1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #include "PrologEpilogInserter.h" 23 #include "llvm/CodeGen/MachineDominators.h" 24 #include "llvm/CodeGen/MachineLoopInfo.h" 25 #include "llvm/CodeGen/MachineInstr.h" 26 #include "llvm/CodeGen/MachineFrameInfo.h" 27 #include "llvm/CodeGen/MachineModuleInfo.h" 28 #include "llvm/CodeGen/MachineRegisterInfo.h" 29 #include "llvm/CodeGen/RegisterScavenging.h" 30 #include "llvm/Target/TargetMachine.h" 31 #include "llvm/Target/TargetRegisterInfo.h" 32 #include "llvm/Target/TargetFrameInfo.h" 33 #include "llvm/Target/TargetInstrInfo.h" 34 #include "llvm/Support/CommandLine.h" 35 #include "llvm/Support/Compiler.h" 36 #include "llvm/ADT/IndexedMap.h" 37 #include "llvm/ADT/STLExtras.h" 38 #include <climits> 39 40 using namespace llvm; 41 42 char PEI::ID = 0; 43 44 static RegisterPass<PEI> 45 X("prologepilog", "Prologue/Epilogue Insertion"); 46 47 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 48 /// prolog and epilog code, and eliminates abstract frame references. 49 /// 50 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 51 52 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 53 /// frame indexes with appropriate references. 54 /// 55 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 56 const Function* F = Fn.getFunction(); 57 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 58 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 59 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 60 61 // Get MachineModuleInfo so that we can track the construction of the 62 // frame. 63 if (MachineModuleInfo *MMI = getAnalysisIfAvailable<MachineModuleInfo>()) 64 Fn.getFrameInfo()->setMachineModuleInfo(MMI); 65 66 // Calculate the MaxCallFrameSize and HasCalls variables for the function's 67 // frame information. Also eliminates call frame pseudo instructions. 68 calculateCallsInformation(Fn); 69 70 // Allow the target machine to make some adjustments to the function 71 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 72 TRI->processFunctionBeforeCalleeSavedScan(Fn, RS); 73 74 // Scan the function for modified callee saved registers and insert spill code 75 // for any callee saved registers that are modified. 76 calculateCalleeSavedRegisters(Fn); 77 78 // Determine placement of CSR spill/restore code: 79 // - with shrink wrapping, place spills and restores to tightly 80 // enclose regions in the Machine CFG of the function where 81 // they are used. Without shrink wrapping 82 // - default (no shrink wrapping), place all spills in the 83 // entry block, all restores in return blocks. 84 placeCSRSpillsAndRestores(Fn); 85 86 // Add the code to save and restore the callee saved registers 87 if (!F->hasFnAttr(Attribute::Naked)) 88 insertCSRSpillsAndRestores(Fn); 89 90 // Allow the target machine to make final modifications to the function 91 // before the frame layout is finalized. 92 TRI->processFunctionBeforeFrameFinalized(Fn); 93 94 // Calculate actual frame offsets for all abstract stack objects... 95 calculateFrameObjectOffsets(Fn); 96 97 // Add prolog and epilog code to the function. This function is required 98 // to align the stack frame as necessary for any stack variables or 99 // called functions. Because of this, calculateCalleeSavedRegisters 100 // must be called before this function in order to set the HasCalls 101 // and MaxCallFrameSize variables. 102 if (!F->hasFnAttr(Attribute::Naked)) 103 insertPrologEpilogCode(Fn); 104 105 // Replace all MO_FrameIndex operands with physical register references 106 // and actual offsets. 107 // 108 replaceFrameIndices(Fn); 109 110 // If register scavenging is needed, as we've enabled doing it as a 111 // post-pass, scavenge the virtual registers that frame index elimiation 112 // inserted. 113 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 114 scavengeFrameVirtualRegs(Fn); 115 116 delete RS; 117 clearAllSets(); 118 return true; 119 } 120 121 #if 0 122 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 123 AU.setPreservesCFG(); 124 if (ShrinkWrapping || ShrinkWrapFunc != "") { 125 AU.addRequired<MachineLoopInfo>(); 126 AU.addRequired<MachineDominatorTree>(); 127 } 128 AU.addPreserved<MachineLoopInfo>(); 129 AU.addPreserved<MachineDominatorTree>(); 130 MachineFunctionPass::getAnalysisUsage(AU); 131 } 132 #endif 133 134 /// calculateCallsInformation - Calculate the MaxCallFrameSize and HasCalls 135 /// variables for the function's frame information and eliminate call frame 136 /// pseudo instructions. 137 void PEI::calculateCallsInformation(MachineFunction &Fn) { 138 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 139 MachineFrameInfo *FFI = Fn.getFrameInfo(); 140 141 unsigned MaxCallFrameSize = 0; 142 bool HasCalls = FFI->hasCalls(); 143 144 // Get the function call frame set-up and tear-down instruction opcode 145 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode(); 146 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode(); 147 148 // Early exit for targets which have no call frame setup/destroy pseudo 149 // instructions. 150 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 151 return; 152 153 std::vector<MachineBasicBlock::iterator> FrameSDOps; 154 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 155 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 156 if (I->getOpcode() == FrameSetupOpcode || 157 I->getOpcode() == FrameDestroyOpcode) { 158 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 159 " instructions should have a single immediate argument!"); 160 unsigned Size = I->getOperand(0).getImm(); 161 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 162 HasCalls = true; 163 FrameSDOps.push_back(I); 164 } else if (I->isInlineAsm()) { 165 // An InlineAsm might be a call; assume it is to get the stack frame 166 // aligned correctly for calls. 167 HasCalls = true; 168 } 169 170 FFI->setHasCalls(HasCalls); 171 FFI->setMaxCallFrameSize(MaxCallFrameSize); 172 173 for (std::vector<MachineBasicBlock::iterator>::iterator 174 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 175 MachineBasicBlock::iterator I = *i; 176 177 // If call frames are not being included as part of the stack frame, and 178 // the target doesn't indicate otherwise, remove the call frame pseudos 179 // here. The sub/add sp instruction pairs are still inserted, but we don't 180 // need to track the SP adjustment for frame index elimination. 181 if (RegInfo->canSimplifyCallFramePseudos(Fn)) 182 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 183 } 184 } 185 186 187 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 188 /// registers. 189 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 190 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 191 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo(); 192 MachineFrameInfo *FFI = Fn.getFrameInfo(); 193 194 // Get the callee saved register list... 195 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn); 196 197 // These are used to keep track the callee-save area. Initialize them. 198 MinCSFrameIndex = INT_MAX; 199 MaxCSFrameIndex = 0; 200 201 // Early exit for targets which have no callee saved registers. 202 if (CSRegs == 0 || CSRegs[0] == 0) 203 return; 204 205 // Figure out which *callee saved* registers are modified by the current 206 // function, thus needing to be saved and restored in the prolog/epilog. 207 const TargetRegisterClass * const *CSRegClasses = 208 RegInfo->getCalleeSavedRegClasses(&Fn); 209 210 std::vector<CalleeSavedInfo> CSI; 211 for (unsigned i = 0; CSRegs[i]; ++i) { 212 unsigned Reg = CSRegs[i]; 213 if (Fn.getRegInfo().isPhysRegUsed(Reg)) { 214 // If the reg is modified, save it! 215 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 216 } else { 217 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); 218 *AliasSet; ++AliasSet) { // Check alias registers too. 219 if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) { 220 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 221 break; 222 } 223 } 224 } 225 } 226 227 if (CSI.empty()) 228 return; // Early exit if no callee saved registers are modified! 229 230 unsigned NumFixedSpillSlots; 231 const TargetFrameInfo::SpillSlot *FixedSpillSlots = 232 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 233 234 // Now that we know which registers need to be saved and restored, allocate 235 // stack slots for them. 236 for (std::vector<CalleeSavedInfo>::iterator 237 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 238 unsigned Reg = I->getReg(); 239 const TargetRegisterClass *RC = I->getRegClass(); 240 241 int FrameIdx; 242 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) { 243 I->setFrameIdx(FrameIdx); 244 continue; 245 } 246 247 // Check to see if this physreg must be spilled to a particular stack slot 248 // on this target. 249 const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots; 250 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 251 FixedSlot->Reg != Reg) 252 ++FixedSlot; 253 254 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 255 // Nope, just spill it anywhere convenient. 256 unsigned Align = RC->getAlignment(); 257 unsigned StackAlign = TFI->getStackAlignment(); 258 259 // We may not be able to satisfy the desired alignment specification of 260 // the TargetRegisterClass if the stack alignment is smaller. Use the 261 // min. 262 Align = std::min(Align, StackAlign); 263 FrameIdx = FFI->CreateStackObject(RC->getSize(), Align, true); 264 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 265 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 266 } else { 267 // Spill it to the stack where we must. 268 FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, 269 true, false); 270 } 271 272 I->setFrameIdx(FrameIdx); 273 } 274 275 FFI->setCalleeSavedInfo(CSI); 276 } 277 278 /// insertCSRSpillsAndRestores - Insert spill and restore code for 279 /// callee saved registers used in the function, handling shrink wrapping. 280 /// 281 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 282 // Get callee saved register information. 283 MachineFrameInfo *FFI = Fn.getFrameInfo(); 284 const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo(); 285 286 FFI->setCalleeSavedInfoValid(true); 287 288 // Early exit if no callee saved registers are modified! 289 if (CSI.empty()) 290 return; 291 292 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 293 MachineBasicBlock::iterator I; 294 295 if (! ShrinkWrapThisFunction) { 296 // Spill using target interface. 297 I = EntryBlock->begin(); 298 if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI)) { 299 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 300 // Add the callee-saved register as live-in. 301 // It's killed at the spill. 302 EntryBlock->addLiveIn(CSI[i].getReg()); 303 304 // Insert the spill to the stack frame. 305 TII.storeRegToStackSlot(*EntryBlock, I, CSI[i].getReg(), true, 306 CSI[i].getFrameIdx(), CSI[i].getRegClass()); 307 } 308 } 309 310 // Restore using target interface. 311 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 312 MachineBasicBlock* MBB = ReturnBlocks[ri]; 313 I = MBB->end(); --I; 314 315 // Skip over all terminator instructions, which are part of the return 316 // sequence. 317 MachineBasicBlock::iterator I2 = I; 318 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 319 I = I2; 320 321 bool AtStart = I == MBB->begin(); 322 MachineBasicBlock::iterator BeforeI = I; 323 if (!AtStart) 324 --BeforeI; 325 326 // Restore all registers immediately before the return and any 327 // terminators that preceed it. 328 if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI)) { 329 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 330 TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(), 331 CSI[i].getFrameIdx(), 332 CSI[i].getRegClass()); 333 assert(I != MBB->begin() && 334 "loadRegFromStackSlot didn't insert any code!"); 335 // Insert in reverse order. loadRegFromStackSlot can insert 336 // multiple instructions. 337 if (AtStart) 338 I = MBB->begin(); 339 else { 340 I = BeforeI; 341 ++I; 342 } 343 } 344 } 345 } 346 return; 347 } 348 349 // Insert spills. 350 std::vector<CalleeSavedInfo> blockCSI; 351 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 352 BE = CSRSave.end(); BI != BE; ++BI) { 353 MachineBasicBlock* MBB = BI->first; 354 CSRegSet save = BI->second; 355 356 if (save.empty()) 357 continue; 358 359 blockCSI.clear(); 360 for (CSRegSet::iterator RI = save.begin(), 361 RE = save.end(); RI != RE; ++RI) { 362 blockCSI.push_back(CSI[*RI]); 363 } 364 assert(blockCSI.size() > 0 && 365 "Could not collect callee saved register info"); 366 367 I = MBB->begin(); 368 369 // When shrink wrapping, use stack slot stores/loads. 370 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 371 // Add the callee-saved register as live-in. 372 // It's killed at the spill. 373 MBB->addLiveIn(blockCSI[i].getReg()); 374 375 // Insert the spill to the stack frame. 376 TII.storeRegToStackSlot(*MBB, I, blockCSI[i].getReg(), 377 true, 378 blockCSI[i].getFrameIdx(), 379 blockCSI[i].getRegClass()); 380 } 381 } 382 383 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 384 BE = CSRRestore.end(); BI != BE; ++BI) { 385 MachineBasicBlock* MBB = BI->first; 386 CSRegSet restore = BI->second; 387 388 if (restore.empty()) 389 continue; 390 391 blockCSI.clear(); 392 for (CSRegSet::iterator RI = restore.begin(), 393 RE = restore.end(); RI != RE; ++RI) { 394 blockCSI.push_back(CSI[*RI]); 395 } 396 assert(blockCSI.size() > 0 && 397 "Could not find callee saved register info"); 398 399 // If MBB is empty and needs restores, insert at the _beginning_. 400 if (MBB->empty()) { 401 I = MBB->begin(); 402 } else { 403 I = MBB->end(); 404 --I; 405 406 // Skip over all terminator instructions, which are part of the 407 // return sequence. 408 if (! I->getDesc().isTerminator()) { 409 ++I; 410 } else { 411 MachineBasicBlock::iterator I2 = I; 412 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 413 I = I2; 414 } 415 } 416 417 bool AtStart = I == MBB->begin(); 418 MachineBasicBlock::iterator BeforeI = I; 419 if (!AtStart) 420 --BeforeI; 421 422 // Restore all registers immediately before the return and any 423 // terminators that preceed it. 424 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 425 TII.loadRegFromStackSlot(*MBB, I, blockCSI[i].getReg(), 426 blockCSI[i].getFrameIdx(), 427 blockCSI[i].getRegClass()); 428 assert(I != MBB->begin() && 429 "loadRegFromStackSlot didn't insert any code!"); 430 // Insert in reverse order. loadRegFromStackSlot can insert 431 // multiple instructions. 432 if (AtStart) 433 I = MBB->begin(); 434 else { 435 I = BeforeI; 436 ++I; 437 } 438 } 439 } 440 } 441 442 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 443 static inline void 444 AdjustStackOffset(MachineFrameInfo *FFI, int FrameIdx, 445 bool StackGrowsDown, int64_t &Offset, 446 unsigned &MaxAlign) { 447 // If the stack grows down, add the object size to find the lowest address. 448 if (StackGrowsDown) 449 Offset += FFI->getObjectSize(FrameIdx); 450 451 unsigned Align = FFI->getObjectAlignment(FrameIdx); 452 453 // If the alignment of this object is greater than that of the stack, then 454 // increase the stack alignment to match. 455 MaxAlign = std::max(MaxAlign, Align); 456 457 // Adjust to alignment boundary. 458 Offset = (Offset + Align - 1) / Align * Align; 459 460 if (StackGrowsDown) { 461 FFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 462 } else { 463 FFI->setObjectOffset(FrameIdx, Offset); 464 Offset += FFI->getObjectSize(FrameIdx); 465 } 466 } 467 468 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 469 /// abstract stack objects. 470 /// 471 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 472 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); 473 474 bool StackGrowsDown = 475 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 476 477 // Loop over all of the stack objects, assigning sequential addresses... 478 MachineFrameInfo *FFI = Fn.getFrameInfo(); 479 480 // Start at the beginning of the local area. 481 // The Offset is the distance from the stack top in the direction 482 // of stack growth -- so it's always nonnegative. 483 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 484 if (StackGrowsDown) 485 LocalAreaOffset = -LocalAreaOffset; 486 assert(LocalAreaOffset >= 0 487 && "Local area offset should be in direction of stack growth"); 488 int64_t Offset = LocalAreaOffset; 489 490 // If there are fixed sized objects that are preallocated in the local area, 491 // non-fixed objects can't be allocated right at the start of local area. 492 // We currently don't support filling in holes in between fixed sized 493 // objects, so we adjust 'Offset' to point to the end of last fixed sized 494 // preallocated object. 495 for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) { 496 int64_t FixedOff; 497 if (StackGrowsDown) { 498 // The maximum distance from the stack pointer is at lower address of 499 // the object -- which is given by offset. For down growing stack 500 // the offset is negative, so we negate the offset to get the distance. 501 FixedOff = -FFI->getObjectOffset(i); 502 } else { 503 // The maximum distance from the start pointer is at the upper 504 // address of the object. 505 FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i); 506 } 507 if (FixedOff > Offset) Offset = FixedOff; 508 } 509 510 // First assign frame offsets to stack objects that are used to spill 511 // callee saved registers. 512 if (StackGrowsDown) { 513 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 514 // If stack grows down, we need to add size of find the lowest 515 // address of the object. 516 Offset += FFI->getObjectSize(i); 517 518 unsigned Align = FFI->getObjectAlignment(i); 519 // Adjust to alignment boundary 520 Offset = (Offset+Align-1)/Align*Align; 521 522 FFI->setObjectOffset(i, -Offset); // Set the computed offset 523 } 524 } else { 525 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 526 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 527 unsigned Align = FFI->getObjectAlignment(i); 528 // Adjust to alignment boundary 529 Offset = (Offset+Align-1)/Align*Align; 530 531 FFI->setObjectOffset(i, Offset); 532 Offset += FFI->getObjectSize(i); 533 } 534 } 535 536 unsigned MaxAlign = FFI->getMaxAlignment(); 537 538 // Make sure the special register scavenging spill slot is closest to the 539 // frame pointer if a frame pointer is required. 540 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 541 if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) { 542 int SFI = RS->getScavengingFrameIndex(); 543 if (SFI >= 0) 544 AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign); 545 } 546 547 // Make sure that the stack protector comes before the local variables on the 548 // stack. 549 if (FFI->getStackProtectorIndex() >= 0) 550 AdjustStackOffset(FFI, FFI->getStackProtectorIndex(), StackGrowsDown, 551 Offset, MaxAlign); 552 553 // Then assign frame offsets to stack objects that are not used to spill 554 // callee saved registers. 555 for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) { 556 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 557 continue; 558 if (RS && (int)i == RS->getScavengingFrameIndex()) 559 continue; 560 if (FFI->isDeadObjectIndex(i)) 561 continue; 562 if (FFI->getStackProtectorIndex() == (int)i) 563 continue; 564 565 AdjustStackOffset(FFI, i, StackGrowsDown, Offset, MaxAlign); 566 } 567 568 // Make sure the special register scavenging spill slot is closest to the 569 // stack pointer. 570 if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) { 571 int SFI = RS->getScavengingFrameIndex(); 572 if (SFI >= 0) 573 AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign); 574 } 575 576 if (!RegInfo->targetHandlesStackFrameRounding()) { 577 // If we have reserved argument space for call sites in the function 578 // immediately on entry to the current function, count it as part of the 579 // overall stack size. 580 if (FFI->hasCalls() && RegInfo->hasReservedCallFrame(Fn)) 581 Offset += FFI->getMaxCallFrameSize(); 582 583 // Round up the size to a multiple of the alignment. If the function has 584 // any calls or alloca's, align to the target's StackAlignment value to 585 // ensure that the callee's frame or the alloca data is suitably aligned; 586 // otherwise, for leaf functions, align to the TransientStackAlignment 587 // value. 588 unsigned StackAlign; 589 if (FFI->hasCalls() || FFI->hasVarSizedObjects() || 590 (RegInfo->needsStackRealignment(Fn) && FFI->getObjectIndexEnd() != 0)) 591 StackAlign = TFI.getStackAlignment(); 592 else 593 StackAlign = TFI.getTransientStackAlignment(); 594 // If the frame pointer is eliminated, all frame offsets will be relative 595 // to SP not FP; align to MaxAlign so this works. 596 StackAlign = std::max(StackAlign, MaxAlign); 597 unsigned AlignMask = StackAlign - 1; 598 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 599 } 600 601 // Update frame info to pretend that this is part of the stack... 602 FFI->setStackSize(Offset - LocalAreaOffset); 603 } 604 605 606 /// insertPrologEpilogCode - Scan the function for modified callee saved 607 /// registers, insert spill code for these callee saved registers, then add 608 /// prolog and epilog code to the function. 609 /// 610 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 611 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 612 613 // Add prologue to the function... 614 TRI->emitPrologue(Fn); 615 616 // Add epilogue to restore the callee-save registers in each exiting block 617 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 618 // If last instruction is a return instruction, add an epilogue 619 if (!I->empty() && I->back().getDesc().isReturn()) 620 TRI->emitEpilogue(Fn, *I); 621 } 622 } 623 624 625 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 626 /// register references and actual offsets. 627 /// 628 void PEI::replaceFrameIndices(MachineFunction &Fn) { 629 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 630 631 const TargetMachine &TM = Fn.getTarget(); 632 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 633 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 634 const TargetFrameInfo *TFI = TM.getFrameInfo(); 635 bool StackGrowsDown = 636 TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 637 int FrameSetupOpcode = TRI.getCallFrameSetupOpcode(); 638 int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode(); 639 640 for (MachineFunction::iterator BB = Fn.begin(), 641 E = Fn.end(); BB != E; ++BB) { 642 int SPAdj = 0; // SP offset due to call frame setup / destroy. 643 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 644 645 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 646 647 if (I->getOpcode() == FrameSetupOpcode || 648 I->getOpcode() == FrameDestroyOpcode) { 649 // Remember how much SP has been adjusted to create the call 650 // frame. 651 int Size = I->getOperand(0).getImm(); 652 653 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 654 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 655 Size = -Size; 656 657 SPAdj += Size; 658 659 MachineBasicBlock::iterator PrevI = BB->end(); 660 if (I != BB->begin()) PrevI = prior(I); 661 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I); 662 663 // Visit the instructions created by eliminateCallFramePseudoInstr(). 664 if (PrevI == BB->end()) 665 I = BB->begin(); // The replaced instr was the first in the block. 666 else 667 I = llvm::next(PrevI); 668 continue; 669 } 670 671 MachineInstr *MI = I; 672 bool DoIncr = true; 673 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 674 if (MI->getOperand(i).isFI()) { 675 // Some instructions (e.g. inline asm instructions) can have 676 // multiple frame indices and/or cause eliminateFrameIndex 677 // to insert more than one instruction. We need the register 678 // scavenger to go through all of these instructions so that 679 // it can update its register information. We keep the 680 // iterator at the point before insertion so that we can 681 // revisit them in full. 682 bool AtBeginning = (I == BB->begin()); 683 if (!AtBeginning) --I; 684 685 // If this instruction has a FrameIndex operand, we need to 686 // use that target machine register info object to eliminate 687 // it. 688 TargetRegisterInfo::FrameIndexValue Value; 689 unsigned VReg = 690 TRI.eliminateFrameIndex(MI, SPAdj, &Value, 691 FrameIndexVirtualScavenging ? NULL : RS); 692 if (VReg) { 693 assert (FrameIndexVirtualScavenging && 694 "Not scavenging, but virtual returned from " 695 "eliminateFrameIndex()!"); 696 FrameConstantRegMap[VReg] = FrameConstantEntry(Value.second, 697 SPAdj); 698 } 699 700 // Reset the iterator if we were at the beginning of the BB. 701 if (AtBeginning) { 702 I = BB->begin(); 703 DoIncr = false; 704 } 705 706 MI = 0; 707 break; 708 } 709 710 if (DoIncr && I != BB->end()) ++I; 711 712 // Update register states. 713 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 714 } 715 716 assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?"); 717 } 718 } 719 720 /// findLastUseReg - find the killing use of the specified register within 721 /// the instruciton range. Return the operand number of the kill in Operand. 722 static MachineBasicBlock::iterator 723 findLastUseReg(MachineBasicBlock::iterator I, MachineBasicBlock::iterator ME, 724 unsigned Reg) { 725 // Scan forward to find the last use of this virtual register 726 for (++I; I != ME; ++I) { 727 MachineInstr *MI = I; 728 bool isDefInsn = false; 729 bool isKillInsn = false; 730 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 731 if (MI->getOperand(i).isReg()) { 732 unsigned OpReg = MI->getOperand(i).getReg(); 733 if (OpReg == 0 || !TargetRegisterInfo::isVirtualRegister(OpReg)) 734 continue; 735 assert (OpReg == Reg 736 && "overlapping use of scavenged index register!"); 737 // If this is the killing use, we have a candidate. 738 if (MI->getOperand(i).isKill()) 739 isKillInsn = true; 740 else if (MI->getOperand(i).isDef()) 741 isDefInsn = true; 742 } 743 if (isKillInsn && !isDefInsn) 744 return I; 745 } 746 // If we hit the end of the basic block, there was no kill of 747 // the virtual register, which is wrong. 748 assert (0 && "scavenged index register never killed!"); 749 return ME; 750 } 751 752 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 753 /// with physical registers. Use the register scavenger to find an 754 /// appropriate register to use. 755 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 756 // Run through the instructions and find any virtual registers. 757 for (MachineFunction::iterator BB = Fn.begin(), 758 E = Fn.end(); BB != E; ++BB) { 759 RS->enterBasicBlock(BB); 760 761 // FIXME: The logic flow in this function is still too convoluted. 762 // It needs a cleanup refactoring. Do that in preparation for tracking 763 // more than one scratch register value and using ranges to find 764 // available scratch registers. 765 unsigned CurrentVirtReg = 0; 766 unsigned CurrentScratchReg = 0; 767 bool havePrevValue = false; 768 int PrevValue = 0; 769 MachineInstr *PrevLastUseMI = NULL; 770 unsigned PrevLastUseOp = 0; 771 bool trackingCurrentValue = false; 772 int SPAdj = 0; 773 int Value = 0; 774 775 // The instruction stream may change in the loop, so check BB->end() 776 // directly. 777 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 778 MachineInstr *MI = I; 779 bool isDefInsn = false; 780 bool isKillInsn = false; 781 bool clobbersScratchReg = false; 782 bool DoIncr = true; 783 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 784 if (MI->getOperand(i).isReg()) { 785 MachineOperand &MO = MI->getOperand(i); 786 unsigned Reg = MO.getReg(); 787 if (Reg == 0) 788 continue; 789 if (!TargetRegisterInfo::isVirtualRegister(Reg)) { 790 // If we have a previous scratch reg, check and see if anything 791 // here kills whatever value is in there. 792 if (Reg == CurrentScratchReg) { 793 if (MO.isUse()) { 794 // Two-address operands implicitly kill 795 if (MO.isKill() || MI->isRegTiedToDefOperand(i)) 796 clobbersScratchReg = true; 797 } else { 798 assert (MO.isDef()); 799 clobbersScratchReg = true; 800 } 801 } 802 continue; 803 } 804 // If this is a def, remember that this insn defines the value. 805 // This lets us properly consider insns which re-use the scratch 806 // register, such as r2 = sub r2, #imm, in the middle of the 807 // scratch range. 808 if (MO.isDef()) 809 isDefInsn = true; 810 811 // Have we already allocated a scratch register for this virtual? 812 if (Reg != CurrentVirtReg) { 813 // When we first encounter a new virtual register, it 814 // must be a definition. 815 assert(MI->getOperand(i).isDef() && 816 "frame index virtual missing def!"); 817 // We can't have nested virtual register live ranges because 818 // there's only a guarantee of one scavenged register at a time. 819 assert (CurrentVirtReg == 0 && 820 "overlapping frame index virtual registers!"); 821 822 // If the target gave us information about what's in the register, 823 // we can use that to re-use scratch regs. 824 DenseMap<unsigned, FrameConstantEntry>::iterator Entry = 825 FrameConstantRegMap.find(Reg); 826 trackingCurrentValue = Entry != FrameConstantRegMap.end(); 827 if (trackingCurrentValue) { 828 SPAdj = (*Entry).second.second; 829 Value = (*Entry).second.first; 830 } else 831 SPAdj = Value = 0; 832 833 // If the scratch register from the last allocation is still 834 // available, see if the value matches. If it does, just re-use it. 835 if (trackingCurrentValue && havePrevValue && PrevValue == Value) { 836 // FIXME: This assumes that the instructions in the live range 837 // for the virtual register are exclusively for the purpose 838 // of populating the value in the register. That's reasonable 839 // for these frame index registers, but it's still a very, very 840 // strong assumption. rdar://7322732. Better would be to 841 // explicitly check each instruction in the range for references 842 // to the virtual register. Only delete those insns that 843 // touch the virtual register. 844 845 // Find the last use of the new virtual register. Remove all 846 // instruction between here and there, and update the current 847 // instruction to reference the last use insn instead. 848 MachineBasicBlock::iterator LastUseMI = 849 findLastUseReg(I, BB->end(), Reg); 850 851 // Remove all instructions up 'til the last use, since they're 852 // just calculating the value we already have. 853 BB->erase(I, LastUseMI); 854 I = LastUseMI; 855 856 // Extend the live range of the scratch register 857 PrevLastUseMI->getOperand(PrevLastUseOp).setIsKill(false); 858 RS->setUsed(CurrentScratchReg); 859 CurrentVirtReg = Reg; 860 861 // We deleted the instruction we were scanning the operands of. 862 // Jump back to the instruction iterator loop. Don't increment 863 // past this instruction since we updated the iterator already. 864 DoIncr = false; 865 break; 866 } 867 868 // Scavenge a new scratch register 869 CurrentVirtReg = Reg; 870 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 871 CurrentScratchReg = RS->FindUnusedReg(RC); 872 if (CurrentScratchReg == 0) 873 // No register is "free". Scavenge a register. 874 CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj); 875 876 PrevValue = Value; 877 } 878 // replace this reference to the virtual register with the 879 // scratch register. 880 assert (CurrentScratchReg && "Missing scratch register!"); 881 MI->getOperand(i).setReg(CurrentScratchReg); 882 883 if (MI->getOperand(i).isKill()) { 884 isKillInsn = true; 885 PrevLastUseOp = i; 886 PrevLastUseMI = MI; 887 } 888 } 889 } 890 // If this is the last use of the scratch, stop tracking it. The 891 // last use will be a kill operand in an instruction that does 892 // not also define the scratch register. 893 if (isKillInsn && !isDefInsn) { 894 CurrentVirtReg = 0; 895 havePrevValue = trackingCurrentValue; 896 } 897 // Similarly, notice if instruction clobbered the value in the 898 // register we're tracking for possible later reuse. This is noted 899 // above, but enforced here since the value is still live while we 900 // process the rest of the operands of the instruction. 901 if (clobbersScratchReg) { 902 havePrevValue = false; 903 CurrentScratchReg = 0; 904 } 905 if (DoIncr) { 906 RS->forward(I); 907 ++I; 908 } 909 } 910 } 911 } 912