1*f4a2713aSLionel Sambuc // RUN: %clang_cc1 -emit-llvm %s -o - -triple i686-pc-linux-gnu | FileCheck %s 2*f4a2713aSLionel Sambuc // RUN: %clang_cc1 -cxx-abi microsoft -emit-llvm %s -o - -triple i686-pc-win32 | FileCheck -check-prefix MSVC %s 3*f4a2713aSLionel Sambuc 4*f4a2713aSLionel Sambuc struct A { int a; virtual int aa(); }; 5*f4a2713aSLionel Sambuc struct B { int b; virtual int bb(); }; 6*f4a2713aSLionel Sambuc struct C : virtual A, virtual B { int c; virtual int aa(); virtual int bb(); }; 7*f4a2713aSLionel Sambuc struct AA { int a; virtual int aa(); }; 8*f4a2713aSLionel Sambuc struct BB { int b; virtual int bb(); }; 9*f4a2713aSLionel Sambuc struct CC : AA, BB { virtual int aa(); virtual int bb(); virtual int cc(); }; 10*f4a2713aSLionel Sambuc struct D : virtual C, virtual CC { int e; }; 11*f4a2713aSLionel Sambuc 12*f4a2713aSLionel Sambuc D* x; 13*f4a2713aSLionel Sambuc 14*f4a2713aSLionel Sambuc A* a() { return x; } 15*f4a2713aSLionel Sambuc // CHECK: @_Z1av() [[NUW:#[0-9]+]] 16*f4a2713aSLionel Sambuc // CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -16 17*f4a2713aSLionel Sambuc // CHECK: [[CASTVBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRA]] to i32* 18*f4a2713aSLionel Sambuc // CHECK: load i32* [[CASTVBASEOFFSETPTRA]] 19*f4a2713aSLionel Sambuc // CHECK: } 20*f4a2713aSLionel Sambuc 21*f4a2713aSLionel Sambuc // MSVC: @"\01?a@@YAPAUA@@XZ"() [[NUW:#[0-9]+]] { 22*f4a2713aSLionel Sambuc // MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0 23*f4a2713aSLionel Sambuc // MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i8** 24*f4a2713aSLionel Sambuc // MSVC: %[[vbtable:.*]] = load i8** %[[vbptr]] 25*f4a2713aSLionel Sambuc // MSVC: %[[entry:.*]] = getelementptr inbounds i8* {{.*}}, i32 4 26*f4a2713aSLionel Sambuc // MSVC: %[[entry_i32:.*]] = bitcast i8* %[[entry]] to i32* 27*f4a2713aSLionel Sambuc // MSVC: %[[offset:.*]] = load i32* %[[entry_i32]] 28*f4a2713aSLionel Sambuc // MSVC: add nsw i32 0, %[[offset]] 29*f4a2713aSLionel Sambuc // MSVC: } 30*f4a2713aSLionel Sambuc 31*f4a2713aSLionel Sambuc B* b() { return x; } 32*f4a2713aSLionel Sambuc // CHECK: @_Z1bv() [[NUW]] 33*f4a2713aSLionel Sambuc // CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -20 34*f4a2713aSLionel Sambuc // CHECK: [[CASTVBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRA]] to i32* 35*f4a2713aSLionel Sambuc // CHECK: load i32* [[CASTVBASEOFFSETPTRA]] 36*f4a2713aSLionel Sambuc // CHECK: } 37*f4a2713aSLionel Sambuc 38*f4a2713aSLionel Sambuc // Same as 'a' except we use a different vbtable offset. 39*f4a2713aSLionel Sambuc // MSVC: @"\01?b@@YAPAUB@@XZ"() [[NUW:#[0-9]+]] { 40*f4a2713aSLionel Sambuc // MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0 41*f4a2713aSLionel Sambuc // MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i8** 42*f4a2713aSLionel Sambuc // MSVC: %[[vbtable:.*]] = load i8** %[[vbptr]] 43*f4a2713aSLionel Sambuc // MSVC: %[[entry:.*]] = getelementptr inbounds i8* {{.*}}, i32 8 44*f4a2713aSLionel Sambuc // MSVC: %[[entry_i32:.*]] = bitcast i8* %[[entry]] to i32* 45*f4a2713aSLionel Sambuc // MSVC: %[[offset:.*]] = load i32* %[[entry_i32]] 46*f4a2713aSLionel Sambuc // MSVC: add nsw i32 0, %[[offset]] 47*f4a2713aSLionel Sambuc // MSVC: } 48*f4a2713aSLionel Sambuc 49*f4a2713aSLionel Sambuc 50*f4a2713aSLionel Sambuc BB* c() { return x; } 51*f4a2713aSLionel Sambuc // CHECK: @_Z1cv() [[NUW]] 52*f4a2713aSLionel Sambuc // CHECK: [[VBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -24 53*f4a2713aSLionel Sambuc // CHECK: [[CASTVBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRC]] to i32* 54*f4a2713aSLionel Sambuc // CHECK: [[VBASEOFFSETC:%[a-zA-Z0-9\.]+]] = load i32* [[CASTVBASEOFFSETPTRC]] 55*f4a2713aSLionel Sambuc // CHECK: add i32 [[VBASEOFFSETC]], 8 56*f4a2713aSLionel Sambuc // CHECK: } 57*f4a2713aSLionel Sambuc 58*f4a2713aSLionel Sambuc // Same as 'a' except we use a different vbtable offset. 59*f4a2713aSLionel Sambuc // MSVC: @"\01?c@@YAPAUBB@@XZ"() [[NUW:#[0-9]+]] { 60*f4a2713aSLionel Sambuc // MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0 61*f4a2713aSLionel Sambuc // MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i8** 62*f4a2713aSLionel Sambuc // MSVC: %[[vbtable:.*]] = load i8** %[[vbptr]] 63*f4a2713aSLionel Sambuc // MSVC: %[[entry:.*]] = getelementptr inbounds i8* {{.*}}, i32 16 64*f4a2713aSLionel Sambuc // MSVC: %[[entry_i32:.*]] = bitcast i8* %[[entry]] to i32* 65*f4a2713aSLionel Sambuc // MSVC: %[[offset:.*]] = load i32* %[[entry_i32]] 66*f4a2713aSLionel Sambuc // MSVC: add nsw i32 0, %[[offset]] 67*f4a2713aSLionel Sambuc // MSVC: } 68*f4a2713aSLionel Sambuc 69*f4a2713aSLionel Sambuc // Put the vbptr at a non-zero offset inside a non-virtual base. 70*f4a2713aSLionel Sambuc struct E { int e; }; 71*f4a2713aSLionel Sambuc struct F : E, D { int f; }; 72*f4a2713aSLionel Sambuc 73*f4a2713aSLionel Sambuc F* y; 74*f4a2713aSLionel Sambuc 75*f4a2713aSLionel Sambuc BB* d() { return y; } 76*f4a2713aSLionel Sambuc 77*f4a2713aSLionel Sambuc // Same as 'c' except the vbptr offset is 4, changing the initial GEP and the 78*f4a2713aSLionel Sambuc // final add. 79*f4a2713aSLionel Sambuc // MSVC: @"\01?d@@YAPAUBB@@XZ"() [[NUW:#[0-9]+]] { 80*f4a2713aSLionel Sambuc // MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 4 81*f4a2713aSLionel Sambuc // MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i8** 82*f4a2713aSLionel Sambuc // MSVC: %[[vbtable:.*]] = load i8** %[[vbptr]] 83*f4a2713aSLionel Sambuc // MSVC: %[[entry:.*]] = getelementptr inbounds i8* {{.*}}, i32 16 84*f4a2713aSLionel Sambuc // MSVC: %[[entry_i32:.*]] = bitcast i8* %[[entry]] to i32* 85*f4a2713aSLionel Sambuc // MSVC: %[[offset:.*]] = load i32* %[[entry_i32]] 86*f4a2713aSLionel Sambuc // MSVC: add nsw i32 4, %[[offset]] 87*f4a2713aSLionel Sambuc // MSVC: } 88*f4a2713aSLionel Sambuc 89*f4a2713aSLionel Sambuc // CHECK: attributes [[NUW]] = { nounwind{{.*}} } 90