1 //===-- ARMFrameLowering.cpp - ARM Frame Information ----------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file contains the ARM implementation of TargetFrameLowering class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "ARMFrameLowering.h" 15 #include "ARMBaseInstrInfo.h" 16 #include "ARMBaseRegisterInfo.h" 17 #include "ARMMachineFunctionInfo.h" 18 #include "MCTargetDesc/ARMAddressingModes.h" 19 #include "llvm/Function.h" 20 #include "llvm/CodeGen/MachineFrameInfo.h" 21 #include "llvm/CodeGen/MachineFunction.h" 22 #include "llvm/CodeGen/MachineInstrBuilder.h" 23 #include "llvm/CodeGen/MachineRegisterInfo.h" 24 #include "llvm/CodeGen/RegisterScavenging.h" 25 #include "llvm/Target/TargetOptions.h" 26 #include "llvm/Support/CommandLine.h" 27 28 using namespace llvm; 29 30 static cl::opt<bool> 31 SpillAlignedNEONRegs("align-neon-spills", cl::Hidden, cl::init(true), 32 cl::desc("Align ARM NEON spills in prolog and epilog")); 33 34 static MachineBasicBlock::iterator 35 skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI, 36 unsigned NumAlignedDPRCS2Regs); 37 38 /// hasFP - Return true if the specified function should have a dedicated frame 39 /// pointer register. This is true if the function has variable sized allocas 40 /// or if frame pointer elimination is disabled. 41 bool ARMFrameLowering::hasFP(const MachineFunction &MF) const { 42 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 43 44 // iOS requires FP not to be clobbered for backtracing purpose. 45 if (STI.isTargetIOS()) 46 return true; 47 48 const MachineFrameInfo *MFI = MF.getFrameInfo(); 49 // Always eliminate non-leaf frame pointers. 50 return ((MF.getTarget().Options.DisableFramePointerElim(MF) && 51 MFI->hasCalls()) || 52 RegInfo->needsStackRealignment(MF) || 53 MFI->hasVarSizedObjects() || 54 MFI->isFrameAddressTaken()); 55 } 56 57 /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is 58 /// not required, we reserve argument space for call sites in the function 59 /// immediately on entry to the current function. This eliminates the need for 60 /// add/sub sp brackets around call sites. Returns true if the call frame is 61 /// included as part of the stack frame. 62 bool ARMFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const { 63 const MachineFrameInfo *FFI = MF.getFrameInfo(); 64 unsigned CFSize = FFI->getMaxCallFrameSize(); 65 // It's not always a good idea to include the call frame as part of the 66 // stack frame. ARM (especially Thumb) has small immediate offset to 67 // address the stack frame. So a large call frame can cause poor codegen 68 // and may even makes it impossible to scavenge a register. 69 if (CFSize >= ((1 << 12) - 1) / 2) // Half of imm12 70 return false; 71 72 return !MF.getFrameInfo()->hasVarSizedObjects(); 73 } 74 75 /// canSimplifyCallFramePseudos - If there is a reserved call frame, the 76 /// call frame pseudos can be simplified. Unlike most targets, having a FP 77 /// is not sufficient here since we still may reference some objects via SP 78 /// even when FP is available in Thumb2 mode. 79 bool 80 ARMFrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const { 81 return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects(); 82 } 83 84 static bool isCalleeSavedRegister(unsigned Reg, const uint16_t *CSRegs) { 85 for (unsigned i = 0; CSRegs[i]; ++i) 86 if (Reg == CSRegs[i]) 87 return true; 88 return false; 89 } 90 91 static bool isCSRestore(MachineInstr *MI, 92 const ARMBaseInstrInfo &TII, 93 const uint16_t *CSRegs) { 94 // Integer spill area is handled with "pop". 95 if (MI->getOpcode() == ARM::LDMIA_RET || 96 MI->getOpcode() == ARM::t2LDMIA_RET || 97 MI->getOpcode() == ARM::LDMIA_UPD || 98 MI->getOpcode() == ARM::t2LDMIA_UPD || 99 MI->getOpcode() == ARM::VLDMDIA_UPD) { 100 // The first two operands are predicates. The last two are 101 // imp-def and imp-use of SP. Check everything in between. 102 for (int i = 5, e = MI->getNumOperands(); i != e; ++i) 103 if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs)) 104 return false; 105 return true; 106 } 107 if ((MI->getOpcode() == ARM::LDR_POST_IMM || 108 MI->getOpcode() == ARM::LDR_POST_REG || 109 MI->getOpcode() == ARM::t2LDR_POST) && 110 isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) && 111 MI->getOperand(1).getReg() == ARM::SP) 112 return true; 113 114 return false; 115 } 116 117 static void 118 emitSPUpdate(bool isARM, 119 MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI, 120 DebugLoc dl, const ARMBaseInstrInfo &TII, 121 int NumBytes, unsigned MIFlags = MachineInstr::NoFlags) { 122 if (isARM) 123 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, 124 ARMCC::AL, 0, TII, MIFlags); 125 else 126 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, 127 ARMCC::AL, 0, TII, MIFlags); 128 } 129 130 void ARMFrameLowering::emitPrologue(MachineFunction &MF) const { 131 MachineBasicBlock &MBB = MF.front(); 132 MachineBasicBlock::iterator MBBI = MBB.begin(); 133 MachineFrameInfo *MFI = MF.getFrameInfo(); 134 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 135 const ARMBaseRegisterInfo *RegInfo = 136 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 137 const ARMBaseInstrInfo &TII = 138 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 139 assert(!AFI->isThumb1OnlyFunction() && 140 "This emitPrologue does not support Thumb1!"); 141 bool isARM = !AFI->isThumbFunction(); 142 unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize(); 143 unsigned NumBytes = MFI->getStackSize(); 144 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 145 DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc(); 146 unsigned FramePtr = RegInfo->getFrameRegister(MF); 147 148 // Determine the sizes of each callee-save spill areas and record which frame 149 // belongs to which callee-save spill areas. 150 unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0; 151 int FramePtrSpillFI = 0; 152 int D8SpillFI = 0; 153 154 // Allocate the vararg register save area. This is not counted in NumBytes. 155 if (VARegSaveSize) 156 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -VARegSaveSize, 157 MachineInstr::FrameSetup); 158 159 if (!AFI->hasStackFrame()) { 160 if (NumBytes != 0) 161 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes, 162 MachineInstr::FrameSetup); 163 return; 164 } 165 166 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 167 unsigned Reg = CSI[i].getReg(); 168 int FI = CSI[i].getFrameIdx(); 169 switch (Reg) { 170 case ARM::R4: 171 case ARM::R5: 172 case ARM::R6: 173 case ARM::R7: 174 case ARM::LR: 175 if (Reg == FramePtr) 176 FramePtrSpillFI = FI; 177 AFI->addGPRCalleeSavedArea1Frame(FI); 178 GPRCS1Size += 4; 179 break; 180 case ARM::R8: 181 case ARM::R9: 182 case ARM::R10: 183 case ARM::R11: 184 if (Reg == FramePtr) 185 FramePtrSpillFI = FI; 186 if (STI.isTargetIOS()) { 187 AFI->addGPRCalleeSavedArea2Frame(FI); 188 GPRCS2Size += 4; 189 } else { 190 AFI->addGPRCalleeSavedArea1Frame(FI); 191 GPRCS1Size += 4; 192 } 193 break; 194 default: 195 // This is a DPR. Exclude the aligned DPRCS2 spills. 196 if (Reg == ARM::D8) 197 D8SpillFI = FI; 198 if (Reg < ARM::D8 || Reg >= ARM::D8 + AFI->getNumAlignedDPRCS2Regs()) { 199 AFI->addDPRCalleeSavedAreaFrame(FI); 200 DPRCSSize += 8; 201 } 202 } 203 } 204 205 // Move past area 1. 206 if (GPRCS1Size > 0) MBBI++; 207 208 // Set FP to point to the stack slot that contains the previous FP. 209 // For iOS, FP is R7, which has now been stored in spill area 1. 210 // Otherwise, if this is not iOS, all the callee-saved registers go 211 // into spill area 1, including the FP in R11. In either case, it is 212 // now safe to emit this assignment. 213 bool HasFP = hasFP(MF); 214 if (HasFP) { 215 unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri : ARM::t2ADDri; 216 MachineInstrBuilder MIB = 217 BuildMI(MBB, MBBI, dl, TII.get(ADDriOpc), FramePtr) 218 .addFrameIndex(FramePtrSpillFI).addImm(0) 219 .setMIFlag(MachineInstr::FrameSetup); 220 AddDefaultCC(AddDefaultPred(MIB)); 221 } 222 223 // Move past area 2. 224 if (GPRCS2Size > 0) MBBI++; 225 226 // Determine starting offsets of spill areas. 227 unsigned DPRCSOffset = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize); 228 unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize; 229 unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size; 230 if (HasFP) 231 AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) + 232 NumBytes); 233 AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset); 234 AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset); 235 AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset); 236 237 // Move past area 3. 238 if (DPRCSSize > 0) { 239 MBBI++; 240 // Since vpush register list cannot have gaps, there may be multiple vpush 241 // instructions in the prologue. 242 while (MBBI->getOpcode() == ARM::VSTMDDB_UPD) 243 MBBI++; 244 } 245 246 // Move past the aligned DPRCS2 area. 247 if (AFI->getNumAlignedDPRCS2Regs() > 0) { 248 MBBI = skipAlignedDPRCS2Spills(MBBI, AFI->getNumAlignedDPRCS2Regs()); 249 // The code inserted by emitAlignedDPRCS2Spills realigns the stack, and 250 // leaves the stack pointer pointing to the DPRCS2 area. 251 // 252 // Adjust NumBytes to represent the stack slots below the DPRCS2 area. 253 NumBytes += MFI->getObjectOffset(D8SpillFI); 254 } else 255 NumBytes = DPRCSOffset; 256 257 if (NumBytes) { 258 // Adjust SP after all the callee-save spills. 259 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes, 260 MachineInstr::FrameSetup); 261 if (HasFP && isARM) 262 // Restore from fp only in ARM mode: e.g. sub sp, r7, #24 263 // Note it's not safe to do this in Thumb2 mode because it would have 264 // taken two instructions: 265 // mov sp, r7 266 // sub sp, #24 267 // If an interrupt is taken between the two instructions, then sp is in 268 // an inconsistent state (pointing to the middle of callee-saved area). 269 // The interrupt handler can end up clobbering the registers. 270 AFI->setShouldRestoreSPFromFP(true); 271 } 272 273 if (STI.isTargetELF() && hasFP(MF)) 274 MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() - 275 AFI->getFramePtrSpillOffset()); 276 277 AFI->setGPRCalleeSavedArea1Size(GPRCS1Size); 278 AFI->setGPRCalleeSavedArea2Size(GPRCS2Size); 279 AFI->setDPRCalleeSavedAreaSize(DPRCSSize); 280 281 // If we need dynamic stack realignment, do it here. Be paranoid and make 282 // sure if we also have VLAs, we have a base pointer for frame access. 283 // If aligned NEON registers were spilled, the stack has already been 284 // realigned. 285 if (!AFI->getNumAlignedDPRCS2Regs() && RegInfo->needsStackRealignment(MF)) { 286 unsigned MaxAlign = MFI->getMaxAlignment(); 287 assert (!AFI->isThumb1OnlyFunction()); 288 if (!AFI->isThumbFunction()) { 289 // Emit bic sp, sp, MaxAlign 290 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, 291 TII.get(ARM::BICri), ARM::SP) 292 .addReg(ARM::SP, RegState::Kill) 293 .addImm(MaxAlign-1))); 294 } else { 295 // We cannot use sp as source/dest register here, thus we're emitting the 296 // following sequence: 297 // mov r4, sp 298 // bic r4, r4, MaxAlign 299 // mov sp, r4 300 // FIXME: It will be better just to find spare register here. 301 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::R4) 302 .addReg(ARM::SP, RegState::Kill)); 303 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, 304 TII.get(ARM::t2BICri), ARM::R4) 305 .addReg(ARM::R4, RegState::Kill) 306 .addImm(MaxAlign-1))); 307 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::SP) 308 .addReg(ARM::R4, RegState::Kill)); 309 } 310 311 AFI->setShouldRestoreSPFromFP(true); 312 } 313 314 // If we need a base pointer, set it up here. It's whatever the value 315 // of the stack pointer is at this point. Any variable size objects 316 // will be allocated after this, so we can still use the base pointer 317 // to reference locals. 318 // FIXME: Clarify FrameSetup flags here. 319 if (RegInfo->hasBasePointer(MF)) { 320 if (isARM) 321 BuildMI(MBB, MBBI, dl, 322 TII.get(ARM::MOVr), RegInfo->getBaseRegister()) 323 .addReg(ARM::SP) 324 .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); 325 else 326 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 327 RegInfo->getBaseRegister()) 328 .addReg(ARM::SP)); 329 } 330 331 // If the frame has variable sized objects then the epilogue must restore 332 // the sp from fp. We can assume there's an FP here since hasFP already 333 // checks for hasVarSizedObjects. 334 if (MFI->hasVarSizedObjects()) 335 AFI->setShouldRestoreSPFromFP(true); 336 } 337 338 void ARMFrameLowering::emitEpilogue(MachineFunction &MF, 339 MachineBasicBlock &MBB) const { 340 MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr(); 341 assert(MBBI->isReturn() && "Can only insert epilog into returning blocks"); 342 unsigned RetOpcode = MBBI->getOpcode(); 343 DebugLoc dl = MBBI->getDebugLoc(); 344 MachineFrameInfo *MFI = MF.getFrameInfo(); 345 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 346 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 347 const ARMBaseInstrInfo &TII = 348 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 349 assert(!AFI->isThumb1OnlyFunction() && 350 "This emitEpilogue does not support Thumb1!"); 351 bool isARM = !AFI->isThumbFunction(); 352 353 unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize(); 354 int NumBytes = (int)MFI->getStackSize(); 355 unsigned FramePtr = RegInfo->getFrameRegister(MF); 356 357 if (!AFI->hasStackFrame()) { 358 if (NumBytes != 0) 359 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); 360 } else { 361 // Unwind MBBI to point to first LDR / VLDRD. 362 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(); 363 if (MBBI != MBB.begin()) { 364 do 365 --MBBI; 366 while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs)); 367 if (!isCSRestore(MBBI, TII, CSRegs)) 368 ++MBBI; 369 } 370 371 // Move SP to start of FP callee save spill area. 372 NumBytes -= (AFI->getGPRCalleeSavedArea1Size() + 373 AFI->getGPRCalleeSavedArea2Size() + 374 AFI->getDPRCalleeSavedAreaSize()); 375 376 // Reset SP based on frame pointer only if the stack frame extends beyond 377 // frame pointer stack slot or target is ELF and the function has FP. 378 if (AFI->shouldRestoreSPFromFP()) { 379 NumBytes = AFI->getFramePtrSpillOffset() - NumBytes; 380 if (NumBytes) { 381 if (isARM) 382 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes, 383 ARMCC::AL, 0, TII); 384 else { 385 // It's not possible to restore SP from FP in a single instruction. 386 // For iOS, this looks like: 387 // mov sp, r7 388 // sub sp, #24 389 // This is bad, if an interrupt is taken after the mov, sp is in an 390 // inconsistent state. 391 // Use the first callee-saved register as a scratch register. 392 assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) && 393 "No scratch register to restore SP from FP!"); 394 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes, 395 ARMCC::AL, 0, TII); 396 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 397 ARM::SP) 398 .addReg(ARM::R4)); 399 } 400 } else { 401 // Thumb2 or ARM. 402 if (isARM) 403 BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP) 404 .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); 405 else 406 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 407 ARM::SP) 408 .addReg(FramePtr)); 409 } 410 } else if (NumBytes) 411 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); 412 413 // Increment past our save areas. 414 if (AFI->getDPRCalleeSavedAreaSize()) { 415 MBBI++; 416 // Since vpop register list cannot have gaps, there may be multiple vpop 417 // instructions in the epilogue. 418 while (MBBI->getOpcode() == ARM::VLDMDIA_UPD) 419 MBBI++; 420 } 421 if (AFI->getGPRCalleeSavedArea2Size()) MBBI++; 422 if (AFI->getGPRCalleeSavedArea1Size()) MBBI++; 423 } 424 425 if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND || 426 RetOpcode == ARM::TCRETURNri || RetOpcode == ARM::TCRETURNriND) { 427 // Tail call return: adjust the stack pointer and jump to callee. 428 MBBI = MBB.getLastNonDebugInstr(); 429 MachineOperand &JumpTarget = MBBI->getOperand(0); 430 431 // Jump to label or value in register. 432 if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND) { 433 unsigned TCOpcode = (RetOpcode == ARM::TCRETURNdi) 434 ? (STI.isThumb() ? ARM::tTAILJMPd : ARM::TAILJMPd) 435 : (STI.isThumb() ? ARM::tTAILJMPdND : ARM::TAILJMPdND); 436 MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode)); 437 if (JumpTarget.isGlobal()) 438 MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(), 439 JumpTarget.getTargetFlags()); 440 else { 441 assert(JumpTarget.isSymbol()); 442 MIB.addExternalSymbol(JumpTarget.getSymbolName(), 443 JumpTarget.getTargetFlags()); 444 } 445 446 // Add the default predicate in Thumb mode. 447 if (STI.isThumb()) MIB.addImm(ARMCC::AL).addReg(0); 448 } else if (RetOpcode == ARM::TCRETURNri) { 449 BuildMI(MBB, MBBI, dl, 450 TII.get(STI.isThumb() ? ARM::tTAILJMPr : ARM::TAILJMPr)). 451 addReg(JumpTarget.getReg(), RegState::Kill); 452 } else if (RetOpcode == ARM::TCRETURNriND) { 453 BuildMI(MBB, MBBI, dl, 454 TII.get(STI.isThumb() ? ARM::tTAILJMPrND : ARM::TAILJMPrND)). 455 addReg(JumpTarget.getReg(), RegState::Kill); 456 } 457 458 MachineInstr *NewMI = prior(MBBI); 459 for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i) 460 NewMI->addOperand(MBBI->getOperand(i)); 461 462 // Delete the pseudo instruction TCRETURN. 463 MBB.erase(MBBI); 464 MBBI = NewMI; 465 } 466 467 if (VARegSaveSize) 468 emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize); 469 } 470 471 /// getFrameIndexReference - Provide a base+offset reference to an FI slot for 472 /// debug info. It's the same as what we use for resolving the code-gen 473 /// references for now. FIXME: This can go wrong when references are 474 /// SP-relative and simple call frames aren't used. 475 int 476 ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 477 unsigned &FrameReg) const { 478 return ResolveFrameIndexReference(MF, FI, FrameReg, 0); 479 } 480 481 int 482 ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF, 483 int FI, unsigned &FrameReg, 484 int SPAdj) const { 485 const MachineFrameInfo *MFI = MF.getFrameInfo(); 486 const ARMBaseRegisterInfo *RegInfo = 487 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 488 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 489 int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize(); 490 int FPOffset = Offset - AFI->getFramePtrSpillOffset(); 491 bool isFixed = MFI->isFixedObjectIndex(FI); 492 493 FrameReg = ARM::SP; 494 Offset += SPAdj; 495 if (AFI->isGPRCalleeSavedArea1Frame(FI)) 496 return Offset - AFI->getGPRCalleeSavedArea1Offset(); 497 else if (AFI->isGPRCalleeSavedArea2Frame(FI)) 498 return Offset - AFI->getGPRCalleeSavedArea2Offset(); 499 else if (AFI->isDPRCalleeSavedAreaFrame(FI)) 500 return Offset - AFI->getDPRCalleeSavedAreaOffset(); 501 502 // SP can move around if there are allocas. We may also lose track of SP 503 // when emergency spilling inside a non-reserved call frame setup. 504 bool hasMovingSP = MFI->hasVarSizedObjects() || !hasReservedCallFrame(MF); 505 506 // When dynamically realigning the stack, use the frame pointer for 507 // parameters, and the stack/base pointer for locals. 508 if (RegInfo->needsStackRealignment(MF)) { 509 assert (hasFP(MF) && "dynamic stack realignment without a FP!"); 510 if (isFixed) { 511 FrameReg = RegInfo->getFrameRegister(MF); 512 Offset = FPOffset; 513 } else if (hasMovingSP) { 514 assert(RegInfo->hasBasePointer(MF) && 515 "VLAs and dynamic stack alignment, but missing base pointer!"); 516 FrameReg = RegInfo->getBaseRegister(); 517 } 518 return Offset; 519 } 520 521 // If there is a frame pointer, use it when we can. 522 if (hasFP(MF) && AFI->hasStackFrame()) { 523 // Use frame pointer to reference fixed objects. Use it for locals if 524 // there are VLAs (and thus the SP isn't reliable as a base). 525 if (isFixed || (hasMovingSP && !RegInfo->hasBasePointer(MF))) { 526 FrameReg = RegInfo->getFrameRegister(MF); 527 return FPOffset; 528 } else if (hasMovingSP) { 529 assert(RegInfo->hasBasePointer(MF) && "missing base pointer!"); 530 if (AFI->isThumb2Function()) { 531 // Try to use the frame pointer if we can, else use the base pointer 532 // since it's available. This is handy for the emergency spill slot, in 533 // particular. 534 if (FPOffset >= -255 && FPOffset < 0) { 535 FrameReg = RegInfo->getFrameRegister(MF); 536 return FPOffset; 537 } 538 } 539 } else if (AFI->isThumb2Function()) { 540 // Use add <rd>, sp, #<imm8> 541 // ldr <rd>, [sp, #<imm8>] 542 // if at all possible to save space. 543 if (Offset >= 0 && (Offset & 3) == 0 && Offset <= 1020) 544 return Offset; 545 // In Thumb2 mode, the negative offset is very limited. Try to avoid 546 // out of range references. ldr <rt>,[<rn>, #-<imm8>] 547 if (FPOffset >= -255 && FPOffset < 0) { 548 FrameReg = RegInfo->getFrameRegister(MF); 549 return FPOffset; 550 } 551 } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) { 552 // Otherwise, use SP or FP, whichever is closer to the stack slot. 553 FrameReg = RegInfo->getFrameRegister(MF); 554 return FPOffset; 555 } 556 } 557 // Use the base pointer if we have one. 558 if (RegInfo->hasBasePointer(MF)) 559 FrameReg = RegInfo->getBaseRegister(); 560 return Offset; 561 } 562 563 int ARMFrameLowering::getFrameIndexOffset(const MachineFunction &MF, 564 int FI) const { 565 unsigned FrameReg; 566 return getFrameIndexReference(MF, FI, FrameReg); 567 } 568 569 void ARMFrameLowering::emitPushInst(MachineBasicBlock &MBB, 570 MachineBasicBlock::iterator MI, 571 const std::vector<CalleeSavedInfo> &CSI, 572 unsigned StmOpc, unsigned StrOpc, 573 bool NoGap, 574 bool(*Func)(unsigned, bool), 575 unsigned NumAlignedDPRCS2Regs, 576 unsigned MIFlags) const { 577 MachineFunction &MF = *MBB.getParent(); 578 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 579 580 DebugLoc DL; 581 if (MI != MBB.end()) DL = MI->getDebugLoc(); 582 583 SmallVector<std::pair<unsigned,bool>, 4> Regs; 584 unsigned i = CSI.size(); 585 while (i != 0) { 586 unsigned LastReg = 0; 587 for (; i != 0; --i) { 588 unsigned Reg = CSI[i-1].getReg(); 589 if (!(Func)(Reg, STI.isTargetIOS())) continue; 590 591 // D-registers in the aligned area DPRCS2 are NOT spilled here. 592 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs) 593 continue; 594 595 // Add the callee-saved register as live-in unless it's LR and 596 // @llvm.returnaddress is called. If LR is returned for 597 // @llvm.returnaddress then it's already added to the function and 598 // entry block live-in sets. 599 bool isKill = true; 600 if (Reg == ARM::LR) { 601 if (MF.getFrameInfo()->isReturnAddressTaken() && 602 MF.getRegInfo().isLiveIn(Reg)) 603 isKill = false; 604 } 605 606 if (isKill) 607 MBB.addLiveIn(Reg); 608 609 // If NoGap is true, push consecutive registers and then leave the rest 610 // for other instructions. e.g. 611 // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11} 612 if (NoGap && LastReg && LastReg != Reg-1) 613 break; 614 LastReg = Reg; 615 Regs.push_back(std::make_pair(Reg, isKill)); 616 } 617 618 if (Regs.empty()) 619 continue; 620 if (Regs.size() > 1 || StrOpc== 0) { 621 MachineInstrBuilder MIB = 622 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP) 623 .addReg(ARM::SP).setMIFlags(MIFlags)); 624 for (unsigned i = 0, e = Regs.size(); i < e; ++i) 625 MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second)); 626 } else if (Regs.size() == 1) { 627 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc), 628 ARM::SP) 629 .addReg(Regs[0].first, getKillRegState(Regs[0].second)) 630 .addReg(ARM::SP).setMIFlags(MIFlags) 631 .addImm(-4); 632 AddDefaultPred(MIB); 633 } 634 Regs.clear(); 635 } 636 } 637 638 void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB, 639 MachineBasicBlock::iterator MI, 640 const std::vector<CalleeSavedInfo> &CSI, 641 unsigned LdmOpc, unsigned LdrOpc, 642 bool isVarArg, bool NoGap, 643 bool(*Func)(unsigned, bool), 644 unsigned NumAlignedDPRCS2Regs) const { 645 MachineFunction &MF = *MBB.getParent(); 646 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 647 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 648 DebugLoc DL = MI->getDebugLoc(); 649 unsigned RetOpcode = MI->getOpcode(); 650 bool isTailCall = (RetOpcode == ARM::TCRETURNdi || 651 RetOpcode == ARM::TCRETURNdiND || 652 RetOpcode == ARM::TCRETURNri || 653 RetOpcode == ARM::TCRETURNriND); 654 655 SmallVector<unsigned, 4> Regs; 656 unsigned i = CSI.size(); 657 while (i != 0) { 658 unsigned LastReg = 0; 659 bool DeleteRet = false; 660 for (; i != 0; --i) { 661 unsigned Reg = CSI[i-1].getReg(); 662 if (!(Func)(Reg, STI.isTargetIOS())) continue; 663 664 // The aligned reloads from area DPRCS2 are not inserted here. 665 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs) 666 continue; 667 668 if (Reg == ARM::LR && !isTailCall && !isVarArg && STI.hasV5TOps()) { 669 Reg = ARM::PC; 670 LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET; 671 // Fold the return instruction into the LDM. 672 DeleteRet = true; 673 } 674 675 // If NoGap is true, pop consecutive registers and then leave the rest 676 // for other instructions. e.g. 677 // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11} 678 if (NoGap && LastReg && LastReg != Reg-1) 679 break; 680 681 LastReg = Reg; 682 Regs.push_back(Reg); 683 } 684 685 if (Regs.empty()) 686 continue; 687 if (Regs.size() > 1 || LdrOpc == 0) { 688 MachineInstrBuilder MIB = 689 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP) 690 .addReg(ARM::SP)); 691 for (unsigned i = 0, e = Regs.size(); i < e; ++i) 692 MIB.addReg(Regs[i], getDefRegState(true)); 693 if (DeleteRet) { 694 MIB->copyImplicitOps(&*MI); 695 MI->eraseFromParent(); 696 } 697 MI = MIB; 698 } else if (Regs.size() == 1) { 699 // If we adjusted the reg to PC from LR above, switch it back here. We 700 // only do that for LDM. 701 if (Regs[0] == ARM::PC) 702 Regs[0] = ARM::LR; 703 MachineInstrBuilder MIB = 704 BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0]) 705 .addReg(ARM::SP, RegState::Define) 706 .addReg(ARM::SP); 707 // ARM mode needs an extra reg0 here due to addrmode2. Will go away once 708 // that refactoring is complete (eventually). 709 if (LdrOpc == ARM::LDR_POST_REG || LdrOpc == ARM::LDR_POST_IMM) { 710 MIB.addReg(0); 711 MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift)); 712 } else 713 MIB.addImm(4); 714 AddDefaultPred(MIB); 715 } 716 Regs.clear(); 717 } 718 } 719 720 /// Emit aligned spill instructions for NumAlignedDPRCS2Regs D-registers 721 /// starting from d8. Also insert stack realignment code and leave the stack 722 /// pointer pointing to the d8 spill slot. 723 static void emitAlignedDPRCS2Spills(MachineBasicBlock &MBB, 724 MachineBasicBlock::iterator MI, 725 unsigned NumAlignedDPRCS2Regs, 726 const std::vector<CalleeSavedInfo> &CSI, 727 const TargetRegisterInfo *TRI) { 728 MachineFunction &MF = *MBB.getParent(); 729 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 730 DebugLoc DL = MI->getDebugLoc(); 731 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 732 MachineFrameInfo &MFI = *MF.getFrameInfo(); 733 734 // Mark the D-register spill slots as properly aligned. Since MFI computes 735 // stack slot layout backwards, this can actually mean that the d-reg stack 736 // slot offsets can be wrong. The offset for d8 will always be correct. 737 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 738 unsigned DNum = CSI[i].getReg() - ARM::D8; 739 if (DNum >= 8) 740 continue; 741 int FI = CSI[i].getFrameIdx(); 742 // The even-numbered registers will be 16-byte aligned, the odd-numbered 743 // registers will be 8-byte aligned. 744 MFI.setObjectAlignment(FI, DNum % 2 ? 8 : 16); 745 746 // The stack slot for D8 needs to be maximally aligned because this is 747 // actually the point where we align the stack pointer. MachineFrameInfo 748 // computes all offsets relative to the incoming stack pointer which is a 749 // bit weird when realigning the stack. Any extra padding for this 750 // over-alignment is not realized because the code inserted below adjusts 751 // the stack pointer by numregs * 8 before aligning the stack pointer. 752 if (DNum == 0) 753 MFI.setObjectAlignment(FI, MFI.getMaxAlignment()); 754 } 755 756 // Move the stack pointer to the d8 spill slot, and align it at the same 757 // time. Leave the stack slot address in the scratch register r4. 758 // 759 // sub r4, sp, #numregs * 8 760 // bic r4, r4, #align - 1 761 // mov sp, r4 762 // 763 bool isThumb = AFI->isThumbFunction(); 764 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1"); 765 AFI->setShouldRestoreSPFromFP(true); 766 767 // sub r4, sp, #numregs * 8 768 // The immediate is <= 64, so it doesn't need any special encoding. 769 unsigned Opc = isThumb ? ARM::t2SUBri : ARM::SUBri; 770 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 771 .addReg(ARM::SP) 772 .addImm(8 * NumAlignedDPRCS2Regs))); 773 774 // bic r4, r4, #align-1 775 Opc = isThumb ? ARM::t2BICri : ARM::BICri; 776 unsigned MaxAlign = MF.getFrameInfo()->getMaxAlignment(); 777 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 778 .addReg(ARM::R4, RegState::Kill) 779 .addImm(MaxAlign - 1))); 780 781 // mov sp, r4 782 // The stack pointer must be adjusted before spilling anything, otherwise 783 // the stack slots could be clobbered by an interrupt handler. 784 // Leave r4 live, it is used below. 785 Opc = isThumb ? ARM::tMOVr : ARM::MOVr; 786 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(Opc), ARM::SP) 787 .addReg(ARM::R4); 788 MIB = AddDefaultPred(MIB); 789 if (!isThumb) 790 AddDefaultCC(MIB); 791 792 // Now spill NumAlignedDPRCS2Regs registers starting from d8. 793 // r4 holds the stack slot address. 794 unsigned NextReg = ARM::D8; 795 796 // 16-byte aligned vst1.64 with 4 d-regs and address writeback. 797 // The writeback is only needed when emitting two vst1.64 instructions. 798 if (NumAlignedDPRCS2Regs >= 6) { 799 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 800 ARM::QQPRRegisterClass); 801 MBB.addLiveIn(SupReg); 802 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Qwb_fixed), 803 ARM::R4) 804 .addReg(ARM::R4, RegState::Kill).addImm(16) 805 .addReg(NextReg) 806 .addReg(SupReg, RegState::ImplicitKill)); 807 NextReg += 4; 808 NumAlignedDPRCS2Regs -= 4; 809 } 810 811 // We won't modify r4 beyond this point. It currently points to the next 812 // register to be spilled. 813 unsigned R4BaseReg = NextReg; 814 815 // 16-byte aligned vst1.64 with 4 d-regs, no writeback. 816 if (NumAlignedDPRCS2Regs >= 4) { 817 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 818 ARM::QQPRRegisterClass); 819 MBB.addLiveIn(SupReg); 820 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Q)) 821 .addReg(ARM::R4).addImm(16).addReg(NextReg) 822 .addReg(SupReg, RegState::ImplicitKill)); 823 NextReg += 4; 824 NumAlignedDPRCS2Regs -= 4; 825 } 826 827 // 16-byte aligned vst1.64 with 2 d-regs. 828 if (NumAlignedDPRCS2Regs >= 2) { 829 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 830 ARM::QPRRegisterClass); 831 MBB.addLiveIn(SupReg); 832 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1q64)) 833 .addReg(ARM::R4).addImm(16).addReg(SupReg)); 834 NextReg += 2; 835 NumAlignedDPRCS2Regs -= 2; 836 } 837 838 // Finally, use a vanilla vstr.64 for the odd last register. 839 if (NumAlignedDPRCS2Regs) { 840 MBB.addLiveIn(NextReg); 841 // vstr.64 uses addrmode5 which has an offset scale of 4. 842 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VSTRD)) 843 .addReg(NextReg) 844 .addReg(ARM::R4).addImm((NextReg-R4BaseReg)*2)); 845 } 846 847 // The last spill instruction inserted should kill the scratch register r4. 848 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI); 849 } 850 851 /// Skip past the code inserted by emitAlignedDPRCS2Spills, and return an 852 /// iterator to the following instruction. 853 static MachineBasicBlock::iterator 854 skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI, 855 unsigned NumAlignedDPRCS2Regs) { 856 // sub r4, sp, #numregs * 8 857 // bic r4, r4, #align - 1 858 // mov sp, r4 859 ++MI; ++MI; ++MI; 860 assert(MI->mayStore() && "Expecting spill instruction"); 861 862 // These switches all fall through. 863 switch(NumAlignedDPRCS2Regs) { 864 case 7: 865 ++MI; 866 assert(MI->mayStore() && "Expecting spill instruction"); 867 default: 868 ++MI; 869 assert(MI->mayStore() && "Expecting spill instruction"); 870 case 1: 871 case 2: 872 case 4: 873 assert(MI->killsRegister(ARM::R4) && "Missed kill flag"); 874 ++MI; 875 } 876 return MI; 877 } 878 879 /// Emit aligned reload instructions for NumAlignedDPRCS2Regs D-registers 880 /// starting from d8. These instructions are assumed to execute while the 881 /// stack is still aligned, unlike the code inserted by emitPopInst. 882 static void emitAlignedDPRCS2Restores(MachineBasicBlock &MBB, 883 MachineBasicBlock::iterator MI, 884 unsigned NumAlignedDPRCS2Regs, 885 const std::vector<CalleeSavedInfo> &CSI, 886 const TargetRegisterInfo *TRI) { 887 MachineFunction &MF = *MBB.getParent(); 888 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 889 DebugLoc DL = MI->getDebugLoc(); 890 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 891 892 // Find the frame index assigned to d8. 893 int D8SpillFI = 0; 894 for (unsigned i = 0, e = CSI.size(); i != e; ++i) 895 if (CSI[i].getReg() == ARM::D8) { 896 D8SpillFI = CSI[i].getFrameIdx(); 897 break; 898 } 899 900 // Materialize the address of the d8 spill slot into the scratch register r4. 901 // This can be fairly complicated if the stack frame is large, so just use 902 // the normal frame index elimination mechanism to do it. This code runs as 903 // the initial part of the epilog where the stack and base pointers haven't 904 // been changed yet. 905 bool isThumb = AFI->isThumbFunction(); 906 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1"); 907 908 unsigned Opc = isThumb ? ARM::t2ADDri : ARM::ADDri; 909 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 910 .addFrameIndex(D8SpillFI).addImm(0))); 911 912 // Now restore NumAlignedDPRCS2Regs registers starting from d8. 913 unsigned NextReg = ARM::D8; 914 915 // 16-byte aligned vld1.64 with 4 d-regs and writeback. 916 if (NumAlignedDPRCS2Regs >= 6) { 917 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 918 ARM::QQPRRegisterClass); 919 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Qwb_fixed), NextReg) 920 .addReg(ARM::R4, RegState::Define) 921 .addReg(ARM::R4, RegState::Kill).addImm(16) 922 .addReg(SupReg, RegState::ImplicitDefine)); 923 NextReg += 4; 924 NumAlignedDPRCS2Regs -= 4; 925 } 926 927 // We won't modify r4 beyond this point. It currently points to the next 928 // register to be spilled. 929 unsigned R4BaseReg = NextReg; 930 931 // 16-byte aligned vld1.64 with 4 d-regs, no writeback. 932 if (NumAlignedDPRCS2Regs >= 4) { 933 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 934 ARM::QQPRRegisterClass); 935 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Q), NextReg) 936 .addReg(ARM::R4).addImm(16) 937 .addReg(SupReg, RegState::ImplicitDefine)); 938 NextReg += 4; 939 NumAlignedDPRCS2Regs -= 4; 940 } 941 942 // 16-byte aligned vld1.64 with 2 d-regs. 943 if (NumAlignedDPRCS2Regs >= 2) { 944 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 945 ARM::QPRRegisterClass); 946 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1q64), SupReg) 947 .addReg(ARM::R4).addImm(16)); 948 NextReg += 2; 949 NumAlignedDPRCS2Regs -= 2; 950 } 951 952 // Finally, use a vanilla vldr.64 for the remaining odd register. 953 if (NumAlignedDPRCS2Regs) 954 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLDRD), NextReg) 955 .addReg(ARM::R4).addImm(2*(NextReg-R4BaseReg))); 956 957 // Last store kills r4. 958 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI); 959 } 960 961 bool ARMFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB, 962 MachineBasicBlock::iterator MI, 963 const std::vector<CalleeSavedInfo> &CSI, 964 const TargetRegisterInfo *TRI) const { 965 if (CSI.empty()) 966 return false; 967 968 MachineFunction &MF = *MBB.getParent(); 969 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 970 971 unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD; 972 unsigned PushOneOpc = AFI->isThumbFunction() ? 973 ARM::t2STR_PRE : ARM::STR_PRE_IMM; 974 unsigned FltOpc = ARM::VSTMDDB_UPD; 975 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs(); 976 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register, 0, 977 MachineInstr::FrameSetup); 978 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register, 0, 979 MachineInstr::FrameSetup); 980 emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register, 981 NumAlignedDPRCS2Regs, MachineInstr::FrameSetup); 982 983 // The code above does not insert spill code for the aligned DPRCS2 registers. 984 // The stack realignment code will be inserted between the push instructions 985 // and these spills. 986 if (NumAlignedDPRCS2Regs) 987 emitAlignedDPRCS2Spills(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI); 988 989 return true; 990 } 991 992 bool ARMFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB, 993 MachineBasicBlock::iterator MI, 994 const std::vector<CalleeSavedInfo> &CSI, 995 const TargetRegisterInfo *TRI) const { 996 if (CSI.empty()) 997 return false; 998 999 MachineFunction &MF = *MBB.getParent(); 1000 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1001 bool isVarArg = AFI->getVarArgsRegSaveSize() > 0; 1002 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs(); 1003 1004 // The emitPopInst calls below do not insert reloads for the aligned DPRCS2 1005 // registers. Do that here instead. 1006 if (NumAlignedDPRCS2Regs) 1007 emitAlignedDPRCS2Restores(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI); 1008 1009 unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD; 1010 unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST :ARM::LDR_POST_IMM; 1011 unsigned FltOpc = ARM::VLDMDIA_UPD; 1012 emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register, 1013 NumAlignedDPRCS2Regs); 1014 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, 1015 &isARMArea2Register, 0); 1016 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, 1017 &isARMArea1Register, 0); 1018 1019 return true; 1020 } 1021 1022 // FIXME: Make generic? 1023 static unsigned GetFunctionSizeInBytes(const MachineFunction &MF, 1024 const ARMBaseInstrInfo &TII) { 1025 unsigned FnSize = 0; 1026 for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end(); 1027 MBBI != E; ++MBBI) { 1028 const MachineBasicBlock &MBB = *MBBI; 1029 for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end(); 1030 I != E; ++I) 1031 FnSize += TII.GetInstSizeInBytes(I); 1032 } 1033 return FnSize; 1034 } 1035 1036 /// estimateStackSize - Estimate and return the size of the frame. 1037 /// FIXME: Make generic? 1038 static unsigned estimateStackSize(MachineFunction &MF) { 1039 const MachineFrameInfo *MFI = MF.getFrameInfo(); 1040 const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); 1041 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 1042 unsigned MaxAlign = MFI->getMaxAlignment(); 1043 int Offset = 0; 1044 1045 // This code is very, very similar to PEI::calculateFrameObjectOffsets(). 1046 // It really should be refactored to share code. Until then, changes 1047 // should keep in mind that there's tight coupling between the two. 1048 1049 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 1050 int FixedOff = -MFI->getObjectOffset(i); 1051 if (FixedOff > Offset) Offset = FixedOff; 1052 } 1053 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 1054 if (MFI->isDeadObjectIndex(i)) 1055 continue; 1056 Offset += MFI->getObjectSize(i); 1057 unsigned Align = MFI->getObjectAlignment(i); 1058 // Adjust to alignment boundary 1059 Offset = (Offset+Align-1)/Align*Align; 1060 1061 MaxAlign = std::max(Align, MaxAlign); 1062 } 1063 1064 if (MFI->adjustsStack() && TFI->hasReservedCallFrame(MF)) 1065 Offset += MFI->getMaxCallFrameSize(); 1066 1067 // Round up the size to a multiple of the alignment. If the function has 1068 // any calls or alloca's, align to the target's StackAlignment value to 1069 // ensure that the callee's frame or the alloca data is suitably aligned; 1070 // otherwise, for leaf functions, align to the TransientStackAlignment 1071 // value. 1072 unsigned StackAlign; 1073 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 1074 (RegInfo->needsStackRealignment(MF) && MFI->getObjectIndexEnd() != 0)) 1075 StackAlign = TFI->getStackAlignment(); 1076 else 1077 StackAlign = TFI->getTransientStackAlignment(); 1078 1079 // If the frame pointer is eliminated, all frame offsets will be relative to 1080 // SP not FP. Align to MaxAlign so this works. 1081 StackAlign = std::max(StackAlign, MaxAlign); 1082 unsigned AlignMask = StackAlign - 1; 1083 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 1084 1085 return (unsigned)Offset; 1086 } 1087 1088 /// estimateRSStackSizeLimit - Look at each instruction that references stack 1089 /// frames and return the stack size limit beyond which some of these 1090 /// instructions will require a scratch register during their expansion later. 1091 // FIXME: Move to TII? 1092 static unsigned estimateRSStackSizeLimit(MachineFunction &MF, 1093 const TargetFrameLowering *TFI) { 1094 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1095 unsigned Limit = (1 << 12) - 1; 1096 for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) { 1097 for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); 1098 I != E; ++I) { 1099 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 1100 if (!I->getOperand(i).isFI()) continue; 1101 1102 // When using ADDri to get the address of a stack object, 255 is the 1103 // largest offset guaranteed to fit in the immediate offset. 1104 if (I->getOpcode() == ARM::ADDri) { 1105 Limit = std::min(Limit, (1U << 8) - 1); 1106 break; 1107 } 1108 1109 // Otherwise check the addressing mode. 1110 switch (I->getDesc().TSFlags & ARMII::AddrModeMask) { 1111 case ARMII::AddrMode3: 1112 case ARMII::AddrModeT2_i8: 1113 Limit = std::min(Limit, (1U << 8) - 1); 1114 break; 1115 case ARMII::AddrMode5: 1116 case ARMII::AddrModeT2_i8s4: 1117 Limit = std::min(Limit, ((1U << 8) - 1) * 4); 1118 break; 1119 case ARMII::AddrModeT2_i12: 1120 // i12 supports only positive offset so these will be converted to 1121 // i8 opcodes. See llvm::rewriteT2FrameIndex. 1122 if (TFI->hasFP(MF) && AFI->hasStackFrame()) 1123 Limit = std::min(Limit, (1U << 8) - 1); 1124 break; 1125 case ARMII::AddrMode4: 1126 case ARMII::AddrMode6: 1127 // Addressing modes 4 & 6 (load/store) instructions can't encode an 1128 // immediate offset for stack references. 1129 return 0; 1130 default: 1131 break; 1132 } 1133 break; // At most one FI per instruction 1134 } 1135 } 1136 } 1137 1138 return Limit; 1139 } 1140 1141 // In functions that realign the stack, it can be an advantage to spill the 1142 // callee-saved vector registers after realigning the stack. The vst1 and vld1 1143 // instructions take alignment hints that can improve performance. 1144 // 1145 static void checkNumAlignedDPRCS2Regs(MachineFunction &MF) { 1146 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(0); 1147 if (!SpillAlignedNEONRegs) 1148 return; 1149 1150 // Naked functions don't spill callee-saved registers. 1151 if (MF.getFunction()->hasFnAttr(Attribute::Naked)) 1152 return; 1153 1154 // We are planning to use NEON instructions vst1 / vld1. 1155 if (!MF.getTarget().getSubtarget<ARMSubtarget>().hasNEON()) 1156 return; 1157 1158 // Don't bother if the default stack alignment is sufficiently high. 1159 if (MF.getTarget().getFrameLowering()->getStackAlignment() >= 8) 1160 return; 1161 1162 // Aligned spills require stack realignment. 1163 const ARMBaseRegisterInfo *RegInfo = 1164 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 1165 if (!RegInfo->canRealignStack(MF)) 1166 return; 1167 1168 // We always spill contiguous d-registers starting from d8. Count how many 1169 // needs spilling. The register allocator will almost always use the 1170 // callee-saved registers in order, but it can happen that there are holes in 1171 // the range. Registers above the hole will be spilled to the standard DPRCS 1172 // area. 1173 MachineRegisterInfo &MRI = MF.getRegInfo(); 1174 unsigned NumSpills = 0; 1175 for (; NumSpills < 8; ++NumSpills) 1176 if (!MRI.isPhysRegOrOverlapUsed(ARM::D8 + NumSpills)) 1177 break; 1178 1179 // Don't do this for just one d-register. It's not worth it. 1180 if (NumSpills < 2) 1181 return; 1182 1183 // Spill the first NumSpills D-registers after realigning the stack. 1184 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(NumSpills); 1185 1186 // A scratch register is required for the vst1 / vld1 instructions. 1187 MF.getRegInfo().setPhysRegUsed(ARM::R4); 1188 } 1189 1190 void 1191 ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF, 1192 RegScavenger *RS) const { 1193 // This tells PEI to spill the FP as if it is any other callee-save register 1194 // to take advantage the eliminateFrameIndex machinery. This also ensures it 1195 // is spilled in the order specified by getCalleeSavedRegs() to make it easier 1196 // to combine multiple loads / stores. 1197 bool CanEliminateFrame = true; 1198 bool CS1Spilled = false; 1199 bool LRSpilled = false; 1200 unsigned NumGPRSpills = 0; 1201 SmallVector<unsigned, 4> UnspilledCS1GPRs; 1202 SmallVector<unsigned, 4> UnspilledCS2GPRs; 1203 const ARMBaseRegisterInfo *RegInfo = 1204 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 1205 const ARMBaseInstrInfo &TII = 1206 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 1207 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 1208 MachineFrameInfo *MFI = MF.getFrameInfo(); 1209 unsigned FramePtr = RegInfo->getFrameRegister(MF); 1210 1211 // Spill R4 if Thumb2 function requires stack realignment - it will be used as 1212 // scratch register. Also spill R4 if Thumb2 function has varsized objects, 1213 // since it's not always possible to restore sp from fp in a single 1214 // instruction. 1215 // FIXME: It will be better just to find spare register here. 1216 if (AFI->isThumb2Function() && 1217 (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF))) 1218 MF.getRegInfo().setPhysRegUsed(ARM::R4); 1219 1220 if (AFI->isThumb1OnlyFunction()) { 1221 // Spill LR if Thumb1 function uses variable length argument lists. 1222 if (AFI->getVarArgsRegSaveSize() > 0) 1223 MF.getRegInfo().setPhysRegUsed(ARM::LR); 1224 1225 // Spill R4 if Thumb1 epilogue has to restore SP from FP. We don't know 1226 // for sure what the stack size will be, but for this, an estimate is good 1227 // enough. If there anything changes it, it'll be a spill, which implies 1228 // we've used all the registers and so R4 is already used, so not marking 1229 // it here will be OK. 1230 // FIXME: It will be better just to find spare register here. 1231 unsigned StackSize = estimateStackSize(MF); 1232 if (MFI->hasVarSizedObjects() || StackSize > 508) 1233 MF.getRegInfo().setPhysRegUsed(ARM::R4); 1234 } 1235 1236 // See if we can spill vector registers to aligned stack. 1237 checkNumAlignedDPRCS2Regs(MF); 1238 1239 // Spill the BasePtr if it's used. 1240 if (RegInfo->hasBasePointer(MF)) 1241 MF.getRegInfo().setPhysRegUsed(RegInfo->getBaseRegister()); 1242 1243 // Don't spill FP if the frame can be eliminated. This is determined 1244 // by scanning the callee-save registers to see if any is used. 1245 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(); 1246 for (unsigned i = 0; CSRegs[i]; ++i) { 1247 unsigned Reg = CSRegs[i]; 1248 bool Spilled = false; 1249 if (MF.getRegInfo().isPhysRegOrOverlapUsed(Reg)) { 1250 Spilled = true; 1251 CanEliminateFrame = false; 1252 } 1253 1254 if (!ARM::GPRRegisterClass->contains(Reg)) 1255 continue; 1256 1257 if (Spilled) { 1258 NumGPRSpills++; 1259 1260 if (!STI.isTargetIOS()) { 1261 if (Reg == ARM::LR) 1262 LRSpilled = true; 1263 CS1Spilled = true; 1264 continue; 1265 } 1266 1267 // Keep track if LR and any of R4, R5, R6, and R7 is spilled. 1268 switch (Reg) { 1269 case ARM::LR: 1270 LRSpilled = true; 1271 // Fallthrough 1272 case ARM::R4: case ARM::R5: 1273 case ARM::R6: case ARM::R7: 1274 CS1Spilled = true; 1275 break; 1276 default: 1277 break; 1278 } 1279 } else { 1280 if (!STI.isTargetIOS()) { 1281 UnspilledCS1GPRs.push_back(Reg); 1282 continue; 1283 } 1284 1285 switch (Reg) { 1286 case ARM::R4: case ARM::R5: 1287 case ARM::R6: case ARM::R7: 1288 case ARM::LR: 1289 UnspilledCS1GPRs.push_back(Reg); 1290 break; 1291 default: 1292 UnspilledCS2GPRs.push_back(Reg); 1293 break; 1294 } 1295 } 1296 } 1297 1298 bool ForceLRSpill = false; 1299 if (!LRSpilled && AFI->isThumb1OnlyFunction()) { 1300 unsigned FnSize = GetFunctionSizeInBytes(MF, TII); 1301 // Force LR to be spilled if the Thumb function size is > 2048. This enables 1302 // use of BL to implement far jump. If it turns out that it's not needed 1303 // then the branch fix up path will undo it. 1304 if (FnSize >= (1 << 11)) { 1305 CanEliminateFrame = false; 1306 ForceLRSpill = true; 1307 } 1308 } 1309 1310 // If any of the stack slot references may be out of range of an immediate 1311 // offset, make sure a register (or a spill slot) is available for the 1312 // register scavenger. Note that if we're indexing off the frame pointer, the 1313 // effective stack size is 4 bytes larger since the FP points to the stack 1314 // slot of the previous FP. Also, if we have variable sized objects in the 1315 // function, stack slot references will often be negative, and some of 1316 // our instructions are positive-offset only, so conservatively consider 1317 // that case to want a spill slot (or register) as well. Similarly, if 1318 // the function adjusts the stack pointer during execution and the 1319 // adjustments aren't already part of our stack size estimate, our offset 1320 // calculations may be off, so be conservative. 1321 // FIXME: We could add logic to be more precise about negative offsets 1322 // and which instructions will need a scratch register for them. Is it 1323 // worth the effort and added fragility? 1324 bool BigStack = 1325 (RS && 1326 (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >= 1327 estimateRSStackSizeLimit(MF, this))) 1328 || MFI->hasVarSizedObjects() 1329 || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF)); 1330 1331 bool ExtraCSSpill = false; 1332 if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) { 1333 AFI->setHasStackFrame(true); 1334 1335 // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled. 1336 // Spill LR as well so we can fold BX_RET to the registers restore (LDM). 1337 if (!LRSpilled && CS1Spilled) { 1338 MF.getRegInfo().setPhysRegUsed(ARM::LR); 1339 NumGPRSpills++; 1340 UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(), 1341 UnspilledCS1GPRs.end(), (unsigned)ARM::LR)); 1342 ForceLRSpill = false; 1343 ExtraCSSpill = true; 1344 } 1345 1346 if (hasFP(MF)) { 1347 MF.getRegInfo().setPhysRegUsed(FramePtr); 1348 NumGPRSpills++; 1349 } 1350 1351 // If stack and double are 8-byte aligned and we are spilling an odd number 1352 // of GPRs, spill one extra callee save GPR so we won't have to pad between 1353 // the integer and double callee save areas. 1354 unsigned TargetAlign = getStackAlignment(); 1355 if (TargetAlign == 8 && (NumGPRSpills & 1)) { 1356 if (CS1Spilled && !UnspilledCS1GPRs.empty()) { 1357 for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) { 1358 unsigned Reg = UnspilledCS1GPRs[i]; 1359 // Don't spill high register if the function is thumb1 1360 if (!AFI->isThumb1OnlyFunction() || 1361 isARMLowRegister(Reg) || Reg == ARM::LR) { 1362 MF.getRegInfo().setPhysRegUsed(Reg); 1363 if (!RegInfo->isReservedReg(MF, Reg)) 1364 ExtraCSSpill = true; 1365 break; 1366 } 1367 } 1368 } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) { 1369 unsigned Reg = UnspilledCS2GPRs.front(); 1370 MF.getRegInfo().setPhysRegUsed(Reg); 1371 if (!RegInfo->isReservedReg(MF, Reg)) 1372 ExtraCSSpill = true; 1373 } 1374 } 1375 1376 // Estimate if we might need to scavenge a register at some point in order 1377 // to materialize a stack offset. If so, either spill one additional 1378 // callee-saved register or reserve a special spill slot to facilitate 1379 // register scavenging. Thumb1 needs a spill slot for stack pointer 1380 // adjustments also, even when the frame itself is small. 1381 if (BigStack && !ExtraCSSpill) { 1382 // If any non-reserved CS register isn't spilled, just spill one or two 1383 // extra. That should take care of it! 1384 unsigned NumExtras = TargetAlign / 4; 1385 SmallVector<unsigned, 2> Extras; 1386 while (NumExtras && !UnspilledCS1GPRs.empty()) { 1387 unsigned Reg = UnspilledCS1GPRs.back(); 1388 UnspilledCS1GPRs.pop_back(); 1389 if (!RegInfo->isReservedReg(MF, Reg) && 1390 (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) || 1391 Reg == ARM::LR)) { 1392 Extras.push_back(Reg); 1393 NumExtras--; 1394 } 1395 } 1396 // For non-Thumb1 functions, also check for hi-reg CS registers 1397 if (!AFI->isThumb1OnlyFunction()) { 1398 while (NumExtras && !UnspilledCS2GPRs.empty()) { 1399 unsigned Reg = UnspilledCS2GPRs.back(); 1400 UnspilledCS2GPRs.pop_back(); 1401 if (!RegInfo->isReservedReg(MF, Reg)) { 1402 Extras.push_back(Reg); 1403 NumExtras--; 1404 } 1405 } 1406 } 1407 if (Extras.size() && NumExtras == 0) { 1408 for (unsigned i = 0, e = Extras.size(); i != e; ++i) { 1409 MF.getRegInfo().setPhysRegUsed(Extras[i]); 1410 } 1411 } else if (!AFI->isThumb1OnlyFunction()) { 1412 // note: Thumb1 functions spill to R12, not the stack. Reserve a slot 1413 // closest to SP or frame pointer. 1414 const TargetRegisterClass *RC = ARM::GPRRegisterClass; 1415 RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), 1416 RC->getAlignment(), 1417 false)); 1418 } 1419 } 1420 } 1421 1422 if (ForceLRSpill) { 1423 MF.getRegInfo().setPhysRegUsed(ARM::LR); 1424 AFI->setLRIsSpilledForFarJump(true); 1425 } 1426 } 1427