1 //==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements a crude C++11 based thread pool. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/Support/ThreadPool.h" 14 15 #include "llvm/Config/llvm-config.h" 16 17 #if LLVM_ENABLE_THREADS 18 #include "llvm/Support/Threading.h" 19 #else 20 #include "llvm/Support/raw_ostream.h" 21 #endif 22 23 using namespace llvm; 24 25 #if LLVM_ENABLE_THREADS 26 27 // A note on thread groups: Tasks are by default in no group (represented 28 // by nullptr ThreadPoolTaskGroup pointer in the Tasks queue) and functionality 29 // here normally works on all tasks regardless of their group (functions 30 // in that case receive nullptr ThreadPoolTaskGroup pointer as argument). 31 // A task in a group has a pointer to that ThreadPoolTaskGroup in the Tasks 32 // queue, and functions called to work only on tasks from one group take that 33 // pointer. 34 35 ThreadPool::ThreadPool(ThreadPoolStrategy S) 36 : Strategy(S), MaxThreadCount(S.compute_thread_count()) {} 37 38 void ThreadPool::grow(int requested) { 39 llvm::sys::ScopedWriter LockGuard(ThreadsLock); 40 if (Threads.size() >= MaxThreadCount) 41 return; // Already hit the max thread pool size. 42 int newThreadCount = std::min<int>(requested, MaxThreadCount); 43 while (static_cast<int>(Threads.size()) < newThreadCount) { 44 int ThreadID = Threads.size(); 45 Threads.emplace_back([this, ThreadID] { 46 Strategy.apply_thread_strategy(ThreadID); 47 processTasks(nullptr); 48 }); 49 } 50 } 51 52 #ifndef NDEBUG 53 // The group of the tasks run by the current thread. 54 static LLVM_THREAD_LOCAL std::vector<ThreadPoolTaskGroup *> 55 *CurrentThreadTaskGroups = nullptr; 56 #endif 57 58 // WaitingForGroup == nullptr means all tasks regardless of their group. 59 void ThreadPool::processTasks(ThreadPoolTaskGroup *WaitingForGroup) { 60 while (true) { 61 std::function<void()> Task; 62 ThreadPoolTaskGroup *GroupOfTask; 63 { 64 std::unique_lock<std::mutex> LockGuard(QueueLock); 65 bool workCompletedForGroup = false; // Result of workCompletedUnlocked() 66 // Wait for tasks to be pushed in the queue 67 QueueCondition.wait(LockGuard, [&] { 68 return !EnableFlag || !Tasks.empty() || 69 (WaitingForGroup != nullptr && 70 (workCompletedForGroup = 71 workCompletedUnlocked(WaitingForGroup))); 72 }); 73 // Exit condition 74 if (!EnableFlag && Tasks.empty()) 75 return; 76 if (WaitingForGroup != nullptr && workCompletedForGroup) 77 return; 78 // Yeah, we have a task, grab it and release the lock on the queue 79 80 // We first need to signal that we are active before popping the queue 81 // in order for wait() to properly detect that even if the queue is 82 // empty, there is still a task in flight. 83 ++ActiveThreads; 84 Task = std::move(Tasks.front().first); 85 GroupOfTask = Tasks.front().second; 86 // Need to count active threads in each group separately, ActiveThreads 87 // would never be 0 if waiting for another group inside a wait. 88 if (GroupOfTask != nullptr) 89 ++ActiveGroups[GroupOfTask]; // Increment or set to 1 if new item 90 Tasks.pop_front(); 91 } 92 #ifndef NDEBUG 93 if (CurrentThreadTaskGroups == nullptr) 94 CurrentThreadTaskGroups = new std::vector<ThreadPoolTaskGroup *>; 95 CurrentThreadTaskGroups->push_back(GroupOfTask); 96 #endif 97 98 // Run the task we just grabbed 99 Task(); 100 101 #ifndef NDEBUG 102 CurrentThreadTaskGroups->pop_back(); 103 #endif 104 105 bool Notify; 106 bool NotifyGroup; 107 { 108 // Adjust `ActiveThreads`, in case someone waits on ThreadPool::wait() 109 std::lock_guard<std::mutex> LockGuard(QueueLock); 110 --ActiveThreads; 111 if (GroupOfTask != nullptr) { 112 auto A = ActiveGroups.find(GroupOfTask); 113 if (--(A->second) == 0) 114 ActiveGroups.erase(A); 115 } 116 Notify = workCompletedUnlocked(GroupOfTask); 117 NotifyGroup = GroupOfTask != nullptr && Notify; 118 } 119 // Notify task completion if this is the last active thread, in case 120 // someone waits on ThreadPool::wait(). 121 if (Notify) 122 CompletionCondition.notify_all(); 123 // If this was a task in a group, notify also threads waiting for tasks 124 // in this function on QueueCondition, to make a recursive wait() return 125 // after the group it's been waiting for has finished. 126 if (NotifyGroup) 127 QueueCondition.notify_all(); 128 } 129 } 130 131 bool ThreadPool::workCompletedUnlocked(ThreadPoolTaskGroup *Group) const { 132 if (Group == nullptr) 133 return !ActiveThreads && Tasks.empty(); 134 return ActiveGroups.count(Group) == 0 && 135 !llvm::any_of(Tasks, 136 [Group](const auto &T) { return T.second == Group; }); 137 } 138 139 void ThreadPool::wait() { 140 assert(!isWorkerThread()); // Would deadlock waiting for itself. 141 // Wait for all threads to complete and the queue to be empty 142 std::unique_lock<std::mutex> LockGuard(QueueLock); 143 CompletionCondition.wait(LockGuard, 144 [&] { return workCompletedUnlocked(nullptr); }); 145 } 146 147 void ThreadPool::wait(ThreadPoolTaskGroup &Group) { 148 // Wait for all threads in the group to complete. 149 if (!isWorkerThread()) { 150 std::unique_lock<std::mutex> LockGuard(QueueLock); 151 CompletionCondition.wait(LockGuard, 152 [&] { return workCompletedUnlocked(&Group); }); 153 return; 154 } 155 // Make sure to not deadlock waiting for oneself. 156 assert(CurrentThreadTaskGroups == nullptr || 157 !llvm::is_contained(*CurrentThreadTaskGroups, &Group)); 158 // Handle the case of recursive call from another task in a different group, 159 // in which case process tasks while waiting to keep the thread busy and avoid 160 // possible deadlock. 161 processTasks(&Group); 162 } 163 164 bool ThreadPool::isWorkerThread() const { 165 llvm::sys::ScopedReader LockGuard(ThreadsLock); 166 llvm::thread::id CurrentThreadId = llvm::this_thread::get_id(); 167 for (const llvm::thread &Thread : Threads) 168 if (CurrentThreadId == Thread.get_id()) 169 return true; 170 return false; 171 } 172 173 // The destructor joins all threads, waiting for completion. 174 ThreadPool::~ThreadPool() { 175 { 176 std::unique_lock<std::mutex> LockGuard(QueueLock); 177 EnableFlag = false; 178 } 179 QueueCondition.notify_all(); 180 llvm::sys::ScopedReader LockGuard(ThreadsLock); 181 for (auto &Worker : Threads) 182 Worker.join(); 183 } 184 185 #else // LLVM_ENABLE_THREADS Disabled 186 187 // No threads are launched, issue a warning if ThreadCount is not 0 188 ThreadPool::ThreadPool(ThreadPoolStrategy S) : MaxThreadCount(1) { 189 int ThreadCount = S.compute_thread_count(); 190 if (ThreadCount != 1) { 191 errs() << "Warning: request a ThreadPool with " << ThreadCount 192 << " threads, but LLVM_ENABLE_THREADS has been turned off\n"; 193 } 194 } 195 196 void ThreadPool::wait() { 197 // Sequential implementation running the tasks 198 while (!Tasks.empty()) { 199 auto Task = std::move(Tasks.front().first); 200 Tasks.pop_front(); 201 Task(); 202 } 203 } 204 205 void ThreadPool::wait(ThreadPoolTaskGroup &) { 206 // Simply wait for all, this works even if recursive (the running task 207 // is already removed from the queue). 208 wait(); 209 } 210 211 bool ThreadPool::isWorkerThread() const { 212 report_fatal_error("LLVM compiled without multithreading"); 213 } 214 215 ThreadPool::~ThreadPool() { wait(); } 216 217 #endif 218