1 //===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the stack slot coloring pass. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/ADT/BitVector.h" 14 #include "llvm/ADT/SmallVector.h" 15 #include "llvm/ADT/Statistic.h" 16 #include "llvm/CodeGen/LiveInterval.h" 17 #include "llvm/CodeGen/LiveIntervals.h" 18 #include "llvm/CodeGen/LiveStacks.h" 19 #include "llvm/CodeGen/MachineBasicBlock.h" 20 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 21 #include "llvm/CodeGen/MachineFrameInfo.h" 22 #include "llvm/CodeGen/MachineFunction.h" 23 #include "llvm/CodeGen/MachineFunctionPass.h" 24 #include "llvm/CodeGen/MachineInstr.h" 25 #include "llvm/CodeGen/MachineMemOperand.h" 26 #include "llvm/CodeGen/MachineOperand.h" 27 #include "llvm/CodeGen/Passes.h" 28 #include "llvm/CodeGen/PseudoSourceValue.h" 29 #include "llvm/CodeGen/SlotIndexes.h" 30 #include "llvm/CodeGen/TargetInstrInfo.h" 31 #include "llvm/CodeGen/TargetRegisterInfo.h" 32 #include "llvm/CodeGen/TargetSubtargetInfo.h" 33 #include "llvm/InitializePasses.h" 34 #include "llvm/Pass.h" 35 #include "llvm/Support/Casting.h" 36 #include "llvm/Support/CommandLine.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/Support/raw_ostream.h" 39 #include <algorithm> 40 #include <cassert> 41 #include <cstdint> 42 #include <iterator> 43 #include <vector> 44 45 using namespace llvm; 46 47 #define DEBUG_TYPE "stack-slot-coloring" 48 49 static cl::opt<bool> 50 DisableSharing("no-stack-slot-sharing", 51 cl::init(false), cl::Hidden, 52 cl::desc("Suppress slot sharing during stack coloring")); 53 54 static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden); 55 56 STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring"); 57 STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated"); 58 59 namespace { 60 61 class StackSlotColoring : public MachineFunctionPass { 62 LiveStacks* LS; 63 MachineFrameInfo *MFI; 64 const TargetInstrInfo *TII; 65 const MachineBlockFrequencyInfo *MBFI; 66 67 // SSIntervals - Spill slot intervals. 68 std::vector<LiveInterval*> SSIntervals; 69 70 // SSRefs - Keep a list of MachineMemOperands for each spill slot. 71 // MachineMemOperands can be shared between instructions, so we need 72 // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not 73 // become FI0 -> FI1 -> FI2. 74 SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs; 75 76 // OrigAlignments - Alignments of stack objects before coloring. 77 SmallVector<Align, 16> OrigAlignments; 78 79 // OrigSizes - Sizes of stack objects before coloring. 80 SmallVector<unsigned, 16> OrigSizes; 81 82 // AllColors - If index is set, it's a spill slot, i.e. color. 83 // FIXME: This assumes PEI locate spill slot with smaller indices 84 // closest to stack pointer / frame pointer. Therefore, smaller 85 // index == better color. This is per stack ID. 86 SmallVector<BitVector, 2> AllColors; 87 88 // NextColor - Next "color" that's not yet used. This is per stack ID. 89 SmallVector<int, 2> NextColors = { -1 }; 90 91 // UsedColors - "Colors" that have been assigned. This is per stack ID 92 SmallVector<BitVector, 2> UsedColors; 93 94 // Assignments - Color to intervals mapping. 95 SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments; 96 97 public: 98 static char ID; // Pass identification 99 100 StackSlotColoring() : MachineFunctionPass(ID) { 101 initializeStackSlotColoringPass(*PassRegistry::getPassRegistry()); 102 } 103 104 void getAnalysisUsage(AnalysisUsage &AU) const override { 105 AU.setPreservesCFG(); 106 AU.addRequired<SlotIndexes>(); 107 AU.addPreserved<SlotIndexes>(); 108 AU.addRequired<LiveStacks>(); 109 AU.addRequired<MachineBlockFrequencyInfo>(); 110 AU.addPreserved<MachineBlockFrequencyInfo>(); 111 AU.addPreservedID(MachineDominatorsID); 112 MachineFunctionPass::getAnalysisUsage(AU); 113 } 114 115 bool runOnMachineFunction(MachineFunction &MF) override; 116 117 private: 118 void InitializeSlots(); 119 void ScanForSpillSlotRefs(MachineFunction &MF); 120 bool OverlapWithAssignments(LiveInterval *li, int Color) const; 121 int ColorSlot(LiveInterval *li); 122 bool ColorSlots(MachineFunction &MF); 123 void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping, 124 MachineFunction &MF); 125 bool RemoveDeadStores(MachineBasicBlock* MBB); 126 }; 127 128 } // end anonymous namespace 129 130 char StackSlotColoring::ID = 0; 131 132 char &llvm::StackSlotColoringID = StackSlotColoring::ID; 133 134 INITIALIZE_PASS_BEGIN(StackSlotColoring, DEBUG_TYPE, 135 "Stack Slot Coloring", false, false) 136 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 137 INITIALIZE_PASS_DEPENDENCY(LiveStacks) 138 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 139 INITIALIZE_PASS_END(StackSlotColoring, DEBUG_TYPE, 140 "Stack Slot Coloring", false, false) 141 142 namespace { 143 144 // IntervalSorter - Comparison predicate that sort live intervals by 145 // their weight. 146 struct IntervalSorter { 147 bool operator()(LiveInterval* LHS, LiveInterval* RHS) const { 148 return LHS->weight() > RHS->weight(); 149 } 150 }; 151 152 } // end anonymous namespace 153 154 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot 155 /// references and update spill slot weights. 156 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { 157 SSRefs.resize(MFI->getObjectIndexEnd()); 158 159 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands. 160 for (MachineBasicBlock &MBB : MF) { 161 for (MachineInstr &MI : MBB) { 162 for (const MachineOperand &MO : MI.operands()) { 163 if (!MO.isFI()) 164 continue; 165 int FI = MO.getIndex(); 166 if (FI < 0) 167 continue; 168 if (!LS->hasInterval(FI)) 169 continue; 170 LiveInterval &li = LS->getInterval(FI); 171 if (!MI.isDebugInstr()) 172 li.incrementWeight( 173 LiveIntervals::getSpillWeight(false, true, MBFI, MI)); 174 } 175 for (MachineInstr::mmo_iterator MMOI = MI.memoperands_begin(), 176 EE = MI.memoperands_end(); 177 MMOI != EE; ++MMOI) { 178 MachineMemOperand *MMO = *MMOI; 179 if (const FixedStackPseudoSourceValue *FSV = 180 dyn_cast_or_null<FixedStackPseudoSourceValue>( 181 MMO->getPseudoValue())) { 182 int FI = FSV->getFrameIndex(); 183 if (FI >= 0) 184 SSRefs[FI].push_back(MMO); 185 } 186 } 187 } 188 } 189 } 190 191 /// InitializeSlots - Process all spill stack slot liveintervals and add them 192 /// to a sorted (by weight) list. 193 void StackSlotColoring::InitializeSlots() { 194 int LastFI = MFI->getObjectIndexEnd(); 195 196 // There is always at least one stack ID. 197 AllColors.resize(1); 198 UsedColors.resize(1); 199 200 OrigAlignments.resize(LastFI); 201 OrigSizes.resize(LastFI); 202 AllColors[0].resize(LastFI); 203 UsedColors[0].resize(LastFI); 204 Assignments.resize(LastFI); 205 206 using Pair = std::iterator_traits<LiveStacks::iterator>::value_type; 207 208 SmallVector<Pair *, 16> Intervals; 209 210 Intervals.reserve(LS->getNumIntervals()); 211 for (auto &I : *LS) 212 Intervals.push_back(&I); 213 llvm::sort(Intervals, 214 [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; }); 215 216 // Gather all spill slots into a list. 217 LLVM_DEBUG(dbgs() << "Spill slot intervals:\n"); 218 for (auto *I : Intervals) { 219 LiveInterval &li = I->second; 220 LLVM_DEBUG(li.dump()); 221 int FI = Register::stackSlot2Index(li.reg()); 222 if (MFI->isDeadObjectIndex(FI)) 223 continue; 224 225 SSIntervals.push_back(&li); 226 OrigAlignments[FI] = MFI->getObjectAlign(FI); 227 OrigSizes[FI] = MFI->getObjectSize(FI); 228 229 auto StackID = MFI->getStackID(FI); 230 if (StackID != 0) { 231 AllColors.resize(StackID + 1); 232 UsedColors.resize(StackID + 1); 233 AllColors[StackID].resize(LastFI); 234 UsedColors[StackID].resize(LastFI); 235 } 236 237 AllColors[StackID].set(FI); 238 } 239 LLVM_DEBUG(dbgs() << '\n'); 240 241 // Sort them by weight. 242 llvm::stable_sort(SSIntervals, IntervalSorter()); 243 244 NextColors.resize(AllColors.size()); 245 246 // Get first "color". 247 for (unsigned I = 0, E = AllColors.size(); I != E; ++I) 248 NextColors[I] = AllColors[I].find_first(); 249 } 250 251 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any 252 /// LiveIntervals that have already been assigned to the specified color. 253 bool 254 StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const { 255 const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color]; 256 for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) { 257 LiveInterval *OtherLI = OtherLIs[i]; 258 if (OtherLI->overlaps(*li)) 259 return true; 260 } 261 return false; 262 } 263 264 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot. 265 int StackSlotColoring::ColorSlot(LiveInterval *li) { 266 int Color = -1; 267 bool Share = false; 268 int FI = Register::stackSlot2Index(li->reg()); 269 uint8_t StackID = MFI->getStackID(FI); 270 271 if (!DisableSharing) { 272 273 // Check if it's possible to reuse any of the used colors. 274 Color = UsedColors[StackID].find_first(); 275 while (Color != -1) { 276 if (!OverlapWithAssignments(li, Color)) { 277 Share = true; 278 ++NumEliminated; 279 break; 280 } 281 Color = UsedColors[StackID].find_next(Color); 282 } 283 } 284 285 if (Color != -1 && MFI->getStackID(Color) != MFI->getStackID(FI)) { 286 LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n"); 287 Share = false; 288 } 289 290 // Assign it to the first available color (assumed to be the best) if it's 291 // not possible to share a used color with other objects. 292 if (!Share) { 293 assert(NextColors[StackID] != -1 && "No more spill slots?"); 294 Color = NextColors[StackID]; 295 UsedColors[StackID].set(Color); 296 NextColors[StackID] = AllColors[StackID].find_next(NextColors[StackID]); 297 } 298 299 assert(MFI->getStackID(Color) == MFI->getStackID(FI)); 300 301 // Record the assignment. 302 Assignments[Color].push_back(li); 303 LLVM_DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n"); 304 305 // Change size and alignment of the allocated slot. If there are multiple 306 // objects sharing the same slot, then make sure the size and alignment 307 // are large enough for all. 308 Align Alignment = OrigAlignments[FI]; 309 if (!Share || Alignment > MFI->getObjectAlign(Color)) 310 MFI->setObjectAlignment(Color, Alignment); 311 int64_t Size = OrigSizes[FI]; 312 if (!Share || Size > MFI->getObjectSize(Color)) 313 MFI->setObjectSize(Color, Size); 314 return Color; 315 } 316 317 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine 318 /// operands in the function. 319 bool StackSlotColoring::ColorSlots(MachineFunction &MF) { 320 unsigned NumObjs = MFI->getObjectIndexEnd(); 321 SmallVector<int, 16> SlotMapping(NumObjs, -1); 322 SmallVector<float, 16> SlotWeights(NumObjs, 0.0); 323 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); 324 BitVector UsedColors(NumObjs); 325 326 LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n"); 327 bool Changed = false; 328 for (LiveInterval *li : SSIntervals) { 329 int SS = Register::stackSlot2Index(li->reg()); 330 int NewSS = ColorSlot(li); 331 assert(NewSS >= 0 && "Stack coloring failed?"); 332 SlotMapping[SS] = NewSS; 333 RevMap[NewSS].push_back(SS); 334 SlotWeights[NewSS] += li->weight(); 335 UsedColors.set(NewSS); 336 Changed |= (SS != NewSS); 337 } 338 339 LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n"); 340 for (LiveInterval *li : SSIntervals) { 341 int SS = Register::stackSlot2Index(li->reg()); 342 li->setWeight(SlotWeights[SS]); 343 } 344 // Sort them by new weight. 345 llvm::stable_sort(SSIntervals, IntervalSorter()); 346 347 #ifndef NDEBUG 348 for (LiveInterval *li : SSIntervals) 349 LLVM_DEBUG(li->dump()); 350 LLVM_DEBUG(dbgs() << '\n'); 351 #endif 352 353 if (!Changed) 354 return false; 355 356 // Rewrite all MachineMemOperands. 357 for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { 358 int NewFI = SlotMapping[SS]; 359 if (NewFI == -1 || (NewFI == (int)SS)) 360 continue; 361 362 const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI); 363 SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS]; 364 for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i) 365 RefMMOs[i]->setValue(NewSV); 366 } 367 368 // Rewrite all MO_FrameIndex operands. Look for dead stores. 369 for (MachineBasicBlock &MBB : MF) { 370 for (MachineInstr &MI : MBB) 371 RewriteInstruction(MI, SlotMapping, MF); 372 RemoveDeadStores(&MBB); 373 } 374 375 // Delete unused stack slots. 376 for (int StackID = 0, E = AllColors.size(); StackID != E; ++StackID) { 377 int NextColor = NextColors[StackID]; 378 while (NextColor != -1) { 379 LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n"); 380 MFI->RemoveStackObject(NextColor); 381 NextColor = AllColors[StackID].find_next(NextColor); 382 } 383 } 384 385 return true; 386 } 387 388 /// RewriteInstruction - Rewrite specified instruction by replacing references 389 /// to old frame index with new one. 390 void StackSlotColoring::RewriteInstruction(MachineInstr &MI, 391 SmallVectorImpl<int> &SlotMapping, 392 MachineFunction &MF) { 393 // Update the operands. 394 for (MachineOperand &MO : MI.operands()) { 395 if (!MO.isFI()) 396 continue; 397 int OldFI = MO.getIndex(); 398 if (OldFI < 0) 399 continue; 400 int NewFI = SlotMapping[OldFI]; 401 if (NewFI == -1 || NewFI == OldFI) 402 continue; 403 404 assert(MFI->getStackID(OldFI) == MFI->getStackID(NewFI)); 405 MO.setIndex(NewFI); 406 } 407 408 // The MachineMemOperands have already been updated. 409 } 410 411 /// RemoveDeadStores - Scan through a basic block and look for loads followed 412 /// by stores. If they're both using the same stack slot, then the store is 413 /// definitely dead. This could obviously be much more aggressive (consider 414 /// pairs with instructions between them), but such extensions might have a 415 /// considerable compile time impact. 416 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { 417 // FIXME: This could be much more aggressive, but we need to investigate 418 // the compile time impact of doing so. 419 bool changed = false; 420 421 SmallVector<MachineInstr*, 4> toErase; 422 423 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); 424 I != E; ++I) { 425 if (DCELimit != -1 && (int)NumDead >= DCELimit) 426 break; 427 int FirstSS, SecondSS; 428 if (TII->isStackSlotCopy(*I, FirstSS, SecondSS) && FirstSS == SecondSS && 429 FirstSS != -1) { 430 ++NumDead; 431 changed = true; 432 toErase.push_back(&*I); 433 continue; 434 } 435 436 MachineBasicBlock::iterator NextMI = std::next(I); 437 MachineBasicBlock::iterator ProbableLoadMI = I; 438 439 unsigned LoadReg = 0; 440 unsigned StoreReg = 0; 441 unsigned LoadSize = 0; 442 unsigned StoreSize = 0; 443 if (!(LoadReg = TII->isLoadFromStackSlot(*I, FirstSS, LoadSize))) 444 continue; 445 // Skip the ...pseudo debugging... instructions between a load and store. 446 while ((NextMI != E) && NextMI->isDebugInstr()) { 447 ++NextMI; 448 ++I; 449 } 450 if (NextMI == E) continue; 451 if (!(StoreReg = TII->isStoreToStackSlot(*NextMI, SecondSS, StoreSize))) 452 continue; 453 if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1 || 454 LoadSize != StoreSize) 455 continue; 456 457 ++NumDead; 458 changed = true; 459 460 if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) { 461 ++NumDead; 462 toErase.push_back(&*ProbableLoadMI); 463 } 464 465 toErase.push_back(&*NextMI); 466 ++I; 467 } 468 469 for (MachineInstr *MI : toErase) 470 MI->eraseFromParent(); 471 472 return changed; 473 } 474 475 bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { 476 LLVM_DEBUG({ 477 dbgs() << "********** Stack Slot Coloring **********\n" 478 << "********** Function: " << MF.getName() << '\n'; 479 }); 480 481 if (skipFunction(MF.getFunction())) 482 return false; 483 484 MFI = &MF.getFrameInfo(); 485 TII = MF.getSubtarget().getInstrInfo(); 486 LS = &getAnalysis<LiveStacks>(); 487 MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 488 489 bool Changed = false; 490 491 unsigned NumSlots = LS->getNumIntervals(); 492 if (NumSlots == 0) 493 // Nothing to do! 494 return false; 495 496 // If there are calls to setjmp or sigsetjmp, don't perform stack slot 497 // coloring. The stack could be modified before the longjmp is executed, 498 // resulting in the wrong value being used afterwards. (See 499 // <rdar://problem/8007500>.) 500 if (MF.exposesReturnsTwice()) 501 return false; 502 503 // Gather spill slot references 504 ScanForSpillSlotRefs(MF); 505 InitializeSlots(); 506 Changed = ColorSlots(MF); 507 508 for (int &Next : NextColors) 509 Next = -1; 510 511 SSIntervals.clear(); 512 for (unsigned i = 0, e = SSRefs.size(); i != e; ++i) 513 SSRefs[i].clear(); 514 SSRefs.clear(); 515 OrigAlignments.clear(); 516 OrigSizes.clear(); 517 AllColors.clear(); 518 UsedColors.clear(); 519 for (unsigned i = 0, e = Assignments.size(); i != e; ++i) 520 Assignments[i].clear(); 521 Assignments.clear(); 522 523 return Changed; 524 } 525