xref: /llvm-project/llvm/lib/DebugInfo/PDB/UDTLayout.cpp (revision eb4c8608115c1c9af0fc8cb5b1e9f2bc960014ef)
1 //===- UDTLayout.cpp ------------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "llvm/DebugInfo/PDB/UDTLayout.h"
10 #include "llvm/ADT/ArrayRef.h"
11 #include "llvm/ADT/BitVector.h"
12 #include "llvm/ADT/STLExtras.h"
13 #include "llvm/DebugInfo/PDB/IPDBLineNumber.h"
14 #include "llvm/DebugInfo/PDB/IPDBRawSymbol.h"
15 #include "llvm/DebugInfo/PDB/IPDBSession.h"
16 #include "llvm/DebugInfo/PDB/PDBSymbol.h"
17 #include "llvm/DebugInfo/PDB/PDBSymbolData.h"
18 #include "llvm/DebugInfo/PDB/PDBSymbolFunc.h"
19 #include "llvm/DebugInfo/PDB/PDBSymbolTypeBaseClass.h"
20 #include "llvm/DebugInfo/PDB/PDBSymbolTypeBuiltin.h"
21 #include "llvm/DebugInfo/PDB/PDBSymbolTypeFunctionSig.h"
22 #include "llvm/DebugInfo/PDB/PDBSymbolTypePointer.h"
23 #include "llvm/DebugInfo/PDB/PDBSymbolTypeUDT.h"
24 #include "llvm/DebugInfo/PDB/PDBSymbolTypeVTable.h"
25 #include "llvm/DebugInfo/PDB/PDBTypes.h"
26 #include "llvm/Support/Casting.h"
27 #include <algorithm>
28 #include <cassert>
29 #include <cstdint>
30 #include <memory>
31 
32 using namespace llvm;
33 using namespace llvm::pdb;
34 
35 static std::unique_ptr<PDBSymbol> getSymbolType(const PDBSymbol &Symbol) {
36   const IPDBSession &Session = Symbol.getSession();
37   const IPDBRawSymbol &RawSymbol = Symbol.getRawSymbol();
38   uint32_t TypeId = RawSymbol.getTypeId();
39   return Session.getSymbolById(TypeId);
40 }
41 
42 static uint32_t getTypeLength(const PDBSymbol &Symbol) {
43   auto SymbolType = getSymbolType(Symbol);
44   const IPDBRawSymbol &RawType = SymbolType->getRawSymbol();
45 
46   return RawType.getLength();
47 }
48 
49 LayoutItemBase::LayoutItemBase(const UDTLayoutBase *Parent,
50                                const PDBSymbol *Symbol, const std::string &Name,
51                                uint32_t OffsetInParent, uint32_t Size,
52                                bool IsElided)
53     : Symbol(Symbol), Parent(Parent), Name(Name),
54       OffsetInParent(OffsetInParent), SizeOf(Size), LayoutSize(Size),
55       IsElided(IsElided) {
56   UsedBytes.resize(SizeOf, true);
57 }
58 
59 uint32_t LayoutItemBase::deepPaddingSize() const {
60   return UsedBytes.size() - UsedBytes.count();
61 }
62 
63 uint32_t LayoutItemBase::tailPadding() const {
64   int Last = UsedBytes.find_last();
65 
66   return UsedBytes.size() - (Last + 1);
67 }
68 
69 DataMemberLayoutItem::DataMemberLayoutItem(
70     const UDTLayoutBase &Parent, std::unique_ptr<PDBSymbolData> Member)
71     : LayoutItemBase(&Parent, Member.get(), Member->getName(),
72                      Member->getOffset(), getTypeLength(*Member), false),
73       DataMember(std::move(Member)) {
74   auto Type = DataMember->getType();
75   if (auto UDT = unique_dyn_cast<PDBSymbolTypeUDT>(Type)) {
76     UdtLayout = std::make_unique<ClassLayout>(std::move(UDT));
77     UsedBytes = UdtLayout->usedBytes();
78   }
79 }
80 
81 VBPtrLayoutItem::VBPtrLayoutItem(const UDTLayoutBase &Parent,
82                                  std::unique_ptr<PDBSymbolTypeBuiltin> Sym,
83                                  uint32_t Offset, uint32_t Size)
84     : LayoutItemBase(&Parent, Sym.get(), "<vbptr>", Offset, Size, false),
85       Type(std::move(Sym)) {
86 }
87 
88 const PDBSymbolData &DataMemberLayoutItem::getDataMember() {
89   return *cast<PDBSymbolData>(Symbol);
90 }
91 
92 bool DataMemberLayoutItem::hasUDTLayout() const { return UdtLayout != nullptr; }
93 
94 const ClassLayout &DataMemberLayoutItem::getUDTLayout() const {
95   return *UdtLayout;
96 }
97 
98 VTableLayoutItem::VTableLayoutItem(const UDTLayoutBase &Parent,
99                                    std::unique_ptr<PDBSymbolTypeVTable> VT)
100     : LayoutItemBase(&Parent, VT.get(), "<vtbl>", 0, getTypeLength(*VT), false),
101       VTable(std::move(VT)) {
102   auto VTableType = cast<PDBSymbolTypePointer>(VTable->getType());
103   ElementSize = VTableType->getLength();
104 }
105 
106 UDTLayoutBase::UDTLayoutBase(const UDTLayoutBase *Parent, const PDBSymbol &Sym,
107                              const std::string &Name, uint32_t OffsetInParent,
108                              uint32_t Size, bool IsElided)
109     : LayoutItemBase(Parent, &Sym, Name, OffsetInParent, Size, IsElided) {
110   // UDT storage comes from a union of all the children's storage, so start out
111   // uninitialized.
112   UsedBytes.reset(0, Size);
113 
114   initializeChildren(Sym);
115   if (LayoutSize < Size)
116     UsedBytes.resize(LayoutSize);
117 }
118 
119 uint32_t UDTLayoutBase::tailPadding() const {
120   uint32_t Abs = LayoutItemBase::tailPadding();
121   if (!LayoutItems.empty()) {
122     const LayoutItemBase *Back = LayoutItems.back();
123     uint32_t ChildPadding = Back->LayoutItemBase::tailPadding();
124     if (Abs < ChildPadding)
125       Abs = 0;
126     else
127       Abs -= ChildPadding;
128   }
129   return Abs;
130 }
131 
132 ClassLayout::ClassLayout(const PDBSymbolTypeUDT &UDT)
133     : UDTLayoutBase(nullptr, UDT, UDT.getName(), 0, UDT.getLength(), false),
134       UDT(UDT) {
135   ImmediateUsedBytes.resize(SizeOf, false);
136   for (auto &LI : LayoutItems) {
137     uint32_t Begin = LI->getOffsetInParent();
138     uint32_t End = Begin + LI->getLayoutSize();
139     End = std::min(SizeOf, End);
140     ImmediateUsedBytes.set(Begin, End);
141   }
142 }
143 
144 ClassLayout::ClassLayout(std::unique_ptr<PDBSymbolTypeUDT> UDT)
145     : ClassLayout(*UDT) {
146   OwnedStorage = std::move(UDT);
147 }
148 
149 uint32_t ClassLayout::immediatePadding() const {
150   return SizeOf - ImmediateUsedBytes.count();
151 }
152 
153 BaseClassLayout::BaseClassLayout(const UDTLayoutBase &Parent,
154                                  uint32_t OffsetInParent, bool Elide,
155                                  std::unique_ptr<PDBSymbolTypeBaseClass> B)
156     : UDTLayoutBase(&Parent, *B, B->getName(), OffsetInParent, B->getLength(),
157                     Elide),
158       Base(std::move(B)) {
159   if (isEmptyBase()) {
160     // Special case an empty base so that it doesn't get treated as padding.
161     UsedBytes.resize(1);
162     UsedBytes.set(0);
163   }
164   IsVirtualBase = Base->isVirtualBaseClass();
165 }
166 
167 void UDTLayoutBase::initializeChildren(const PDBSymbol &Sym) {
168   // Handled bases first, followed by VTables, followed by data members,
169   // followed by functions, followed by other.  This ordering is necessary
170   // so that bases and vtables get initialized before any functions which
171   // may override them.
172   UniquePtrVector<PDBSymbolTypeBaseClass> Bases;
173   UniquePtrVector<PDBSymbolTypeVTable> VTables;
174   UniquePtrVector<PDBSymbolData> Members;
175   UniquePtrVector<PDBSymbolTypeBaseClass> VirtualBaseSyms;
176 
177   auto Children = Sym.findAllChildren();
178   while (auto Child = Children->getNext()) {
179     if (auto Base = unique_dyn_cast<PDBSymbolTypeBaseClass>(Child)) {
180       if (Base->isVirtualBaseClass())
181         VirtualBaseSyms.push_back(std::move(Base));
182       else
183         Bases.push_back(std::move(Base));
184     }
185     else if (auto Data = unique_dyn_cast<PDBSymbolData>(Child)) {
186       if (Data->getDataKind() == PDB_DataKind::Member)
187         Members.push_back(std::move(Data));
188       else
189         Other.push_back(std::move(Data));
190     } else if (auto VT = unique_dyn_cast<PDBSymbolTypeVTable>(Child))
191       VTables.push_back(std::move(VT));
192     else if (auto Func = unique_dyn_cast<PDBSymbolFunc>(Child))
193       Funcs.push_back(std::move(Func));
194     else {
195       Other.push_back(std::move(Child));
196     }
197   }
198 
199   // We don't want to have any re-allocations in the list of bases, so make
200   // sure to reserve enough space so that our ArrayRefs don't get invalidated.
201   AllBases.reserve(Bases.size() + VirtualBaseSyms.size());
202 
203   // Only add non-virtual bases to the class first.  Only at the end of the
204   // class, after all non-virtual bases and data members have been added do we
205   // add virtual bases.  This way the offsets are correctly aligned when we go
206   // to lay out virtual bases.
207   for (auto &Base : Bases) {
208     uint32_t Offset = Base->getOffset();
209     // Non-virtual bases never get elided.
210     auto BL = std::make_unique<BaseClassLayout>(*this, Offset, false,
211                                                  std::move(Base));
212 
213     AllBases.push_back(BL.get());
214     addChildToLayout(std::move(BL));
215   }
216   NonVirtualBases = AllBases;
217 
218   assert(VTables.size() <= 1);
219   if (!VTables.empty()) {
220     auto VTLayout =
221         std::make_unique<VTableLayoutItem>(*this, std::move(VTables[0]));
222 
223     VTable = VTLayout.get();
224 
225     addChildToLayout(std::move(VTLayout));
226   }
227 
228   for (auto &Data : Members) {
229     auto DM = std::make_unique<DataMemberLayoutItem>(*this, std::move(Data));
230 
231     addChildToLayout(std::move(DM));
232   }
233 
234   // Make sure add virtual bases before adding functions, since functions may be
235   // overrides of virtual functions declared in a virtual base, so the VTables
236   // and virtual intros need to be correctly initialized.
237   for (auto &VB : VirtualBaseSyms) {
238     int VBPO = VB->getVirtualBasePointerOffset();
239     if (!hasVBPtrAtOffset(VBPO)) {
240       if (auto VBP = VB->getRawSymbol().getVirtualBaseTableType()) {
241         auto VBPL = std::make_unique<VBPtrLayoutItem>(*this, std::move(VBP),
242                                                        VBPO, VBP->getLength());
243         VBPtr = VBPL.get();
244         addChildToLayout(std::move(VBPL));
245       }
246     }
247 
248     // Virtual bases always go at the end.  So just look for the last place we
249     // ended when writing something, and put our virtual base there.
250     // Note that virtual bases get elided unless this is a top-most derived
251     // class.
252     uint32_t Offset = UsedBytes.find_last() + 1;
253     bool Elide = (Parent != nullptr);
254     auto BL =
255         std::make_unique<BaseClassLayout>(*this, Offset, Elide, std::move(VB));
256     AllBases.push_back(BL.get());
257 
258     // Only lay this virtual base out directly inside of *this* class if this
259     // is a top-most derived class.  Keep track of it regardless, but only
260     // physically lay it out if it's a topmost derived class.
261     addChildToLayout(std::move(BL));
262   }
263   VirtualBases = makeArrayRef(AllBases).drop_front(NonVirtualBases.size());
264 
265   if (Parent != nullptr)
266     LayoutSize = UsedBytes.find_last() + 1;
267 }
268 
269 bool UDTLayoutBase::hasVBPtrAtOffset(uint32_t Off) const {
270   if (VBPtr && VBPtr->getOffsetInParent() == Off)
271     return true;
272   for (BaseClassLayout *BL : AllBases) {
273     if (BL->hasVBPtrAtOffset(Off - BL->getOffsetInParent()))
274       return true;
275   }
276   return false;
277 }
278 
279 void UDTLayoutBase::addChildToLayout(std::unique_ptr<LayoutItemBase> Child) {
280   uint32_t Begin = Child->getOffsetInParent();
281 
282   if (!Child->isElided()) {
283     BitVector ChildBytes = Child->usedBytes();
284 
285     // Suppose the child occupies 4 bytes starting at offset 12 in a 32 byte
286     // class.  When we call ChildBytes.resize(32), the Child's storage will
287     // still begin at offset 0, so we need to shift it left by offset bytes
288     // to get it into the right position.
289     ChildBytes.resize(UsedBytes.size());
290     ChildBytes <<= Child->getOffsetInParent();
291     UsedBytes |= ChildBytes;
292 
293     if (ChildBytes.count() > 0) {
294       auto Loc = llvm::upper_bound(
295           LayoutItems, Begin, [](uint32_t Off, const LayoutItemBase *Item) {
296             return (Off < Item->getOffsetInParent());
297           });
298 
299       LayoutItems.insert(Loc, Child.get());
300     }
301   }
302 
303   ChildStorage.push_back(std::move(Child));
304 }
305