1 //===- DCE.cpp - Code to perform dead code elimination --------------------===// 2 // 3 // This file implements dead code elimination and basic block merging. 4 // 5 // Specifically, this: 6 // * removes definitions with no uses (including unused constants) 7 // * removes basic blocks with no predecessors 8 // * merges a basic block into its predecessor if there is only one and the 9 // predecessor only has one successor. 10 // * Eliminates PHI nodes for basic blocks with a single predecessor 11 // * Eliminates a basic block that only contains an unconditional branch 12 // 13 // TODO: This should REALLY be worklist driven instead of iterative. Right now, 14 // we scan linearly through values, removing unused ones as we go. The problem 15 // is that this may cause other earlier values to become unused. To make sure 16 // that we get them all, we iterate until things stop changing. Instead, when 17 // removing a value, recheck all of its operands to see if they are now unused. 18 // Piece of cake, and more efficient as well. 19 // 20 // Note, this is not trivial, because we have to worry about invalidating 21 // iterators. :( 22 // 23 //===----------------------------------------------------------------------===// 24 25 #include "llvm/Module.h" 26 #include "llvm/Method.h" 27 #include "llvm/BasicBlock.h" 28 #include "llvm/iTerminators.h" 29 #include "llvm/iOther.h" 30 #include "llvm/Opt/AllOpts.h" 31 #include "llvm/Assembly/Writer.h" 32 #include "llvm/CFG.h" 33 #include "llvm/Tools/STLExtras.h" 34 #include <algorithm> 35 36 using namespace cfg; 37 38 struct ConstPoolDCE { 39 enum { EndOffs = 0 }; 40 static bool isDCEable(const Value *) { return true; } 41 }; 42 43 struct BasicBlockDCE { 44 enum { EndOffs = 1 }; 45 static bool isDCEable(const Instruction *I) { 46 return !I->hasSideEffects(); 47 } 48 }; 49 50 51 template<class ValueSubclass, class ItemParentType, class DCEController> 52 static bool RemoveUnusedDefs(ValueHolder<ValueSubclass, ItemParentType> &Vals, 53 DCEController DCEControl) { 54 bool Changed = false; 55 typedef ValueHolder<ValueSubclass, ItemParentType> Container; 56 57 int Offset = DCEController::EndOffs; 58 for (Container::iterator DI = Vals.begin(); DI != Vals.end()-Offset; ) { 59 // Look for un"used" definitions... 60 if ((*DI)->use_empty() && DCEController::isDCEable(*DI)) { 61 // Bye bye 62 //cerr << "Removing: " << *DI; 63 delete Vals.remove(DI); 64 Changed = true; 65 } else { 66 ++DI; 67 } 68 } 69 return Changed; 70 } 71 72 // RemoveSingularPHIs - This removes PHI nodes from basic blocks that have only 73 // a single predecessor. This means that the PHI node must only have a single 74 // RHS value and can be eliminated. 75 // 76 // This routine is very simple because we know that PHI nodes must be the first 77 // things in a basic block, if they are present. 78 // 79 static bool RemoveSingularPHIs(BasicBlock *BB) { 80 pred_iterator PI(pred_begin(BB)); 81 if (PI == pred_end(BB) || ++PI != pred_end(BB)) 82 return false; // More than one predecessor... 83 84 Instruction *I = BB->front(); 85 if (!I->isPHINode()) return false; // No PHI nodes 86 87 //cerr << "Killing PHIs from " << BB; 88 //cerr << "Pred #0 = " << *pred_begin(BB); 89 90 //cerr << "Method == " << BB->getParent(); 91 92 do { 93 PHINode *PN = (PHINode*)I; 94 assert(PN->getOperand(2) == 0 && "PHI node should only have one value!"); 95 Value *V = PN->getOperand(0); 96 97 PN->replaceAllUsesWith(V); // Replace PHI node with its single value. 98 delete BB->getInstList().remove(BB->begin()); 99 100 I = BB->front(); 101 } while (I->isPHINode()); 102 103 return true; // Yes, we nuked at least one phi node 104 } 105 106 bool DoRemoveUnusedConstants(SymTabValue *S) { 107 bool Changed = false; 108 ConstantPool &CP = S->getConstantPool(); 109 for (ConstantPool::plane_iterator PI = CP.begin(); PI != CP.end(); ++PI) 110 Changed |= RemoveUnusedDefs(**PI, ConstPoolDCE()); 111 return Changed; 112 } 113 114 static void ReplaceUsesWithConstant(Instruction *I) { 115 // Get the method level constant pool 116 ConstantPool &CP = I->getParent()->getParent()->getConstantPool(); 117 118 ConstPoolVal *CPV = 0; 119 ConstantPool::PlaneType *P; 120 if (!CP.getPlane(I->getType(), P)) { // Does plane exist? 121 // Yes, is it empty? 122 if (!P->empty()) CPV = P->front(); 123 } 124 125 if (CPV == 0) { // We don't have an existing constant to reuse. Just add one. 126 CPV = ConstPoolVal::getNullConstant(I->getType()); // Create a new constant 127 128 // Add the new value to the constant pool... 129 CP.insert(CPV); 130 } 131 132 // Make all users of this instruction reference the constant instead 133 I->replaceAllUsesWith(CPV); 134 } 135 136 // PropogatePredecessors - This gets "Succ" ready to have the predecessors from 137 // "BB". This is a little tricky because "Succ" has PHI nodes, which need to 138 // have extra slots added to them to hold the merge edges from BB's 139 // predecessors. 140 // 141 // Assumption: BB is the single predecessor of Succ. 142 // 143 static void PropogatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) { 144 assert(Succ->front()->isPHINode() && "Only works on PHId BBs!"); 145 146 // If there is more than one predecessor, and there are PHI nodes in 147 // the successor, then we need to add incoming edges for the PHI nodes 148 // 149 const vector<BasicBlock*> BBPreds(pred_begin(BB), pred_end(BB)); 150 151 BasicBlock::iterator I = Succ->begin(); 152 do { // Loop over all of the PHI nodes in the successor BB 153 PHINode *PN = (PHINode*)*I; 154 Value *OldVal = PN->removeIncomingValue(BB); 155 assert(OldVal && "No entry in PHI for Pred BB!"); 156 157 for (vector<BasicBlock*>::const_iterator PredI = BBPreds.begin(), 158 End = BBPreds.end(); PredI != End; ++PredI) { 159 // Add an incoming value for each of the new incoming values... 160 PN->addIncoming(OldVal, *PredI); 161 } 162 163 ++I; 164 } while ((*I)->isPHINode()); 165 } 166 167 static bool DoDCEPass(Method *M) { 168 Method::iterator BBIt, BBEnd = M->end(); 169 if (M->begin() == BBEnd) return false; // Nothing to do 170 bool Changed = false; 171 172 // Loop through now and remove instructions that have no uses... 173 for (BBIt = M->begin(); BBIt != BBEnd; ++BBIt) { 174 Changed |= RemoveUnusedDefs((*BBIt)->getInstList(), BasicBlockDCE()); 175 Changed |= RemoveSingularPHIs(*BBIt); 176 } 177 178 // Loop over all of the basic blocks (except the first one) and remove them 179 // if they are unneeded... 180 // 181 for (BBIt = M->begin(), ++BBIt; BBIt != M->end(); ++BBIt) { 182 BasicBlock *BB = *BBIt; 183 assert(BB->getTerminator() && "Degenerate basic block encountered!"); 184 185 // Remove basic blocks that have no predecessors... which are unreachable. 186 if (pred_begin(BB) == pred_end(BB) && 187 !BB->hasConstantPoolReferences() && 0) { 188 //cerr << "Removing BB: \n" << BB; 189 190 // Loop through all of our successors and make sure they know that one 191 // of their predecessors is going away. 192 for_each(succ_begin(BB), succ_end(BB), 193 bind_obj(BB, &BasicBlock::removePredecessor)); 194 195 while (!BB->empty()) { 196 Instruction *I = BB->front(); 197 // If this instruction is used, replace uses with an arbitrary 198 // constant value. Because control flow can't get here, we don't care 199 // what we replace the value with. 200 if (!I->use_empty()) ReplaceUsesWithConstant(I); 201 202 // Remove the instruction from the basic block 203 delete BB->getInstList().remove(BB->begin()); 204 } 205 delete M->getBasicBlocks().remove(BBIt); 206 --BBIt; // remove puts use on the next block, we want the previous one 207 Changed = true; 208 continue; 209 } 210 211 // Check to see if this block has no instructions and only a single 212 // successor. If so, replace block references with successor. 213 succ_iterator SI(succ_begin(BB)); 214 if (SI != succ_end(BB) && ++SI == succ_end(BB)) { // One succ? 215 Instruction *I = BB->front(); 216 if (I->isTerminator()) { // Terminator is the only instruction! 217 BasicBlock *Succ = *succ_begin(BB); // There is exactly one successor 218 //cerr << "Killing Trivial BB: \n" << BB; 219 220 if (Succ != BB) { // Arg, don't hurt infinite loops! 221 if (Succ->front()->isPHINode()) { 222 // If our successor has PHI nodes, then we need to update them to 223 // include entries for BB's predecessors, not for BB itself. 224 // 225 PropogatePredecessorsForPHIs(BB, Succ); 226 } 227 228 BB->replaceAllUsesWith(Succ); 229 230 BB = M->getBasicBlocks().remove(BBIt); 231 --BBIt; // remove puts use on the next block, we want the previous one 232 233 if (BB->hasName() && !Succ->hasName()) // Transfer name if we can 234 Succ->setName(BB->getName()); 235 delete BB; // Delete basic block 236 237 //cerr << "Method after removal: \n" << M; 238 Changed = true; 239 continue; 240 } 241 } 242 } 243 244 // Merge basic blocks into their predecessor if there is only one pred, 245 // and if there is only one successor of the predecessor. 246 pred_iterator PI(pred_begin(BB)); 247 if (PI != pred_end(BB) && *PI != BB && // Not empty? Not same BB? 248 ++PI == pred_end(BB) && !BB->hasConstantPoolReferences()) { 249 BasicBlock *Pred = *pred_begin(BB); 250 TerminatorInst *Term = Pred->getTerminator(); 251 assert(Term != 0 && "malformed basic block without terminator!"); 252 253 // Does the predecessor block only have a single successor? 254 succ_iterator SI(succ_begin(Pred)); 255 if (++SI == succ_end(Pred)) { 256 //cerr << "Merging: " << BB << "into: " << Pred; 257 258 // Delete the unconditianal branch from the predecessor... 259 BasicBlock::iterator DI = Pred->end(); 260 assert(Pred->getTerminator() && 261 "Degenerate basic block encountered!"); // Empty bb??? 262 delete Pred->getInstList().remove(--DI); // Destroy uncond branch 263 264 // Move all definitions in the succecessor to the predecessor... 265 while (!BB->empty()) { 266 DI = BB->begin(); 267 Instruction *Def = BB->getInstList().remove(DI); // Remove from front 268 Pred->getInstList().push_back(Def); // Add to end... 269 } 270 271 // Remove basic block from the method... and advance iterator to the 272 // next valid block... 273 BB = M->getBasicBlocks().remove(BBIt); 274 --BBIt; // remove puts us on the NEXT bb. We want the prev BB 275 Changed = true; 276 277 // Make all PHI nodes that refered to BB now refer to Pred as their 278 // source... 279 BB->replaceAllUsesWith(Pred); 280 281 // Inherit predecessors name if it exists... 282 if (BB->hasName() && !Pred->hasName()) Pred->setName(BB->getName()); 283 284 // You ARE the weakest link... goodbye 285 delete BB; 286 287 //WriteToVCG(M, "MergedInto"); 288 } 289 } 290 } 291 292 // Remove unused constants 293 Changed |= DoRemoveUnusedConstants(M); 294 return Changed; 295 } 296 297 298 // It is possible that we may require multiple passes over the code to fully 299 // eliminate dead code. Iterate until we are done. 300 // 301 bool DoDeadCodeElimination(Method *M) { 302 bool Changed = false; 303 while (DoDCEPass(M)) Changed = true; 304 return Changed; 305 } 306 307 bool DoDeadCodeElimination(Module *C) { 308 bool Val = ApplyOptToAllMethods(C, DoDeadCodeElimination); 309 while (DoRemoveUnusedConstants(C)) Val = true; 310 return Val; 311 } 312