1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/ADT/IndexedMap.h" 20 #include "llvm/ADT/STLExtras.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/Statistic.h" 24 #include "llvm/CodeGen/MachineDominators.h" 25 #include "llvm/CodeGen/MachineFrameInfo.h" 26 #include "llvm/CodeGen/MachineInstr.h" 27 #include "llvm/CodeGen/MachineLoopInfo.h" 28 #include "llvm/CodeGen/MachineModuleInfo.h" 29 #include "llvm/CodeGen/MachineRegisterInfo.h" 30 #include "llvm/CodeGen/Passes.h" 31 #include "llvm/CodeGen/RegisterScavenging.h" 32 #include "llvm/CodeGen/StackProtector.h" 33 #include "llvm/CodeGen/WinEHFuncInfo.h" 34 #include "llvm/IR/DiagnosticInfo.h" 35 #include "llvm/IR/InlineAsm.h" 36 #include "llvm/IR/LLVMContext.h" 37 #include "llvm/Support/CommandLine.h" 38 #include "llvm/Support/Compiler.h" 39 #include "llvm/Support/Debug.h" 40 #include "llvm/Support/raw_ostream.h" 41 #include "llvm/Target/TargetFrameLowering.h" 42 #include "llvm/Target/TargetInstrInfo.h" 43 #include "llvm/Target/TargetMachine.h" 44 #include "llvm/Target/TargetRegisterInfo.h" 45 #include "llvm/Target/TargetSubtargetInfo.h" 46 #include <climits> 47 48 using namespace llvm; 49 50 #define DEBUG_TYPE "pei" 51 52 namespace { 53 class PEI : public MachineFunctionPass { 54 public: 55 static char ID; 56 PEI() : MachineFunctionPass(ID) { 57 initializePEIPass(*PassRegistry::getPassRegistry()); 58 } 59 60 void getAnalysisUsage(AnalysisUsage &AU) const override; 61 62 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 63 /// frame indexes with appropriate references. 64 /// 65 bool runOnMachineFunction(MachineFunction &Fn) override; 66 67 private: 68 RegScavenger *RS; 69 70 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 71 // stack frame indexes. 72 unsigned MinCSFrameIndex, MaxCSFrameIndex; 73 74 // Save and Restore blocks of the current function. 75 MachineBasicBlock *SaveBlock; 76 SmallVector<MachineBasicBlock *, 4> RestoreBlocks; 77 78 // Flag to control whether to use the register scavenger to resolve 79 // frame index materialization registers. Set according to 80 // TRI->requiresFrameIndexScavenging() for the current function. 81 bool FrameIndexVirtualScavenging; 82 83 void calculateSets(MachineFunction &Fn); 84 void calculateCallsInformation(MachineFunction &Fn); 85 void calculateCalleeSavedRegisters(MachineFunction &Fn); 86 void insertCSRSpillsAndRestores(MachineFunction &Fn); 87 void calculateFrameObjectOffsets(MachineFunction &Fn); 88 void replaceFrameIndices(MachineFunction &Fn); 89 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 90 int &SPAdj); 91 void scavengeFrameVirtualRegs(MachineFunction &Fn); 92 void insertPrologEpilogCode(MachineFunction &Fn); 93 94 // Convenience for recognizing return blocks. 95 bool isReturnBlock(MachineBasicBlock *MBB); 96 }; 97 } // namespace 98 99 char PEI::ID = 0; 100 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 101 102 static cl::opt<unsigned> 103 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 104 cl::desc("Warn for stack size bigger than the given" 105 " number")); 106 107 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 108 "Prologue/Epilogue Insertion", false, false) 109 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 110 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 111 INITIALIZE_PASS_DEPENDENCY(StackProtector) 112 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) 113 INITIALIZE_PASS_END(PEI, "prologepilog", 114 "Prologue/Epilogue Insertion & Frame Finalization", 115 false, false) 116 117 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 118 STATISTIC(NumBytesStackSpace, 119 "Number of bytes used for stack in all functions"); 120 121 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 122 AU.setPreservesCFG(); 123 AU.addPreserved<MachineLoopInfo>(); 124 AU.addPreserved<MachineDominatorTree>(); 125 AU.addRequired<StackProtector>(); 126 AU.addRequired<TargetPassConfig>(); 127 MachineFunctionPass::getAnalysisUsage(AU); 128 } 129 130 bool PEI::isReturnBlock(MachineBasicBlock* MBB) { 131 return (MBB && !MBB->empty() && MBB->back().isReturn()); 132 } 133 134 /// Compute the set of return blocks 135 void PEI::calculateSets(MachineFunction &Fn) { 136 const MachineFrameInfo *MFI = Fn.getFrameInfo(); 137 138 // Even when we do not change any CSR, we still want to insert the 139 // prologue and epilogue of the function. 140 // So set the save points for those. 141 142 // Use the points found by shrink-wrapping, if any. 143 if (MFI->getSavePoint()) { 144 SaveBlock = MFI->getSavePoint(); 145 assert(MFI->getRestorePoint() && "Both restore and save must be set"); 146 RestoreBlocks.push_back(MFI->getRestorePoint()); 147 return; 148 } 149 150 // Save refs to entry and return blocks. 151 SaveBlock = Fn.begin(); 152 for (MachineFunction::iterator MBB = Fn.begin(), E = Fn.end(); 153 MBB != E; ++MBB) 154 if (isReturnBlock(MBB)) 155 RestoreBlocks.push_back(MBB); 156 157 return; 158 } 159 160 /// StackObjSet - A set of stack object indexes 161 typedef SmallSetVector<int, 8> StackObjSet; 162 163 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 164 /// frame indexes with appropriate references. 165 /// 166 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 167 const Function* F = Fn.getFunction(); 168 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 169 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 170 171 assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); 172 173 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr; 174 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 175 176 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 177 // function's frame information. Also eliminates call frame pseudo 178 // instructions. 179 calculateCallsInformation(Fn); 180 181 // Allow the target machine to make some adjustments to the function 182 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 183 TFI->processFunctionBeforeCalleeSavedScan(Fn, RS); 184 185 // Scan the function for modified callee saved registers and insert spill code 186 // for any callee saved registers that are modified. 187 calculateCalleeSavedRegisters(Fn); 188 189 // Determine placement of CSR spill/restore code: 190 // place all spills in the entry block, all restores in return blocks. 191 calculateSets(Fn); 192 193 // Add the code to save and restore the callee saved registers 194 if (!F->hasFnAttribute(Attribute::Naked)) 195 insertCSRSpillsAndRestores(Fn); 196 197 // Allow the target machine to make final modifications to the function 198 // before the frame layout is finalized. 199 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 200 201 // Calculate actual frame offsets for all abstract stack objects... 202 calculateFrameObjectOffsets(Fn); 203 204 // Add prolog and epilog code to the function. This function is required 205 // to align the stack frame as necessary for any stack variables or 206 // called functions. Because of this, calculateCalleeSavedRegisters() 207 // must be called before this function in order to set the AdjustsStack 208 // and MaxCallFrameSize variables. 209 if (!F->hasFnAttribute(Attribute::Naked)) 210 insertPrologEpilogCode(Fn); 211 212 // Replace all MO_FrameIndex operands with physical register references 213 // and actual offsets. 214 // 215 replaceFrameIndices(Fn); 216 217 // If register scavenging is needed, as we've enabled doing it as a 218 // post-pass, scavenge the virtual registers that frame index elimination 219 // inserted. 220 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 221 scavengeFrameVirtualRegs(Fn); 222 223 // Clear any vregs created by virtual scavenging. 224 Fn.getRegInfo().clearVirtRegs(); 225 226 // Warn on stack size when we exceeds the given limit. 227 MachineFrameInfo *MFI = Fn.getFrameInfo(); 228 uint64_t StackSize = MFI->getStackSize(); 229 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 230 DiagnosticInfoStackSize DiagStackSize(*F, StackSize); 231 F->getContext().diagnose(DiagStackSize); 232 } 233 234 delete RS; 235 RestoreBlocks.clear(); 236 return true; 237 } 238 239 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 240 /// variables for the function's frame information and eliminate call frame 241 /// pseudo instructions. 242 void PEI::calculateCallsInformation(MachineFunction &Fn) { 243 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 244 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 245 MachineFrameInfo *MFI = Fn.getFrameInfo(); 246 247 unsigned MaxCallFrameSize = 0; 248 bool AdjustsStack = MFI->adjustsStack(); 249 250 // Get the function call frame set-up and tear-down instruction opcode 251 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 252 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 253 254 // Early exit for targets which have no call frame setup/destroy pseudo 255 // instructions. 256 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 257 return; 258 259 std::vector<MachineBasicBlock::iterator> FrameSDOps; 260 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 261 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 262 if (I->getOpcode() == FrameSetupOpcode || 263 I->getOpcode() == FrameDestroyOpcode) { 264 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 265 " instructions should have a single immediate argument!"); 266 unsigned Size = I->getOperand(0).getImm(); 267 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 268 AdjustsStack = true; 269 FrameSDOps.push_back(I); 270 } else if (I->isInlineAsm()) { 271 // Some inline asm's need a stack frame, as indicated by operand 1. 272 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 273 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 274 AdjustsStack = true; 275 } 276 277 MFI->setAdjustsStack(AdjustsStack); 278 MFI->setMaxCallFrameSize(MaxCallFrameSize); 279 280 for (std::vector<MachineBasicBlock::iterator>::iterator 281 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 282 MachineBasicBlock::iterator I = *i; 283 284 // If call frames are not being included as part of the stack frame, and 285 // the target doesn't indicate otherwise, remove the call frame pseudos 286 // here. The sub/add sp instruction pairs are still inserted, but we don't 287 // need to track the SP adjustment for frame index elimination. 288 if (TFI->canSimplifyCallFramePseudos(Fn)) 289 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 290 } 291 } 292 293 294 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 295 /// registers. 296 void PEI::calculateCalleeSavedRegisters(MachineFunction &F) { 297 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 298 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 299 MachineFrameInfo *MFI = F.getFrameInfo(); 300 301 // Get the callee saved register list... 302 const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F); 303 304 // These are used to keep track the callee-save area. Initialize them. 305 MinCSFrameIndex = INT_MAX; 306 MaxCSFrameIndex = 0; 307 308 // Early exit for targets which have no callee saved registers. 309 if (!CSRegs || CSRegs[0] == 0) 310 return; 311 312 // In Naked functions we aren't going to save any registers. 313 if (F.getFunction()->hasFnAttribute(Attribute::Naked)) 314 return; 315 316 std::vector<CalleeSavedInfo> CSI; 317 for (unsigned i = 0; CSRegs[i]; ++i) { 318 unsigned Reg = CSRegs[i]; 319 // Functions which call __builtin_unwind_init get all their registers saved. 320 if (F.getRegInfo().isPhysRegUsed(Reg) || F.getMMI().callsUnwindInit()) { 321 // If the reg is modified, save it! 322 CSI.push_back(CalleeSavedInfo(Reg)); 323 } 324 } 325 326 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 327 // If target doesn't implement this, use generic code. 328 329 if (CSI.empty()) 330 return; // Early exit if no callee saved registers are modified! 331 332 unsigned NumFixedSpillSlots; 333 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 334 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 335 336 // Now that we know which registers need to be saved and restored, allocate 337 // stack slots for them. 338 for (std::vector<CalleeSavedInfo>::iterator I = CSI.begin(), E = CSI.end(); 339 I != E; ++I) { 340 unsigned Reg = I->getReg(); 341 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 342 343 int FrameIdx; 344 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 345 I->setFrameIdx(FrameIdx); 346 continue; 347 } 348 349 // Check to see if this physreg must be spilled to a particular stack slot 350 // on this target. 351 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 352 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 353 FixedSlot->Reg != Reg) 354 ++FixedSlot; 355 356 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 357 // Nope, just spill it anywhere convenient. 358 unsigned Align = RC->getAlignment(); 359 unsigned StackAlign = TFI->getStackAlignment(); 360 361 // We may not be able to satisfy the desired alignment specification of 362 // the TargetRegisterClass if the stack alignment is smaller. Use the 363 // min. 364 Align = std::min(Align, StackAlign); 365 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 366 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 367 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 368 } else { 369 // Spill it to the stack where we must. 370 FrameIdx = 371 MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset); 372 } 373 374 I->setFrameIdx(FrameIdx); 375 } 376 } 377 378 MFI->setCalleeSavedInfo(CSI); 379 } 380 381 /// Helper function to update the liveness information for the callee-saved 382 /// registers. 383 static void updateLiveness(MachineFunction &MF) { 384 MachineFrameInfo *MFI = MF.getFrameInfo(); 385 // Visited will contain all the basic blocks that are in the region 386 // where the callee saved registers are alive: 387 // - Anything that is not Save or Restore -> LiveThrough. 388 // - Save -> LiveIn. 389 // - Restore -> LiveOut. 390 // The live-out is not attached to the block, so no need to keep 391 // Restore in this set. 392 SmallPtrSet<MachineBasicBlock *, 8> Visited; 393 SmallVector<MachineBasicBlock *, 8> WorkList; 394 MachineBasicBlock *Entry = &MF.front(); 395 MachineBasicBlock *Save = MFI->getSavePoint(); 396 397 if (!Save) 398 Save = Entry; 399 400 if (Entry != Save) { 401 WorkList.push_back(Entry); 402 Visited.insert(Entry); 403 } 404 Visited.insert(Save); 405 406 MachineBasicBlock *Restore = MFI->getRestorePoint(); 407 if (Restore) 408 // By construction Restore cannot be visited, otherwise it 409 // means there exists a path to Restore that does not go 410 // through Save. 411 WorkList.push_back(Restore); 412 413 while (!WorkList.empty()) { 414 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 415 // By construction, the region that is after the save point is 416 // dominated by the Save and post-dominated by the Restore. 417 if (CurBB == Save) 418 continue; 419 // Enqueue all the successors not already visited. 420 // Those are by construction either before Save or after Restore. 421 for (MachineBasicBlock *SuccBB : CurBB->successors()) 422 if (Visited.insert(SuccBB).second) 423 WorkList.push_back(SuccBB); 424 } 425 426 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 427 428 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 429 for (MachineBasicBlock *MBB : Visited) 430 // Add the callee-saved register as live-in. 431 // It's killed at the spill. 432 MBB->addLiveIn(CSI[i].getReg()); 433 } 434 } 435 436 /// insertCSRSpillsAndRestores - Insert spill and restore code for 437 /// callee saved registers used in the function. 438 /// 439 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 440 // Get callee saved register information. 441 MachineFrameInfo *MFI = Fn.getFrameInfo(); 442 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 443 444 MFI->setCalleeSavedInfoValid(true); 445 446 // Early exit if no callee saved registers are modified! 447 if (CSI.empty()) 448 return; 449 450 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 451 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 452 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 453 MachineBasicBlock::iterator I; 454 455 // Spill using target interface. 456 I = SaveBlock->begin(); 457 if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) { 458 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 459 // Insert the spill to the stack frame. 460 unsigned Reg = CSI[i].getReg(); 461 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 462 TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(), 463 RC, TRI); 464 } 465 } 466 // Update the live-in information of all the blocks up to the save point. 467 updateLiveness(Fn); 468 469 // Restore using target interface. 470 for (MachineBasicBlock *MBB : RestoreBlocks) { 471 I = MBB->end(); 472 473 // Skip over all terminator instructions, which are part of the return 474 // sequence. 475 MachineBasicBlock::iterator I2 = I; 476 while (I2 != MBB->begin() && (--I2)->isTerminator()) 477 I = I2; 478 479 bool AtStart = I == MBB->begin(); 480 MachineBasicBlock::iterator BeforeI = I; 481 if (!AtStart) 482 --BeforeI; 483 484 // Restore all registers immediately before the return and any 485 // terminators that precede it. 486 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 487 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 488 unsigned Reg = CSI[i].getReg(); 489 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 490 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI); 491 assert(I != MBB->begin() && 492 "loadRegFromStackSlot didn't insert any code!"); 493 // Insert in reverse order. loadRegFromStackSlot can insert 494 // multiple instructions. 495 if (AtStart) 496 I = MBB->begin(); 497 else { 498 I = BeforeI; 499 ++I; 500 } 501 } 502 } 503 } 504 } 505 506 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 507 static inline void 508 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 509 bool StackGrowsDown, int64_t &Offset, 510 unsigned &MaxAlign) { 511 // If the stack grows down, add the object size to find the lowest address. 512 if (StackGrowsDown) 513 Offset += MFI->getObjectSize(FrameIdx); 514 515 unsigned Align = MFI->getObjectAlignment(FrameIdx); 516 517 // If the alignment of this object is greater than that of the stack, then 518 // increase the stack alignment to match. 519 MaxAlign = std::max(MaxAlign, Align); 520 521 // Adjust to alignment boundary. 522 Offset = (Offset + Align - 1) / Align * Align; 523 524 if (StackGrowsDown) { 525 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 526 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 527 } else { 528 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 529 MFI->setObjectOffset(FrameIdx, Offset); 530 Offset += MFI->getObjectSize(FrameIdx); 531 } 532 } 533 534 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 535 /// those required to be close to the Stack Protector) to stack offsets. 536 static void 537 AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 538 SmallSet<int, 16> &ProtectedObjs, 539 MachineFrameInfo *MFI, bool StackGrowsDown, 540 int64_t &Offset, unsigned &MaxAlign) { 541 542 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 543 E = UnassignedObjs.end(); I != E; ++I) { 544 int i = *I; 545 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 546 ProtectedObjs.insert(i); 547 } 548 } 549 550 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 551 /// abstract stack objects. 552 /// 553 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 554 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 555 StackProtector *SP = &getAnalysis<StackProtector>(); 556 557 bool StackGrowsDown = 558 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 559 560 // Loop over all of the stack objects, assigning sequential addresses... 561 MachineFrameInfo *MFI = Fn.getFrameInfo(); 562 563 // Start at the beginning of the local area. 564 // The Offset is the distance from the stack top in the direction 565 // of stack growth -- so it's always nonnegative. 566 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 567 if (StackGrowsDown) 568 LocalAreaOffset = -LocalAreaOffset; 569 assert(LocalAreaOffset >= 0 570 && "Local area offset should be in direction of stack growth"); 571 int64_t Offset = LocalAreaOffset; 572 573 // If there are fixed sized objects that are preallocated in the local area, 574 // non-fixed objects can't be allocated right at the start of local area. 575 // We currently don't support filling in holes in between fixed sized 576 // objects, so we adjust 'Offset' to point to the end of last fixed sized 577 // preallocated object. 578 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 579 int64_t FixedOff; 580 if (StackGrowsDown) { 581 // The maximum distance from the stack pointer is at lower address of 582 // the object -- which is given by offset. For down growing stack 583 // the offset is negative, so we negate the offset to get the distance. 584 FixedOff = -MFI->getObjectOffset(i); 585 } else { 586 // The maximum distance from the start pointer is at the upper 587 // address of the object. 588 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 589 } 590 if (FixedOff > Offset) Offset = FixedOff; 591 } 592 593 // First assign frame offsets to stack objects that are used to spill 594 // callee saved registers. 595 if (StackGrowsDown) { 596 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 597 // If the stack grows down, we need to add the size to find the lowest 598 // address of the object. 599 Offset += MFI->getObjectSize(i); 600 601 unsigned Align = MFI->getObjectAlignment(i); 602 // Adjust to alignment boundary 603 Offset = RoundUpToAlignment(Offset, Align); 604 605 MFI->setObjectOffset(i, -Offset); // Set the computed offset 606 } 607 } else { 608 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 609 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 610 unsigned Align = MFI->getObjectAlignment(i); 611 // Adjust to alignment boundary 612 Offset = RoundUpToAlignment(Offset, Align); 613 614 MFI->setObjectOffset(i, Offset); 615 Offset += MFI->getObjectSize(i); 616 } 617 } 618 619 unsigned MaxAlign = MFI->getMaxAlignment(); 620 621 // Make sure the special register scavenging spill slot is closest to the 622 // incoming stack pointer if a frame pointer is required and is closer 623 // to the incoming rather than the final stack pointer. 624 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); 625 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 626 TFI.isFPCloseToIncomingSP() && 627 RegInfo->useFPForScavengingIndex(Fn) && 628 !RegInfo->needsStackRealignment(Fn)); 629 if (RS && EarlyScavengingSlots) { 630 SmallVector<int, 2> SFIs; 631 RS->getScavengingFrameIndices(SFIs); 632 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 633 IE = SFIs.end(); I != IE; ++I) 634 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); 635 } 636 637 // FIXME: Once this is working, then enable flag will change to a target 638 // check for whether the frame is large enough to want to use virtual 639 // frame index registers. Functions which don't want/need this optimization 640 // will continue to use the existing code path. 641 if (MFI->getUseLocalStackAllocationBlock()) { 642 unsigned Align = MFI->getLocalFrameMaxAlign(); 643 644 // Adjust to alignment boundary. 645 Offset = RoundUpToAlignment(Offset, Align); 646 647 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 648 649 // Resolve offsets for objects in the local block. 650 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 651 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 652 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 653 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 654 FIOffset << "]\n"); 655 MFI->setObjectOffset(Entry.first, FIOffset); 656 } 657 // Allocate the local block 658 Offset += MFI->getLocalFrameSize(); 659 660 MaxAlign = std::max(Align, MaxAlign); 661 } 662 663 // Make sure that the stack protector comes before the local variables on the 664 // stack. 665 SmallSet<int, 16> ProtectedObjs; 666 if (MFI->getStackProtectorIndex() >= 0) { 667 StackObjSet LargeArrayObjs; 668 StackObjSet SmallArrayObjs; 669 StackObjSet AddrOfObjs; 670 671 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 672 Offset, MaxAlign); 673 674 // Assign large stack objects first. 675 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 676 if (MFI->isObjectPreAllocated(i) && 677 MFI->getUseLocalStackAllocationBlock()) 678 continue; 679 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 680 continue; 681 if (RS && RS->isScavengingFrameIndex((int)i)) 682 continue; 683 if (MFI->isDeadObjectIndex(i)) 684 continue; 685 if (MFI->getStackProtectorIndex() == (int)i) 686 continue; 687 688 switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) { 689 case StackProtector::SSPLK_None: 690 continue; 691 case StackProtector::SSPLK_SmallArray: 692 SmallArrayObjs.insert(i); 693 continue; 694 case StackProtector::SSPLK_AddrOf: 695 AddrOfObjs.insert(i); 696 continue; 697 case StackProtector::SSPLK_LargeArray: 698 LargeArrayObjs.insert(i); 699 continue; 700 } 701 llvm_unreachable("Unexpected SSPLayoutKind."); 702 } 703 704 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 705 Offset, MaxAlign); 706 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 707 Offset, MaxAlign); 708 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 709 Offset, MaxAlign); 710 } 711 712 // Then assign frame offsets to stack objects that are not used to spill 713 // callee saved registers. 714 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 715 if (MFI->isObjectPreAllocated(i) && 716 MFI->getUseLocalStackAllocationBlock()) 717 continue; 718 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 719 continue; 720 if (RS && RS->isScavengingFrameIndex((int)i)) 721 continue; 722 if (MFI->isDeadObjectIndex(i)) 723 continue; 724 if (MFI->getStackProtectorIndex() == (int)i) 725 continue; 726 if (ProtectedObjs.count(i)) 727 continue; 728 729 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 730 } 731 732 // Make sure the special register scavenging spill slot is closest to the 733 // stack pointer. 734 if (RS && !EarlyScavengingSlots) { 735 SmallVector<int, 2> SFIs; 736 RS->getScavengingFrameIndices(SFIs); 737 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 738 IE = SFIs.end(); I != IE; ++I) 739 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); 740 } 741 742 if (!TFI.targetHandlesStackFrameRounding()) { 743 // If we have reserved argument space for call sites in the function 744 // immediately on entry to the current function, count it as part of the 745 // overall stack size. 746 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 747 Offset += MFI->getMaxCallFrameSize(); 748 749 // Round up the size to a multiple of the alignment. If the function has 750 // any calls or alloca's, align to the target's StackAlignment value to 751 // ensure that the callee's frame or the alloca data is suitably aligned; 752 // otherwise, for leaf functions, align to the TransientStackAlignment 753 // value. 754 unsigned StackAlign; 755 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 756 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 757 StackAlign = TFI.getStackAlignment(); 758 else 759 StackAlign = TFI.getTransientStackAlignment(); 760 761 // If the frame pointer is eliminated, all frame offsets will be relative to 762 // SP not FP. Align to MaxAlign so this works. 763 StackAlign = std::max(StackAlign, MaxAlign); 764 Offset = RoundUpToAlignment(Offset, StackAlign); 765 } 766 767 // Update frame info to pretend that this is part of the stack... 768 int64_t StackSize = Offset - LocalAreaOffset; 769 MFI->setStackSize(StackSize); 770 NumBytesStackSpace += StackSize; 771 } 772 773 /// insertPrologEpilogCode - Scan the function for modified callee saved 774 /// registers, insert spill code for these callee saved registers, then add 775 /// prolog and epilog code to the function. 776 /// 777 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 778 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 779 780 // Add prologue to the function... 781 TFI.emitPrologue(Fn, *SaveBlock); 782 783 // Add epilogue to restore the callee-save registers in each exiting block. 784 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 785 TFI.emitEpilogue(Fn, *RestoreBlock); 786 787 // Emit additional code that is required to support segmented stacks, if 788 // we've been asked for it. This, when linked with a runtime with support 789 // for segmented stacks (libgcc is one), will result in allocating stack 790 // space in small chunks instead of one large contiguous block. 791 if (Fn.shouldSplitStack()) 792 TFI.adjustForSegmentedStacks(Fn, *SaveBlock); 793 794 // Emit additional code that is required to explicitly handle the stack in 795 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 796 // approach is rather similar to that of Segmented Stacks, but it uses a 797 // different conditional check and another BIF for allocating more stack 798 // space. 799 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 800 TFI.adjustForHiPEPrologue(Fn, *SaveBlock); 801 } 802 803 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 804 /// register references and actual offsets. 805 /// 806 void PEI::replaceFrameIndices(MachineFunction &Fn) { 807 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 808 if (!TFI.needsFrameIndexResolution(Fn)) return; 809 810 MachineModuleInfo &MMI = Fn.getMMI(); 811 const Function *F = Fn.getFunction(); 812 const Function *ParentF = MMI.getWinEHParent(F); 813 unsigned FrameReg; 814 if (F == ParentF) { 815 WinEHFuncInfo &FuncInfo = MMI.getWinEHFuncInfo(Fn.getFunction()); 816 // FIXME: This should be unconditional but we have bugs in the preparation 817 // pass. 818 if (FuncInfo.UnwindHelpFrameIdx != INT_MAX) 819 FuncInfo.UnwindHelpFrameOffset = TFI.getFrameIndexReferenceFromSP( 820 Fn, FuncInfo.UnwindHelpFrameIdx, FrameReg); 821 } else if (MMI.hasWinEHFuncInfo(F)) { 822 WinEHFuncInfo &FuncInfo = MMI.getWinEHFuncInfo(Fn.getFunction()); 823 auto I = FuncInfo.CatchHandlerParentFrameObjIdx.find(F); 824 if (I != FuncInfo.CatchHandlerParentFrameObjIdx.end()) 825 FuncInfo.CatchHandlerParentFrameObjOffset[F] = 826 TFI.getFrameIndexReferenceFromSP(Fn, I->second, FrameReg); 827 } 828 829 // Store SPAdj at exit of a basic block. 830 SmallVector<int, 8> SPState; 831 SPState.resize(Fn.getNumBlockIDs()); 832 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 833 834 // Iterate over the reachable blocks in DFS order. 835 for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 836 DFI != DFE; ++DFI) { 837 int SPAdj = 0; 838 // Check the exit state of the DFS stack predecessor. 839 if (DFI.getPathLength() >= 2) { 840 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 841 assert(Reachable.count(StackPred) && 842 "DFS stack predecessor is already visited.\n"); 843 SPAdj = SPState[StackPred->getNumber()]; 844 } 845 MachineBasicBlock *BB = *DFI; 846 replaceFrameIndices(BB, Fn, SPAdj); 847 SPState[BB->getNumber()] = SPAdj; 848 } 849 850 // Handle the unreachable blocks. 851 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) { 852 if (Reachable.count(BB)) 853 // Already handled in DFS traversal. 854 continue; 855 int SPAdj = 0; 856 replaceFrameIndices(BB, Fn, SPAdj); 857 } 858 } 859 860 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 861 int &SPAdj) { 862 assert(Fn.getSubtarget().getRegisterInfo() && 863 "getRegisterInfo() must be implemented!"); 864 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 865 const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo(); 866 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 867 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 868 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 869 870 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 871 872 bool InsideCallSequence = false; 873 874 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 875 876 if (I->getOpcode() == FrameSetupOpcode || 877 I->getOpcode() == FrameDestroyOpcode) { 878 InsideCallSequence = (I->getOpcode() == FrameSetupOpcode); 879 SPAdj += TII.getSPAdjust(I); 880 881 MachineBasicBlock::iterator PrevI = BB->end(); 882 if (I != BB->begin()) PrevI = std::prev(I); 883 TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 884 885 // Visit the instructions created by eliminateCallFramePseudoInstr(). 886 if (PrevI == BB->end()) 887 I = BB->begin(); // The replaced instr was the first in the block. 888 else 889 I = std::next(PrevI); 890 continue; 891 } 892 893 MachineInstr *MI = I; 894 bool DoIncr = true; 895 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 896 if (!MI->getOperand(i).isFI()) 897 continue; 898 899 // Frame indicies in debug values are encoded in a target independent 900 // way with simply the frame index and offset rather than any 901 // target-specific addressing mode. 902 if (MI->isDebugValue()) { 903 assert(i == 0 && "Frame indicies can only appear as the first " 904 "operand of a DBG_VALUE machine instruction"); 905 unsigned Reg; 906 MachineOperand &Offset = MI->getOperand(1); 907 Offset.setImm(Offset.getImm() + 908 TFI->getFrameIndexReference( 909 Fn, MI->getOperand(0).getIndex(), Reg)); 910 MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 911 continue; 912 } 913 914 // TODO: This code should be commoned with the code for 915 // PATCHPOINT. There's no good reason for the difference in 916 // implementation other than historical accident. The only 917 // remaining difference is the unconditional use of the stack 918 // pointer as the base register. 919 if (MI->getOpcode() == TargetOpcode::STATEPOINT) { 920 assert((!MI->isDebugValue() || i == 0) && 921 "Frame indicies can only appear as the first operand of a " 922 "DBG_VALUE machine instruction"); 923 unsigned Reg; 924 MachineOperand &Offset = MI->getOperand(i + 1); 925 const unsigned refOffset = 926 TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(), 927 Reg); 928 929 Offset.setImm(Offset.getImm() + refOffset); 930 MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 931 continue; 932 } 933 934 // Some instructions (e.g. inline asm instructions) can have 935 // multiple frame indices and/or cause eliminateFrameIndex 936 // to insert more than one instruction. We need the register 937 // scavenger to go through all of these instructions so that 938 // it can update its register information. We keep the 939 // iterator at the point before insertion so that we can 940 // revisit them in full. 941 bool AtBeginning = (I == BB->begin()); 942 if (!AtBeginning) --I; 943 944 // If this instruction has a FrameIndex operand, we need to 945 // use that target machine register info object to eliminate 946 // it. 947 TRI.eliminateFrameIndex(MI, SPAdj, i, 948 FrameIndexVirtualScavenging ? nullptr : RS); 949 950 // Reset the iterator if we were at the beginning of the BB. 951 if (AtBeginning) { 952 I = BB->begin(); 953 DoIncr = false; 954 } 955 956 MI = nullptr; 957 break; 958 } 959 960 // If we are looking at a call sequence, we need to keep track of 961 // the SP adjustment made by each instruction in the sequence. 962 // This includes both the frame setup/destroy pseudos (handled above), 963 // as well as other instructions that have side effects w.r.t the SP. 964 // Note that this must come after eliminateFrameIndex, because 965 // if I itself referred to a frame index, we shouldn't count its own 966 // adjustment. 967 if (MI && InsideCallSequence) 968 SPAdj += TII.getSPAdjust(MI); 969 970 if (DoIncr && I != BB->end()) ++I; 971 972 // Update register states. 973 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 974 } 975 } 976 977 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 978 /// with physical registers. Use the register scavenger to find an 979 /// appropriate register to use. 980 /// 981 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 982 /// iterate over the vreg use list, which at this point only contains machine 983 /// operands for which eliminateFrameIndex need a new scratch reg. 984 void 985 PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 986 // Run through the instructions and find any virtual registers. 987 for (MachineFunction::iterator BB = Fn.begin(), 988 E = Fn.end(); BB != E; ++BB) { 989 RS->enterBasicBlock(BB); 990 991 int SPAdj = 0; 992 993 // The instruction stream may change in the loop, so check BB->end() 994 // directly. 995 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 996 // We might end up here again with a NULL iterator if we scavenged a 997 // register for which we inserted spill code for definition by what was 998 // originally the first instruction in BB. 999 if (I == MachineBasicBlock::iterator(nullptr)) 1000 I = BB->begin(); 1001 1002 MachineInstr *MI = I; 1003 MachineBasicBlock::iterator J = std::next(I); 1004 MachineBasicBlock::iterator P = 1005 I == BB->begin() ? MachineBasicBlock::iterator(nullptr) 1006 : std::prev(I); 1007 1008 // RS should process this instruction before we might scavenge at this 1009 // location. This is because we might be replacing a virtual register 1010 // defined by this instruction, and if so, registers killed by this 1011 // instruction are available, and defined registers are not. 1012 RS->forward(I); 1013 1014 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1015 if (MI->getOperand(i).isReg()) { 1016 MachineOperand &MO = MI->getOperand(i); 1017 unsigned Reg = MO.getReg(); 1018 if (Reg == 0) 1019 continue; 1020 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 1021 continue; 1022 1023 // When we first encounter a new virtual register, it 1024 // must be a definition. 1025 assert(MI->getOperand(i).isDef() && 1026 "frame index virtual missing def!"); 1027 // Scavenge a new scratch register 1028 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 1029 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 1030 1031 ++NumScavengedRegs; 1032 1033 // Replace this reference to the virtual register with the 1034 // scratch register. 1035 assert (ScratchReg && "Missing scratch register!"); 1036 MachineRegisterInfo &MRI = Fn.getRegInfo(); 1037 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); 1038 1039 // Make sure MRI now accounts this register as used. 1040 MRI.setPhysRegUsed(ScratchReg); 1041 1042 // Because this instruction was processed by the RS before this 1043 // register was allocated, make sure that the RS now records the 1044 // register as being used. 1045 RS->setRegUsed(ScratchReg); 1046 } 1047 } 1048 1049 // If the scavenger needed to use one of its spill slots, the 1050 // spill code will have been inserted in between I and J. This is a 1051 // problem because we need the spill code before I: Move I to just 1052 // prior to J. 1053 if (I != std::prev(J)) { 1054 BB->splice(J, BB, I); 1055 1056 // Before we move I, we need to prepare the RS to visit I again. 1057 // Specifically, RS will assert if it sees uses of registers that 1058 // it believes are undefined. Because we have already processed 1059 // register kills in I, when it visits I again, it will believe that 1060 // those registers are undefined. To avoid this situation, unprocess 1061 // the instruction I. 1062 assert(RS->getCurrentPosition() == I && 1063 "The register scavenger has an unexpected position"); 1064 I = P; 1065 RS->unprocess(P); 1066 } else 1067 ++I; 1068 } 1069 } 1070 } 1071