1 //===- DCE.cpp - Code to perform dead code elimination --------------------===// 2 // 3 // This file implements dead code elimination and basic block merging. 4 // 5 // Specifically, this: 6 // * removes definitions with no uses (including unused constants) 7 // * removes basic blocks with no predecessors 8 // * merges a basic block into its predecessor if there is only one and the 9 // predecessor only has one successor. 10 // * Eliminates PHI nodes for basic blocks with a single predecessor 11 // * Eliminates a basic block that only contains an unconditional branch 12 // 13 // TODO: This should REALLY be recursive instead of iterative. Right now, we 14 // scan linearly through values, removing unused ones as we go. The problem is 15 // that this may cause other earlier values to become unused. To make sure that 16 // we get them all, we iterate until things stop changing. Instead, when 17 // removing a value, recheck all of its operands to see if they are now unused. 18 // Piece of cake, and more efficient as well. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #include "llvm/Module.h" 23 #include "llvm/Method.h" 24 #include "llvm/BasicBlock.h" 25 #include "llvm/iTerminators.h" 26 #include "llvm/iOther.h" 27 #include "llvm/Opt/AllOpts.h" 28 #include "llvm/Assembly/Writer.h" 29 #include "llvm/CFG.h" 30 31 struct ConstPoolDCE { 32 enum { EndOffs = 0 }; 33 static bool isDCEable(const Value *) { return true; } 34 }; 35 36 struct BasicBlockDCE { 37 enum { EndOffs = 1 }; 38 static bool isDCEable(const Instruction *I) { 39 return !I->hasSideEffects(); 40 } 41 }; 42 43 44 template<class ValueSubclass, class ItemParentType, class DCEController> 45 static bool RemoveUnusedDefs(ValueHolder<ValueSubclass, ItemParentType> &Vals, 46 DCEController DCEControl) { 47 bool Changed = false; 48 typedef ValueHolder<ValueSubclass, ItemParentType> Container; 49 50 int Offset = DCEController::EndOffs; 51 for (Container::iterator DI = Vals.begin(); DI != Vals.end()-Offset; ) { 52 // Look for un"used" definitions... 53 if ((*DI)->use_empty() && DCEController::isDCEable(*DI)) { 54 // Bye bye 55 //cerr << "Removing: " << *DI; 56 delete Vals.remove(DI); 57 Changed = true; 58 } else { 59 DI++; 60 } 61 } 62 return Changed; 63 } 64 65 // RemoveSingularPHIs - This removes PHI nodes from basic blocks that have only 66 // a single predecessor. This means that the PHI node must only have a single 67 // RHS value and can be eliminated. 68 // 69 // This routine is very simple because we know that PHI nodes must be the first 70 // things in a basic block, if they are present. 71 // 72 static bool RemoveSingularPHIs(BasicBlock *BB) { 73 pred_iterator PI(pred_begin(BB)); 74 if (PI == pred_end(BB) || ++PI != pred_end(BB)) 75 return false; // More than one predecessor... 76 77 Instruction *I = BB->getInstList().front(); 78 if (I->getInstType() != Instruction::PHINode) return false; // No PHI nodes 79 80 cerr << "Killing PHIs from " << BB; 81 cerr << "Pred #0 = " << *pred_begin(BB); 82 83 cerr << "Method == " << BB->getParent(); 84 85 do { 86 PHINode *PN = (PHINode*)I; 87 assert(PN->getOperand(1) == 0 && "PHI node should only have one value!"); 88 Value *V = PN->getOperand(0); 89 90 PN->replaceAllUsesWith(V); // Replace PHI node with its single value. 91 delete BB->getInstList().remove(BB->getInstList().begin()); 92 93 I = BB->getInstList().front(); 94 } while (I->getInstType() == Instruction::PHINode); 95 96 return true; // Yes, we nuked at least one phi node 97 } 98 99 bool DoRemoveUnusedConstants(SymTabValue *S) { 100 bool Changed = false; 101 ConstantPool &CP = S->getConstantPool(); 102 for (ConstantPool::plane_iterator PI = CP.begin(); PI != CP.end(); ++PI) 103 Changed |= RemoveUnusedDefs(**PI, ConstPoolDCE()); 104 return Changed; 105 } 106 107 static void ReplaceUsesWithConstant(Instruction *I) { 108 // Get the method level constant pool 109 ConstantPool &CP = I->getParent()->getParent()->getConstantPool(); 110 111 ConstPoolVal *CPV = 0; 112 ConstantPool::PlaneType *P; 113 if (!CP.getPlane(I->getType(), P)) { // Does plane exist? 114 // Yes, is it empty? 115 if (!P->empty()) CPV = P->front(); 116 } 117 118 if (CPV == 0) { // We don't have an existing constant to reuse. Just add one. 119 CPV = ConstPoolVal::getNullConstant(I->getType()); // Create a new constant 120 121 // Add the new value to the constant pool... 122 CP.insert(CPV); 123 } 124 125 // Make all users of this instruction reference the constant instead 126 I->replaceAllUsesWith(CPV); 127 } 128 129 // RemovePredecessorFromBlock - This function is called when we are about 130 // to remove a predecessor from a basic block. This function takes care of 131 // removing the predecessor from the PHI nodes in BB so that after the pred 132 // is removed, the number of PHI slots per bb is equal to the number of 133 // predecessors. 134 // 135 static void RemovePredecessorFromBlock(BasicBlock *BB, BasicBlock *Pred) { 136 pred_iterator PI(pred_begin(BB)), EI(pred_end(BB)); 137 unsigned pred_idx = 0, max_idx; 138 139 cerr << "RPFB: " << Pred << "From Block: " << BB; 140 141 // Find out what index the predecessor is... 142 for (; *PI != BB; ++PI, ++pred_idx) { 143 assert(PI != EI && "Pred is not a predecessor of BB!"); 144 } 145 146 // Loop over the rest of the predecssors until we run out, or until we find 147 // out that there are more than 2 predecessors. 148 for (max_idx = pred_idx; PI != EI && max_idx < 2; ++PI, ++max_idx) /*empty*/; 149 150 // If there are exactly two predecessors, then we want to nuke the PHI nodes 151 // altogether. 152 bool NukePHIs = max_idx == 1; 153 154 // Okay, now we know that we need to remove predecessor #pred_idx from all 155 // PHI nodes. Iterate over each PHI node fixing them up 156 BasicBlock::InstListType::iterator II(BB->getInstList().begin()); 157 for (; (*II)->getInstType() == Instruction::PHINode; ++II) { 158 PHINode *PN = (PHINode*)*II; 159 PN->removeIncomingValue(pred_idx); 160 161 if (NukePHIs) { // Destroy the PHI altogether?? 162 assert(PN->getOperand(1) == 0 && "PHI node should only have one value!"); 163 Value *V = PN->getOperand(0); 164 165 PN->replaceAllUsesWith(V); // Replace PHI node with its single value. 166 delete BB->getInstList().remove(II); 167 } 168 } 169 } 170 171 // PropogatePredecessors - This gets "Succ" ready to have the predecessors from 172 // "BB". This is a little tricky because "Succ" has PHI nodes, which need to 173 // have extra slots added to them to hold the merge edges from BB's 174 // predecessors. 175 // 176 // Assumption: BB is the single predecessor of Succ. 177 // 178 static void PropogatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) { 179 assert(BB && Succ && *pred_begin(Succ) == BB && "BB is only pred of Succ" && 180 ++pred_begin(Succ) == pred_end(Succ)); 181 182 // If there is more than one predecessor, and there are PHI nodes in 183 // the successor, then we need to add incoming edges for the PHI nodes 184 pred_iterator PI(pred_begin(BB)); 185 for (; PI != pred_end(BB); ++PI) { 186 // TODO: 187 } 188 } 189 190 static bool DoDCEPass(Method *M) { 191 Method::BasicBlocksType &BBs = M->getBasicBlocks(); 192 Method::BasicBlocksType::iterator BBIt, BBEnd = BBs.end(); 193 if (BBs.begin() == BBEnd) return false; // Nothing to do 194 bool Changed = false; 195 196 // Loop through now and remove instructions that have no uses... 197 for (BBIt = BBs.begin(); BBIt != BBEnd; BBIt++) { 198 Changed |= RemoveUnusedDefs((*BBIt)->getInstList(), BasicBlockDCE()); 199 Changed |= RemoveSingularPHIs(*BBIt); 200 } 201 202 // Loop over all of the basic blocks (except the first one) and remove them 203 // if they are unneeded... 204 // 205 for (BBIt = BBs.begin(), ++BBIt; BBIt != BBs.end(); ++BBIt) { 206 BasicBlock *BB = *BBIt; 207 assert(BB->getTerminator() && "Degenerate basic block encountered!"); 208 209 #if 0 210 // Remove basic blocks that have no predecessors... which are unreachable. 211 if (pred_begin(BB) == pred_end(BB) && 212 !BB->hasConstantPoolReferences() && 0) { 213 cerr << "Removing BB: \n" << BB; 214 215 // Loop through all of our successors and make sure they know that one 216 // of their predecessors is going away. 217 for (succ_iterator SI = succ_begin(BB), EI = succ_end(BB); SI != EI; ++SI) 218 RemovePredecessorFromBlock(*SI, BB); 219 220 while (!BB->getInstList().empty()) { 221 Instruction *I = BB->getInstList().front(); 222 // If this instruction is used, replace uses with an arbitrary 223 // constant value. Because control flow can't get here, we don't care 224 // what we replace the value with. 225 if (!I->use_empty()) ReplaceUsesWithConstant(I); 226 227 // Remove the instruction from the basic block 228 delete BB->getInstList().remove(BB->getInstList().begin()); 229 } 230 delete BBs.remove(BBIt); 231 --BBIt; // remove puts use on the next block, we want the previous one 232 Changed = true; 233 continue; 234 } 235 236 // Check to see if this block has no instructions and only a single 237 // successor. If so, replace block references with successor. 238 succ_iterator SI(succ_begin(BB)); 239 if (SI != succ_end(BB) && ++SI == succ_end(BB)) { // One succ? 240 Instruction *I = BB->getInstList().front(); 241 if (I->isTerminator()) { // Terminator is the only instruction! 242 243 if (Succ->getInstList().front()->getInstType() == Instruction::PHINode){ 244 // Add entries to the PHI nodes so that the PHI nodes have the right 245 // number of entries... 246 PropogatePredecessorsForPHIs(BB, Succ); 247 } 248 249 BasicBlock *Succ = *succ_begin(BB); // There is exactly one successor 250 BB->replaceAllUsesWith(Succ); 251 cerr << "Killing Trivial BB: \n" << BB; 252 253 BB = BBs.remove(BBIt); 254 --BBIt; // remove puts use on the next block, we want the previous one 255 256 if (BB->hasName() && !Succ->hasName()) // Transfer name if we can 257 Succ->setName(BB->getName()); 258 delete BB; // Delete basic block 259 260 cerr << "Method after removal: \n" << M; 261 Changed = true; 262 continue; 263 } 264 } 265 #endif 266 267 // Merge basic blocks into their predecessor if there is only one pred, 268 // and if there is only one successor of the predecessor. 269 pred_iterator PI(pred_begin(BB)); 270 if (PI != pred_end(BB) && *PI != BB && // Not empty? Not same BB? 271 ++PI == pred_end(BB) && !BB->hasConstantPoolReferences()) { 272 BasicBlock *Pred = *pred_begin(BB); 273 TerminatorInst *Term = Pred->getTerminator(); 274 assert(Term != 0 && "malformed basic block without terminator!"); 275 276 // Does the predecessor block only have a single successor? 277 succ_iterator SI(succ_begin(Pred)); 278 if (++SI == succ_end(Pred)) { 279 //cerr << "Merging: " << BB << "into: " << Pred; 280 281 // Delete the unconditianal branch from the predecessor... 282 BasicBlock::InstListType::iterator DI = Pred->getInstList().end(); 283 assert(Pred->getTerminator() && 284 "Degenerate basic block encountered!"); // Empty bb??? 285 delete Pred->getInstList().remove(--DI); 286 287 // Move all definitions in the succecessor to the predecessor... 288 while (!BB->getInstList().empty()) { 289 DI = BB->getInstList().begin(); 290 Instruction *Def = BB->getInstList().remove(DI); // Remove from front 291 Pred->getInstList().push_back(Def); // Add to end... 292 } 293 294 // Remove basic block from the method... and advance iterator to the 295 // next valid block... 296 BB = BBs.remove(BBIt); 297 --BBIt; // remove puts us on the NEXT bb. We want the prev BB 298 Changed = true; 299 300 // Inherit predecessors name if it exists... 301 if (BB->hasName() && !Pred->hasName()) Pred->setName(BB->getName()); 302 303 // You ARE the weakest link... goodbye 304 delete BB; 305 } 306 } 307 } 308 309 // Remove unused constants 310 Changed |= DoRemoveUnusedConstants(M); 311 return Changed; 312 } 313 314 315 // It is possible that we may require multiple passes over the code to fully 316 // eliminate dead code. Iterate until we are done. 317 // 318 bool DoDeadCodeElimination(Method *M) { 319 bool Changed = false; 320 while (DoDCEPass(M)) Changed = true; 321 return Changed; 322 } 323 324 bool DoDeadCodeElimination(Module *C) { 325 bool Val = ApplyOptToAllMethods(C, DoDeadCodeElimination); 326 while (DoRemoveUnusedConstants(C)) Val = true; 327 return Val; 328 } 329