xref: /llvm-project/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp (revision 621fe5614e032fe231ff18304876af0d33c4fe6e)
1 //===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements dead code elimination and basic block merging, along
11 // with a collection of other peephole control flow optimizations.  For example:
12 //
13 //   * Removes basic blocks with no predecessors.
14 //   * Merges a basic block into its predecessor if there is only one and the
15 //     predecessor only has one successor.
16 //   * Eliminates PHI nodes for basic blocks with a single predecessor.
17 //   * Eliminates a basic block that only contains an unconditional branch.
18 //   * Changes invoke instructions to nounwind functions to be calls.
19 //   * Change things like "if (x) if (y)" into "if (x&y)".
20 //   * etc..
21 //
22 //===----------------------------------------------------------------------===//
23 
24 #define DEBUG_TYPE "simplifycfg"
25 #include "llvm/Transforms/Scalar.h"
26 #include "llvm/Transforms/Utils/Local.h"
27 #include "llvm/Constants.h"
28 #include "llvm/Instructions.h"
29 #include "llvm/Module.h"
30 #include "llvm/Attributes.h"
31 #include "llvm/Support/CFG.h"
32 #include "llvm/Pass.h"
33 #include "llvm/ADT/SmallVector.h"
34 #include "llvm/ADT/SmallPtrSet.h"
35 #include "llvm/ADT/Statistic.h"
36 using namespace llvm;
37 
38 STATISTIC(NumSimpl, "Number of blocks simplified");
39 
40 namespace {
41   struct CFGSimplifyPass : public FunctionPass {
42     static char ID; // Pass identification, replacement for typeid
43     CFGSimplifyPass() : FunctionPass(&ID) {}
44 
45     virtual bool runOnFunction(Function &F);
46   };
47 }
48 
49 char CFGSimplifyPass::ID = 0;
50 static RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
51 
52 // Public interface to the CFGSimplification pass
53 FunctionPass *llvm::createCFGSimplificationPass() {
54   return new CFGSimplifyPass();
55 }
56 
57 /// ChangeToUnreachable - Insert an unreachable instruction before the specified
58 /// instruction, making it and the rest of the code in the block dead.
59 static void ChangeToUnreachable(Instruction *I) {
60   BasicBlock *BB = I->getParent();
61   // Loop over all of the successors, removing BB's entry from any PHI
62   // nodes.
63   for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
64     (*SI)->removePredecessor(BB);
65 
66   new UnreachableInst(I->getContext(), I);
67 
68   // All instructions after this are dead.
69   BasicBlock::iterator BBI = I, BBE = BB->end();
70   while (BBI != BBE) {
71     if (!BBI->use_empty())
72       BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
73     BB->getInstList().erase(BBI++);
74   }
75 }
76 
77 /// ChangeToCall - Convert the specified invoke into a normal call.
78 static void ChangeToCall(InvokeInst *II) {
79   BasicBlock *BB = II->getParent();
80   SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
81   CallInst *NewCall = CallInst::Create(II->getCalledValue(), Args.begin(),
82                                        Args.end(), "", II);
83   NewCall->takeName(II);
84   NewCall->setCallingConv(II->getCallingConv());
85   NewCall->setAttributes(II->getAttributes());
86   II->replaceAllUsesWith(NewCall);
87 
88   // Follow the call by a branch to the normal destination.
89   BranchInst::Create(II->getNormalDest(), II);
90 
91   // Update PHI nodes in the unwind destination
92   II->getUnwindDest()->removePredecessor(BB);
93   BB->getInstList().erase(II);
94 }
95 
96 static bool MarkAliveBlocks(BasicBlock *BB,
97                             SmallPtrSet<BasicBlock*, 128> &Reachable) {
98 
99   SmallVector<BasicBlock*, 128> Worklist;
100   Worklist.push_back(BB);
101   bool Changed = false;
102   while (!Worklist.empty()) {
103     BB = Worklist.back();
104     Worklist.pop_back();
105 
106     if (!Reachable.insert(BB))
107       continue;
108 
109     // Do a quick scan of the basic block, turning any obviously unreachable
110     // instructions into LLVM unreachable insts.  The instruction combining pass
111     // canonicalizes unreachable insts into stores to null or undef.
112     for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E;++BBI){
113       if (CallInst *CI = dyn_cast<CallInst>(BBI)) {
114         if (CI->doesNotReturn()) {
115           // If we found a call to a no-return function, insert an unreachable
116           // instruction after it.  Make sure there isn't *already* one there
117           // though.
118           ++BBI;
119           if (!isa<UnreachableInst>(BBI)) {
120             ChangeToUnreachable(BBI);
121             Changed = true;
122           }
123           break;
124         }
125       }
126 
127       // Store to undef and store to null are undefined and used to signal that
128       // they should be changed to unreachable by passes that can't modify the
129       // CFG.
130       if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
131         Value *Ptr = SI->getOperand(1);
132 
133         if (isa<UndefValue>(Ptr) ||
134             (isa<ConstantPointerNull>(Ptr) &&
135              SI->getPointerAddressSpace() == 0)) {
136           ChangeToUnreachable(SI);
137           Changed = true;
138           break;
139         }
140       }
141     }
142 
143     // Turn invokes that call 'nounwind' functions into ordinary calls.
144     if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
145       if (II->doesNotThrow()) {
146         ChangeToCall(II);
147         Changed = true;
148       }
149 
150     Changed |= ConstantFoldTerminator(BB);
151     for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
152       Worklist.push_back(*SI);
153   }
154   return Changed;
155 }
156 
157 /// RemoveUnreachableBlocksFromFn - Remove blocks that are not reachable, even
158 /// if they are in a dead cycle.  Return true if a change was made, false
159 /// otherwise.
160 static bool RemoveUnreachableBlocksFromFn(Function &F) {
161   SmallPtrSet<BasicBlock*, 128> Reachable;
162   bool Changed = MarkAliveBlocks(F.begin(), Reachable);
163 
164   // If there are unreachable blocks in the CFG...
165   if (Reachable.size() == F.size())
166     return Changed;
167 
168   assert(Reachable.size() < F.size());
169   NumSimpl += F.size()-Reachable.size();
170 
171   // Loop over all of the basic blocks that are not reachable, dropping all of
172   // their internal references...
173   for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) {
174     if (Reachable.count(BB))
175       continue;
176 
177     for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
178       if (Reachable.count(*SI))
179         (*SI)->removePredecessor(BB);
180     BB->dropAllReferences();
181   }
182 
183   for (Function::iterator I = ++F.begin(); I != F.end();)
184     if (!Reachable.count(I))
185       I = F.getBasicBlockList().erase(I);
186     else
187       ++I;
188 
189   return true;
190 }
191 
192 /// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
193 /// iterating until no more changes are made.
194 static bool IterativeSimplifyCFG(Function &F) {
195   bool Changed = false;
196   bool LocalChange = true;
197   while (LocalChange) {
198     LocalChange = false;
199 
200     // Loop over all of the basic blocks (except the first one) and remove them
201     // if they are unneeded...
202     //
203     for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
204       if (SimplifyCFG(BBIt++)) {
205         LocalChange = true;
206         ++NumSimpl;
207       }
208     }
209     Changed |= LocalChange;
210   }
211   return Changed;
212 }
213 
214 // It is possible that we may require multiple passes over the code to fully
215 // simplify the CFG.
216 //
217 bool CFGSimplifyPass::runOnFunction(Function &F) {
218   bool EverChanged = RemoveUnreachableBlocksFromFn(F);
219   EverChanged |= IterativeSimplifyCFG(F);
220 
221   // If neither pass changed anything, we're done.
222   if (!EverChanged) return false;
223 
224   // IterativeSimplifyCFG can (rarely) make some loops dead.  If this happens,
225   // RemoveUnreachableBlocksFromFn is needed to nuke them, which means we should
226   // iterate between the two optimizations.  We structure the code like this to
227   // avoid reruning IterativeSimplifyCFG if the second pass of
228   // RemoveUnreachableBlocksFromFn doesn't do anything.
229   if (!RemoveUnreachableBlocksFromFn(F))
230     return true;
231 
232   do {
233     EverChanged = IterativeSimplifyCFG(F);
234     EverChanged |= RemoveUnreachableBlocksFromFn(F);
235   } while (EverChanged);
236 
237   return true;
238 }
239