xref: /llvm-project/mlir/lib/Conversion/SCFToGPU/SCFToGPUPass.cpp (revision 039b969b32b64b64123dce30dd28ec4e343d893f)
1 //===- SCFToGPUPass.cpp - Convert a loop nest to a GPU kernel -----------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "mlir/Conversion/SCFToGPU/SCFToGPUPass.h"
10 #include "../PassDetail.h"
11 #include "mlir/Conversion/SCFToGPU/SCFToGPU.h"
12 #include "mlir/Dialect/Affine/IR/AffineOps.h"
13 #include "mlir/Dialect/Arithmetic/IR/Arithmetic.h"
14 #include "mlir/Dialect/Complex/IR/Complex.h"
15 #include "mlir/Dialect/GPU/IR/GPUDialect.h"
16 #include "mlir/Dialect/SCF/IR/SCF.h"
17 #include "mlir/Transforms/DialectConversion.h"
18 
19 #include "llvm/ADT/ArrayRef.h"
20 #include "llvm/Support/CommandLine.h"
21 
22 using namespace mlir;
23 using namespace mlir::scf;
24 
25 namespace {
26 // A pass that traverses top-level loops in the function and converts them to
27 // GPU launch operations.  Nested launches are not allowed, so this does not
28 // walk the function recursively to avoid considering nested loops.
29 struct ForLoopMapper : public ConvertAffineForToGPUBase<ForLoopMapper> {
30   ForLoopMapper() = default;
31   ForLoopMapper(unsigned numBlockDims, unsigned numThreadDims) {
32     this->numBlockDims = numBlockDims;
33     this->numThreadDims = numThreadDims;
34   }
35 
36   void runOnOperation() override {
37     for (Operation &op :
38          llvm::make_early_inc_range(getOperation().getBody().getOps())) {
39       if (auto forOp = dyn_cast<AffineForOp>(&op)) {
40         if (failed(convertAffineLoopNestToGPULaunch(forOp, numBlockDims,
41                                                     numThreadDims)))
42           signalPassFailure();
43       }
44     }
45   }
46 };
47 
48 struct ParallelLoopToGpuPass
49     : public ConvertParallelLoopToGpuBase<ParallelLoopToGpuPass> {
50   void runOnOperation() override {
51     RewritePatternSet patterns(&getContext());
52     populateParallelLoopToGPUPatterns(patterns);
53     ConversionTarget target(getContext());
54     target.markUnknownOpDynamicallyLegal([](Operation *) { return true; });
55     configureParallelLoopToGPULegality(target);
56     if (failed(applyPartialConversion(getOperation(), target,
57                                       std::move(patterns))))
58       signalPassFailure();
59     finalizeParallelLoopToGPUConversion(getOperation());
60   }
61 };
62 
63 } // namespace
64 
65 std::unique_ptr<InterfacePass<FunctionOpInterface>>
66 mlir::createAffineForToGPUPass(unsigned numBlockDims, unsigned numThreadDims) {
67   return std::make_unique<ForLoopMapper>(numBlockDims, numThreadDims);
68 }
69 std::unique_ptr<InterfacePass<FunctionOpInterface>>
70 mlir::createAffineForToGPUPass() {
71   return std::make_unique<ForLoopMapper>();
72 }
73 
74 std::unique_ptr<Pass> mlir::createParallelLoopToGpuPass() {
75   return std::make_unique<ParallelLoopToGpuPass>();
76 }
77