient choice than using composite 1097*f4a2713aSLionel Sambucdata structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for 1098*f4a2713aSLionel Sambucbuilding composite data structures. 1099*f4a2713aSLionel Sambuc 1100*f4a2713aSLionel Sambuc.. _dss_FoldingSet: 1101*f4a2713aSLionel Sambuc 1102*f4a2713aSLionel Sambucllvm/ADT/FoldingSet.h 1103*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^ 1104*f4a2713aSLionel Sambuc 1105*f4a2713aSLionel SambucFoldingSet is an aggregate class that is really good at uniquing 1106*f4a2713aSLionel Sambucexpensive-to-create or polymorphic objects. It is a combination of a chained 1107*f4a2713aSLionel Sambuchash table with intrusive links (uniqued objects are required to inherit from 1108*f4a2713aSLionel SambucFoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID 1109*f4a2713aSLionel Sambucprocess. 1110*f4a2713aSLionel Sambuc 1111*f4a2713aSLionel SambucConsider a case where you want to implement a "getOrCreateFoo" method for a 1112*f4a2713aSLionel Sambuccomplex object (for example, a node in the code generator). The client has a 1113*f4a2713aSLionel Sambucdescription of **what** it wants to generate (it knows the opcode and all the 1114*f4a2713aSLionel Sambucoperands), but we don't want to 'new' a node, then try inserting it into a set 1115*f4a2713aSLionel Sambuconly to find out it already exists, at which point we would have to delete it 1116*f4a2713aSLionel Sambucand return the node that already exists. 1117*f4a2713aSLionel Sambuc 1118*f4a2713aSLionel SambucTo support this style of client, FoldingSet perform a query with a 1119*f4a2713aSLionel SambucFoldingSetNodeID (which wraps SmallVector) that can be used to describe the 1120*f4a2713aSLionel Sambucelement that we want to query for. The query either returns the element 1121*f4a2713aSLionel Sambucmatching the ID or it returns an opaque ID that indicates where insertion should 1122*f4a2713aSLionel Sambuctake place. Construction of the ID usually does not require heap traffic. 1123*f4a2713aSLionel Sambuc 1124*f4a2713aSLionel SambucBecause FoldingSet uses intrusive links, it can support polymorphic objects in 1125*f4a2713aSLionel Sambucthe set (for example, you can have SDNode instances mixed with LoadSDNodes). 1126*f4a2713aSLionel SambucBecause the elements are individually allocated, pointers to the elements are 1127*f4a2713aSLionel Sambucstable: inserting or removing elements does not invalidate any pointers to other 1128*f4a2713aSLionel Sambucelements. 1129*f4a2713aSLionel Sambuc 1130*f4a2713aSLionel Sambuc.. _dss_set: 1131*f4a2713aSLionel Sambuc 1132*f4a2713aSLionel Sambuc<set> 1133*f4a2713aSLionel Sambuc^^^^^ 1134*f4a2713aSLionel Sambuc 1135*f4a2713aSLionel Sambuc``std::set`` is a reasonable all-around set class, which is decent at many 1136*f4a2713aSLionel Sambucthings but great at nothing. std::set allocates memory for each element 1137*f4a2713aSLionel Sambucinserted (thus it is very malloc intensive) and typically stores three pointers 1138*f4a2713aSLionel Sambucper element in the set (thus adding a large amount of per-element space 1139*f4a2713aSLionel Sambucoverhead). It offers guaranteed log(n) performance, which is not particularly 1140*f4a2713aSLionel Sambucfast from a complexity standpoint (particularly if the elements of the set are 1141*f4a2713aSLionel Sambucexpensive to compare, like strings), and has extremely high constant factors for 1142*f4a2713aSLionel Sambuclookup, insertion and removal. 1143*f4a2713aSLionel Sambuc 1144*f4a2713aSLionel SambucThe advantages of std::set are that its iterators are stable (deleting or 1145*f4a2713aSLionel Sambucinserting an element from the set does not affect iterators or pointers to other 1146*f4a2713aSLionel Sambucelements) and that iteration over the set is guaranteed to be in sorted order. 1147*f4a2713aSLionel SambucIf the elements in the set are large, then the relative overhead of the pointers 1148*f4a2713aSLionel Sambucand malloc traffic is not a big deal, but if the elements of the set are small, 1149*f4a2713aSLionel Sambucstd::set is almost never a good choice. 1150*f4a2713aSLionel Sambuc 1151*f4a2713aSLionel Sambuc.. _dss_setvector: 1152*f4a2713aSLionel Sambuc 1153*f4a2713aSLionel Sambucllvm/ADT/SetVector.h 1154*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^ 1155*f4a2713aSLionel Sambuc 1156*f4a2713aSLionel SambucLLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a 1157*f4a2713aSLionel Sambucset-like container along with a :ref:`Sequential Container <ds_sequential>` The 1158*f4a2713aSLionel Sambucimportant property that this provides is efficient insertion with uniquing 1159*f4a2713aSLionel Sambuc(duplicate elements are ignored) with iteration support. It implements this by 1160*f4a2713aSLionel Sambucinserting elements into both a set-like container and the sequential container, 1161*f4a2713aSLionel Sambucusing the set-like container for uniquing and the sequential container for 1162*f4a2713aSLionel Sambuciteration. 1163*f4a2713aSLionel Sambuc 1164*f4a2713aSLionel SambucThe difference between SetVector and other sets is that the order of iteration 1165*f4a2713aSLionel Sambucis guaranteed to match the order of insertion into the SetVector. This property 1166*f4a2713aSLionel Sambucis really important for things like sets of pointers. Because pointer values 1167*f4a2713aSLionel Sambucare non-deterministic (e.g. vary across runs of the program on different 1168*f4a2713aSLionel Sambucmachines), iterating over the pointers in the set will not be in a well-defined 1169*f4a2713aSLionel Sambucorder. 1170*f4a2713aSLionel Sambuc 1171*f4a2713aSLionel SambucThe drawback of SetVector is that it requires twice as much space as a normal 1172*f4a2713aSLionel Sambucset and has the sum of constant factors from the set-like container and the 1173*f4a2713aSLionel Sambucsequential container that it uses. Use it **only** if you need to iterate over 1174*f4a2713aSLionel Sambucthe elements in a deterministic order. SetVector is also expensive to delete 1175*f4a2713aSLionel Sambucelements out of (linear time), unless you use its "pop_back" method, which is 1176*f4a2713aSLionel Sambucfaster. 1177*f4a2713aSLionel Sambuc 1178*f4a2713aSLionel Sambuc``SetVector`` is an adapter class that defaults to using ``std::vector`` and a 1179*f4a2713aSLionel Sambucsize 16 ``SmallSet`` for the underlying containers, so it is quite expensive. 1180*f4a2713aSLionel SambucHowever, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class, 1181*f4a2713aSLionel Sambucwhich defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size. 1182*f4a2713aSLionel SambucIf you use this, and if your sets are dynamically smaller than ``N``, you will 1183*f4a2713aSLionel Sambucsave a lot of heap traffic. 1184*f4a2713aSLionel Sambuc 1185*f4a2713aSLionel Sambuc.. _dss_uniquevector: 1186*f4a2713aSLionel Sambuc 1187*f4a2713aSLionel Sambucllvm/ADT/UniqueVector.h 1188*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^ 1189*f4a2713aSLionel Sambuc 1190*f4a2713aSLionel SambucUniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a 1191*f4a2713aSLionel Sambucunique ID for each element inserted into the set. It internally contains a map 1192*f4a2713aSLionel Sambucand a vector, and it assigns a unique ID for each value inserted into the set. 1193*f4a2713aSLionel Sambuc 1194*f4a2713aSLionel SambucUniqueVector is very expensive: its cost is the sum of the cost of maintaining 1195*f4a2713aSLionel Sambucboth the map and vector, it has high complexity, high constant factors, and 1196*f4a2713aSLionel Sambucproduces a lot of malloc traffic. It should be avoided. 1197*f4a2713aSLionel Sambuc 1198*f4a2713aSLionel Sambuc.. _dss_immutableset: 1199*f4a2713aSLionel Sambuc 1200*f4a2713aSLionel Sambucllvm/ADT/ImmutableSet.h 1201*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^ 1202*f4a2713aSLionel Sambuc 1203*f4a2713aSLionel SambucImmutableSet is an immutable (functional) set implementation based on an AVL 1204*f4a2713aSLionel Sambuctree. Adding or removing elements is done through a Factory object and results 1205*f4a2713aSLionel Sambucin the creation of a new ImmutableSet object. If an ImmutableSet already exists 1206*f4a2713aSLionel Sambucwith the given contents, then the existing one is returned; equality is compared 1207*f4a2713aSLionel Sambucwith a FoldingSetNodeID. The time and space complexity of add or remove 1208*f4a2713aSLionel Sambucoperations is logarithmic in the size of the original set. 1209*f4a2713aSLionel Sambuc 1210*f4a2713aSLionel SambucThere is no method for returning an element of the set, you can only check for 1211*f4a2713aSLionel Sambucmembership. 1212*f4a2713aSLionel Sambuc 1213*f4a2713aSLionel Sambuc.. _dss_otherset: 1214*f4a2713aSLionel Sambuc 1215*f4a2713aSLionel SambucOther Set-Like Container Options 1216*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1217*f4a2713aSLionel Sambuc 1218*f4a2713aSLionel SambucThe STL provides several other options, such as std::multiset and the various 1219*f4a2713aSLionel Sambuc"hash_set" like containers (whether from C++ TR1 or from the SGI library). We 1220*f4a2713aSLionel Sambucnever use hash_set and unordered_set because they are generally very expensive 1221*f4a2713aSLionel Sambuc(each insertion requires a malloc) and very non-portable. 1222*f4a2713aSLionel Sambuc 1223*f4a2713aSLionel Sambucstd::multiset is useful if you're not interested in elimination of duplicates, 1224*f4a2713aSLionel Sambucbut has all the drawbacks of std::set. A sorted vector (where you don't delete 1225*f4a2713aSLionel Sambucduplicate entries) or some other approach is almost always better. 1226*f4a2713aSLionel Sambuc 1227*f4a2713aSLionel Sambuc.. _ds_map: 1228*f4a2713aSLionel Sambuc 1229*f4a2713aSLionel SambucMap-Like Containers (std::map, DenseMap, etc) 1230*f4a2713aSLionel Sambuc--------------------------------------------- 1231*f4a2713aSLionel Sambuc 1232*f4a2713aSLionel SambucMap-like containers are useful when you want to associate data to a key. As 1233*f4a2713aSLionel Sambucusual, there are a lot of different ways to do this. :) 1234*f4a2713aSLionel Sambuc 1235*f4a2713aSLionel Sambuc.. _dss_sortedvectormap: 1236*f4a2713aSLionel Sambuc 1237*f4a2713aSLionel SambucA sorted 'vector' 1238*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^ 1239*f4a2713aSLionel Sambuc 1240*f4a2713aSLionel SambucIf your usage pattern follows a strict insert-then-query approach, you can 1241*f4a2713aSLionel Sambuctrivially use the same approach as :ref:`sorted vectors for set-like containers 1242*f4a2713aSLionel Sambuc<dss_sortedvectorset>`. The only difference is that your query function (which 1243*f4a2713aSLionel Sambucuses std::lower_bound to get efficient log(n) lookup) should only compare the 1244*f4a2713aSLionel Sambuckey, not both the key and value. This yields the same advantages as sorted 1245*f4a2713aSLionel Sambucvectors for sets. 1246*f4a2713aSLionel Sambuc 1247*f4a2713aSLionel Sambuc.. _dss_stringmap: 1248*f4a2713aSLionel Sambuc 1249*f4a2713aSLionel Sambucllvm/ADT/StringMap.h 1250*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^ 1251*f4a2713aSLionel Sambuc 1252*f4a2713aSLionel SambucStrings are commonly used as keys in maps, and they are difficult to support 1253*f4a2713aSLionel Sambucefficiently: they are variable length, inefficient to hash and compare when 1254*f4a2713aSLionel Sambuclong, expensive to copy, etc. StringMap is a specialized container designed to 1255*f4a2713aSLionel Sambuccope with these issues. It supports mapping an arbitrary range of bytes to an 1256*f4a2713aSLionel Sambucarbitrary other object. 1257*f4a2713aSLionel Sambuc 1258*f4a2713aSLionel SambucThe StringMap implementation uses a quadratically-probed hash table, where the 1259*f4a2713aSLionel Sambucbuckets store a pointer to the heap allocated entries (and some other stuff). 1260*f4a2713aSLionel SambucThe entries in the map must be heap allocated because the strings are variable 1261*f4a2713aSLionel Sambuclength. The string data (key) and the element object (value) are stored in the 1262*f4a2713aSLionel Sambucsame allocation with the string data immediately after the element object. 1263*f4a2713aSLionel SambucThis container guarantees the "``(char*)(&Value+1)``" points to the key string 1264*f4a2713aSLionel Sambucfor a value. 1265*f4a2713aSLionel Sambuc 1266*f4a2713aSLionel SambucThe StringMap is very fast for several reasons: quadratic probing is very cache 1267*f4a2713aSLionel Sambucefficient for lookups, the hash value of strings in buckets is not recomputed 1268*f4a2713aSLionel Sambucwhen looking up an element, StringMap rarely has to touch the memory for 1269*f4a2713aSLionel Sambucunrelated objects when looking up a value (even when hash collisions happen), 1270*f4a2713aSLionel Sambuchash table growth does not recompute the hash values for strings already in the 1271*f4a2713aSLionel Sambuctable, and each pair in the map is store in a single allocation (the string data 1272*f4a2713aSLionel Sambucis stored in the same allocation as the Value of a pair). 1273*f4a2713aSLionel Sambuc 1274*f4a2713aSLionel SambucStringMap also provides query methods that take byte ranges, so it only ever 1275*f4a2713aSLionel Sambuccopies a string if a value is inserted into the table. 1276*f4a2713aSLionel Sambuc 1277*f4a2713aSLionel SambucStringMap iteratation order, however, is not guaranteed to be deterministic, so 1278*f4a2713aSLionel Sambucany uses which require that should instead use a std::map. 1279*f4a2713aSLionel Sambuc 1280*f4a2713aSLionel Sambuc.. _dss_indexmap: 1281*f4a2713aSLionel Sambuc 1282*f4a2713aSLionel Sambucllvm/ADT/IndexedMap.h 1283*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^ 1284*f4a2713aSLionel Sambuc 1285*f4a2713aSLionel SambucIndexedMap is a specialized container for mapping small dense integers (or 1286*f4a2713aSLionel Sambucvalues that can be mapped to small dense integers) to some other type. It is 1287*f4a2713aSLionel Sambucinternally implemented as a vector with a mapping function that maps the keys 1288*f4a2713aSLionel Sambucto the dense integer range. 1289*f4a2713aSLionel Sambuc 1290*f4a2713aSLionel SambucThis is useful for cases like virtual registers in the LLVM code generator: they 1291*f4a2713aSLionel Sambuchave a dense mapping that is offset by a compile-time constant (the first 1292*f4a2713aSLionel Sambucvirtual register ID). 1293*f4a2713aSLionel Sambuc 1294*f4a2713aSLionel Sambuc.. _dss_densemap: 1295*f4a2713aSLionel Sambuc 1296*f4a2713aSLionel Sambucllvm/ADT/DenseMap.h 1297*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^ 1298*f4a2713aSLionel Sambuc 1299*f4a2713aSLionel SambucDenseMap is a simple quadratically probed hash table. It excels at supporting 1300*f4a2713aSLionel Sambucsmall keys and values: it uses a single allocation to hold all of the pairs 1301*f4a2713aSLionel Sambucthat are currently inserted in the map. DenseMap is a great way to map 1302*f4a2713aSLionel Sambucpointers to pointers, or map other small types to each other. 1303*f4a2713aSLionel Sambuc 1304*f4a2713aSLionel SambucThere are several aspects of DenseMap that you should be aware of, however. 1305*f4a2713aSLionel SambucThe iterators in a DenseMap are invalidated whenever an insertion occurs, 1306*f4a2713aSLionel Sambucunlike map. Also, because DenseMap allocates space for a large number of 1307*f4a2713aSLionel Sambuckey/value pairs (it starts with 64 by default), it will waste a lot of space if 1308*f4a2713aSLionel Sambucyour keys or values are large. Finally, you must implement a partial 1309*f4a2713aSLionel Sambucspecialization of DenseMapInfo for the key that you want, if it isn't already 1310*f4a2713aSLionel Sambucsupported. This is required to tell DenseMap about two special marker values 1311*f4a2713aSLionel Sambuc(which can never be inserted into the map) that it needs internally. 1312*f4a2713aSLionel Sambuc 1313*f4a2713aSLionel SambucDenseMap's find_as() method supports lookup operations using an alternate key 1314*f4a2713aSLionel Sambuctype. This is useful in cases where the normal key type is expensive to 1315*f4a2713aSLionel Sambucconstruct, but cheap to compare against. The DenseMapInfo is responsible for 1316*f4a2713aSLionel Sambucdefining the appropriate comparison and hashing methods for each alternate key 1317*f4a2713aSLionel Sambuctype used. 1318*f4a2713aSLionel Sambuc 1319*f4a2713aSLionel Sambuc.. _dss_valuemap: 1320*f4a2713aSLionel Sambuc 1321*f4a2713aSLionel Sambucllvm/ADT/ValueMap.h 1322*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^ 1323*f4a2713aSLionel Sambuc 1324*f4a2713aSLionel SambucValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping 1325*f4a2713aSLionel Sambuc``Value*``\ s (or subclasses) to another type. When a Value is deleted or 1326*f4a2713aSLionel SambucRAUW'ed, ValueMap will update itself so the new version of the key is mapped to 1327*f4a2713aSLionel Sambucthe same value, just as if the key were a WeakVH. You can configure exactly how 1328*f4a2713aSLionel Sambucthis happens, and what else happens on these two events, by passing a ``Config`` 1329*f4a2713aSLionel Sambucparameter to the ValueMap template. 1330*f4a2713aSLionel Sambuc 1331*f4a2713aSLionel Sambuc.. _dss_intervalmap: 1332*f4a2713aSLionel Sambuc 1333*f4a2713aSLionel Sambucllvm/ADT/IntervalMap.h 1334*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^ 1335*f4a2713aSLionel Sambuc 1336*f4a2713aSLionel SambucIntervalMap is a compact map for small keys and values. It maps key intervals 1337*f4a2713aSLionel Sambucinstead of single keys, and it will automatically coalesce adjacent intervals. 1338*f4a2713aSLionel SambucWhen then map only contains a few intervals, they are stored in the map object 1339*f4a2713aSLionel Sambucitself to avoid allocations. 1340*f4a2713aSLionel Sambuc 1341*f4a2713aSLionel SambucThe IntervalMap iterators are quite big, so they should not be passed around as 1342*f4a2713aSLionel SambucSTL iterators. The heavyweight iterators allow a smaller data structure. 1343*f4a2713aSLionel Sambuc 1344*f4a2713aSLionel Sambuc.. _dss_map: 1345*f4a2713aSLionel Sambuc 1346*f4a2713aSLionel Sambuc<map> 1347*f4a2713aSLionel Sambuc^^^^^ 1348*f4a2713aSLionel Sambuc 1349*f4a2713aSLionel Sambucstd::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a 1350*f4a2713aSLionel Sambucsingle allocation per pair inserted into the map, it offers log(n) lookup with 1351*f4a2713aSLionel Sambucan extremely large constant factor, imposes a space penalty of 3 pointers per 1352*f4a2713aSLionel Sambucpair in the map, etc. 1353*f4a2713aSLionel Sambuc 1354*f4a2713aSLionel Sambucstd::map is most useful when your keys or values are very large, if you need to 1355*f4a2713aSLionel Sambuciterate over the collection in sorted order, or if you need stable iterators 1356*f4a2713aSLionel Sambucinto the map (i.e. they don't get invalidated if an insertion or deletion of 1357*f4a2713aSLionel Sambucanother element takes place). 1358*f4a2713aSLionel Sambuc 1359*f4a2713aSLionel Sambuc.. _dss_mapvector: 1360*f4a2713aSLionel Sambuc 1361*f4a2713aSLionel Sambucllvm/ADT/MapVector.h 1362*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^ 1363*f4a2713aSLionel Sambuc 1364*f4a2713aSLionel Sambuc``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The 1365*f4a2713aSLionel Sambucmain difference is that the iteration order is guaranteed to be the insertion 1366*f4a2713aSLionel Sambucorder, making it an easy (but somewhat expensive) solution for non-deterministic 1367*f4a2713aSLionel Sambuciteration over maps of pointers. 1368*f4a2713aSLionel Sambuc 1369*f4a2713aSLionel SambucIt is implemented by mapping from key to an index in a vector of key,value 1370*f4a2713aSLionel Sambucpairs. This provides fast lookup and iteration, but has two main drawbacks: The 1371*f4a2713aSLionel Sambuckey is stored twice and it doesn't support removing elements. 1372*f4a2713aSLionel Sambuc 1373*f4a2713aSLionel Sambuc.. _dss_inteqclasses: 1374*f4a2713aSLionel Sambuc 1375*f4a2713aSLionel Sambucllvm/ADT/IntEqClasses.h 1376*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^ 1377*f4a2713aSLionel Sambuc 1378*f4a2713aSLionel SambucIntEqClasses provides a compact representation of equivalence classes of small 1379*f4a2713aSLionel Sambucintegers. Initially, each integer in the range 0..n-1 has its own equivalence 1380*f4a2713aSLionel Sambucclass. Classes can be joined by passing two class representatives to the 1381*f4a2713aSLionel Sambucjoin(a, b) method. Two integers are in the same class when findLeader() returns 1382*f4a2713aSLionel Sambucthe same representative. 1383*f4a2713aSLionel Sambuc 1384*f4a2713aSLionel SambucOnce all equivalence classes are formed, the map can be compressed so each 1385*f4a2713aSLionel Sambucinteger 0..n-1 maps to an equivalence class number in the range 0..m-1, where m 1386*f4a2713aSLionel Sambucis the total number of equivalence classes. The map must be uncompressed before 1387*f4a2713aSLionel Sambucit can be edited again. 1388*f4a2713aSLionel Sambuc 1389*f4a2713aSLionel Sambuc.. _dss_immutablemap: 1390*f4a2713aSLionel Sambuc 1391*f4a2713aSLionel Sambucllvm/ADT/ImmutableMap.h 1392*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^ 1393*f4a2713aSLionel Sambuc 1394*f4a2713aSLionel SambucImmutableMap is an immutable (functional) map implementation based on an AVL 1395*f4a2713aSLionel Sambuctree. Adding or removing elements is done through a Factory object and results 1396*f4a2713aSLionel Sambucin the creation of a new ImmutableMap object. If an ImmutableMap already exists 1397*f4a2713aSLionel Sambucwith the given key set, then the existing one is returned; equality is compared 1398*f4a2713aSLionel Sambucwith a FoldingSetNodeID. The time and space complexity of add or remove 1399*f4a2713aSLionel Sambucoperations is logarithmic in the size of the original map. 1400*f4a2713aSLionel Sambuc 1401*f4a2713aSLionel Sambuc.. _dss_othermap: 1402*f4a2713aSLionel Sambuc 1403*f4a2713aSLionel SambucOther Map-Like Container Options 1404*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1405*f4a2713aSLionel Sambuc 1406*f4a2713aSLionel SambucThe STL provides several other options, such as std::multimap and the various 1407*f4a2713aSLionel Sambuc"hash_map" like containers (whether from C++ TR1 or from the SGI library). We 1408*f4a2713aSLionel Sambucnever use hash_set and unordered_set because they are generally very expensive 1409*f4a2713aSLionel Sambuc(each insertion requires a malloc) and very non-portable. 1410*f4a2713aSLionel Sambuc 1411*f4a2713aSLionel Sambucstd::multimap is useful if you want to map a key to multiple values, but has all 1412*f4a2713aSLionel Sambucthe drawbacks of std::map. A sorted vector or some other approach is almost 1413*f4a2713aSLionel Sambucalways better. 1414*f4a2713aSLionel Sambuc 1415*f4a2713aSLionel Sambuc.. _ds_bit: 1416*f4a2713aSLionel Sambuc 1417*f4a2713aSLionel SambucBit storage containers (BitVector, SparseBitVector) 1418*f4a2713aSLionel Sambuc--------------------------------------------------- 1419*f4a2713aSLionel Sambuc 1420*f4a2713aSLionel SambucUnlike the other containers, there are only two bit storage containers, and 1421*f4a2713aSLionel Sambucchoosing when to use each is relatively straightforward. 1422*f4a2713aSLionel Sambuc 1423*f4a2713aSLionel SambucOne additional option is ``std::vector<bool>``: we discourage its use for two 1424*f4a2713aSLionel Sambucreasons 1) the implementation in many common compilers (e.g. commonly 1425*f4a2713aSLionel Sambucavailable versions of GCC) is extremely inefficient and 2) the C++ standards 1426*f4a2713aSLionel Sambuccommittee is likely to deprecate this container and/or change it significantly 1427*f4a2713aSLionel Sambucsomehow. In any case, please don't use it. 1428*f4a2713aSLionel Sambuc 1429*f4a2713aSLionel Sambuc.. _dss_bitvector: 1430*f4a2713aSLionel Sambuc 1431*f4a2713aSLionel SambucBitVector 1432*f4a2713aSLionel Sambuc^^^^^^^^^ 1433*f4a2713aSLionel Sambuc 1434*f4a2713aSLionel SambucThe BitVector container provides a dynamic size set of bits for manipulation. 1435*f4a2713aSLionel SambucIt supports individual bit setting/testing, as well as set operations. The set 1436*f4a2713aSLionel Sambucoperations take time O(size of bitvector), but operations are performed one word 1437*f4a2713aSLionel Sambucat a time, instead of one bit at a time. This makes the BitVector very fast for 1438*f4a2713aSLionel Sambucset operations compared to other containers. Use the BitVector when you expect 1439*f4a2713aSLionel Sambucthe number of set bits to be high (i.e. a dense set). 1440*f4a2713aSLionel Sambuc 1441*f4a2713aSLionel Sambuc.. _dss_smallbitvector: 1442*f4a2713aSLionel Sambuc 1443*f4a2713aSLionel SambucSmallBitVector 1444*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^ 1445*f4a2713aSLionel Sambuc 1446*f4a2713aSLionel SambucThe SmallBitVector container provides the same interface as BitVector, but it is 1447*f4a2713aSLionel Sambucoptimized for the case where only a small number of bits, less than 25 or so, 1448*f4a2713aSLionel Sambucare needed. It also transparently supports larger bit counts, but slightly less 1449*f4a2713aSLionel Sambucefficiently than a plain BitVector, so SmallBitVector should only be used when 1450*f4a2713aSLionel Sambuclarger counts are rare. 1451*f4a2713aSLionel Sambuc 1452*f4a2713aSLionel SambucAt this time, SmallBitVector does not support set operations (and, or, xor), and 1453*f4a2713aSLionel Sambucits operator[] does not provide an assignable lvalue. 1454*f4a2713aSLionel Sambuc 1455*f4a2713aSLionel Sambuc.. _dss_sparsebitvector: 1456*f4a2713aSLionel Sambuc 1457*f4a2713aSLionel SambucSparseBitVector 1458*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^ 1459*f4a2713aSLionel Sambuc 1460*f4a2713aSLionel SambucThe SparseBitVector container is much like BitVector, with one major difference: 1461*f4a2713aSLionel SambucOnly the bits that are set, are stored. This makes the SparseBitVector much 1462*f4a2713aSLionel Sambucmore space efficient than BitVector when the set is sparse, as well as making 1463*f4a2713aSLionel Sambucset operations O(number of set bits) instead of O(size of universe). The 1464*f4a2713aSLionel Sambucdownside to the SparseBitVector is that setting and testing of random bits is 1465*f4a2713aSLionel SambucO(N), and on large SparseBitVectors, this can be slower than BitVector. In our 1466*f4a2713aSLionel Sambucimplementation, setting or testing bits in sorted order (either forwards or 1467*f4a2713aSLionel Sambucreverse) is O(1) worst case. Testing and setting bits within 128 bits (depends 1468*f4a2713aSLionel Sambucon size) of the current bit is also O(1). As a general statement, 1469*f4a2713aSLionel Sambuctesting/setting bits in a SparseBitVector is O(distance away from last set bit). 1470*f4a2713aSLionel Sambuc 1471*f4a2713aSLionel Sambuc.. _common: 1472*f4a2713aSLionel Sambuc 1473*f4a2713aSLionel SambucHelpful Hints for Common Operations 1474*f4a2713aSLionel Sambuc=================================== 1475*f4a2713aSLionel Sambuc 1476*f4a2713aSLionel SambucThis section describes how to perform some very simple transformations of LLVM 1477*f4a2713aSLionel Sambuccode. This is meant to give examples of common idioms used, showing the 1478*f4a2713aSLionel Sambucpractical side of LLVM transformations. 1479*f4a2713aSLionel Sambuc 1480*f4a2713aSLionel SambucBecause this is a "how-to" section, you should also read about the main classes 1481*f4a2713aSLionel Sambucthat you will be working with. The :ref:`Core LLVM Class Hierarchy Reference 1482*f4a2713aSLionel Sambuc<coreclasses>` contains details and descriptions of the main classes that you 1483*f4a2713aSLionel Sambucshould know about. 1484*f4a2713aSLionel Sambuc 1485*f4a2713aSLionel Sambuc.. _inspection: 1486*f4a2713aSLionel Sambuc 1487*f4a2713aSLionel SambucBasic Inspection and Traversal Routines 1488*f4a2713aSLionel Sambuc--------------------------------------- 1489*f4a2713aSLionel Sambuc 1490*f4a2713aSLionel SambucThe LLVM compiler infrastructure have many different data structures that may be 1491*f4a2713aSLionel Sambuctraversed. Following the example of the C++ standard template library, the 1492*f4a2713aSLionel Sambuctechniques used to traverse these various data structures are all basically the 1493*f4a2713aSLionel Sambucsame. For a enumerable sequence of values, the ``XXXbegin()`` function (or 1494*f4a2713aSLionel Sambucmethod) returns an iterator to the start of the sequence, the ``XXXend()`` 1495*f4a2713aSLionel Sambucfunction returns an iterator pointing to one past the last valid element of the 1496*f4a2713aSLionel Sambucsequence, and there is some ``XXXiterator`` data type that is common between the 1497*f4a2713aSLionel Sambuctwo operations. 1498*f4a2713aSLionel Sambuc 1499*f4a2713aSLionel SambucBecause the pattern for iteration is common across many different aspects of the 1500*f4a2713aSLionel Sambucprogram representation, the standard template library algorithms may be used on 1501*f4a2713aSLionel Sambucthem, and it is easier to remember how to iterate. First we show a few common 1502*f4a2713aSLionel Sambucexamples of the data structures that need to be traversed. Other data 1503*f4a2713aSLionel Sambucstructures are traversed in very similar ways. 1504*f4a2713aSLionel Sambuc 1505*f4a2713aSLionel Sambuc.. _iterate_function: 1506*f4a2713aSLionel Sambuc 1507*f4a2713aSLionel SambucIterating over the ``BasicBlock`` in a ``Function`` 1508*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1509*f4a2713aSLionel Sambuc 1510*f4a2713aSLionel SambucIt's quite common to have a ``Function`` instance that you'd like to transform 1511*f4a2713aSLionel Sambucin some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To 1512*f4a2713aSLionel Sambucfacilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that 1513*f4a2713aSLionel Sambucconstitute the ``Function``. The following is an example that prints the name 1514*f4a2713aSLionel Sambucof a ``BasicBlock`` and the number of ``Instruction``\ s it contains: 1515*f4a2713aSLionel Sambuc 1516*f4a2713aSLionel Sambuc.. code-block:: c++ 1517*f4a2713aSLionel Sambuc 1518*f4a2713aSLionel Sambuc // func is a pointer to a Function instance 1519*f4a2713aSLionel Sambuc for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i) 1520*f4a2713aSLionel Sambuc // Print out the name of the basic block if it has one, and then the 1521*f4a2713aSLionel Sambuc // number of instructions that it contains 1522*f4a2713aSLionel Sambuc errs() << "Basic block (name=" << i->getName() << ") has " 1523*f4a2713aSLionel Sambuc << i->size() << " instructions.\n"; 1524*f4a2713aSLionel Sambuc 1525*f4a2713aSLionel SambucNote that i can be used as if it were a pointer for the purposes of invoking 1526*f4a2713aSLionel Sambucmember functions of the ``Instruction`` class. This is because the indirection 1527*f4a2713aSLionel Sambucoperator is overloaded for the iterator classes. In the above code, the 1528*f4a2713aSLionel Sambucexpression ``i->size()`` is exactly equivalent to ``(*i).size()`` just like 1529*f4a2713aSLionel Sambucyou'd expect. 1530*f4a2713aSLionel Sambuc 1531*f4a2713aSLionel Sambuc.. _iterate_basicblock: 1532*f4a2713aSLionel Sambuc 1533*f4a2713aSLionel SambucIterating over the ``Instruction`` in a ``BasicBlock`` 1534*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1535*f4a2713aSLionel Sambuc 1536*f4a2713aSLionel SambucJust like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to 1537*f4a2713aSLionel Sambuciterate over the individual instructions that make up ``BasicBlock``\ s. Here's 1538*f4a2713aSLionel Sambuca code snippet that prints out each instruction in a ``BasicBlock``: 1539*f4a2713aSLionel Sambuc 1540*f4a2713aSLionel Sambuc.. code-block:: c++ 1541*f4a2713aSLionel Sambuc 1542*f4a2713aSLionel Sambuc // blk is a pointer to a BasicBlock instance 1543*f4a2713aSLionel Sambuc for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i) 1544*f4a2713aSLionel Sambuc // The next statement works since operator<<(ostream&,...) 1545*f4a2713aSLionel Sambuc // is overloaded for Instruction& 1546*f4a2713aSLionel Sambuc errs() << *i << "\n"; 1547*f4a2713aSLionel Sambuc 1548*f4a2713aSLionel Sambuc 1549*f4a2713aSLionel SambucHowever, this isn't really the best way to print out the contents of a 1550*f4a2713aSLionel Sambuc``BasicBlock``! Since the ostream operators are overloaded for virtually 1551*f4a2713aSLionel Sambucanything you'll care about, you could have just invoked the print routine on the 1552*f4a2713aSLionel Sambucbasic block itself: ``errs() << *blk << "\n";``. 1553*f4a2713aSLionel Sambuc 1554*f4a2713aSLionel Sambuc.. _iterate_insiter: 1555*f4a2713aSLionel Sambuc 1556*f4a2713aSLionel SambucIterating over the ``Instruction`` in a ``Function`` 1557*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1558*f4a2713aSLionel Sambuc 1559*f4a2713aSLionel SambucIf you're finding that you commonly iterate over a ``Function``'s 1560*f4a2713aSLionel Sambuc``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s, 1561*f4a2713aSLionel Sambuc``InstIterator`` should be used instead. You'll need to include 1562*f4a2713aSLionel Sambuc``llvm/Support/InstIterator.h`` (`doxygen 1563*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/InstIterator_8h-source.html>`__) and then instantiate 1564*f4a2713aSLionel Sambuc``InstIterator``\ s explicitly in your code. Here's a small example that shows 1565*f4a2713aSLionel Sambuchow to dump all instructions in a function to the standard error stream: 1566*f4a2713aSLionel Sambuc 1567*f4a2713aSLionel Sambuc.. code-block:: c++ 1568*f4a2713aSLionel Sambuc 1569*f4a2713aSLionel Sambuc #include "llvm/Support/InstIterator.h" 1570*f4a2713aSLionel Sambuc 1571*f4a2713aSLionel Sambuc // F is a pointer to a Function instance 1572*f4a2713aSLionel Sambuc for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I) 1573*f4a2713aSLionel Sambuc errs() << *I << "\n"; 1574*f4a2713aSLionel Sambuc 1575*f4a2713aSLionel SambucEasy, isn't it? You can also use ``InstIterator``\ s to fill a work list with 1576*f4a2713aSLionel Sambucits initial contents. For example, if you wanted to initialize a work list to 1577*f4a2713aSLionel Sambuccontain all instructions in a ``Function`` F, all you would need to do is 1578*f4a2713aSLionel Sambucsomething like: 1579*f4a2713aSLionel Sambuc 1580*f4a2713aSLionel Sambuc.. code-block:: c++ 1581*f4a2713aSLionel Sambuc 1582*f4a2713aSLionel Sambuc std::set<Instruction*> worklist; 1583*f4a2713aSLionel Sambuc // or better yet, SmallPtrSet<Instruction*, 64> worklist; 1584*f4a2713aSLionel Sambuc 1585*f4a2713aSLionel Sambuc for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I) 1586*f4a2713aSLionel Sambuc worklist.insert(&*I); 1587*f4a2713aSLionel Sambuc 1588*f4a2713aSLionel SambucThe STL set ``worklist`` would now contain all instructions in the ``Function`` 1589*f4a2713aSLionel Sambucpointed to by F. 1590*f4a2713aSLionel Sambuc 1591*f4a2713aSLionel Sambuc.. _iterate_convert: 1592*f4a2713aSLionel Sambuc 1593*f4a2713aSLionel SambucTurning an iterator into a class pointer (and vice-versa) 1594*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1595*f4a2713aSLionel Sambuc 1596*f4a2713aSLionel SambucSometimes, it'll be useful to grab a reference (or pointer) to a class instance 1597*f4a2713aSLionel Sambucwhen all you've got at hand is an iterator. Well, extracting a reference or a 1598*f4a2713aSLionel Sambucpointer from an iterator is very straight-forward. Assuming that ``i`` is a 1599*f4a2713aSLionel Sambuc``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``: 1600*f4a2713aSLionel Sambuc 1601*f4a2713aSLionel Sambuc.. code-block:: c++ 1602*f4a2713aSLionel Sambuc 1603*f4a2713aSLionel Sambuc Instruction& inst = *i; // Grab reference to instruction reference 1604*f4a2713aSLionel Sambuc Instruction* pinst = &*i; // Grab pointer to instruction reference 1605*f4a2713aSLionel Sambuc const Instruction& inst = *j; 1606*f4a2713aSLionel Sambuc 1607*f4a2713aSLionel SambucHowever, the iterators you'll be working with in the LLVM framework are special: 1608*f4a2713aSLionel Sambucthey will automatically convert to a ptr-to-instance type whenever they need to. 1609*f4a2713aSLionel SambucInstead of derferencing the iterator and then taking the address of the result, 1610*f4a2713aSLionel Sambucyou can simply assign the iterator to the proper pointer type and you get the 1611*f4a2713aSLionel Sambucdereference and address-of operation as a result of the assignment (behind the 1612*f4a2713aSLionel Sambucscenes, this is a result of overloading casting mechanisms). Thus the last line 1613*f4a2713aSLionel Sambucof the last example, 1614*f4a2713aSLionel Sambuc 1615*f4a2713aSLionel Sambuc.. code-block:: c++ 1616*f4a2713aSLionel Sambuc 1617*f4a2713aSLionel Sambuc Instruction *pinst = &*i; 1618*f4a2713aSLionel Sambuc 1619*f4a2713aSLionel Sambucis semantically equivalent to 1620*f4a2713aSLionel Sambuc 1621*f4a2713aSLionel Sambuc.. code-block:: c++ 1622*f4a2713aSLionel Sambuc 1623*f4a2713aSLionel Sambuc Instruction *pinst = i; 1624*f4a2713aSLionel Sambuc 1625*f4a2713aSLionel SambucIt's also possible to turn a class pointer into the corresponding iterator, and 1626*f4a2713aSLionel Sambucthis is a constant time operation (very efficient). The following code snippet 1627*f4a2713aSLionel Sambucillustrates use of the conversion constructors provided by LLVM iterators. By 1628*f4a2713aSLionel Sambucusing these, you can explicitly grab the iterator of something without actually 1629*f4a2713aSLionel Sambucobtaining it via iteration over some structure: 1630*f4a2713aSLionel Sambuc 1631*f4a2713aSLionel Sambuc.. code-block:: c++ 1632*f4a2713aSLionel Sambuc 1633*f4a2713aSLionel Sambuc void printNextInstruction(Instruction* inst) { 1634*f4a2713aSLionel Sambuc BasicBlock::iterator it(inst); 1635*f4a2713aSLionel Sambuc ++it; // After this line, it refers to the instruction after *inst 1636*f4a2713aSLionel Sambuc if (it != inst->getParent()->end()) errs() << *it << "\n"; 1637*f4a2713aSLionel Sambuc } 1638*f4a2713aSLionel Sambuc 1639*f4a2713aSLionel SambucUnfortunately, these implicit conversions come at a cost; they prevent these 1640*f4a2713aSLionel Sambuciterators from conforming to standard iterator conventions, and thus from being 1641*f4a2713aSLionel Sambucusable with standard algorithms and containers. For example, they prevent the 1642*f4a2713aSLionel Sambucfollowing code, where ``B`` is a ``BasicBlock``, from compiling: 1643*f4a2713aSLionel Sambuc 1644*f4a2713aSLionel Sambuc.. code-block:: c++ 1645*f4a2713aSLionel Sambuc 1646*f4a2713aSLionel Sambuc llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end()); 1647*f4a2713aSLionel Sambuc 1648*f4a2713aSLionel SambucBecause of this, these implicit conversions may be removed some day, and 1649*f4a2713aSLionel Sambuc``operator*`` changed to return a pointer instead of a reference. 1650*f4a2713aSLionel Sambuc 1651*f4a2713aSLionel Sambuc.. _iterate_complex: 1652*f4a2713aSLionel Sambuc 1653*f4a2713aSLionel SambucFinding call sites: a slightly more complex example 1654*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1655*f4a2713aSLionel Sambuc 1656*f4a2713aSLionel SambucSay that you're writing a FunctionPass and would like to count all the locations 1657*f4a2713aSLionel Sambucin the entire module (that is, across every ``Function``) where a certain 1658*f4a2713aSLionel Sambucfunction (i.e., some ``Function *``) is already in scope. As you'll learn 1659*f4a2713aSLionel Sambuclater, you may want to use an ``InstVisitor`` to accomplish this in a much more 1660*f4a2713aSLionel Sambucstraight-forward manner, but this example will allow us to explore how you'd do 1661*f4a2713aSLionel Sambucit if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we 1662*f4a2713aSLionel Sambucwant to do: 1663*f4a2713aSLionel Sambuc 1664*f4a2713aSLionel Sambuc.. code-block:: none 1665*f4a2713aSLionel Sambuc 1666*f4a2713aSLionel Sambuc initialize callCounter to zero 1667*f4a2713aSLionel Sambuc for each Function f in the Module 1668*f4a2713aSLionel Sambuc for each BasicBlock b in f 1669*f4a2713aSLionel Sambuc for each Instruction i in b 1670*f4a2713aSLionel Sambuc if (i is a CallInst and calls the given function) 1671*f4a2713aSLionel Sambuc increment callCounter 1672*f4a2713aSLionel Sambuc 1673*f4a2713aSLionel SambucAnd the actual code is (remember, because we're writing a ``FunctionPass``, our 1674*f4a2713aSLionel Sambuc``FunctionPass``-derived class simply has to override the ``runOnFunction`` 1675*f4a2713aSLionel Sambucmethod): 1676*f4a2713aSLionel Sambuc 1677*f4a2713aSLionel Sambuc.. code-block:: c++ 1678*f4a2713aSLionel Sambuc 1679*f4a2713aSLionel Sambuc Function* targetFunc = ...; 1680*f4a2713aSLionel Sambuc 1681*f4a2713aSLionel Sambuc class OurFunctionPass : public FunctionPass { 1682*f4a2713aSLionel Sambuc public: 1683*f4a2713aSLionel Sambuc OurFunctionPass(): callCounter(0) { } 1684*f4a2713aSLionel Sambuc 1685*f4a2713aSLionel Sambuc virtual runOnFunction(Function& F) { 1686*f4a2713aSLionel Sambuc for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) { 1687*f4a2713aSLionel Sambuc for (BasicBlock::iterator i = b->begin(), ie = b->end(); i != ie; ++i) { 1688*f4a2713aSLionel Sambuc if (CallInst* callInst = dyn_cast<CallInst>(&*i)) { 1689*f4a2713aSLionel Sambuc // We know we've encountered a call instruction, so we 1690*f4a2713aSLionel Sambuc // need to determine if it's a call to the 1691*f4a2713aSLionel Sambuc // function pointed to by m_func or not. 1692*f4a2713aSLionel Sambuc if (callInst->getCalledFunction() == targetFunc) 1693*f4a2713aSLionel Sambuc ++callCounter; 1694*f4a2713aSLionel Sambuc } 1695*f4a2713aSLionel Sambuc } 1696*f4a2713aSLionel Sambuc } 1697*f4a2713aSLionel Sambuc } 1698*f4a2713aSLionel Sambuc 1699*f4a2713aSLionel Sambuc private: 1700*f4a2713aSLionel Sambuc unsigned callCounter; 1701*f4a2713aSLionel Sambuc }; 1702*f4a2713aSLionel Sambuc 1703*f4a2713aSLionel Sambuc.. _calls_and_invokes: 1704*f4a2713aSLionel Sambuc 1705*f4a2713aSLionel SambucTreating calls and invokes the same way 1706*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1707*f4a2713aSLionel Sambuc 1708*f4a2713aSLionel SambucYou may have noticed that the previous example was a bit oversimplified in that 1709*f4a2713aSLionel Sambucit did not deal with call sites generated by 'invoke' instructions. In this, 1710*f4a2713aSLionel Sambucand in other situations, you may find that you want to treat ``CallInst``\ s and 1711*f4a2713aSLionel Sambuc``InvokeInst``\ s the same way, even though their most-specific common base 1712*f4a2713aSLionel Sambucclass is ``Instruction``, which includes lots of less closely-related things. 1713*f4a2713aSLionel SambucFor these cases, LLVM provides a handy wrapper class called ``CallSite`` 1714*f4a2713aSLionel Sambuc(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is 1715*f4a2713aSLionel Sambucessentially a wrapper around an ``Instruction`` pointer, with some methods that 1716*f4a2713aSLionel Sambucprovide functionality common to ``CallInst``\ s and ``InvokeInst``\ s. 1717*f4a2713aSLionel Sambuc 1718*f4a2713aSLionel SambucThis class has "value semantics": it should be passed by value, not by reference 1719*f4a2713aSLionel Sambucand it should not be dynamically allocated or deallocated using ``operator new`` 1720*f4a2713aSLionel Sambucor ``operator delete``. It is efficiently copyable, assignable and 1721*f4a2713aSLionel Sambucconstructable, with costs equivalents to that of a bare pointer. If you look at 1722*f4a2713aSLionel Sambucits definition, it has only a single pointer member. 1723*f4a2713aSLionel Sambuc 1724*f4a2713aSLionel Sambuc.. _iterate_chains: 1725*f4a2713aSLionel Sambuc 1726*f4a2713aSLionel SambucIterating over def-use & use-def chains 1727*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1728*f4a2713aSLionel Sambuc 1729*f4a2713aSLionel SambucFrequently, we might have an instance of the ``Value`` class (`doxygen 1730*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine 1731*f4a2713aSLionel Sambucwhich ``User`` s use the ``Value``. The list of all ``User``\ s of a particular 1732*f4a2713aSLionel Sambuc``Value`` is called a *def-use* chain. For example, let's say we have a 1733*f4a2713aSLionel Sambuc``Function*`` named ``F`` to a particular function ``foo``. Finding all of the 1734*f4a2713aSLionel Sambucinstructions that *use* ``foo`` is as simple as iterating over the *def-use* 1735*f4a2713aSLionel Sambucchain of ``F``: 1736*f4a2713aSLionel Sambuc 1737*f4a2713aSLionel Sambuc.. code-block:: c++ 1738*f4a2713aSLionel Sambuc 1739*f4a2713aSLionel Sambuc Function *F = ...; 1740*f4a2713aSLionel Sambuc 1741*f4a2713aSLionel Sambuc for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i) 1742*f4a2713aSLionel Sambuc if (Instruction *Inst = dyn_cast<Instruction>(*i)) { 1743*f4a2713aSLionel Sambuc errs() << "F is used in instruction:\n"; 1744*f4a2713aSLionel Sambuc errs() << *Inst << "\n"; 1745*f4a2713aSLionel Sambuc } 1746*f4a2713aSLionel Sambuc 1747*f4a2713aSLionel SambucNote that dereferencing a ``Value::use_iterator`` is not a very cheap operation. 1748*f4a2713aSLionel SambucInstead of performing ``*i`` above several times, consider doing it only once in 1749*f4a2713aSLionel Sambucthe loop body and reusing its result. 1750*f4a2713aSLionel Sambuc 1751*f4a2713aSLionel SambucAlternatively, it's common to have an instance of the ``User`` Class (`doxygen 1752*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what 1753*f4a2713aSLionel Sambuc``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is 1754*f4a2713aSLionel Sambucknown as a *use-def* chain. Instances of class ``Instruction`` are common 1755*f4a2713aSLionel Sambuc``User`` s, so we might want to iterate over all of the values that a particular 1756*f4a2713aSLionel Sambucinstruction uses (that is, the operands of the particular ``Instruction``): 1757*f4a2713aSLionel Sambuc 1758*f4a2713aSLionel Sambuc.. code-block:: c++ 1759*f4a2713aSLionel Sambuc 1760*f4a2713aSLionel Sambuc Instruction *pi = ...; 1761*f4a2713aSLionel Sambuc 1762*f4a2713aSLionel Sambuc for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) { 1763*f4a2713aSLionel Sambuc Value *v = *i; 1764*f4a2713aSLionel Sambuc // ... 1765*f4a2713aSLionel Sambuc } 1766*f4a2713aSLionel Sambuc 1767*f4a2713aSLionel SambucDeclaring objects as ``const`` is an important tool of enforcing mutation free 1768*f4a2713aSLionel Sambucalgorithms (such as analyses, etc.). For this purpose above iterators come in 1769*f4a2713aSLionel Sambucconstant flavors as ``Value::const_use_iterator`` and 1770*f4a2713aSLionel Sambuc``Value::const_op_iterator``. They automatically arise when calling 1771*f4a2713aSLionel Sambuc``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively. 1772*f4a2713aSLionel SambucUpon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns 1773*f4a2713aSLionel Sambucremain unchanged. 1774*f4a2713aSLionel Sambuc 1775*f4a2713aSLionel Sambuc.. _iterate_preds: 1776*f4a2713aSLionel Sambuc 1777*f4a2713aSLionel SambucIterating over predecessors & successors of blocks 1778*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1779*f4a2713aSLionel Sambuc 1780*f4a2713aSLionel SambucIterating over the predecessors and successors of a block is quite easy with the 1781*f4a2713aSLionel Sambucroutines defined in ``"llvm/Support/CFG.h"``. Just use code like this to 1782*f4a2713aSLionel Sambuciterate over all predecessors of BB: 1783*f4a2713aSLionel Sambuc 1784*f4a2713aSLionel Sambuc.. code-block:: c++ 1785*f4a2713aSLionel Sambuc 1786*f4a2713aSLionel Sambuc #include "llvm/Support/CFG.h" 1787*f4a2713aSLionel Sambuc BasicBlock *BB = ...; 1788*f4a2713aSLionel Sambuc 1789*f4a2713aSLionel Sambuc for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { 1790*f4a2713aSLionel Sambuc BasicBlock *Pred = *PI; 1791*f4a2713aSLionel Sambuc // ... 1792*f4a2713aSLionel Sambuc } 1793*f4a2713aSLionel Sambuc 1794*f4a2713aSLionel SambucSimilarly, to iterate over successors use ``succ_iterator/succ_begin/succ_end``. 1795*f4a2713aSLionel Sambuc 1796*f4a2713aSLionel Sambuc.. _simplechanges: 1797*f4a2713aSLionel Sambuc 1798*f4a2713aSLionel SambucMaking simple changes 1799*f4a2713aSLionel Sambuc--------------------- 1800*f4a2713aSLionel Sambuc 1801*f4a2713aSLionel SambucThere are some primitive transformation operations present in the LLVM 1802*f4a2713aSLionel Sambucinfrastructure that are worth knowing about. When performing transformations, 1803*f4a2713aSLionel Sambucit's fairly common to manipulate the contents of basic blocks. This section 1804*f4a2713aSLionel Sambucdescribes some of the common methods for doing so and gives example code. 1805*f4a2713aSLionel Sambuc 1806*f4a2713aSLionel Sambuc.. _schanges_creating: 1807*f4a2713aSLionel Sambuc 1808*f4a2713aSLionel SambucCreating and inserting new ``Instruction``\ s 1809*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1810*f4a2713aSLionel Sambuc 1811*f4a2713aSLionel Sambuc*Instantiating Instructions* 1812*f4a2713aSLionel Sambuc 1813*f4a2713aSLionel SambucCreation of ``Instruction``\ s is straight-forward: simply call the constructor 1814*f4a2713aSLionel Sambucfor the kind of instruction to instantiate and provide the necessary parameters. 1815*f4a2713aSLionel SambucFor example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus: 1816*f4a2713aSLionel Sambuc 1817*f4a2713aSLionel Sambuc.. code-block:: c++ 1818*f4a2713aSLionel Sambuc 1819*f4a2713aSLionel Sambuc AllocaInst* ai = new AllocaInst(Type::Int32Ty); 1820*f4a2713aSLionel Sambuc 1821*f4a2713aSLionel Sambucwill create an ``AllocaInst`` instance that represents the allocation of one 1822*f4a2713aSLionel Sambucinteger in the current stack frame, at run time. Each ``Instruction`` subclass 1823*f4a2713aSLionel Sambucis likely to have varying default parameters which change the semantics of the 1824*f4a2713aSLionel Sambucinstruction, so refer to the `doxygen documentation for the subclass of 1825*f4a2713aSLionel SambucInstruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that 1826*f4a2713aSLionel Sambucyou're interested in instantiating. 1827*f4a2713aSLionel Sambuc 1828*f4a2713aSLionel Sambuc*Naming values* 1829*f4a2713aSLionel Sambuc 1830*f4a2713aSLionel SambucIt is very useful to name the values of instructions when you're able to, as 1831*f4a2713aSLionel Sambucthis facilitates the debugging of your transformations. If you end up looking 1832*f4a2713aSLionel Sambucat generated LLVM machine code, you definitely want to have logical names 1833*f4a2713aSLionel Sambucassociated with the results of instructions! By supplying a value for the 1834*f4a2713aSLionel Sambuc``Name`` (default) parameter of the ``Instruction`` constructor, you associate a 1835*f4a2713aSLionel Sambuclogical name with the result of the instruction's execution at run time. For 1836*f4a2713aSLionel Sambucexample, say that I'm writing a transformation that dynamically allocates space 1837*f4a2713aSLionel Sambucfor an integer on the stack, and that integer is going to be used as some kind 1838*f4a2713aSLionel Sambucof index by some other code. To accomplish this, I place an ``AllocaInst`` at 1839*f4a2713aSLionel Sambucthe first point in the first ``BasicBlock`` of some ``Function``, and I'm 1840*f4a2713aSLionel Sambucintending to use it within the same ``Function``. I might do: 1841*f4a2713aSLionel Sambuc 1842*f4a2713aSLionel Sambuc.. code-block:: c++ 1843*f4a2713aSLionel Sambuc 1844*f4a2713aSLionel Sambuc AllocaInst* pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc"); 1845*f4a2713aSLionel Sambuc 1846*f4a2713aSLionel Sambucwhere ``indexLoc`` is now the logical name of the instruction's execution value, 1847*f4a2713aSLionel Sambucwhich is a pointer to an integer on the run time stack. 1848*f4a2713aSLionel Sambuc 1849*f4a2713aSLionel Sambuc*Inserting instructions* 1850*f4a2713aSLionel Sambuc 1851*f4a2713aSLionel SambucThere are essentially two ways to insert an ``Instruction`` into an existing 1852*f4a2713aSLionel Sambucsequence of instructions that form a ``BasicBlock``: 1853*f4a2713aSLionel Sambuc 1854*f4a2713aSLionel Sambuc* Insertion into an explicit instruction list 1855*f4a2713aSLionel Sambuc 1856*f4a2713aSLionel Sambuc Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``, 1857*f4a2713aSLionel Sambuc and a newly-created instruction we wish to insert before ``*pi``, we do the 1858*f4a2713aSLionel Sambuc following: 1859*f4a2713aSLionel Sambuc 1860*f4a2713aSLionel Sambuc .. code-block:: c++ 1861*f4a2713aSLionel Sambuc 1862*f4a2713aSLionel Sambuc BasicBlock *pb = ...; 1863*f4a2713aSLionel Sambuc Instruction *pi = ...; 1864*f4a2713aSLionel Sambuc Instruction *newInst = new Instruction(...); 1865*f4a2713aSLionel Sambuc 1866*f4a2713aSLionel Sambuc pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb 1867*f4a2713aSLionel Sambuc 1868*f4a2713aSLionel Sambuc Appending to the end of a ``BasicBlock`` is so common that the ``Instruction`` 1869*f4a2713aSLionel Sambuc class and ``Instruction``-derived classes provide constructors which take a 1870*f4a2713aSLionel Sambuc pointer to a ``BasicBlock`` to be appended to. For example code that looked 1871*f4a2713aSLionel Sambuc like: 1872*f4a2713aSLionel Sambuc 1873*f4a2713aSLionel Sambuc .. code-block:: c++ 1874*f4a2713aSLionel Sambuc 1875*f4a2713aSLionel Sambuc BasicBlock *pb = ...; 1876*f4a2713aSLionel Sambuc Instruction *newInst = new Instruction(...); 1877*f4a2713aSLionel Sambuc 1878*f4a2713aSLionel Sambuc pb->getInstList().push_back(newInst); // Appends newInst to pb 1879*f4a2713aSLionel Sambuc 1880*f4a2713aSLionel Sambuc becomes: 1881*f4a2713aSLionel Sambuc 1882*f4a2713aSLionel Sambuc .. code-block:: c++ 1883*f4a2713aSLionel Sambuc 1884*f4a2713aSLionel Sambuc BasicBlock *pb = ...; 1885*f4a2713aSLionel Sambuc Instruction *newInst = new Instruction(..., pb); 1886*f4a2713aSLionel Sambuc 1887*f4a2713aSLionel Sambuc which is much cleaner, especially if you are creating long instruction 1888*f4a2713aSLionel Sambuc streams. 1889*f4a2713aSLionel Sambuc 1890*f4a2713aSLionel Sambuc* Insertion into an implicit instruction list 1891*f4a2713aSLionel Sambuc 1892*f4a2713aSLionel Sambuc ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly 1893*f4a2713aSLionel Sambuc associated with an existing instruction list: the instruction list of the 1894*f4a2713aSLionel Sambuc enclosing basic block. Thus, we could have accomplished the same thing as the 1895*f4a2713aSLionel Sambuc above code without being given a ``BasicBlock`` by doing: 1896*f4a2713aSLionel Sambuc 1897*f4a2713aSLionel Sambuc .. code-block:: c++ 1898*f4a2713aSLionel Sambuc 1899*f4a2713aSLionel Sambuc Instruction *pi = ...; 1900*f4a2713aSLionel Sambuc Instruction *newInst = new Instruction(...); 1901*f4a2713aSLionel Sambuc 1902*f4a2713aSLionel Sambuc pi->getParent()->getInstList().insert(pi, newInst); 1903*f4a2713aSLionel Sambuc 1904*f4a2713aSLionel Sambuc In fact, this sequence of steps occurs so frequently that the ``Instruction`` 1905*f4a2713aSLionel Sambuc class and ``Instruction``-derived classes provide constructors which take (as 1906*f4a2713aSLionel Sambuc a default parameter) a pointer to an ``Instruction`` which the newly-created 1907*f4a2713aSLionel Sambuc ``Instruction`` should precede. That is, ``Instruction`` constructors are 1908*f4a2713aSLionel Sambuc capable of inserting the newly-created instance into the ``BasicBlock`` of a 1909*f4a2713aSLionel Sambuc provided instruction, immediately before that instruction. Using an 1910*f4a2713aSLionel Sambuc ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the 1911*f4a2713aSLionel Sambuc above code becomes: 1912*f4a2713aSLionel Sambuc 1913*f4a2713aSLionel Sambuc .. code-block:: c++ 1914*f4a2713aSLionel Sambuc 1915*f4a2713aSLionel Sambuc Instruction* pi = ...; 1916*f4a2713aSLionel Sambuc Instruction* newInst = new Instruction(..., pi); 1917*f4a2713aSLionel Sambuc 1918*f4a2713aSLionel Sambuc which is much cleaner, especially if you're creating a lot of instructions and 1919*f4a2713aSLionel Sambuc adding them to ``BasicBlock``\ s. 1920*f4a2713aSLionel Sambuc 1921*f4a2713aSLionel Sambuc.. _schanges_deleting: 1922*f4a2713aSLionel Sambuc 1923*f4a2713aSLionel SambucDeleting Instructions 1924*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^ 1925*f4a2713aSLionel Sambuc 1926*f4a2713aSLionel SambucDeleting an instruction from an existing sequence of instructions that form a 1927*f4a2713aSLionel SambucBasicBlock_ is very straight-forward: just call the instruction's 1928*f4a2713aSLionel Sambuc``eraseFromParent()`` method. For example: 1929*f4a2713aSLionel Sambuc 1930*f4a2713aSLionel Sambuc.. code-block:: c++ 1931*f4a2713aSLionel Sambuc 1932*f4a2713aSLionel Sambuc Instruction *I = .. ; 1933*f4a2713aSLionel Sambuc I->eraseFromParent(); 1934*f4a2713aSLionel Sambuc 1935*f4a2713aSLionel SambucThis unlinks the instruction from its containing basic block and deletes it. If 1936*f4a2713aSLionel Sambucyou'd just like to unlink the instruction from its containing basic block but 1937*f4a2713aSLionel Sambucnot delete it, you can use the ``removeFromParent()`` method. 1938*f4a2713aSLionel Sambuc 1939*f4a2713aSLionel Sambuc.. _schanges_replacing: 1940*f4a2713aSLionel Sambuc 1941*f4a2713aSLionel SambucReplacing an Instruction with another Value 1942*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1943*f4a2713aSLionel Sambuc 1944*f4a2713aSLionel SambucReplacing individual instructions 1945*f4a2713aSLionel Sambuc""""""""""""""""""""""""""""""""" 1946*f4a2713aSLionel Sambuc 1947*f4a2713aSLionel SambucIncluding "`llvm/Transforms/Utils/BasicBlockUtils.h 1948*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/BasicBlockUtils_8h-source.html>`_" permits use of two 1949*f4a2713aSLionel Sambucvery useful replace functions: ``ReplaceInstWithValue`` and 1950*f4a2713aSLionel Sambuc``ReplaceInstWithInst``. 1951*f4a2713aSLionel Sambuc 1952*f4a2713aSLionel Sambuc.. _schanges_deleting_sub: 1953*f4a2713aSLionel Sambuc 1954*f4a2713aSLionel SambucDeleting Instructions 1955*f4a2713aSLionel Sambuc""""""""""""""""""""" 1956*f4a2713aSLionel Sambuc 1957*f4a2713aSLionel Sambuc* ``ReplaceInstWithValue`` 1958*f4a2713aSLionel Sambuc 1959*f4a2713aSLionel Sambuc This function replaces all uses of a given instruction with a value, and then 1960*f4a2713aSLionel Sambuc removes the original instruction. The following example illustrates the 1961*f4a2713aSLionel Sambuc replacement of the result of a particular ``AllocaInst`` that allocates memory 1962*f4a2713aSLionel Sambuc for a single integer with a null pointer to an integer. 1963*f4a2713aSLionel Sambuc 1964*f4a2713aSLionel Sambuc .. code-block:: c++ 1965*f4a2713aSLionel Sambuc 1966*f4a2713aSLionel Sambuc AllocaInst* instToReplace = ...; 1967*f4a2713aSLionel Sambuc BasicBlock::iterator ii(instToReplace); 1968*f4a2713aSLionel Sambuc 1969*f4a2713aSLionel Sambuc ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii, 1970*f4a2713aSLionel Sambuc Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty))); 1971*f4a2713aSLionel Sambuc 1972*f4a2713aSLionel Sambuc* ``ReplaceInstWithInst`` 1973*f4a2713aSLionel Sambuc 1974*f4a2713aSLionel Sambuc This function replaces a particular instruction with another instruction, 1975*f4a2713aSLionel Sambuc inserting the new instruction into the basic block at the location where the 1976*f4a2713aSLionel Sambuc old instruction was, and replacing any uses of the old instruction with the 1977*f4a2713aSLionel Sambuc new instruction. The following example illustrates the replacement of one 1978*f4a2713aSLionel Sambuc ``AllocaInst`` with another. 1979*f4a2713aSLionel Sambuc 1980*f4a2713aSLionel Sambuc .. code-block:: c++ 1981*f4a2713aSLionel Sambuc 1982*f4a2713aSLionel Sambuc AllocaInst* instToReplace = ...; 1983*f4a2713aSLionel Sambuc BasicBlock::iterator ii(instToReplace); 1984*f4a2713aSLionel Sambuc 1985*f4a2713aSLionel Sambuc ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii, 1986*f4a2713aSLionel Sambuc new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt")); 1987*f4a2713aSLionel Sambuc 1988*f4a2713aSLionel Sambuc 1989*f4a2713aSLionel SambucReplacing multiple uses of Users and Values 1990*f4a2713aSLionel Sambuc""""""""""""""""""""""""""""""""""""""""""" 1991*f4a2713aSLionel Sambuc 1992*f4a2713aSLionel SambucYou can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to 1993*f4a2713aSLionel Sambucchange more than one use at a time. See the doxygen documentation for the 1994*f4a2713aSLionel Sambuc`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class 1995*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more 1996*f4a2713aSLionel Sambucinformation. 1997*f4a2713aSLionel Sambuc 1998*f4a2713aSLionel Sambuc.. _schanges_deletingGV: 1999*f4a2713aSLionel Sambuc 2000*f4a2713aSLionel SambucDeleting GlobalVariables 2001*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^ 2002*f4a2713aSLionel Sambuc 2003*f4a2713aSLionel SambucDeleting a global variable from a module is just as easy as deleting an 2004*f4a2713aSLionel SambucInstruction. First, you must have a pointer to the global variable that you 2005*f4a2713aSLionel Sambucwish to delete. You use this pointer to erase it from its parent, the module. 2006*f4a2713aSLionel SambucFor example: 2007*f4a2713aSLionel Sambuc 2008*f4a2713aSLionel Sambuc.. code-block:: c++ 2009*f4a2713aSLionel Sambuc 2010*f4a2713aSLionel Sambuc GlobalVariable *GV = .. ; 2011*f4a2713aSLionel Sambuc 2012*f4a2713aSLionel Sambuc GV->eraseFromParent(); 2013*f4a2713aSLionel Sambuc 2014*f4a2713aSLionel Sambuc 2015*f4a2713aSLionel Sambuc.. _create_types: 2016*f4a2713aSLionel Sambuc 2017*f4a2713aSLionel SambucHow to Create Types 2018*f4a2713aSLionel Sambuc------------------- 2019*f4a2713aSLionel Sambuc 2020*f4a2713aSLionel SambucIn generating IR, you may need some complex types. If you know these types 2021*f4a2713aSLionel Sambucstatically, you can use ``TypeBuilder<...>::get()``, defined in 2022*f4a2713aSLionel Sambuc``llvm/Support/TypeBuilder.h``, to retrieve them. ``TypeBuilder`` has two forms 2023*f4a2713aSLionel Sambucdepending on whether you're building types for cross-compilation or native 2024*f4a2713aSLionel Sambuclibrary use. ``TypeBuilder<T, true>`` requires that ``T`` be independent of the 2025*f4a2713aSLionel Sambuchost environment, meaning that it's built out of types from the ``llvm::types`` 2026*f4a2713aSLionel Sambuc(`doxygen <http://llvm.org/doxygen/namespacellvm_1_1types.html>`__) namespace 2027*f4a2713aSLionel Sambucand pointers, functions, arrays, etc. built of those. ``TypeBuilder<T, false>`` 2028*f4a2713aSLionel Sambucadditionally allows native C types whose size may depend on the host compiler. 2029*f4a2713aSLionel SambucFor example, 2030*f4a2713aSLionel Sambuc 2031*f4a2713aSLionel Sambuc.. code-block:: c++ 2032*f4a2713aSLionel Sambuc 2033*f4a2713aSLionel Sambuc FunctionType *ft = TypeBuilder<types::i<8>(types::i<32>*), true>::get(); 2034*f4a2713aSLionel Sambuc 2035*f4a2713aSLionel Sambucis easier to read and write than the equivalent 2036*f4a2713aSLionel Sambuc 2037*f4a2713aSLionel Sambuc.. code-block:: c++ 2038*f4a2713aSLionel Sambuc 2039*f4a2713aSLionel Sambuc std::vector<const Type*> params; 2040*f4a2713aSLionel Sambuc params.push_back(PointerType::getUnqual(Type::Int32Ty)); 2041*f4a2713aSLionel Sambuc FunctionType *ft = FunctionType::get(Type::Int8Ty, params, false); 2042*f4a2713aSLionel Sambuc 2043*f4a2713aSLionel SambucSee the `class comment 2044*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/TypeBuilder_8h-source.html#l00001>`_ for more details. 2045*f4a2713aSLionel Sambuc 2046*f4a2713aSLionel Sambuc.. _threading: 2047*f4a2713aSLionel Sambuc 2048*f4a2713aSLionel SambucThreads and LLVM 2049*f4a2713aSLionel Sambuc================ 2050*f4a2713aSLionel Sambuc 2051*f4a2713aSLionel SambucThis section describes the interaction of the LLVM APIs with multithreading, 2052*f4a2713aSLionel Sambucboth on the part of client applications, and in the JIT, in the hosted 2053*f4a2713aSLionel Sambucapplication. 2054*f4a2713aSLionel Sambuc 2055*f4a2713aSLionel SambucNote that LLVM's support for multithreading is still relatively young. Up 2056*f4a2713aSLionel Sambucthrough version 2.5, the execution of threaded hosted applications was 2057*f4a2713aSLionel Sambucsupported, but not threaded client access to the APIs. While this use case is 2058*f4a2713aSLionel Sambucnow supported, clients *must* adhere to the guidelines specified below to ensure 2059*f4a2713aSLionel Sambucproper operation in multithreaded mode. 2060*f4a2713aSLionel Sambuc 2061*f4a2713aSLionel SambucNote that, on Unix-like platforms, LLVM requires the presence of GCC's atomic 2062*f4a2713aSLionel Sambucintrinsics in order to support threaded operation. If you need a 2063*f4a2713aSLionel Sambucmulthreading-capable LLVM on a platform without a suitably modern system 2064*f4a2713aSLionel Sambuccompiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and 2065*f4a2713aSLionel Sambucusing the resultant compiler to build a copy of LLVM with multithreading 2066*f4a2713aSLionel Sambucsupport. 2067*f4a2713aSLionel Sambuc 2068*f4a2713aSLionel Sambuc.. _startmultithreaded: 2069*f4a2713aSLionel Sambuc 2070*f4a2713aSLionel SambucEntering and Exiting Multithreaded Mode 2071*f4a2713aSLionel Sambuc--------------------------------------- 2072*f4a2713aSLionel Sambuc 2073*f4a2713aSLionel SambucIn order to properly protect its internal data structures while avoiding 2074*f4a2713aSLionel Sambucexcessive locking overhead in the single-threaded case, the LLVM must intialize 2075*f4a2713aSLionel Sambuccertain data structures necessary to provide guards around its internals. To do 2076*f4a2713aSLionel Sambucso, the client program must invoke ``llvm_start_multithreaded()`` before making 2077*f4a2713aSLionel Sambucany concurrent LLVM API calls. To subsequently tear down these structures, use 2078*f4a2713aSLionel Sambucthe ``llvm_stop_multithreaded()`` call. You can also use the 2079*f4a2713aSLionel Sambuc``llvm_is_multithreaded()`` call to check the status of multithreaded mode. 2080*f4a2713aSLionel Sambuc 2081*f4a2713aSLionel SambucNote that both of these calls must be made *in isolation*. That is to say that 2082*f4a2713aSLionel Sambucno other LLVM API calls may be executing at any time during the execution of 2083*f4a2713aSLionel Sambuc``llvm_start_multithreaded()`` or ``llvm_stop_multithreaded``. It is the 2084*f4a2713aSLionel Sambucclient's responsibility to enforce this isolation. 2085*f4a2713aSLionel Sambuc 2086*f4a2713aSLionel SambucThe return value of ``llvm_start_multithreaded()`` indicates the success or 2087*f4a2713aSLionel Sambucfailure of the initialization. Failure typically indicates that your copy of 2088*f4a2713aSLionel SambucLLVM was built without multithreading support, typically because GCC atomic 2089*f4a2713aSLionel Sambucintrinsics were not found in your system compiler. In this case, the LLVM API 2090*f4a2713aSLionel Sambucwill not be safe for concurrent calls. However, it *will* be safe for hosting 2091*f4a2713aSLionel Sambucthreaded applications in the JIT, though :ref:`care must be taken 2092*f4a2713aSLionel Sambuc<jitthreading>` to ensure that side exits and the like do not accidentally 2093*f4a2713aSLionel Sambucresult in concurrent LLVM API calls. 2094*f4a2713aSLionel Sambuc 2095*f4a2713aSLionel Sambuc.. _shutdown: 2096*f4a2713aSLionel Sambuc 2097*f4a2713aSLionel SambucEnding Execution with ``llvm_shutdown()`` 2098*f4a2713aSLionel Sambuc----------------------------------------- 2099*f4a2713aSLionel Sambuc 2100*f4a2713aSLionel SambucWhen you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to 2101*f4a2713aSLionel Sambucdeallocate memory used for internal structures. This will also invoke 2102*f4a2713aSLionel Sambuc``llvm_stop_multithreaded()`` if LLVM is operating in multithreaded mode. As 2103*f4a2713aSLionel Sambucsuch, ``llvm_shutdown()`` requires the same isolation guarantees as 2104*f4a2713aSLionel Sambuc``llvm_stop_multithreaded()``. 2105*f4a2713aSLionel Sambuc 2106*f4a2713aSLionel SambucNote that, if you use scope-based shutdown, you can use the 2107*f4a2713aSLionel Sambuc``llvm_shutdown_obj`` class, which calls ``llvm_shutdown()`` in its destructor. 2108*f4a2713aSLionel Sambuc 2109*f4a2713aSLionel Sambuc.. _managedstatic: 2110*f4a2713aSLionel Sambuc 2111*f4a2713aSLionel SambucLazy Initialization with ``ManagedStatic`` 2112*f4a2713aSLionel Sambuc------------------------------------------ 2113*f4a2713aSLionel Sambuc 2114*f4a2713aSLionel Sambuc``ManagedStatic`` is a utility class in LLVM used to implement static 2115*f4a2713aSLionel Sambucinitialization of static resources, such as the global type tables. Before the 2116*f4a2713aSLionel Sambucinvocation of ``llvm_shutdown()``, it implements a simple lazy initialization 2117*f4a2713aSLionel Sambucscheme. Once ``llvm_start_multithreaded()`` returns, however, it uses 2118*f4a2713aSLionel Sambucdouble-checked locking to implement thread-safe lazy initialization. 2119*f4a2713aSLionel Sambuc 2120*f4a2713aSLionel SambucNote that, because no other threads are allowed to issue LLVM API calls before 2121*f4a2713aSLionel Sambuc``llvm_start_multithreaded()`` returns, it is possible to have 2122*f4a2713aSLionel Sambuc``ManagedStatic``\ s of ``llvm::sys::Mutex``\ s. 2123*f4a2713aSLionel Sambuc 2124*f4a2713aSLionel SambucThe ``llvm_acquire_global_lock()`` and ``llvm_release_global_lock`` APIs provide 2125*f4a2713aSLionel Sambucaccess to the global lock used to implement the double-checked locking for lazy 2126*f4a2713aSLionel Sambucinitialization. These should only be used internally to LLVM, and only if you 2127*f4a2713aSLionel Sambucknow what you're doing! 2128*f4a2713aSLionel Sambuc 2129*f4a2713aSLionel Sambuc.. _llvmcontext: 2130*f4a2713aSLionel Sambuc 2131*f4a2713aSLionel SambucAchieving Isolation with ``LLVMContext`` 2132*f4a2713aSLionel Sambuc---------------------------------------- 2133*f4a2713aSLionel Sambuc 2134*f4a2713aSLionel Sambuc``LLVMContext`` is an opaque class in the LLVM API which clients can use to 2135*f4a2713aSLionel Sambucoperate multiple, isolated instances of LLVM concurrently within the same 2136*f4a2713aSLionel Sambucaddress space. For instance, in a hypothetical compile-server, the compilation 2137*f4a2713aSLionel Sambucof an individual translation unit is conceptually independent from all the 2138*f4a2713aSLionel Sambucothers, and it would be desirable to be able to compile incoming translation 2139*f4a2713aSLionel Sambucunits concurrently on independent server threads. Fortunately, ``LLVMContext`` 2140*f4a2713aSLionel Sambucexists to enable just this kind of scenario! 2141*f4a2713aSLionel Sambuc 2142*f4a2713aSLionel SambucConceptually, ``LLVMContext`` provides isolation. Every LLVM entity 2143*f4a2713aSLionel Sambuc(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's 2144*f4a2713aSLionel Sambucin-memory IR belongs to an ``LLVMContext``. Entities in different contexts 2145*f4a2713aSLionel Sambuc*cannot* interact with each other: ``Module``\ s in different contexts cannot be 2146*f4a2713aSLionel Sambuclinked together, ``Function``\ s cannot be added to ``Module``\ s in different 2147*f4a2713aSLionel Sambuccontexts, etc. What this means is that is is safe to compile on multiple 2148*f4a2713aSLionel Sambucthreads simultaneously, as long as no two threads operate on entities within the 2149*f4a2713aSLionel Sambucsame context. 2150*f4a2713aSLionel Sambuc 2151*f4a2713aSLionel SambucIn practice, very few places in the API require the explicit specification of a 2152*f4a2713aSLionel Sambuc``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every 2153*f4a2713aSLionel Sambuc``Type`` carries a reference to its owning context, most other entities can 2154*f4a2713aSLionel Sambucdetermine what context they belong to by looking at their own ``Type``. If you 2155*f4a2713aSLionel Sambucare adding new entities to LLVM IR, please try to maintain this interface 2156*f4a2713aSLionel Sambucdesign. 2157*f4a2713aSLionel Sambuc 2158*f4a2713aSLionel SambucFor clients that do *not* require the benefits of isolation, LLVM provides a 2159*f4a2713aSLionel Sambucconvenience API ``getGlobalContext()``. This returns a global, lazily 2160*f4a2713aSLionel Sambucinitialized ``LLVMContext`` that may be used in situations where isolation is 2161*f4a2713aSLionel Sambucnot a concern. 2162*f4a2713aSLionel Sambuc 2163*f4a2713aSLionel Sambuc.. _jitthreading: 2164*f4a2713aSLionel Sambuc 2165*f4a2713aSLionel SambucThreads and the JIT 2166*f4a2713aSLionel Sambuc------------------- 2167*f4a2713aSLionel Sambuc 2168*f4a2713aSLionel SambucLLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple 2169*f4a2713aSLionel Sambucthreads can call ``ExecutionEngine::getPointerToFunction()`` or 2170*f4a2713aSLionel Sambuc``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run 2171*f4a2713aSLionel Sambuccode output by the JIT concurrently. The user must still ensure that only one 2172*f4a2713aSLionel Sambucthread accesses IR in a given ``LLVMContext`` while another thread might be 2173*f4a2713aSLionel Sambucmodifying it. One way to do that is to always hold the JIT lock while accessing 2174*f4a2713aSLionel SambucIR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s). 2175*f4a2713aSLionel SambucAnother way is to only call ``getPointerToFunction()`` from the 2176*f4a2713aSLionel Sambuc``LLVMContext``'s thread. 2177*f4a2713aSLionel Sambuc 2178*f4a2713aSLionel SambucWhen the JIT is configured to compile lazily (using 2179*f4a2713aSLionel Sambuc``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race 2180*f4a2713aSLionel Sambuccondition <http://llvm.org/bugs/show_bug.cgi?id=5184>`_ in updating call sites 2181*f4a2713aSLionel Sambucafter a function is lazily-jitted. It's still possible to use the lazy JIT in a 2182*f4a2713aSLionel Sambucthreaded program if you ensure that only one thread at a time can call any 2183*f4a2713aSLionel Sambucparticular lazy stub and that the JIT lock guards any IR access, but we suggest 2184*f4a2713aSLionel Sambucusing only the eager JIT in threaded programs. 2185*f4a2713aSLionel Sambuc 2186*f4a2713aSLionel Sambuc.. _advanced: 2187*f4a2713aSLionel Sambuc 2188*f4a2713aSLionel SambucAdvanced Topics 2189*f4a2713aSLionel Sambuc=============== 2190*f4a2713aSLionel Sambuc 2191*f4a2713aSLionel SambucThis section describes some of the advanced or obscure API's that most clients 2192*f4a2713aSLionel Sambucdo not need to be aware of. These API's tend manage the inner workings of the 2193*f4a2713aSLionel SambucLLVM system, and only need to be accessed in unusual circumstances. 2194*f4a2713aSLionel Sambuc 2195*f4a2713aSLionel Sambuc.. _SymbolTable: 2196*f4a2713aSLionel Sambuc 2197*f4a2713aSLionel SambucThe ``ValueSymbolTable`` class 2198*f4a2713aSLionel Sambuc------------------------------ 2199*f4a2713aSLionel Sambuc 2200*f4a2713aSLionel SambucThe ``ValueSymbolTable`` (`doxygen 2201*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides 2202*f4a2713aSLionel Sambuca symbol table that the :ref:`Function <c_Function>` and Module_ classes use for 2203*f4a2713aSLionel Sambucnaming value definitions. The symbol table can provide a name for any Value_. 2204*f4a2713aSLionel Sambuc 2205*f4a2713aSLionel SambucNote that the ``SymbolTable`` class should not be directly accessed by most 2206*f4a2713aSLionel Sambucclients. It should only be used when iteration over the symbol table names 2207*f4a2713aSLionel Sambucthemselves are required, which is very special purpose. Note that not all LLVM 2208*f4a2713aSLionel SambucValue_\ s have names, and those without names (i.e. they have an empty name) do 2209*f4a2713aSLionel Sambucnot exist in the symbol table. 2210*f4a2713aSLionel Sambuc 2211*f4a2713aSLionel SambucSymbol tables support iteration over the values in the symbol table with 2212*f4a2713aSLionel Sambuc``begin/end/iterator`` and supports querying to see if a specific name is in the 2213*f4a2713aSLionel Sambucsymbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no 2214*f4a2713aSLionel Sambucpublic mutator methods, instead, simply call ``setName`` on a value, which will 2215*f4a2713aSLionel Sambucautoinsert it into the appropriate symbol table. 2216*f4a2713aSLionel Sambuc 2217*f4a2713aSLionel Sambuc.. _UserLayout: 2218*f4a2713aSLionel Sambuc 2219*f4a2713aSLionel SambucThe ``User`` and owned ``Use`` classes' memory layout 2220*f4a2713aSLionel Sambuc----------------------------------------------------- 2221*f4a2713aSLionel Sambuc 2222*f4a2713aSLionel SambucThe ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__) 2223*f4a2713aSLionel Sambucclass provides a basis for expressing the ownership of ``User`` towards other 2224*f4a2713aSLionel Sambuc`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The 2225*f4a2713aSLionel Sambuc``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper 2226*f4a2713aSLionel Sambucclass is employed to do the bookkeeping and to facilitate *O(1)* addition and 2227*f4a2713aSLionel Sambucremoval. 2228*f4a2713aSLionel Sambuc 2229*f4a2713aSLionel Sambuc.. _Use2User: 2230*f4a2713aSLionel Sambuc 2231*f4a2713aSLionel SambucInteraction and relationship between ``User`` and ``Use`` objects 2232*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2233*f4a2713aSLionel Sambuc 2234*f4a2713aSLionel SambucA subclass of ``User`` can choose between incorporating its ``Use`` objects or 2235*f4a2713aSLionel Sambucrefer to them out-of-line by means of a pointer. A mixed variant (some ``Use`` 2236*f4a2713aSLionel Sambucs inline others hung off) is impractical and breaks the invariant that the 2237*f4a2713aSLionel Sambuc``Use`` objects belonging to the same ``User`` form a contiguous array. 2238*f4a2713aSLionel Sambuc 2239*f4a2713aSLionel SambucWe have 2 different layouts in the ``User`` (sub)classes: 2240*f4a2713aSLionel Sambuc 2241*f4a2713aSLionel Sambuc* Layout a) 2242*f4a2713aSLionel Sambuc 2243*f4a2713aSLionel Sambuc The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User`` 2244*f4a2713aSLionel Sambuc object and there are a fixed number of them. 2245*f4a2713aSLionel Sambuc 2246*f4a2713aSLionel Sambuc* Layout b) 2247*f4a2713aSLionel Sambuc 2248*f4a2713aSLionel Sambuc The ``Use`` object(s) are referenced by a pointer to an array from the 2249*f4a2713aSLionel Sambuc ``User`` object and there may be a variable number of them. 2250*f4a2713aSLionel Sambuc 2251*f4a2713aSLionel SambucAs of v2.4 each layout still possesses a direct pointer to the start of the 2252*f4a2713aSLionel Sambucarray of ``Use``\ s. Though not mandatory for layout a), we stick to this 2253*f4a2713aSLionel Sambucredundancy for the sake of simplicity. The ``User`` object also stores the 2254*f4a2713aSLionel Sambucnumber of ``Use`` objects it has. (Theoretically this information can also be 2255*f4a2713aSLionel Sambuccalculated given the scheme presented below.) 2256*f4a2713aSLionel Sambuc 2257*f4a2713aSLionel SambucSpecial forms of allocation operators (``operator new``) enforce the following 2258*f4a2713aSLionel Sambucmemory layouts: 2259*f4a2713aSLionel Sambuc 2260*f4a2713aSLionel Sambuc* Layout a) is modelled by prepending the ``User`` object by the ``Use[]`` 2261*f4a2713aSLionel Sambuc array. 2262*f4a2713aSLionel Sambuc 2263*f4a2713aSLionel Sambuc .. code-block:: none 2264*f4a2713aSLionel Sambuc 2265*f4a2713aSLionel Sambuc ...---.---.---.---.-------... 2266*f4a2713aSLionel Sambuc | P | P | P | P | User 2267*f4a2713aSLionel Sambuc '''---'---'---'---'-------''' 2268*f4a2713aSLionel Sambuc 2269*f4a2713aSLionel Sambuc* Layout b) is modelled by pointing at the ``Use[]`` array. 2270*f4a2713aSLionel Sambuc 2271*f4a2713aSLionel Sambuc .. code-block:: none 2272*f4a2713aSLionel Sambuc 2273*f4a2713aSLionel Sambuc .-------... 2274*f4a2713aSLionel Sambuc | User 2275*f4a2713aSLionel Sambuc '-------''' 2276*f4a2713aSLionel Sambuc | 2277*f4a2713aSLionel Sambuc v 2278*f4a2713aSLionel Sambuc .---.---.---.---... 2279*f4a2713aSLionel Sambuc | P | P | P | P | 2280*f4a2713aSLionel Sambuc '---'---'---'---''' 2281*f4a2713aSLionel Sambuc 2282*f4a2713aSLionel Sambuc*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in 2283*f4a2713aSLionel Sambuceach* ``Use`` *object in the member* ``Use::Prev`` *)* 2284*f4a2713aSLionel Sambuc 2285*f4a2713aSLionel Sambuc.. _Waymarking: 2286*f4a2713aSLionel Sambuc 2287*f4a2713aSLionel SambucThe waymarking algorithm 2288*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^ 2289*f4a2713aSLionel Sambuc 2290*f4a2713aSLionel SambucSince the ``Use`` objects are deprived of the direct (back)pointer to their 2291*f4a2713aSLionel Sambuc``User`` objects, there must be a fast and exact method to recover it. This is 2292*f4a2713aSLionel Sambucaccomplished by the following scheme: 2293*f4a2713aSLionel Sambuc 2294*f4a2713aSLionel SambucA bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev`` 2295*f4a2713aSLionel Sambucallows to find the start of the ``User`` object: 2296*f4a2713aSLionel Sambuc 2297*f4a2713aSLionel Sambuc* ``00`` --- binary digit 0 2298*f4a2713aSLionel Sambuc 2299*f4a2713aSLionel Sambuc* ``01`` --- binary digit 1 2300*f4a2713aSLionel Sambuc 2301*f4a2713aSLionel Sambuc* ``10`` --- stop and calculate (``s``) 2302*f4a2713aSLionel Sambuc 2303*f4a2713aSLionel Sambuc* ``11`` --- full stop (``S``) 2304*f4a2713aSLionel Sambuc 2305*f4a2713aSLionel SambucGiven a ``Use*``, all we have to do is to walk till we get a stop and we either 2306*f4a2713aSLionel Sambuchave a ``User`` immediately behind or we have to walk to the next stop picking 2307*f4a2713aSLionel Sambucup digits and calculating the offset: 2308*f4a2713aSLionel Sambuc 2309*f4a2713aSLionel Sambuc.. code-block:: none 2310*f4a2713aSLionel Sambuc 2311*f4a2713aSLionel Sambuc .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---------------- 2312*f4a2713aSLionel Sambuc | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*) 2313*f4a2713aSLionel Sambuc '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---------------- 2314*f4a2713aSLionel Sambuc |+15 |+10 |+6 |+3 |+1 2315*f4a2713aSLionel Sambuc | | | | | __> 2316*f4a2713aSLionel Sambuc | | | | __________> 2317*f4a2713aSLionel Sambuc | | | ______________________> 2318*f4a2713aSLionel Sambuc | | ______________________________________> 2319*f4a2713aSLionel Sambuc | __________________________________________________________> 2320*f4a2713aSLionel Sambuc 2321*f4a2713aSLionel SambucOnly the significant number of bits need to be stored between the stops, so that 2322*f4a2713aSLionel Sambucthe *worst case is 20 memory accesses* when there are 1000 ``Use`` objects 2323*f4a2713aSLionel Sambucassociated with a ``User``. 2324*f4a2713aSLionel Sambuc 2325*f4a2713aSLionel Sambuc.. _ReferenceImpl: 2326*f4a2713aSLionel Sambuc 2327*f4a2713aSLionel SambucReference implementation 2328*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^ 2329*f4a2713aSLionel Sambuc 2330*f4a2713aSLionel SambucThe following literate Haskell fragment demonstrates the concept: 2331*f4a2713aSLionel Sambuc 2332*f4a2713aSLionel Sambuc.. code-block:: haskell 2333*f4a2713aSLionel Sambuc 2334*f4a2713aSLionel Sambuc > import Test.QuickCheck 2335*f4a2713aSLionel Sambuc > 2336*f4a2713aSLionel Sambuc > digits :: Int -> [Char] -> [Char] 2337*f4a2713aSLionel Sambuc > digits 0 acc = '0' : acc 2338*f4a2713aSLionel Sambuc > digits 1 acc = '1' : acc 2339*f4a2713aSLionel Sambuc > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc 2340*f4a2713aSLionel Sambuc > 2341*f4a2713aSLionel Sambuc > dist :: Int -> [Char] -> [Char] 2342*f4a2713aSLionel Sambuc > dist 0 [] = ['S'] 2343*f4a2713aSLionel Sambuc > dist 0 acc = acc 2344*f4a2713aSLionel Sambuc > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r 2345*f4a2713aSLionel Sambuc > dist n acc = dist (n - 1) $ dist 1 acc 2346*f4a2713aSLionel Sambuc > 2347*f4a2713aSLionel Sambuc > takeLast n ss = reverse $ take n $ reverse ss 2348*f4a2713aSLionel Sambuc > 2349*f4a2713aSLionel Sambuc > test = takeLast 40 $ dist 20 [] 2350*f4a2713aSLionel Sambuc > 2351*f4a2713aSLionel Sambuc 2352*f4a2713aSLionel SambucPrinting <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"`` 2353*f4a2713aSLionel Sambuc 2354*f4a2713aSLionel SambucThe reverse algorithm computes the length of the string just by examining a 2355*f4a2713aSLionel Sambuccertain prefix: 2356*f4a2713aSLionel Sambuc 2357*f4a2713aSLionel Sambuc.. code-block:: haskell 2358*f4a2713aSLionel Sambuc 2359*f4a2713aSLionel Sambuc > pref :: [Char] -> Int 2360*f4a2713aSLionel Sambuc > pref "S" = 1 2361*f4a2713aSLionel Sambuc > pref ('s':'1':rest) = decode 2 1 rest 2362*f4a2713aSLionel Sambuc > pref (_:rest) = 1 + pref rest 2363*f4a2713aSLionel Sambuc > 2364*f4a2713aSLionel Sambuc > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest 2365*f4a2713aSLionel Sambuc > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest 2366*f4a2713aSLionel Sambuc > decode walk acc _ = walk + acc 2367*f4a2713aSLionel Sambuc > 2368*f4a2713aSLionel Sambuc 2369*f4a2713aSLionel SambucNow, as expected, printing <pref test> gives ``40``. 2370*f4a2713aSLionel Sambuc 2371*f4a2713aSLionel SambucWe can *quickCheck* this with following property: 2372*f4a2713aSLionel Sambuc 2373*f4a2713aSLionel Sambuc.. code-block:: haskell 2374*f4a2713aSLionel Sambuc 2375*f4a2713aSLionel Sambuc > testcase = dist 2000 [] 2376*f4a2713aSLionel Sambuc > testcaseLength = length testcase 2377*f4a2713aSLionel Sambuc > 2378*f4a2713aSLionel Sambuc > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr 2379*f4a2713aSLionel Sambuc > where arr = takeLast n testcase 2380*f4a2713aSLionel Sambuc > 2381*f4a2713aSLionel Sambuc 2382*f4a2713aSLionel SambucAs expected <quickCheck identityProp> gives: 2383*f4a2713aSLionel Sambuc 2384*f4a2713aSLionel Sambuc:: 2385*f4a2713aSLionel Sambuc 2386*f4a2713aSLionel Sambuc *Main> quickCheck identityProp 2387*f4a2713aSLionel Sambuc OK, passed 100 tests. 2388*f4a2713aSLionel Sambuc 2389*f4a2713aSLionel SambucLet's be a bit more exhaustive: 2390*f4a2713aSLionel Sambuc 2391*f4a2713aSLionel Sambuc.. code-block:: haskell 2392*f4a2713aSLionel Sambuc 2393*f4a2713aSLionel Sambuc > 2394*f4a2713aSLionel Sambuc > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p 2395*f4a2713aSLionel Sambuc > 2396*f4a2713aSLionel Sambuc 2397*f4a2713aSLionel SambucAnd here is the result of <deepCheck identityProp>: 2398*f4a2713aSLionel Sambuc 2399*f4a2713aSLionel Sambuc:: 2400*f4a2713aSLionel Sambuc 2401*f4a2713aSLionel Sambuc *Main> deepCheck identityProp 2402*f4a2713aSLionel Sambuc OK, passed 500 tests. 2403*f4a2713aSLionel Sambuc 2404*f4a2713aSLionel Sambuc.. _Tagging: 2405*f4a2713aSLionel Sambuc 2406*f4a2713aSLionel SambucTagging considerations 2407*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^ 2408*f4a2713aSLionel Sambuc 2409*f4a2713aSLionel SambucTo maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never 2410*f4a2713aSLionel Sambucchange after being set up, setters of ``Use::Prev`` must re-tag the new 2411*f4a2713aSLionel Sambuc``Use**`` on every modification. Accordingly getters must strip the tag bits. 2412*f4a2713aSLionel Sambuc 2413*f4a2713aSLionel SambucFor layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit 2414*f4a2713aSLionel Sambucset). Following this pointer brings us to the ``User``. A portable trick 2415*f4a2713aSLionel Sambucensures that the first bytes of ``User`` (if interpreted as a pointer) never has 2416*f4a2713aSLionel Sambucthe LSBit set. (Portability is relying on the fact that all known compilers 2417*f4a2713aSLionel Sambucplace the ``vptr`` in the first word of the instances.) 2418*f4a2713aSLionel Sambuc 2419*f4a2713aSLionel Sambuc.. _coreclasses: 2420*f4a2713aSLionel Sambuc 2421*f4a2713aSLionel SambucThe Core LLVM Class Hierarchy Reference 2422*f4a2713aSLionel Sambuc======================================= 2423*f4a2713aSLionel Sambuc 2424*f4a2713aSLionel Sambuc``#include "llvm/IR/Type.h"`` 2425*f4a2713aSLionel Sambuc 2426*f4a2713aSLionel Sambucheader source: `Type.h <http://llvm.org/doxygen/Type_8h-source.html>`_ 2427*f4a2713aSLionel Sambuc 2428*f4a2713aSLionel Sambucdoxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_ 2429*f4a2713aSLionel Sambuc 2430*f4a2713aSLionel SambucThe Core LLVM classes are the primary means of representing the program being 2431*f4a2713aSLionel Sambucinspected or transformed. The core LLVM classes are defined in header files in 2432*f4a2713aSLionel Sambucthe ``include/llvm/`` directory, and implemented in the ``lib/VMCore`` 2433*f4a2713aSLionel Sambucdirectory. 2434*f4a2713aSLionel Sambuc 2435*f4a2713aSLionel Sambuc.. _Type: 2436*f4a2713aSLionel Sambuc 2437*f4a2713aSLionel SambucThe Type class and Derived Types 2438*f4a2713aSLionel Sambuc-------------------------------- 2439*f4a2713aSLionel Sambuc 2440*f4a2713aSLionel Sambuc``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``. 2441*f4a2713aSLionel Sambuc``Type`` cannot be instantiated directly but only through its subclasses. 2442*f4a2713aSLionel SambucCertain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and 2443*f4a2713aSLionel Sambuc``DoubleType``) have hidden subclasses. They are hidden because they offer no 2444*f4a2713aSLionel Sambucuseful functionality beyond what the ``Type`` class offers except to distinguish 2445*f4a2713aSLionel Sambucthemselves from other subclasses of ``Type``. 2446*f4a2713aSLionel Sambuc 2447*f4a2713aSLionel SambucAll other types are subclasses of ``DerivedType``. Types can be named, but this 2448*f4a2713aSLionel Sambucis not a requirement. There exists exactly one instance of a given shape at any 2449*f4a2713aSLionel Sambucone time. This allows type equality to be performed with address equality of 2450*f4a2713aSLionel Sambucthe Type Instance. That is, given two ``Type*`` values, the types are identical 2451*f4a2713aSLionel Sambucif the pointers are identical. 2452*f4a2713aSLionel Sambuc 2453*f4a2713aSLionel Sambuc.. _m_Type: 2454*f4a2713aSLionel Sambuc 2455*f4a2713aSLionel SambucImportant Public Methods 2456*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^ 2457*f4a2713aSLionel Sambuc 2458*f4a2713aSLionel Sambuc* ``bool isIntegerTy() const``: Returns true for any integer type. 2459*f4a2713aSLionel Sambuc 2460*f4a2713aSLionel Sambuc* ``bool isFloatingPointTy()``: Return true if this is one of the five 2461*f4a2713aSLionel Sambuc floating point types. 2462*f4a2713aSLionel Sambuc 2463*f4a2713aSLionel Sambuc* ``bool isSized()``: Return true if the type has known size. Things 2464*f4a2713aSLionel Sambuc that don't have a size are abstract types, labels and void. 2465*f4a2713aSLionel Sambuc 2466*f4a2713aSLionel Sambuc.. _derivedtypes: 2467*f4a2713aSLionel Sambuc 2468*f4a2713aSLionel SambucImportant Derived Types 2469*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^ 2470*f4a2713aSLionel Sambuc 2471*f4a2713aSLionel Sambuc``IntegerType`` 2472*f4a2713aSLionel Sambuc Subclass of DerivedType that represents integer types of any bit width. Any 2473*f4a2713aSLionel Sambuc bit width between ``IntegerType::MIN_INT_BITS`` (1) and 2474*f4a2713aSLionel Sambuc ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented. 2475*f4a2713aSLionel Sambuc 2476*f4a2713aSLionel Sambuc * ``static const IntegerType* get(unsigned NumBits)``: get an integer 2477*f4a2713aSLionel Sambuc type of a specific bit width. 2478*f4a2713aSLionel Sambuc 2479*f4a2713aSLionel Sambuc * ``unsigned getBitWidth() const``: Get the bit width of an integer type. 2480*f4a2713aSLionel Sambuc 2481*f4a2713aSLionel Sambuc``SequentialType`` 2482*f4a2713aSLionel Sambuc This is subclassed by ArrayType, PointerType and VectorType. 2483*f4a2713aSLionel Sambuc 2484*f4a2713aSLionel Sambuc * ``const Type * getElementType() const``: Returns the type of each 2485*f4a2713aSLionel Sambuc of the elements in the sequential type. 2486*f4a2713aSLionel Sambuc 2487*f4a2713aSLionel Sambuc``ArrayType`` 2488*f4a2713aSLionel Sambuc This is a subclass of SequentialType and defines the interface for array 2489*f4a2713aSLionel Sambuc types. 2490*f4a2713aSLionel Sambuc 2491*f4a2713aSLionel Sambuc * ``unsigned getNumElements() const``: Returns the number of elements 2492*f4a2713aSLionel Sambuc in the array. 2493*f4a2713aSLionel Sambuc 2494*f4a2713aSLionel Sambuc``PointerType`` 2495*f4a2713aSLionel Sambuc Subclass of SequentialType for pointer types. 2496*f4a2713aSLionel Sambuc 2497*f4a2713aSLionel Sambuc``VectorType`` 2498*f4a2713aSLionel Sambuc Subclass of SequentialType for vector types. A vector type is similar to an 2499*f4a2713aSLionel Sambuc ArrayType but is distinguished because it is a first class type whereas 2500*f4a2713aSLionel Sambuc ArrayType is not. Vector types are used for vector operations and are usually 2501*f4a2713aSLionel Sambuc small vectors of of an integer or floating point type. 2502*f4a2713aSLionel Sambuc 2503*f4a2713aSLionel Sambuc``StructType`` 2504*f4a2713aSLionel Sambuc Subclass of DerivedTypes for struct types. 2505*f4a2713aSLionel Sambuc 2506*f4a2713aSLionel Sambuc.. _FunctionType: 2507*f4a2713aSLionel Sambuc 2508*f4a2713aSLionel Sambuc``FunctionType`` 2509*f4a2713aSLionel Sambuc Subclass of DerivedTypes for function types. 2510*f4a2713aSLionel Sambuc 2511*f4a2713aSLionel Sambuc * ``bool isVarArg() const``: Returns true if it's a vararg function. 2512*f4a2713aSLionel Sambuc 2513*f4a2713aSLionel Sambuc * ``const Type * getReturnType() const``: Returns the return type of the 2514*f4a2713aSLionel Sambuc function. 2515*f4a2713aSLionel Sambuc 2516*f4a2713aSLionel Sambuc * ``const Type * getParamType (unsigned i)``: Returns the type of the ith 2517*f4a2713aSLionel Sambuc parameter. 2518*f4a2713aSLionel Sambuc 2519*f4a2713aSLionel Sambuc * ``const unsigned getNumParams() const``: Returns the number of formal 2520*f4a2713aSLionel Sambuc parameters. 2521*f4a2713aSLionel Sambuc 2522*f4a2713aSLionel Sambuc.. _Module: 2523*f4a2713aSLionel Sambuc 2524*f4a2713aSLionel SambucThe ``Module`` class 2525*f4a2713aSLionel Sambuc-------------------- 2526*f4a2713aSLionel Sambuc 2527*f4a2713aSLionel Sambuc``#include "llvm/IR/Module.h"`` 2528*f4a2713aSLionel Sambuc 2529*f4a2713aSLionel Sambucheader source: `Module.h <http://llvm.org/doxygen/Module_8h-source.html>`_ 2530*f4a2713aSLionel Sambuc 2531*f4a2713aSLionel Sambucdoxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_ 2532*f4a2713aSLionel Sambuc 2533*f4a2713aSLionel SambucThe ``Module`` class represents the top level structure present in LLVM 2534*f4a2713aSLionel Sambucprograms. An LLVM module is effectively either a translation unit of the 2535*f4a2713aSLionel Sambucoriginal program or a combination of several translation units merged by the 2536*f4a2713aSLionel Sambuclinker. The ``Module`` class keeps track of a list of :ref:`Function 2537*f4a2713aSLionel Sambuc<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_. 2538*f4a2713aSLionel SambucAdditionally, it contains a few helpful member functions that try to make common 2539*f4a2713aSLionel Sambucoperations easy. 2540*f4a2713aSLionel Sambuc 2541*f4a2713aSLionel Sambuc.. _m_Module: 2542*f4a2713aSLionel Sambuc 2543*f4a2713aSLionel SambucImportant Public Members of the ``Module`` class 2544*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2545*f4a2713aSLionel Sambuc 2546*f4a2713aSLionel Sambuc* ``Module::Module(std::string name = "")`` 2547*f4a2713aSLionel Sambuc 2548*f4a2713aSLionel Sambuc Constructing a Module_ is easy. You can optionally provide a name for it 2549*f4a2713aSLionel Sambuc (probably based on the name of the translation unit). 2550*f4a2713aSLionel Sambuc 2551*f4a2713aSLionel Sambuc* | ``Module::iterator`` - Typedef for function list iterator 2552*f4a2713aSLionel Sambuc | ``Module::const_iterator`` - Typedef for const_iterator. 2553*f4a2713aSLionel Sambuc | ``begin()``, ``end()``, ``size()``, ``empty()`` 2554*f4a2713aSLionel Sambuc 2555*f4a2713aSLionel Sambuc These are forwarding methods that make it easy to access the contents of a 2556*f4a2713aSLionel Sambuc ``Module`` object's :ref:`Function <c_Function>` list. 2557*f4a2713aSLionel Sambuc 2558*f4a2713aSLionel Sambuc* ``Module::FunctionListType &getFunctionList()`` 2559*f4a2713aSLionel Sambuc 2560*f4a2713aSLionel Sambuc Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use 2561*f4a2713aSLionel Sambuc when you need to update the list or perform a complex action that doesn't have 2562*f4a2713aSLionel Sambuc a forwarding method. 2563*f4a2713aSLionel Sambuc 2564*f4a2713aSLionel Sambuc---------------- 2565*f4a2713aSLionel Sambuc 2566*f4a2713aSLionel Sambuc* | ``Module::global_iterator`` - Typedef for global variable list iterator 2567*f4a2713aSLionel Sambuc | ``Module::const_global_iterator`` - Typedef for const_iterator. 2568*f4a2713aSLionel Sambuc | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()`` 2569*f4a2713aSLionel Sambuc 2570*f4a2713aSLionel Sambuc These are forwarding methods that make it easy to access the contents of a 2571*f4a2713aSLionel Sambuc ``Module`` object's GlobalVariable_ list. 2572*f4a2713aSLionel Sambuc 2573*f4a2713aSLionel Sambuc* ``Module::GlobalListType &getGlobalList()`` 2574*f4a2713aSLionel Sambuc 2575*f4a2713aSLionel Sambuc Returns the list of GlobalVariable_\ s. This is necessary to use when you 2576*f4a2713aSLionel Sambuc need to update the list or perform a complex action that doesn't have a 2577*f4a2713aSLionel Sambuc forwarding method. 2578*f4a2713aSLionel Sambuc 2579*f4a2713aSLionel Sambuc---------------- 2580*f4a2713aSLionel Sambuc 2581*f4a2713aSLionel Sambuc* ``SymbolTable *getSymbolTable()`` 2582*f4a2713aSLionel Sambuc 2583*f4a2713aSLionel Sambuc Return a reference to the SymbolTable_ for this ``Module``. 2584*f4a2713aSLionel Sambuc 2585*f4a2713aSLionel Sambuc---------------- 2586*f4a2713aSLionel Sambuc 2587*f4a2713aSLionel Sambuc* ``Function *getFunction(StringRef Name) const`` 2588*f4a2713aSLionel Sambuc 2589*f4a2713aSLionel Sambuc Look up the specified function in the ``Module`` SymbolTable_. If it does not 2590*f4a2713aSLionel Sambuc exist, return ``null``. 2591*f4a2713aSLionel Sambuc 2592*f4a2713aSLionel Sambuc* ``Function *getOrInsertFunction(const std::string &Name, const FunctionType 2593*f4a2713aSLionel Sambuc *T)`` 2594*f4a2713aSLionel Sambuc 2595*f4a2713aSLionel Sambuc Look up the specified function in the ``Module`` SymbolTable_. If it does not 2596*f4a2713aSLionel Sambuc exist, add an external declaration for the function and return it. 2597*f4a2713aSLionel Sambuc 2598*f4a2713aSLionel Sambuc* ``std::string getTypeName(const Type *Ty)`` 2599*f4a2713aSLionel Sambuc 2600*f4a2713aSLionel Sambuc If there is at least one entry in the SymbolTable_ for the specified Type_, 2601*f4a2713aSLionel Sambuc return it. Otherwise return the empty string. 2602*f4a2713aSLionel Sambuc 2603*f4a2713aSLionel Sambuc* ``bool addTypeName(const std::string &Name, const Type *Ty)`` 2604*f4a2713aSLionel Sambuc 2605*f4a2713aSLionel Sambuc Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is 2606*f4a2713aSLionel Sambuc already an entry for this name, true is returned and the SymbolTable_ is not 2607*f4a2713aSLionel Sambuc modified. 2608*f4a2713aSLionel Sambuc 2609*f4a2713aSLionel Sambuc.. _Value: 2610*f4a2713aSLionel Sambuc 2611*f4a2713aSLionel SambucThe ``Value`` class 2612*f4a2713aSLionel Sambuc------------------- 2613*f4a2713aSLionel Sambuc 2614*f4a2713aSLionel Sambuc``#include "llvm/IR/Value.h"`` 2615*f4a2713aSLionel Sambuc 2616*f4a2713aSLionel Sambucheader source: `Value.h <http://llvm.org/doxygen/Value_8h-source.html>`_ 2617*f4a2713aSLionel Sambuc 2618*f4a2713aSLionel Sambucdoxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ 2619*f4a2713aSLionel Sambuc 2620*f4a2713aSLionel SambucThe ``Value`` class is the most important class in the LLVM Source base. It 2621*f4a2713aSLionel Sambucrepresents a typed value that may be used (among other things) as an operand to 2622*f4a2713aSLionel Sambucan instruction. There are many different types of ``Value``\ s, such as 2623*f4a2713aSLionel SambucConstant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function 2624*f4a2713aSLionel Sambuc<c_Function>`\ s are ``Value``\ s. 2625*f4a2713aSLionel Sambuc 2626*f4a2713aSLionel SambucA particular ``Value`` may be used many times in the LLVM representation for a 2627*f4a2713aSLionel Sambucprogram. For example, an incoming argument to a function (represented with an 2628*f4a2713aSLionel Sambucinstance of the Argument_ class) is "used" by every instruction in the function 2629*f4a2713aSLionel Sambucthat references the argument. To keep track of this relationship, the ``Value`` 2630*f4a2713aSLionel Sambucclass keeps a list of all of the ``User``\ s that is using it (the User_ class 2631*f4a2713aSLionel Sambucis a base class for all nodes in the LLVM graph that can refer to ``Value``\ s). 2632*f4a2713aSLionel SambucThis use list is how LLVM represents def-use information in the program, and is 2633*f4a2713aSLionel Sambucaccessible through the ``use_*`` methods, shown below. 2634*f4a2713aSLionel Sambuc 2635*f4a2713aSLionel SambucBecause LLVM is a typed representation, every LLVM ``Value`` is typed, and this 2636*f4a2713aSLionel SambucType_ is available through the ``getType()`` method. In addition, all LLVM 2637*f4a2713aSLionel Sambucvalues can be named. The "name" of the ``Value`` is a symbolic string printed 2638*f4a2713aSLionel Sambucin the LLVM code: 2639*f4a2713aSLionel Sambuc 2640*f4a2713aSLionel Sambuc.. code-block:: llvm 2641*f4a2713aSLionel Sambuc 2642*f4a2713aSLionel Sambuc %foo = add i32 1, 2 2643*f4a2713aSLionel Sambuc 2644*f4a2713aSLionel Sambuc.. _nameWarning: 2645*f4a2713aSLionel Sambuc 2646*f4a2713aSLionel SambucThe name of this instruction is "foo". **NOTE** that the name of any value may 2647*f4a2713aSLionel Sambucbe missing (an empty string), so names should **ONLY** be used for debugging 2648*f4a2713aSLionel Sambuc(making the source code easier to read, debugging printouts), they should not be 2649*f4a2713aSLionel Sambucused to keep track of values or map between them. For this purpose, use a 2650*f4a2713aSLionel Sambuc``std::map`` of pointers to the ``Value`` itself instead. 2651*f4a2713aSLionel Sambuc 2652*f4a2713aSLionel SambucOne important aspect of LLVM is that there is no distinction between an SSA 2653*f4a2713aSLionel Sambucvariable and the operation that produces it. Because of this, any reference to 2654*f4a2713aSLionel Sambucthe value produced by an instruction (or the value available as an incoming 2655*f4a2713aSLionel Sambucargument, for example) is represented as a direct pointer to the instance of the 2656*f4a2713aSLionel Sambucclass that represents this value. Although this may take some getting used to, 2657*f4a2713aSLionel Sambucit simplifies the representation and makes it easier to manipulate. 2658*f4a2713aSLionel Sambuc 2659*f4a2713aSLionel Sambuc.. _m_Value: 2660*f4a2713aSLionel Sambuc 2661*f4a2713aSLionel SambucImportant Public Members of the ``Value`` class 2662*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2663*f4a2713aSLionel Sambuc 2664*f4a2713aSLionel Sambuc* | ``Value::use_iterator`` - Typedef for iterator over the use-list 2665*f4a2713aSLionel Sambuc | ``Value::const_use_iterator`` - Typedef for const_iterator over the 2666*f4a2713aSLionel Sambuc use-list 2667*f4a2713aSLionel Sambuc | ``unsigned use_size()`` - Returns the number of users of the value. 2668*f4a2713aSLionel Sambuc | ``bool use_empty()`` - Returns true if there are no users. 2669*f4a2713aSLionel Sambuc | ``use_iterator use_begin()`` - Get an iterator to the start of the 2670*f4a2713aSLionel Sambuc use-list. 2671*f4a2713aSLionel Sambuc | ``use_iterator use_end()`` - Get an iterator to the end of the use-list. 2672*f4a2713aSLionel Sambuc | ``User *use_back()`` - Returns the last element in the list. 2673*f4a2713aSLionel Sambuc 2674*f4a2713aSLionel Sambuc These methods are the interface to access the def-use information in LLVM. 2675*f4a2713aSLionel Sambuc As with all other iterators in LLVM, the naming conventions follow the 2676*f4a2713aSLionel Sambuc conventions defined by the STL_. 2677*f4a2713aSLionel Sambuc 2678*f4a2713aSLionel Sambuc* ``Type *getType() const`` 2679*f4a2713aSLionel Sambuc This method returns the Type of the Value. 2680*f4a2713aSLionel Sambuc 2681*f4a2713aSLionel Sambuc* | ``bool hasName() const`` 2682*f4a2713aSLionel Sambuc | ``std::string getName() const`` 2683*f4a2713aSLionel Sambuc | ``void setName(const std::string &Name)`` 2684*f4a2713aSLionel Sambuc 2685*f4a2713aSLionel Sambuc This family of methods is used to access and assign a name to a ``Value``, be 2686*f4a2713aSLionel Sambuc aware of the :ref:`precaution above <nameWarning>`. 2687*f4a2713aSLionel Sambuc 2688*f4a2713aSLionel Sambuc* ``void replaceAllUsesWith(Value *V)`` 2689*f4a2713aSLionel Sambuc 2690*f4a2713aSLionel Sambuc This method traverses the use list of a ``Value`` changing all User_\ s of the 2691*f4a2713aSLionel Sambuc current value to refer to "``V``" instead. For example, if you detect that an 2692*f4a2713aSLionel Sambuc instruction always produces a constant value (for example through constant 2693*f4a2713aSLionel Sambuc folding), you can replace all uses of the instruction with the constant like 2694*f4a2713aSLionel Sambuc this: 2695*f4a2713aSLionel Sambuc 2696*f4a2713aSLionel Sambuc .. code-block:: c++ 2697*f4a2713aSLionel Sambuc 2698*f4a2713aSLionel Sambuc Inst->replaceAllUsesWith(ConstVal); 2699*f4a2713aSLionel Sambuc 2700*f4a2713aSLionel Sambuc.. _User: 2701*f4a2713aSLionel Sambuc 2702*f4a2713aSLionel SambucThe ``User`` class 2703*f4a2713aSLionel Sambuc------------------ 2704*f4a2713aSLionel Sambuc 2705*f4a2713aSLionel Sambuc``#include "llvm/IR/User.h"`` 2706*f4a2713aSLionel Sambuc 2707*f4a2713aSLionel Sambucheader source: `User.h <http://llvm.org/doxygen/User_8h-source.html>`_ 2708*f4a2713aSLionel Sambuc 2709*f4a2713aSLionel Sambucdoxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_ 2710*f4a2713aSLionel Sambuc 2711*f4a2713aSLionel SambucSuperclass: Value_ 2712*f4a2713aSLionel Sambuc 2713*f4a2713aSLionel SambucThe ``User`` class is the common base class of all LLVM nodes that may refer to 2714*f4a2713aSLionel Sambuc``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s 2715*f4a2713aSLionel Sambucthat the User is referring to. The ``User`` class itself is a subclass of 2716*f4a2713aSLionel Sambuc``Value``. 2717*f4a2713aSLionel Sambuc 2718*f4a2713aSLionel SambucThe operands of a ``User`` point directly to the LLVM ``Value`` that it refers 2719*f4a2713aSLionel Sambucto. Because LLVM uses Static Single Assignment (SSA) form, there can only be 2720*f4a2713aSLionel Sambucone definition referred to, allowing this direct connection. This connection 2721*f4a2713aSLionel Sambucprovides the use-def information in LLVM. 2722*f4a2713aSLionel Sambuc 2723*f4a2713aSLionel Sambuc.. _m_User: 2724*f4a2713aSLionel Sambuc 2725*f4a2713aSLionel SambucImportant Public Members of the ``User`` class 2726*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2727*f4a2713aSLionel Sambuc 2728*f4a2713aSLionel SambucThe ``User`` class exposes the operand list in two ways: through an index access 2729*f4a2713aSLionel Sambucinterface and through an iterator based interface. 2730*f4a2713aSLionel Sambuc 2731*f4a2713aSLionel Sambuc* | ``Value *getOperand(unsigned i)`` 2732*f4a2713aSLionel Sambuc | ``unsigned getNumOperands()`` 2733*f4a2713aSLionel Sambuc 2734*f4a2713aSLionel Sambuc These two methods expose the operands of the ``User`` in a convenient form for 2735*f4a2713aSLionel Sambuc direct access. 2736*f4a2713aSLionel Sambuc 2737*f4a2713aSLionel Sambuc* | ``User::op_iterator`` - Typedef for iterator over the operand list 2738*f4a2713aSLionel Sambuc | ``op_iterator op_begin()`` - Get an iterator to the start of the operand 2739*f4a2713aSLionel Sambuc list. 2740*f4a2713aSLionel Sambuc | ``op_iterator op_end()`` - Get an iterator to the end of the operand list. 2741*f4a2713aSLionel Sambuc 2742*f4a2713aSLionel Sambuc Together, these methods make up the iterator based interface to the operands 2743*f4a2713aSLionel Sambuc of a ``User``. 2744*f4a2713aSLionel Sambuc 2745*f4a2713aSLionel Sambuc 2746*f4a2713aSLionel Sambuc.. _Instruction: 2747*f4a2713aSLionel Sambuc 2748*f4a2713aSLionel SambucThe ``Instruction`` class 2749*f4a2713aSLionel Sambuc------------------------- 2750*f4a2713aSLionel Sambuc 2751*f4a2713aSLionel Sambuc``#include "llvm/IR/Instruction.h"`` 2752*f4a2713aSLionel Sambuc 2753*f4a2713aSLionel Sambucheader source: `Instruction.h 2754*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/Instruction_8h-source.html>`_ 2755*f4a2713aSLionel Sambuc 2756*f4a2713aSLionel Sambucdoxygen info: `Instruction Class 2757*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ 2758*f4a2713aSLionel Sambuc 2759*f4a2713aSLionel SambucSuperclasses: User_, Value_ 2760*f4a2713aSLionel Sambuc 2761*f4a2713aSLionel SambucThe ``Instruction`` class is the common base class for all LLVM instructions. 2762*f4a2713aSLionel SambucIt provides only a few methods, but is a very commonly used class. The primary 2763*f4a2713aSLionel Sambucdata tracked by the ``Instruction`` class itself is the opcode (instruction 2764*f4a2713aSLionel Sambuctype) and the parent BasicBlock_ the ``Instruction`` is embedded into. To 2765*f4a2713aSLionel Sambucrepresent a specific type of instruction, one of many subclasses of 2766*f4a2713aSLionel Sambuc``Instruction`` are used. 2767*f4a2713aSLionel Sambuc 2768*f4a2713aSLionel SambucBecause the ``Instruction`` class subclasses the User_ class, its operands can 2769*f4a2713aSLionel Sambucbe accessed in the same way as for other ``User``\ s (with the 2770*f4a2713aSLionel Sambuc``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods). 2771*f4a2713aSLionel SambucAn important file for the ``Instruction`` class is the ``llvm/Instruction.def`` 2772*f4a2713aSLionel Sambucfile. This file contains some meta-data about the various different types of 2773*f4a2713aSLionel Sambucinstructions in LLVM. It describes the enum values that are used as opcodes 2774*f4a2713aSLionel Sambuc(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the 2775*f4a2713aSLionel Sambucconcrete sub-classes of ``Instruction`` that implement the instruction (for 2776*f4a2713aSLionel Sambucexample BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this 2777*f4a2713aSLionel Sambucfile confuses doxygen, so these enum values don't show up correctly in the 2778*f4a2713aSLionel Sambuc`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_. 2779*f4a2713aSLionel Sambuc 2780*f4a2713aSLionel Sambuc.. _s_Instruction: 2781*f4a2713aSLionel Sambuc 2782*f4a2713aSLionel SambucImportant Subclasses of the ``Instruction`` class 2783*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2784*f4a2713aSLionel Sambuc 2785*f4a2713aSLionel Sambuc.. _BinaryOperator: 2786*f4a2713aSLionel Sambuc 2787*f4a2713aSLionel Sambuc* ``BinaryOperator`` 2788*f4a2713aSLionel Sambuc 2789*f4a2713aSLionel Sambuc This subclasses represents all two operand instructions whose operands must be 2790*f4a2713aSLionel Sambuc the same type, except for the comparison instructions. 2791*f4a2713aSLionel Sambuc 2792*f4a2713aSLionel Sambuc.. _CastInst: 2793*f4a2713aSLionel Sambuc 2794*f4a2713aSLionel Sambuc* ``CastInst`` 2795*f4a2713aSLionel Sambuc This subclass is the parent of the 12 casting instructions. It provides 2796*f4a2713aSLionel Sambuc common operations on cast instructions. 2797*f4a2713aSLionel Sambuc 2798*f4a2713aSLionel Sambuc.. _CmpInst: 2799*f4a2713aSLionel Sambuc 2800*f4a2713aSLionel Sambuc* ``CmpInst`` 2801*f4a2713aSLionel Sambuc 2802*f4a2713aSLionel Sambuc This subclass respresents the two comparison instructions, 2803*f4a2713aSLionel Sambuc `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and 2804*f4a2713aSLionel Sambuc `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands). 2805*f4a2713aSLionel Sambuc 2806*f4a2713aSLionel Sambuc.. _TerminatorInst: 2807*f4a2713aSLionel Sambuc 2808*f4a2713aSLionel Sambuc* ``TerminatorInst`` 2809*f4a2713aSLionel Sambuc 2810*f4a2713aSLionel Sambuc This subclass is the parent of all terminator instructions (those which can 2811*f4a2713aSLionel Sambuc terminate a block). 2812*f4a2713aSLionel Sambuc 2813*f4a2713aSLionel Sambuc.. _m_Instruction: 2814*f4a2713aSLionel Sambuc 2815*f4a2713aSLionel SambucImportant Public Members of the ``Instruction`` class 2816*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2817*f4a2713aSLionel Sambuc 2818*f4a2713aSLionel Sambuc* ``BasicBlock *getParent()`` 2819*f4a2713aSLionel Sambuc 2820*f4a2713aSLionel Sambuc Returns the BasicBlock_ that this 2821*f4a2713aSLionel Sambuc ``Instruction`` is embedded into. 2822*f4a2713aSLionel Sambuc 2823*f4a2713aSLionel Sambuc* ``bool mayWriteToMemory()`` 2824*f4a2713aSLionel Sambuc 2825*f4a2713aSLionel Sambuc Returns true if the instruction writes to memory, i.e. it is a ``call``, 2826*f4a2713aSLionel Sambuc ``free``, ``invoke``, or ``store``. 2827*f4a2713aSLionel Sambuc 2828*f4a2713aSLionel Sambuc* ``unsigned getOpcode()`` 2829*f4a2713aSLionel Sambuc 2830*f4a2713aSLionel Sambuc Returns the opcode for the ``Instruction``. 2831*f4a2713aSLionel Sambuc 2832*f4a2713aSLionel Sambuc* ``Instruction *clone() const`` 2833*f4a2713aSLionel Sambuc 2834*f4a2713aSLionel Sambuc Returns another instance of the specified instruction, identical in all ways 2835*f4a2713aSLionel Sambuc to the original except that the instruction has no parent (i.e. it's not 2836*f4a2713aSLionel Sambuc embedded into a BasicBlock_), and it has no name. 2837*f4a2713aSLionel Sambuc 2838*f4a2713aSLionel Sambuc.. _Constant: 2839*f4a2713aSLionel Sambuc 2840*f4a2713aSLionel SambucThe ``Constant`` class and subclasses 2841*f4a2713aSLionel Sambuc------------------------------------- 2842*f4a2713aSLionel Sambuc 2843*f4a2713aSLionel SambucConstant represents a base class for different types of constants. It is 2844*f4a2713aSLionel Sambucsubclassed by ConstantInt, ConstantArray, etc. for representing the various 2845*f4a2713aSLionel Sambuctypes of Constants. GlobalValue_ is also a subclass, which represents the 2846*f4a2713aSLionel Sambucaddress of a global variable or function. 2847*f4a2713aSLionel Sambuc 2848*f4a2713aSLionel Sambuc.. _s_Constant: 2849*f4a2713aSLionel Sambuc 2850*f4a2713aSLionel SambucImportant Subclasses of Constant 2851*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2852*f4a2713aSLionel Sambuc 2853*f4a2713aSLionel Sambuc* ConstantInt : This subclass of Constant represents an integer constant of 2854*f4a2713aSLionel Sambuc any width. 2855*f4a2713aSLionel Sambuc 2856*f4a2713aSLionel Sambuc * ``const APInt& getValue() const``: Returns the underlying 2857*f4a2713aSLionel Sambuc value of this constant, an APInt value. 2858*f4a2713aSLionel Sambuc 2859*f4a2713aSLionel Sambuc * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an 2860*f4a2713aSLionel Sambuc int64_t via sign extension. If the value (not the bit width) of the APInt 2861*f4a2713aSLionel Sambuc is too large to fit in an int64_t, an assertion will result. For this 2862*f4a2713aSLionel Sambuc reason, use of this method is discouraged. 2863*f4a2713aSLionel Sambuc 2864*f4a2713aSLionel Sambuc * ``uint64_t getZExtValue() const``: Converts the underlying APInt value 2865*f4a2713aSLionel Sambuc to a uint64_t via zero extension. IF the value (not the bit width) of the 2866*f4a2713aSLionel Sambuc APInt is too large to fit in a uint64_t, an assertion will result. For this 2867*f4a2713aSLionel Sambuc reason, use of this method is discouraged. 2868*f4a2713aSLionel Sambuc 2869*f4a2713aSLionel Sambuc * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt 2870*f4a2713aSLionel Sambuc object that represents the value provided by ``Val``. The type is implied 2871*f4a2713aSLionel Sambuc as the IntegerType that corresponds to the bit width of ``Val``. 2872*f4a2713aSLionel Sambuc 2873*f4a2713aSLionel Sambuc * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the 2874*f4a2713aSLionel Sambuc ConstantInt object that represents the value provided by ``Val`` for integer 2875*f4a2713aSLionel Sambuc type ``Ty``. 2876*f4a2713aSLionel Sambuc 2877*f4a2713aSLionel Sambuc* ConstantFP : This class represents a floating point constant. 2878*f4a2713aSLionel Sambuc 2879*f4a2713aSLionel Sambuc * ``double getValue() const``: Returns the underlying value of this constant. 2880*f4a2713aSLionel Sambuc 2881*f4a2713aSLionel Sambuc* ConstantArray : This represents a constant array. 2882*f4a2713aSLionel Sambuc 2883*f4a2713aSLionel Sambuc * ``const std::vector<Use> &getValues() const``: Returns a vector of 2884*f4a2713aSLionel Sambuc component constants that makeup this array. 2885*f4a2713aSLionel Sambuc 2886*f4a2713aSLionel Sambuc* ConstantStruct : This represents a constant struct. 2887*f4a2713aSLionel Sambuc 2888*f4a2713aSLionel Sambuc * ``const std::vector<Use> &getValues() const``: Returns a vector of 2889*f4a2713aSLionel Sambuc component constants that makeup this array. 2890*f4a2713aSLionel Sambuc 2891*f4a2713aSLionel Sambuc* GlobalValue : This represents either a global variable or a function. In 2892*f4a2713aSLionel Sambuc either case, the value is a constant fixed address (after linking). 2893*f4a2713aSLionel Sambuc 2894*f4a2713aSLionel Sambuc.. _GlobalValue: 2895*f4a2713aSLionel Sambuc 2896*f4a2713aSLionel SambucThe ``GlobalValue`` class 2897*f4a2713aSLionel Sambuc------------------------- 2898*f4a2713aSLionel Sambuc 2899*f4a2713aSLionel Sambuc``#include "llvm/IR/GlobalValue.h"`` 2900*f4a2713aSLionel Sambuc 2901*f4a2713aSLionel Sambucheader source: `GlobalValue.h 2902*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/GlobalValue_8h-source.html>`_ 2903*f4a2713aSLionel Sambuc 2904*f4a2713aSLionel Sambucdoxygen info: `GlobalValue Class 2905*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_ 2906*f4a2713aSLionel Sambuc 2907*f4a2713aSLionel SambucSuperclasses: Constant_, User_, Value_ 2908*f4a2713aSLionel Sambuc 2909*f4a2713aSLionel SambucGlobal values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the 2910*f4a2713aSLionel Sambuconly LLVM values that are visible in the bodies of all :ref:`Function 2911*f4a2713aSLionel Sambuc<c_Function>`\ s. Because they are visible at global scope, they are also 2912*f4a2713aSLionel Sambucsubject to linking with other globals defined in different translation units. 2913*f4a2713aSLionel SambucTo control the linking process, ``GlobalValue``\ s know their linkage rules. 2914*f4a2713aSLionel SambucSpecifically, ``GlobalValue``\ s know whether they have internal or external 2915*f4a2713aSLionel Sambuclinkage, as defined by the ``LinkageTypes`` enumeration. 2916*f4a2713aSLionel Sambuc 2917*f4a2713aSLionel SambucIf a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C), 2918*f4a2713aSLionel Sambucit is not visible to code outside the current translation unit, and does not 2919*f4a2713aSLionel Sambucparticipate in linking. If it has external linkage, it is visible to external 2920*f4a2713aSLionel Sambuccode, and does participate in linking. In addition to linkage information, 2921*f4a2713aSLionel Sambuc``GlobalValue``\ s keep track of which Module_ they are currently part of. 2922*f4a2713aSLionel Sambuc 2923*f4a2713aSLionel SambucBecause ``GlobalValue``\ s are memory objects, they are always referred to by 2924*f4a2713aSLionel Sambuctheir **address**. As such, the Type_ of a global is always a pointer to its 2925*f4a2713aSLionel Sambuccontents. It is important to remember this when using the ``GetElementPtrInst`` 2926*f4a2713aSLionel Sambucinstruction because this pointer must be dereferenced first. For example, if 2927*f4a2713aSLionel Sambucyou have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array 2928*f4a2713aSLionel Sambucof 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to 2929*f4a2713aSLionel Sambucthat array. Although the address of the first element of this array and the 2930*f4a2713aSLionel Sambucvalue of the ``GlobalVariable`` are the same, they have different types. The 2931*f4a2713aSLionel Sambuc``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is 2932*f4a2713aSLionel Sambuc``i32.`` Because of this, accessing a global value requires you to dereference 2933*f4a2713aSLionel Sambucthe pointer with ``GetElementPtrInst`` first, then its elements can be accessed. 2934*f4a2713aSLionel SambucThis is explained in the `LLVM Language Reference Manual 2935*f4a2713aSLionel Sambuc<LangRef.html#globalvars>`_. 2936*f4a2713aSLionel Sambuc 2937*f4a2713aSLionel Sambuc.. _m_GlobalValue: 2938*f4a2713aSLionel Sambuc 2939*f4a2713aSLionel SambucImportant Public Members of the ``GlobalValue`` class 2940*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2941*f4a2713aSLionel Sambuc 2942*f4a2713aSLionel Sambuc* | ``bool hasInternalLinkage() const`` 2943*f4a2713aSLionel Sambuc | ``bool hasExternalLinkage() const`` 2944*f4a2713aSLionel Sambuc | ``void setInternalLinkage(bool HasInternalLinkage)`` 2945*f4a2713aSLionel Sambuc 2946*f4a2713aSLionel Sambuc These methods manipulate the linkage characteristics of the ``GlobalValue``. 2947*f4a2713aSLionel Sambuc 2948*f4a2713aSLionel Sambuc* ``Module *getParent()`` 2949*f4a2713aSLionel Sambuc 2950*f4a2713aSLionel Sambuc This returns the Module_ that the 2951*f4a2713aSLionel Sambuc GlobalValue is currently embedded into. 2952*f4a2713aSLionel Sambuc 2953*f4a2713aSLionel Sambuc.. _c_Function: 2954*f4a2713aSLionel Sambuc 2955*f4a2713aSLionel SambucThe ``Function`` class 2956*f4a2713aSLionel Sambuc---------------------- 2957*f4a2713aSLionel Sambuc 2958*f4a2713aSLionel Sambuc``#include "llvm/IR/Function.h"`` 2959*f4a2713aSLionel Sambuc 2960*f4a2713aSLionel Sambucheader source: `Function.h <http://llvm.org/doxygen/Function_8h-source.html>`_ 2961*f4a2713aSLionel Sambuc 2962*f4a2713aSLionel Sambucdoxygen info: `Function Class 2963*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1Function.html>`_ 2964*f4a2713aSLionel Sambuc 2965*f4a2713aSLionel SambucSuperclasses: GlobalValue_, Constant_, User_, Value_ 2966*f4a2713aSLionel Sambuc 2967*f4a2713aSLionel SambucThe ``Function`` class represents a single procedure in LLVM. It is actually 2968*f4a2713aSLionel Sambucone of the more complex classes in the LLVM hierarchy because it must keep track 2969*f4a2713aSLionel Sambucof a large amount of data. The ``Function`` class keeps track of a list of 2970*f4a2713aSLionel SambucBasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_. 2971*f4a2713aSLionel Sambuc 2972*f4a2713aSLionel SambucThe list of BasicBlock_\ s is the most commonly used part of ``Function`` 2973*f4a2713aSLionel Sambucobjects. The list imposes an implicit ordering of the blocks in the function, 2974*f4a2713aSLionel Sambucwhich indicate how the code will be laid out by the backend. Additionally, the 2975*f4a2713aSLionel Sambucfirst BasicBlock_ is the implicit entry node for the ``Function``. It is not 2976*f4a2713aSLionel Sambuclegal in LLVM to explicitly branch to this initial block. There are no implicit 2977*f4a2713aSLionel Sambucexit nodes, and in fact there may be multiple exit nodes from a single 2978*f4a2713aSLionel Sambuc``Function``. If the BasicBlock_ list is empty, this indicates that the 2979*f4a2713aSLionel Sambuc``Function`` is actually a function declaration: the actual body of the function 2980*f4a2713aSLionel Sambuchasn't been linked in yet. 2981*f4a2713aSLionel Sambuc 2982*f4a2713aSLionel SambucIn addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track 2983*f4a2713aSLionel Sambucof the list of formal Argument_\ s that the function receives. This container 2984*f4a2713aSLionel Sambucmanages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does 2985*f4a2713aSLionel Sambucfor the BasicBlock_\ s. 2986*f4a2713aSLionel Sambuc 2987*f4a2713aSLionel SambucThe SymbolTable_ is a very rarely used LLVM feature that is only used when you 2988*f4a2713aSLionel Sambuchave to look up a value by name. Aside from that, the SymbolTable_ is used 2989*f4a2713aSLionel Sambucinternally to make sure that there are not conflicts between the names of 2990*f4a2713aSLionel SambucInstruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body. 2991*f4a2713aSLionel Sambuc 2992*f4a2713aSLionel SambucNote that ``Function`` is a GlobalValue_ and therefore also a Constant_. The 2993*f4a2713aSLionel Sambucvalue of the function is its address (after linking) which is guaranteed to be 2994*f4a2713aSLionel Sambucconstant. 2995*f4a2713aSLionel Sambuc 2996*f4a2713aSLionel Sambuc.. _m_Function: 2997*f4a2713aSLionel Sambuc 2998*f4a2713aSLionel SambucImportant Public Members of the ``Function`` 2999*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 3000*f4a2713aSLionel Sambuc 3001*f4a2713aSLionel Sambuc* ``Function(const FunctionType *Ty, LinkageTypes Linkage, 3002*f4a2713aSLionel Sambuc const std::string &N = "", Module* Parent = 0)`` 3003*f4a2713aSLionel Sambuc 3004*f4a2713aSLionel Sambuc Constructor used when you need to create new ``Function``\ s to add the 3005*f4a2713aSLionel Sambuc program. The constructor must specify the type of the function to create and 3006*f4a2713aSLionel Sambuc what type of linkage the function should have. The FunctionType_ argument 3007*f4a2713aSLionel Sambuc specifies the formal arguments and return value for the function. The same 3008*f4a2713aSLionel Sambuc FunctionType_ value can be used to create multiple functions. The ``Parent`` 3009*f4a2713aSLionel Sambuc argument specifies the Module in which the function is defined. If this 3010*f4a2713aSLionel Sambuc argument is provided, the function will automatically be inserted into that 3011*f4a2713aSLionel Sambuc module's list of functions. 3012*f4a2713aSLionel Sambuc 3013*f4a2713aSLionel Sambuc* ``bool isDeclaration()`` 3014*f4a2713aSLionel Sambuc 3015*f4a2713aSLionel Sambuc Return whether or not the ``Function`` has a body defined. If the function is 3016*f4a2713aSLionel Sambuc "external", it does not have a body, and thus must be resolved by linking with 3017*f4a2713aSLionel Sambuc a function defined in a different translation unit. 3018*f4a2713aSLionel Sambuc 3019*f4a2713aSLionel Sambuc* | ``Function::iterator`` - Typedef for basic block list iterator 3020*f4a2713aSLionel Sambuc | ``Function::const_iterator`` - Typedef for const_iterator. 3021*f4a2713aSLionel Sambuc | ``begin()``, ``end()``, ``size()``, ``empty()`` 3022*f4a2713aSLionel Sambuc 3023*f4a2713aSLionel Sambuc These are forwarding methods that make it easy to access the contents of a 3024*f4a2713aSLionel Sambuc ``Function`` object's BasicBlock_ list. 3025*f4a2713aSLionel Sambuc 3026*f4a2713aSLionel Sambuc* ``Function::BasicBlockListType &getBasicBlockList()`` 3027*f4a2713aSLionel Sambuc 3028*f4a2713aSLionel Sambuc Returns the list of BasicBlock_\ s. This is necessary to use when you need to 3029*f4a2713aSLionel Sambuc update the list or perform a complex action that doesn't have a forwarding 3030*f4a2713aSLionel Sambuc method. 3031*f4a2713aSLionel Sambuc 3032*f4a2713aSLionel Sambuc* | ``Function::arg_iterator`` - Typedef for the argument list iterator 3033*f4a2713aSLionel Sambuc | ``Function::const_arg_iterator`` - Typedef for const_iterator. 3034*f4a2713aSLionel Sambuc | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()`` 3035*f4a2713aSLionel Sambuc 3036*f4a2713aSLionel Sambuc These are forwarding methods that make it easy to access the contents of a 3037*f4a2713aSLionel Sambuc ``Function`` object's Argument_ list. 3038*f4a2713aSLionel Sambuc 3039*f4a2713aSLionel Sambuc* ``Function::ArgumentListType &getArgumentList()`` 3040*f4a2713aSLionel Sambuc 3041*f4a2713aSLionel Sambuc Returns the list of Argument_. This is necessary to use when you need to 3042*f4a2713aSLionel Sambuc update the list or perform a complex action that doesn't have a forwarding 3043*f4a2713aSLionel Sambuc method. 3044*f4a2713aSLionel Sambuc 3045*f4a2713aSLionel Sambuc* ``BasicBlock &getEntryBlock()`` 3046*f4a2713aSLionel Sambuc 3047*f4a2713aSLionel Sambuc Returns the entry ``BasicBlock`` for the function. Because the entry block 3048*f4a2713aSLionel Sambuc for the function is always the first block, this returns the first block of 3049*f4a2713aSLionel Sambuc the ``Function``. 3050*f4a2713aSLionel Sambuc 3051*f4a2713aSLionel Sambuc* | ``Type *getReturnType()`` 3052*f4a2713aSLionel Sambuc | ``FunctionType *getFunctionType()`` 3053*f4a2713aSLionel Sambuc 3054*f4a2713aSLionel Sambuc This traverses the Type_ of the ``Function`` and returns the return type of 3055*f4a2713aSLionel Sambuc the function, or the FunctionType_ of the actual function. 3056*f4a2713aSLionel Sambuc 3057*f4a2713aSLionel Sambuc* ``SymbolTable *getSymbolTable()`` 3058*f4a2713aSLionel Sambuc 3059*f4a2713aSLionel Sambuc Return a pointer to the SymbolTable_ for this ``Function``. 3060*f4a2713aSLionel Sambuc 3061*f4a2713aSLionel Sambuc.. _GlobalVariable: 3062*f4a2713aSLionel Sambuc 3063*f4a2713aSLionel SambucThe ``GlobalVariable`` class 3064*f4a2713aSLionel Sambuc---------------------------- 3065*f4a2713aSLionel Sambuc 3066*f4a2713aSLionel Sambuc``#include "llvm/IR/GlobalVariable.h"`` 3067*f4a2713aSLionel Sambuc 3068*f4a2713aSLionel Sambucheader source: `GlobalVariable.h 3069*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/GlobalVariable_8h-source.html>`_ 3070*f4a2713aSLionel Sambuc 3071*f4a2713aSLionel Sambucdoxygen info: `GlobalVariable Class 3072*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_ 3073*f4a2713aSLionel Sambuc 3074*f4a2713aSLionel SambucSuperclasses: GlobalValue_, Constant_, User_, Value_ 3075*f4a2713aSLionel Sambuc 3076*f4a2713aSLionel SambucGlobal variables are represented with the (surprise surprise) ``GlobalVariable`` 3077*f4a2713aSLionel Sambucclass. Like functions, ``GlobalVariable``\ s are also subclasses of 3078*f4a2713aSLionel SambucGlobalValue_, and as such are always referenced by their address (global values 3079*f4a2713aSLionel Sambucmust live in memory, so their "name" refers to their constant address). See 3080*f4a2713aSLionel SambucGlobalValue_ for more on this. Global variables may have an initial value 3081*f4a2713aSLionel Sambuc(which must be a Constant_), and if they have an initializer, they may be marked 3082*f4a2713aSLionel Sambucas "constant" themselves (indicating that their contents never change at 3083*f4a2713aSLionel Sambucruntime). 3084*f4a2713aSLionel Sambuc 3085*f4a2713aSLionel Sambuc.. _m_GlobalVariable: 3086*f4a2713aSLionel Sambuc 3087*f4a2713aSLionel SambucImportant Public Members of the ``GlobalVariable`` class 3088*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 3089*f4a2713aSLionel Sambuc 3090*f4a2713aSLionel Sambuc* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage, 3091*f4a2713aSLionel Sambuc Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)`` 3092*f4a2713aSLionel Sambuc 3093*f4a2713aSLionel Sambuc Create a new global variable of the specified type. If ``isConstant`` is true 3094*f4a2713aSLionel Sambuc then the global variable will be marked as unchanging for the program. The 3095*f4a2713aSLionel Sambuc Linkage parameter specifies the type of linkage (internal, external, weak, 3096*f4a2713aSLionel Sambuc linkonce, appending) for the variable. If the linkage is InternalLinkage, 3097*f4a2713aSLionel Sambuc WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then 3098*f4a2713aSLionel Sambuc the resultant global variable will have internal linkage. AppendingLinkage 3099*f4a2713aSLionel Sambuc concatenates together all instances (in different translation units) of the 3100*f4a2713aSLionel Sambuc variable into a single variable but is only applicable to arrays. See the 3101*f4a2713aSLionel Sambuc `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details 3102*f4a2713aSLionel Sambuc on linkage types. Optionally an initializer, a name, and the module to put 3103*f4a2713aSLionel Sambuc the variable into may be specified for the global variable as well. 3104*f4a2713aSLionel Sambuc 3105*f4a2713aSLionel Sambuc* ``bool isConstant() const`` 3106*f4a2713aSLionel Sambuc 3107*f4a2713aSLionel Sambuc Returns true if this is a global variable that is known not to be modified at 3108*f4a2713aSLionel Sambuc runtime. 3109*f4a2713aSLionel Sambuc 3110*f4a2713aSLionel Sambuc* ``bool hasInitializer()`` 3111*f4a2713aSLionel Sambuc 3112*f4a2713aSLionel Sambuc Returns true if this ``GlobalVariable`` has an intializer. 3113*f4a2713aSLionel Sambuc 3114*f4a2713aSLionel Sambuc* ``Constant *getInitializer()`` 3115*f4a2713aSLionel Sambuc 3116*f4a2713aSLionel Sambuc Returns the initial value for a ``GlobalVariable``. It is not legal to call 3117*f4a2713aSLionel Sambuc this method if there is no initializer. 3118*f4a2713aSLionel Sambuc 3119*f4a2713aSLionel Sambuc.. _BasicBlock: 3120*f4a2713aSLionel Sambuc 3121*f4a2713aSLionel SambucThe ``BasicBlock`` class 3122*f4a2713aSLionel Sambuc------------------------ 3123*f4a2713aSLionel Sambuc 3124*f4a2713aSLionel Sambuc``#include "llvm/IR/BasicBlock.h"`` 3125*f4a2713aSLionel Sambuc 3126*f4a2713aSLionel Sambucheader source: `BasicBlock.h 3127*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/BasicBlock_8h-source.html>`_ 3128*f4a2713aSLionel Sambuc 3129*f4a2713aSLionel Sambucdoxygen info: `BasicBlock Class 3130*f4a2713aSLionel Sambuc<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_ 3131*f4a2713aSLionel Sambuc 3132*f4a2713aSLionel SambucSuperclass: Value_ 3133*f4a2713aSLionel Sambuc 3134*f4a2713aSLionel SambucThis class represents a single entry single exit section of the code, commonly 3135*f4a2713aSLionel Sambucknown as a basic block by the compiler community. The ``BasicBlock`` class 3136*f4a2713aSLionel Sambucmaintains a list of Instruction_\ s, which form the body of the block. Matching 3137*f4a2713aSLionel Sambucthe language definition, the last element of this list of instructions is always 3138*f4a2713aSLionel Sambuca terminator instruction (a subclass of the TerminatorInst_ class). 3139*f4a2713aSLionel Sambuc 3140*f4a2713aSLionel SambucIn addition to tracking the list of instructions that make up the block, the 3141*f4a2713aSLionel Sambuc``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that 3142*f4a2713aSLionel Sambucit is embedded into. 3143*f4a2713aSLionel Sambuc 3144*f4a2713aSLionel SambucNote that ``BasicBlock``\ s themselves are Value_\ s, because they are 3145*f4a2713aSLionel Sambucreferenced by instructions like branches and can go in the switch tables. 3146*f4a2713aSLionel Sambuc``BasicBlock``\ s have type ``label``. 3147*f4a2713aSLionel Sambuc 3148*f4a2713aSLionel Sambuc.. _m_BasicBlock: 3149*f4a2713aSLionel Sambuc 3150*f4a2713aSLionel SambucImportant Public Members of the ``BasicBlock`` class 3151*f4a2713aSLionel Sambuc^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 3152*f4a2713aSLionel Sambuc 3153*f4a2713aSLionel Sambuc* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)`` 3154*f4a2713aSLionel Sambuc 3155*f4a2713aSLionel Sambuc The ``BasicBlock`` constructor is used to create new basic blocks for 3156*f4a2713aSLionel Sambuc insertion into a function. The constructor optionally takes a name for the 3157*f4a2713aSLionel Sambuc new block, and a :ref:`Function <c_Function>` to insert it into. If the 3158*f4a2713aSLionel Sambuc ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically 3159*f4a2713aSLionel Sambuc inserted at the end of the specified :ref:`Function <c_Function>`, if not 3160*f4a2713aSLionel Sambuc specified, the BasicBlock must be manually inserted into the :ref:`Function 3161*f4a2713aSLionel Sambuc <c_Function>`. 3162*f4a2713aSLionel Sambuc 3163*f4a2713aSLionel Sambuc* | ``BasicBlock::iterator`` - Typedef for instruction list iterator 3164*f4a2713aSLionel Sambuc | ``BasicBlock::const_iterator`` - Typedef for const_iterator. 3165*f4a2713aSLionel Sambuc | ``begin()``, ``end()``, ``front()``, ``back()``, 3166*f4a2713aSLionel Sambuc ``size()``, ``empty()`` 3167*f4a2713aSLionel Sambuc STL-style functions for accessing the instruction list. 3168*f4a2713aSLionel Sambuc 3169*f4a2713aSLionel Sambuc These methods and typedefs are forwarding functions that have the same 3170*f4a2713aSLionel Sambuc semantics as the standard library methods of the same names. These methods 3171*f4a2713aSLionel Sambuc expose the underlying instruction list of a basic block in a way that is easy 3172*f4a2713aSLionel Sambuc to manipulate. To get the full complement of container operations (including 3173*f4a2713aSLionel Sambuc operations to update the list), you must use the ``getInstList()`` method. 3174*f4a2713aSLionel Sambuc 3175*f4a2713aSLionel Sambuc* ``BasicBlock::InstListType &getInstList()`` 3176*f4a2713aSLionel Sambuc 3177*f4a2713aSLionel Sambuc This method is used to get access to the underlying container that actually 3178*f4a2713aSLionel Sambuc holds the Instructions. This method must be used when there isn't a 3179*f4a2713aSLionel Sambuc forwarding function in the ``BasicBlock`` class for the operation that you 3180*f4a2713aSLionel Sambuc would like to perform. Because there are no forwarding functions for 3181*f4a2713aSLionel Sambuc "updating" operations, you need to use this if you want to update the contents 3182*f4a2713aSLionel Sambuc of a ``BasicBlock``. 3183*f4a2713aSLionel Sambuc 3184*f4a2713aSLionel Sambuc* ``Function *getParent()`` 3185*f4a2713aSLionel Sambuc 3186*f4a2713aSLionel Sambuc Returns a pointer to :ref:`Function <c_Function>` the block is embedded into, 3187*f4a2713aSLionel Sambuc or a null pointer if it is homeless. 3188*f4a2713aSLionel Sambuc 3189*f4a2713aSLionel Sambuc* ``TerminatorInst *getTerminator()`` 3190*f4a2713aSLionel Sambuc 3191*f4a2713aSLionel Sambuc Returns a pointer to the terminator instruction that appears at the end of the 3192*f4a2713aSLionel Sambuc ``BasicBlock``. If there is no terminator instruction, or if the last 3193*f4a2713aSLionel Sambuc instruction in the block is not a terminator, then a null pointer is returned. 3194*f4a2713aSLionel Sambuc 3195*f4a2713aSLionel Sambuc.. _Argument: 3196*f4a2713aSLionel Sambuc 3197*f4a2713aSLionel SambucThe ``Argument`` class 3198*f4a2713aSLionel Sambuc---------------------- 3199*f4a2713aSLionel Sambuc 3200*f4a2713aSLionel SambucThis subclass of Value defines the interface for incoming formal arguments to a 3201*f4a2713aSLionel Sambucfunction. A Function maintains a list of its formal arguments. An argument has 3202*f4a2713aSLionel Sambuca pointer to the parent Function. 3203*f4a2713aSLionel Sambuc 3204*f4a2713aSLionel Sambuc 3205