1 //==- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface --*- C++ -*-==// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 // 11 //===----------------------------------------------------------------------===// 12 13 #ifndef LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 14 #define LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 15 16 #include "AMDGPUArgumentUsageInfo.h" 17 #include "AMDGPUMachineFunction.h" 18 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 19 #include "SIInstrInfo.h" 20 #include "llvm/ADT/MapVector.h" 21 #include "llvm/CodeGen/MIRYamlMapping.h" 22 #include "llvm/CodeGen/PseudoSourceValue.h" 23 #include "llvm/Support/raw_ostream.h" 24 25 namespace llvm { 26 27 class MachineFrameInfo; 28 class MachineFunction; 29 class SIMachineFunctionInfo; 30 class SIRegisterInfo; 31 class TargetRegisterClass; 32 33 class AMDGPUPseudoSourceValue : public PseudoSourceValue { 34 public: 35 enum AMDGPUPSVKind : unsigned { 36 PSVBuffer = PseudoSourceValue::TargetCustom, 37 PSVImage, 38 GWSResource 39 }; 40 41 protected: 42 AMDGPUPseudoSourceValue(unsigned Kind, const TargetInstrInfo &TII) 43 : PseudoSourceValue(Kind, TII) {} 44 45 public: 46 bool isConstant(const MachineFrameInfo *) const override { 47 // This should probably be true for most images, but we will start by being 48 // conservative. 49 return false; 50 } 51 52 bool isAliased(const MachineFrameInfo *) const override { 53 return true; 54 } 55 56 bool mayAlias(const MachineFrameInfo *) const override { 57 return true; 58 } 59 }; 60 61 class AMDGPUBufferPseudoSourceValue final : public AMDGPUPseudoSourceValue { 62 public: 63 explicit AMDGPUBufferPseudoSourceValue(const TargetInstrInfo &TII) 64 : AMDGPUPseudoSourceValue(PSVBuffer, TII) {} 65 66 static bool classof(const PseudoSourceValue *V) { 67 return V->kind() == PSVBuffer; 68 } 69 70 void printCustom(raw_ostream &OS) const override { OS << "BufferResource"; } 71 }; 72 73 class AMDGPUImagePseudoSourceValue final : public AMDGPUPseudoSourceValue { 74 public: 75 // TODO: Is the img rsrc useful? 76 explicit AMDGPUImagePseudoSourceValue(const TargetInstrInfo &TII) 77 : AMDGPUPseudoSourceValue(PSVImage, TII) {} 78 79 static bool classof(const PseudoSourceValue *V) { 80 return V->kind() == PSVImage; 81 } 82 83 void printCustom(raw_ostream &OS) const override { OS << "ImageResource"; } 84 }; 85 86 class AMDGPUGWSResourcePseudoSourceValue final : public AMDGPUPseudoSourceValue { 87 public: 88 explicit AMDGPUGWSResourcePseudoSourceValue(const TargetInstrInfo &TII) 89 : AMDGPUPseudoSourceValue(GWSResource, TII) {} 90 91 static bool classof(const PseudoSourceValue *V) { 92 return V->kind() == GWSResource; 93 } 94 95 // These are inaccessible memory from IR. 96 bool isAliased(const MachineFrameInfo *) const override { 97 return false; 98 } 99 100 // These are inaccessible memory from IR. 101 bool mayAlias(const MachineFrameInfo *) const override { 102 return false; 103 } 104 105 void printCustom(raw_ostream &OS) const override { 106 OS << "GWSResource"; 107 } 108 }; 109 110 namespace yaml { 111 112 struct SIArgument { 113 bool IsRegister; 114 union { 115 StringValue RegisterName; 116 unsigned StackOffset; 117 }; 118 Optional<unsigned> Mask; 119 120 // Default constructor, which creates a stack argument. 121 SIArgument() : IsRegister(false), StackOffset(0) {} 122 SIArgument(const SIArgument &Other) { 123 IsRegister = Other.IsRegister; 124 if (IsRegister) { 125 ::new ((void *)std::addressof(RegisterName)) 126 StringValue(Other.RegisterName); 127 } else 128 StackOffset = Other.StackOffset; 129 Mask = Other.Mask; 130 } 131 SIArgument &operator=(const SIArgument &Other) { 132 IsRegister = Other.IsRegister; 133 if (IsRegister) { 134 ::new ((void *)std::addressof(RegisterName)) 135 StringValue(Other.RegisterName); 136 } else 137 StackOffset = Other.StackOffset; 138 Mask = Other.Mask; 139 return *this; 140 } 141 ~SIArgument() { 142 if (IsRegister) 143 RegisterName.~StringValue(); 144 } 145 146 // Helper to create a register or stack argument. 147 static inline SIArgument createArgument(bool IsReg) { 148 if (IsReg) 149 return SIArgument(IsReg); 150 return SIArgument(); 151 } 152 153 private: 154 // Construct a register argument. 155 SIArgument(bool) : IsRegister(true), RegisterName() {} 156 }; 157 158 template <> struct MappingTraits<SIArgument> { 159 static void mapping(IO &YamlIO, SIArgument &A) { 160 if (YamlIO.outputting()) { 161 if (A.IsRegister) 162 YamlIO.mapRequired("reg", A.RegisterName); 163 else 164 YamlIO.mapRequired("offset", A.StackOffset); 165 } else { 166 auto Keys = YamlIO.keys(); 167 if (is_contained(Keys, "reg")) { 168 A = SIArgument::createArgument(true); 169 YamlIO.mapRequired("reg", A.RegisterName); 170 } else if (is_contained(Keys, "offset")) 171 YamlIO.mapRequired("offset", A.StackOffset); 172 else 173 YamlIO.setError("missing required key 'reg' or 'offset'"); 174 } 175 YamlIO.mapOptional("mask", A.Mask); 176 } 177 static const bool flow = true; 178 }; 179 180 struct SIArgumentInfo { 181 Optional<SIArgument> PrivateSegmentBuffer; 182 Optional<SIArgument> DispatchPtr; 183 Optional<SIArgument> QueuePtr; 184 Optional<SIArgument> KernargSegmentPtr; 185 Optional<SIArgument> DispatchID; 186 Optional<SIArgument> FlatScratchInit; 187 Optional<SIArgument> PrivateSegmentSize; 188 189 Optional<SIArgument> WorkGroupIDX; 190 Optional<SIArgument> WorkGroupIDY; 191 Optional<SIArgument> WorkGroupIDZ; 192 Optional<SIArgument> WorkGroupInfo; 193 Optional<SIArgument> PrivateSegmentWaveByteOffset; 194 195 Optional<SIArgument> ImplicitArgPtr; 196 Optional<SIArgument> ImplicitBufferPtr; 197 198 Optional<SIArgument> WorkItemIDX; 199 Optional<SIArgument> WorkItemIDY; 200 Optional<SIArgument> WorkItemIDZ; 201 }; 202 203 template <> struct MappingTraits<SIArgumentInfo> { 204 static void mapping(IO &YamlIO, SIArgumentInfo &AI) { 205 YamlIO.mapOptional("privateSegmentBuffer", AI.PrivateSegmentBuffer); 206 YamlIO.mapOptional("dispatchPtr", AI.DispatchPtr); 207 YamlIO.mapOptional("queuePtr", AI.QueuePtr); 208 YamlIO.mapOptional("kernargSegmentPtr", AI.KernargSegmentPtr); 209 YamlIO.mapOptional("dispatchID", AI.DispatchID); 210 YamlIO.mapOptional("flatScratchInit", AI.FlatScratchInit); 211 YamlIO.mapOptional("privateSegmentSize", AI.PrivateSegmentSize); 212 213 YamlIO.mapOptional("workGroupIDX", AI.WorkGroupIDX); 214 YamlIO.mapOptional("workGroupIDY", AI.WorkGroupIDY); 215 YamlIO.mapOptional("workGroupIDZ", AI.WorkGroupIDZ); 216 YamlIO.mapOptional("workGroupInfo", AI.WorkGroupInfo); 217 YamlIO.mapOptional("privateSegmentWaveByteOffset", 218 AI.PrivateSegmentWaveByteOffset); 219 220 YamlIO.mapOptional("implicitArgPtr", AI.ImplicitArgPtr); 221 YamlIO.mapOptional("implicitBufferPtr", AI.ImplicitBufferPtr); 222 223 YamlIO.mapOptional("workItemIDX", AI.WorkItemIDX); 224 YamlIO.mapOptional("workItemIDY", AI.WorkItemIDY); 225 YamlIO.mapOptional("workItemIDZ", AI.WorkItemIDZ); 226 } 227 }; 228 229 // Default to default mode for default calling convention. 230 struct SIMode { 231 bool IEEE = true; 232 bool DX10Clamp = true; 233 bool FP32InputDenormals = true; 234 bool FP32OutputDenormals = true; 235 bool FP64FP16InputDenormals = true; 236 bool FP64FP16OutputDenormals = true; 237 238 SIMode() = default; 239 240 SIMode(const AMDGPU::SIModeRegisterDefaults &Mode) { 241 IEEE = Mode.IEEE; 242 DX10Clamp = Mode.DX10Clamp; 243 FP32InputDenormals = Mode.FP32InputDenormals; 244 FP32OutputDenormals = Mode.FP32OutputDenormals; 245 FP64FP16InputDenormals = Mode.FP64FP16InputDenormals; 246 FP64FP16OutputDenormals = Mode.FP64FP16OutputDenormals; 247 } 248 249 bool operator ==(const SIMode Other) const { 250 return IEEE == Other.IEEE && 251 DX10Clamp == Other.DX10Clamp && 252 FP32InputDenormals == Other.FP32InputDenormals && 253 FP32OutputDenormals == Other.FP32OutputDenormals && 254 FP64FP16InputDenormals == Other.FP64FP16InputDenormals && 255 FP64FP16OutputDenormals == Other.FP64FP16OutputDenormals; 256 } 257 }; 258 259 template <> struct MappingTraits<SIMode> { 260 static void mapping(IO &YamlIO, SIMode &Mode) { 261 YamlIO.mapOptional("ieee", Mode.IEEE, true); 262 YamlIO.mapOptional("dx10-clamp", Mode.DX10Clamp, true); 263 YamlIO.mapOptional("fp32-input-denormals", Mode.FP32InputDenormals, true); 264 YamlIO.mapOptional("fp32-output-denormals", Mode.FP32OutputDenormals, true); 265 YamlIO.mapOptional("fp64-fp16-input-denormals", Mode.FP64FP16InputDenormals, true); 266 YamlIO.mapOptional("fp64-fp16-output-denormals", Mode.FP64FP16OutputDenormals, true); 267 } 268 }; 269 270 struct SIMachineFunctionInfo final : public yaml::MachineFunctionInfo { 271 uint64_t ExplicitKernArgSize = 0; 272 unsigned MaxKernArgAlign = 0; 273 unsigned LDSSize = 0; 274 Align DynLDSAlign; 275 bool IsEntryFunction = false; 276 bool NoSignedZerosFPMath = false; 277 bool MemoryBound = false; 278 bool WaveLimiter = false; 279 bool HasSpilledSGPRs = false; 280 bool HasSpilledVGPRs = false; 281 uint32_t HighBitsOf32BitAddress = 0; 282 283 // TODO: 10 may be a better default since it's the maximum. 284 unsigned Occupancy = 0; 285 286 StringValue ScratchRSrcReg = "$private_rsrc_reg"; 287 StringValue FrameOffsetReg = "$fp_reg"; 288 StringValue StackPtrOffsetReg = "$sp_reg"; 289 290 Optional<SIArgumentInfo> ArgInfo; 291 SIMode Mode; 292 Optional<FrameIndex> ScavengeFI; 293 294 SIMachineFunctionInfo() = default; 295 SIMachineFunctionInfo(const llvm::SIMachineFunctionInfo &, 296 const TargetRegisterInfo &TRI, 297 const llvm::MachineFunction &MF); 298 299 void mappingImpl(yaml::IO &YamlIO) override; 300 ~SIMachineFunctionInfo() = default; 301 }; 302 303 template <> struct MappingTraits<SIMachineFunctionInfo> { 304 static void mapping(IO &YamlIO, SIMachineFunctionInfo &MFI) { 305 YamlIO.mapOptional("explicitKernArgSize", MFI.ExplicitKernArgSize, 306 UINT64_C(0)); 307 YamlIO.mapOptional("maxKernArgAlign", MFI.MaxKernArgAlign, 0u); 308 YamlIO.mapOptional("ldsSize", MFI.LDSSize, 0u); 309 YamlIO.mapOptional("dynLDSAlign", MFI.DynLDSAlign, Align()); 310 YamlIO.mapOptional("isEntryFunction", MFI.IsEntryFunction, false); 311 YamlIO.mapOptional("noSignedZerosFPMath", MFI.NoSignedZerosFPMath, false); 312 YamlIO.mapOptional("memoryBound", MFI.MemoryBound, false); 313 YamlIO.mapOptional("waveLimiter", MFI.WaveLimiter, false); 314 YamlIO.mapOptional("hasSpilledSGPRs", MFI.HasSpilledSGPRs, false); 315 YamlIO.mapOptional("hasSpilledVGPRs", MFI.HasSpilledVGPRs, false); 316 YamlIO.mapOptional("scratchRSrcReg", MFI.ScratchRSrcReg, 317 StringValue("$private_rsrc_reg")); 318 YamlIO.mapOptional("frameOffsetReg", MFI.FrameOffsetReg, 319 StringValue("$fp_reg")); 320 YamlIO.mapOptional("stackPtrOffsetReg", MFI.StackPtrOffsetReg, 321 StringValue("$sp_reg")); 322 YamlIO.mapOptional("argumentInfo", MFI.ArgInfo); 323 YamlIO.mapOptional("mode", MFI.Mode, SIMode()); 324 YamlIO.mapOptional("highBitsOf32BitAddress", 325 MFI.HighBitsOf32BitAddress, 0u); 326 YamlIO.mapOptional("occupancy", MFI.Occupancy, 0); 327 YamlIO.mapOptional("scavengeFI", MFI.ScavengeFI); 328 } 329 }; 330 331 } // end namespace yaml 332 333 /// This class keeps track of the SPI_SP_INPUT_ADDR config register, which 334 /// tells the hardware which interpolation parameters to load. 335 class SIMachineFunctionInfo final : public AMDGPUMachineFunction { 336 friend class GCNTargetMachine; 337 338 // Registers that may be reserved for spilling purposes. These may be the same 339 // as the input registers. 340 Register ScratchRSrcReg = AMDGPU::PRIVATE_RSRC_REG; 341 342 // This is the the unswizzled offset from the current dispatch's scratch wave 343 // base to the beginning of the current function's frame. 344 Register FrameOffsetReg = AMDGPU::FP_REG; 345 346 // This is an ABI register used in the non-entry calling convention to 347 // communicate the unswizzled offset from the current dispatch's scratch wave 348 // base to the beginning of the new function's frame. 349 Register StackPtrOffsetReg = AMDGPU::SP_REG; 350 351 AMDGPUFunctionArgInfo ArgInfo; 352 353 // Graphics info. 354 unsigned PSInputAddr = 0; 355 unsigned PSInputEnable = 0; 356 357 /// Number of bytes of arguments this function has on the stack. If the callee 358 /// is expected to restore the argument stack this should be a multiple of 16, 359 /// all usable during a tail call. 360 /// 361 /// The alternative would forbid tail call optimisation in some cases: if we 362 /// want to transfer control from a function with 8-bytes of stack-argument 363 /// space to a function with 16-bytes then misalignment of this value would 364 /// make a stack adjustment necessary, which could not be undone by the 365 /// callee. 366 unsigned BytesInStackArgArea = 0; 367 368 bool ReturnsVoid = true; 369 370 // A pair of default/requested minimum/maximum flat work group sizes. 371 // Minimum - first, maximum - second. 372 std::pair<unsigned, unsigned> FlatWorkGroupSizes = {0, 0}; 373 374 // A pair of default/requested minimum/maximum number of waves per execution 375 // unit. Minimum - first, maximum - second. 376 std::pair<unsigned, unsigned> WavesPerEU = {0, 0}; 377 378 std::unique_ptr<const AMDGPUBufferPseudoSourceValue> BufferPSV; 379 std::unique_ptr<const AMDGPUImagePseudoSourceValue> ImagePSV; 380 std::unique_ptr<const AMDGPUGWSResourcePseudoSourceValue> GWSResourcePSV; 381 382 private: 383 unsigned NumUserSGPRs = 0; 384 unsigned NumSystemSGPRs = 0; 385 386 bool HasSpilledSGPRs = false; 387 bool HasSpilledVGPRs = false; 388 bool HasNonSpillStackObjects = false; 389 bool IsStackRealigned = false; 390 391 unsigned NumSpilledSGPRs = 0; 392 unsigned NumSpilledVGPRs = 0; 393 394 // Feature bits required for inputs passed in user SGPRs. 395 bool PrivateSegmentBuffer : 1; 396 bool DispatchPtr : 1; 397 bool QueuePtr : 1; 398 bool KernargSegmentPtr : 1; 399 bool DispatchID : 1; 400 bool FlatScratchInit : 1; 401 402 // Feature bits required for inputs passed in system SGPRs. 403 bool WorkGroupIDX : 1; // Always initialized. 404 bool WorkGroupIDY : 1; 405 bool WorkGroupIDZ : 1; 406 bool WorkGroupInfo : 1; 407 bool PrivateSegmentWaveByteOffset : 1; 408 409 bool WorkItemIDX : 1; // Always initialized. 410 bool WorkItemIDY : 1; 411 bool WorkItemIDZ : 1; 412 413 // Private memory buffer 414 // Compute directly in sgpr[0:1] 415 // Other shaders indirect 64-bits at sgpr[0:1] 416 bool ImplicitBufferPtr : 1; 417 418 // Pointer to where the ABI inserts special kernel arguments separate from the 419 // user arguments. This is an offset from the KernargSegmentPtr. 420 bool ImplicitArgPtr : 1; 421 422 bool MayNeedAGPRs : 1; 423 424 // The hard-wired high half of the address of the global information table 425 // for AMDPAL OS type. 0xffffffff represents no hard-wired high half, since 426 // current hardware only allows a 16 bit value. 427 unsigned GITPtrHigh; 428 429 unsigned HighBitsOf32BitAddress; 430 unsigned GDSSize; 431 432 // Current recorded maximum possible occupancy. 433 unsigned Occupancy; 434 435 mutable Optional<bool> UsesAGPRs; 436 437 MCPhysReg getNextUserSGPR() const; 438 439 MCPhysReg getNextSystemSGPR() const; 440 441 public: 442 struct SpilledReg { 443 Register VGPR; 444 int Lane = -1; 445 446 SpilledReg() = default; 447 SpilledReg(Register R, int L) : VGPR (R), Lane (L) {} 448 449 bool hasLane() { return Lane != -1;} 450 bool hasReg() { return VGPR != 0;} 451 }; 452 453 struct SGPRSpillVGPR { 454 // VGPR used for SGPR spills 455 Register VGPR; 456 457 // If the VGPR is is used for SGPR spills in a non-entrypoint function, the 458 // stack slot used to save/restore it in the prolog/epilog. 459 Optional<int> FI; 460 461 SGPRSpillVGPR(Register V, Optional<int> F) : VGPR(V), FI(F) {} 462 }; 463 464 struct VGPRSpillToAGPR { 465 SmallVector<MCPhysReg, 32> Lanes; 466 bool FullyAllocated = false; 467 bool IsDead = false; 468 }; 469 470 // Track VGPRs reserved for WWM. 471 SmallSetVector<Register, 8> WWMReservedRegs; 472 473 /// Track stack slots used for save/restore of reserved WWM VGPRs in the 474 /// prolog/epilog. 475 476 /// FIXME: This is temporary state only needed in PrologEpilogInserter, and 477 /// doesn't really belong here. It does not require serialization 478 SmallVector<int, 8> WWMReservedFrameIndexes; 479 480 void allocateWWMReservedSpillSlots(MachineFrameInfo &MFI, 481 const SIRegisterInfo &TRI); 482 483 auto wwmAllocation() const { 484 assert(WWMReservedRegs.size() == WWMReservedFrameIndexes.size()); 485 return zip(WWMReservedRegs, WWMReservedFrameIndexes); 486 } 487 488 private: 489 // Track VGPR + wave index for each subregister of the SGPR spilled to 490 // frameindex key. 491 DenseMap<int, std::vector<SpilledReg>> SGPRToVGPRSpills; 492 unsigned NumVGPRSpillLanes = 0; 493 SmallVector<SGPRSpillVGPR, 2> SpillVGPRs; 494 495 DenseMap<int, VGPRSpillToAGPR> VGPRToAGPRSpills; 496 497 // AGPRs used for VGPR spills. 498 SmallVector<MCPhysReg, 32> SpillAGPR; 499 500 // VGPRs used for AGPR spills. 501 SmallVector<MCPhysReg, 32> SpillVGPR; 502 503 // Emergency stack slot. Sometimes, we create this before finalizing the stack 504 // frame, so save it here and add it to the RegScavenger later. 505 Optional<int> ScavengeFI; 506 507 private: 508 Register VGPRForAGPRCopy; 509 510 public: 511 Register getVGPRForAGPRCopy() const { 512 assert(VGPRForAGPRCopy && 513 "Valid VGPR for AGPR copy must have been identified by now"); 514 return VGPRForAGPRCopy; 515 } 516 517 public: // FIXME 518 /// If this is set, an SGPR used for save/restore of the register used for the 519 /// frame pointer. 520 Register SGPRForFPSaveRestoreCopy; 521 Optional<int> FramePointerSaveIndex; 522 523 /// If this is set, an SGPR used for save/restore of the register used for the 524 /// base pointer. 525 Register SGPRForBPSaveRestoreCopy; 526 Optional<int> BasePointerSaveIndex; 527 528 bool isCalleeSavedReg(const MCPhysReg *CSRegs, MCPhysReg Reg); 529 530 public: 531 SIMachineFunctionInfo(const MachineFunction &MF); 532 533 bool initializeBaseYamlFields(const yaml::SIMachineFunctionInfo &YamlMFI, 534 const MachineFunction &MF, 535 PerFunctionMIParsingState &PFS, 536 SMDiagnostic &Error, SMRange &SourceRange); 537 538 void reserveWWMRegister(Register Reg) { 539 WWMReservedRegs.insert(Reg); 540 } 541 542 ArrayRef<SpilledReg> getSGPRToVGPRSpills(int FrameIndex) const { 543 auto I = SGPRToVGPRSpills.find(FrameIndex); 544 return (I == SGPRToVGPRSpills.end()) ? 545 ArrayRef<SpilledReg>() : makeArrayRef(I->second); 546 } 547 548 ArrayRef<SGPRSpillVGPR> getSGPRSpillVGPRs() const { return SpillVGPRs; } 549 550 ArrayRef<MCPhysReg> getAGPRSpillVGPRs() const { 551 return SpillAGPR; 552 } 553 554 ArrayRef<MCPhysReg> getVGPRSpillAGPRs() const { 555 return SpillVGPR; 556 } 557 558 MCPhysReg getVGPRToAGPRSpill(int FrameIndex, unsigned Lane) const { 559 auto I = VGPRToAGPRSpills.find(FrameIndex); 560 return (I == VGPRToAGPRSpills.end()) ? (MCPhysReg)AMDGPU::NoRegister 561 : I->second.Lanes[Lane]; 562 } 563 564 void setVGPRToAGPRSpillDead(int FrameIndex) { 565 auto I = VGPRToAGPRSpills.find(FrameIndex); 566 if (I != VGPRToAGPRSpills.end()) 567 I->second.IsDead = true; 568 } 569 570 bool haveFreeLanesForSGPRSpill(const MachineFunction &MF, 571 unsigned NumLane) const; 572 bool allocateSGPRSpillToVGPR(MachineFunction &MF, int FI); 573 bool allocateVGPRSpillToAGPR(MachineFunction &MF, int FI, bool isAGPRtoVGPR); 574 575 /// If \p ResetSGPRSpillStackIDs is true, reset the stack ID from sgpr-spill 576 /// to the default stack. 577 bool removeDeadFrameIndices(MachineFrameInfo &MFI, 578 bool ResetSGPRSpillStackIDs); 579 580 int getScavengeFI(MachineFrameInfo &MFI, const SIRegisterInfo &TRI); 581 Optional<int> getOptionalScavengeFI() const { return ScavengeFI; } 582 583 unsigned getBytesInStackArgArea() const { 584 return BytesInStackArgArea; 585 } 586 587 void setBytesInStackArgArea(unsigned Bytes) { 588 BytesInStackArgArea = Bytes; 589 } 590 591 // Add user SGPRs. 592 Register addPrivateSegmentBuffer(const SIRegisterInfo &TRI); 593 Register addDispatchPtr(const SIRegisterInfo &TRI); 594 Register addQueuePtr(const SIRegisterInfo &TRI); 595 Register addKernargSegmentPtr(const SIRegisterInfo &TRI); 596 Register addDispatchID(const SIRegisterInfo &TRI); 597 Register addFlatScratchInit(const SIRegisterInfo &TRI); 598 Register addImplicitBufferPtr(const SIRegisterInfo &TRI); 599 600 // Add system SGPRs. 601 Register addWorkGroupIDX() { 602 ArgInfo.WorkGroupIDX = ArgDescriptor::createRegister(getNextSystemSGPR()); 603 NumSystemSGPRs += 1; 604 return ArgInfo.WorkGroupIDX.getRegister(); 605 } 606 607 Register addWorkGroupIDY() { 608 ArgInfo.WorkGroupIDY = ArgDescriptor::createRegister(getNextSystemSGPR()); 609 NumSystemSGPRs += 1; 610 return ArgInfo.WorkGroupIDY.getRegister(); 611 } 612 613 Register addWorkGroupIDZ() { 614 ArgInfo.WorkGroupIDZ = ArgDescriptor::createRegister(getNextSystemSGPR()); 615 NumSystemSGPRs += 1; 616 return ArgInfo.WorkGroupIDZ.getRegister(); 617 } 618 619 Register addWorkGroupInfo() { 620 ArgInfo.WorkGroupInfo = ArgDescriptor::createRegister(getNextSystemSGPR()); 621 NumSystemSGPRs += 1; 622 return ArgInfo.WorkGroupInfo.getRegister(); 623 } 624 625 // Add special VGPR inputs 626 void setWorkItemIDX(ArgDescriptor Arg) { 627 ArgInfo.WorkItemIDX = Arg; 628 } 629 630 void setWorkItemIDY(ArgDescriptor Arg) { 631 ArgInfo.WorkItemIDY = Arg; 632 } 633 634 void setWorkItemIDZ(ArgDescriptor Arg) { 635 ArgInfo.WorkItemIDZ = Arg; 636 } 637 638 Register addPrivateSegmentWaveByteOffset() { 639 ArgInfo.PrivateSegmentWaveByteOffset 640 = ArgDescriptor::createRegister(getNextSystemSGPR()); 641 NumSystemSGPRs += 1; 642 return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); 643 } 644 645 void setPrivateSegmentWaveByteOffset(Register Reg) { 646 ArgInfo.PrivateSegmentWaveByteOffset = ArgDescriptor::createRegister(Reg); 647 } 648 649 bool hasPrivateSegmentBuffer() const { 650 return PrivateSegmentBuffer; 651 } 652 653 bool hasDispatchPtr() const { 654 return DispatchPtr; 655 } 656 657 bool hasQueuePtr() const { 658 return QueuePtr; 659 } 660 661 bool hasKernargSegmentPtr() const { 662 return KernargSegmentPtr; 663 } 664 665 bool hasDispatchID() const { 666 return DispatchID; 667 } 668 669 bool hasFlatScratchInit() const { 670 return FlatScratchInit; 671 } 672 673 bool hasWorkGroupIDX() const { 674 return WorkGroupIDX; 675 } 676 677 bool hasWorkGroupIDY() const { 678 return WorkGroupIDY; 679 } 680 681 bool hasWorkGroupIDZ() const { 682 return WorkGroupIDZ; 683 } 684 685 bool hasWorkGroupInfo() const { 686 return WorkGroupInfo; 687 } 688 689 bool hasPrivateSegmentWaveByteOffset() const { 690 return PrivateSegmentWaveByteOffset; 691 } 692 693 bool hasWorkItemIDX() const { 694 return WorkItemIDX; 695 } 696 697 bool hasWorkItemIDY() const { 698 return WorkItemIDY; 699 } 700 701 bool hasWorkItemIDZ() const { 702 return WorkItemIDZ; 703 } 704 705 bool hasImplicitArgPtr() const { 706 return ImplicitArgPtr; 707 } 708 709 bool hasImplicitBufferPtr() const { 710 return ImplicitBufferPtr; 711 } 712 713 AMDGPUFunctionArgInfo &getArgInfo() { 714 return ArgInfo; 715 } 716 717 const AMDGPUFunctionArgInfo &getArgInfo() const { 718 return ArgInfo; 719 } 720 721 std::tuple<const ArgDescriptor *, const TargetRegisterClass *, LLT> 722 getPreloadedValue(AMDGPUFunctionArgInfo::PreloadedValue Value) const { 723 return ArgInfo.getPreloadedValue(Value); 724 } 725 726 MCRegister getPreloadedReg(AMDGPUFunctionArgInfo::PreloadedValue Value) const { 727 auto Arg = std::get<0>(ArgInfo.getPreloadedValue(Value)); 728 return Arg ? Arg->getRegister() : MCRegister(); 729 } 730 731 unsigned getGITPtrHigh() const { 732 return GITPtrHigh; 733 } 734 735 Register getGITPtrLoReg(const MachineFunction &MF) const; 736 737 uint32_t get32BitAddressHighBits() const { 738 return HighBitsOf32BitAddress; 739 } 740 741 unsigned getGDSSize() const { 742 return GDSSize; 743 } 744 745 unsigned getNumUserSGPRs() const { 746 return NumUserSGPRs; 747 } 748 749 unsigned getNumPreloadedSGPRs() const { 750 return NumUserSGPRs + NumSystemSGPRs; 751 } 752 753 Register getPrivateSegmentWaveByteOffsetSystemSGPR() const { 754 return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); 755 } 756 757 /// Returns the physical register reserved for use as the resource 758 /// descriptor for scratch accesses. 759 Register getScratchRSrcReg() const { 760 return ScratchRSrcReg; 761 } 762 763 void setScratchRSrcReg(Register Reg) { 764 assert(Reg != 0 && "Should never be unset"); 765 ScratchRSrcReg = Reg; 766 } 767 768 Register getFrameOffsetReg() const { 769 return FrameOffsetReg; 770 } 771 772 void setFrameOffsetReg(Register Reg) { 773 assert(Reg != 0 && "Should never be unset"); 774 FrameOffsetReg = Reg; 775 } 776 777 void setStackPtrOffsetReg(Register Reg) { 778 assert(Reg != 0 && "Should never be unset"); 779 StackPtrOffsetReg = Reg; 780 } 781 782 // Note the unset value for this is AMDGPU::SP_REG rather than 783 // NoRegister. This is mostly a workaround for MIR tests where state that 784 // can't be directly computed from the function is not preserved in serialized 785 // MIR. 786 Register getStackPtrOffsetReg() const { 787 return StackPtrOffsetReg; 788 } 789 790 Register getQueuePtrUserSGPR() const { 791 return ArgInfo.QueuePtr.getRegister(); 792 } 793 794 Register getImplicitBufferPtrUserSGPR() const { 795 return ArgInfo.ImplicitBufferPtr.getRegister(); 796 } 797 798 bool hasSpilledSGPRs() const { 799 return HasSpilledSGPRs; 800 } 801 802 void setHasSpilledSGPRs(bool Spill = true) { 803 HasSpilledSGPRs = Spill; 804 } 805 806 bool hasSpilledVGPRs() const { 807 return HasSpilledVGPRs; 808 } 809 810 void setHasSpilledVGPRs(bool Spill = true) { 811 HasSpilledVGPRs = Spill; 812 } 813 814 bool hasNonSpillStackObjects() const { 815 return HasNonSpillStackObjects; 816 } 817 818 void setHasNonSpillStackObjects(bool StackObject = true) { 819 HasNonSpillStackObjects = StackObject; 820 } 821 822 bool isStackRealigned() const { 823 return IsStackRealigned; 824 } 825 826 void setIsStackRealigned(bool Realigned = true) { 827 IsStackRealigned = Realigned; 828 } 829 830 unsigned getNumSpilledSGPRs() const { 831 return NumSpilledSGPRs; 832 } 833 834 unsigned getNumSpilledVGPRs() const { 835 return NumSpilledVGPRs; 836 } 837 838 void addToSpilledSGPRs(unsigned num) { 839 NumSpilledSGPRs += num; 840 } 841 842 void addToSpilledVGPRs(unsigned num) { 843 NumSpilledVGPRs += num; 844 } 845 846 unsigned getPSInputAddr() const { 847 return PSInputAddr; 848 } 849 850 unsigned getPSInputEnable() const { 851 return PSInputEnable; 852 } 853 854 bool isPSInputAllocated(unsigned Index) const { 855 return PSInputAddr & (1 << Index); 856 } 857 858 void markPSInputAllocated(unsigned Index) { 859 PSInputAddr |= 1 << Index; 860 } 861 862 void markPSInputEnabled(unsigned Index) { 863 PSInputEnable |= 1 << Index; 864 } 865 866 bool returnsVoid() const { 867 return ReturnsVoid; 868 } 869 870 void setIfReturnsVoid(bool Value) { 871 ReturnsVoid = Value; 872 } 873 874 /// \returns A pair of default/requested minimum/maximum flat work group sizes 875 /// for this function. 876 std::pair<unsigned, unsigned> getFlatWorkGroupSizes() const { 877 return FlatWorkGroupSizes; 878 } 879 880 /// \returns Default/requested minimum flat work group size for this function. 881 unsigned getMinFlatWorkGroupSize() const { 882 return FlatWorkGroupSizes.first; 883 } 884 885 /// \returns Default/requested maximum flat work group size for this function. 886 unsigned getMaxFlatWorkGroupSize() const { 887 return FlatWorkGroupSizes.second; 888 } 889 890 /// \returns A pair of default/requested minimum/maximum number of waves per 891 /// execution unit. 892 std::pair<unsigned, unsigned> getWavesPerEU() const { 893 return WavesPerEU; 894 } 895 896 /// \returns Default/requested minimum number of waves per execution unit. 897 unsigned getMinWavesPerEU() const { 898 return WavesPerEU.first; 899 } 900 901 /// \returns Default/requested maximum number of waves per execution unit. 902 unsigned getMaxWavesPerEU() const { 903 return WavesPerEU.second; 904 } 905 906 /// \returns SGPR used for \p Dim's work group ID. 907 Register getWorkGroupIDSGPR(unsigned Dim) const { 908 switch (Dim) { 909 case 0: 910 assert(hasWorkGroupIDX()); 911 return ArgInfo.WorkGroupIDX.getRegister(); 912 case 1: 913 assert(hasWorkGroupIDY()); 914 return ArgInfo.WorkGroupIDY.getRegister(); 915 case 2: 916 assert(hasWorkGroupIDZ()); 917 return ArgInfo.WorkGroupIDZ.getRegister(); 918 } 919 llvm_unreachable("unexpected dimension"); 920 } 921 922 const AMDGPUBufferPseudoSourceValue *getBufferPSV(const SIInstrInfo &TII) { 923 if (!BufferPSV) 924 BufferPSV = std::make_unique<AMDGPUBufferPseudoSourceValue>(TII); 925 926 return BufferPSV.get(); 927 } 928 929 const AMDGPUImagePseudoSourceValue *getImagePSV(const SIInstrInfo &TII) { 930 if (!ImagePSV) 931 ImagePSV = std::make_unique<AMDGPUImagePseudoSourceValue>(TII); 932 933 return ImagePSV.get(); 934 } 935 936 const AMDGPUGWSResourcePseudoSourceValue *getGWSPSV(const SIInstrInfo &TII) { 937 if (!GWSResourcePSV) { 938 GWSResourcePSV = 939 std::make_unique<AMDGPUGWSResourcePseudoSourceValue>(TII); 940 } 941 942 return GWSResourcePSV.get(); 943 } 944 945 unsigned getOccupancy() const { 946 return Occupancy; 947 } 948 949 unsigned getMinAllowedOccupancy() const { 950 if (!isMemoryBound() && !needsWaveLimiter()) 951 return Occupancy; 952 return (Occupancy < 4) ? Occupancy : 4; 953 } 954 955 void limitOccupancy(const MachineFunction &MF); 956 957 void limitOccupancy(unsigned Limit) { 958 if (Occupancy > Limit) 959 Occupancy = Limit; 960 } 961 962 void increaseOccupancy(const MachineFunction &MF, unsigned Limit) { 963 if (Occupancy < Limit) 964 Occupancy = Limit; 965 limitOccupancy(MF); 966 } 967 968 bool mayNeedAGPRs() const { 969 return MayNeedAGPRs; 970 } 971 972 // \returns true if a function has a use of AGPRs via inline asm or 973 // has a call which may use it. 974 bool mayUseAGPRs(const MachineFunction &MF) const; 975 976 // \returns true if a function needs or may need AGPRs. 977 bool usesAGPRs(const MachineFunction &MF) const; 978 }; 979 980 } // end namespace llvm 981 982 #endif // LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 983