xref: /llvm-project/llvm/test/CodeGen/ARM/vlddup.ll (revision c92eea0175736cd91b123a5d25bb9fbdaf8e3ddc)
1; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
2
3define <8 x i8> @vld1dupi8(i8* %A) nounwind {
4;CHECK: vld1dupi8:
5;Check the (default) alignment value.
6;CHECK: vld1.8 {d16[]}, [r0]
7	%tmp1 = load i8* %A, align 8
8	%tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0
9	%tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer
10        ret <8 x i8> %tmp3
11}
12
13define <4 x i16> @vld1dupi16(i16* %A) nounwind {
14;CHECK: vld1dupi16:
15;Check the alignment value.  Max for this instruction is 16 bits:
16;CHECK: vld1.16 {d16[]}, [r0, :16]
17	%tmp1 = load i16* %A, align 8
18	%tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0
19	%tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer
20        ret <4 x i16> %tmp3
21}
22
23define <2 x i32> @vld1dupi32(i32* %A) nounwind {
24;CHECK: vld1dupi32:
25;Check the alignment value.  Max for this instruction is 32 bits:
26;CHECK: vld1.32 {d16[]}, [r0, :32]
27	%tmp1 = load i32* %A, align 8
28	%tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0
29	%tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer
30        ret <2 x i32> %tmp3
31}
32
33define <16 x i8> @vld1dupQi8(i8* %A) nounwind {
34;CHECK: vld1dupQi8:
35;Check the (default) alignment value.
36;CHECK: vld1.8 {d16[], d17[]}, [r0]
37	%tmp1 = load i8* %A, align 8
38	%tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0
39	%tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer
40        ret <16 x i8> %tmp3
41}
42