1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass is responsible for finalizing the functions frame layout, saving 10 // callee saved registers, and for emitting prolog & epilog code for the 11 // function. 12 // 13 // This pass must be run after register allocation. After this pass is 14 // executed, it is illegal to construct MO_FrameIndex operands. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/ADT/ArrayRef.h" 19 #include "llvm/ADT/BitVector.h" 20 #include "llvm/ADT/DepthFirstIterator.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SetVector.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallSet.h" 25 #include "llvm/ADT/SmallVector.h" 26 #include "llvm/ADT/Statistic.h" 27 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 28 #include "llvm/CodeGen/MachineBasicBlock.h" 29 #include "llvm/CodeGen/MachineDominators.h" 30 #include "llvm/CodeGen/MachineFrameInfo.h" 31 #include "llvm/CodeGen/MachineFunction.h" 32 #include "llvm/CodeGen/MachineFunctionPass.h" 33 #include "llvm/CodeGen/MachineInstr.h" 34 #include "llvm/CodeGen/MachineInstrBuilder.h" 35 #include "llvm/CodeGen/MachineLoopInfo.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineOperand.h" 38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" 39 #include "llvm/CodeGen/MachineRegisterInfo.h" 40 #include "llvm/CodeGen/RegisterScavenging.h" 41 #include "llvm/CodeGen/TargetFrameLowering.h" 42 #include "llvm/CodeGen/TargetInstrInfo.h" 43 #include "llvm/CodeGen/TargetOpcodes.h" 44 #include "llvm/CodeGen/TargetRegisterInfo.h" 45 #include "llvm/CodeGen/TargetSubtargetInfo.h" 46 #include "llvm/CodeGen/WinEHFuncInfo.h" 47 #include "llvm/IR/Attributes.h" 48 #include "llvm/IR/CallingConv.h" 49 #include "llvm/IR/DebugInfoMetadata.h" 50 #include "llvm/IR/DiagnosticInfo.h" 51 #include "llvm/IR/Function.h" 52 #include "llvm/IR/InlineAsm.h" 53 #include "llvm/IR/LLVMContext.h" 54 #include "llvm/InitializePasses.h" 55 #include "llvm/MC/MCRegisterInfo.h" 56 #include "llvm/Pass.h" 57 #include "llvm/Support/CodeGen.h" 58 #include "llvm/Support/CommandLine.h" 59 #include "llvm/Support/Debug.h" 60 #include "llvm/Support/ErrorHandling.h" 61 #include "llvm/Support/MathExtras.h" 62 #include "llvm/Support/raw_ostream.h" 63 #include "llvm/Target/TargetMachine.h" 64 #include "llvm/Target/TargetOptions.h" 65 #include <algorithm> 66 #include <cassert> 67 #include <cstdint> 68 #include <functional> 69 #include <limits> 70 #include <utility> 71 #include <vector> 72 73 using namespace llvm; 74 75 #define DEBUG_TYPE "prologepilog" 76 77 using MBBVector = SmallVector<MachineBasicBlock *, 4>; 78 79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); 80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); 81 82 83 namespace { 84 85 class PEI : public MachineFunctionPass { 86 public: 87 static char ID; 88 89 PEI() : MachineFunctionPass(ID) { 90 initializePEIPass(*PassRegistry::getPassRegistry()); 91 } 92 93 void getAnalysisUsage(AnalysisUsage &AU) const override; 94 95 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 96 /// frame indexes with appropriate references. 97 bool runOnMachineFunction(MachineFunction &MF) override; 98 99 private: 100 RegScavenger *RS; 101 102 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 103 // stack frame indexes. 104 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 105 unsigned MaxCSFrameIndex = 0; 106 107 // Save and Restore blocks of the current function. Typically there is a 108 // single save block, unless Windows EH funclets are involved. 109 MBBVector SaveBlocks; 110 MBBVector RestoreBlocks; 111 112 // Flag to control whether to use the register scavenger to resolve 113 // frame index materialization registers. Set according to 114 // TRI->requiresFrameIndexScavenging() for the current function. 115 bool FrameIndexVirtualScavenging; 116 117 // Flag to control whether the scavenger should be passed even though 118 // FrameIndexVirtualScavenging is used. 119 bool FrameIndexEliminationScavenging; 120 121 // Emit remarks. 122 MachineOptimizationRemarkEmitter *ORE = nullptr; 123 124 void calculateCallFrameInfo(MachineFunction &MF); 125 void calculateSaveRestoreBlocks(MachineFunction &MF); 126 void spillCalleeSavedRegs(MachineFunction &MF); 127 128 void calculateFrameObjectOffsets(MachineFunction &MF); 129 void replaceFrameIndices(MachineFunction &MF); 130 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 131 int &SPAdj); 132 void insertPrologEpilogCode(MachineFunction &MF); 133 }; 134 135 } // end anonymous namespace 136 137 char PEI::ID = 0; 138 139 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 140 141 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, 142 false) 143 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 144 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 145 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) 146 INITIALIZE_PASS_END(PEI, DEBUG_TYPE, 147 "Prologue/Epilogue Insertion & Frame Finalization", false, 148 false) 149 150 MachineFunctionPass *llvm::createPrologEpilogInserterPass() { 151 return new PEI(); 152 } 153 154 STATISTIC(NumBytesStackSpace, 155 "Number of bytes used for stack in all functions"); 156 157 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 158 AU.setPreservesCFG(); 159 AU.addPreserved<MachineLoopInfo>(); 160 AU.addPreserved<MachineDominatorTree>(); 161 AU.addRequired<MachineOptimizationRemarkEmitterPass>(); 162 MachineFunctionPass::getAnalysisUsage(AU); 163 } 164 165 /// StackObjSet - A set of stack object indexes 166 using StackObjSet = SmallSetVector<int, 8>; 167 168 using SavedDbgValuesMap = 169 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; 170 171 /// Stash DBG_VALUEs that describe parameters and which are placed at the start 172 /// of the block. Later on, after the prologue code has been emitted, the 173 /// stashed DBG_VALUEs will be reinserted at the start of the block. 174 static void stashEntryDbgValues(MachineBasicBlock &MBB, 175 SavedDbgValuesMap &EntryDbgValues) { 176 SmallVector<const MachineInstr *, 4> FrameIndexValues; 177 178 for (auto &MI : MBB) { 179 if (!MI.isDebugInstr()) 180 break; 181 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) 182 continue; 183 if (any_of(MI.debug_operands(), 184 [](const MachineOperand &MO) { return MO.isFI(); })) { 185 // We can only emit valid locations for frame indices after the frame 186 // setup, so do not stash away them. 187 FrameIndexValues.push_back(&MI); 188 continue; 189 } 190 const DILocalVariable *Var = MI.getDebugVariable(); 191 const DIExpression *Expr = MI.getDebugExpression(); 192 auto Overlaps = [Var, Expr](const MachineInstr *DV) { 193 return Var == DV->getDebugVariable() && 194 Expr->fragmentsOverlap(DV->getDebugExpression()); 195 }; 196 // See if the debug value overlaps with any preceding debug value that will 197 // not be stashed. If that is the case, then we can't stash this value, as 198 // we would then reorder the values at reinsertion. 199 if (llvm::none_of(FrameIndexValues, Overlaps)) 200 EntryDbgValues[&MBB].push_back(&MI); 201 } 202 203 // Remove stashed debug values from the block. 204 if (EntryDbgValues.count(&MBB)) 205 for (auto *MI : EntryDbgValues[&MBB]) 206 MI->removeFromParent(); 207 } 208 209 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 210 /// frame indexes with appropriate references. 211 bool PEI::runOnMachineFunction(MachineFunction &MF) { 212 NumFuncSeen++; 213 const Function &F = MF.getFunction(); 214 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 215 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 216 217 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; 218 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); 219 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); 220 221 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 222 // function's frame information. Also eliminates call frame pseudo 223 // instructions. 224 calculateCallFrameInfo(MF); 225 226 // Determine placement of CSR spill/restore code and prolog/epilog code: 227 // place all spills in the entry block, all restores in return blocks. 228 calculateSaveRestoreBlocks(MF); 229 230 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. 231 SavedDbgValuesMap EntryDbgValues; 232 for (MachineBasicBlock *SaveBlock : SaveBlocks) 233 stashEntryDbgValues(*SaveBlock, EntryDbgValues); 234 235 // Handle CSR spilling and restoring, for targets that need it. 236 if (MF.getTarget().usesPhysRegsForValues()) 237 spillCalleeSavedRegs(MF); 238 239 // Allow the target machine to make final modifications to the function 240 // before the frame layout is finalized. 241 TFI->processFunctionBeforeFrameFinalized(MF, RS); 242 243 // Calculate actual frame offsets for all abstract stack objects... 244 calculateFrameObjectOffsets(MF); 245 246 // Add prolog and epilog code to the function. This function is required 247 // to align the stack frame as necessary for any stack variables or 248 // called functions. Because of this, calculateCalleeSavedRegisters() 249 // must be called before this function in order to set the AdjustsStack 250 // and MaxCallFrameSize variables. 251 if (!F.hasFnAttribute(Attribute::Naked)) 252 insertPrologEpilogCode(MF); 253 254 // Reinsert stashed debug values at the start of the entry blocks. 255 for (auto &I : EntryDbgValues) 256 I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); 257 258 // Allow the target machine to make final modifications to the function 259 // before the frame layout is finalized. 260 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS); 261 262 // Replace all MO_FrameIndex operands with physical register references 263 // and actual offsets. 264 // 265 replaceFrameIndices(MF); 266 267 // If register scavenging is needed, as we've enabled doing it as a 268 // post-pass, scavenge the virtual registers that frame index elimination 269 // inserted. 270 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) 271 scavengeFrameVirtualRegs(MF, *RS); 272 273 // Warn on stack size when we exceeds the given limit. 274 MachineFrameInfo &MFI = MF.getFrameInfo(); 275 uint64_t StackSize = MFI.getStackSize(); 276 277 unsigned Threshold = UINT_MAX; 278 if (MF.getFunction().hasFnAttribute("warn-stack-size")) { 279 bool Failed = MF.getFunction() 280 .getFnAttribute("warn-stack-size") 281 .getValueAsString() 282 .getAsInteger(10, Threshold); 283 // Verifier should have caught this. 284 assert(!Failed && "Invalid warn-stack-size fn attr value"); 285 (void)Failed; 286 } 287 if (StackSize > Threshold) { 288 DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning); 289 F.getContext().diagnose(DiagStackSize); 290 } 291 ORE->emit([&]() { 292 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", 293 MF.getFunction().getSubprogram(), 294 &MF.front()) 295 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; 296 }); 297 298 delete RS; 299 SaveBlocks.clear(); 300 RestoreBlocks.clear(); 301 MFI.setSavePoint(nullptr); 302 MFI.setRestorePoint(nullptr); 303 return true; 304 } 305 306 /// Calculate the MaxCallFrameSize and AdjustsStack 307 /// variables for the function's frame information and eliminate call frame 308 /// pseudo instructions. 309 void PEI::calculateCallFrameInfo(MachineFunction &MF) { 310 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 311 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 312 MachineFrameInfo &MFI = MF.getFrameInfo(); 313 314 unsigned MaxCallFrameSize = 0; 315 bool AdjustsStack = MFI.adjustsStack(); 316 317 // Get the function call frame set-up and tear-down instruction opcode 318 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 319 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 320 321 // Early exit for targets which have no call frame setup/destroy pseudo 322 // instructions. 323 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 324 return; 325 326 std::vector<MachineBasicBlock::iterator> FrameSDOps; 327 for (MachineBasicBlock &BB : MF) 328 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) 329 if (TII.isFrameInstr(*I)) { 330 unsigned Size = TII.getFrameSize(*I); 331 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 332 AdjustsStack = true; 333 FrameSDOps.push_back(I); 334 } else if (I->isInlineAsm()) { 335 // Some inline asm's need a stack frame, as indicated by operand 1. 336 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 337 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 338 AdjustsStack = true; 339 } 340 341 assert(!MFI.isMaxCallFrameSizeComputed() || 342 (MFI.getMaxCallFrameSize() == MaxCallFrameSize && 343 MFI.adjustsStack() == AdjustsStack)); 344 MFI.setAdjustsStack(AdjustsStack); 345 MFI.setMaxCallFrameSize(MaxCallFrameSize); 346 347 for (MachineBasicBlock::iterator I : FrameSDOps) { 348 // If call frames are not being included as part of the stack frame, and 349 // the target doesn't indicate otherwise, remove the call frame pseudos 350 // here. The sub/add sp instruction pairs are still inserted, but we don't 351 // need to track the SP adjustment for frame index elimination. 352 if (TFI->canSimplifyCallFramePseudos(MF)) 353 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); 354 } 355 } 356 357 /// Compute the sets of entry and return blocks for saving and restoring 358 /// callee-saved registers, and placing prolog and epilog code. 359 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { 360 const MachineFrameInfo &MFI = MF.getFrameInfo(); 361 362 // Even when we do not change any CSR, we still want to insert the 363 // prologue and epilogue of the function. 364 // So set the save points for those. 365 366 // Use the points found by shrink-wrapping, if any. 367 if (MFI.getSavePoint()) { 368 SaveBlocks.push_back(MFI.getSavePoint()); 369 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 370 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 371 // If RestoreBlock does not have any successor and is not a return block 372 // then the end point is unreachable and we do not need to insert any 373 // epilogue. 374 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 375 RestoreBlocks.push_back(RestoreBlock); 376 return; 377 } 378 379 // Save refs to entry and return blocks. 380 SaveBlocks.push_back(&MF.front()); 381 for (MachineBasicBlock &MBB : MF) { 382 if (MBB.isEHFuncletEntry()) 383 SaveBlocks.push_back(&MBB); 384 if (MBB.isReturnBlock()) 385 RestoreBlocks.push_back(&MBB); 386 } 387 } 388 389 static void assignCalleeSavedSpillSlots(MachineFunction &F, 390 const BitVector &SavedRegs, 391 unsigned &MinCSFrameIndex, 392 unsigned &MaxCSFrameIndex) { 393 if (SavedRegs.empty()) 394 return; 395 396 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 397 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); 398 BitVector CSMask(SavedRegs.size()); 399 400 for (unsigned i = 0; CSRegs[i]; ++i) 401 CSMask.set(CSRegs[i]); 402 403 std::vector<CalleeSavedInfo> CSI; 404 for (unsigned i = 0; CSRegs[i]; ++i) { 405 unsigned Reg = CSRegs[i]; 406 if (SavedRegs.test(Reg)) { 407 bool SavedSuper = false; 408 for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) { 409 // Some backends set all aliases for some registers as saved, such as 410 // Mips's $fp, so they appear in SavedRegs but not CSRegs. 411 if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) { 412 SavedSuper = true; 413 break; 414 } 415 } 416 417 if (!SavedSuper) 418 CSI.push_back(CalleeSavedInfo(Reg)); 419 } 420 } 421 422 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 423 MachineFrameInfo &MFI = F.getFrameInfo(); 424 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex, 425 MaxCSFrameIndex)) { 426 // If target doesn't implement this, use generic code. 427 428 if (CSI.empty()) 429 return; // Early exit if no callee saved registers are modified! 430 431 unsigned NumFixedSpillSlots; 432 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 433 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 434 435 // Now that we know which registers need to be saved and restored, allocate 436 // stack slots for them. 437 for (auto &CS : CSI) { 438 // If the target has spilled this register to another register, we don't 439 // need to allocate a stack slot. 440 if (CS.isSpilledToReg()) 441 continue; 442 443 unsigned Reg = CS.getReg(); 444 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 445 446 int FrameIdx; 447 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 448 CS.setFrameIdx(FrameIdx); 449 continue; 450 } 451 452 // Check to see if this physreg must be spilled to a particular stack slot 453 // on this target. 454 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 455 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 456 FixedSlot->Reg != Reg) 457 ++FixedSlot; 458 459 unsigned Size = RegInfo->getSpillSize(*RC); 460 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 461 // Nope, just spill it anywhere convenient. 462 Align Alignment = RegInfo->getSpillAlign(*RC); 463 // We may not be able to satisfy the desired alignment specification of 464 // the TargetRegisterClass if the stack alignment is smaller. Use the 465 // min. 466 Alignment = std::min(Alignment, TFI->getStackAlign()); 467 FrameIdx = MFI.CreateStackObject(Size, Alignment, true); 468 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 469 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 470 } else { 471 // Spill it to the stack where we must. 472 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); 473 } 474 475 CS.setFrameIdx(FrameIdx); 476 } 477 } 478 479 MFI.setCalleeSavedInfo(CSI); 480 } 481 482 /// Helper function to update the liveness information for the callee-saved 483 /// registers. 484 static void updateLiveness(MachineFunction &MF) { 485 MachineFrameInfo &MFI = MF.getFrameInfo(); 486 // Visited will contain all the basic blocks that are in the region 487 // where the callee saved registers are alive: 488 // - Anything that is not Save or Restore -> LiveThrough. 489 // - Save -> LiveIn. 490 // - Restore -> LiveOut. 491 // The live-out is not attached to the block, so no need to keep 492 // Restore in this set. 493 SmallPtrSet<MachineBasicBlock *, 8> Visited; 494 SmallVector<MachineBasicBlock *, 8> WorkList; 495 MachineBasicBlock *Entry = &MF.front(); 496 MachineBasicBlock *Save = MFI.getSavePoint(); 497 498 if (!Save) 499 Save = Entry; 500 501 if (Entry != Save) { 502 WorkList.push_back(Entry); 503 Visited.insert(Entry); 504 } 505 Visited.insert(Save); 506 507 MachineBasicBlock *Restore = MFI.getRestorePoint(); 508 if (Restore) 509 // By construction Restore cannot be visited, otherwise it 510 // means there exists a path to Restore that does not go 511 // through Save. 512 WorkList.push_back(Restore); 513 514 while (!WorkList.empty()) { 515 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 516 // By construction, the region that is after the save point is 517 // dominated by the Save and post-dominated by the Restore. 518 if (CurBB == Save && Save != Restore) 519 continue; 520 // Enqueue all the successors not already visited. 521 // Those are by construction either before Save or after Restore. 522 for (MachineBasicBlock *SuccBB : CurBB->successors()) 523 if (Visited.insert(SuccBB).second) 524 WorkList.push_back(SuccBB); 525 } 526 527 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 528 529 MachineRegisterInfo &MRI = MF.getRegInfo(); 530 for (const CalleeSavedInfo &I : CSI) { 531 for (MachineBasicBlock *MBB : Visited) { 532 MCPhysReg Reg = I.getReg(); 533 // Add the callee-saved register as live-in. 534 // It's killed at the spill. 535 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) 536 MBB->addLiveIn(Reg); 537 } 538 // If callee-saved register is spilled to another register rather than 539 // spilling to stack, the destination register has to be marked as live for 540 // each MBB between the prologue and epilogue so that it is not clobbered 541 // before it is reloaded in the epilogue. The Visited set contains all 542 // blocks outside of the region delimited by prologue/epilogue. 543 if (I.isSpilledToReg()) { 544 for (MachineBasicBlock &MBB : MF) { 545 if (Visited.count(&MBB)) 546 continue; 547 MCPhysReg DstReg = I.getDstReg(); 548 if (!MBB.isLiveIn(DstReg)) 549 MBB.addLiveIn(DstReg); 550 } 551 } 552 } 553 } 554 555 /// Insert restore code for the callee-saved registers used in the function. 556 static void insertCSRSaves(MachineBasicBlock &SaveBlock, 557 ArrayRef<CalleeSavedInfo> CSI) { 558 MachineFunction &MF = *SaveBlock.getParent(); 559 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 560 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 561 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 562 563 MachineBasicBlock::iterator I = SaveBlock.begin(); 564 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { 565 for (const CalleeSavedInfo &CS : CSI) { 566 // Insert the spill to the stack frame. 567 unsigned Reg = CS.getReg(); 568 569 if (CS.isSpilledToReg()) { 570 BuildMI(SaveBlock, I, DebugLoc(), 571 TII.get(TargetOpcode::COPY), CS.getDstReg()) 572 .addReg(Reg, getKillRegState(true)); 573 } else { 574 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 575 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, 576 TRI); 577 } 578 } 579 } 580 } 581 582 /// Insert restore code for the callee-saved registers used in the function. 583 static void insertCSRRestores(MachineBasicBlock &RestoreBlock, 584 std::vector<CalleeSavedInfo> &CSI) { 585 MachineFunction &MF = *RestoreBlock.getParent(); 586 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 587 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 588 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 589 590 // Restore all registers immediately before the return and any 591 // terminators that precede it. 592 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); 593 594 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { 595 for (const CalleeSavedInfo &CI : reverse(CSI)) { 596 unsigned Reg = CI.getReg(); 597 if (CI.isSpilledToReg()) { 598 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) 599 .addReg(CI.getDstReg(), getKillRegState(true)); 600 } else { 601 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 602 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); 603 assert(I != RestoreBlock.begin() && 604 "loadRegFromStackSlot didn't insert any code!"); 605 // Insert in reverse order. loadRegFromStackSlot can insert 606 // multiple instructions. 607 } 608 } 609 } 610 } 611 612 void PEI::spillCalleeSavedRegs(MachineFunction &MF) { 613 // We can't list this requirement in getRequiredProperties because some 614 // targets (WebAssembly) use virtual registers past this point, and the pass 615 // pipeline is set up without giving the passes a chance to look at the 616 // TargetMachine. 617 // FIXME: Find a way to express this in getRequiredProperties. 618 assert(MF.getProperties().hasProperty( 619 MachineFunctionProperties::Property::NoVRegs)); 620 621 const Function &F = MF.getFunction(); 622 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 623 MachineFrameInfo &MFI = MF.getFrameInfo(); 624 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 625 MaxCSFrameIndex = 0; 626 627 // Determine which of the registers in the callee save list should be saved. 628 BitVector SavedRegs; 629 TFI->determineCalleeSaves(MF, SavedRegs, RS); 630 631 // Assign stack slots for any callee-saved registers that must be spilled. 632 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 633 634 // Add the code to save and restore the callee saved registers. 635 if (!F.hasFnAttribute(Attribute::Naked)) { 636 MFI.setCalleeSavedInfoValid(true); 637 638 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 639 if (!CSI.empty()) { 640 if (!MFI.hasCalls()) 641 NumLeafFuncWithSpills++; 642 643 for (MachineBasicBlock *SaveBlock : SaveBlocks) 644 insertCSRSaves(*SaveBlock, CSI); 645 646 // Update the live-in information of all the blocks up to the save point. 647 updateLiveness(MF); 648 649 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 650 insertCSRRestores(*RestoreBlock, CSI); 651 } 652 } 653 } 654 655 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 656 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 657 bool StackGrowsDown, int64_t &Offset, 658 Align &MaxAlign, unsigned Skew) { 659 // If the stack grows down, add the object size to find the lowest address. 660 if (StackGrowsDown) 661 Offset += MFI.getObjectSize(FrameIdx); 662 663 Align Alignment = MFI.getObjectAlign(FrameIdx); 664 665 // If the alignment of this object is greater than that of the stack, then 666 // increase the stack alignment to match. 667 MaxAlign = std::max(MaxAlign, Alignment); 668 669 // Adjust to alignment boundary. 670 Offset = alignTo(Offset, Alignment, Skew); 671 672 if (StackGrowsDown) { 673 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset 674 << "]\n"); 675 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 676 } else { 677 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset 678 << "]\n"); 679 MFI.setObjectOffset(FrameIdx, Offset); 680 Offset += MFI.getObjectSize(FrameIdx); 681 } 682 } 683 684 /// Compute which bytes of fixed and callee-save stack area are unused and keep 685 /// track of them in StackBytesFree. 686 static inline void 687 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 688 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 689 int64_t FixedCSEnd, BitVector &StackBytesFree) { 690 // Avoid undefined int64_t -> int conversion below in extreme case. 691 if (FixedCSEnd > std::numeric_limits<int>::max()) 692 return; 693 694 StackBytesFree.resize(FixedCSEnd, true); 695 696 SmallVector<int, 16> AllocatedFrameSlots; 697 // Add fixed objects. 698 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 699 // StackSlot scavenging is only implemented for the default stack. 700 if (MFI.getStackID(i) == TargetStackID::Default) 701 AllocatedFrameSlots.push_back(i); 702 // Add callee-save objects if there are any. 703 if (MinCSFrameIndex <= MaxCSFrameIndex) { 704 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 705 if (MFI.getStackID(i) == TargetStackID::Default) 706 AllocatedFrameSlots.push_back(i); 707 } 708 709 for (int i : AllocatedFrameSlots) { 710 // These are converted from int64_t, but they should always fit in int 711 // because of the FixedCSEnd check above. 712 int ObjOffset = MFI.getObjectOffset(i); 713 int ObjSize = MFI.getObjectSize(i); 714 int ObjStart, ObjEnd; 715 if (StackGrowsDown) { 716 // ObjOffset is negative when StackGrowsDown is true. 717 ObjStart = -ObjOffset - ObjSize; 718 ObjEnd = -ObjOffset; 719 } else { 720 ObjStart = ObjOffset; 721 ObjEnd = ObjOffset + ObjSize; 722 } 723 // Ignore fixed holes that are in the previous stack frame. 724 if (ObjEnd > 0) 725 StackBytesFree.reset(ObjStart, ObjEnd); 726 } 727 } 728 729 /// Assign frame object to an unused portion of the stack in the fixed stack 730 /// object range. Return true if the allocation was successful. 731 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 732 bool StackGrowsDown, Align MaxAlign, 733 BitVector &StackBytesFree) { 734 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 735 return false; 736 737 if (StackBytesFree.none()) { 738 // clear it to speed up later scavengeStackSlot calls to 739 // StackBytesFree.none() 740 StackBytesFree.clear(); 741 return false; 742 } 743 744 Align ObjAlign = MFI.getObjectAlign(FrameIdx); 745 if (ObjAlign > MaxAlign) 746 return false; 747 748 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 749 int FreeStart; 750 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 751 FreeStart = StackBytesFree.find_next(FreeStart)) { 752 753 // Check that free space has suitable alignment. 754 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 755 if (alignTo(ObjStart, ObjAlign) != ObjStart) 756 continue; 757 758 if (FreeStart + ObjSize > StackBytesFree.size()) 759 return false; 760 761 bool AllBytesFree = true; 762 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 763 if (!StackBytesFree.test(FreeStart + Byte)) { 764 AllBytesFree = false; 765 break; 766 } 767 if (AllBytesFree) 768 break; 769 } 770 771 if (FreeStart == -1) 772 return false; 773 774 if (StackGrowsDown) { 775 int ObjStart = -(FreeStart + ObjSize); 776 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 777 << ObjStart << "]\n"); 778 MFI.setObjectOffset(FrameIdx, ObjStart); 779 } else { 780 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 781 << FreeStart << "]\n"); 782 MFI.setObjectOffset(FrameIdx, FreeStart); 783 } 784 785 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 786 return true; 787 } 788 789 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 790 /// those required to be close to the Stack Protector) to stack offsets. 791 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 792 SmallSet<int, 16> &ProtectedObjs, 793 MachineFrameInfo &MFI, bool StackGrowsDown, 794 int64_t &Offset, Align &MaxAlign, 795 unsigned Skew) { 796 797 for (int i : UnassignedObjs) { 798 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 799 ProtectedObjs.insert(i); 800 } 801 } 802 803 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 804 /// abstract stack objects. 805 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { 806 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 807 808 bool StackGrowsDown = 809 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 810 811 // Loop over all of the stack objects, assigning sequential addresses... 812 MachineFrameInfo &MFI = MF.getFrameInfo(); 813 814 // Start at the beginning of the local area. 815 // The Offset is the distance from the stack top in the direction 816 // of stack growth -- so it's always nonnegative. 817 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 818 if (StackGrowsDown) 819 LocalAreaOffset = -LocalAreaOffset; 820 assert(LocalAreaOffset >= 0 821 && "Local area offset should be in direction of stack growth"); 822 int64_t Offset = LocalAreaOffset; 823 824 // Skew to be applied to alignment. 825 unsigned Skew = TFI.getStackAlignmentSkew(MF); 826 827 #ifdef EXPENSIVE_CHECKS 828 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) 829 if (!MFI.isDeadObjectIndex(i) && 830 MFI.getStackID(i) == TargetStackID::Default) 831 assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() && 832 "MaxAlignment is invalid"); 833 #endif 834 835 // If there are fixed sized objects that are preallocated in the local area, 836 // non-fixed objects can't be allocated right at the start of local area. 837 // Adjust 'Offset' to point to the end of last fixed sized preallocated 838 // object. 839 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 840 if (MFI.getStackID(i) != 841 TargetStackID::Default) // Only allocate objects on the default stack. 842 continue; 843 844 int64_t FixedOff; 845 if (StackGrowsDown) { 846 // The maximum distance from the stack pointer is at lower address of 847 // the object -- which is given by offset. For down growing stack 848 // the offset is negative, so we negate the offset to get the distance. 849 FixedOff = -MFI.getObjectOffset(i); 850 } else { 851 // The maximum distance from the start pointer is at the upper 852 // address of the object. 853 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 854 } 855 if (FixedOff > Offset) Offset = FixedOff; 856 } 857 858 // First assign frame offsets to stack objects that are used to spill 859 // callee saved registers. 860 if (StackGrowsDown && MaxCSFrameIndex >= MinCSFrameIndex) { 861 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 862 if (MFI.getStackID(i) != 863 TargetStackID::Default) // Only allocate objects on the default stack. 864 continue; 865 866 // If the stack grows down, we need to add the size to find the lowest 867 // address of the object. 868 Offset += MFI.getObjectSize(i); 869 870 // Adjust to alignment boundary 871 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 872 873 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 874 MFI.setObjectOffset(i, -Offset); // Set the computed offset 875 } 876 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 877 // Be careful about underflow in comparisons agains MinCSFrameIndex. 878 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 879 if (MFI.getStackID(i) != 880 TargetStackID::Default) // Only allocate objects on the default stack. 881 continue; 882 883 if (MFI.isDeadObjectIndex(i)) 884 continue; 885 886 // Adjust to alignment boundary 887 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 888 889 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 890 MFI.setObjectOffset(i, Offset); 891 Offset += MFI.getObjectSize(i); 892 } 893 } 894 895 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 896 // stack area. 897 int64_t FixedCSEnd = Offset; 898 Align MaxAlign = MFI.getMaxAlign(); 899 900 // Make sure the special register scavenging spill slot is closest to the 901 // incoming stack pointer if a frame pointer is required and is closer 902 // to the incoming rather than the final stack pointer. 903 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 904 bool EarlyScavengingSlots = (TFI.hasFP(MF) && TFI.isFPCloseToIncomingSP() && 905 RegInfo->useFPForScavengingIndex(MF) && 906 !RegInfo->hasStackRealignment(MF)); 907 if (RS && EarlyScavengingSlots) { 908 SmallVector<int, 2> SFIs; 909 RS->getScavengingFrameIndices(SFIs); 910 for (int SFI : SFIs) 911 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 912 } 913 914 // FIXME: Once this is working, then enable flag will change to a target 915 // check for whether the frame is large enough to want to use virtual 916 // frame index registers. Functions which don't want/need this optimization 917 // will continue to use the existing code path. 918 if (MFI.getUseLocalStackAllocationBlock()) { 919 Align Alignment = MFI.getLocalFrameMaxAlign(); 920 921 // Adjust to alignment boundary. 922 Offset = alignTo(Offset, Alignment, Skew); 923 924 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 925 926 // Resolve offsets for objects in the local block. 927 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 928 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 929 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 930 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset 931 << "]\n"); 932 MFI.setObjectOffset(Entry.first, FIOffset); 933 } 934 // Allocate the local block 935 Offset += MFI.getLocalFrameSize(); 936 937 MaxAlign = std::max(Alignment, MaxAlign); 938 } 939 940 // Retrieve the Exception Handler registration node. 941 int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); 942 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) 943 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 944 945 // Make sure that the stack protector comes before the local variables on the 946 // stack. 947 SmallSet<int, 16> ProtectedObjs; 948 if (MFI.hasStackProtectorIndex()) { 949 int StackProtectorFI = MFI.getStackProtectorIndex(); 950 StackObjSet LargeArrayObjs; 951 StackObjSet SmallArrayObjs; 952 StackObjSet AddrOfObjs; 953 954 // If we need a stack protector, we need to make sure that 955 // LocalStackSlotPass didn't already allocate a slot for it. 956 // If we are told to use the LocalStackAllocationBlock, the stack protector 957 // is expected to be already pre-allocated. 958 if (!MFI.getUseLocalStackAllocationBlock()) 959 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign, 960 Skew); 961 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) 962 llvm_unreachable( 963 "Stack protector not pre-allocated by LocalStackSlotPass."); 964 965 // Assign large stack objects first. 966 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 967 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 968 continue; 969 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 970 continue; 971 if (RS && RS->isScavengingFrameIndex((int)i)) 972 continue; 973 if (MFI.isDeadObjectIndex(i)) 974 continue; 975 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) 976 continue; 977 if (MFI.getStackID(i) != 978 TargetStackID::Default) // Only allocate objects on the default stack. 979 continue; 980 981 switch (MFI.getObjectSSPLayout(i)) { 982 case MachineFrameInfo::SSPLK_None: 983 continue; 984 case MachineFrameInfo::SSPLK_SmallArray: 985 SmallArrayObjs.insert(i); 986 continue; 987 case MachineFrameInfo::SSPLK_AddrOf: 988 AddrOfObjs.insert(i); 989 continue; 990 case MachineFrameInfo::SSPLK_LargeArray: 991 LargeArrayObjs.insert(i); 992 continue; 993 } 994 llvm_unreachable("Unexpected SSPLayoutKind."); 995 } 996 997 // We expect **all** the protected stack objects to be pre-allocated by 998 // LocalStackSlotPass. If it turns out that PEI still has to allocate some 999 // of them, we may end up messing up the expected order of the objects. 1000 if (MFI.getUseLocalStackAllocationBlock() && 1001 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && 1002 AddrOfObjs.empty())) 1003 llvm_unreachable("Found protected stack objects not pre-allocated by " 1004 "LocalStackSlotPass."); 1005 1006 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 1007 Offset, MaxAlign, Skew); 1008 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 1009 Offset, MaxAlign, Skew); 1010 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 1011 Offset, MaxAlign, Skew); 1012 } 1013 1014 SmallVector<int, 8> ObjectsToAllocate; 1015 1016 // Then prepare to assign frame offsets to stack objects that are not used to 1017 // spill callee saved registers. 1018 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 1019 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 1020 continue; 1021 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 1022 continue; 1023 if (RS && RS->isScavengingFrameIndex((int)i)) 1024 continue; 1025 if (MFI.isDeadObjectIndex(i)) 1026 continue; 1027 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) 1028 continue; 1029 if (ProtectedObjs.count(i)) 1030 continue; 1031 if (MFI.getStackID(i) != 1032 TargetStackID::Default) // Only allocate objects on the default stack. 1033 continue; 1034 1035 // Add the objects that we need to allocate to our working set. 1036 ObjectsToAllocate.push_back(i); 1037 } 1038 1039 // Allocate the EH registration node first if one is present. 1040 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) 1041 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 1042 MaxAlign, Skew); 1043 1044 // Give the targets a chance to order the objects the way they like it. 1045 if (MF.getTarget().getOptLevel() != CodeGenOpt::None && 1046 MF.getTarget().Options.StackSymbolOrdering) 1047 TFI.orderFrameObjects(MF, ObjectsToAllocate); 1048 1049 // Keep track of which bytes in the fixed and callee-save range are used so we 1050 // can use the holes when allocating later stack objects. Only do this if 1051 // stack protector isn't being used and the target requests it and we're 1052 // optimizing. 1053 BitVector StackBytesFree; 1054 if (!ObjectsToAllocate.empty() && 1055 MF.getTarget().getOptLevel() != CodeGenOpt::None && 1056 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) 1057 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 1058 FixedCSEnd, StackBytesFree); 1059 1060 // Now walk the objects and actually assign base offsets to them. 1061 for (auto &Object : ObjectsToAllocate) 1062 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 1063 StackBytesFree)) 1064 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 1065 1066 // Make sure the special register scavenging spill slot is closest to the 1067 // stack pointer. 1068 if (RS && !EarlyScavengingSlots) { 1069 SmallVector<int, 2> SFIs; 1070 RS->getScavengingFrameIndices(SFIs); 1071 for (int SFI : SFIs) 1072 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 1073 } 1074 1075 if (!TFI.targetHandlesStackFrameRounding()) { 1076 // If we have reserved argument space for call sites in the function 1077 // immediately on entry to the current function, count it as part of the 1078 // overall stack size. 1079 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) 1080 Offset += MFI.getMaxCallFrameSize(); 1081 1082 // Round up the size to a multiple of the alignment. If the function has 1083 // any calls or alloca's, align to the target's StackAlignment value to 1084 // ensure that the callee's frame or the alloca data is suitably aligned; 1085 // otherwise, for leaf functions, align to the TransientStackAlignment 1086 // value. 1087 Align StackAlign; 1088 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 1089 (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) 1090 StackAlign = TFI.getStackAlign(); 1091 else 1092 StackAlign = TFI.getTransientStackAlign(); 1093 1094 // If the frame pointer is eliminated, all frame offsets will be relative to 1095 // SP not FP. Align to MaxAlign so this works. 1096 StackAlign = std::max(StackAlign, MaxAlign); 1097 int64_t OffsetBeforeAlignment = Offset; 1098 Offset = alignTo(Offset, StackAlign, Skew); 1099 1100 // If we have increased the offset to fulfill the alignment constrants, 1101 // then the scavenging spill slots may become harder to reach from the 1102 // stack pointer, float them so they stay close. 1103 if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS && 1104 !EarlyScavengingSlots) { 1105 SmallVector<int, 2> SFIs; 1106 RS->getScavengingFrameIndices(SFIs); 1107 LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs() 1108 << "Adjusting emergency spill slots!\n";); 1109 int64_t Delta = Offset - OffsetBeforeAlignment; 1110 for (int SFI : SFIs) { 1111 LLVM_DEBUG(llvm::dbgs() 1112 << "Adjusting offset of emergency spill slot #" << SFI 1113 << " from " << MFI.getObjectOffset(SFI);); 1114 MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta); 1115 LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";); 1116 } 1117 } 1118 } 1119 1120 // Update frame info to pretend that this is part of the stack... 1121 int64_t StackSize = Offset - LocalAreaOffset; 1122 MFI.setStackSize(StackSize); 1123 NumBytesStackSpace += StackSize; 1124 } 1125 1126 /// insertPrologEpilogCode - Scan the function for modified callee saved 1127 /// registers, insert spill code for these callee saved registers, then add 1128 /// prolog and epilog code to the function. 1129 void PEI::insertPrologEpilogCode(MachineFunction &MF) { 1130 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1131 1132 // Add prologue to the function... 1133 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1134 TFI.emitPrologue(MF, *SaveBlock); 1135 1136 // Add epilogue to restore the callee-save registers in each exiting block. 1137 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 1138 TFI.emitEpilogue(MF, *RestoreBlock); 1139 1140 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1141 TFI.inlineStackProbe(MF, *SaveBlock); 1142 1143 // Emit additional code that is required to support segmented stacks, if 1144 // we've been asked for it. This, when linked with a runtime with support 1145 // for segmented stacks (libgcc is one), will result in allocating stack 1146 // space in small chunks instead of one large contiguous block. 1147 if (MF.shouldSplitStack()) { 1148 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1149 TFI.adjustForSegmentedStacks(MF, *SaveBlock); 1150 // Record that there are split-stack functions, so we will emit a 1151 // special section to tell the linker. 1152 MF.getMMI().setHasSplitStack(true); 1153 } else 1154 MF.getMMI().setHasNosplitStack(true); 1155 1156 // Emit additional code that is required to explicitly handle the stack in 1157 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 1158 // approach is rather similar to that of Segmented Stacks, but it uses a 1159 // different conditional check and another BIF for allocating more stack 1160 // space. 1161 if (MF.getFunction().getCallingConv() == CallingConv::HiPE) 1162 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1163 TFI.adjustForHiPEPrologue(MF, *SaveBlock); 1164 } 1165 1166 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1167 /// register references and actual offsets. 1168 void PEI::replaceFrameIndices(MachineFunction &MF) { 1169 const auto &ST = MF.getSubtarget(); 1170 const TargetFrameLowering &TFI = *ST.getFrameLowering(); 1171 if (!TFI.needsFrameIndexResolution(MF)) 1172 return; 1173 1174 const TargetRegisterInfo *TRI = ST.getRegisterInfo(); 1175 1176 // Allow the target to determine this after knowing the frame size. 1177 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || 1178 TRI->requiresFrameIndexReplacementScavenging(MF); 1179 1180 // Store SPAdj at exit of a basic block. 1181 SmallVector<int, 8> SPState; 1182 SPState.resize(MF.getNumBlockIDs()); 1183 df_iterator_default_set<MachineBasicBlock*> Reachable; 1184 1185 // Iterate over the reachable blocks in DFS order. 1186 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); 1187 DFI != DFE; ++DFI) { 1188 int SPAdj = 0; 1189 // Check the exit state of the DFS stack predecessor. 1190 if (DFI.getPathLength() >= 2) { 1191 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 1192 assert(Reachable.count(StackPred) && 1193 "DFS stack predecessor is already visited.\n"); 1194 SPAdj = SPState[StackPred->getNumber()]; 1195 } 1196 MachineBasicBlock *BB = *DFI; 1197 replaceFrameIndices(BB, MF, SPAdj); 1198 SPState[BB->getNumber()] = SPAdj; 1199 } 1200 1201 // Handle the unreachable blocks. 1202 for (auto &BB : MF) { 1203 if (Reachable.count(&BB)) 1204 // Already handled in DFS traversal. 1205 continue; 1206 int SPAdj = 0; 1207 replaceFrameIndices(&BB, MF, SPAdj); 1208 } 1209 } 1210 1211 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 1212 int &SPAdj) { 1213 assert(MF.getSubtarget().getRegisterInfo() && 1214 "getRegisterInfo() must be implemented!"); 1215 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1216 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1217 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1218 1219 if (RS && FrameIndexEliminationScavenging) 1220 RS->enterBasicBlock(*BB); 1221 1222 bool InsideCallSequence = false; 1223 1224 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1225 if (TII.isFrameInstr(*I)) { 1226 InsideCallSequence = TII.isFrameSetup(*I); 1227 SPAdj += TII.getSPAdjust(*I); 1228 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); 1229 continue; 1230 } 1231 1232 MachineInstr &MI = *I; 1233 bool DoIncr = true; 1234 bool DidFinishLoop = true; 1235 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1236 if (!MI.getOperand(i).isFI()) 1237 continue; 1238 1239 // Frame indices in debug values are encoded in a target independent 1240 // way with simply the frame index and offset rather than any 1241 // target-specific addressing mode. 1242 if (MI.isDebugValue()) { 1243 MachineOperand &Op = MI.getOperand(i); 1244 assert( 1245 MI.isDebugOperand(&Op) && 1246 "Frame indices can only appear as a debug operand in a DBG_VALUE*" 1247 " machine instruction"); 1248 Register Reg; 1249 unsigned FrameIdx = Op.getIndex(); 1250 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); 1251 1252 StackOffset Offset = 1253 TFI->getFrameIndexReference(MF, FrameIdx, Reg); 1254 Op.ChangeToRegister(Reg, false /*isDef*/); 1255 1256 const DIExpression *DIExpr = MI.getDebugExpression(); 1257 1258 // If we have a direct DBG_VALUE, and its location expression isn't 1259 // currently complex, then adding an offset will morph it into a 1260 // complex location that is interpreted as being a memory address. 1261 // This changes a pointer-valued variable to dereference that pointer, 1262 // which is incorrect. Fix by adding DW_OP_stack_value. 1263 1264 if (MI.isNonListDebugValue()) { 1265 unsigned PrependFlags = DIExpression::ApplyOffset; 1266 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) 1267 PrependFlags |= DIExpression::StackValue; 1268 1269 // If we have DBG_VALUE that is indirect and has a Implicit location 1270 // expression need to insert a deref before prepending a Memory 1271 // location expression. Also after doing this we change the DBG_VALUE 1272 // to be direct. 1273 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { 1274 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; 1275 bool WithStackValue = true; 1276 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); 1277 // Make the DBG_VALUE direct. 1278 MI.getDebugOffset().ChangeToRegister(0, false); 1279 } 1280 DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset); 1281 } else { 1282 // The debug operand at DebugOpIndex was a frame index at offset 1283 // `Offset`; now the operand has been replaced with the frame 1284 // register, we must add Offset with `register x, plus Offset`. 1285 unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op); 1286 SmallVector<uint64_t, 3> Ops; 1287 TRI.getOffsetOpcodes(Offset, Ops); 1288 DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex); 1289 } 1290 MI.getDebugExpressionOp().setMetadata(DIExpr); 1291 continue; 1292 } else if (MI.isDebugPHI()) { 1293 // Allow stack ref to continue onwards. 1294 continue; 1295 } 1296 1297 // TODO: This code should be commoned with the code for 1298 // PATCHPOINT. There's no good reason for the difference in 1299 // implementation other than historical accident. The only 1300 // remaining difference is the unconditional use of the stack 1301 // pointer as the base register. 1302 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1303 assert((!MI.isDebugValue() || i == 0) && 1304 "Frame indicies can only appear as the first operand of a " 1305 "DBG_VALUE machine instruction"); 1306 Register Reg; 1307 MachineOperand &Offset = MI.getOperand(i + 1); 1308 StackOffset refOffset = TFI->getFrameIndexReferencePreferSP( 1309 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1310 assert(!refOffset.getScalable() && 1311 "Frame offsets with a scalable component are not supported"); 1312 Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj); 1313 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 1314 continue; 1315 } 1316 1317 // Some instructions (e.g. inline asm instructions) can have 1318 // multiple frame indices and/or cause eliminateFrameIndex 1319 // to insert more than one instruction. We need the register 1320 // scavenger to go through all of these instructions so that 1321 // it can update its register information. We keep the 1322 // iterator at the point before insertion so that we can 1323 // revisit them in full. 1324 bool AtBeginning = (I == BB->begin()); 1325 if (!AtBeginning) --I; 1326 1327 // If this instruction has a FrameIndex operand, we need to 1328 // use that target machine register info object to eliminate 1329 // it. 1330 TRI.eliminateFrameIndex(MI, SPAdj, i, 1331 FrameIndexEliminationScavenging ? RS : nullptr); 1332 1333 // Reset the iterator if we were at the beginning of the BB. 1334 if (AtBeginning) { 1335 I = BB->begin(); 1336 DoIncr = false; 1337 } 1338 1339 DidFinishLoop = false; 1340 break; 1341 } 1342 1343 // If we are looking at a call sequence, we need to keep track of 1344 // the SP adjustment made by each instruction in the sequence. 1345 // This includes both the frame setup/destroy pseudos (handled above), 1346 // as well as other instructions that have side effects w.r.t the SP. 1347 // Note that this must come after eliminateFrameIndex, because 1348 // if I itself referred to a frame index, we shouldn't count its own 1349 // adjustment. 1350 if (DidFinishLoop && InsideCallSequence) 1351 SPAdj += TII.getSPAdjust(MI); 1352 1353 if (DoIncr && I != BB->end()) ++I; 1354 1355 // Update register states. 1356 if (RS && FrameIndexEliminationScavenging && DidFinishLoop) 1357 RS->forward(MI); 1358 } 1359 } 1360