xref: /llvm-project/llvm/lib/CodeGen/RegAllocBasic.cpp (revision 559ea40d9a12b0027cd7dbd955da31c06e6369f8)
1 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines the RABasic function pass, which provides a minimal
10 // implementation of the basic register allocator.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "AllocationOrder.h"
15 #include "RegAllocBase.h"
16 #include "llvm/Analysis/AliasAnalysis.h"
17 #include "llvm/CodeGen/CalcSpillWeights.h"
18 #include "llvm/CodeGen/LiveDebugVariables.h"
19 #include "llvm/CodeGen/LiveIntervals.h"
20 #include "llvm/CodeGen/LiveRangeEdit.h"
21 #include "llvm/CodeGen/LiveRegMatrix.h"
22 #include "llvm/CodeGen/LiveStacks.h"
23 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
24 #include "llvm/CodeGen/MachineFunctionPass.h"
25 #include "llvm/CodeGen/MachineLoopInfo.h"
26 #include "llvm/CodeGen/Passes.h"
27 #include "llvm/CodeGen/RegAllocRegistry.h"
28 #include "llvm/CodeGen/Spiller.h"
29 #include "llvm/CodeGen/TargetRegisterInfo.h"
30 #include "llvm/CodeGen/VirtRegMap.h"
31 #include "llvm/Pass.h"
32 #include "llvm/Support/Debug.h"
33 #include "llvm/Support/raw_ostream.h"
34 #include <queue>
35 
36 using namespace llvm;
37 
38 #define DEBUG_TYPE "regalloc"
39 
40 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
41                                       createBasicRegisterAllocator);
42 
43 namespace {
44   struct CompSpillWeight {
45     bool operator()(const LiveInterval *A, const LiveInterval *B) const {
46       return A->weight() < B->weight();
47     }
48   };
49 }
50 
51 namespace {
52 /// RABasic provides a minimal implementation of the basic register allocation
53 /// algorithm. It prioritizes live virtual registers by spill weight and spills
54 /// whenever a register is unavailable. This is not practical in production but
55 /// provides a useful baseline both for measuring other allocators and comparing
56 /// the speed of the basic algorithm against other styles of allocators.
57 class RABasic : public MachineFunctionPass,
58                 public RegAllocBase,
59                 private LiveRangeEdit::Delegate {
60   // context
61   MachineFunction *MF = nullptr;
62 
63   // state
64   std::unique_ptr<Spiller> SpillerInstance;
65   std::priority_queue<const LiveInterval *, std::vector<const LiveInterval *>,
66                       CompSpillWeight>
67       Queue;
68 
69   // Scratch space.  Allocated here to avoid repeated malloc calls in
70   // selectOrSplit().
71   BitVector UsableRegs;
72 
73   bool LRE_CanEraseVirtReg(Register) override;
74   void LRE_WillShrinkVirtReg(Register) override;
75 
76 public:
77   RABasic(const RegClassFilterFunc F = nullptr);
78 
79   /// Return the pass name.
80   StringRef getPassName() const override { return "Basic Register Allocator"; }
81 
82   /// RABasic analysis usage.
83   void getAnalysisUsage(AnalysisUsage &AU) const override;
84 
85   void releaseMemory() override;
86 
87   Spiller &spiller() override { return *SpillerInstance; }
88 
89   void enqueueImpl(const LiveInterval *LI) override { Queue.push(LI); }
90 
91   const LiveInterval *dequeue() override {
92     if (Queue.empty())
93       return nullptr;
94     const LiveInterval *LI = Queue.top();
95     Queue.pop();
96     return LI;
97   }
98 
99   MCRegister selectOrSplit(const LiveInterval &VirtReg,
100                            SmallVectorImpl<Register> &SplitVRegs) override;
101 
102   /// Perform register allocation.
103   bool runOnMachineFunction(MachineFunction &mf) override;
104 
105   MachineFunctionProperties getRequiredProperties() const override {
106     return MachineFunctionProperties().set(
107         MachineFunctionProperties::Property::NoPHIs);
108   }
109 
110   MachineFunctionProperties getClearedProperties() const override {
111     return MachineFunctionProperties().set(
112       MachineFunctionProperties::Property::IsSSA);
113   }
114 
115   // Helper for spilling all live virtual registers currently unified under preg
116   // that interfere with the most recently queried lvr.  Return true if spilling
117   // was successful, and append any new spilled/split intervals to splitLVRs.
118   bool spillInterferences(const LiveInterval &VirtReg, MCRegister PhysReg,
119                           SmallVectorImpl<Register> &SplitVRegs);
120 
121   static char ID;
122 };
123 
124 char RABasic::ID = 0;
125 
126 } // end anonymous namespace
127 
128 char &llvm::RABasicID = RABasic::ID;
129 
130 INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator",
131                       false, false)
132 INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
133 INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
134 INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
135 INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer)
136 INITIALIZE_PASS_DEPENDENCY(MachineScheduler)
137 INITIALIZE_PASS_DEPENDENCY(LiveStacks)
138 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
139 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTreeWrapperPass)
140 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
141 INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
142 INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix)
143 INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false,
144                     false)
145 
146 bool RABasic::LRE_CanEraseVirtReg(Register VirtReg) {
147   LiveInterval &LI = LIS->getInterval(VirtReg);
148   if (VRM->hasPhys(VirtReg)) {
149     Matrix->unassign(LI);
150     aboutToRemoveInterval(LI);
151     return true;
152   }
153   // Unassigned virtreg is probably in the priority queue.
154   // RegAllocBase will erase it after dequeueing.
155   // Nonetheless, clear the live-range so that the debug
156   // dump will show the right state for that VirtReg.
157   LI.clear();
158   return false;
159 }
160 
161 void RABasic::LRE_WillShrinkVirtReg(Register VirtReg) {
162   if (!VRM->hasPhys(VirtReg))
163     return;
164 
165   // Register is assigned, put it back on the queue for reassignment.
166   LiveInterval &LI = LIS->getInterval(VirtReg);
167   Matrix->unassign(LI);
168   enqueue(&LI);
169 }
170 
171 RABasic::RABasic(RegClassFilterFunc F):
172   MachineFunctionPass(ID),
173   RegAllocBase(F) {
174 }
175 
176 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
177   AU.setPreservesCFG();
178   AU.addRequired<AAResultsWrapperPass>();
179   AU.addPreserved<AAResultsWrapperPass>();
180   AU.addRequired<LiveIntervals>();
181   AU.addPreserved<LiveIntervals>();
182   AU.addPreserved<SlotIndexes>();
183   AU.addRequired<LiveDebugVariables>();
184   AU.addPreserved<LiveDebugVariables>();
185   AU.addRequired<LiveStacks>();
186   AU.addPreserved<LiveStacks>();
187   AU.addRequired<MachineBlockFrequencyInfo>();
188   AU.addPreserved<MachineBlockFrequencyInfo>();
189   AU.addRequiredID(MachineDominatorsID);
190   AU.addPreservedID(MachineDominatorsID);
191   AU.addRequired<MachineLoopInfo>();
192   AU.addPreserved<MachineLoopInfo>();
193   AU.addRequired<VirtRegMap>();
194   AU.addPreserved<VirtRegMap>();
195   AU.addRequired<LiveRegMatrix>();
196   AU.addPreserved<LiveRegMatrix>();
197   MachineFunctionPass::getAnalysisUsage(AU);
198 }
199 
200 void RABasic::releaseMemory() {
201   SpillerInstance.reset();
202 }
203 
204 
205 // Spill or split all live virtual registers currently unified under PhysReg
206 // that interfere with VirtReg. The newly spilled or split live intervals are
207 // returned by appending them to SplitVRegs.
208 bool RABasic::spillInterferences(const LiveInterval &VirtReg,
209                                  MCRegister PhysReg,
210                                  SmallVectorImpl<Register> &SplitVRegs) {
211   // Record each interference and determine if all are spillable before mutating
212   // either the union or live intervals.
213   SmallVector<const LiveInterval *, 8> Intfs;
214 
215   // Collect interferences assigned to any alias of the physical register.
216   for (MCRegUnit Unit : TRI->regunits(PhysReg)) {
217     LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, Unit);
218     for (const auto *Intf : reverse(Q.interferingVRegs())) {
219       if (!Intf->isSpillable() || Intf->weight() > VirtReg.weight())
220         return false;
221       Intfs.push_back(Intf);
222     }
223   }
224   LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI)
225                     << " interferences with " << VirtReg << "\n");
226   assert(!Intfs.empty() && "expected interference");
227 
228   // Spill each interfering vreg allocated to PhysReg or an alias.
229   for (const LiveInterval *Spill : Intfs) {
230     // Skip duplicates.
231     if (!VRM->hasPhys(Spill->reg()))
232       continue;
233 
234     // Deallocate the interfering vreg by removing it from the union.
235     // A LiveInterval instance may not be in a union during modification!
236     Matrix->unassign(*Spill);
237 
238     // Spill the extracted interval.
239     LiveRangeEdit LRE(Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
240     spiller().spill(LRE);
241   }
242   return true;
243 }
244 
245 // Driver for the register assignment and splitting heuristics.
246 // Manages iteration over the LiveIntervalUnions.
247 //
248 // This is a minimal implementation of register assignment and splitting that
249 // spills whenever we run out of registers.
250 //
251 // selectOrSplit can only be called once per live virtual register. We then do a
252 // single interference test for each register the correct class until we find an
253 // available register. So, the number of interference tests in the worst case is
254 // |vregs| * |machineregs|. And since the number of interference tests is
255 // minimal, there is no value in caching them outside the scope of
256 // selectOrSplit().
257 MCRegister RABasic::selectOrSplit(const LiveInterval &VirtReg,
258                                   SmallVectorImpl<Register> &SplitVRegs) {
259   // Populate a list of physical register spill candidates.
260   SmallVector<MCRegister, 8> PhysRegSpillCands;
261 
262   // Check for an available register in this class.
263   auto Order =
264       AllocationOrder::create(VirtReg.reg(), *VRM, RegClassInfo, Matrix);
265   for (MCRegister PhysReg : Order) {
266     assert(PhysReg.isValid());
267     // Check for interference in PhysReg
268     switch (Matrix->checkInterference(VirtReg, PhysReg)) {
269     case LiveRegMatrix::IK_Free:
270       // PhysReg is available, allocate it.
271       return PhysReg;
272 
273     case LiveRegMatrix::IK_VirtReg:
274       // Only virtual registers in the way, we may be able to spill them.
275       PhysRegSpillCands.push_back(PhysReg);
276       continue;
277 
278     default:
279       // RegMask or RegUnit interference.
280       continue;
281     }
282   }
283 
284   // Try to spill another interfering reg with less spill weight.
285   for (MCRegister &PhysReg : PhysRegSpillCands) {
286     if (!spillInterferences(VirtReg, PhysReg, SplitVRegs))
287       continue;
288 
289     assert(!Matrix->checkInterference(VirtReg, PhysReg) &&
290            "Interference after spill.");
291     // Tell the caller to allocate to this newly freed physical register.
292     return PhysReg;
293   }
294 
295   // No other spill candidates were found, so spill the current VirtReg.
296   LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
297   if (!VirtReg.isSpillable())
298     return ~0u;
299   LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
300   spiller().spill(LRE);
301 
302   // The live virtual register requesting allocation was spilled, so tell
303   // the caller not to allocate anything during this round.
304   return 0;
305 }
306 
307 bool RABasic::runOnMachineFunction(MachineFunction &mf) {
308   LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
309                     << "********** Function: " << mf.getName() << '\n');
310 
311   MF = &mf;
312   RegAllocBase::init(getAnalysis<VirtRegMap>(),
313                      getAnalysis<LiveIntervals>(),
314                      getAnalysis<LiveRegMatrix>());
315   VirtRegAuxInfo VRAI(*MF, *LIS, *VRM, getAnalysis<MachineLoopInfo>(),
316                       getAnalysis<MachineBlockFrequencyInfo>());
317   VRAI.calculateSpillWeightsAndHints();
318 
319   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM, VRAI));
320 
321   allocatePhysRegs();
322   postOptimization();
323 
324   // Diagnostic output before rewriting
325   LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
326 
327   releaseMemory();
328   return true;
329 }
330 
331 FunctionPass* llvm::createBasicRegisterAllocator() {
332   return new RABasic();
333 }
334 
335 FunctionPass* llvm::createBasicRegisterAllocator(RegClassFilterFunc F) {
336   return new RABasic(F);
337 }
338