1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass is responsible for finalizing the functions frame layout, saving 10 // callee saved registers, and for emitting prolog & epilog code for the 11 // function. 12 // 13 // This pass must be run after register allocation. After this pass is 14 // executed, it is illegal to construct MO_FrameIndex operands. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/ADT/ArrayRef.h" 19 #include "llvm/ADT/BitVector.h" 20 #include "llvm/ADT/DepthFirstIterator.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SetVector.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallSet.h" 25 #include "llvm/ADT/SmallVector.h" 26 #include "llvm/ADT/Statistic.h" 27 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 28 #include "llvm/CodeGen/MachineBasicBlock.h" 29 #include "llvm/CodeGen/MachineDominators.h" 30 #include "llvm/CodeGen/MachineFrameInfo.h" 31 #include "llvm/CodeGen/MachineFunction.h" 32 #include "llvm/CodeGen/MachineFunctionPass.h" 33 #include "llvm/CodeGen/MachineInstr.h" 34 #include "llvm/CodeGen/MachineInstrBuilder.h" 35 #include "llvm/CodeGen/MachineLoopInfo.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineOperand.h" 38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" 39 #include "llvm/CodeGen/MachineRegisterInfo.h" 40 #include "llvm/CodeGen/RegisterScavenging.h" 41 #include "llvm/CodeGen/TargetFrameLowering.h" 42 #include "llvm/CodeGen/TargetInstrInfo.h" 43 #include "llvm/CodeGen/TargetOpcodes.h" 44 #include "llvm/CodeGen/TargetRegisterInfo.h" 45 #include "llvm/CodeGen/TargetSubtargetInfo.h" 46 #include "llvm/CodeGen/WinEHFuncInfo.h" 47 #include "llvm/IR/Attributes.h" 48 #include "llvm/IR/CallingConv.h" 49 #include "llvm/IR/DebugInfoMetadata.h" 50 #include "llvm/IR/DiagnosticInfo.h" 51 #include "llvm/IR/Function.h" 52 #include "llvm/IR/InlineAsm.h" 53 #include "llvm/IR/LLVMContext.h" 54 #include "llvm/InitializePasses.h" 55 #include "llvm/MC/MCRegisterInfo.h" 56 #include "llvm/Pass.h" 57 #include "llvm/Support/CodeGen.h" 58 #include "llvm/Support/CommandLine.h" 59 #include "llvm/Support/Debug.h" 60 #include "llvm/Support/ErrorHandling.h" 61 #include "llvm/Support/MathExtras.h" 62 #include "llvm/Support/raw_ostream.h" 63 #include "llvm/Target/TargetMachine.h" 64 #include "llvm/Target/TargetOptions.h" 65 #include <algorithm> 66 #include <cassert> 67 #include <cstdint> 68 #include <functional> 69 #include <limits> 70 #include <utility> 71 #include <vector> 72 73 using namespace llvm; 74 75 #define DEBUG_TYPE "prologepilog" 76 77 using MBBVector = SmallVector<MachineBasicBlock *, 4>; 78 79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); 80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); 81 82 83 namespace { 84 85 class PEI : public MachineFunctionPass { 86 public: 87 static char ID; 88 89 PEI() : MachineFunctionPass(ID) { 90 initializePEIPass(*PassRegistry::getPassRegistry()); 91 } 92 93 void getAnalysisUsage(AnalysisUsage &AU) const override; 94 95 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 96 /// frame indexes with appropriate references. 97 bool runOnMachineFunction(MachineFunction &MF) override; 98 99 private: 100 RegScavenger *RS; 101 102 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 103 // stack frame indexes. 104 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 105 unsigned MaxCSFrameIndex = 0; 106 107 // Save and Restore blocks of the current function. Typically there is a 108 // single save block, unless Windows EH funclets are involved. 109 MBBVector SaveBlocks; 110 MBBVector RestoreBlocks; 111 112 // Flag to control whether to use the register scavenger to resolve 113 // frame index materialization registers. Set according to 114 // TRI->requiresFrameIndexScavenging() for the current function. 115 bool FrameIndexVirtualScavenging; 116 117 // Flag to control whether the scavenger should be passed even though 118 // FrameIndexVirtualScavenging is used. 119 bool FrameIndexEliminationScavenging; 120 121 // Emit remarks. 122 MachineOptimizationRemarkEmitter *ORE = nullptr; 123 124 void calculateCallFrameInfo(MachineFunction &MF); 125 void calculateSaveRestoreBlocks(MachineFunction &MF); 126 void spillCalleeSavedRegs(MachineFunction &MF); 127 128 void calculateFrameObjectOffsets(MachineFunction &MF); 129 void replaceFrameIndices(MachineFunction &MF); 130 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 131 int &SPAdj); 132 void insertPrologEpilogCode(MachineFunction &MF); 133 }; 134 135 } // end anonymous namespace 136 137 char PEI::ID = 0; 138 139 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 140 141 static cl::opt<unsigned> 142 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 143 cl::desc("Warn for stack size bigger than the given" 144 " number")); 145 146 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, 147 false) 148 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 149 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 150 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) 151 INITIALIZE_PASS_END(PEI, DEBUG_TYPE, 152 "Prologue/Epilogue Insertion & Frame Finalization", false, 153 false) 154 155 MachineFunctionPass *llvm::createPrologEpilogInserterPass() { 156 return new PEI(); 157 } 158 159 STATISTIC(NumBytesStackSpace, 160 "Number of bytes used for stack in all functions"); 161 162 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 163 AU.setPreservesCFG(); 164 AU.addPreserved<MachineLoopInfo>(); 165 AU.addPreserved<MachineDominatorTree>(); 166 AU.addRequired<MachineOptimizationRemarkEmitterPass>(); 167 MachineFunctionPass::getAnalysisUsage(AU); 168 } 169 170 /// StackObjSet - A set of stack object indexes 171 using StackObjSet = SmallSetVector<int, 8>; 172 173 using SavedDbgValuesMap = 174 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; 175 176 /// Stash DBG_VALUEs that describe parameters and which are placed at the start 177 /// of the block. Later on, after the prologue code has been emitted, the 178 /// stashed DBG_VALUEs will be reinserted at the start of the block. 179 static void stashEntryDbgValues(MachineBasicBlock &MBB, 180 SavedDbgValuesMap &EntryDbgValues) { 181 SmallVector<const MachineInstr *, 4> FrameIndexValues; 182 183 for (auto &MI : MBB) { 184 if (!MI.isDebugInstr()) 185 break; 186 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) 187 continue; 188 if (any_of(MI.debug_operands(), 189 [](const MachineOperand &MO) { return MO.isFI(); })) { 190 // We can only emit valid locations for frame indices after the frame 191 // setup, so do not stash away them. 192 FrameIndexValues.push_back(&MI); 193 continue; 194 } 195 const DILocalVariable *Var = MI.getDebugVariable(); 196 const DIExpression *Expr = MI.getDebugExpression(); 197 auto Overlaps = [Var, Expr](const MachineInstr *DV) { 198 return Var == DV->getDebugVariable() && 199 Expr->fragmentsOverlap(DV->getDebugExpression()); 200 }; 201 // See if the debug value overlaps with any preceding debug value that will 202 // not be stashed. If that is the case, then we can't stash this value, as 203 // we would then reorder the values at reinsertion. 204 if (llvm::none_of(FrameIndexValues, Overlaps)) 205 EntryDbgValues[&MBB].push_back(&MI); 206 } 207 208 // Remove stashed debug values from the block. 209 if (EntryDbgValues.count(&MBB)) 210 for (auto *MI : EntryDbgValues[&MBB]) 211 MI->removeFromParent(); 212 } 213 214 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 215 /// frame indexes with appropriate references. 216 bool PEI::runOnMachineFunction(MachineFunction &MF) { 217 NumFuncSeen++; 218 const Function &F = MF.getFunction(); 219 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 220 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 221 222 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; 223 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); 224 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); 225 226 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 227 // function's frame information. Also eliminates call frame pseudo 228 // instructions. 229 calculateCallFrameInfo(MF); 230 231 // Determine placement of CSR spill/restore code and prolog/epilog code: 232 // place all spills in the entry block, all restores in return blocks. 233 calculateSaveRestoreBlocks(MF); 234 235 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. 236 SavedDbgValuesMap EntryDbgValues; 237 for (MachineBasicBlock *SaveBlock : SaveBlocks) 238 stashEntryDbgValues(*SaveBlock, EntryDbgValues); 239 240 // Handle CSR spilling and restoring, for targets that need it. 241 if (MF.getTarget().usesPhysRegsForValues()) 242 spillCalleeSavedRegs(MF); 243 244 // Allow the target machine to make final modifications to the function 245 // before the frame layout is finalized. 246 TFI->processFunctionBeforeFrameFinalized(MF, RS); 247 248 // Calculate actual frame offsets for all abstract stack objects... 249 calculateFrameObjectOffsets(MF); 250 251 // Add prolog and epilog code to the function. This function is required 252 // to align the stack frame as necessary for any stack variables or 253 // called functions. Because of this, calculateCalleeSavedRegisters() 254 // must be called before this function in order to set the AdjustsStack 255 // and MaxCallFrameSize variables. 256 if (!F.hasFnAttribute(Attribute::Naked)) 257 insertPrologEpilogCode(MF); 258 259 // Reinsert stashed debug values at the start of the entry blocks. 260 for (auto &I : EntryDbgValues) 261 I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); 262 263 // Allow the target machine to make final modifications to the function 264 // before the frame layout is finalized. 265 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS); 266 267 // Replace all MO_FrameIndex operands with physical register references 268 // and actual offsets. 269 // 270 replaceFrameIndices(MF); 271 272 // If register scavenging is needed, as we've enabled doing it as a 273 // post-pass, scavenge the virtual registers that frame index elimination 274 // inserted. 275 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) 276 scavengeFrameVirtualRegs(MF, *RS); 277 278 // Warn on stack size when we exceeds the given limit. 279 MachineFrameInfo &MFI = MF.getFrameInfo(); 280 uint64_t StackSize = MFI.getStackSize(); 281 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 282 DiagnosticInfoStackSize DiagStackSize(F, StackSize); 283 F.getContext().diagnose(DiagStackSize); 284 } 285 ORE->emit([&]() { 286 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", 287 MF.getFunction().getSubprogram(), 288 &MF.front()) 289 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; 290 }); 291 292 delete RS; 293 SaveBlocks.clear(); 294 RestoreBlocks.clear(); 295 MFI.setSavePoint(nullptr); 296 MFI.setRestorePoint(nullptr); 297 return true; 298 } 299 300 /// Calculate the MaxCallFrameSize and AdjustsStack 301 /// variables for the function's frame information and eliminate call frame 302 /// pseudo instructions. 303 void PEI::calculateCallFrameInfo(MachineFunction &MF) { 304 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 305 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 306 MachineFrameInfo &MFI = MF.getFrameInfo(); 307 308 unsigned MaxCallFrameSize = 0; 309 bool AdjustsStack = MFI.adjustsStack(); 310 311 // Get the function call frame set-up and tear-down instruction opcode 312 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 313 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 314 315 // Early exit for targets which have no call frame setup/destroy pseudo 316 // instructions. 317 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 318 return; 319 320 std::vector<MachineBasicBlock::iterator> FrameSDOps; 321 for (MachineBasicBlock &BB : MF) 322 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) 323 if (TII.isFrameInstr(*I)) { 324 unsigned Size = TII.getFrameSize(*I); 325 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 326 AdjustsStack = true; 327 FrameSDOps.push_back(I); 328 } else if (I->isInlineAsm()) { 329 // Some inline asm's need a stack frame, as indicated by operand 1. 330 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 331 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 332 AdjustsStack = true; 333 } 334 335 assert(!MFI.isMaxCallFrameSizeComputed() || 336 (MFI.getMaxCallFrameSize() == MaxCallFrameSize && 337 MFI.adjustsStack() == AdjustsStack)); 338 MFI.setAdjustsStack(AdjustsStack); 339 MFI.setMaxCallFrameSize(MaxCallFrameSize); 340 341 for (MachineBasicBlock::iterator I : FrameSDOps) { 342 // If call frames are not being included as part of the stack frame, and 343 // the target doesn't indicate otherwise, remove the call frame pseudos 344 // here. The sub/add sp instruction pairs are still inserted, but we don't 345 // need to track the SP adjustment for frame index elimination. 346 if (TFI->canSimplifyCallFramePseudos(MF)) 347 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); 348 } 349 } 350 351 /// Compute the sets of entry and return blocks for saving and restoring 352 /// callee-saved registers, and placing prolog and epilog code. 353 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { 354 const MachineFrameInfo &MFI = MF.getFrameInfo(); 355 356 // Even when we do not change any CSR, we still want to insert the 357 // prologue and epilogue of the function. 358 // So set the save points for those. 359 360 // Use the points found by shrink-wrapping, if any. 361 if (MFI.getSavePoint()) { 362 SaveBlocks.push_back(MFI.getSavePoint()); 363 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 364 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 365 // If RestoreBlock does not have any successor and is not a return block 366 // then the end point is unreachable and we do not need to insert any 367 // epilogue. 368 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 369 RestoreBlocks.push_back(RestoreBlock); 370 return; 371 } 372 373 // Save refs to entry and return blocks. 374 SaveBlocks.push_back(&MF.front()); 375 for (MachineBasicBlock &MBB : MF) { 376 if (MBB.isEHFuncletEntry()) 377 SaveBlocks.push_back(&MBB); 378 if (MBB.isReturnBlock()) 379 RestoreBlocks.push_back(&MBB); 380 } 381 } 382 383 static void assignCalleeSavedSpillSlots(MachineFunction &F, 384 const BitVector &SavedRegs, 385 unsigned &MinCSFrameIndex, 386 unsigned &MaxCSFrameIndex) { 387 if (SavedRegs.empty()) 388 return; 389 390 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 391 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); 392 393 std::vector<CalleeSavedInfo> CSI; 394 for (unsigned i = 0; CSRegs[i]; ++i) { 395 unsigned Reg = CSRegs[i]; 396 if (SavedRegs.test(Reg)) 397 CSI.push_back(CalleeSavedInfo(Reg)); 398 } 399 400 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 401 MachineFrameInfo &MFI = F.getFrameInfo(); 402 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex, 403 MaxCSFrameIndex)) { 404 // If target doesn't implement this, use generic code. 405 406 if (CSI.empty()) 407 return; // Early exit if no callee saved registers are modified! 408 409 unsigned NumFixedSpillSlots; 410 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 411 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 412 413 // Now that we know which registers need to be saved and restored, allocate 414 // stack slots for them. 415 for (auto &CS : CSI) { 416 // If the target has spilled this register to another register, we don't 417 // need to allocate a stack slot. 418 if (CS.isSpilledToReg()) 419 continue; 420 421 unsigned Reg = CS.getReg(); 422 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 423 424 int FrameIdx; 425 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 426 CS.setFrameIdx(FrameIdx); 427 continue; 428 } 429 430 // Check to see if this physreg must be spilled to a particular stack slot 431 // on this target. 432 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 433 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 434 FixedSlot->Reg != Reg) 435 ++FixedSlot; 436 437 unsigned Size = RegInfo->getSpillSize(*RC); 438 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 439 // Nope, just spill it anywhere convenient. 440 Align Alignment = RegInfo->getSpillAlign(*RC); 441 // We may not be able to satisfy the desired alignment specification of 442 // the TargetRegisterClass if the stack alignment is smaller. Use the 443 // min. 444 Alignment = std::min(Alignment, TFI->getStackAlign()); 445 FrameIdx = MFI.CreateStackObject(Size, Alignment, true); 446 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 447 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 448 } else { 449 // Spill it to the stack where we must. 450 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); 451 } 452 453 CS.setFrameIdx(FrameIdx); 454 } 455 } 456 457 MFI.setCalleeSavedInfo(CSI); 458 } 459 460 /// Helper function to update the liveness information for the callee-saved 461 /// registers. 462 static void updateLiveness(MachineFunction &MF) { 463 MachineFrameInfo &MFI = MF.getFrameInfo(); 464 // Visited will contain all the basic blocks that are in the region 465 // where the callee saved registers are alive: 466 // - Anything that is not Save or Restore -> LiveThrough. 467 // - Save -> LiveIn. 468 // - Restore -> LiveOut. 469 // The live-out is not attached to the block, so no need to keep 470 // Restore in this set. 471 SmallPtrSet<MachineBasicBlock *, 8> Visited; 472 SmallVector<MachineBasicBlock *, 8> WorkList; 473 MachineBasicBlock *Entry = &MF.front(); 474 MachineBasicBlock *Save = MFI.getSavePoint(); 475 476 if (!Save) 477 Save = Entry; 478 479 if (Entry != Save) { 480 WorkList.push_back(Entry); 481 Visited.insert(Entry); 482 } 483 Visited.insert(Save); 484 485 MachineBasicBlock *Restore = MFI.getRestorePoint(); 486 if (Restore) 487 // By construction Restore cannot be visited, otherwise it 488 // means there exists a path to Restore that does not go 489 // through Save. 490 WorkList.push_back(Restore); 491 492 while (!WorkList.empty()) { 493 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 494 // By construction, the region that is after the save point is 495 // dominated by the Save and post-dominated by the Restore. 496 if (CurBB == Save && Save != Restore) 497 continue; 498 // Enqueue all the successors not already visited. 499 // Those are by construction either before Save or after Restore. 500 for (MachineBasicBlock *SuccBB : CurBB->successors()) 501 if (Visited.insert(SuccBB).second) 502 WorkList.push_back(SuccBB); 503 } 504 505 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 506 507 MachineRegisterInfo &MRI = MF.getRegInfo(); 508 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 509 for (MachineBasicBlock *MBB : Visited) { 510 MCPhysReg Reg = CSI[i].getReg(); 511 // Add the callee-saved register as live-in. 512 // It's killed at the spill. 513 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) 514 MBB->addLiveIn(Reg); 515 } 516 // If callee-saved register is spilled to another register rather than 517 // spilling to stack, the destination register has to be marked as live for 518 // each MBB between the prologue and epilogue so that it is not clobbered 519 // before it is reloaded in the epilogue. The Visited set contains all 520 // blocks outside of the region delimited by prologue/epilogue. 521 if (CSI[i].isSpilledToReg()) { 522 for (MachineBasicBlock &MBB : MF) { 523 if (Visited.count(&MBB)) 524 continue; 525 MCPhysReg DstReg = CSI[i].getDstReg(); 526 if (!MBB.isLiveIn(DstReg)) 527 MBB.addLiveIn(DstReg); 528 } 529 } 530 } 531 532 } 533 534 /// Insert restore code for the callee-saved registers used in the function. 535 static void insertCSRSaves(MachineBasicBlock &SaveBlock, 536 ArrayRef<CalleeSavedInfo> CSI) { 537 MachineFunction &MF = *SaveBlock.getParent(); 538 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 539 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 540 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 541 542 MachineBasicBlock::iterator I = SaveBlock.begin(); 543 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { 544 for (const CalleeSavedInfo &CS : CSI) { 545 // Insert the spill to the stack frame. 546 unsigned Reg = CS.getReg(); 547 548 if (CS.isSpilledToReg()) { 549 BuildMI(SaveBlock, I, DebugLoc(), 550 TII.get(TargetOpcode::COPY), CS.getDstReg()) 551 .addReg(Reg, getKillRegState(true)); 552 } else { 553 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 554 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, 555 TRI); 556 } 557 } 558 } 559 } 560 561 /// Insert restore code for the callee-saved registers used in the function. 562 static void insertCSRRestores(MachineBasicBlock &RestoreBlock, 563 std::vector<CalleeSavedInfo> &CSI) { 564 MachineFunction &MF = *RestoreBlock.getParent(); 565 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 566 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 567 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 568 569 // Restore all registers immediately before the return and any 570 // terminators that precede it. 571 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); 572 573 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { 574 for (const CalleeSavedInfo &CI : reverse(CSI)) { 575 unsigned Reg = CI.getReg(); 576 if (CI.isSpilledToReg()) { 577 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) 578 .addReg(CI.getDstReg(), getKillRegState(true)); 579 } else { 580 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 581 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); 582 assert(I != RestoreBlock.begin() && 583 "loadRegFromStackSlot didn't insert any code!"); 584 // Insert in reverse order. loadRegFromStackSlot can insert 585 // multiple instructions. 586 } 587 } 588 } 589 } 590 591 void PEI::spillCalleeSavedRegs(MachineFunction &MF) { 592 // We can't list this requirement in getRequiredProperties because some 593 // targets (WebAssembly) use virtual registers past this point, and the pass 594 // pipeline is set up without giving the passes a chance to look at the 595 // TargetMachine. 596 // FIXME: Find a way to express this in getRequiredProperties. 597 assert(MF.getProperties().hasProperty( 598 MachineFunctionProperties::Property::NoVRegs)); 599 600 const Function &F = MF.getFunction(); 601 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 602 MachineFrameInfo &MFI = MF.getFrameInfo(); 603 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 604 MaxCSFrameIndex = 0; 605 606 // Determine which of the registers in the callee save list should be saved. 607 BitVector SavedRegs; 608 TFI->determineCalleeSaves(MF, SavedRegs, RS); 609 610 // Assign stack slots for any callee-saved registers that must be spilled. 611 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 612 613 // Add the code to save and restore the callee saved registers. 614 if (!F.hasFnAttribute(Attribute::Naked)) { 615 MFI.setCalleeSavedInfoValid(true); 616 617 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 618 if (!CSI.empty()) { 619 if (!MFI.hasCalls()) 620 NumLeafFuncWithSpills++; 621 622 for (MachineBasicBlock *SaveBlock : SaveBlocks) 623 insertCSRSaves(*SaveBlock, CSI); 624 625 // Update the live-in information of all the blocks up to the save point. 626 updateLiveness(MF); 627 628 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 629 insertCSRRestores(*RestoreBlock, CSI); 630 } 631 } 632 } 633 634 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 635 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 636 bool StackGrowsDown, int64_t &Offset, 637 Align &MaxAlign, unsigned Skew) { 638 // If the stack grows down, add the object size to find the lowest address. 639 if (StackGrowsDown) 640 Offset += MFI.getObjectSize(FrameIdx); 641 642 Align Alignment = MFI.getObjectAlign(FrameIdx); 643 644 // If the alignment of this object is greater than that of the stack, then 645 // increase the stack alignment to match. 646 MaxAlign = std::max(MaxAlign, Alignment); 647 648 // Adjust to alignment boundary. 649 Offset = alignTo(Offset, Alignment, Skew); 650 651 if (StackGrowsDown) { 652 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset 653 << "]\n"); 654 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 655 } else { 656 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset 657 << "]\n"); 658 MFI.setObjectOffset(FrameIdx, Offset); 659 Offset += MFI.getObjectSize(FrameIdx); 660 } 661 } 662 663 /// Compute which bytes of fixed and callee-save stack area are unused and keep 664 /// track of them in StackBytesFree. 665 static inline void 666 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 667 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 668 int64_t FixedCSEnd, BitVector &StackBytesFree) { 669 // Avoid undefined int64_t -> int conversion below in extreme case. 670 if (FixedCSEnd > std::numeric_limits<int>::max()) 671 return; 672 673 StackBytesFree.resize(FixedCSEnd, true); 674 675 SmallVector<int, 16> AllocatedFrameSlots; 676 // Add fixed objects. 677 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 678 // StackSlot scavenging is only implemented for the default stack. 679 if (MFI.getStackID(i) == TargetStackID::Default) 680 AllocatedFrameSlots.push_back(i); 681 // Add callee-save objects if there are any. 682 if (MinCSFrameIndex <= MaxCSFrameIndex) { 683 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 684 if (MFI.getStackID(i) == TargetStackID::Default) 685 AllocatedFrameSlots.push_back(i); 686 } 687 688 for (int i : AllocatedFrameSlots) { 689 // These are converted from int64_t, but they should always fit in int 690 // because of the FixedCSEnd check above. 691 int ObjOffset = MFI.getObjectOffset(i); 692 int ObjSize = MFI.getObjectSize(i); 693 int ObjStart, ObjEnd; 694 if (StackGrowsDown) { 695 // ObjOffset is negative when StackGrowsDown is true. 696 ObjStart = -ObjOffset - ObjSize; 697 ObjEnd = -ObjOffset; 698 } else { 699 ObjStart = ObjOffset; 700 ObjEnd = ObjOffset + ObjSize; 701 } 702 // Ignore fixed holes that are in the previous stack frame. 703 if (ObjEnd > 0) 704 StackBytesFree.reset(ObjStart, ObjEnd); 705 } 706 } 707 708 /// Assign frame object to an unused portion of the stack in the fixed stack 709 /// object range. Return true if the allocation was successful. 710 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 711 bool StackGrowsDown, Align MaxAlign, 712 BitVector &StackBytesFree) { 713 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 714 return false; 715 716 if (StackBytesFree.none()) { 717 // clear it to speed up later scavengeStackSlot calls to 718 // StackBytesFree.none() 719 StackBytesFree.clear(); 720 return false; 721 } 722 723 Align ObjAlign = MFI.getObjectAlign(FrameIdx); 724 if (ObjAlign > MaxAlign) 725 return false; 726 727 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 728 int FreeStart; 729 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 730 FreeStart = StackBytesFree.find_next(FreeStart)) { 731 732 // Check that free space has suitable alignment. 733 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 734 if (alignTo(ObjStart, ObjAlign) != ObjStart) 735 continue; 736 737 if (FreeStart + ObjSize > StackBytesFree.size()) 738 return false; 739 740 bool AllBytesFree = true; 741 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 742 if (!StackBytesFree.test(FreeStart + Byte)) { 743 AllBytesFree = false; 744 break; 745 } 746 if (AllBytesFree) 747 break; 748 } 749 750 if (FreeStart == -1) 751 return false; 752 753 if (StackGrowsDown) { 754 int ObjStart = -(FreeStart + ObjSize); 755 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 756 << ObjStart << "]\n"); 757 MFI.setObjectOffset(FrameIdx, ObjStart); 758 } else { 759 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 760 << FreeStart << "]\n"); 761 MFI.setObjectOffset(FrameIdx, FreeStart); 762 } 763 764 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 765 return true; 766 } 767 768 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 769 /// those required to be close to the Stack Protector) to stack offsets. 770 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 771 SmallSet<int, 16> &ProtectedObjs, 772 MachineFrameInfo &MFI, bool StackGrowsDown, 773 int64_t &Offset, Align &MaxAlign, 774 unsigned Skew) { 775 776 for (int i : UnassignedObjs) { 777 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 778 ProtectedObjs.insert(i); 779 } 780 } 781 782 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 783 /// abstract stack objects. 784 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { 785 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 786 787 bool StackGrowsDown = 788 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 789 790 // Loop over all of the stack objects, assigning sequential addresses... 791 MachineFrameInfo &MFI = MF.getFrameInfo(); 792 793 // Start at the beginning of the local area. 794 // The Offset is the distance from the stack top in the direction 795 // of stack growth -- so it's always nonnegative. 796 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 797 if (StackGrowsDown) 798 LocalAreaOffset = -LocalAreaOffset; 799 assert(LocalAreaOffset >= 0 800 && "Local area offset should be in direction of stack growth"); 801 int64_t Offset = LocalAreaOffset; 802 803 // Skew to be applied to alignment. 804 unsigned Skew = TFI.getStackAlignmentSkew(MF); 805 806 #ifdef EXPENSIVE_CHECKS 807 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) 808 if (!MFI.isDeadObjectIndex(i) && 809 MFI.getStackID(i) == TargetStackID::Default) 810 assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() && 811 "MaxAlignment is invalid"); 812 #endif 813 814 // If there are fixed sized objects that are preallocated in the local area, 815 // non-fixed objects can't be allocated right at the start of local area. 816 // Adjust 'Offset' to point to the end of last fixed sized preallocated 817 // object. 818 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 819 if (MFI.getStackID(i) != 820 TargetStackID::Default) // Only allocate objects on the default stack. 821 continue; 822 823 int64_t FixedOff; 824 if (StackGrowsDown) { 825 // The maximum distance from the stack pointer is at lower address of 826 // the object -- which is given by offset. For down growing stack 827 // the offset is negative, so we negate the offset to get the distance. 828 FixedOff = -MFI.getObjectOffset(i); 829 } else { 830 // The maximum distance from the start pointer is at the upper 831 // address of the object. 832 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 833 } 834 if (FixedOff > Offset) Offset = FixedOff; 835 } 836 837 // First assign frame offsets to stack objects that are used to spill 838 // callee saved registers. 839 if (StackGrowsDown && MaxCSFrameIndex >= MinCSFrameIndex) { 840 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 841 if (MFI.getStackID(i) != 842 TargetStackID::Default) // Only allocate objects on the default stack. 843 continue; 844 845 // If the stack grows down, we need to add the size to find the lowest 846 // address of the object. 847 Offset += MFI.getObjectSize(i); 848 849 // Adjust to alignment boundary 850 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 851 852 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 853 MFI.setObjectOffset(i, -Offset); // Set the computed offset 854 } 855 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 856 // Be careful about underflow in comparisons agains MinCSFrameIndex. 857 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 858 if (MFI.getStackID(i) != 859 TargetStackID::Default) // Only allocate objects on the default stack. 860 continue; 861 862 if (MFI.isDeadObjectIndex(i)) 863 continue; 864 865 // Adjust to alignment boundary 866 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 867 868 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 869 MFI.setObjectOffset(i, Offset); 870 Offset += MFI.getObjectSize(i); 871 } 872 } 873 874 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 875 // stack area. 876 int64_t FixedCSEnd = Offset; 877 Align MaxAlign = MFI.getMaxAlign(); 878 879 // Make sure the special register scavenging spill slot is closest to the 880 // incoming stack pointer if a frame pointer is required and is closer 881 // to the incoming rather than the final stack pointer. 882 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 883 bool EarlyScavengingSlots = (TFI.hasFP(MF) && TFI.isFPCloseToIncomingSP() && 884 RegInfo->useFPForScavengingIndex(MF) && 885 !RegInfo->hasStackRealignment(MF)); 886 if (RS && EarlyScavengingSlots) { 887 SmallVector<int, 2> SFIs; 888 RS->getScavengingFrameIndices(SFIs); 889 for (int SFI : SFIs) 890 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 891 } 892 893 // FIXME: Once this is working, then enable flag will change to a target 894 // check for whether the frame is large enough to want to use virtual 895 // frame index registers. Functions which don't want/need this optimization 896 // will continue to use the existing code path. 897 if (MFI.getUseLocalStackAllocationBlock()) { 898 Align Alignment = MFI.getLocalFrameMaxAlign(); 899 900 // Adjust to alignment boundary. 901 Offset = alignTo(Offset, Alignment, Skew); 902 903 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 904 905 // Resolve offsets for objects in the local block. 906 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 907 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 908 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 909 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset 910 << "]\n"); 911 MFI.setObjectOffset(Entry.first, FIOffset); 912 } 913 // Allocate the local block 914 Offset += MFI.getLocalFrameSize(); 915 916 MaxAlign = std::max(Alignment, MaxAlign); 917 } 918 919 // Retrieve the Exception Handler registration node. 920 int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); 921 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) 922 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 923 924 // Make sure that the stack protector comes before the local variables on the 925 // stack. 926 SmallSet<int, 16> ProtectedObjs; 927 if (MFI.hasStackProtectorIndex()) { 928 int StackProtectorFI = MFI.getStackProtectorIndex(); 929 StackObjSet LargeArrayObjs; 930 StackObjSet SmallArrayObjs; 931 StackObjSet AddrOfObjs; 932 933 // If we need a stack protector, we need to make sure that 934 // LocalStackSlotPass didn't already allocate a slot for it. 935 // If we are told to use the LocalStackAllocationBlock, the stack protector 936 // is expected to be already pre-allocated. 937 if (!MFI.getUseLocalStackAllocationBlock()) 938 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign, 939 Skew); 940 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) 941 llvm_unreachable( 942 "Stack protector not pre-allocated by LocalStackSlotPass."); 943 944 // Assign large stack objects first. 945 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 946 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 947 continue; 948 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 949 continue; 950 if (RS && RS->isScavengingFrameIndex((int)i)) 951 continue; 952 if (MFI.isDeadObjectIndex(i)) 953 continue; 954 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) 955 continue; 956 if (MFI.getStackID(i) != 957 TargetStackID::Default) // Only allocate objects on the default stack. 958 continue; 959 960 switch (MFI.getObjectSSPLayout(i)) { 961 case MachineFrameInfo::SSPLK_None: 962 continue; 963 case MachineFrameInfo::SSPLK_SmallArray: 964 SmallArrayObjs.insert(i); 965 continue; 966 case MachineFrameInfo::SSPLK_AddrOf: 967 AddrOfObjs.insert(i); 968 continue; 969 case MachineFrameInfo::SSPLK_LargeArray: 970 LargeArrayObjs.insert(i); 971 continue; 972 } 973 llvm_unreachable("Unexpected SSPLayoutKind."); 974 } 975 976 // We expect **all** the protected stack objects to be pre-allocated by 977 // LocalStackSlotPass. If it turns out that PEI still has to allocate some 978 // of them, we may end up messing up the expected order of the objects. 979 if (MFI.getUseLocalStackAllocationBlock() && 980 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && 981 AddrOfObjs.empty())) 982 llvm_unreachable("Found protected stack objects not pre-allocated by " 983 "LocalStackSlotPass."); 984 985 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 986 Offset, MaxAlign, Skew); 987 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 988 Offset, MaxAlign, Skew); 989 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 990 Offset, MaxAlign, Skew); 991 } 992 993 SmallVector<int, 8> ObjectsToAllocate; 994 995 // Then prepare to assign frame offsets to stack objects that are not used to 996 // spill callee saved registers. 997 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 998 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 999 continue; 1000 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 1001 continue; 1002 if (RS && RS->isScavengingFrameIndex((int)i)) 1003 continue; 1004 if (MFI.isDeadObjectIndex(i)) 1005 continue; 1006 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) 1007 continue; 1008 if (ProtectedObjs.count(i)) 1009 continue; 1010 if (MFI.getStackID(i) != 1011 TargetStackID::Default) // Only allocate objects on the default stack. 1012 continue; 1013 1014 // Add the objects that we need to allocate to our working set. 1015 ObjectsToAllocate.push_back(i); 1016 } 1017 1018 // Allocate the EH registration node first if one is present. 1019 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) 1020 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 1021 MaxAlign, Skew); 1022 1023 // Give the targets a chance to order the objects the way they like it. 1024 if (MF.getTarget().getOptLevel() != CodeGenOpt::None && 1025 MF.getTarget().Options.StackSymbolOrdering) 1026 TFI.orderFrameObjects(MF, ObjectsToAllocate); 1027 1028 // Keep track of which bytes in the fixed and callee-save range are used so we 1029 // can use the holes when allocating later stack objects. Only do this if 1030 // stack protector isn't being used and the target requests it and we're 1031 // optimizing. 1032 BitVector StackBytesFree; 1033 if (!ObjectsToAllocate.empty() && 1034 MF.getTarget().getOptLevel() != CodeGenOpt::None && 1035 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) 1036 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 1037 FixedCSEnd, StackBytesFree); 1038 1039 // Now walk the objects and actually assign base offsets to them. 1040 for (auto &Object : ObjectsToAllocate) 1041 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 1042 StackBytesFree)) 1043 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 1044 1045 // Make sure the special register scavenging spill slot is closest to the 1046 // stack pointer. 1047 if (RS && !EarlyScavengingSlots) { 1048 SmallVector<int, 2> SFIs; 1049 RS->getScavengingFrameIndices(SFIs); 1050 for (int SFI : SFIs) 1051 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 1052 } 1053 1054 if (!TFI.targetHandlesStackFrameRounding()) { 1055 // If we have reserved argument space for call sites in the function 1056 // immediately on entry to the current function, count it as part of the 1057 // overall stack size. 1058 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) 1059 Offset += MFI.getMaxCallFrameSize(); 1060 1061 // Round up the size to a multiple of the alignment. If the function has 1062 // any calls or alloca's, align to the target's StackAlignment value to 1063 // ensure that the callee's frame or the alloca data is suitably aligned; 1064 // otherwise, for leaf functions, align to the TransientStackAlignment 1065 // value. 1066 Align StackAlign; 1067 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 1068 (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) 1069 StackAlign = TFI.getStackAlign(); 1070 else 1071 StackAlign = TFI.getTransientStackAlign(); 1072 1073 // If the frame pointer is eliminated, all frame offsets will be relative to 1074 // SP not FP. Align to MaxAlign so this works. 1075 StackAlign = std::max(StackAlign, MaxAlign); 1076 int64_t OffsetBeforeAlignment = Offset; 1077 Offset = alignTo(Offset, StackAlign, Skew); 1078 1079 // If we have increased the offset to fulfill the alignment constrants, 1080 // then the scavenging spill slots may become harder to reach from the 1081 // stack pointer, float them so they stay close. 1082 if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS && 1083 !EarlyScavengingSlots) { 1084 SmallVector<int, 2> SFIs; 1085 RS->getScavengingFrameIndices(SFIs); 1086 LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs() 1087 << "Adjusting emergency spill slots!\n";); 1088 int64_t Delta = Offset - OffsetBeforeAlignment; 1089 for (int SFI : SFIs) { 1090 LLVM_DEBUG(llvm::dbgs() 1091 << "Adjusting offset of emergency spill slot #" << SFI 1092 << " from " << MFI.getObjectOffset(SFI);); 1093 MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta); 1094 LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";); 1095 } 1096 } 1097 } 1098 1099 // Update frame info to pretend that this is part of the stack... 1100 int64_t StackSize = Offset - LocalAreaOffset; 1101 MFI.setStackSize(StackSize); 1102 NumBytesStackSpace += StackSize; 1103 } 1104 1105 /// insertPrologEpilogCode - Scan the function for modified callee saved 1106 /// registers, insert spill code for these callee saved registers, then add 1107 /// prolog and epilog code to the function. 1108 void PEI::insertPrologEpilogCode(MachineFunction &MF) { 1109 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1110 1111 // Add prologue to the function... 1112 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1113 TFI.emitPrologue(MF, *SaveBlock); 1114 1115 // Add epilogue to restore the callee-save registers in each exiting block. 1116 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 1117 TFI.emitEpilogue(MF, *RestoreBlock); 1118 1119 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1120 TFI.inlineStackProbe(MF, *SaveBlock); 1121 1122 // Emit additional code that is required to support segmented stacks, if 1123 // we've been asked for it. This, when linked with a runtime with support 1124 // for segmented stacks (libgcc is one), will result in allocating stack 1125 // space in small chunks instead of one large contiguous block. 1126 if (MF.shouldSplitStack()) { 1127 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1128 TFI.adjustForSegmentedStacks(MF, *SaveBlock); 1129 // Record that there are split-stack functions, so we will emit a 1130 // special section to tell the linker. 1131 MF.getMMI().setHasSplitStack(true); 1132 } else 1133 MF.getMMI().setHasNosplitStack(true); 1134 1135 // Emit additional code that is required to explicitly handle the stack in 1136 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 1137 // approach is rather similar to that of Segmented Stacks, but it uses a 1138 // different conditional check and another BIF for allocating more stack 1139 // space. 1140 if (MF.getFunction().getCallingConv() == CallingConv::HiPE) 1141 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1142 TFI.adjustForHiPEPrologue(MF, *SaveBlock); 1143 } 1144 1145 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1146 /// register references and actual offsets. 1147 void PEI::replaceFrameIndices(MachineFunction &MF) { 1148 const auto &ST = MF.getSubtarget(); 1149 const TargetFrameLowering &TFI = *ST.getFrameLowering(); 1150 if (!TFI.needsFrameIndexResolution(MF)) 1151 return; 1152 1153 const TargetRegisterInfo *TRI = ST.getRegisterInfo(); 1154 1155 // Allow the target to determine this after knowing the frame size. 1156 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || 1157 TRI->requiresFrameIndexReplacementScavenging(MF); 1158 1159 // Store SPAdj at exit of a basic block. 1160 SmallVector<int, 8> SPState; 1161 SPState.resize(MF.getNumBlockIDs()); 1162 df_iterator_default_set<MachineBasicBlock*> Reachable; 1163 1164 // Iterate over the reachable blocks in DFS order. 1165 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); 1166 DFI != DFE; ++DFI) { 1167 int SPAdj = 0; 1168 // Check the exit state of the DFS stack predecessor. 1169 if (DFI.getPathLength() >= 2) { 1170 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 1171 assert(Reachable.count(StackPred) && 1172 "DFS stack predecessor is already visited.\n"); 1173 SPAdj = SPState[StackPred->getNumber()]; 1174 } 1175 MachineBasicBlock *BB = *DFI; 1176 replaceFrameIndices(BB, MF, SPAdj); 1177 SPState[BB->getNumber()] = SPAdj; 1178 } 1179 1180 // Handle the unreachable blocks. 1181 for (auto &BB : MF) { 1182 if (Reachable.count(&BB)) 1183 // Already handled in DFS traversal. 1184 continue; 1185 int SPAdj = 0; 1186 replaceFrameIndices(&BB, MF, SPAdj); 1187 } 1188 } 1189 1190 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 1191 int &SPAdj) { 1192 assert(MF.getSubtarget().getRegisterInfo() && 1193 "getRegisterInfo() must be implemented!"); 1194 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1195 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1196 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1197 1198 if (RS && FrameIndexEliminationScavenging) 1199 RS->enterBasicBlock(*BB); 1200 1201 bool InsideCallSequence = false; 1202 1203 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1204 if (TII.isFrameInstr(*I)) { 1205 InsideCallSequence = TII.isFrameSetup(*I); 1206 SPAdj += TII.getSPAdjust(*I); 1207 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); 1208 continue; 1209 } 1210 1211 MachineInstr &MI = *I; 1212 bool DoIncr = true; 1213 bool DidFinishLoop = true; 1214 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1215 if (!MI.getOperand(i).isFI()) 1216 continue; 1217 1218 // Frame indices in debug values are encoded in a target independent 1219 // way with simply the frame index and offset rather than any 1220 // target-specific addressing mode. 1221 if (MI.isDebugValue()) { 1222 MachineOperand &Op = MI.getOperand(i); 1223 assert( 1224 MI.isDebugOperand(&Op) && 1225 "Frame indices can only appear as a debug operand in a DBG_VALUE*" 1226 " machine instruction"); 1227 Register Reg; 1228 unsigned FrameIdx = Op.getIndex(); 1229 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); 1230 1231 StackOffset Offset = 1232 TFI->getFrameIndexReference(MF, FrameIdx, Reg); 1233 Op.ChangeToRegister(Reg, false /*isDef*/); 1234 Op.setIsDebug(); 1235 1236 const DIExpression *DIExpr = MI.getDebugExpression(); 1237 1238 // If we have a direct DBG_VALUE, and its location expression isn't 1239 // currently complex, then adding an offset will morph it into a 1240 // complex location that is interpreted as being a memory address. 1241 // This changes a pointer-valued variable to dereference that pointer, 1242 // which is incorrect. Fix by adding DW_OP_stack_value. 1243 1244 if (MI.isNonListDebugValue()) { 1245 unsigned PrependFlags = DIExpression::ApplyOffset; 1246 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) 1247 PrependFlags |= DIExpression::StackValue; 1248 1249 // If we have DBG_VALUE that is indirect and has a Implicit location 1250 // expression need to insert a deref before prepending a Memory 1251 // location expression. Also after doing this we change the DBG_VALUE 1252 // to be direct. 1253 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { 1254 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; 1255 bool WithStackValue = true; 1256 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); 1257 // Make the DBG_VALUE direct. 1258 MI.getDebugOffset().ChangeToRegister(0, false); 1259 } 1260 DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset); 1261 } else { 1262 // The debug operand at DebugOpIndex was a frame index at offset 1263 // `Offset`; now the operand has been replaced with the frame 1264 // register, we must add Offset with `register x, plus Offset`. 1265 unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op); 1266 SmallVector<uint64_t, 3> Ops; 1267 TRI.getOffsetOpcodes(Offset, Ops); 1268 DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex); 1269 } 1270 MI.getDebugExpressionOp().setMetadata(DIExpr); 1271 continue; 1272 } 1273 1274 // TODO: This code should be commoned with the code for 1275 // PATCHPOINT. There's no good reason for the difference in 1276 // implementation other than historical accident. The only 1277 // remaining difference is the unconditional use of the stack 1278 // pointer as the base register. 1279 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1280 assert((!MI.isDebugValue() || i == 0) && 1281 "Frame indicies can only appear as the first operand of a " 1282 "DBG_VALUE machine instruction"); 1283 Register Reg; 1284 MachineOperand &Offset = MI.getOperand(i + 1); 1285 StackOffset refOffset = TFI->getFrameIndexReferencePreferSP( 1286 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1287 assert(!refOffset.getScalable() && 1288 "Frame offsets with a scalable component are not supported"); 1289 Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj); 1290 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 1291 continue; 1292 } 1293 1294 // Some instructions (e.g. inline asm instructions) can have 1295 // multiple frame indices and/or cause eliminateFrameIndex 1296 // to insert more than one instruction. We need the register 1297 // scavenger to go through all of these instructions so that 1298 // it can update its register information. We keep the 1299 // iterator at the point before insertion so that we can 1300 // revisit them in full. 1301 bool AtBeginning = (I == BB->begin()); 1302 if (!AtBeginning) --I; 1303 1304 // If this instruction has a FrameIndex operand, we need to 1305 // use that target machine register info object to eliminate 1306 // it. 1307 TRI.eliminateFrameIndex(MI, SPAdj, i, 1308 FrameIndexEliminationScavenging ? RS : nullptr); 1309 1310 // Reset the iterator if we were at the beginning of the BB. 1311 if (AtBeginning) { 1312 I = BB->begin(); 1313 DoIncr = false; 1314 } 1315 1316 DidFinishLoop = false; 1317 break; 1318 } 1319 1320 // If we are looking at a call sequence, we need to keep track of 1321 // the SP adjustment made by each instruction in the sequence. 1322 // This includes both the frame setup/destroy pseudos (handled above), 1323 // as well as other instructions that have side effects w.r.t the SP. 1324 // Note that this must come after eliminateFrameIndex, because 1325 // if I itself referred to a frame index, we shouldn't count its own 1326 // adjustment. 1327 if (DidFinishLoop && InsideCallSequence) 1328 SPAdj += TII.getSPAdjust(MI); 1329 1330 if (DoIncr && I != BB->end()) ++I; 1331 1332 // Update register states. 1333 if (RS && FrameIndexEliminationScavenging && DidFinishLoop) 1334 RS->forward(MI); 1335 } 1336 } 1337