1*0a6a1f1dSLionel Sambuc // RUN: %clang_cc1 -fno-rtti -emit-llvm -triple=i686-pc-win32 -o - %s 2>/dev/null | FileCheck %s 2*0a6a1f1dSLionel Sambuc // RUN: %clang_cc1 -fno-rtti -emit-llvm -triple=x86_64-pc-win32 -o - %s 2>/dev/null | FileCheck %s 3*0a6a1f1dSLionel Sambuc 4*0a6a1f1dSLionel Sambuc struct C0 { int a; }; C1MC15*0a6a1f1dSLionel Sambucstruct C1 { int a; virtual void C1M() {} }; C2MC26*0a6a1f1dSLionel Sambucstruct C2 { int a; virtual void C2M() {} }; 7*0a6a1f1dSLionel Sambuc struct C3 : C0, C1, C2 {} a; 8*0a6a1f1dSLionel Sambuc 9*0a6a1f1dSLionel Sambuc // Check to see that both C1 and C2 get laid out before C0 does. 10*0a6a1f1dSLionel Sambuc // CHECK: %struct.C3 = type { %struct.C1, %struct.C2, %struct.C0 } 11