1 //===- EarlyCSE.cpp - Simple and fast CSE pass ----------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass performs a simple dominator tree walk that eliminates trivially 10 // redundant instructions. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Transforms/Scalar/EarlyCSE.h" 15 #include "llvm/ADT/DenseMapInfo.h" 16 #include "llvm/ADT/Hashing.h" 17 #include "llvm/ADT/STLExtras.h" 18 #include "llvm/ADT/ScopedHashTable.h" 19 #include "llvm/ADT/SetVector.h" 20 #include "llvm/ADT/SmallVector.h" 21 #include "llvm/ADT/Statistic.h" 22 #include "llvm/Analysis/AssumptionCache.h" 23 #include "llvm/Analysis/GlobalsModRef.h" 24 #include "llvm/Analysis/GuardUtils.h" 25 #include "llvm/Analysis/InstructionSimplify.h" 26 #include "llvm/Analysis/MemorySSA.h" 27 #include "llvm/Analysis/MemorySSAUpdater.h" 28 #include "llvm/Analysis/TargetLibraryInfo.h" 29 #include "llvm/Analysis/TargetTransformInfo.h" 30 #include "llvm/Transforms/Utils/Local.h" 31 #include "llvm/Analysis/ValueTracking.h" 32 #include "llvm/IR/BasicBlock.h" 33 #include "llvm/IR/Constants.h" 34 #include "llvm/IR/DataLayout.h" 35 #include "llvm/IR/Dominators.h" 36 #include "llvm/IR/Function.h" 37 #include "llvm/IR/InstrTypes.h" 38 #include "llvm/IR/Instruction.h" 39 #include "llvm/IR/Instructions.h" 40 #include "llvm/IR/IntrinsicInst.h" 41 #include "llvm/IR/Intrinsics.h" 42 #include "llvm/IR/LLVMContext.h" 43 #include "llvm/IR/PassManager.h" 44 #include "llvm/IR/PatternMatch.h" 45 #include "llvm/IR/Type.h" 46 #include "llvm/IR/Use.h" 47 #include "llvm/IR/Value.h" 48 #include "llvm/Pass.h" 49 #include "llvm/Support/Allocator.h" 50 #include "llvm/Support/AtomicOrdering.h" 51 #include "llvm/Support/Casting.h" 52 #include "llvm/Support/Debug.h" 53 #include "llvm/Support/DebugCounter.h" 54 #include "llvm/Support/RecyclingAllocator.h" 55 #include "llvm/Support/raw_ostream.h" 56 #include "llvm/Transforms/Scalar.h" 57 #include "llvm/Transforms/Utils/GuardUtils.h" 58 #include <cassert> 59 #include <deque> 60 #include <memory> 61 #include <utility> 62 63 using namespace llvm; 64 using namespace llvm::PatternMatch; 65 66 #define DEBUG_TYPE "early-cse" 67 68 STATISTIC(NumSimplify, "Number of instructions simplified or DCE'd"); 69 STATISTIC(NumCSE, "Number of instructions CSE'd"); 70 STATISTIC(NumCSECVP, "Number of compare instructions CVP'd"); 71 STATISTIC(NumCSELoad, "Number of load instructions CSE'd"); 72 STATISTIC(NumCSECall, "Number of call instructions CSE'd"); 73 STATISTIC(NumDSE, "Number of trivial dead stores removed"); 74 75 DEBUG_COUNTER(CSECounter, "early-cse", 76 "Controls which instructions are removed"); 77 78 static cl::opt<unsigned> EarlyCSEMssaOptCap( 79 "earlycse-mssa-optimization-cap", cl::init(500), cl::Hidden, 80 cl::desc("Enable imprecision in EarlyCSE in pathological cases, in exchange " 81 "for faster compile. Caps the MemorySSA clobbering calls.")); 82 83 static cl::opt<bool> EarlyCSEDebugHash( 84 "earlycse-debug-hash", cl::init(false), cl::Hidden, 85 cl::desc("Perform extra assertion checking to verify that SimpleValue's hash " 86 "function is well-behaved w.r.t. its isEqual predicate")); 87 88 //===----------------------------------------------------------------------===// 89 // SimpleValue 90 //===----------------------------------------------------------------------===// 91 92 namespace { 93 94 /// Struct representing the available values in the scoped hash table. 95 struct SimpleValue { 96 Instruction *Inst; 97 98 SimpleValue(Instruction *I) : Inst(I) { 99 assert((isSentinel() || canHandle(I)) && "Inst can't be handled!"); 100 } 101 102 bool isSentinel() const { 103 return Inst == DenseMapInfo<Instruction *>::getEmptyKey() || 104 Inst == DenseMapInfo<Instruction *>::getTombstoneKey(); 105 } 106 107 static bool canHandle(Instruction *Inst) { 108 // This can only handle non-void readnone functions. 109 if (CallInst *CI = dyn_cast<CallInst>(Inst)) 110 return CI->doesNotAccessMemory() && !CI->getType()->isVoidTy(); 111 return isa<CastInst>(Inst) || isa<BinaryOperator>(Inst) || 112 isa<GetElementPtrInst>(Inst) || isa<CmpInst>(Inst) || 113 isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) || 114 isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst) || 115 isa<ExtractValueInst>(Inst) || isa<InsertValueInst>(Inst); 116 } 117 }; 118 119 } // end anonymous namespace 120 121 namespace llvm { 122 123 template <> struct DenseMapInfo<SimpleValue> { 124 static inline SimpleValue getEmptyKey() { 125 return DenseMapInfo<Instruction *>::getEmptyKey(); 126 } 127 128 static inline SimpleValue getTombstoneKey() { 129 return DenseMapInfo<Instruction *>::getTombstoneKey(); 130 } 131 132 static unsigned getHashValue(SimpleValue Val); 133 static bool isEqual(SimpleValue LHS, SimpleValue RHS); 134 }; 135 136 } // end namespace llvm 137 138 /// Match a 'select' including an optional 'not's of the condition. 139 static bool matchSelectWithOptionalNotCond(Value *V, Value *&Cond, Value *&A, 140 Value *&B, 141 SelectPatternFlavor &Flavor) { 142 // Return false if V is not even a select. 143 if (!match(V, m_Select(m_Value(Cond), m_Value(A), m_Value(B)))) 144 return false; 145 146 // Look through a 'not' of the condition operand by swapping A/B. 147 Value *CondNot; 148 if (match(Cond, m_Not(m_Value(CondNot)))) { 149 Cond = CondNot; 150 std::swap(A, B); 151 } 152 153 // Set flavor if we find a match, or set it to unknown otherwise; in 154 // either case, return true to indicate that this is a select we can 155 // process. 156 if (auto *CmpI = dyn_cast<ICmpInst>(Cond)) 157 Flavor = matchDecomposedSelectPattern(CmpI, A, B, A, B).Flavor; 158 else 159 Flavor = SPF_UNKNOWN; 160 161 return true; 162 } 163 164 static unsigned getHashValueImpl(SimpleValue Val) { 165 Instruction *Inst = Val.Inst; 166 // Hash in all of the operands as pointers. 167 if (BinaryOperator *BinOp = dyn_cast<BinaryOperator>(Inst)) { 168 Value *LHS = BinOp->getOperand(0); 169 Value *RHS = BinOp->getOperand(1); 170 if (BinOp->isCommutative() && BinOp->getOperand(0) > BinOp->getOperand(1)) 171 std::swap(LHS, RHS); 172 173 return hash_combine(BinOp->getOpcode(), LHS, RHS); 174 } 175 176 if (CmpInst *CI = dyn_cast<CmpInst>(Inst)) { 177 Value *LHS = CI->getOperand(0); 178 Value *RHS = CI->getOperand(1); 179 CmpInst::Predicate Pred = CI->getPredicate(); 180 if (Inst->getOperand(0) > Inst->getOperand(1)) { 181 std::swap(LHS, RHS); 182 Pred = CI->getSwappedPredicate(); 183 } 184 return hash_combine(Inst->getOpcode(), Pred, LHS, RHS); 185 } 186 187 // Hash general selects to allow matching commuted true/false operands. 188 SelectPatternFlavor SPF; 189 Value *Cond, *A, *B; 190 if (matchSelectWithOptionalNotCond(Inst, Cond, A, B, SPF)) { 191 // Hash min/max/abs (cmp + select) to allow for commuted operands. 192 // Min/max may also have non-canonical compare predicate (eg, the compare for 193 // smin may use 'sgt' rather than 'slt'), and non-canonical operands in the 194 // compare. 195 // TODO: We should also detect FP min/max. 196 if (SPF == SPF_SMIN || SPF == SPF_SMAX || 197 SPF == SPF_UMIN || SPF == SPF_UMAX) { 198 if (A > B) 199 std::swap(A, B); 200 return hash_combine(Inst->getOpcode(), SPF, A, B); 201 } 202 if (SPF == SPF_ABS || SPF == SPF_NABS) { 203 // ABS/NABS always puts the input in A and its negation in B. 204 return hash_combine(Inst->getOpcode(), SPF, A, B); 205 } 206 207 // Hash general selects to allow matching commuted true/false operands. 208 209 // If we do not have a compare as the condition, just hash in the condition. 210 CmpInst::Predicate Pred; 211 Value *X, *Y; 212 if (!match(Cond, m_Cmp(Pred, m_Value(X), m_Value(Y)))) 213 return hash_combine(Inst->getOpcode(), Cond, A, B); 214 215 // Similar to cmp normalization (above) - canonicalize the predicate value: 216 // select (icmp Pred, X, Y), A, B --> select (icmp InvPred, X, Y), B, A 217 if (CmpInst::getInversePredicate(Pred) < Pred) { 218 Pred = CmpInst::getInversePredicate(Pred); 219 std::swap(A, B); 220 } 221 return hash_combine(Inst->getOpcode(), Pred, X, Y, A, B); 222 } 223 224 if (CastInst *CI = dyn_cast<CastInst>(Inst)) 225 return hash_combine(CI->getOpcode(), CI->getType(), CI->getOperand(0)); 226 227 if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(Inst)) 228 return hash_combine(EVI->getOpcode(), EVI->getOperand(0), 229 hash_combine_range(EVI->idx_begin(), EVI->idx_end())); 230 231 if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(Inst)) 232 return hash_combine(IVI->getOpcode(), IVI->getOperand(0), 233 IVI->getOperand(1), 234 hash_combine_range(IVI->idx_begin(), IVI->idx_end())); 235 236 assert((isa<CallInst>(Inst) || isa<GetElementPtrInst>(Inst) || 237 isa<ExtractElementInst>(Inst) || isa<InsertElementInst>(Inst) || 238 isa<ShuffleVectorInst>(Inst)) && 239 "Invalid/unknown instruction"); 240 241 // Mix in the opcode. 242 return hash_combine( 243 Inst->getOpcode(), 244 hash_combine_range(Inst->value_op_begin(), Inst->value_op_end())); 245 } 246 247 unsigned DenseMapInfo<SimpleValue>::getHashValue(SimpleValue Val) { 248 #ifndef NDEBUG 249 // If -earlycse-debug-hash was specified, return a constant -- this 250 // will force all hashing to collide, so we'll exhaustively search 251 // the table for a match, and the assertion in isEqual will fire if 252 // there's a bug causing equal keys to hash differently. 253 if (EarlyCSEDebugHash) 254 return 0; 255 #endif 256 return getHashValueImpl(Val); 257 } 258 259 static bool isEqualImpl(SimpleValue LHS, SimpleValue RHS) { 260 Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst; 261 262 if (LHS.isSentinel() || RHS.isSentinel()) 263 return LHSI == RHSI; 264 265 if (LHSI->getOpcode() != RHSI->getOpcode()) 266 return false; 267 if (LHSI->isIdenticalToWhenDefined(RHSI)) 268 return true; 269 270 // If we're not strictly identical, we still might be a commutable instruction 271 if (BinaryOperator *LHSBinOp = dyn_cast<BinaryOperator>(LHSI)) { 272 if (!LHSBinOp->isCommutative()) 273 return false; 274 275 assert(isa<BinaryOperator>(RHSI) && 276 "same opcode, but different instruction type?"); 277 BinaryOperator *RHSBinOp = cast<BinaryOperator>(RHSI); 278 279 // Commuted equality 280 return LHSBinOp->getOperand(0) == RHSBinOp->getOperand(1) && 281 LHSBinOp->getOperand(1) == RHSBinOp->getOperand(0); 282 } 283 if (CmpInst *LHSCmp = dyn_cast<CmpInst>(LHSI)) { 284 assert(isa<CmpInst>(RHSI) && 285 "same opcode, but different instruction type?"); 286 CmpInst *RHSCmp = cast<CmpInst>(RHSI); 287 // Commuted equality 288 return LHSCmp->getOperand(0) == RHSCmp->getOperand(1) && 289 LHSCmp->getOperand(1) == RHSCmp->getOperand(0) && 290 LHSCmp->getSwappedPredicate() == RHSCmp->getPredicate(); 291 } 292 293 // Min/max/abs can occur with commuted operands, non-canonical predicates, 294 // and/or non-canonical operands. 295 // Selects can be non-trivially equivalent via inverted conditions and swaps. 296 SelectPatternFlavor LSPF, RSPF; 297 Value *CondL, *CondR, *LHSA, *RHSA, *LHSB, *RHSB; 298 if (matchSelectWithOptionalNotCond(LHSI, CondL, LHSA, LHSB, LSPF) && 299 matchSelectWithOptionalNotCond(RHSI, CondR, RHSA, RHSB, RSPF)) { 300 if (LSPF == RSPF) { 301 // TODO: We should also detect FP min/max. 302 if (LSPF == SPF_SMIN || LSPF == SPF_SMAX || 303 LSPF == SPF_UMIN || LSPF == SPF_UMAX) 304 return ((LHSA == RHSA && LHSB == RHSB) || 305 (LHSA == RHSB && LHSB == RHSA)); 306 307 if (LSPF == SPF_ABS || LSPF == SPF_NABS) { 308 // Abs results are placed in a defined order by matchSelectPattern. 309 return LHSA == RHSA && LHSB == RHSB; 310 } 311 312 // select Cond, A, B <--> select not(Cond), B, A 313 if (CondL == CondR && LHSA == RHSA && LHSB == RHSB) 314 return true; 315 } 316 317 // If the true/false operands are swapped and the conditions are compares 318 // with inverted predicates, the selects are equal: 319 // select (icmp Pred, X, Y), A, B <--> select (icmp InvPred, X, Y), B, A 320 // 321 // This also handles patterns with a double-negation in the sense of not + 322 // inverse, because we looked through a 'not' in the matching function and 323 // swapped A/B: 324 // select (cmp Pred, X, Y), A, B <--> select (not (cmp InvPred, X, Y)), B, A 325 // 326 // This intentionally does NOT handle patterns with a double-negation in 327 // the sense of not + not, because doing so could result in values 328 // comparing 329 // as equal that hash differently in the min/max/abs cases like: 330 // select (cmp slt, X, Y), X, Y <--> select (not (not (cmp slt, X, Y))), X, Y 331 // ^ hashes as min ^ would not hash as min 332 // In the context of the EarlyCSE pass, however, such cases never reach 333 // this code, as we simplify the double-negation before hashing the second 334 // select (and so still succeed at CSEing them). 335 if (LHSA == RHSB && LHSB == RHSA) { 336 CmpInst::Predicate PredL, PredR; 337 Value *X, *Y; 338 if (match(CondL, m_Cmp(PredL, m_Value(X), m_Value(Y))) && 339 match(CondR, m_Cmp(PredR, m_Specific(X), m_Specific(Y))) && 340 CmpInst::getInversePredicate(PredL) == PredR) 341 return true; 342 } 343 } 344 345 return false; 346 } 347 348 bool DenseMapInfo<SimpleValue>::isEqual(SimpleValue LHS, SimpleValue RHS) { 349 // These comparisons are nontrivial, so assert that equality implies 350 // hash equality (DenseMap demands this as an invariant). 351 bool Result = isEqualImpl(LHS, RHS); 352 assert(!Result || (LHS.isSentinel() && LHS.Inst == RHS.Inst) || 353 getHashValueImpl(LHS) == getHashValueImpl(RHS)); 354 return Result; 355 } 356 357 //===----------------------------------------------------------------------===// 358 // CallValue 359 //===----------------------------------------------------------------------===// 360 361 namespace { 362 363 /// Struct representing the available call values in the scoped hash 364 /// table. 365 struct CallValue { 366 Instruction *Inst; 367 368 CallValue(Instruction *I) : Inst(I) { 369 assert((isSentinel() || canHandle(I)) && "Inst can't be handled!"); 370 } 371 372 bool isSentinel() const { 373 return Inst == DenseMapInfo<Instruction *>::getEmptyKey() || 374 Inst == DenseMapInfo<Instruction *>::getTombstoneKey(); 375 } 376 377 static bool canHandle(Instruction *Inst) { 378 // Don't value number anything that returns void. 379 if (Inst->getType()->isVoidTy()) 380 return false; 381 382 CallInst *CI = dyn_cast<CallInst>(Inst); 383 if (!CI || !CI->onlyReadsMemory()) 384 return false; 385 return true; 386 } 387 }; 388 389 } // end anonymous namespace 390 391 namespace llvm { 392 393 template <> struct DenseMapInfo<CallValue> { 394 static inline CallValue getEmptyKey() { 395 return DenseMapInfo<Instruction *>::getEmptyKey(); 396 } 397 398 static inline CallValue getTombstoneKey() { 399 return DenseMapInfo<Instruction *>::getTombstoneKey(); 400 } 401 402 static unsigned getHashValue(CallValue Val); 403 static bool isEqual(CallValue LHS, CallValue RHS); 404 }; 405 406 } // end namespace llvm 407 408 unsigned DenseMapInfo<CallValue>::getHashValue(CallValue Val) { 409 Instruction *Inst = Val.Inst; 410 // Hash all of the operands as pointers and mix in the opcode. 411 return hash_combine( 412 Inst->getOpcode(), 413 hash_combine_range(Inst->value_op_begin(), Inst->value_op_end())); 414 } 415 416 bool DenseMapInfo<CallValue>::isEqual(CallValue LHS, CallValue RHS) { 417 Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst; 418 if (LHS.isSentinel() || RHS.isSentinel()) 419 return LHSI == RHSI; 420 return LHSI->isIdenticalTo(RHSI); 421 } 422 423 //===----------------------------------------------------------------------===// 424 // EarlyCSE implementation 425 //===----------------------------------------------------------------------===// 426 427 namespace { 428 429 /// A simple and fast domtree-based CSE pass. 430 /// 431 /// This pass does a simple depth-first walk over the dominator tree, 432 /// eliminating trivially redundant instructions and using instsimplify to 433 /// canonicalize things as it goes. It is intended to be fast and catch obvious 434 /// cases so that instcombine and other passes are more effective. It is 435 /// expected that a later pass of GVN will catch the interesting/hard cases. 436 class EarlyCSE { 437 public: 438 const TargetLibraryInfo &TLI; 439 const TargetTransformInfo &TTI; 440 DominatorTree &DT; 441 AssumptionCache &AC; 442 const SimplifyQuery SQ; 443 MemorySSA *MSSA; 444 std::unique_ptr<MemorySSAUpdater> MSSAUpdater; 445 446 using AllocatorTy = 447 RecyclingAllocator<BumpPtrAllocator, 448 ScopedHashTableVal<SimpleValue, Value *>>; 449 using ScopedHTType = 450 ScopedHashTable<SimpleValue, Value *, DenseMapInfo<SimpleValue>, 451 AllocatorTy>; 452 453 /// A scoped hash table of the current values of all of our simple 454 /// scalar expressions. 455 /// 456 /// As we walk down the domtree, we look to see if instructions are in this: 457 /// if so, we replace them with what we find, otherwise we insert them so 458 /// that dominated values can succeed in their lookup. 459 ScopedHTType AvailableValues; 460 461 /// A scoped hash table of the current values of previously encountered 462 /// memory locations. 463 /// 464 /// This allows us to get efficient access to dominating loads or stores when 465 /// we have a fully redundant load. In addition to the most recent load, we 466 /// keep track of a generation count of the read, which is compared against 467 /// the current generation count. The current generation count is incremented 468 /// after every possibly writing memory operation, which ensures that we only 469 /// CSE loads with other loads that have no intervening store. Ordering 470 /// events (such as fences or atomic instructions) increment the generation 471 /// count as well; essentially, we model these as writes to all possible 472 /// locations. Note that atomic and/or volatile loads and stores can be 473 /// present the table; it is the responsibility of the consumer to inspect 474 /// the atomicity/volatility if needed. 475 struct LoadValue { 476 Instruction *DefInst = nullptr; 477 unsigned Generation = 0; 478 int MatchingId = -1; 479 bool IsAtomic = false; 480 481 LoadValue() = default; 482 LoadValue(Instruction *Inst, unsigned Generation, unsigned MatchingId, 483 bool IsAtomic) 484 : DefInst(Inst), Generation(Generation), MatchingId(MatchingId), 485 IsAtomic(IsAtomic) {} 486 }; 487 488 using LoadMapAllocator = 489 RecyclingAllocator<BumpPtrAllocator, 490 ScopedHashTableVal<Value *, LoadValue>>; 491 using LoadHTType = 492 ScopedHashTable<Value *, LoadValue, DenseMapInfo<Value *>, 493 LoadMapAllocator>; 494 495 LoadHTType AvailableLoads; 496 497 // A scoped hash table mapping memory locations (represented as typed 498 // addresses) to generation numbers at which that memory location became 499 // (henceforth indefinitely) invariant. 500 using InvariantMapAllocator = 501 RecyclingAllocator<BumpPtrAllocator, 502 ScopedHashTableVal<MemoryLocation, unsigned>>; 503 using InvariantHTType = 504 ScopedHashTable<MemoryLocation, unsigned, DenseMapInfo<MemoryLocation>, 505 InvariantMapAllocator>; 506 InvariantHTType AvailableInvariants; 507 508 /// A scoped hash table of the current values of read-only call 509 /// values. 510 /// 511 /// It uses the same generation count as loads. 512 using CallHTType = 513 ScopedHashTable<CallValue, std::pair<Instruction *, unsigned>>; 514 CallHTType AvailableCalls; 515 516 /// This is the current generation of the memory value. 517 unsigned CurrentGeneration = 0; 518 519 /// Set up the EarlyCSE runner for a particular function. 520 EarlyCSE(const DataLayout &DL, const TargetLibraryInfo &TLI, 521 const TargetTransformInfo &TTI, DominatorTree &DT, 522 AssumptionCache &AC, MemorySSA *MSSA) 523 : TLI(TLI), TTI(TTI), DT(DT), AC(AC), SQ(DL, &TLI, &DT, &AC), MSSA(MSSA), 524 MSSAUpdater(llvm::make_unique<MemorySSAUpdater>(MSSA)) {} 525 526 bool run(); 527 528 private: 529 unsigned ClobberCounter = 0; 530 // Almost a POD, but needs to call the constructors for the scoped hash 531 // tables so that a new scope gets pushed on. These are RAII so that the 532 // scope gets popped when the NodeScope is destroyed. 533 class NodeScope { 534 public: 535 NodeScope(ScopedHTType &AvailableValues, LoadHTType &AvailableLoads, 536 InvariantHTType &AvailableInvariants, CallHTType &AvailableCalls) 537 : Scope(AvailableValues), LoadScope(AvailableLoads), 538 InvariantScope(AvailableInvariants), CallScope(AvailableCalls) {} 539 NodeScope(const NodeScope &) = delete; 540 NodeScope &operator=(const NodeScope &) = delete; 541 542 private: 543 ScopedHTType::ScopeTy Scope; 544 LoadHTType::ScopeTy LoadScope; 545 InvariantHTType::ScopeTy InvariantScope; 546 CallHTType::ScopeTy CallScope; 547 }; 548 549 // Contains all the needed information to create a stack for doing a depth 550 // first traversal of the tree. This includes scopes for values, loads, and 551 // calls as well as the generation. There is a child iterator so that the 552 // children do not need to be store separately. 553 class StackNode { 554 public: 555 StackNode(ScopedHTType &AvailableValues, LoadHTType &AvailableLoads, 556 InvariantHTType &AvailableInvariants, CallHTType &AvailableCalls, 557 unsigned cg, DomTreeNode *n, DomTreeNode::iterator child, 558 DomTreeNode::iterator end) 559 : CurrentGeneration(cg), ChildGeneration(cg), Node(n), ChildIter(child), 560 EndIter(end), 561 Scopes(AvailableValues, AvailableLoads, AvailableInvariants, 562 AvailableCalls) 563 {} 564 StackNode(const StackNode &) = delete; 565 StackNode &operator=(const StackNode &) = delete; 566 567 // Accessors. 568 unsigned currentGeneration() { return CurrentGeneration; } 569 unsigned childGeneration() { return ChildGeneration; } 570 void childGeneration(unsigned generation) { ChildGeneration = generation; } 571 DomTreeNode *node() { return Node; } 572 DomTreeNode::iterator childIter() { return ChildIter; } 573 574 DomTreeNode *nextChild() { 575 DomTreeNode *child = *ChildIter; 576 ++ChildIter; 577 return child; 578 } 579 580 DomTreeNode::iterator end() { return EndIter; } 581 bool isProcessed() { return Processed; } 582 void process() { Processed = true; } 583 584 private: 585 unsigned CurrentGeneration; 586 unsigned ChildGeneration; 587 DomTreeNode *Node; 588 DomTreeNode::iterator ChildIter; 589 DomTreeNode::iterator EndIter; 590 NodeScope Scopes; 591 bool Processed = false; 592 }; 593 594 /// Wrapper class to handle memory instructions, including loads, 595 /// stores and intrinsic loads and stores defined by the target. 596 class ParseMemoryInst { 597 public: 598 ParseMemoryInst(Instruction *Inst, const TargetTransformInfo &TTI) 599 : Inst(Inst) { 600 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) 601 if (TTI.getTgtMemIntrinsic(II, Info)) 602 IsTargetMemInst = true; 603 } 604 605 bool isLoad() const { 606 if (IsTargetMemInst) return Info.ReadMem; 607 return isa<LoadInst>(Inst); 608 } 609 610 bool isStore() const { 611 if (IsTargetMemInst) return Info.WriteMem; 612 return isa<StoreInst>(Inst); 613 } 614 615 bool isAtomic() const { 616 if (IsTargetMemInst) 617 return Info.Ordering != AtomicOrdering::NotAtomic; 618 return Inst->isAtomic(); 619 } 620 621 bool isUnordered() const { 622 if (IsTargetMemInst) 623 return Info.isUnordered(); 624 625 if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) { 626 return LI->isUnordered(); 627 } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { 628 return SI->isUnordered(); 629 } 630 // Conservative answer 631 return !Inst->isAtomic(); 632 } 633 634 bool isVolatile() const { 635 if (IsTargetMemInst) 636 return Info.IsVolatile; 637 638 if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) { 639 return LI->isVolatile(); 640 } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { 641 return SI->isVolatile(); 642 } 643 // Conservative answer 644 return true; 645 } 646 647 bool isInvariantLoad() const { 648 if (auto *LI = dyn_cast<LoadInst>(Inst)) 649 return LI->getMetadata(LLVMContext::MD_invariant_load) != nullptr; 650 return false; 651 } 652 653 bool isMatchingMemLoc(const ParseMemoryInst &Inst) const { 654 return (getPointerOperand() == Inst.getPointerOperand() && 655 getMatchingId() == Inst.getMatchingId()); 656 } 657 658 bool isValid() const { return getPointerOperand() != nullptr; } 659 660 // For regular (non-intrinsic) loads/stores, this is set to -1. For 661 // intrinsic loads/stores, the id is retrieved from the corresponding 662 // field in the MemIntrinsicInfo structure. That field contains 663 // non-negative values only. 664 int getMatchingId() const { 665 if (IsTargetMemInst) return Info.MatchingId; 666 return -1; 667 } 668 669 Value *getPointerOperand() const { 670 if (IsTargetMemInst) return Info.PtrVal; 671 return getLoadStorePointerOperand(Inst); 672 } 673 674 bool mayReadFromMemory() const { 675 if (IsTargetMemInst) return Info.ReadMem; 676 return Inst->mayReadFromMemory(); 677 } 678 679 bool mayWriteToMemory() const { 680 if (IsTargetMemInst) return Info.WriteMem; 681 return Inst->mayWriteToMemory(); 682 } 683 684 private: 685 bool IsTargetMemInst = false; 686 MemIntrinsicInfo Info; 687 Instruction *Inst; 688 }; 689 690 bool processNode(DomTreeNode *Node); 691 692 bool handleBranchCondition(Instruction *CondInst, const BranchInst *BI, 693 const BasicBlock *BB, const BasicBlock *Pred); 694 695 Value *getOrCreateResult(Value *Inst, Type *ExpectedType) const { 696 if (auto *LI = dyn_cast<LoadInst>(Inst)) 697 return LI; 698 if (auto *SI = dyn_cast<StoreInst>(Inst)) 699 return SI->getValueOperand(); 700 assert(isa<IntrinsicInst>(Inst) && "Instruction not supported"); 701 return TTI.getOrCreateResultFromMemIntrinsic(cast<IntrinsicInst>(Inst), 702 ExpectedType); 703 } 704 705 /// Return true if the instruction is known to only operate on memory 706 /// provably invariant in the given "generation". 707 bool isOperatingOnInvariantMemAt(Instruction *I, unsigned GenAt); 708 709 bool isSameMemGeneration(unsigned EarlierGeneration, unsigned LaterGeneration, 710 Instruction *EarlierInst, Instruction *LaterInst); 711 712 void removeMSSA(Instruction *Inst) { 713 if (!MSSA) 714 return; 715 if (VerifyMemorySSA) 716 MSSA->verifyMemorySSA(); 717 // Removing a store here can leave MemorySSA in an unoptimized state by 718 // creating MemoryPhis that have identical arguments and by creating 719 // MemoryUses whose defining access is not an actual clobber. The phi case 720 // is handled by MemorySSA when passing OptimizePhis = true to 721 // removeMemoryAccess. The non-optimized MemoryUse case is lazily updated 722 // by MemorySSA's getClobberingMemoryAccess. 723 MSSAUpdater->removeMemoryAccess(Inst, true); 724 } 725 }; 726 727 } // end anonymous namespace 728 729 /// Determine if the memory referenced by LaterInst is from the same heap 730 /// version as EarlierInst. 731 /// This is currently called in two scenarios: 732 /// 733 /// load p 734 /// ... 735 /// load p 736 /// 737 /// and 738 /// 739 /// x = load p 740 /// ... 741 /// store x, p 742 /// 743 /// in both cases we want to verify that there are no possible writes to the 744 /// memory referenced by p between the earlier and later instruction. 745 bool EarlyCSE::isSameMemGeneration(unsigned EarlierGeneration, 746 unsigned LaterGeneration, 747 Instruction *EarlierInst, 748 Instruction *LaterInst) { 749 // Check the simple memory generation tracking first. 750 if (EarlierGeneration == LaterGeneration) 751 return true; 752 753 if (!MSSA) 754 return false; 755 756 // If MemorySSA has determined that one of EarlierInst or LaterInst does not 757 // read/write memory, then we can safely return true here. 758 // FIXME: We could be more aggressive when checking doesNotAccessMemory(), 759 // onlyReadsMemory(), mayReadFromMemory(), and mayWriteToMemory() in this pass 760 // by also checking the MemorySSA MemoryAccess on the instruction. Initial 761 // experiments suggest this isn't worthwhile, at least for C/C++ code compiled 762 // with the default optimization pipeline. 763 auto *EarlierMA = MSSA->getMemoryAccess(EarlierInst); 764 if (!EarlierMA) 765 return true; 766 auto *LaterMA = MSSA->getMemoryAccess(LaterInst); 767 if (!LaterMA) 768 return true; 769 770 // Since we know LaterDef dominates LaterInst and EarlierInst dominates 771 // LaterInst, if LaterDef dominates EarlierInst then it can't occur between 772 // EarlierInst and LaterInst and neither can any other write that potentially 773 // clobbers LaterInst. 774 MemoryAccess *LaterDef; 775 if (ClobberCounter < EarlyCSEMssaOptCap) { 776 LaterDef = MSSA->getWalker()->getClobberingMemoryAccess(LaterInst); 777 ClobberCounter++; 778 } else 779 LaterDef = LaterMA->getDefiningAccess(); 780 781 return MSSA->dominates(LaterDef, EarlierMA); 782 } 783 784 bool EarlyCSE::isOperatingOnInvariantMemAt(Instruction *I, unsigned GenAt) { 785 // A location loaded from with an invariant_load is assumed to *never* change 786 // within the visible scope of the compilation. 787 if (auto *LI = dyn_cast<LoadInst>(I)) 788 if (LI->getMetadata(LLVMContext::MD_invariant_load)) 789 return true; 790 791 auto MemLocOpt = MemoryLocation::getOrNone(I); 792 if (!MemLocOpt) 793 // "target" intrinsic forms of loads aren't currently known to 794 // MemoryLocation::get. TODO 795 return false; 796 MemoryLocation MemLoc = *MemLocOpt; 797 if (!AvailableInvariants.count(MemLoc)) 798 return false; 799 800 // Is the generation at which this became invariant older than the 801 // current one? 802 return AvailableInvariants.lookup(MemLoc) <= GenAt; 803 } 804 805 bool EarlyCSE::handleBranchCondition(Instruction *CondInst, 806 const BranchInst *BI, const BasicBlock *BB, 807 const BasicBlock *Pred) { 808 assert(BI->isConditional() && "Should be a conditional branch!"); 809 assert(BI->getCondition() == CondInst && "Wrong condition?"); 810 assert(BI->getSuccessor(0) == BB || BI->getSuccessor(1) == BB); 811 auto *TorF = (BI->getSuccessor(0) == BB) 812 ? ConstantInt::getTrue(BB->getContext()) 813 : ConstantInt::getFalse(BB->getContext()); 814 auto MatchBinOp = [](Instruction *I, unsigned Opcode) { 815 if (BinaryOperator *BOp = dyn_cast<BinaryOperator>(I)) 816 return BOp->getOpcode() == Opcode; 817 return false; 818 }; 819 // If the condition is AND operation, we can propagate its operands into the 820 // true branch. If it is OR operation, we can propagate them into the false 821 // branch. 822 unsigned PropagateOpcode = 823 (BI->getSuccessor(0) == BB) ? Instruction::And : Instruction::Or; 824 825 bool MadeChanges = false; 826 SmallVector<Instruction *, 4> WorkList; 827 SmallPtrSet<Instruction *, 4> Visited; 828 WorkList.push_back(CondInst); 829 while (!WorkList.empty()) { 830 Instruction *Curr = WorkList.pop_back_val(); 831 832 AvailableValues.insert(Curr, TorF); 833 LLVM_DEBUG(dbgs() << "EarlyCSE CVP: Add conditional value for '" 834 << Curr->getName() << "' as " << *TorF << " in " 835 << BB->getName() << "\n"); 836 if (!DebugCounter::shouldExecute(CSECounter)) { 837 LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); 838 } else { 839 // Replace all dominated uses with the known value. 840 if (unsigned Count = replaceDominatedUsesWith(Curr, TorF, DT, 841 BasicBlockEdge(Pred, BB))) { 842 NumCSECVP += Count; 843 MadeChanges = true; 844 } 845 } 846 847 if (MatchBinOp(Curr, PropagateOpcode)) 848 for (auto &Op : cast<BinaryOperator>(Curr)->operands()) 849 if (Instruction *OPI = dyn_cast<Instruction>(Op)) 850 if (SimpleValue::canHandle(OPI) && Visited.insert(OPI).second) 851 WorkList.push_back(OPI); 852 } 853 854 return MadeChanges; 855 } 856 857 bool EarlyCSE::processNode(DomTreeNode *Node) { 858 bool Changed = false; 859 BasicBlock *BB = Node->getBlock(); 860 861 // If this block has a single predecessor, then the predecessor is the parent 862 // of the domtree node and all of the live out memory values are still current 863 // in this block. If this block has multiple predecessors, then they could 864 // have invalidated the live-out memory values of our parent value. For now, 865 // just be conservative and invalidate memory if this block has multiple 866 // predecessors. 867 if (!BB->getSinglePredecessor()) 868 ++CurrentGeneration; 869 870 // If this node has a single predecessor which ends in a conditional branch, 871 // we can infer the value of the branch condition given that we took this 872 // path. We need the single predecessor to ensure there's not another path 873 // which reaches this block where the condition might hold a different 874 // value. Since we're adding this to the scoped hash table (like any other 875 // def), it will have been popped if we encounter a future merge block. 876 if (BasicBlock *Pred = BB->getSinglePredecessor()) { 877 auto *BI = dyn_cast<BranchInst>(Pred->getTerminator()); 878 if (BI && BI->isConditional()) { 879 auto *CondInst = dyn_cast<Instruction>(BI->getCondition()); 880 if (CondInst && SimpleValue::canHandle(CondInst)) 881 Changed |= handleBranchCondition(CondInst, BI, BB, Pred); 882 } 883 } 884 885 /// LastStore - Keep track of the last non-volatile store that we saw... for 886 /// as long as there in no instruction that reads memory. If we see a store 887 /// to the same location, we delete the dead store. This zaps trivial dead 888 /// stores which can occur in bitfield code among other things. 889 Instruction *LastStore = nullptr; 890 891 // See if any instructions in the block can be eliminated. If so, do it. If 892 // not, add them to AvailableValues. 893 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) { 894 Instruction *Inst = &*I++; 895 896 // Dead instructions should just be removed. 897 if (isInstructionTriviallyDead(Inst, &TLI)) { 898 LLVM_DEBUG(dbgs() << "EarlyCSE DCE: " << *Inst << '\n'); 899 if (!DebugCounter::shouldExecute(CSECounter)) { 900 LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); 901 continue; 902 } 903 if (!salvageDebugInfo(*Inst)) 904 replaceDbgUsesWithUndef(Inst); 905 removeMSSA(Inst); 906 Inst->eraseFromParent(); 907 Changed = true; 908 ++NumSimplify; 909 continue; 910 } 911 912 // Skip assume intrinsics, they don't really have side effects (although 913 // they're marked as such to ensure preservation of control dependencies), 914 // and this pass will not bother with its removal. However, we should mark 915 // its condition as true for all dominated blocks. 916 if (match(Inst, m_Intrinsic<Intrinsic::assume>())) { 917 auto *CondI = 918 dyn_cast<Instruction>(cast<CallInst>(Inst)->getArgOperand(0)); 919 if (CondI && SimpleValue::canHandle(CondI)) { 920 LLVM_DEBUG(dbgs() << "EarlyCSE considering assumption: " << *Inst 921 << '\n'); 922 AvailableValues.insert(CondI, ConstantInt::getTrue(BB->getContext())); 923 } else 924 LLVM_DEBUG(dbgs() << "EarlyCSE skipping assumption: " << *Inst << '\n'); 925 continue; 926 } 927 928 // Skip sideeffect intrinsics, for the same reason as assume intrinsics. 929 if (match(Inst, m_Intrinsic<Intrinsic::sideeffect>())) { 930 LLVM_DEBUG(dbgs() << "EarlyCSE skipping sideeffect: " << *Inst << '\n'); 931 continue; 932 } 933 934 // We can skip all invariant.start intrinsics since they only read memory, 935 // and we can forward values across it. For invariant starts without 936 // invariant ends, we can use the fact that the invariantness never ends to 937 // start a scope in the current generaton which is true for all future 938 // generations. Also, we dont need to consume the last store since the 939 // semantics of invariant.start allow us to perform DSE of the last 940 // store, if there was a store following invariant.start. Consider: 941 // 942 // store 30, i8* p 943 // invariant.start(p) 944 // store 40, i8* p 945 // We can DSE the store to 30, since the store 40 to invariant location p 946 // causes undefined behaviour. 947 if (match(Inst, m_Intrinsic<Intrinsic::invariant_start>())) { 948 // If there are any uses, the scope might end. 949 if (!Inst->use_empty()) 950 continue; 951 auto *CI = cast<CallInst>(Inst); 952 MemoryLocation MemLoc = MemoryLocation::getForArgument(CI, 1, TLI); 953 // Don't start a scope if we already have a better one pushed 954 if (!AvailableInvariants.count(MemLoc)) 955 AvailableInvariants.insert(MemLoc, CurrentGeneration); 956 continue; 957 } 958 959 if (isGuard(Inst)) { 960 if (auto *CondI = 961 dyn_cast<Instruction>(cast<CallInst>(Inst)->getArgOperand(0))) { 962 if (SimpleValue::canHandle(CondI)) { 963 // Do we already know the actual value of this condition? 964 if (auto *KnownCond = AvailableValues.lookup(CondI)) { 965 // Is the condition known to be true? 966 if (isa<ConstantInt>(KnownCond) && 967 cast<ConstantInt>(KnownCond)->isOne()) { 968 LLVM_DEBUG(dbgs() 969 << "EarlyCSE removing guard: " << *Inst << '\n'); 970 removeMSSA(Inst); 971 Inst->eraseFromParent(); 972 Changed = true; 973 continue; 974 } else 975 // Use the known value if it wasn't true. 976 cast<CallInst>(Inst)->setArgOperand(0, KnownCond); 977 } 978 // The condition we're on guarding here is true for all dominated 979 // locations. 980 AvailableValues.insert(CondI, ConstantInt::getTrue(BB->getContext())); 981 } 982 } 983 984 // Guard intrinsics read all memory, but don't write any memory. 985 // Accordingly, don't update the generation but consume the last store (to 986 // avoid an incorrect DSE). 987 LastStore = nullptr; 988 continue; 989 } 990 991 // If the instruction can be simplified (e.g. X+0 = X) then replace it with 992 // its simpler value. 993 if (Value *V = SimplifyInstruction(Inst, SQ)) { 994 LLVM_DEBUG(dbgs() << "EarlyCSE Simplify: " << *Inst << " to: " << *V 995 << '\n'); 996 if (!DebugCounter::shouldExecute(CSECounter)) { 997 LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); 998 } else { 999 bool Killed = false; 1000 if (!Inst->use_empty()) { 1001 Inst->replaceAllUsesWith(V); 1002 Changed = true; 1003 } 1004 if (isInstructionTriviallyDead(Inst, &TLI)) { 1005 removeMSSA(Inst); 1006 Inst->eraseFromParent(); 1007 Changed = true; 1008 Killed = true; 1009 } 1010 if (Changed) 1011 ++NumSimplify; 1012 if (Killed) 1013 continue; 1014 } 1015 } 1016 1017 // If this is a simple instruction that we can value number, process it. 1018 if (SimpleValue::canHandle(Inst)) { 1019 // See if the instruction has an available value. If so, use it. 1020 if (Value *V = AvailableValues.lookup(Inst)) { 1021 LLVM_DEBUG(dbgs() << "EarlyCSE CSE: " << *Inst << " to: " << *V 1022 << '\n'); 1023 if (!DebugCounter::shouldExecute(CSECounter)) { 1024 LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); 1025 continue; 1026 } 1027 if (auto *I = dyn_cast<Instruction>(V)) 1028 I->andIRFlags(Inst); 1029 Inst->replaceAllUsesWith(V); 1030 removeMSSA(Inst); 1031 Inst->eraseFromParent(); 1032 Changed = true; 1033 ++NumCSE; 1034 continue; 1035 } 1036 1037 // Otherwise, just remember that this value is available. 1038 AvailableValues.insert(Inst, Inst); 1039 continue; 1040 } 1041 1042 ParseMemoryInst MemInst(Inst, TTI); 1043 // If this is a non-volatile load, process it. 1044 if (MemInst.isValid() && MemInst.isLoad()) { 1045 // (conservatively) we can't peak past the ordering implied by this 1046 // operation, but we can add this load to our set of available values 1047 if (MemInst.isVolatile() || !MemInst.isUnordered()) { 1048 LastStore = nullptr; 1049 ++CurrentGeneration; 1050 } 1051 1052 if (MemInst.isInvariantLoad()) { 1053 // If we pass an invariant load, we know that memory location is 1054 // indefinitely constant from the moment of first dereferenceability. 1055 // We conservatively treat the invariant_load as that moment. If we 1056 // pass a invariant load after already establishing a scope, don't 1057 // restart it since we want to preserve the earliest point seen. 1058 auto MemLoc = MemoryLocation::get(Inst); 1059 if (!AvailableInvariants.count(MemLoc)) 1060 AvailableInvariants.insert(MemLoc, CurrentGeneration); 1061 } 1062 1063 // If we have an available version of this load, and if it is the right 1064 // generation or the load is known to be from an invariant location, 1065 // replace this instruction. 1066 // 1067 // If either the dominating load or the current load are invariant, then 1068 // we can assume the current load loads the same value as the dominating 1069 // load. 1070 LoadValue InVal = AvailableLoads.lookup(MemInst.getPointerOperand()); 1071 if (InVal.DefInst != nullptr && 1072 InVal.MatchingId == MemInst.getMatchingId() && 1073 // We don't yet handle removing loads with ordering of any kind. 1074 !MemInst.isVolatile() && MemInst.isUnordered() && 1075 // We can't replace an atomic load with one which isn't also atomic. 1076 InVal.IsAtomic >= MemInst.isAtomic() && 1077 (isOperatingOnInvariantMemAt(Inst, InVal.Generation) || 1078 isSameMemGeneration(InVal.Generation, CurrentGeneration, 1079 InVal.DefInst, Inst))) { 1080 Value *Op = getOrCreateResult(InVal.DefInst, Inst->getType()); 1081 if (Op != nullptr) { 1082 LLVM_DEBUG(dbgs() << "EarlyCSE CSE LOAD: " << *Inst 1083 << " to: " << *InVal.DefInst << '\n'); 1084 if (!DebugCounter::shouldExecute(CSECounter)) { 1085 LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); 1086 continue; 1087 } 1088 if (!Inst->use_empty()) 1089 Inst->replaceAllUsesWith(Op); 1090 removeMSSA(Inst); 1091 Inst->eraseFromParent(); 1092 Changed = true; 1093 ++NumCSELoad; 1094 continue; 1095 } 1096 } 1097 1098 // Otherwise, remember that we have this instruction. 1099 AvailableLoads.insert( 1100 MemInst.getPointerOperand(), 1101 LoadValue(Inst, CurrentGeneration, MemInst.getMatchingId(), 1102 MemInst.isAtomic())); 1103 LastStore = nullptr; 1104 continue; 1105 } 1106 1107 // If this instruction may read from memory or throw (and potentially read 1108 // from memory in the exception handler), forget LastStore. Load/store 1109 // intrinsics will indicate both a read and a write to memory. The target 1110 // may override this (e.g. so that a store intrinsic does not read from 1111 // memory, and thus will be treated the same as a regular store for 1112 // commoning purposes). 1113 if ((Inst->mayReadFromMemory() || Inst->mayThrow()) && 1114 !(MemInst.isValid() && !MemInst.mayReadFromMemory())) 1115 LastStore = nullptr; 1116 1117 // If this is a read-only call, process it. 1118 if (CallValue::canHandle(Inst)) { 1119 // If we have an available version of this call, and if it is the right 1120 // generation, replace this instruction. 1121 std::pair<Instruction *, unsigned> InVal = AvailableCalls.lookup(Inst); 1122 if (InVal.first != nullptr && 1123 isSameMemGeneration(InVal.second, CurrentGeneration, InVal.first, 1124 Inst)) { 1125 LLVM_DEBUG(dbgs() << "EarlyCSE CSE CALL: " << *Inst 1126 << " to: " << *InVal.first << '\n'); 1127 if (!DebugCounter::shouldExecute(CSECounter)) { 1128 LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); 1129 continue; 1130 } 1131 if (!Inst->use_empty()) 1132 Inst->replaceAllUsesWith(InVal.first); 1133 removeMSSA(Inst); 1134 Inst->eraseFromParent(); 1135 Changed = true; 1136 ++NumCSECall; 1137 continue; 1138 } 1139 1140 // Otherwise, remember that we have this instruction. 1141 AvailableCalls.insert( 1142 Inst, std::pair<Instruction *, unsigned>(Inst, CurrentGeneration)); 1143 continue; 1144 } 1145 1146 // A release fence requires that all stores complete before it, but does 1147 // not prevent the reordering of following loads 'before' the fence. As a 1148 // result, we don't need to consider it as writing to memory and don't need 1149 // to advance the generation. We do need to prevent DSE across the fence, 1150 // but that's handled above. 1151 if (FenceInst *FI = dyn_cast<FenceInst>(Inst)) 1152 if (FI->getOrdering() == AtomicOrdering::Release) { 1153 assert(Inst->mayReadFromMemory() && "relied on to prevent DSE above"); 1154 continue; 1155 } 1156 1157 // write back DSE - If we write back the same value we just loaded from 1158 // the same location and haven't passed any intervening writes or ordering 1159 // operations, we can remove the write. The primary benefit is in allowing 1160 // the available load table to remain valid and value forward past where 1161 // the store originally was. 1162 if (MemInst.isValid() && MemInst.isStore()) { 1163 LoadValue InVal = AvailableLoads.lookup(MemInst.getPointerOperand()); 1164 if (InVal.DefInst && 1165 InVal.DefInst == getOrCreateResult(Inst, InVal.DefInst->getType()) && 1166 InVal.MatchingId == MemInst.getMatchingId() && 1167 // We don't yet handle removing stores with ordering of any kind. 1168 !MemInst.isVolatile() && MemInst.isUnordered() && 1169 (isOperatingOnInvariantMemAt(Inst, InVal.Generation) || 1170 isSameMemGeneration(InVal.Generation, CurrentGeneration, 1171 InVal.DefInst, Inst))) { 1172 // It is okay to have a LastStore to a different pointer here if MemorySSA 1173 // tells us that the load and store are from the same memory generation. 1174 // In that case, LastStore should keep its present value since we're 1175 // removing the current store. 1176 assert((!LastStore || 1177 ParseMemoryInst(LastStore, TTI).getPointerOperand() == 1178 MemInst.getPointerOperand() || 1179 MSSA) && 1180 "can't have an intervening store if not using MemorySSA!"); 1181 LLVM_DEBUG(dbgs() << "EarlyCSE DSE (writeback): " << *Inst << '\n'); 1182 if (!DebugCounter::shouldExecute(CSECounter)) { 1183 LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); 1184 continue; 1185 } 1186 removeMSSA(Inst); 1187 Inst->eraseFromParent(); 1188 Changed = true; 1189 ++NumDSE; 1190 // We can avoid incrementing the generation count since we were able 1191 // to eliminate this store. 1192 continue; 1193 } 1194 } 1195 1196 // Okay, this isn't something we can CSE at all. Check to see if it is 1197 // something that could modify memory. If so, our available memory values 1198 // cannot be used so bump the generation count. 1199 if (Inst->mayWriteToMemory()) { 1200 ++CurrentGeneration; 1201 1202 if (MemInst.isValid() && MemInst.isStore()) { 1203 // We do a trivial form of DSE if there are two stores to the same 1204 // location with no intervening loads. Delete the earlier store. 1205 // At the moment, we don't remove ordered stores, but do remove 1206 // unordered atomic stores. There's no special requirement (for 1207 // unordered atomics) about removing atomic stores only in favor of 1208 // other atomic stores since we were going to execute the non-atomic 1209 // one anyway and the atomic one might never have become visible. 1210 if (LastStore) { 1211 ParseMemoryInst LastStoreMemInst(LastStore, TTI); 1212 assert(LastStoreMemInst.isUnordered() && 1213 !LastStoreMemInst.isVolatile() && 1214 "Violated invariant"); 1215 if (LastStoreMemInst.isMatchingMemLoc(MemInst)) { 1216 LLVM_DEBUG(dbgs() << "EarlyCSE DEAD STORE: " << *LastStore 1217 << " due to: " << *Inst << '\n'); 1218 if (!DebugCounter::shouldExecute(CSECounter)) { 1219 LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); 1220 } else { 1221 removeMSSA(LastStore); 1222 LastStore->eraseFromParent(); 1223 Changed = true; 1224 ++NumDSE; 1225 LastStore = nullptr; 1226 } 1227 } 1228 // fallthrough - we can exploit information about this store 1229 } 1230 1231 // Okay, we just invalidated anything we knew about loaded values. Try 1232 // to salvage *something* by remembering that the stored value is a live 1233 // version of the pointer. It is safe to forward from volatile stores 1234 // to non-volatile loads, so we don't have to check for volatility of 1235 // the store. 1236 AvailableLoads.insert( 1237 MemInst.getPointerOperand(), 1238 LoadValue(Inst, CurrentGeneration, MemInst.getMatchingId(), 1239 MemInst.isAtomic())); 1240 1241 // Remember that this was the last unordered store we saw for DSE. We 1242 // don't yet handle DSE on ordered or volatile stores since we don't 1243 // have a good way to model the ordering requirement for following 1244 // passes once the store is removed. We could insert a fence, but 1245 // since fences are slightly stronger than stores in their ordering, 1246 // it's not clear this is a profitable transform. Another option would 1247 // be to merge the ordering with that of the post dominating store. 1248 if (MemInst.isUnordered() && !MemInst.isVolatile()) 1249 LastStore = Inst; 1250 else 1251 LastStore = nullptr; 1252 } 1253 } 1254 } 1255 1256 return Changed; 1257 } 1258 1259 bool EarlyCSE::run() { 1260 // Note, deque is being used here because there is significant performance 1261 // gains over vector when the container becomes very large due to the 1262 // specific access patterns. For more information see the mailing list 1263 // discussion on this: 1264 // http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20120116/135228.html 1265 std::deque<StackNode *> nodesToProcess; 1266 1267 bool Changed = false; 1268 1269 // Process the root node. 1270 nodesToProcess.push_back(new StackNode( 1271 AvailableValues, AvailableLoads, AvailableInvariants, AvailableCalls, 1272 CurrentGeneration, DT.getRootNode(), 1273 DT.getRootNode()->begin(), DT.getRootNode()->end())); 1274 1275 assert(!CurrentGeneration && "Create a new EarlyCSE instance to rerun it."); 1276 1277 // Process the stack. 1278 while (!nodesToProcess.empty()) { 1279 // Grab the first item off the stack. Set the current generation, remove 1280 // the node from the stack, and process it. 1281 StackNode *NodeToProcess = nodesToProcess.back(); 1282 1283 // Initialize class members. 1284 CurrentGeneration = NodeToProcess->currentGeneration(); 1285 1286 // Check if the node needs to be processed. 1287 if (!NodeToProcess->isProcessed()) { 1288 // Process the node. 1289 Changed |= processNode(NodeToProcess->node()); 1290 NodeToProcess->childGeneration(CurrentGeneration); 1291 NodeToProcess->process(); 1292 } else if (NodeToProcess->childIter() != NodeToProcess->end()) { 1293 // Push the next child onto the stack. 1294 DomTreeNode *child = NodeToProcess->nextChild(); 1295 nodesToProcess.push_back( 1296 new StackNode(AvailableValues, AvailableLoads, AvailableInvariants, 1297 AvailableCalls, NodeToProcess->childGeneration(), 1298 child, child->begin(), child->end())); 1299 } else { 1300 // It has been processed, and there are no more children to process, 1301 // so delete it and pop it off the stack. 1302 delete NodeToProcess; 1303 nodesToProcess.pop_back(); 1304 } 1305 } // while (!nodes...) 1306 1307 return Changed; 1308 } 1309 1310 PreservedAnalyses EarlyCSEPass::run(Function &F, 1311 FunctionAnalysisManager &AM) { 1312 auto &TLI = AM.getResult<TargetLibraryAnalysis>(F); 1313 auto &TTI = AM.getResult<TargetIRAnalysis>(F); 1314 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 1315 auto &AC = AM.getResult<AssumptionAnalysis>(F); 1316 auto *MSSA = 1317 UseMemorySSA ? &AM.getResult<MemorySSAAnalysis>(F).getMSSA() : nullptr; 1318 1319 EarlyCSE CSE(F.getParent()->getDataLayout(), TLI, TTI, DT, AC, MSSA); 1320 1321 if (!CSE.run()) 1322 return PreservedAnalyses::all(); 1323 1324 PreservedAnalyses PA; 1325 PA.preserveSet<CFGAnalyses>(); 1326 PA.preserve<GlobalsAA>(); 1327 if (UseMemorySSA) 1328 PA.preserve<MemorySSAAnalysis>(); 1329 return PA; 1330 } 1331 1332 namespace { 1333 1334 /// A simple and fast domtree-based CSE pass. 1335 /// 1336 /// This pass does a simple depth-first walk over the dominator tree, 1337 /// eliminating trivially redundant instructions and using instsimplify to 1338 /// canonicalize things as it goes. It is intended to be fast and catch obvious 1339 /// cases so that instcombine and other passes are more effective. It is 1340 /// expected that a later pass of GVN will catch the interesting/hard cases. 1341 template<bool UseMemorySSA> 1342 class EarlyCSELegacyCommonPass : public FunctionPass { 1343 public: 1344 static char ID; 1345 1346 EarlyCSELegacyCommonPass() : FunctionPass(ID) { 1347 if (UseMemorySSA) 1348 initializeEarlyCSEMemSSALegacyPassPass(*PassRegistry::getPassRegistry()); 1349 else 1350 initializeEarlyCSELegacyPassPass(*PassRegistry::getPassRegistry()); 1351 } 1352 1353 bool runOnFunction(Function &F) override { 1354 if (skipFunction(F)) 1355 return false; 1356 1357 auto &TLI = getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(); 1358 auto &TTI = getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); 1359 auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 1360 auto &AC = getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); 1361 auto *MSSA = 1362 UseMemorySSA ? &getAnalysis<MemorySSAWrapperPass>().getMSSA() : nullptr; 1363 1364 EarlyCSE CSE(F.getParent()->getDataLayout(), TLI, TTI, DT, AC, MSSA); 1365 1366 return CSE.run(); 1367 } 1368 1369 void getAnalysisUsage(AnalysisUsage &AU) const override { 1370 AU.addRequired<AssumptionCacheTracker>(); 1371 AU.addRequired<DominatorTreeWrapperPass>(); 1372 AU.addRequired<TargetLibraryInfoWrapperPass>(); 1373 AU.addRequired<TargetTransformInfoWrapperPass>(); 1374 if (UseMemorySSA) { 1375 AU.addRequired<MemorySSAWrapperPass>(); 1376 AU.addPreserved<MemorySSAWrapperPass>(); 1377 } 1378 AU.addPreserved<GlobalsAAWrapperPass>(); 1379 AU.setPreservesCFG(); 1380 } 1381 }; 1382 1383 } // end anonymous namespace 1384 1385 using EarlyCSELegacyPass = EarlyCSELegacyCommonPass</*UseMemorySSA=*/false>; 1386 1387 template<> 1388 char EarlyCSELegacyPass::ID = 0; 1389 1390 INITIALIZE_PASS_BEGIN(EarlyCSELegacyPass, "early-cse", "Early CSE", false, 1391 false) 1392 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 1393 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 1394 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 1395 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) 1396 INITIALIZE_PASS_END(EarlyCSELegacyPass, "early-cse", "Early CSE", false, false) 1397 1398 using EarlyCSEMemSSALegacyPass = 1399 EarlyCSELegacyCommonPass</*UseMemorySSA=*/true>; 1400 1401 template<> 1402 char EarlyCSEMemSSALegacyPass::ID = 0; 1403 1404 FunctionPass *llvm::createEarlyCSEPass(bool UseMemorySSA) { 1405 if (UseMemorySSA) 1406 return new EarlyCSEMemSSALegacyPass(); 1407 else 1408 return new EarlyCSELegacyPass(); 1409 } 1410 1411 INITIALIZE_PASS_BEGIN(EarlyCSEMemSSALegacyPass, "early-cse-memssa", 1412 "Early CSE w/ MemorySSA", false, false) 1413 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 1414 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 1415 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 1416 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) 1417 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 1418 INITIALIZE_PASS_END(EarlyCSEMemSSALegacyPass, "early-cse-memssa", 1419 "Early CSE w/ MemorySSA", false, false) 1420