1 //==- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface --*- C++ -*-==// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 // 11 //===----------------------------------------------------------------------===// 12 13 #ifndef LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 14 #define LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 15 16 #include "AMDGPUArgumentUsageInfo.h" 17 #include "AMDGPUMachineFunction.h" 18 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 19 #include "SIInstrInfo.h" 20 #include "SIRegisterInfo.h" 21 #include "llvm/ADT/ArrayRef.h" 22 #include "llvm/ADT/DenseMap.h" 23 #include "llvm/ADT/Optional.h" 24 #include "llvm/ADT/STLExtras.h" 25 #include "llvm/ADT/SmallVector.h" 26 #include "llvm/ADT/SparseBitVector.h" 27 #include "llvm/CodeGen/MIRYamlMapping.h" 28 #include "llvm/CodeGen/PseudoSourceValue.h" 29 #include "llvm/CodeGen/TargetInstrInfo.h" 30 #include "llvm/MC/MCRegisterInfo.h" 31 #include "llvm/Support/ErrorHandling.h" 32 #include <array> 33 #include <cassert> 34 #include <utility> 35 #include <vector> 36 37 namespace llvm { 38 39 class MachineFrameInfo; 40 class MachineFunction; 41 class TargetRegisterClass; 42 43 class AMDGPUPseudoSourceValue : public PseudoSourceValue { 44 public: 45 enum AMDGPUPSVKind : unsigned { 46 PSVBuffer = PseudoSourceValue::TargetCustom, 47 PSVImage, 48 GWSResource 49 }; 50 51 protected: 52 AMDGPUPseudoSourceValue(unsigned Kind, const TargetInstrInfo &TII) 53 : PseudoSourceValue(Kind, TII) {} 54 55 public: 56 bool isConstant(const MachineFrameInfo *) const override { 57 // This should probably be true for most images, but we will start by being 58 // conservative. 59 return false; 60 } 61 62 bool isAliased(const MachineFrameInfo *) const override { 63 return true; 64 } 65 66 bool mayAlias(const MachineFrameInfo *) const override { 67 return true; 68 } 69 }; 70 71 class AMDGPUBufferPseudoSourceValue final : public AMDGPUPseudoSourceValue { 72 public: 73 explicit AMDGPUBufferPseudoSourceValue(const TargetInstrInfo &TII) 74 : AMDGPUPseudoSourceValue(PSVBuffer, TII) {} 75 76 static bool classof(const PseudoSourceValue *V) { 77 return V->kind() == PSVBuffer; 78 } 79 }; 80 81 class AMDGPUImagePseudoSourceValue final : public AMDGPUPseudoSourceValue { 82 public: 83 // TODO: Is the img rsrc useful? 84 explicit AMDGPUImagePseudoSourceValue(const TargetInstrInfo &TII) 85 : AMDGPUPseudoSourceValue(PSVImage, TII) {} 86 87 static bool classof(const PseudoSourceValue *V) { 88 return V->kind() == PSVImage; 89 } 90 }; 91 92 class AMDGPUGWSResourcePseudoSourceValue final : public AMDGPUPseudoSourceValue { 93 public: 94 explicit AMDGPUGWSResourcePseudoSourceValue(const TargetInstrInfo &TII) 95 : AMDGPUPseudoSourceValue(GWSResource, TII) {} 96 97 static bool classof(const PseudoSourceValue *V) { 98 return V->kind() == GWSResource; 99 } 100 101 // These are inaccessible memory from IR. 102 bool isAliased(const MachineFrameInfo *) const override { 103 return false; 104 } 105 106 // These are inaccessible memory from IR. 107 bool mayAlias(const MachineFrameInfo *) const override { 108 return false; 109 } 110 111 void printCustom(raw_ostream &OS) const override { 112 OS << "GWSResource"; 113 } 114 }; 115 116 namespace yaml { 117 118 struct SIArgument { 119 bool IsRegister; 120 union { 121 StringValue RegisterName; 122 unsigned StackOffset; 123 }; 124 Optional<unsigned> Mask; 125 126 // Default constructor, which creates a stack argument. 127 SIArgument() : IsRegister(false), StackOffset(0) {} 128 SIArgument(const SIArgument &Other) { 129 IsRegister = Other.IsRegister; 130 if (IsRegister) { 131 ::new ((void *)std::addressof(RegisterName)) 132 StringValue(Other.RegisterName); 133 } else 134 StackOffset = Other.StackOffset; 135 Mask = Other.Mask; 136 } 137 SIArgument &operator=(const SIArgument &Other) { 138 IsRegister = Other.IsRegister; 139 if (IsRegister) { 140 ::new ((void *)std::addressof(RegisterName)) 141 StringValue(Other.RegisterName); 142 } else 143 StackOffset = Other.StackOffset; 144 Mask = Other.Mask; 145 return *this; 146 } 147 ~SIArgument() { 148 if (IsRegister) 149 RegisterName.~StringValue(); 150 } 151 152 // Helper to create a register or stack argument. 153 static inline SIArgument createArgument(bool IsReg) { 154 if (IsReg) 155 return SIArgument(IsReg); 156 return SIArgument(); 157 } 158 159 private: 160 // Construct a register argument. 161 SIArgument(bool) : IsRegister(true), RegisterName() {} 162 }; 163 164 template <> struct MappingTraits<SIArgument> { 165 static void mapping(IO &YamlIO, SIArgument &A) { 166 if (YamlIO.outputting()) { 167 if (A.IsRegister) 168 YamlIO.mapRequired("reg", A.RegisterName); 169 else 170 YamlIO.mapRequired("offset", A.StackOffset); 171 } else { 172 auto Keys = YamlIO.keys(); 173 if (is_contained(Keys, "reg")) { 174 A = SIArgument::createArgument(true); 175 YamlIO.mapRequired("reg", A.RegisterName); 176 } else if (is_contained(Keys, "offset")) 177 YamlIO.mapRequired("offset", A.StackOffset); 178 else 179 YamlIO.setError("missing required key 'reg' or 'offset'"); 180 } 181 YamlIO.mapOptional("mask", A.Mask); 182 } 183 static const bool flow = true; 184 }; 185 186 struct SIArgumentInfo { 187 Optional<SIArgument> PrivateSegmentBuffer; 188 Optional<SIArgument> DispatchPtr; 189 Optional<SIArgument> QueuePtr; 190 Optional<SIArgument> KernargSegmentPtr; 191 Optional<SIArgument> DispatchID; 192 Optional<SIArgument> FlatScratchInit; 193 Optional<SIArgument> PrivateSegmentSize; 194 195 Optional<SIArgument> WorkGroupIDX; 196 Optional<SIArgument> WorkGroupIDY; 197 Optional<SIArgument> WorkGroupIDZ; 198 Optional<SIArgument> WorkGroupInfo; 199 Optional<SIArgument> PrivateSegmentWaveByteOffset; 200 201 Optional<SIArgument> ImplicitArgPtr; 202 Optional<SIArgument> ImplicitBufferPtr; 203 204 Optional<SIArgument> WorkItemIDX; 205 Optional<SIArgument> WorkItemIDY; 206 Optional<SIArgument> WorkItemIDZ; 207 }; 208 209 template <> struct MappingTraits<SIArgumentInfo> { 210 static void mapping(IO &YamlIO, SIArgumentInfo &AI) { 211 YamlIO.mapOptional("privateSegmentBuffer", AI.PrivateSegmentBuffer); 212 YamlIO.mapOptional("dispatchPtr", AI.DispatchPtr); 213 YamlIO.mapOptional("queuePtr", AI.QueuePtr); 214 YamlIO.mapOptional("kernargSegmentPtr", AI.KernargSegmentPtr); 215 YamlIO.mapOptional("dispatchID", AI.DispatchID); 216 YamlIO.mapOptional("flatScratchInit", AI.FlatScratchInit); 217 YamlIO.mapOptional("privateSegmentSize", AI.PrivateSegmentSize); 218 219 YamlIO.mapOptional("workGroupIDX", AI.WorkGroupIDX); 220 YamlIO.mapOptional("workGroupIDY", AI.WorkGroupIDY); 221 YamlIO.mapOptional("workGroupIDZ", AI.WorkGroupIDZ); 222 YamlIO.mapOptional("workGroupInfo", AI.WorkGroupInfo); 223 YamlIO.mapOptional("privateSegmentWaveByteOffset", 224 AI.PrivateSegmentWaveByteOffset); 225 226 YamlIO.mapOptional("implicitArgPtr", AI.ImplicitArgPtr); 227 YamlIO.mapOptional("implicitBufferPtr", AI.ImplicitBufferPtr); 228 229 YamlIO.mapOptional("workItemIDX", AI.WorkItemIDX); 230 YamlIO.mapOptional("workItemIDY", AI.WorkItemIDY); 231 YamlIO.mapOptional("workItemIDZ", AI.WorkItemIDZ); 232 } 233 }; 234 235 // Default to default mode for default calling convention. 236 struct SIMode { 237 bool IEEE = true; 238 bool DX10Clamp = true; 239 bool FP32InputDenormals = true; 240 bool FP32OutputDenormals = true; 241 bool FP64FP16InputDenormals = true; 242 bool FP64FP16OutputDenormals = true; 243 244 SIMode() = default; 245 246 SIMode(const AMDGPU::SIModeRegisterDefaults &Mode) { 247 IEEE = Mode.IEEE; 248 DX10Clamp = Mode.DX10Clamp; 249 FP32InputDenormals = Mode.FP32InputDenormals; 250 FP32OutputDenormals = Mode.FP32OutputDenormals; 251 FP64FP16InputDenormals = Mode.FP64FP16InputDenormals; 252 FP64FP16OutputDenormals = Mode.FP64FP16OutputDenormals; 253 } 254 255 bool operator ==(const SIMode Other) const { 256 return IEEE == Other.IEEE && 257 DX10Clamp == Other.DX10Clamp && 258 FP32InputDenormals == Other.FP32InputDenormals && 259 FP32OutputDenormals == Other.FP32OutputDenormals && 260 FP64FP16InputDenormals == Other.FP64FP16InputDenormals && 261 FP64FP16OutputDenormals == Other.FP64FP16OutputDenormals; 262 } 263 }; 264 265 template <> struct MappingTraits<SIMode> { 266 static void mapping(IO &YamlIO, SIMode &Mode) { 267 YamlIO.mapOptional("ieee", Mode.IEEE, true); 268 YamlIO.mapOptional("dx10-clamp", Mode.DX10Clamp, true); 269 YamlIO.mapOptional("fp32-input-denormals", Mode.FP32InputDenormals, true); 270 YamlIO.mapOptional("fp32-output-denormals", Mode.FP32OutputDenormals, true); 271 YamlIO.mapOptional("fp64-fp16-input-denormals", Mode.FP64FP16InputDenormals, true); 272 YamlIO.mapOptional("fp64-fp16-output-denormals", Mode.FP64FP16OutputDenormals, true); 273 } 274 }; 275 276 struct SIMachineFunctionInfo final : public yaml::MachineFunctionInfo { 277 uint64_t ExplicitKernArgSize = 0; 278 unsigned MaxKernArgAlign = 0; 279 unsigned LDSSize = 0; 280 bool IsEntryFunction = false; 281 bool NoSignedZerosFPMath = false; 282 bool MemoryBound = false; 283 bool WaveLimiter = false; 284 uint32_t HighBitsOf32BitAddress = 0; 285 286 StringValue ScratchRSrcReg = "$private_rsrc_reg"; 287 StringValue ScratchWaveOffsetReg = "$scratch_wave_offset_reg"; 288 StringValue FrameOffsetReg = "$fp_reg"; 289 StringValue StackPtrOffsetReg = "$sp_reg"; 290 291 Optional<SIArgumentInfo> ArgInfo; 292 SIMode Mode; 293 294 SIMachineFunctionInfo() = default; 295 SIMachineFunctionInfo(const llvm::SIMachineFunctionInfo &, 296 const TargetRegisterInfo &TRI); 297 298 void mappingImpl(yaml::IO &YamlIO) override; 299 ~SIMachineFunctionInfo() = default; 300 }; 301 302 template <> struct MappingTraits<SIMachineFunctionInfo> { 303 static void mapping(IO &YamlIO, SIMachineFunctionInfo &MFI) { 304 YamlIO.mapOptional("explicitKernArgSize", MFI.ExplicitKernArgSize, 305 UINT64_C(0)); 306 YamlIO.mapOptional("maxKernArgAlign", MFI.MaxKernArgAlign, 0u); 307 YamlIO.mapOptional("ldsSize", MFI.LDSSize, 0u); 308 YamlIO.mapOptional("isEntryFunction", MFI.IsEntryFunction, false); 309 YamlIO.mapOptional("noSignedZerosFPMath", MFI.NoSignedZerosFPMath, false); 310 YamlIO.mapOptional("memoryBound", MFI.MemoryBound, false); 311 YamlIO.mapOptional("waveLimiter", MFI.WaveLimiter, false); 312 YamlIO.mapOptional("scratchRSrcReg", MFI.ScratchRSrcReg, 313 StringValue("$private_rsrc_reg")); 314 YamlIO.mapOptional("scratchWaveOffsetReg", MFI.ScratchWaveOffsetReg, 315 StringValue("$scratch_wave_offset_reg")); 316 YamlIO.mapOptional("frameOffsetReg", MFI.FrameOffsetReg, 317 StringValue("$fp_reg")); 318 YamlIO.mapOptional("stackPtrOffsetReg", MFI.StackPtrOffsetReg, 319 StringValue("$sp_reg")); 320 YamlIO.mapOptional("argumentInfo", MFI.ArgInfo); 321 YamlIO.mapOptional("mode", MFI.Mode, SIMode()); 322 YamlIO.mapOptional("highBitsOf32BitAddress", 323 MFI.HighBitsOf32BitAddress, 0u); 324 } 325 }; 326 327 } // end namespace yaml 328 329 /// This class keeps track of the SPI_SP_INPUT_ADDR config register, which 330 /// tells the hardware which interpolation parameters to load. 331 class SIMachineFunctionInfo final : public AMDGPUMachineFunction { 332 friend class GCNTargetMachine; 333 334 Register TIDReg = AMDGPU::NoRegister; 335 336 // Registers that may be reserved for spilling purposes. These may be the same 337 // as the input registers. 338 Register ScratchRSrcReg = AMDGPU::PRIVATE_RSRC_REG; 339 Register ScratchWaveOffsetReg = AMDGPU::SCRATCH_WAVE_OFFSET_REG; 340 341 // This is the current function's incremented size from the kernel's scratch 342 // wave offset register. For an entry function, this is exactly the same as 343 // the ScratchWaveOffsetReg. 344 Register FrameOffsetReg = AMDGPU::FP_REG; 345 346 // Top of the stack SGPR offset derived from the ScratchWaveOffsetReg. 347 Register StackPtrOffsetReg = AMDGPU::SP_REG; 348 349 AMDGPUFunctionArgInfo ArgInfo; 350 351 // Graphics info. 352 unsigned PSInputAddr = 0; 353 unsigned PSInputEnable = 0; 354 355 /// Number of bytes of arguments this function has on the stack. If the callee 356 /// is expected to restore the argument stack this should be a multiple of 16, 357 /// all usable during a tail call. 358 /// 359 /// The alternative would forbid tail call optimisation in some cases: if we 360 /// want to transfer control from a function with 8-bytes of stack-argument 361 /// space to a function with 16-bytes then misalignment of this value would 362 /// make a stack adjustment necessary, which could not be undone by the 363 /// callee. 364 unsigned BytesInStackArgArea = 0; 365 366 bool ReturnsVoid = true; 367 368 // A pair of default/requested minimum/maximum flat work group sizes. 369 // Minimum - first, maximum - second. 370 std::pair<unsigned, unsigned> FlatWorkGroupSizes = {0, 0}; 371 372 // A pair of default/requested minimum/maximum number of waves per execution 373 // unit. Minimum - first, maximum - second. 374 std::pair<unsigned, unsigned> WavesPerEU = {0, 0}; 375 376 DenseMap<const Value *, 377 std::unique_ptr<const AMDGPUBufferPseudoSourceValue>> BufferPSVs; 378 DenseMap<const Value *, 379 std::unique_ptr<const AMDGPUImagePseudoSourceValue>> ImagePSVs; 380 std::unique_ptr<const AMDGPUGWSResourcePseudoSourceValue> GWSResourcePSV; 381 382 private: 383 unsigned LDSWaveSpillSize = 0; 384 unsigned NumUserSGPRs = 0; 385 unsigned NumSystemSGPRs = 0; 386 387 bool HasSpilledSGPRs = false; 388 bool HasSpilledVGPRs = false; 389 bool HasNonSpillStackObjects = false; 390 bool IsStackRealigned = false; 391 392 unsigned NumSpilledSGPRs = 0; 393 unsigned NumSpilledVGPRs = 0; 394 395 // Feature bits required for inputs passed in user SGPRs. 396 bool PrivateSegmentBuffer : 1; 397 bool DispatchPtr : 1; 398 bool QueuePtr : 1; 399 bool KernargSegmentPtr : 1; 400 bool DispatchID : 1; 401 bool FlatScratchInit : 1; 402 403 // Feature bits required for inputs passed in system SGPRs. 404 bool WorkGroupIDX : 1; // Always initialized. 405 bool WorkGroupIDY : 1; 406 bool WorkGroupIDZ : 1; 407 bool WorkGroupInfo : 1; 408 bool PrivateSegmentWaveByteOffset : 1; 409 410 bool WorkItemIDX : 1; // Always initialized. 411 bool WorkItemIDY : 1; 412 bool WorkItemIDZ : 1; 413 414 // Private memory buffer 415 // Compute directly in sgpr[0:1] 416 // Other shaders indirect 64-bits at sgpr[0:1] 417 bool ImplicitBufferPtr : 1; 418 419 // Pointer to where the ABI inserts special kernel arguments separate from the 420 // user arguments. This is an offset from the KernargSegmentPtr. 421 bool ImplicitArgPtr : 1; 422 423 // The hard-wired high half of the address of the global information table 424 // for AMDPAL OS type. 0xffffffff represents no hard-wired high half, since 425 // current hardware only allows a 16 bit value. 426 unsigned GITPtrHigh; 427 428 unsigned HighBitsOf32BitAddress; 429 unsigned GDSSize; 430 431 // Current recorded maximum possible occupancy. 432 unsigned Occupancy; 433 434 MCPhysReg getNextUserSGPR() const; 435 436 MCPhysReg getNextSystemSGPR() const; 437 438 public: 439 struct SpilledReg { 440 Register VGPR; 441 int Lane = -1; 442 443 SpilledReg() = default; 444 SpilledReg(Register R, int L) : VGPR (R), Lane (L) {} 445 446 bool hasLane() { return Lane != -1;} 447 bool hasReg() { return VGPR != 0;} 448 }; 449 450 struct SGPRSpillVGPRCSR { 451 // VGPR used for SGPR spills 452 Register VGPR; 453 454 // If the VGPR is a CSR, the stack slot used to save/restore it in the 455 // prolog/epilog. 456 Optional<int> FI; 457 458 SGPRSpillVGPRCSR(Register V, Optional<int> F) : VGPR(V), FI(F) {} 459 }; 460 461 struct VGPRSpillToAGPR { 462 SmallVector<MCPhysReg, 32> Lanes; 463 bool FullyAllocated = false; 464 }; 465 466 SparseBitVector<> WWMReservedRegs; 467 468 void ReserveWWMRegister(Register Reg) { WWMReservedRegs.set(Reg); } 469 470 private: 471 // Track VGPR + wave index for each subregister of the SGPR spilled to 472 // frameindex key. 473 DenseMap<int, std::vector<SpilledReg>> SGPRToVGPRSpills; 474 unsigned NumVGPRSpillLanes = 0; 475 SmallVector<SGPRSpillVGPRCSR, 2> SpillVGPRs; 476 477 DenseMap<int, VGPRSpillToAGPR> VGPRToAGPRSpills; 478 479 // AGPRs used for VGPR spills. 480 SmallVector<MCPhysReg, 32> SpillAGPR; 481 482 // VGPRs used for AGPR spills. 483 SmallVector<MCPhysReg, 32> SpillVGPR; 484 485 public: // FIXME 486 /// If this is set, an SGPR used for save/restore of the register used for the 487 /// frame pointer. 488 Register SGPRForFPSaveRestoreCopy; 489 Optional<int> FramePointerSaveIndex; 490 491 public: 492 SIMachineFunctionInfo(const MachineFunction &MF); 493 494 bool initializeBaseYamlFields(const yaml::SIMachineFunctionInfo &YamlMFI); 495 496 ArrayRef<SpilledReg> getSGPRToVGPRSpills(int FrameIndex) const { 497 auto I = SGPRToVGPRSpills.find(FrameIndex); 498 return (I == SGPRToVGPRSpills.end()) ? 499 ArrayRef<SpilledReg>() : makeArrayRef(I->second); 500 } 501 502 ArrayRef<SGPRSpillVGPRCSR> getSGPRSpillVGPRs() const { 503 return SpillVGPRs; 504 } 505 506 ArrayRef<MCPhysReg> getAGPRSpillVGPRs() const { 507 return SpillAGPR; 508 } 509 510 ArrayRef<MCPhysReg> getVGPRSpillAGPRs() const { 511 return SpillVGPR; 512 } 513 514 MCPhysReg getVGPRToAGPRSpill(int FrameIndex, unsigned Lane) const { 515 auto I = VGPRToAGPRSpills.find(FrameIndex); 516 return (I == VGPRToAGPRSpills.end()) ? (MCPhysReg)AMDGPU::NoRegister 517 : I->second.Lanes[Lane]; 518 } 519 520 bool haveFreeLanesForSGPRSpill(const MachineFunction &MF, 521 unsigned NumLane) const; 522 bool allocateSGPRSpillToVGPR(MachineFunction &MF, int FI); 523 bool allocateVGPRSpillToAGPR(MachineFunction &MF, int FI, bool isAGPRtoVGPR); 524 void removeDeadFrameIndices(MachineFrameInfo &MFI); 525 526 bool hasCalculatedTID() const { return TIDReg != 0; }; 527 Register getTIDReg() const { return TIDReg; }; 528 void setTIDReg(Register Reg) { TIDReg = Reg; } 529 530 unsigned getBytesInStackArgArea() const { 531 return BytesInStackArgArea; 532 } 533 534 void setBytesInStackArgArea(unsigned Bytes) { 535 BytesInStackArgArea = Bytes; 536 } 537 538 // Add user SGPRs. 539 Register addPrivateSegmentBuffer(const SIRegisterInfo &TRI); 540 Register addDispatchPtr(const SIRegisterInfo &TRI); 541 Register addQueuePtr(const SIRegisterInfo &TRI); 542 Register addKernargSegmentPtr(const SIRegisterInfo &TRI); 543 Register addDispatchID(const SIRegisterInfo &TRI); 544 Register addFlatScratchInit(const SIRegisterInfo &TRI); 545 Register addImplicitBufferPtr(const SIRegisterInfo &TRI); 546 547 // Add system SGPRs. 548 Register addWorkGroupIDX() { 549 ArgInfo.WorkGroupIDX = ArgDescriptor::createRegister(getNextSystemSGPR()); 550 NumSystemSGPRs += 1; 551 return ArgInfo.WorkGroupIDX.getRegister(); 552 } 553 554 Register addWorkGroupIDY() { 555 ArgInfo.WorkGroupIDY = ArgDescriptor::createRegister(getNextSystemSGPR()); 556 NumSystemSGPRs += 1; 557 return ArgInfo.WorkGroupIDY.getRegister(); 558 } 559 560 Register addWorkGroupIDZ() { 561 ArgInfo.WorkGroupIDZ = ArgDescriptor::createRegister(getNextSystemSGPR()); 562 NumSystemSGPRs += 1; 563 return ArgInfo.WorkGroupIDZ.getRegister(); 564 } 565 566 Register addWorkGroupInfo() { 567 ArgInfo.WorkGroupInfo = ArgDescriptor::createRegister(getNextSystemSGPR()); 568 NumSystemSGPRs += 1; 569 return ArgInfo.WorkGroupInfo.getRegister(); 570 } 571 572 // Add special VGPR inputs 573 void setWorkItemIDX(ArgDescriptor Arg) { 574 ArgInfo.WorkItemIDX = Arg; 575 } 576 577 void setWorkItemIDY(ArgDescriptor Arg) { 578 ArgInfo.WorkItemIDY = Arg; 579 } 580 581 void setWorkItemIDZ(ArgDescriptor Arg) { 582 ArgInfo.WorkItemIDZ = Arg; 583 } 584 585 Register addPrivateSegmentWaveByteOffset() { 586 ArgInfo.PrivateSegmentWaveByteOffset 587 = ArgDescriptor::createRegister(getNextSystemSGPR()); 588 NumSystemSGPRs += 1; 589 return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); 590 } 591 592 void setPrivateSegmentWaveByteOffset(Register Reg) { 593 ArgInfo.PrivateSegmentWaveByteOffset = ArgDescriptor::createRegister(Reg); 594 } 595 596 bool hasPrivateSegmentBuffer() const { 597 return PrivateSegmentBuffer; 598 } 599 600 bool hasDispatchPtr() const { 601 return DispatchPtr; 602 } 603 604 bool hasQueuePtr() const { 605 return QueuePtr; 606 } 607 608 bool hasKernargSegmentPtr() const { 609 return KernargSegmentPtr; 610 } 611 612 bool hasDispatchID() const { 613 return DispatchID; 614 } 615 616 bool hasFlatScratchInit() const { 617 return FlatScratchInit; 618 } 619 620 bool hasWorkGroupIDX() const { 621 return WorkGroupIDX; 622 } 623 624 bool hasWorkGroupIDY() const { 625 return WorkGroupIDY; 626 } 627 628 bool hasWorkGroupIDZ() const { 629 return WorkGroupIDZ; 630 } 631 632 bool hasWorkGroupInfo() const { 633 return WorkGroupInfo; 634 } 635 636 bool hasPrivateSegmentWaveByteOffset() const { 637 return PrivateSegmentWaveByteOffset; 638 } 639 640 bool hasWorkItemIDX() const { 641 return WorkItemIDX; 642 } 643 644 bool hasWorkItemIDY() const { 645 return WorkItemIDY; 646 } 647 648 bool hasWorkItemIDZ() const { 649 return WorkItemIDZ; 650 } 651 652 bool hasImplicitArgPtr() const { 653 return ImplicitArgPtr; 654 } 655 656 bool hasImplicitBufferPtr() const { 657 return ImplicitBufferPtr; 658 } 659 660 AMDGPUFunctionArgInfo &getArgInfo() { 661 return ArgInfo; 662 } 663 664 const AMDGPUFunctionArgInfo &getArgInfo() const { 665 return ArgInfo; 666 } 667 668 std::pair<const ArgDescriptor *, const TargetRegisterClass *> 669 getPreloadedValue(AMDGPUFunctionArgInfo::PreloadedValue Value) const { 670 return ArgInfo.getPreloadedValue(Value); 671 } 672 673 Register getPreloadedReg(AMDGPUFunctionArgInfo::PreloadedValue Value) const { 674 auto Arg = ArgInfo.getPreloadedValue(Value).first; 675 return Arg ? Arg->getRegister() : Register(); 676 } 677 678 unsigned getGITPtrHigh() const { 679 return GITPtrHigh; 680 } 681 682 uint32_t get32BitAddressHighBits() const { 683 return HighBitsOf32BitAddress; 684 } 685 686 unsigned getGDSSize() const { 687 return GDSSize; 688 } 689 690 unsigned getNumUserSGPRs() const { 691 return NumUserSGPRs; 692 } 693 694 unsigned getNumPreloadedSGPRs() const { 695 return NumUserSGPRs + NumSystemSGPRs; 696 } 697 698 Register getPrivateSegmentWaveByteOffsetSystemSGPR() const { 699 return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); 700 } 701 702 /// Returns the physical register reserved for use as the resource 703 /// descriptor for scratch accesses. 704 Register getScratchRSrcReg() const { 705 return ScratchRSrcReg; 706 } 707 708 void setScratchRSrcReg(Register Reg) { 709 assert(Reg != 0 && "Should never be unset"); 710 ScratchRSrcReg = Reg; 711 } 712 713 Register getScratchWaveOffsetReg() const { 714 return ScratchWaveOffsetReg; 715 } 716 717 Register getFrameOffsetReg() const { 718 return FrameOffsetReg; 719 } 720 721 void setFrameOffsetReg(Register Reg) { 722 assert(Reg != 0 && "Should never be unset"); 723 FrameOffsetReg = Reg; 724 } 725 726 void setStackPtrOffsetReg(Register Reg) { 727 assert(Reg != 0 && "Should never be unset"); 728 StackPtrOffsetReg = Reg; 729 } 730 731 // Note the unset value for this is AMDGPU::SP_REG rather than 732 // NoRegister. This is mostly a workaround for MIR tests where state that 733 // can't be directly computed from the function is not preserved in serialized 734 // MIR. 735 Register getStackPtrOffsetReg() const { 736 return StackPtrOffsetReg; 737 } 738 739 void setScratchWaveOffsetReg(Register Reg) { 740 assert(Reg != 0 && "Should never be unset"); 741 ScratchWaveOffsetReg = Reg; 742 } 743 744 Register getQueuePtrUserSGPR() const { 745 return ArgInfo.QueuePtr.getRegister(); 746 } 747 748 Register getImplicitBufferPtrUserSGPR() const { 749 return ArgInfo.ImplicitBufferPtr.getRegister(); 750 } 751 752 bool hasSpilledSGPRs() const { 753 return HasSpilledSGPRs; 754 } 755 756 void setHasSpilledSGPRs(bool Spill = true) { 757 HasSpilledSGPRs = Spill; 758 } 759 760 bool hasSpilledVGPRs() const { 761 return HasSpilledVGPRs; 762 } 763 764 void setHasSpilledVGPRs(bool Spill = true) { 765 HasSpilledVGPRs = Spill; 766 } 767 768 bool hasNonSpillStackObjects() const { 769 return HasNonSpillStackObjects; 770 } 771 772 void setHasNonSpillStackObjects(bool StackObject = true) { 773 HasNonSpillStackObjects = StackObject; 774 } 775 776 bool isStackRealigned() const { 777 return IsStackRealigned; 778 } 779 780 void setIsStackRealigned(bool Realigned = true) { 781 IsStackRealigned = Realigned; 782 } 783 784 unsigned getNumSpilledSGPRs() const { 785 return NumSpilledSGPRs; 786 } 787 788 unsigned getNumSpilledVGPRs() const { 789 return NumSpilledVGPRs; 790 } 791 792 void addToSpilledSGPRs(unsigned num) { 793 NumSpilledSGPRs += num; 794 } 795 796 void addToSpilledVGPRs(unsigned num) { 797 NumSpilledVGPRs += num; 798 } 799 800 unsigned getPSInputAddr() const { 801 return PSInputAddr; 802 } 803 804 unsigned getPSInputEnable() const { 805 return PSInputEnable; 806 } 807 808 bool isPSInputAllocated(unsigned Index) const { 809 return PSInputAddr & (1 << Index); 810 } 811 812 void markPSInputAllocated(unsigned Index) { 813 PSInputAddr |= 1 << Index; 814 } 815 816 void markPSInputEnabled(unsigned Index) { 817 PSInputEnable |= 1 << Index; 818 } 819 820 bool returnsVoid() const { 821 return ReturnsVoid; 822 } 823 824 void setIfReturnsVoid(bool Value) { 825 ReturnsVoid = Value; 826 } 827 828 /// \returns A pair of default/requested minimum/maximum flat work group sizes 829 /// for this function. 830 std::pair<unsigned, unsigned> getFlatWorkGroupSizes() const { 831 return FlatWorkGroupSizes; 832 } 833 834 /// \returns Default/requested minimum flat work group size for this function. 835 unsigned getMinFlatWorkGroupSize() const { 836 return FlatWorkGroupSizes.first; 837 } 838 839 /// \returns Default/requested maximum flat work group size for this function. 840 unsigned getMaxFlatWorkGroupSize() const { 841 return FlatWorkGroupSizes.second; 842 } 843 844 /// \returns A pair of default/requested minimum/maximum number of waves per 845 /// execution unit. 846 std::pair<unsigned, unsigned> getWavesPerEU() const { 847 return WavesPerEU; 848 } 849 850 /// \returns Default/requested minimum number of waves per execution unit. 851 unsigned getMinWavesPerEU() const { 852 return WavesPerEU.first; 853 } 854 855 /// \returns Default/requested maximum number of waves per execution unit. 856 unsigned getMaxWavesPerEU() const { 857 return WavesPerEU.second; 858 } 859 860 /// \returns SGPR used for \p Dim's work group ID. 861 Register getWorkGroupIDSGPR(unsigned Dim) const { 862 switch (Dim) { 863 case 0: 864 assert(hasWorkGroupIDX()); 865 return ArgInfo.WorkGroupIDX.getRegister(); 866 case 1: 867 assert(hasWorkGroupIDY()); 868 return ArgInfo.WorkGroupIDY.getRegister(); 869 case 2: 870 assert(hasWorkGroupIDZ()); 871 return ArgInfo.WorkGroupIDZ.getRegister(); 872 } 873 llvm_unreachable("unexpected dimension"); 874 } 875 876 unsigned getLDSWaveSpillSize() const { 877 return LDSWaveSpillSize; 878 } 879 880 const AMDGPUBufferPseudoSourceValue *getBufferPSV(const SIInstrInfo &TII, 881 const Value *BufferRsrc) { 882 assert(BufferRsrc); 883 auto PSV = BufferPSVs.try_emplace( 884 BufferRsrc, 885 std::make_unique<AMDGPUBufferPseudoSourceValue>(TII)); 886 return PSV.first->second.get(); 887 } 888 889 const AMDGPUImagePseudoSourceValue *getImagePSV(const SIInstrInfo &TII, 890 const Value *ImgRsrc) { 891 assert(ImgRsrc); 892 auto PSV = ImagePSVs.try_emplace( 893 ImgRsrc, 894 std::make_unique<AMDGPUImagePseudoSourceValue>(TII)); 895 return PSV.first->second.get(); 896 } 897 898 const AMDGPUGWSResourcePseudoSourceValue *getGWSPSV(const SIInstrInfo &TII) { 899 if (!GWSResourcePSV) { 900 GWSResourcePSV = 901 std::make_unique<AMDGPUGWSResourcePseudoSourceValue>(TII); 902 } 903 904 return GWSResourcePSV.get(); 905 } 906 907 unsigned getOccupancy() const { 908 return Occupancy; 909 } 910 911 unsigned getMinAllowedOccupancy() const { 912 if (!isMemoryBound() && !needsWaveLimiter()) 913 return Occupancy; 914 return (Occupancy < 4) ? Occupancy : 4; 915 } 916 917 void limitOccupancy(const MachineFunction &MF); 918 919 void limitOccupancy(unsigned Limit) { 920 if (Occupancy > Limit) 921 Occupancy = Limit; 922 } 923 924 void increaseOccupancy(const MachineFunction &MF, unsigned Limit) { 925 if (Occupancy < Limit) 926 Occupancy = Limit; 927 limitOccupancy(MF); 928 } 929 }; 930 931 } // end namespace llvm 932 933 #endif // LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 934