1ef01931fSBen Gras 2ef01931fSBen Gras#------------------------------------------------------------------------------ 3*835f6802SDirk Vogt# $File: iff,v 1.13 2011/09/06 11:00:06 christos Exp $ 4ef01931fSBen Gras# iff: file(1) magic for Interchange File Format (see also "audio" & "images") 5ef01931fSBen Gras# 6ef01931fSBen Gras# Daniel Quinlan (quinlan@yggdrasil.com) -- IFF was designed by Electronic 7ef01931fSBen Gras# Arts for file interchange. It has also been used by Apple, SGI, and 8ef01931fSBen Gras# especially Commodore-Amiga. 9ef01931fSBen Gras# 10ef01931fSBen Gras# IFF files begin with an 8 byte FORM header, followed by a 4 character 11ef01931fSBen Gras# FORM type, which is followed by the first chunk in the FORM. 12ef01931fSBen Gras 13ef01931fSBen Gras0 string FORM IFF data 14ef01931fSBen Gras#>4 belong x \b, FORM is %d bytes long 15ef01931fSBen Gras# audio formats 16ef01931fSBen Gras>8 string AIFF \b, AIFF audio 17ef01931fSBen Gras!:mime audio/x-aiff 18ef01931fSBen Gras>8 string AIFC \b, AIFF-C compressed audio 19ef01931fSBen Gras!:mime audio/x-aiff 20ef01931fSBen Gras>8 string 8SVX \b, 8SVX 8-bit sampled sound voice 21ef01931fSBen Gras!:mime audio/x-aiff 22ef01931fSBen Gras>8 string 16SV \b, 16SV 16-bit sampled sound voice 23ef01931fSBen Gras>8 string SAMP \b, SAMP sampled audio 24ef01931fSBen Gras>8 string MAUD \b, MAUD MacroSystem audio 25ef01931fSBen Gras>8 string SMUS \b, SMUS simple music 26ef01931fSBen Gras>8 string CMUS \b, CMUS complex music 27ef01931fSBen Gras# image formats 28ef01931fSBen Gras>8 string ILBMBMHD \b, ILBM interleaved image 29ef01931fSBen Gras>>20 beshort x \b, %d x 30ef01931fSBen Gras>>22 beshort x %d 31ef01931fSBen Gras>8 string RGBN \b, RGBN 12-bit RGB image 32ef01931fSBen Gras>8 string RGB8 \b, RGB8 24-bit RGB image 33ef01931fSBen Gras>8 string DEEP \b, DEEP TVPaint/XiPaint image 34ef01931fSBen Gras>8 string DR2D \b, DR2D 2-D object 35ef01931fSBen Gras>8 string TDDD \b, TDDD 3-D rendering 36ef01931fSBen Gras>8 string LWOB \b, LWOB 3-D object 37ef01931fSBen Gras>8 string LWO2 \b, LWO2 3-D object, v2 38ef01931fSBen Gras>8 string LWLO \b, LWLO 3-D layered object 39ef01931fSBen Gras>8 string REAL \b, REAL Real3D rendering 40ef01931fSBen Gras>8 string MC4D \b, MC4D MaxonCinema4D rendering 41ef01931fSBen Gras>8 string ANIM \b, ANIM animation 42ef01931fSBen Gras>8 string YAFA \b, YAFA animation 43ef01931fSBen Gras>8 string SSA\ \b, SSA super smooth animation 44ef01931fSBen Gras>8 string ACBM \b, ACBM continuous image 45ef01931fSBen Gras>8 string FAXX \b, FAXX fax image 46ef01931fSBen Gras# other formats 47ef01931fSBen Gras>8 string FTXT \b, FTXT formatted text 48ef01931fSBen Gras>8 string CTLG \b, CTLG message catalog 49ef01931fSBen Gras>8 string PREF \b, PREF preferences 50ef01931fSBen Gras>8 string DTYP \b, DTYP datatype description 51ef01931fSBen Gras>8 string PTCH \b, PTCH binary patch 52ef01931fSBen Gras>8 string AMFF \b, AMFF AmigaMetaFile format 53ef01931fSBen Gras>8 string WZRD \b, WZRD StormWIZARD resource 54ef01931fSBen Gras>8 string DOC\ \b, DOC desktop publishing document 55*835f6802SDirk Vogt>8 string WVQA \b, Westwood Studios VQA Multimedia, 56*835f6802SDirk Vogt>>24 leshort x %d video frames, 57*835f6802SDirk Vogt>>26 leshort x %d x 58*835f6802SDirk Vogt>>28 leshort x %d 59*835f6802SDirk Vogt>8 string MOVE \b, Wing Commander III Video 60*835f6802SDirk Vogt>>12 string _PC_ \b, PC version 61*835f6802SDirk Vogt>>12 string 3DO_ \b, 3DO version 62ef01931fSBen Gras 63ef01931fSBen Gras# These go at the end of the iff rules 64ef01931fSBen Gras# 65ef01931fSBen Gras# I don't see why these might collide with anything else. 66ef01931fSBen Gras# 67ef01931fSBen Gras# Interactive Fiction related formats 68ef01931fSBen Gras# 69ef01931fSBen Gras>8 string IFRS \b, Blorb Interactive Fiction 70ef01931fSBen Gras>>24 string Exec with executable chunk 71ef01931fSBen Gras>8 string IFZS \b, Z-machine or Glulx saved game file (Quetzal) 72