1 //===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements dead code elimination and basic block merging, along 11 // with a collection of other peephole control flow optimizations. For example: 12 // 13 // * Removes basic blocks with no predecessors. 14 // * Merges a basic block into its predecessor if there is only one and the 15 // predecessor only has one successor. 16 // * Eliminates PHI nodes for basic blocks with a single predecessor. 17 // * Eliminates a basic block that only contains an unconditional branch. 18 // * Changes invoke instructions to nounwind functions to be calls. 19 // * Change things like "if (x) if (y)" into "if (x&y)". 20 // * etc.. 21 // 22 //===----------------------------------------------------------------------===// 23 24 #define DEBUG_TYPE "simplifycfg" 25 #include "llvm/Transforms/Scalar.h" 26 #include "llvm/Transforms/Utils/Local.h" 27 #include "llvm/Constants.h" 28 #include "llvm/Instructions.h" 29 #include "llvm/LLVMContext.h" 30 #include "llvm/Module.h" 31 #include "llvm/Attributes.h" 32 #include "llvm/Support/CFG.h" 33 #include "llvm/Support/Compiler.h" 34 #include "llvm/Pass.h" 35 #include "llvm/ADT/SmallVector.h" 36 #include "llvm/ADT/SmallPtrSet.h" 37 #include "llvm/ADT/Statistic.h" 38 using namespace llvm; 39 40 STATISTIC(NumSimpl, "Number of blocks simplified"); 41 42 namespace { 43 struct VISIBILITY_HIDDEN CFGSimplifyPass : public FunctionPass { 44 static char ID; // Pass identification, replacement for typeid 45 CFGSimplifyPass() : FunctionPass(&ID) {} 46 47 virtual bool runOnFunction(Function &F); 48 }; 49 } 50 51 char CFGSimplifyPass::ID = 0; 52 static RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG"); 53 54 // Public interface to the CFGSimplification pass 55 FunctionPass *llvm::createCFGSimplificationPass() { 56 return new CFGSimplifyPass(); 57 } 58 59 /// ChangeToUnreachable - Insert an unreachable instruction before the specified 60 /// instruction, making it and the rest of the code in the block dead. 61 static void ChangeToUnreachable(Instruction *I, LLVMContext *Context) { 62 BasicBlock *BB = I->getParent(); 63 // Loop over all of the successors, removing BB's entry from any PHI 64 // nodes. 65 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) 66 (*SI)->removePredecessor(BB); 67 68 new UnreachableInst(I); 69 70 // All instructions after this are dead. 71 BasicBlock::iterator BBI = I, BBE = BB->end(); 72 while (BBI != BBE) { 73 if (!BBI->use_empty()) 74 BBI->replaceAllUsesWith(Context->getUndef(BBI->getType())); 75 BB->getInstList().erase(BBI++); 76 } 77 } 78 79 /// ChangeToCall - Convert the specified invoke into a normal call. 80 static void ChangeToCall(InvokeInst *II) { 81 BasicBlock *BB = II->getParent(); 82 SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end()); 83 CallInst *NewCall = CallInst::Create(II->getCalledValue(), Args.begin(), 84 Args.end(), "", II); 85 NewCall->takeName(II); 86 NewCall->setCallingConv(II->getCallingConv()); 87 NewCall->setAttributes(II->getAttributes()); 88 II->replaceAllUsesWith(NewCall); 89 90 // Follow the call by a branch to the normal destination. 91 BranchInst::Create(II->getNormalDest(), II); 92 93 // Update PHI nodes in the unwind destination 94 II->getUnwindDest()->removePredecessor(BB); 95 BB->getInstList().erase(II); 96 } 97 98 static bool MarkAliveBlocks(BasicBlock *BB, 99 SmallPtrSet<BasicBlock*, 128> &Reachable, 100 LLVMContext *Context) { 101 102 SmallVector<BasicBlock*, 128> Worklist; 103 Worklist.push_back(BB); 104 bool Changed = false; 105 while (!Worklist.empty()) { 106 BB = Worklist.back(); 107 Worklist.pop_back(); 108 109 if (!Reachable.insert(BB)) 110 continue; 111 112 bool AsmFound = false; 113 StoreInst *UndefStore = 0; 114 // Do a quick scan of the basic block, turning any obviously unreachable 115 // instructions into LLVM unreachable insts. The instruction combining pass 116 // canonicalizes unreachable insts into stores to null or undef. 117 for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E;++BBI){ 118 if (CallInst *CI = dyn_cast<CallInst>(BBI)) { 119 if (CI->doesNotReturn()) { 120 // If we found a call to a no-return function, insert an unreachable 121 // instruction after it. Make sure there isn't *already* one there 122 // though. 123 ++BBI; 124 if (!isa<UnreachableInst>(BBI)) { 125 ChangeToUnreachable(BBI, Context); 126 Changed = true; 127 } 128 break; 129 } 130 if (isa<InlineAsm>(CI->getOperand(0))) 131 AsmFound = true; 132 } 133 134 if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) { 135 Value *Ptr = SI->getOperand(1); 136 137 if ((isa<UndefValue>(Ptr) || 138 (isa<ConstantPointerNull>(Ptr) && 139 cast<PointerType>(Ptr->getType())->getAddressSpace() == 0)) && 140 !UndefStore) 141 UndefStore = SI; 142 } 143 } 144 // We can't delete asm's just because their inputs are undefined; 145 // xor R, R is a common idiom for zeroing a register, for example. 146 // Assume user knows what he is doing. 147 if (UndefStore && !AsmFound) { 148 ChangeToUnreachable(UndefStore, Context); 149 Changed = true; 150 } 151 152 // Turn invokes that call 'nounwind' functions into ordinary calls. 153 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) 154 if (II->doesNotThrow()) { 155 ChangeToCall(II); 156 Changed = true; 157 } 158 159 Changed |= ConstantFoldTerminator(BB); 160 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) 161 Worklist.push_back(*SI); 162 } 163 return Changed; 164 } 165 166 /// RemoveUnreachableBlocksFromFn - Remove blocks that are not reachable, even 167 /// if they are in a dead cycle. Return true if a change was made, false 168 /// otherwise. 169 static bool RemoveUnreachableBlocksFromFn(Function &F) { 170 SmallPtrSet<BasicBlock*, 128> Reachable; 171 bool Changed = MarkAliveBlocks(F.begin(), Reachable, F.getContext()); 172 173 // If there are unreachable blocks in the CFG... 174 if (Reachable.size() == F.size()) 175 return Changed; 176 177 assert(Reachable.size() < F.size()); 178 NumSimpl += F.size()-Reachable.size(); 179 180 // Loop over all of the basic blocks that are not reachable, dropping all of 181 // their internal references... 182 for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) { 183 if (Reachable.count(BB)) 184 continue; 185 186 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) 187 if (Reachable.count(*SI)) 188 (*SI)->removePredecessor(BB); 189 BB->dropAllReferences(); 190 } 191 192 for (Function::iterator I = ++F.begin(); I != F.end();) 193 if (!Reachable.count(I)) 194 I = F.getBasicBlockList().erase(I); 195 else 196 ++I; 197 198 return true; 199 } 200 201 /// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function, 202 /// iterating until no more changes are made. 203 static bool IterativeSimplifyCFG(Function &F) { 204 bool Changed = false; 205 bool LocalChange = true; 206 while (LocalChange) { 207 LocalChange = false; 208 209 // Loop over all of the basic blocks (except the first one) and remove them 210 // if they are unneeded... 211 // 212 for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) { 213 if (SimplifyCFG(BBIt++)) { 214 LocalChange = true; 215 ++NumSimpl; 216 } 217 } 218 Changed |= LocalChange; 219 } 220 return Changed; 221 } 222 223 // It is possible that we may require multiple passes over the code to fully 224 // simplify the CFG. 225 // 226 bool CFGSimplifyPass::runOnFunction(Function &F) { 227 bool EverChanged = RemoveUnreachableBlocksFromFn(F); 228 EverChanged |= IterativeSimplifyCFG(F); 229 230 // If neither pass changed anything, we're done. 231 if (!EverChanged) return false; 232 233 // IterativeSimplifyCFG can (rarely) make some loops dead. If this happens, 234 // RemoveUnreachableBlocksFromFn is needed to nuke them, which means we should 235 // iterate between the two optimizations. We structure the code like this to 236 // avoid reruning IterativeSimplifyCFG if the second pass of 237 // RemoveUnreachableBlocksFromFn doesn't do anything. 238 if (!RemoveUnreachableBlocksFromFn(F)) 239 return true; 240 241 do { 242 EverChanged = IterativeSimplifyCFG(F); 243 EverChanged |= RemoveUnreachableBlocksFromFn(F); 244 } while (EverChanged); 245 246 return true; 247 } 248