1 //===- JumpThreading.cpp - Thread control through conditional blocks ------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the Jump Threading pass. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #define DEBUG_TYPE "jump-threading" 15 #include "llvm/Transforms/Scalar.h" 16 #include "llvm/IntrinsicInst.h" 17 #include "llvm/LLVMContext.h" 18 #include "llvm/Pass.h" 19 #include "llvm/Analysis/ConstantFolding.h" 20 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 21 #include "llvm/Transforms/Utils/Local.h" 22 #include "llvm/Transforms/Utils/SSAUpdater.h" 23 #include "llvm/Target/TargetData.h" 24 #include "llvm/ADT/DenseMap.h" 25 #include "llvm/ADT/Statistic.h" 26 #include "llvm/ADT/STLExtras.h" 27 #include "llvm/ADT/SmallPtrSet.h" 28 #include "llvm/ADT/SmallSet.h" 29 #include "llvm/Support/CommandLine.h" 30 #include "llvm/Support/Debug.h" 31 #include "llvm/Support/raw_ostream.h" 32 using namespace llvm; 33 34 STATISTIC(NumThreads, "Number of jumps threaded"); 35 STATISTIC(NumFolds, "Number of terminators folded"); 36 STATISTIC(NumDupes, "Number of branch blocks duplicated to eliminate phi"); 37 38 static cl::opt<unsigned> 39 Threshold("jump-threading-threshold", 40 cl::desc("Max block size to duplicate for jump threading"), 41 cl::init(6), cl::Hidden); 42 43 namespace { 44 /// This pass performs 'jump threading', which looks at blocks that have 45 /// multiple predecessors and multiple successors. If one or more of the 46 /// predecessors of the block can be proven to always jump to one of the 47 /// successors, we forward the edge from the predecessor to the successor by 48 /// duplicating the contents of this block. 49 /// 50 /// An example of when this can occur is code like this: 51 /// 52 /// if () { ... 53 /// X = 4; 54 /// } 55 /// if (X < 3) { 56 /// 57 /// In this case, the unconditional branch at the end of the first if can be 58 /// revectored to the false side of the second if. 59 /// 60 class JumpThreading : public FunctionPass { 61 TargetData *TD; 62 #ifdef NDEBUG 63 SmallPtrSet<BasicBlock*, 16> LoopHeaders; 64 #else 65 SmallSet<AssertingVH<BasicBlock>, 16> LoopHeaders; 66 #endif 67 public: 68 static char ID; // Pass identification 69 JumpThreading() : FunctionPass(&ID) {} 70 71 bool runOnFunction(Function &F); 72 void FindLoopHeaders(Function &F); 73 74 bool ProcessBlock(BasicBlock *BB); 75 bool ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, BasicBlock *SuccBB); 76 bool DuplicateCondBranchOnPHIIntoPred(BasicBlock *BB, 77 BasicBlock *PredBB); 78 79 BasicBlock *FactorCommonPHIPreds(PHINode *PN, Value *Val); 80 bool ProcessBranchOnDuplicateCond(BasicBlock *PredBB, BasicBlock *DestBB); 81 bool ProcessSwitchOnDuplicateCond(BasicBlock *PredBB, BasicBlock *DestBB); 82 83 bool ProcessJumpOnPHI(PHINode *PN); 84 bool ProcessBranchOnLogical(Value *V, BasicBlock *BB, bool isAnd); 85 bool ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB); 86 87 bool SimplifyPartiallyRedundantLoad(LoadInst *LI); 88 }; 89 } 90 91 char JumpThreading::ID = 0; 92 static RegisterPass<JumpThreading> 93 X("jump-threading", "Jump Threading"); 94 95 // Public interface to the Jump Threading pass 96 FunctionPass *llvm::createJumpThreadingPass() { return new JumpThreading(); } 97 98 /// runOnFunction - Top level algorithm. 99 /// 100 bool JumpThreading::runOnFunction(Function &F) { 101 DEBUG(errs() << "Jump threading on function '" << F.getName() << "'\n"); 102 TD = getAnalysisIfAvailable<TargetData>(); 103 104 FindLoopHeaders(F); 105 106 bool AnotherIteration = true, EverChanged = false; 107 while (AnotherIteration) { 108 AnotherIteration = false; 109 bool Changed = false; 110 for (Function::iterator I = F.begin(), E = F.end(); I != E;) { 111 BasicBlock *BB = I; 112 while (ProcessBlock(BB)) 113 Changed = true; 114 115 ++I; 116 117 // If the block is trivially dead, zap it. This eliminates the successor 118 // edges which simplifies the CFG. 119 if (pred_begin(BB) == pred_end(BB) && 120 BB != &BB->getParent()->getEntryBlock()) { 121 DEBUG(errs() << " JT: Deleting dead block '" << BB->getName() 122 << "' with terminator: " << *BB->getTerminator() << '\n'); 123 LoopHeaders.erase(BB); 124 DeleteDeadBlock(BB); 125 Changed = true; 126 } 127 } 128 AnotherIteration = Changed; 129 EverChanged |= Changed; 130 } 131 132 LoopHeaders.clear(); 133 return EverChanged; 134 } 135 136 /// getJumpThreadDuplicationCost - Return the cost of duplicating this block to 137 /// thread across it. 138 static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) { 139 /// Ignore PHI nodes, these will be flattened when duplication happens. 140 BasicBlock::const_iterator I = BB->getFirstNonPHI(); 141 142 // Sum up the cost of each instruction until we get to the terminator. Don't 143 // include the terminator because the copy won't include it. 144 unsigned Size = 0; 145 for (; !isa<TerminatorInst>(I); ++I) { 146 // Debugger intrinsics don't incur code size. 147 if (isa<DbgInfoIntrinsic>(I)) continue; 148 149 // If this is a pointer->pointer bitcast, it is free. 150 if (isa<BitCastInst>(I) && isa<PointerType>(I->getType())) 151 continue; 152 153 // All other instructions count for at least one unit. 154 ++Size; 155 156 // Calls are more expensive. If they are non-intrinsic calls, we model them 157 // as having cost of 4. If they are a non-vector intrinsic, we model them 158 // as having cost of 2 total, and if they are a vector intrinsic, we model 159 // them as having cost 1. 160 if (const CallInst *CI = dyn_cast<CallInst>(I)) { 161 if (!isa<IntrinsicInst>(CI)) 162 Size += 3; 163 else if (!isa<VectorType>(CI->getType())) 164 Size += 1; 165 } 166 } 167 168 // Threading through a switch statement is particularly profitable. If this 169 // block ends in a switch, decrease its cost to make it more likely to happen. 170 if (isa<SwitchInst>(I)) 171 Size = Size > 6 ? Size-6 : 0; 172 173 return Size; 174 } 175 176 177 178 /// FindLoopHeaders - We do not want jump threading to turn proper loop 179 /// structures into irreducible loops. Doing this breaks up the loop nesting 180 /// hierarchy and pessimizes later transformations. To prevent this from 181 /// happening, we first have to find the loop headers. Here we approximate this 182 /// by finding targets of backedges in the CFG. 183 /// 184 /// Note that there definitely are cases when we want to allow threading of 185 /// edges across a loop header. For example, threading a jump from outside the 186 /// loop (the preheader) to an exit block of the loop is definitely profitable. 187 /// It is also almost always profitable to thread backedges from within the loop 188 /// to exit blocks, and is often profitable to thread backedges to other blocks 189 /// within the loop (forming a nested loop). This simple analysis is not rich 190 /// enough to track all of these properties and keep it up-to-date as the CFG 191 /// mutates, so we don't allow any of these transformations. 192 /// 193 void JumpThreading::FindLoopHeaders(Function &F) { 194 SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges; 195 FindFunctionBackedges(F, Edges); 196 197 for (unsigned i = 0, e = Edges.size(); i != e; ++i) 198 LoopHeaders.insert(const_cast<BasicBlock*>(Edges[i].second)); 199 } 200 201 /// FactorCommonPHIPreds - If there are multiple preds with the same incoming 202 /// value for the PHI, factor them together so we get one block to thread for 203 /// the whole group. 204 /// This is important for things like "phi i1 [true, true, false, true, x]" 205 /// where we only need to clone the block for the true blocks once. 206 /// 207 BasicBlock *JumpThreading::FactorCommonPHIPreds(PHINode *PN, Value *Val) { 208 SmallVector<BasicBlock*, 16> CommonPreds; 209 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) 210 if (PN->getIncomingValue(i) == Val) 211 CommonPreds.push_back(PN->getIncomingBlock(i)); 212 213 if (CommonPreds.size() == 1) 214 return CommonPreds[0]; 215 216 DEBUG(errs() << " Factoring out " << CommonPreds.size() 217 << " common predecessors.\n"); 218 return SplitBlockPredecessors(PN->getParent(), 219 &CommonPreds[0], CommonPreds.size(), 220 ".thr_comm", this); 221 } 222 223 224 /// GetBestDestForBranchOnUndef - If we determine that the specified block ends 225 /// in an undefined jump, decide which block is best to revector to. 226 /// 227 /// Since we can pick an arbitrary destination, we pick the successor with the 228 /// fewest predecessors. This should reduce the in-degree of the others. 229 /// 230 static unsigned GetBestDestForJumpOnUndef(BasicBlock *BB) { 231 TerminatorInst *BBTerm = BB->getTerminator(); 232 unsigned MinSucc = 0; 233 BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc); 234 // Compute the successor with the minimum number of predecessors. 235 unsigned MinNumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB)); 236 for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) { 237 TestBB = BBTerm->getSuccessor(i); 238 unsigned NumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB)); 239 if (NumPreds < MinNumPreds) 240 MinSucc = i; 241 } 242 243 return MinSucc; 244 } 245 246 /// ProcessBlock - If there are any predecessors whose control can be threaded 247 /// through to a successor, transform them now. 248 bool JumpThreading::ProcessBlock(BasicBlock *BB) { 249 // If this block has a single predecessor, and if that pred has a single 250 // successor, merge the blocks. This encourages recursive jump threading 251 // because now the condition in this block can be threaded through 252 // predecessors of our predecessor block. 253 if (BasicBlock *SinglePred = BB->getSinglePredecessor()) 254 if (SinglePred->getTerminator()->getNumSuccessors() == 1 && 255 SinglePred != BB) { 256 // If SinglePred was a loop header, BB becomes one. 257 if (LoopHeaders.erase(SinglePred)) 258 LoopHeaders.insert(BB); 259 260 // Remember if SinglePred was the entry block of the function. If so, we 261 // will need to move BB back to the entry position. 262 bool isEntry = SinglePred == &SinglePred->getParent()->getEntryBlock(); 263 MergeBasicBlockIntoOnlyPred(BB); 264 265 if (isEntry && BB != &BB->getParent()->getEntryBlock()) 266 BB->moveBefore(&BB->getParent()->getEntryBlock()); 267 return true; 268 } 269 270 // See if this block ends with a branch or switch. If so, see if the 271 // condition is a phi node. If so, and if an entry of the phi node is a 272 // constant, we can thread the block. 273 Value *Condition; 274 if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) { 275 // Can't thread an unconditional jump. 276 if (BI->isUnconditional()) return false; 277 Condition = BI->getCondition(); 278 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) 279 Condition = SI->getCondition(); 280 else 281 return false; // Must be an invoke. 282 283 // If the terminator of this block is branching on a constant, simplify the 284 // terminator to an unconditional branch. This can occur due to threading in 285 // other blocks. 286 if (isa<ConstantInt>(Condition)) { 287 DEBUG(errs() << " In block '" << BB->getName() 288 << "' folding terminator: " << *BB->getTerminator() << '\n'); 289 ++NumFolds; 290 ConstantFoldTerminator(BB); 291 return true; 292 } 293 294 // If the terminator is branching on an undef, we can pick any of the 295 // successors to branch to. Let GetBestDestForJumpOnUndef decide. 296 if (isa<UndefValue>(Condition)) { 297 unsigned BestSucc = GetBestDestForJumpOnUndef(BB); 298 299 // Fold the branch/switch. 300 TerminatorInst *BBTerm = BB->getTerminator(); 301 for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) { 302 if (i == BestSucc) continue; 303 BBTerm->getSuccessor(i)->removePredecessor(BB); 304 } 305 306 DEBUG(errs() << " In block '" << BB->getName() 307 << "' folding undef terminator: " << *BBTerm << '\n'); 308 BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm); 309 BBTerm->eraseFromParent(); 310 return true; 311 } 312 313 Instruction *CondInst = dyn_cast<Instruction>(Condition); 314 315 // If the condition is an instruction defined in another block, see if a 316 // predecessor has the same condition: 317 // br COND, BBX, BBY 318 // BBX: 319 // br COND, BBZ, BBW 320 if (!Condition->hasOneUse() && // Multiple uses. 321 (CondInst == 0 || CondInst->getParent() != BB)) { // Non-local definition. 322 pred_iterator PI = pred_begin(BB), E = pred_end(BB); 323 if (isa<BranchInst>(BB->getTerminator())) { 324 for (; PI != E; ++PI) 325 if (BranchInst *PBI = dyn_cast<BranchInst>((*PI)->getTerminator())) 326 if (PBI->isConditional() && PBI->getCondition() == Condition && 327 ProcessBranchOnDuplicateCond(*PI, BB)) 328 return true; 329 } else { 330 assert(isa<SwitchInst>(BB->getTerminator()) && "Unknown jump terminator"); 331 for (; PI != E; ++PI) 332 if (SwitchInst *PSI = dyn_cast<SwitchInst>((*PI)->getTerminator())) 333 if (PSI->getCondition() == Condition && 334 ProcessSwitchOnDuplicateCond(*PI, BB)) 335 return true; 336 } 337 } 338 339 // All the rest of our checks depend on the condition being an instruction. 340 if (CondInst == 0) 341 return false; 342 343 // See if this is a phi node in the current block. 344 if (PHINode *PN = dyn_cast<PHINode>(CondInst)) 345 if (PN->getParent() == BB) 346 return ProcessJumpOnPHI(PN); 347 348 // If this is a conditional branch whose condition is and/or of a phi, try to 349 // simplify it. 350 if ((CondInst->getOpcode() == Instruction::And || 351 CondInst->getOpcode() == Instruction::Or) && 352 isa<BranchInst>(BB->getTerminator()) && 353 ProcessBranchOnLogical(CondInst, BB, 354 CondInst->getOpcode() == Instruction::And)) 355 return true; 356 357 if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) { 358 if (isa<PHINode>(CondCmp->getOperand(0))) { 359 // If we have "br (phi != 42)" and the phi node has any constant values 360 // as operands, we can thread through this block. 361 // 362 // If we have "br (cmp phi, x)" and the phi node contains x such that the 363 // comparison uniquely identifies the branch target, we can thread 364 // through this block. 365 366 if (ProcessBranchOnCompare(CondCmp, BB)) 367 return true; 368 } 369 370 // If we have a comparison, loop over the predecessors to see if there is 371 // a condition with the same value. 372 pred_iterator PI = pred_begin(BB), E = pred_end(BB); 373 for (; PI != E; ++PI) 374 if (BranchInst *PBI = dyn_cast<BranchInst>((*PI)->getTerminator())) 375 if (PBI->isConditional() && *PI != BB) { 376 if (CmpInst *CI = dyn_cast<CmpInst>(PBI->getCondition())) { 377 if (CI->getOperand(0) == CondCmp->getOperand(0) && 378 CI->getOperand(1) == CondCmp->getOperand(1) && 379 CI->getPredicate() == CondCmp->getPredicate()) { 380 // TODO: Could handle things like (x != 4) --> (x == 17) 381 if (ProcessBranchOnDuplicateCond(*PI, BB)) 382 return true; 383 } 384 } 385 } 386 } 387 388 // Check for some cases that are worth simplifying. Right now we want to look 389 // for loads that are used by a switch or by the condition for the branch. If 390 // we see one, check to see if it's partially redundant. If so, insert a PHI 391 // which can then be used to thread the values. 392 // 393 // This is particularly important because reg2mem inserts loads and stores all 394 // over the place, and this blocks jump threading if we don't zap them. 395 Value *SimplifyValue = CondInst; 396 if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue)) 397 if (isa<Constant>(CondCmp->getOperand(1))) 398 SimplifyValue = CondCmp->getOperand(0); 399 400 if (LoadInst *LI = dyn_cast<LoadInst>(SimplifyValue)) 401 if (SimplifyPartiallyRedundantLoad(LI)) 402 return true; 403 404 // TODO: If we have: "br (X > 0)" and we have a predecessor where we know 405 // "(X == 4)" thread through this block. 406 407 return false; 408 } 409 410 /// ProcessBranchOnDuplicateCond - We found a block and a predecessor of that 411 /// block that jump on exactly the same condition. This means that we almost 412 /// always know the direction of the edge in the DESTBB: 413 /// PREDBB: 414 /// br COND, DESTBB, BBY 415 /// DESTBB: 416 /// br COND, BBZ, BBW 417 /// 418 /// If DESTBB has multiple predecessors, we can't just constant fold the branch 419 /// in DESTBB, we have to thread over it. 420 bool JumpThreading::ProcessBranchOnDuplicateCond(BasicBlock *PredBB, 421 BasicBlock *BB) { 422 BranchInst *PredBI = cast<BranchInst>(PredBB->getTerminator()); 423 424 // If both successors of PredBB go to DESTBB, we don't know anything. We can 425 // fold the branch to an unconditional one, which allows other recursive 426 // simplifications. 427 bool BranchDir; 428 if (PredBI->getSuccessor(1) != BB) 429 BranchDir = true; 430 else if (PredBI->getSuccessor(0) != BB) 431 BranchDir = false; 432 else { 433 DEBUG(errs() << " In block '" << PredBB->getName() 434 << "' folding terminator: " << *PredBB->getTerminator() << '\n'); 435 ++NumFolds; 436 ConstantFoldTerminator(PredBB); 437 return true; 438 } 439 440 BranchInst *DestBI = cast<BranchInst>(BB->getTerminator()); 441 442 // If the dest block has one predecessor, just fix the branch condition to a 443 // constant and fold it. 444 if (BB->getSinglePredecessor()) { 445 DEBUG(errs() << " In block '" << BB->getName() 446 << "' folding condition to '" << BranchDir << "': " 447 << *BB->getTerminator() << '\n'); 448 ++NumFolds; 449 Value *OldCond = DestBI->getCondition(); 450 DestBI->setCondition(ConstantInt::get(Type::getInt1Ty(BB->getContext()), 451 BranchDir)); 452 ConstantFoldTerminator(BB); 453 RecursivelyDeleteTriviallyDeadInstructions(OldCond); 454 return true; 455 } 456 457 458 // Next, figure out which successor we are threading to. 459 BasicBlock *SuccBB = DestBI->getSuccessor(!BranchDir); 460 461 // Ok, try to thread it! 462 return ThreadEdge(BB, PredBB, SuccBB); 463 } 464 465 /// ProcessSwitchOnDuplicateCond - We found a block and a predecessor of that 466 /// block that switch on exactly the same condition. This means that we almost 467 /// always know the direction of the edge in the DESTBB: 468 /// PREDBB: 469 /// switch COND [... DESTBB, BBY ... ] 470 /// DESTBB: 471 /// switch COND [... BBZ, BBW ] 472 /// 473 /// Optimizing switches like this is very important, because simplifycfg builds 474 /// switches out of repeated 'if' conditions. 475 bool JumpThreading::ProcessSwitchOnDuplicateCond(BasicBlock *PredBB, 476 BasicBlock *DestBB) { 477 // Can't thread edge to self. 478 if (PredBB == DestBB) 479 return false; 480 481 SwitchInst *PredSI = cast<SwitchInst>(PredBB->getTerminator()); 482 SwitchInst *DestSI = cast<SwitchInst>(DestBB->getTerminator()); 483 484 // There are a variety of optimizations that we can potentially do on these 485 // blocks: we order them from most to least preferable. 486 487 // If DESTBB *just* contains the switch, then we can forward edges from PREDBB 488 // directly to their destination. This does not introduce *any* code size 489 // growth. Skip debug info first. 490 BasicBlock::iterator BBI = DestBB->begin(); 491 while (isa<DbgInfoIntrinsic>(BBI)) 492 BBI++; 493 494 // FIXME: Thread if it just contains a PHI. 495 if (isa<SwitchInst>(BBI)) { 496 bool MadeChange = false; 497 // Ignore the default edge for now. 498 for (unsigned i = 1, e = DestSI->getNumSuccessors(); i != e; ++i) { 499 ConstantInt *DestVal = DestSI->getCaseValue(i); 500 BasicBlock *DestSucc = DestSI->getSuccessor(i); 501 502 // Okay, DestSI has a case for 'DestVal' that goes to 'DestSucc'. See if 503 // PredSI has an explicit case for it. If so, forward. If it is covered 504 // by the default case, we can't update PredSI. 505 unsigned PredCase = PredSI->findCaseValue(DestVal); 506 if (PredCase == 0) continue; 507 508 // If PredSI doesn't go to DestBB on this value, then it won't reach the 509 // case on this condition. 510 if (PredSI->getSuccessor(PredCase) != DestBB && 511 DestSI->getSuccessor(i) != DestBB) 512 continue; 513 514 // Otherwise, we're safe to make the change. Make sure that the edge from 515 // DestSI to DestSucc is not critical and has no PHI nodes. 516 DEBUG(errs() << "FORWARDING EDGE " << *DestVal << " FROM: " << *PredSI); 517 DEBUG(errs() << "THROUGH: " << *DestSI); 518 519 // If the destination has PHI nodes, just split the edge for updating 520 // simplicity. 521 if (isa<PHINode>(DestSucc->begin()) && !DestSucc->getSinglePredecessor()){ 522 SplitCriticalEdge(DestSI, i, this); 523 DestSucc = DestSI->getSuccessor(i); 524 } 525 FoldSingleEntryPHINodes(DestSucc); 526 PredSI->setSuccessor(PredCase, DestSucc); 527 MadeChange = true; 528 } 529 530 if (MadeChange) 531 return true; 532 } 533 534 return false; 535 } 536 537 538 /// SimplifyPartiallyRedundantLoad - If LI is an obviously partially redundant 539 /// load instruction, eliminate it by replacing it with a PHI node. This is an 540 /// important optimization that encourages jump threading, and needs to be run 541 /// interlaced with other jump threading tasks. 542 bool JumpThreading::SimplifyPartiallyRedundantLoad(LoadInst *LI) { 543 // Don't hack volatile loads. 544 if (LI->isVolatile()) return false; 545 546 // If the load is defined in a block with exactly one predecessor, it can't be 547 // partially redundant. 548 BasicBlock *LoadBB = LI->getParent(); 549 if (LoadBB->getSinglePredecessor()) 550 return false; 551 552 Value *LoadedPtr = LI->getOperand(0); 553 554 // If the loaded operand is defined in the LoadBB, it can't be available. 555 // FIXME: Could do PHI translation, that would be fun :) 556 if (Instruction *PtrOp = dyn_cast<Instruction>(LoadedPtr)) 557 if (PtrOp->getParent() == LoadBB) 558 return false; 559 560 // Scan a few instructions up from the load, to see if it is obviously live at 561 // the entry to its block. 562 BasicBlock::iterator BBIt = LI; 563 564 if (Value *AvailableVal = FindAvailableLoadedValue(LoadedPtr, LoadBB, 565 BBIt, 6)) { 566 // If the value if the load is locally available within the block, just use 567 // it. This frequently occurs for reg2mem'd allocas. 568 //cerr << "LOAD ELIMINATED:\n" << *BBIt << *LI << "\n"; 569 570 // If the returned value is the load itself, replace with an undef. This can 571 // only happen in dead loops. 572 if (AvailableVal == LI) AvailableVal = UndefValue::get(LI->getType()); 573 LI->replaceAllUsesWith(AvailableVal); 574 LI->eraseFromParent(); 575 return true; 576 } 577 578 // Otherwise, if we scanned the whole block and got to the top of the block, 579 // we know the block is locally transparent to the load. If not, something 580 // might clobber its value. 581 if (BBIt != LoadBB->begin()) 582 return false; 583 584 585 SmallPtrSet<BasicBlock*, 8> PredsScanned; 586 typedef SmallVector<std::pair<BasicBlock*, Value*>, 8> AvailablePredsTy; 587 AvailablePredsTy AvailablePreds; 588 BasicBlock *OneUnavailablePred = 0; 589 590 // If we got here, the loaded value is transparent through to the start of the 591 // block. Check to see if it is available in any of the predecessor blocks. 592 for (pred_iterator PI = pred_begin(LoadBB), PE = pred_end(LoadBB); 593 PI != PE; ++PI) { 594 BasicBlock *PredBB = *PI; 595 596 // If we already scanned this predecessor, skip it. 597 if (!PredsScanned.insert(PredBB)) 598 continue; 599 600 // Scan the predecessor to see if the value is available in the pred. 601 BBIt = PredBB->end(); 602 Value *PredAvailable = FindAvailableLoadedValue(LoadedPtr, PredBB, BBIt, 6); 603 if (!PredAvailable) { 604 OneUnavailablePred = PredBB; 605 continue; 606 } 607 608 // If so, this load is partially redundant. Remember this info so that we 609 // can create a PHI node. 610 AvailablePreds.push_back(std::make_pair(PredBB, PredAvailable)); 611 } 612 613 // If the loaded value isn't available in any predecessor, it isn't partially 614 // redundant. 615 if (AvailablePreds.empty()) return false; 616 617 // Okay, the loaded value is available in at least one (and maybe all!) 618 // predecessors. If the value is unavailable in more than one unique 619 // predecessor, we want to insert a merge block for those common predecessors. 620 // This ensures that we only have to insert one reload, thus not increasing 621 // code size. 622 BasicBlock *UnavailablePred = 0; 623 624 // If there is exactly one predecessor where the value is unavailable, the 625 // already computed 'OneUnavailablePred' block is it. If it ends in an 626 // unconditional branch, we know that it isn't a critical edge. 627 if (PredsScanned.size() == AvailablePreds.size()+1 && 628 OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) { 629 UnavailablePred = OneUnavailablePred; 630 } else if (PredsScanned.size() != AvailablePreds.size()) { 631 // Otherwise, we had multiple unavailable predecessors or we had a critical 632 // edge from the one. 633 SmallVector<BasicBlock*, 8> PredsToSplit; 634 SmallPtrSet<BasicBlock*, 8> AvailablePredSet; 635 636 for (unsigned i = 0, e = AvailablePreds.size(); i != e; ++i) 637 AvailablePredSet.insert(AvailablePreds[i].first); 638 639 // Add all the unavailable predecessors to the PredsToSplit list. 640 for (pred_iterator PI = pred_begin(LoadBB), PE = pred_end(LoadBB); 641 PI != PE; ++PI) 642 if (!AvailablePredSet.count(*PI)) 643 PredsToSplit.push_back(*PI); 644 645 // Split them out to their own block. 646 UnavailablePred = 647 SplitBlockPredecessors(LoadBB, &PredsToSplit[0], PredsToSplit.size(), 648 "thread-split", this); 649 } 650 651 // If the value isn't available in all predecessors, then there will be 652 // exactly one where it isn't available. Insert a load on that edge and add 653 // it to the AvailablePreds list. 654 if (UnavailablePred) { 655 assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 && 656 "Can't handle critical edge here!"); 657 Value *NewVal = new LoadInst(LoadedPtr, LI->getName()+".pr", 658 UnavailablePred->getTerminator()); 659 AvailablePreds.push_back(std::make_pair(UnavailablePred, NewVal)); 660 } 661 662 // Now we know that each predecessor of this block has a value in 663 // AvailablePreds, sort them for efficient access as we're walking the preds. 664 array_pod_sort(AvailablePreds.begin(), AvailablePreds.end()); 665 666 // Create a PHI node at the start of the block for the PRE'd load value. 667 PHINode *PN = PHINode::Create(LI->getType(), "", LoadBB->begin()); 668 PN->takeName(LI); 669 670 // Insert new entries into the PHI for each predecessor. A single block may 671 // have multiple entries here. 672 for (pred_iterator PI = pred_begin(LoadBB), E = pred_end(LoadBB); PI != E; 673 ++PI) { 674 AvailablePredsTy::iterator I = 675 std::lower_bound(AvailablePreds.begin(), AvailablePreds.end(), 676 std::make_pair(*PI, (Value*)0)); 677 678 assert(I != AvailablePreds.end() && I->first == *PI && 679 "Didn't find entry for predecessor!"); 680 681 PN->addIncoming(I->second, I->first); 682 } 683 684 //cerr << "PRE: " << *LI << *PN << "\n"; 685 686 LI->replaceAllUsesWith(PN); 687 LI->eraseFromParent(); 688 689 return true; 690 } 691 692 693 /// ProcessJumpOnPHI - We have a conditional branch or switch on a PHI node in 694 /// the current block. See if there are any simplifications we can do based on 695 /// inputs to the phi node. 696 /// 697 bool JumpThreading::ProcessJumpOnPHI(PHINode *PN) { 698 BasicBlock *BB = PN->getParent(); 699 700 // See if the phi node has any constant integer or undef values. If so, we 701 // can determine where the corresponding predecessor will branch. 702 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 703 Value *PredVal = PN->getIncomingValue(i); 704 705 // Check to see if this input is a constant integer. If so, the direction 706 // of the branch is predictable. 707 if (ConstantInt *CI = dyn_cast<ConstantInt>(PredVal)) { 708 // Merge any common predecessors that will act the same. 709 BasicBlock *PredBB = FactorCommonPHIPreds(PN, CI); 710 711 BasicBlock *SuccBB; 712 if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) 713 SuccBB = BI->getSuccessor(CI->isZero()); 714 else { 715 SwitchInst *SI = cast<SwitchInst>(BB->getTerminator()); 716 SuccBB = SI->getSuccessor(SI->findCaseValue(CI)); 717 } 718 719 // Ok, try to thread it! 720 return ThreadEdge(BB, PredBB, SuccBB); 721 } 722 723 // If the input is an undef, then it doesn't matter which way it will go. 724 // Pick an arbitrary dest and thread the edge. 725 if (UndefValue *UV = dyn_cast<UndefValue>(PredVal)) { 726 // Merge any common predecessors that will act the same. 727 BasicBlock *PredBB = FactorCommonPHIPreds(PN, UV); 728 BasicBlock *SuccBB = 729 BB->getTerminator()->getSuccessor(GetBestDestForJumpOnUndef(BB)); 730 731 // Ok, try to thread it! 732 return ThreadEdge(BB, PredBB, SuccBB); 733 } 734 } 735 736 // If the incoming values are all variables, we don't know the destination of 737 // any predecessors. However, if any of the predecessor blocks end in an 738 // unconditional branch, we can *duplicate* the jump into that block in order 739 // to further encourage jump threading and to eliminate cases where we have 740 // branch on a phi of an icmp (branch on icmp is much better). 741 742 // We don't want to do this tranformation for switches, because we don't 743 // really want to duplicate a switch. 744 if (isa<SwitchInst>(BB->getTerminator())) 745 return false; 746 747 // Look for unconditional branch predecessors. 748 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 749 BasicBlock *PredBB = PN->getIncomingBlock(i); 750 if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator())) 751 if (PredBr->isUnconditional() && 752 // Try to duplicate BB into PredBB. 753 DuplicateCondBranchOnPHIIntoPred(BB, PredBB)) 754 return true; 755 } 756 757 return false; 758 } 759 760 761 /// ProcessJumpOnLogicalPHI - PN's basic block contains a conditional branch 762 /// whose condition is an AND/OR where one side is PN. If PN has constant 763 /// operands that permit us to evaluate the condition for some operand, thread 764 /// through the block. For example with: 765 /// br (and X, phi(Y, Z, false)) 766 /// the predecessor corresponding to the 'false' will always jump to the false 767 /// destination of the branch. 768 /// 769 bool JumpThreading::ProcessBranchOnLogical(Value *V, BasicBlock *BB, 770 bool isAnd) { 771 // If this is a binary operator tree of the same AND/OR opcode, check the 772 // LHS/RHS. 773 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(V)) 774 if ((isAnd && BO->getOpcode() == Instruction::And) || 775 (!isAnd && BO->getOpcode() == Instruction::Or)) { 776 if (ProcessBranchOnLogical(BO->getOperand(0), BB, isAnd)) 777 return true; 778 if (ProcessBranchOnLogical(BO->getOperand(1), BB, isAnd)) 779 return true; 780 } 781 782 // If this isn't a PHI node, we can't handle it. 783 PHINode *PN = dyn_cast<PHINode>(V); 784 if (!PN || PN->getParent() != BB) return false; 785 786 // We can only do the simplification for phi nodes of 'false' with AND or 787 // 'true' with OR. See if we have any entries in the phi for this. 788 unsigned PredNo = ~0U; 789 ConstantInt *PredCst = ConstantInt::get(Type::getInt1Ty(BB->getContext()), 790 !isAnd); 791 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 792 if (PN->getIncomingValue(i) == PredCst) { 793 PredNo = i; 794 break; 795 } 796 } 797 798 // If no match, bail out. 799 if (PredNo == ~0U) 800 return false; 801 802 // If so, we can actually do this threading. Merge any common predecessors 803 // that will act the same. 804 BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst); 805 806 // Next, figure out which successor we are threading to. If this was an AND, 807 // the constant must be FALSE, and we must be targeting the 'false' block. 808 // If this is an OR, the constant must be TRUE, and we must be targeting the 809 // 'true' block. 810 BasicBlock *SuccBB = BB->getTerminator()->getSuccessor(isAnd); 811 812 // Ok, try to thread it! 813 return ThreadEdge(BB, PredBB, SuccBB); 814 } 815 816 /// GetResultOfComparison - Given an icmp/fcmp predicate and the left and right 817 /// hand sides of the compare instruction, try to determine the result. If the 818 /// result can not be determined, a null pointer is returned. 819 static Constant *GetResultOfComparison(CmpInst::Predicate pred, 820 Value *LHS, Value *RHS, 821 LLVMContext &Context) { 822 if (Constant *CLHS = dyn_cast<Constant>(LHS)) 823 if (Constant *CRHS = dyn_cast<Constant>(RHS)) 824 return ConstantExpr::getCompare(pred, CLHS, CRHS); 825 826 if (LHS == RHS) 827 if (isa<IntegerType>(LHS->getType()) || isa<PointerType>(LHS->getType())) 828 return ICmpInst::isTrueWhenEqual(pred) ? 829 ConstantInt::getTrue(Context) : ConstantInt::getFalse(Context); 830 831 return 0; 832 } 833 834 /// ProcessBranchOnCompare - We found a branch on a comparison between a phi 835 /// node and a value. If we can identify when the comparison is true between 836 /// the phi inputs and the value, we can fold the compare for that edge and 837 /// thread through it. 838 bool JumpThreading::ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB) { 839 PHINode *PN = cast<PHINode>(Cmp->getOperand(0)); 840 Value *RHS = Cmp->getOperand(1); 841 842 // If the phi isn't in the current block, an incoming edge to this block 843 // doesn't control the destination. 844 if (PN->getParent() != BB) 845 return false; 846 847 // We can do this simplification if any comparisons fold to true or false. 848 // See if any do. 849 Value *PredVal = 0; 850 bool TrueDirection = false; 851 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 852 PredVal = PN->getIncomingValue(i); 853 854 Constant *Res = GetResultOfComparison(Cmp->getPredicate(), PredVal, 855 RHS, Cmp->getContext()); 856 if (!Res) { 857 PredVal = 0; 858 continue; 859 } 860 861 // If this folded to a constant expr, we can't do anything. 862 if (ConstantInt *ResC = dyn_cast<ConstantInt>(Res)) { 863 TrueDirection = ResC->getZExtValue(); 864 break; 865 } 866 // If this folded to undef, just go the false way. 867 if (isa<UndefValue>(Res)) { 868 TrueDirection = false; 869 break; 870 } 871 872 // Otherwise, we can't fold this input. 873 PredVal = 0; 874 } 875 876 // If no match, bail out. 877 if (PredVal == 0) 878 return false; 879 880 // If so, we can actually do this threading. Merge any common predecessors 881 // that will act the same. 882 BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredVal); 883 884 // Next, get our successor. 885 BasicBlock *SuccBB = BB->getTerminator()->getSuccessor(!TrueDirection); 886 887 // Ok, try to thread it! 888 return ThreadEdge(BB, PredBB, SuccBB); 889 } 890 891 892 /// AddPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new 893 /// predecessor to the PHIBB block. If it has PHI nodes, add entries for 894 /// NewPred using the entries from OldPred (suitably mapped). 895 static void AddPHINodeEntriesForMappedBlock(BasicBlock *PHIBB, 896 BasicBlock *OldPred, 897 BasicBlock *NewPred, 898 DenseMap<Instruction*, Value*> &ValueMap) { 899 for (BasicBlock::iterator PNI = PHIBB->begin(); 900 PHINode *PN = dyn_cast<PHINode>(PNI); ++PNI) { 901 // Ok, we have a PHI node. Figure out what the incoming value was for the 902 // DestBlock. 903 Value *IV = PN->getIncomingValueForBlock(OldPred); 904 905 // Remap the value if necessary. 906 if (Instruction *Inst = dyn_cast<Instruction>(IV)) { 907 DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst); 908 if (I != ValueMap.end()) 909 IV = I->second; 910 } 911 912 PN->addIncoming(IV, NewPred); 913 } 914 } 915 916 /// ThreadEdge - We have decided that it is safe and profitable to thread an 917 /// edge from PredBB to SuccBB across BB. Transform the IR to reflect this 918 /// change. 919 bool JumpThreading::ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, 920 BasicBlock *SuccBB) { 921 // If threading to the same block as we come from, we would infinite loop. 922 if (SuccBB == BB) { 923 DEBUG(errs() << " Not threading across BB '" << BB->getName() 924 << "' - would thread to self!\n"); 925 return false; 926 } 927 928 // If threading this would thread across a loop header, don't thread the edge. 929 // See the comments above FindLoopHeaders for justifications and caveats. 930 if (LoopHeaders.count(BB)) { 931 DEBUG(errs() << " Not threading from '" << PredBB->getName() 932 << "' across loop header BB '" << BB->getName() 933 << "' to dest BB '" << SuccBB->getName() 934 << "' - it might create an irreducible loop!\n"); 935 return false; 936 } 937 938 unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB); 939 if (JumpThreadCost > Threshold) { 940 DEBUG(errs() << " Not threading BB '" << BB->getName() 941 << "' - Cost is too high: " << JumpThreadCost << "\n"); 942 return false; 943 } 944 945 // And finally, do it! 946 DEBUG(errs() << " Threading edge from '" << PredBB->getName() << "' to '" 947 << SuccBB->getName() << "' with cost: " << JumpThreadCost 948 << ", across block:\n " 949 << *BB << "\n"); 950 951 // We are going to have to map operands from the original BB block to the new 952 // copy of the block 'NewBB'. If there are PHI nodes in BB, evaluate them to 953 // account for entry from PredBB. 954 DenseMap<Instruction*, Value*> ValueMapping; 955 956 BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), 957 BB->getName()+".thread", 958 BB->getParent(), BB); 959 NewBB->moveAfter(PredBB); 960 961 BasicBlock::iterator BI = BB->begin(); 962 for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) 963 ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); 964 965 // Clone the non-phi instructions of BB into NewBB, keeping track of the 966 // mapping and using it to remap operands in the cloned instructions. 967 for (; !isa<TerminatorInst>(BI); ++BI) { 968 Instruction *New = BI->clone(); 969 New->setName(BI->getName()); 970 NewBB->getInstList().push_back(New); 971 ValueMapping[BI] = New; 972 973 // Remap operands to patch up intra-block references. 974 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 975 if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { 976 DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst); 977 if (I != ValueMapping.end()) 978 New->setOperand(i, I->second); 979 } 980 } 981 982 // We didn't copy the terminator from BB over to NewBB, because there is now 983 // an unconditional jump to SuccBB. Insert the unconditional jump. 984 BranchInst::Create(SuccBB, NewBB); 985 986 // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the 987 // PHI nodes for NewBB now. 988 AddPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping); 989 990 // If there were values defined in BB that are used outside the block, then we 991 // now have to update all uses of the value to use either the original value, 992 // the cloned value, or some PHI derived value. This can require arbitrary 993 // PHI insertion, of which we are prepared to do, clean these up now. 994 SSAUpdater SSAUpdate; 995 SmallVector<Use*, 16> UsesToRename; 996 for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { 997 // Scan all uses of this instruction to see if it is used outside of its 998 // block, and if so, record them in UsesToRename. 999 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E; 1000 ++UI) { 1001 Instruction *User = cast<Instruction>(*UI); 1002 if (PHINode *UserPN = dyn_cast<PHINode>(User)) { 1003 if (UserPN->getIncomingBlock(UI) == BB) 1004 continue; 1005 } else if (User->getParent() == BB) 1006 continue; 1007 1008 UsesToRename.push_back(&UI.getUse()); 1009 } 1010 1011 // If there are no uses outside the block, we're done with this instruction. 1012 if (UsesToRename.empty()) 1013 continue; 1014 1015 DEBUG(errs() << "JT: Renaming non-local uses of: " << *I << "\n"); 1016 1017 // We found a use of I outside of BB. Rename all uses of I that are outside 1018 // its block to be uses of the appropriate PHI node etc. See ValuesInBlocks 1019 // with the two values we know. 1020 SSAUpdate.Initialize(I); 1021 SSAUpdate.AddAvailableValue(BB, I); 1022 SSAUpdate.AddAvailableValue(NewBB, ValueMapping[I]); 1023 1024 while (!UsesToRename.empty()) 1025 SSAUpdate.RewriteUse(*UsesToRename.pop_back_val()); 1026 DEBUG(errs() << "\n"); 1027 } 1028 1029 1030 // Ok, NewBB is good to go. Update the terminator of PredBB to jump to 1031 // NewBB instead of BB. This eliminates predecessors from BB, which requires 1032 // us to simplify any PHI nodes in BB. 1033 TerminatorInst *PredTerm = PredBB->getTerminator(); 1034 for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i) 1035 if (PredTerm->getSuccessor(i) == BB) { 1036 BB->removePredecessor(PredBB); 1037 PredTerm->setSuccessor(i, NewBB); 1038 } 1039 1040 // At this point, the IR is fully up to date and consistent. Do a quick scan 1041 // over the new instructions and zap any that are constants or dead. This 1042 // frequently happens because of phi translation. 1043 BI = NewBB->begin(); 1044 for (BasicBlock::iterator E = NewBB->end(); BI != E; ) { 1045 Instruction *Inst = BI++; 1046 if (Constant *C = ConstantFoldInstruction(Inst, TD)) { 1047 Inst->replaceAllUsesWith(C); 1048 Inst->eraseFromParent(); 1049 continue; 1050 } 1051 1052 RecursivelyDeleteTriviallyDeadInstructions(Inst); 1053 } 1054 1055 // Threaded an edge! 1056 ++NumThreads; 1057 return true; 1058 } 1059 1060 /// DuplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch 1061 /// to BB which contains an i1 PHI node and a conditional branch on that PHI. 1062 /// If we can duplicate the contents of BB up into PredBB do so now, this 1063 /// improves the odds that the branch will be on an analyzable instruction like 1064 /// a compare. 1065 bool JumpThreading::DuplicateCondBranchOnPHIIntoPred(BasicBlock *BB, 1066 BasicBlock *PredBB) { 1067 // If BB is a loop header, then duplicating this block outside the loop would 1068 // cause us to transform this into an irreducible loop, don't do this. 1069 // See the comments above FindLoopHeaders for justifications and caveats. 1070 if (LoopHeaders.count(BB)) { 1071 DEBUG(errs() << " Not duplicating loop header '" << BB->getName() 1072 << "' into predecessor block '" << PredBB->getName() 1073 << "' - it might create an irreducible loop!\n"); 1074 return false; 1075 } 1076 1077 unsigned DuplicationCost = getJumpThreadDuplicationCost(BB); 1078 if (DuplicationCost > Threshold) { 1079 DEBUG(errs() << " Not duplicating BB '" << BB->getName() 1080 << "' - Cost is too high: " << DuplicationCost << "\n"); 1081 return false; 1082 } 1083 1084 // Okay, we decided to do this! Clone all the instructions in BB onto the end 1085 // of PredBB. 1086 DEBUG(errs() << " Duplicating block '" << BB->getName() << "' into end of '" 1087 << PredBB->getName() << "' to eliminate branch on phi. Cost: " 1088 << DuplicationCost << " block is:" << *BB << "\n"); 1089 1090 // We are going to have to map operands from the original BB block into the 1091 // PredBB block. Evaluate PHI nodes in BB. 1092 DenseMap<Instruction*, Value*> ValueMapping; 1093 1094 BasicBlock::iterator BI = BB->begin(); 1095 for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) 1096 ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); 1097 1098 BranchInst *OldPredBranch = cast<BranchInst>(PredBB->getTerminator()); 1099 1100 // Clone the non-phi instructions of BB into PredBB, keeping track of the 1101 // mapping and using it to remap operands in the cloned instructions. 1102 for (; BI != BB->end(); ++BI) { 1103 Instruction *New = BI->clone(); 1104 New->setName(BI->getName()); 1105 PredBB->getInstList().insert(OldPredBranch, New); 1106 ValueMapping[BI] = New; 1107 1108 // Remap operands to patch up intra-block references. 1109 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 1110 if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { 1111 DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst); 1112 if (I != ValueMapping.end()) 1113 New->setOperand(i, I->second); 1114 } 1115 } 1116 1117 // Check to see if the targets of the branch had PHI nodes. If so, we need to 1118 // add entries to the PHI nodes for branch from PredBB now. 1119 BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator()); 1120 AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB, 1121 ValueMapping); 1122 AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB, 1123 ValueMapping); 1124 1125 // If there were values defined in BB that are used outside the block, then we 1126 // now have to update all uses of the value to use either the original value, 1127 // the cloned value, or some PHI derived value. This can require arbitrary 1128 // PHI insertion, of which we are prepared to do, clean these up now. 1129 SSAUpdater SSAUpdate; 1130 SmallVector<Use*, 16> UsesToRename; 1131 for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { 1132 // Scan all uses of this instruction to see if it is used outside of its 1133 // block, and if so, record them in UsesToRename. 1134 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E; 1135 ++UI) { 1136 Instruction *User = cast<Instruction>(*UI); 1137 if (PHINode *UserPN = dyn_cast<PHINode>(User)) { 1138 if (UserPN->getIncomingBlock(UI) == BB) 1139 continue; 1140 } else if (User->getParent() == BB) 1141 continue; 1142 1143 UsesToRename.push_back(&UI.getUse()); 1144 } 1145 1146 // If there are no uses outside the block, we're done with this instruction. 1147 if (UsesToRename.empty()) 1148 continue; 1149 1150 DEBUG(errs() << "JT: Renaming non-local uses of: " << *I << "\n"); 1151 1152 // We found a use of I outside of BB. Rename all uses of I that are outside 1153 // its block to be uses of the appropriate PHI node etc. See ValuesInBlocks 1154 // with the two values we know. 1155 SSAUpdate.Initialize(I); 1156 SSAUpdate.AddAvailableValue(BB, I); 1157 SSAUpdate.AddAvailableValue(PredBB, ValueMapping[I]); 1158 1159 while (!UsesToRename.empty()) 1160 SSAUpdate.RewriteUse(*UsesToRename.pop_back_val()); 1161 DEBUG(errs() << "\n"); 1162 } 1163 1164 // PredBB no longer jumps to BB, remove entries in the PHI node for the edge 1165 // that we nuked. 1166 BB->removePredecessor(PredBB); 1167 1168 // Remove the unconditional branch at the end of the PredBB block. 1169 OldPredBranch->eraseFromParent(); 1170 1171 ++NumDupes; 1172 return true; 1173 } 1174 1175 1176