1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/ADT/IndexedMap.h" 20 #include "llvm/ADT/STLExtras.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/Statistic.h" 24 #include "llvm/CodeGen/MachineDominators.h" 25 #include "llvm/CodeGen/MachineFrameInfo.h" 26 #include "llvm/CodeGen/MachineInstr.h" 27 #include "llvm/CodeGen/MachineLoopInfo.h" 28 #include "llvm/CodeGen/MachineModuleInfo.h" 29 #include "llvm/CodeGen/MachineRegisterInfo.h" 30 #include "llvm/CodeGen/Passes.h" 31 #include "llvm/CodeGen/RegisterScavenging.h" 32 #include "llvm/CodeGen/StackProtector.h" 33 #include "llvm/CodeGen/WinEHFuncInfo.h" 34 #include "llvm/IR/DiagnosticInfo.h" 35 #include "llvm/IR/InlineAsm.h" 36 #include "llvm/IR/LLVMContext.h" 37 #include "llvm/Support/CommandLine.h" 38 #include "llvm/Support/Compiler.h" 39 #include "llvm/Support/Debug.h" 40 #include "llvm/Support/raw_ostream.h" 41 #include "llvm/Target/TargetFrameLowering.h" 42 #include "llvm/Target/TargetInstrInfo.h" 43 #include "llvm/Target/TargetMachine.h" 44 #include "llvm/Target/TargetRegisterInfo.h" 45 #include "llvm/Target/TargetSubtargetInfo.h" 46 #include <climits> 47 48 using namespace llvm; 49 50 #define DEBUG_TYPE "pei" 51 52 namespace { 53 class PEI : public MachineFunctionPass { 54 public: 55 static char ID; 56 PEI() : MachineFunctionPass(ID) { 57 initializePEIPass(*PassRegistry::getPassRegistry()); 58 } 59 60 void getAnalysisUsage(AnalysisUsage &AU) const override; 61 62 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 63 /// frame indexes with appropriate references. 64 /// 65 bool runOnMachineFunction(MachineFunction &Fn) override; 66 67 private: 68 RegScavenger *RS; 69 70 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 71 // stack frame indexes. 72 unsigned MinCSFrameIndex, MaxCSFrameIndex; 73 74 // Save and Restore blocks of the current function. Typically there is a 75 // single save block, unless Windows EH funclets are involved. 76 SmallVector<MachineBasicBlock *, 1> SaveBlocks; 77 SmallVector<MachineBasicBlock *, 4> RestoreBlocks; 78 79 // Flag to control whether to use the register scavenger to resolve 80 // frame index materialization registers. Set according to 81 // TRI->requiresFrameIndexScavenging() for the current function. 82 bool FrameIndexVirtualScavenging; 83 84 void calculateSets(MachineFunction &Fn); 85 void calculateCallsInformation(MachineFunction &Fn); 86 void assignCalleeSavedSpillSlots(MachineFunction &Fn, 87 const BitVector &SavedRegs); 88 void insertCSRSpillsAndRestores(MachineFunction &Fn); 89 void calculateFrameObjectOffsets(MachineFunction &Fn); 90 void replaceFrameIndices(MachineFunction &Fn); 91 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 92 int &SPAdj); 93 void scavengeFrameVirtualRegs(MachineFunction &Fn); 94 void insertPrologEpilogCode(MachineFunction &Fn); 95 }; 96 } // namespace 97 98 char PEI::ID = 0; 99 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 100 101 static cl::opt<unsigned> 102 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 103 cl::desc("Warn for stack size bigger than the given" 104 " number")); 105 106 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 107 "Prologue/Epilogue Insertion", false, false) 108 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 109 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 110 INITIALIZE_PASS_DEPENDENCY(StackProtector) 111 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) 112 INITIALIZE_PASS_END(PEI, "prologepilog", 113 "Prologue/Epilogue Insertion & Frame Finalization", 114 false, false) 115 116 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 117 STATISTIC(NumBytesStackSpace, 118 "Number of bytes used for stack in all functions"); 119 120 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 121 AU.setPreservesCFG(); 122 AU.addPreserved<MachineLoopInfo>(); 123 AU.addPreserved<MachineDominatorTree>(); 124 AU.addRequired<StackProtector>(); 125 AU.addRequired<TargetPassConfig>(); 126 MachineFunctionPass::getAnalysisUsage(AU); 127 } 128 129 /// Compute the set of return blocks 130 void PEI::calculateSets(MachineFunction &Fn) { 131 const MachineFrameInfo *MFI = Fn.getFrameInfo(); 132 133 // Even when we do not change any CSR, we still want to insert the 134 // prologue and epilogue of the function. 135 // So set the save points for those. 136 137 // Use the points found by shrink-wrapping, if any. 138 if (MFI->getSavePoint()) { 139 SaveBlocks.push_back(MFI->getSavePoint()); 140 assert(MFI->getRestorePoint() && "Both restore and save must be set"); 141 MachineBasicBlock *RestoreBlock = MFI->getRestorePoint(); 142 // If RestoreBlock does not have any successor and is not a return block 143 // then the end point is unreachable and we do not need to insert any 144 // epilogue. 145 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 146 RestoreBlocks.push_back(RestoreBlock); 147 return; 148 } 149 150 // Save refs to entry and return blocks. 151 SaveBlocks.push_back(Fn.begin()); 152 for (MachineBasicBlock &MBB : Fn) { 153 if (MBB.isEHFuncletEntry()) 154 SaveBlocks.push_back(&MBB); 155 if (MBB.isReturnBlock()) 156 RestoreBlocks.push_back(&MBB); 157 } 158 } 159 160 /// StackObjSet - A set of stack object indexes 161 typedef SmallSetVector<int, 8> StackObjSet; 162 163 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 164 /// frame indexes with appropriate references. 165 /// 166 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 167 const Function* F = Fn.getFunction(); 168 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 169 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 170 171 assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); 172 173 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr; 174 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 175 176 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 177 // function's frame information. Also eliminates call frame pseudo 178 // instructions. 179 calculateCallsInformation(Fn); 180 181 // Determine which of the registers in the callee save list should be saved. 182 BitVector SavedRegs; 183 TFI->determineCalleeSaves(Fn, SavedRegs, RS); 184 185 // Insert spill code for any callee saved registers that are modified. 186 assignCalleeSavedSpillSlots(Fn, SavedRegs); 187 188 // Determine placement of CSR spill/restore code: 189 // place all spills in the entry block, all restores in return blocks. 190 calculateSets(Fn); 191 192 // Add the code to save and restore the callee saved registers. 193 if (!F->hasFnAttribute(Attribute::Naked)) 194 insertCSRSpillsAndRestores(Fn); 195 196 // Allow the target machine to make final modifications to the function 197 // before the frame layout is finalized. 198 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 199 200 // Calculate actual frame offsets for all abstract stack objects... 201 calculateFrameObjectOffsets(Fn); 202 203 // Add prolog and epilog code to the function. This function is required 204 // to align the stack frame as necessary for any stack variables or 205 // called functions. Because of this, calculateCalleeSavedRegisters() 206 // must be called before this function in order to set the AdjustsStack 207 // and MaxCallFrameSize variables. 208 if (!F->hasFnAttribute(Attribute::Naked)) 209 insertPrologEpilogCode(Fn); 210 211 // Replace all MO_FrameIndex operands with physical register references 212 // and actual offsets. 213 // 214 replaceFrameIndices(Fn); 215 216 // If register scavenging is needed, as we've enabled doing it as a 217 // post-pass, scavenge the virtual registers that frame index elimination 218 // inserted. 219 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 220 scavengeFrameVirtualRegs(Fn); 221 222 // Clear any vregs created by virtual scavenging. 223 Fn.getRegInfo().clearVirtRegs(); 224 225 // Warn on stack size when we exceeds the given limit. 226 MachineFrameInfo *MFI = Fn.getFrameInfo(); 227 uint64_t StackSize = MFI->getStackSize(); 228 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 229 DiagnosticInfoStackSize DiagStackSize(*F, StackSize); 230 F->getContext().diagnose(DiagStackSize); 231 } 232 233 delete RS; 234 SaveBlocks.clear(); 235 RestoreBlocks.clear(); 236 return true; 237 } 238 239 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 240 /// variables for the function's frame information and eliminate call frame 241 /// pseudo instructions. 242 void PEI::calculateCallsInformation(MachineFunction &Fn) { 243 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 244 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 245 MachineFrameInfo *MFI = Fn.getFrameInfo(); 246 247 unsigned MaxCallFrameSize = 0; 248 bool AdjustsStack = MFI->adjustsStack(); 249 250 // Get the function call frame set-up and tear-down instruction opcode 251 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 252 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 253 254 // Early exit for targets which have no call frame setup/destroy pseudo 255 // instructions. 256 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 257 return; 258 259 std::vector<MachineBasicBlock::iterator> FrameSDOps; 260 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 261 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 262 if (I->getOpcode() == FrameSetupOpcode || 263 I->getOpcode() == FrameDestroyOpcode) { 264 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 265 " instructions should have a single immediate argument!"); 266 unsigned Size = I->getOperand(0).getImm(); 267 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 268 AdjustsStack = true; 269 FrameSDOps.push_back(I); 270 } else if (I->isInlineAsm()) { 271 // Some inline asm's need a stack frame, as indicated by operand 1. 272 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 273 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 274 AdjustsStack = true; 275 } 276 277 MFI->setAdjustsStack(AdjustsStack); 278 MFI->setMaxCallFrameSize(MaxCallFrameSize); 279 280 for (std::vector<MachineBasicBlock::iterator>::iterator 281 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 282 MachineBasicBlock::iterator I = *i; 283 284 // If call frames are not being included as part of the stack frame, and 285 // the target doesn't indicate otherwise, remove the call frame pseudos 286 // here. The sub/add sp instruction pairs are still inserted, but we don't 287 // need to track the SP adjustment for frame index elimination. 288 if (TFI->canSimplifyCallFramePseudos(Fn)) 289 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 290 } 291 } 292 293 void PEI::assignCalleeSavedSpillSlots(MachineFunction &F, 294 const BitVector &SavedRegs) { 295 // These are used to keep track the callee-save area. Initialize them. 296 MinCSFrameIndex = INT_MAX; 297 MaxCSFrameIndex = 0; 298 299 if (SavedRegs.empty()) 300 return; 301 302 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 303 const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F); 304 305 std::vector<CalleeSavedInfo> CSI; 306 for (unsigned i = 0; CSRegs[i]; ++i) { 307 unsigned Reg = CSRegs[i]; 308 if (SavedRegs.test(Reg)) 309 CSI.push_back(CalleeSavedInfo(Reg)); 310 } 311 312 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 313 MachineFrameInfo *MFI = F.getFrameInfo(); 314 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 315 // If target doesn't implement this, use generic code. 316 317 if (CSI.empty()) 318 return; // Early exit if no callee saved registers are modified! 319 320 unsigned NumFixedSpillSlots; 321 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 322 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 323 324 // Now that we know which registers need to be saved and restored, allocate 325 // stack slots for them. 326 for (std::vector<CalleeSavedInfo>::iterator I = CSI.begin(), E = CSI.end(); 327 I != E; ++I) { 328 unsigned Reg = I->getReg(); 329 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 330 331 int FrameIdx; 332 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 333 I->setFrameIdx(FrameIdx); 334 continue; 335 } 336 337 // Check to see if this physreg must be spilled to a particular stack slot 338 // on this target. 339 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 340 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 341 FixedSlot->Reg != Reg) 342 ++FixedSlot; 343 344 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 345 // Nope, just spill it anywhere convenient. 346 unsigned Align = RC->getAlignment(); 347 unsigned StackAlign = TFI->getStackAlignment(); 348 349 // We may not be able to satisfy the desired alignment specification of 350 // the TargetRegisterClass if the stack alignment is smaller. Use the 351 // min. 352 Align = std::min(Align, StackAlign); 353 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 354 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 355 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 356 } else { 357 // Spill it to the stack where we must. 358 FrameIdx = 359 MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset); 360 } 361 362 I->setFrameIdx(FrameIdx); 363 } 364 } 365 366 MFI->setCalleeSavedInfo(CSI); 367 } 368 369 /// Helper function to update the liveness information for the callee-saved 370 /// registers. 371 static void updateLiveness(MachineFunction &MF) { 372 MachineFrameInfo *MFI = MF.getFrameInfo(); 373 // Visited will contain all the basic blocks that are in the region 374 // where the callee saved registers are alive: 375 // - Anything that is not Save or Restore -> LiveThrough. 376 // - Save -> LiveIn. 377 // - Restore -> LiveOut. 378 // The live-out is not attached to the block, so no need to keep 379 // Restore in this set. 380 SmallPtrSet<MachineBasicBlock *, 8> Visited; 381 SmallVector<MachineBasicBlock *, 8> WorkList; 382 MachineBasicBlock *Entry = &MF.front(); 383 MachineBasicBlock *Save = MFI->getSavePoint(); 384 385 if (!Save) 386 Save = Entry; 387 388 if (Entry != Save) { 389 WorkList.push_back(Entry); 390 Visited.insert(Entry); 391 } 392 Visited.insert(Save); 393 394 MachineBasicBlock *Restore = MFI->getRestorePoint(); 395 if (Restore) 396 // By construction Restore cannot be visited, otherwise it 397 // means there exists a path to Restore that does not go 398 // through Save. 399 WorkList.push_back(Restore); 400 401 while (!WorkList.empty()) { 402 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 403 // By construction, the region that is after the save point is 404 // dominated by the Save and post-dominated by the Restore. 405 if (CurBB == Save && Save != Restore) 406 continue; 407 // Enqueue all the successors not already visited. 408 // Those are by construction either before Save or after Restore. 409 for (MachineBasicBlock *SuccBB : CurBB->successors()) 410 if (Visited.insert(SuccBB).second) 411 WorkList.push_back(SuccBB); 412 } 413 414 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 415 416 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 417 for (MachineBasicBlock *MBB : Visited) { 418 MCPhysReg Reg = CSI[i].getReg(); 419 // Add the callee-saved register as live-in. 420 // It's killed at the spill. 421 if (!MBB->isLiveIn(Reg)) 422 MBB->addLiveIn(Reg); 423 } 424 } 425 } 426 427 /// insertCSRSpillsAndRestores - Insert spill and restore code for 428 /// callee saved registers used in the function. 429 /// 430 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 431 // Get callee saved register information. 432 MachineFrameInfo *MFI = Fn.getFrameInfo(); 433 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 434 435 MFI->setCalleeSavedInfoValid(true); 436 437 // Early exit if no callee saved registers are modified! 438 if (CSI.empty()) 439 return; 440 441 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 442 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 443 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 444 MachineBasicBlock::iterator I; 445 446 // Spill using target interface. 447 for (MachineBasicBlock *SaveBlock : SaveBlocks) { 448 I = SaveBlock->begin(); 449 if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) { 450 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 451 // Insert the spill to the stack frame. 452 unsigned Reg = CSI[i].getReg(); 453 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 454 TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(), 455 RC, TRI); 456 } 457 } 458 // Update the live-in information of all the blocks up to the save point. 459 updateLiveness(Fn); 460 } 461 462 // Restore using target interface. 463 for (MachineBasicBlock *MBB : RestoreBlocks) { 464 I = MBB->end(); 465 466 // Skip over all terminator instructions, which are part of the return 467 // sequence. 468 MachineBasicBlock::iterator I2 = I; 469 while (I2 != MBB->begin() && (--I2)->isTerminator()) 470 I = I2; 471 472 bool AtStart = I == MBB->begin(); 473 MachineBasicBlock::iterator BeforeI = I; 474 if (!AtStart) 475 --BeforeI; 476 477 // Restore all registers immediately before the return and any 478 // terminators that precede it. 479 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 480 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 481 unsigned Reg = CSI[i].getReg(); 482 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 483 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI); 484 assert(I != MBB->begin() && 485 "loadRegFromStackSlot didn't insert any code!"); 486 // Insert in reverse order. loadRegFromStackSlot can insert 487 // multiple instructions. 488 if (AtStart) 489 I = MBB->begin(); 490 else { 491 I = BeforeI; 492 ++I; 493 } 494 } 495 } 496 } 497 } 498 499 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 500 static inline void 501 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 502 bool StackGrowsDown, int64_t &Offset, 503 unsigned &MaxAlign) { 504 // If the stack grows down, add the object size to find the lowest address. 505 if (StackGrowsDown) 506 Offset += MFI->getObjectSize(FrameIdx); 507 508 unsigned Align = MFI->getObjectAlignment(FrameIdx); 509 510 // If the alignment of this object is greater than that of the stack, then 511 // increase the stack alignment to match. 512 MaxAlign = std::max(MaxAlign, Align); 513 514 // Adjust to alignment boundary. 515 Offset = RoundUpToAlignment(Offset, Align); 516 517 if (StackGrowsDown) { 518 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 519 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 520 } else { 521 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 522 MFI->setObjectOffset(FrameIdx, Offset); 523 Offset += MFI->getObjectSize(FrameIdx); 524 } 525 } 526 527 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 528 /// those required to be close to the Stack Protector) to stack offsets. 529 static void 530 AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 531 SmallSet<int, 16> &ProtectedObjs, 532 MachineFrameInfo *MFI, bool StackGrowsDown, 533 int64_t &Offset, unsigned &MaxAlign) { 534 535 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 536 E = UnassignedObjs.end(); I != E; ++I) { 537 int i = *I; 538 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 539 ProtectedObjs.insert(i); 540 } 541 } 542 543 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 544 /// abstract stack objects. 545 /// 546 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 547 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 548 StackProtector *SP = &getAnalysis<StackProtector>(); 549 550 bool StackGrowsDown = 551 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 552 553 // Loop over all of the stack objects, assigning sequential addresses... 554 MachineFrameInfo *MFI = Fn.getFrameInfo(); 555 556 // Start at the beginning of the local area. 557 // The Offset is the distance from the stack top in the direction 558 // of stack growth -- so it's always nonnegative. 559 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 560 if (StackGrowsDown) 561 LocalAreaOffset = -LocalAreaOffset; 562 assert(LocalAreaOffset >= 0 563 && "Local area offset should be in direction of stack growth"); 564 int64_t Offset = LocalAreaOffset; 565 566 // If there are fixed sized objects that are preallocated in the local area, 567 // non-fixed objects can't be allocated right at the start of local area. 568 // We currently don't support filling in holes in between fixed sized 569 // objects, so we adjust 'Offset' to point to the end of last fixed sized 570 // preallocated object. 571 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 572 int64_t FixedOff; 573 if (StackGrowsDown) { 574 // The maximum distance from the stack pointer is at lower address of 575 // the object -- which is given by offset. For down growing stack 576 // the offset is negative, so we negate the offset to get the distance. 577 FixedOff = -MFI->getObjectOffset(i); 578 } else { 579 // The maximum distance from the start pointer is at the upper 580 // address of the object. 581 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 582 } 583 if (FixedOff > Offset) Offset = FixedOff; 584 } 585 586 // First assign frame offsets to stack objects that are used to spill 587 // callee saved registers. 588 if (StackGrowsDown) { 589 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 590 // If the stack grows down, we need to add the size to find the lowest 591 // address of the object. 592 Offset += MFI->getObjectSize(i); 593 594 unsigned Align = MFI->getObjectAlignment(i); 595 // Adjust to alignment boundary 596 Offset = RoundUpToAlignment(Offset, Align); 597 598 MFI->setObjectOffset(i, -Offset); // Set the computed offset 599 } 600 } else { 601 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 602 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 603 unsigned Align = MFI->getObjectAlignment(i); 604 // Adjust to alignment boundary 605 Offset = RoundUpToAlignment(Offset, Align); 606 607 MFI->setObjectOffset(i, Offset); 608 Offset += MFI->getObjectSize(i); 609 } 610 } 611 612 unsigned MaxAlign = MFI->getMaxAlignment(); 613 614 // Make sure the special register scavenging spill slot is closest to the 615 // incoming stack pointer if a frame pointer is required and is closer 616 // to the incoming rather than the final stack pointer. 617 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); 618 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 619 TFI.isFPCloseToIncomingSP() && 620 RegInfo->useFPForScavengingIndex(Fn) && 621 !RegInfo->needsStackRealignment(Fn)); 622 if (RS && EarlyScavengingSlots) { 623 SmallVector<int, 2> SFIs; 624 RS->getScavengingFrameIndices(SFIs); 625 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 626 IE = SFIs.end(); I != IE; ++I) 627 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); 628 } 629 630 // FIXME: Once this is working, then enable flag will change to a target 631 // check for whether the frame is large enough to want to use virtual 632 // frame index registers. Functions which don't want/need this optimization 633 // will continue to use the existing code path. 634 if (MFI->getUseLocalStackAllocationBlock()) { 635 unsigned Align = MFI->getLocalFrameMaxAlign(); 636 637 // Adjust to alignment boundary. 638 Offset = RoundUpToAlignment(Offset, Align); 639 640 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 641 642 // Resolve offsets for objects in the local block. 643 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 644 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 645 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 646 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 647 FIOffset << "]\n"); 648 MFI->setObjectOffset(Entry.first, FIOffset); 649 } 650 // Allocate the local block 651 Offset += MFI->getLocalFrameSize(); 652 653 MaxAlign = std::max(Align, MaxAlign); 654 } 655 656 // Make sure that the stack protector comes before the local variables on the 657 // stack. 658 SmallSet<int, 16> ProtectedObjs; 659 if (MFI->getStackProtectorIndex() >= 0) { 660 StackObjSet LargeArrayObjs; 661 StackObjSet SmallArrayObjs; 662 StackObjSet AddrOfObjs; 663 664 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 665 Offset, MaxAlign); 666 667 // Assign large stack objects first. 668 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 669 if (MFI->isObjectPreAllocated(i) && 670 MFI->getUseLocalStackAllocationBlock()) 671 continue; 672 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 673 continue; 674 if (RS && RS->isScavengingFrameIndex((int)i)) 675 continue; 676 if (MFI->isDeadObjectIndex(i)) 677 continue; 678 if (MFI->getStackProtectorIndex() == (int)i) 679 continue; 680 681 switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) { 682 case StackProtector::SSPLK_None: 683 continue; 684 case StackProtector::SSPLK_SmallArray: 685 SmallArrayObjs.insert(i); 686 continue; 687 case StackProtector::SSPLK_AddrOf: 688 AddrOfObjs.insert(i); 689 continue; 690 case StackProtector::SSPLK_LargeArray: 691 LargeArrayObjs.insert(i); 692 continue; 693 } 694 llvm_unreachable("Unexpected SSPLayoutKind."); 695 } 696 697 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 698 Offset, MaxAlign); 699 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 700 Offset, MaxAlign); 701 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 702 Offset, MaxAlign); 703 } 704 705 // Then assign frame offsets to stack objects that are not used to spill 706 // callee saved registers. 707 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 708 if (MFI->isObjectPreAllocated(i) && 709 MFI->getUseLocalStackAllocationBlock()) 710 continue; 711 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 712 continue; 713 if (RS && RS->isScavengingFrameIndex((int)i)) 714 continue; 715 if (MFI->isDeadObjectIndex(i)) 716 continue; 717 if (MFI->getStackProtectorIndex() == (int)i) 718 continue; 719 if (ProtectedObjs.count(i)) 720 continue; 721 722 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 723 } 724 725 // Make sure the special register scavenging spill slot is closest to the 726 // stack pointer. 727 if (RS && !EarlyScavengingSlots) { 728 SmallVector<int, 2> SFIs; 729 RS->getScavengingFrameIndices(SFIs); 730 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 731 IE = SFIs.end(); I != IE; ++I) 732 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); 733 } 734 735 if (!TFI.targetHandlesStackFrameRounding()) { 736 // If we have reserved argument space for call sites in the function 737 // immediately on entry to the current function, count it as part of the 738 // overall stack size. 739 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 740 Offset += MFI->getMaxCallFrameSize(); 741 742 // Round up the size to a multiple of the alignment. If the function has 743 // any calls or alloca's, align to the target's StackAlignment value to 744 // ensure that the callee's frame or the alloca data is suitably aligned; 745 // otherwise, for leaf functions, align to the TransientStackAlignment 746 // value. 747 unsigned StackAlign; 748 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 749 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 750 StackAlign = TFI.getStackAlignment(); 751 else 752 StackAlign = TFI.getTransientStackAlignment(); 753 754 // If the frame pointer is eliminated, all frame offsets will be relative to 755 // SP not FP. Align to MaxAlign so this works. 756 StackAlign = std::max(StackAlign, MaxAlign); 757 Offset = RoundUpToAlignment(Offset, StackAlign); 758 } 759 760 // Update frame info to pretend that this is part of the stack... 761 int64_t StackSize = Offset - LocalAreaOffset; 762 MFI->setStackSize(StackSize); 763 NumBytesStackSpace += StackSize; 764 } 765 766 /// insertPrologEpilogCode - Scan the function for modified callee saved 767 /// registers, insert spill code for these callee saved registers, then add 768 /// prolog and epilog code to the function. 769 /// 770 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 771 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 772 773 // Add prologue to the function... 774 for (MachineBasicBlock *SaveBlock : SaveBlocks) 775 TFI.emitPrologue(Fn, *SaveBlock); 776 777 // Add epilogue to restore the callee-save registers in each exiting block. 778 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 779 TFI.emitEpilogue(Fn, *RestoreBlock); 780 781 // Emit additional code that is required to support segmented stacks, if 782 // we've been asked for it. This, when linked with a runtime with support 783 // for segmented stacks (libgcc is one), will result in allocating stack 784 // space in small chunks instead of one large contiguous block. 785 if (Fn.shouldSplitStack()) { 786 for (MachineBasicBlock *SaveBlock : SaveBlocks) 787 TFI.adjustForSegmentedStacks(Fn, *SaveBlock); 788 } 789 790 // Emit additional code that is required to explicitly handle the stack in 791 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 792 // approach is rather similar to that of Segmented Stacks, but it uses a 793 // different conditional check and another BIF for allocating more stack 794 // space. 795 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 796 for (MachineBasicBlock *SaveBlock : SaveBlocks) 797 TFI.adjustForHiPEPrologue(Fn, *SaveBlock); 798 } 799 800 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 801 /// register references and actual offsets. 802 /// 803 void PEI::replaceFrameIndices(MachineFunction &Fn) { 804 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 805 if (!TFI.needsFrameIndexResolution(Fn)) return; 806 807 MachineModuleInfo &MMI = Fn.getMMI(); 808 const Function *F = Fn.getFunction(); 809 const Function *ParentF = MMI.getWinEHParent(F); 810 unsigned FrameReg; 811 if (F == ParentF) { 812 WinEHFuncInfo &FuncInfo = MMI.getWinEHFuncInfo(Fn.getFunction()); 813 // FIXME: This should be unconditional but we have bugs in the preparation 814 // pass. 815 if (FuncInfo.UnwindHelpFrameIdx != INT_MAX) 816 FuncInfo.UnwindHelpFrameOffset = TFI.getFrameIndexReferenceFromSP( 817 Fn, FuncInfo.UnwindHelpFrameIdx, FrameReg); 818 for (WinEHTryBlockMapEntry &TBME : FuncInfo.TryBlockMap) { 819 for (WinEHHandlerType &H : TBME.HandlerArray) { 820 unsigned UnusedReg; 821 if (H.CatchObj.FrameIndex == INT_MAX) 822 H.CatchObj.FrameOffset = INT_MAX; 823 else 824 H.CatchObj.FrameOffset = 825 TFI.getFrameIndexReference(Fn, H.CatchObj.FrameIndex, UnusedReg); 826 } 827 } 828 } 829 830 // Store SPAdj at exit of a basic block. 831 SmallVector<int, 8> SPState; 832 SPState.resize(Fn.getNumBlockIDs()); 833 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 834 835 // Iterate over the reachable blocks in DFS order. 836 for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 837 DFI != DFE; ++DFI) { 838 int SPAdj = 0; 839 // Check the exit state of the DFS stack predecessor. 840 if (DFI.getPathLength() >= 2) { 841 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 842 assert(Reachable.count(StackPred) && 843 "DFS stack predecessor is already visited.\n"); 844 SPAdj = SPState[StackPred->getNumber()]; 845 } 846 MachineBasicBlock *BB = *DFI; 847 replaceFrameIndices(BB, Fn, SPAdj); 848 SPState[BB->getNumber()] = SPAdj; 849 } 850 851 // Handle the unreachable blocks. 852 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) { 853 if (Reachable.count(BB)) 854 // Already handled in DFS traversal. 855 continue; 856 int SPAdj = 0; 857 replaceFrameIndices(BB, Fn, SPAdj); 858 } 859 } 860 861 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 862 int &SPAdj) { 863 assert(Fn.getSubtarget().getRegisterInfo() && 864 "getRegisterInfo() must be implemented!"); 865 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 866 const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo(); 867 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 868 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 869 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 870 871 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 872 873 bool InsideCallSequence = false; 874 875 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 876 877 if (I->getOpcode() == FrameSetupOpcode || 878 I->getOpcode() == FrameDestroyOpcode) { 879 InsideCallSequence = (I->getOpcode() == FrameSetupOpcode); 880 SPAdj += TII.getSPAdjust(I); 881 882 MachineBasicBlock::iterator PrevI = BB->end(); 883 if (I != BB->begin()) PrevI = std::prev(I); 884 TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 885 886 // Visit the instructions created by eliminateCallFramePseudoInstr(). 887 if (PrevI == BB->end()) 888 I = BB->begin(); // The replaced instr was the first in the block. 889 else 890 I = std::next(PrevI); 891 continue; 892 } 893 894 MachineInstr *MI = I; 895 bool DoIncr = true; 896 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 897 if (!MI->getOperand(i).isFI()) 898 continue; 899 900 // Frame indices in debug values are encoded in a target independent 901 // way with simply the frame index and offset rather than any 902 // target-specific addressing mode. 903 if (MI->isDebugValue()) { 904 assert(i == 0 && "Frame indices can only appear as the first " 905 "operand of a DBG_VALUE machine instruction"); 906 unsigned Reg; 907 MachineOperand &Offset = MI->getOperand(1); 908 Offset.setImm(Offset.getImm() + 909 TFI->getFrameIndexReference( 910 Fn, MI->getOperand(0).getIndex(), Reg)); 911 MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 912 continue; 913 } 914 915 // TODO: This code should be commoned with the code for 916 // PATCHPOINT. There's no good reason for the difference in 917 // implementation other than historical accident. The only 918 // remaining difference is the unconditional use of the stack 919 // pointer as the base register. 920 if (MI->getOpcode() == TargetOpcode::STATEPOINT) { 921 assert((!MI->isDebugValue() || i == 0) && 922 "Frame indicies can only appear as the first operand of a " 923 "DBG_VALUE machine instruction"); 924 unsigned Reg; 925 MachineOperand &Offset = MI->getOperand(i + 1); 926 const unsigned refOffset = 927 TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(), 928 Reg); 929 930 Offset.setImm(Offset.getImm() + refOffset); 931 MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 932 continue; 933 } 934 935 // Some instructions (e.g. inline asm instructions) can have 936 // multiple frame indices and/or cause eliminateFrameIndex 937 // to insert more than one instruction. We need the register 938 // scavenger to go through all of these instructions so that 939 // it can update its register information. We keep the 940 // iterator at the point before insertion so that we can 941 // revisit them in full. 942 bool AtBeginning = (I == BB->begin()); 943 if (!AtBeginning) --I; 944 945 // If this instruction has a FrameIndex operand, we need to 946 // use that target machine register info object to eliminate 947 // it. 948 TRI.eliminateFrameIndex(MI, SPAdj, i, 949 FrameIndexVirtualScavenging ? nullptr : RS); 950 951 // Reset the iterator if we were at the beginning of the BB. 952 if (AtBeginning) { 953 I = BB->begin(); 954 DoIncr = false; 955 } 956 957 MI = nullptr; 958 break; 959 } 960 961 // If we are looking at a call sequence, we need to keep track of 962 // the SP adjustment made by each instruction in the sequence. 963 // This includes both the frame setup/destroy pseudos (handled above), 964 // as well as other instructions that have side effects w.r.t the SP. 965 // Note that this must come after eliminateFrameIndex, because 966 // if I itself referred to a frame index, we shouldn't count its own 967 // adjustment. 968 if (MI && InsideCallSequence) 969 SPAdj += TII.getSPAdjust(MI); 970 971 if (DoIncr && I != BB->end()) ++I; 972 973 // Update register states. 974 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 975 } 976 } 977 978 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 979 /// with physical registers. Use the register scavenger to find an 980 /// appropriate register to use. 981 /// 982 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 983 /// iterate over the vreg use list, which at this point only contains machine 984 /// operands for which eliminateFrameIndex need a new scratch reg. 985 void 986 PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 987 // Run through the instructions and find any virtual registers. 988 for (MachineFunction::iterator BB = Fn.begin(), 989 E = Fn.end(); BB != E; ++BB) { 990 RS->enterBasicBlock(BB); 991 992 int SPAdj = 0; 993 994 // The instruction stream may change in the loop, so check BB->end() 995 // directly. 996 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 997 // We might end up here again with a NULL iterator if we scavenged a 998 // register for which we inserted spill code for definition by what was 999 // originally the first instruction in BB. 1000 if (I == MachineBasicBlock::iterator(nullptr)) 1001 I = BB->begin(); 1002 1003 MachineInstr *MI = I; 1004 MachineBasicBlock::iterator J = std::next(I); 1005 MachineBasicBlock::iterator P = 1006 I == BB->begin() ? MachineBasicBlock::iterator(nullptr) 1007 : std::prev(I); 1008 1009 // RS should process this instruction before we might scavenge at this 1010 // location. This is because we might be replacing a virtual register 1011 // defined by this instruction, and if so, registers killed by this 1012 // instruction are available, and defined registers are not. 1013 RS->forward(I); 1014 1015 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1016 if (MI->getOperand(i).isReg()) { 1017 MachineOperand &MO = MI->getOperand(i); 1018 unsigned Reg = MO.getReg(); 1019 if (Reg == 0) 1020 continue; 1021 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 1022 continue; 1023 1024 // When we first encounter a new virtual register, it 1025 // must be a definition. 1026 assert(MI->getOperand(i).isDef() && 1027 "frame index virtual missing def!"); 1028 // Scavenge a new scratch register 1029 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 1030 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 1031 1032 ++NumScavengedRegs; 1033 1034 // Replace this reference to the virtual register with the 1035 // scratch register. 1036 assert (ScratchReg && "Missing scratch register!"); 1037 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); 1038 1039 // Because this instruction was processed by the RS before this 1040 // register was allocated, make sure that the RS now records the 1041 // register as being used. 1042 RS->setRegUsed(ScratchReg); 1043 } 1044 } 1045 1046 // If the scavenger needed to use one of its spill slots, the 1047 // spill code will have been inserted in between I and J. This is a 1048 // problem because we need the spill code before I: Move I to just 1049 // prior to J. 1050 if (I != std::prev(J)) { 1051 BB->splice(J, BB, I); 1052 1053 // Before we move I, we need to prepare the RS to visit I again. 1054 // Specifically, RS will assert if it sees uses of registers that 1055 // it believes are undefined. Because we have already processed 1056 // register kills in I, when it visits I again, it will believe that 1057 // those registers are undefined. To avoid this situation, unprocess 1058 // the instruction I. 1059 assert(RS->getCurrentPosition() == I && 1060 "The register scavenger has an unexpected position"); 1061 I = P; 1062 RS->unprocess(P); 1063 } else 1064 ++I; 1065 } 1066 } 1067 } 1068