xref: /minix3/external/bsd/llvm/dist/clang/test/CodeGenCXX/microsoft-abi-non-virtual-base-ordering.cpp (revision 0a6a1f1d05b60e214de2f05a7310ddd1f0e590e7)
1*0a6a1f1dSLionel Sambuc // RUN: %clang_cc1 -fno-rtti -emit-llvm -triple=i686-pc-win32 -o - %s  2>/dev/null | FileCheck %s
2*0a6a1f1dSLionel Sambuc // RUN: %clang_cc1 -fno-rtti -emit-llvm -triple=x86_64-pc-win32 -o - %s  2>/dev/null | FileCheck %s
3*0a6a1f1dSLionel Sambuc 
4*0a6a1f1dSLionel Sambuc struct C0 { int a; };
C1MC15*0a6a1f1dSLionel Sambuc struct C1 { int a; virtual void C1M() {} };
C2MC26*0a6a1f1dSLionel Sambuc struct C2 { int a; virtual void C2M() {} };
7*0a6a1f1dSLionel Sambuc struct C3 : C0, C1, C2 {} a;
8*0a6a1f1dSLionel Sambuc 
9*0a6a1f1dSLionel Sambuc // Check to see that both C1 and C2 get laid out before C0 does.
10*0a6a1f1dSLionel Sambuc // CHECK: %struct.C3 = type { %struct.C1, %struct.C2, %struct.C0 }
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