1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #include "PrologEpilogInserter.h" 23 #include "llvm/CodeGen/MachineDominators.h" 24 #include "llvm/CodeGen/MachineLoopInfo.h" 25 #include "llvm/CodeGen/MachineInstr.h" 26 #include "llvm/CodeGen/MachineFrameInfo.h" 27 #include "llvm/CodeGen/MachineModuleInfo.h" 28 #include "llvm/CodeGen/MachineRegisterInfo.h" 29 #include "llvm/CodeGen/RegisterScavenging.h" 30 #include "llvm/Target/TargetMachine.h" 31 #include "llvm/Target/TargetRegisterInfo.h" 32 #include "llvm/Target/TargetFrameInfo.h" 33 #include "llvm/Target/TargetInstrInfo.h" 34 #include "llvm/Support/CommandLine.h" 35 #include "llvm/Support/Compiler.h" 36 #include "llvm/ADT/IndexedMap.h" 37 #include "llvm/ADT/STLExtras.h" 38 #include <climits> 39 40 using namespace llvm; 41 42 char PEI::ID = 0; 43 44 static RegisterPass<PEI> 45 X("prologepilog", "Prologue/Epilogue Insertion"); 46 47 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 48 /// prolog and epilog code, and eliminates abstract frame references. 49 /// 50 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 51 52 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 53 /// frame indexes with appropriate references. 54 /// 55 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 56 const Function* F = Fn.getFunction(); 57 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 58 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 59 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 60 FrameConstantRegMap.clear(); 61 62 // Get MachineModuleInfo so that we can track the construction of the 63 // frame. 64 if (MachineModuleInfo *MMI = getAnalysisIfAvailable<MachineModuleInfo>()) 65 Fn.getFrameInfo()->setMachineModuleInfo(MMI); 66 67 // Calculate the MaxCallFrameSize and HasCalls variables for the function's 68 // frame information. Also eliminates call frame pseudo instructions. 69 calculateCallsInformation(Fn); 70 71 // Allow the target machine to make some adjustments to the function 72 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 73 TRI->processFunctionBeforeCalleeSavedScan(Fn, RS); 74 75 // Scan the function for modified callee saved registers and insert spill code 76 // for any callee saved registers that are modified. 77 calculateCalleeSavedRegisters(Fn); 78 79 // Determine placement of CSR spill/restore code: 80 // - with shrink wrapping, place spills and restores to tightly 81 // enclose regions in the Machine CFG of the function where 82 // they are used. Without shrink wrapping 83 // - default (no shrink wrapping), place all spills in the 84 // entry block, all restores in return blocks. 85 placeCSRSpillsAndRestores(Fn); 86 87 // Add the code to save and restore the callee saved registers 88 if (!F->hasFnAttr(Attribute::Naked)) 89 insertCSRSpillsAndRestores(Fn); 90 91 // Allow the target machine to make final modifications to the function 92 // before the frame layout is finalized. 93 TRI->processFunctionBeforeFrameFinalized(Fn); 94 95 // Calculate actual frame offsets for all abstract stack objects... 96 calculateFrameObjectOffsets(Fn); 97 98 // Add prolog and epilog code to the function. This function is required 99 // to align the stack frame as necessary for any stack variables or 100 // called functions. Because of this, calculateCalleeSavedRegisters 101 // must be called before this function in order to set the HasCalls 102 // and MaxCallFrameSize variables. 103 if (!F->hasFnAttr(Attribute::Naked)) 104 insertPrologEpilogCode(Fn); 105 106 // Replace all MO_FrameIndex operands with physical register references 107 // and actual offsets. 108 // 109 replaceFrameIndices(Fn); 110 111 // If register scavenging is needed, as we've enabled doing it as a 112 // post-pass, scavenge the virtual registers that frame index elimiation 113 // inserted. 114 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 115 scavengeFrameVirtualRegs(Fn); 116 117 delete RS; 118 clearAllSets(); 119 return true; 120 } 121 122 #if 0 123 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 124 AU.setPreservesCFG(); 125 if (ShrinkWrapping || ShrinkWrapFunc != "") { 126 AU.addRequired<MachineLoopInfo>(); 127 AU.addRequired<MachineDominatorTree>(); 128 } 129 AU.addPreserved<MachineLoopInfo>(); 130 AU.addPreserved<MachineDominatorTree>(); 131 MachineFunctionPass::getAnalysisUsage(AU); 132 } 133 #endif 134 135 /// calculateCallsInformation - Calculate the MaxCallFrameSize and HasCalls 136 /// variables for the function's frame information and eliminate call frame 137 /// pseudo instructions. 138 void PEI::calculateCallsInformation(MachineFunction &Fn) { 139 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 140 MachineFrameInfo *FFI = Fn.getFrameInfo(); 141 142 unsigned MaxCallFrameSize = 0; 143 bool HasCalls = FFI->hasCalls(); 144 145 // Get the function call frame set-up and tear-down instruction opcode 146 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode(); 147 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode(); 148 149 // Early exit for targets which have no call frame setup/destroy pseudo 150 // instructions. 151 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 152 return; 153 154 std::vector<MachineBasicBlock::iterator> FrameSDOps; 155 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 156 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 157 if (I->getOpcode() == FrameSetupOpcode || 158 I->getOpcode() == FrameDestroyOpcode) { 159 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 160 " instructions should have a single immediate argument!"); 161 unsigned Size = I->getOperand(0).getImm(); 162 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 163 HasCalls = true; 164 FrameSDOps.push_back(I); 165 } else if (I->isInlineAsm()) { 166 // An InlineAsm might be a call; assume it is to get the stack frame 167 // aligned correctly for calls. 168 HasCalls = true; 169 } 170 171 FFI->setHasCalls(HasCalls); 172 FFI->setMaxCallFrameSize(MaxCallFrameSize); 173 174 for (std::vector<MachineBasicBlock::iterator>::iterator 175 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 176 MachineBasicBlock::iterator I = *i; 177 178 // If call frames are not being included as part of the stack frame, and 179 // the target doesn't indicate otherwise, remove the call frame pseudos 180 // here. The sub/add sp instruction pairs are still inserted, but we don't 181 // need to track the SP adjustment for frame index elimination. 182 if (RegInfo->canSimplifyCallFramePseudos(Fn)) 183 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 184 } 185 } 186 187 188 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 189 /// registers. 190 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 191 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 192 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo(); 193 MachineFrameInfo *FFI = Fn.getFrameInfo(); 194 195 // Get the callee saved register list... 196 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn); 197 198 // These are used to keep track the callee-save area. Initialize them. 199 MinCSFrameIndex = INT_MAX; 200 MaxCSFrameIndex = 0; 201 202 // Early exit for targets which have no callee saved registers. 203 if (CSRegs == 0 || CSRegs[0] == 0) 204 return; 205 206 // Figure out which *callee saved* registers are modified by the current 207 // function, thus needing to be saved and restored in the prolog/epilog. 208 const TargetRegisterClass * const *CSRegClasses = 209 RegInfo->getCalleeSavedRegClasses(&Fn); 210 211 std::vector<CalleeSavedInfo> CSI; 212 for (unsigned i = 0; CSRegs[i]; ++i) { 213 unsigned Reg = CSRegs[i]; 214 if (Fn.getRegInfo().isPhysRegUsed(Reg)) { 215 // If the reg is modified, save it! 216 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 217 } else { 218 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); 219 *AliasSet; ++AliasSet) { // Check alias registers too. 220 if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) { 221 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 222 break; 223 } 224 } 225 } 226 } 227 228 if (CSI.empty()) 229 return; // Early exit if no callee saved registers are modified! 230 231 unsigned NumFixedSpillSlots; 232 const TargetFrameInfo::SpillSlot *FixedSpillSlots = 233 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 234 235 // Now that we know which registers need to be saved and restored, allocate 236 // stack slots for them. 237 for (std::vector<CalleeSavedInfo>::iterator 238 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 239 unsigned Reg = I->getReg(); 240 const TargetRegisterClass *RC = I->getRegClass(); 241 242 int FrameIdx; 243 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) { 244 I->setFrameIdx(FrameIdx); 245 continue; 246 } 247 248 // Check to see if this physreg must be spilled to a particular stack slot 249 // on this target. 250 const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots; 251 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 252 FixedSlot->Reg != Reg) 253 ++FixedSlot; 254 255 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 256 // Nope, just spill it anywhere convenient. 257 unsigned Align = RC->getAlignment(); 258 unsigned StackAlign = TFI->getStackAlignment(); 259 260 // We may not be able to satisfy the desired alignment specification of 261 // the TargetRegisterClass if the stack alignment is smaller. Use the 262 // min. 263 Align = std::min(Align, StackAlign); 264 FrameIdx = FFI->CreateStackObject(RC->getSize(), Align, true); 265 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 266 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 267 } else { 268 // Spill it to the stack where we must. 269 FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, 270 true, false); 271 } 272 273 I->setFrameIdx(FrameIdx); 274 } 275 276 FFI->setCalleeSavedInfo(CSI); 277 } 278 279 /// insertCSRSpillsAndRestores - Insert spill and restore code for 280 /// callee saved registers used in the function, handling shrink wrapping. 281 /// 282 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 283 // Get callee saved register information. 284 MachineFrameInfo *FFI = Fn.getFrameInfo(); 285 const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo(); 286 287 FFI->setCalleeSavedInfoValid(true); 288 289 // Early exit if no callee saved registers are modified! 290 if (CSI.empty()) 291 return; 292 293 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 294 MachineBasicBlock::iterator I; 295 296 if (! ShrinkWrapThisFunction) { 297 // Spill using target interface. 298 I = EntryBlock->begin(); 299 if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI)) { 300 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 301 // Add the callee-saved register as live-in. 302 // It's killed at the spill. 303 EntryBlock->addLiveIn(CSI[i].getReg()); 304 305 // Insert the spill to the stack frame. 306 TII.storeRegToStackSlot(*EntryBlock, I, CSI[i].getReg(), true, 307 CSI[i].getFrameIdx(), CSI[i].getRegClass()); 308 } 309 } 310 311 // Restore using target interface. 312 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 313 MachineBasicBlock* MBB = ReturnBlocks[ri]; 314 I = MBB->end(); --I; 315 316 // Skip over all terminator instructions, which are part of the return 317 // sequence. 318 MachineBasicBlock::iterator I2 = I; 319 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 320 I = I2; 321 322 bool AtStart = I == MBB->begin(); 323 MachineBasicBlock::iterator BeforeI = I; 324 if (!AtStart) 325 --BeforeI; 326 327 // Restore all registers immediately before the return and any 328 // terminators that preceed it. 329 if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI)) { 330 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 331 TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(), 332 CSI[i].getFrameIdx(), 333 CSI[i].getRegClass()); 334 assert(I != MBB->begin() && 335 "loadRegFromStackSlot didn't insert any code!"); 336 // Insert in reverse order. loadRegFromStackSlot can insert 337 // multiple instructions. 338 if (AtStart) 339 I = MBB->begin(); 340 else { 341 I = BeforeI; 342 ++I; 343 } 344 } 345 } 346 } 347 return; 348 } 349 350 // Insert spills. 351 std::vector<CalleeSavedInfo> blockCSI; 352 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 353 BE = CSRSave.end(); BI != BE; ++BI) { 354 MachineBasicBlock* MBB = BI->first; 355 CSRegSet save = BI->second; 356 357 if (save.empty()) 358 continue; 359 360 blockCSI.clear(); 361 for (CSRegSet::iterator RI = save.begin(), 362 RE = save.end(); RI != RE; ++RI) { 363 blockCSI.push_back(CSI[*RI]); 364 } 365 assert(blockCSI.size() > 0 && 366 "Could not collect callee saved register info"); 367 368 I = MBB->begin(); 369 370 // When shrink wrapping, use stack slot stores/loads. 371 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 372 // Add the callee-saved register as live-in. 373 // It's killed at the spill. 374 MBB->addLiveIn(blockCSI[i].getReg()); 375 376 // Insert the spill to the stack frame. 377 TII.storeRegToStackSlot(*MBB, I, blockCSI[i].getReg(), 378 true, 379 blockCSI[i].getFrameIdx(), 380 blockCSI[i].getRegClass()); 381 } 382 } 383 384 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 385 BE = CSRRestore.end(); BI != BE; ++BI) { 386 MachineBasicBlock* MBB = BI->first; 387 CSRegSet restore = BI->second; 388 389 if (restore.empty()) 390 continue; 391 392 blockCSI.clear(); 393 for (CSRegSet::iterator RI = restore.begin(), 394 RE = restore.end(); RI != RE; ++RI) { 395 blockCSI.push_back(CSI[*RI]); 396 } 397 assert(blockCSI.size() > 0 && 398 "Could not find callee saved register info"); 399 400 // If MBB is empty and needs restores, insert at the _beginning_. 401 if (MBB->empty()) { 402 I = MBB->begin(); 403 } else { 404 I = MBB->end(); 405 --I; 406 407 // Skip over all terminator instructions, which are part of the 408 // return sequence. 409 if (! I->getDesc().isTerminator()) { 410 ++I; 411 } else { 412 MachineBasicBlock::iterator I2 = I; 413 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 414 I = I2; 415 } 416 } 417 418 bool AtStart = I == MBB->begin(); 419 MachineBasicBlock::iterator BeforeI = I; 420 if (!AtStart) 421 --BeforeI; 422 423 // Restore all registers immediately before the return and any 424 // terminators that preceed it. 425 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 426 TII.loadRegFromStackSlot(*MBB, I, blockCSI[i].getReg(), 427 blockCSI[i].getFrameIdx(), 428 blockCSI[i].getRegClass()); 429 assert(I != MBB->begin() && 430 "loadRegFromStackSlot didn't insert any code!"); 431 // Insert in reverse order. loadRegFromStackSlot can insert 432 // multiple instructions. 433 if (AtStart) 434 I = MBB->begin(); 435 else { 436 I = BeforeI; 437 ++I; 438 } 439 } 440 } 441 } 442 443 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 444 static inline void 445 AdjustStackOffset(MachineFrameInfo *FFI, int FrameIdx, 446 bool StackGrowsDown, int64_t &Offset, 447 unsigned &MaxAlign) { 448 // If the stack grows down, add the object size to find the lowest address. 449 if (StackGrowsDown) 450 Offset += FFI->getObjectSize(FrameIdx); 451 452 unsigned Align = FFI->getObjectAlignment(FrameIdx); 453 454 // If the alignment of this object is greater than that of the stack, then 455 // increase the stack alignment to match. 456 MaxAlign = std::max(MaxAlign, Align); 457 458 // Adjust to alignment boundary. 459 Offset = (Offset + Align - 1) / Align * Align; 460 461 if (StackGrowsDown) { 462 FFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 463 } else { 464 FFI->setObjectOffset(FrameIdx, Offset); 465 Offset += FFI->getObjectSize(FrameIdx); 466 } 467 } 468 469 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 470 /// abstract stack objects. 471 /// 472 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 473 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); 474 475 bool StackGrowsDown = 476 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 477 478 // Loop over all of the stack objects, assigning sequential addresses... 479 MachineFrameInfo *FFI = Fn.getFrameInfo(); 480 481 // Start at the beginning of the local area. 482 // The Offset is the distance from the stack top in the direction 483 // of stack growth -- so it's always nonnegative. 484 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 485 if (StackGrowsDown) 486 LocalAreaOffset = -LocalAreaOffset; 487 assert(LocalAreaOffset >= 0 488 && "Local area offset should be in direction of stack growth"); 489 int64_t Offset = LocalAreaOffset; 490 491 // If there are fixed sized objects that are preallocated in the local area, 492 // non-fixed objects can't be allocated right at the start of local area. 493 // We currently don't support filling in holes in between fixed sized 494 // objects, so we adjust 'Offset' to point to the end of last fixed sized 495 // preallocated object. 496 for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) { 497 int64_t FixedOff; 498 if (StackGrowsDown) { 499 // The maximum distance from the stack pointer is at lower address of 500 // the object -- which is given by offset. For down growing stack 501 // the offset is negative, so we negate the offset to get the distance. 502 FixedOff = -FFI->getObjectOffset(i); 503 } else { 504 // The maximum distance from the start pointer is at the upper 505 // address of the object. 506 FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i); 507 } 508 if (FixedOff > Offset) Offset = FixedOff; 509 } 510 511 // First assign frame offsets to stack objects that are used to spill 512 // callee saved registers. 513 if (StackGrowsDown) { 514 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 515 // If stack grows down, we need to add size of find the lowest 516 // address of the object. 517 Offset += FFI->getObjectSize(i); 518 519 unsigned Align = FFI->getObjectAlignment(i); 520 // Adjust to alignment boundary 521 Offset = (Offset+Align-1)/Align*Align; 522 523 FFI->setObjectOffset(i, -Offset); // Set the computed offset 524 } 525 } else { 526 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 527 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 528 unsigned Align = FFI->getObjectAlignment(i); 529 // Adjust to alignment boundary 530 Offset = (Offset+Align-1)/Align*Align; 531 532 FFI->setObjectOffset(i, Offset); 533 Offset += FFI->getObjectSize(i); 534 } 535 } 536 537 unsigned MaxAlign = FFI->getMaxAlignment(); 538 539 // Make sure the special register scavenging spill slot is closest to the 540 // frame pointer if a frame pointer is required. 541 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 542 if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) { 543 int SFI = RS->getScavengingFrameIndex(); 544 if (SFI >= 0) 545 AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign); 546 } 547 548 // Make sure that the stack protector comes before the local variables on the 549 // stack. 550 if (FFI->getStackProtectorIndex() >= 0) 551 AdjustStackOffset(FFI, FFI->getStackProtectorIndex(), StackGrowsDown, 552 Offset, MaxAlign); 553 554 // Then assign frame offsets to stack objects that are not used to spill 555 // callee saved registers. 556 for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) { 557 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 558 continue; 559 if (RS && (int)i == RS->getScavengingFrameIndex()) 560 continue; 561 if (FFI->isDeadObjectIndex(i)) 562 continue; 563 if (FFI->getStackProtectorIndex() == (int)i) 564 continue; 565 566 AdjustStackOffset(FFI, i, StackGrowsDown, Offset, MaxAlign); 567 } 568 569 // Make sure the special register scavenging spill slot is closest to the 570 // stack pointer. 571 if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) { 572 int SFI = RS->getScavengingFrameIndex(); 573 if (SFI >= 0) 574 AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign); 575 } 576 577 if (!RegInfo->targetHandlesStackFrameRounding()) { 578 // If we have reserved argument space for call sites in the function 579 // immediately on entry to the current function, count it as part of the 580 // overall stack size. 581 if (FFI->hasCalls() && RegInfo->hasReservedCallFrame(Fn)) 582 Offset += FFI->getMaxCallFrameSize(); 583 584 // Round up the size to a multiple of the alignment. If the function has 585 // any calls or alloca's, align to the target's StackAlignment value to 586 // ensure that the callee's frame or the alloca data is suitably aligned; 587 // otherwise, for leaf functions, align to the TransientStackAlignment 588 // value. 589 unsigned StackAlign; 590 if (FFI->hasCalls() || FFI->hasVarSizedObjects() || 591 (RegInfo->needsStackRealignment(Fn) && FFI->getObjectIndexEnd() != 0)) 592 StackAlign = TFI.getStackAlignment(); 593 else 594 StackAlign = TFI.getTransientStackAlignment(); 595 // If the frame pointer is eliminated, all frame offsets will be relative 596 // to SP not FP; align to MaxAlign so this works. 597 StackAlign = std::max(StackAlign, MaxAlign); 598 unsigned AlignMask = StackAlign - 1; 599 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 600 } 601 602 // Update frame info to pretend that this is part of the stack... 603 FFI->setStackSize(Offset - LocalAreaOffset); 604 } 605 606 607 /// insertPrologEpilogCode - Scan the function for modified callee saved 608 /// registers, insert spill code for these callee saved registers, then add 609 /// prolog and epilog code to the function. 610 /// 611 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 612 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 613 614 // Add prologue to the function... 615 TRI->emitPrologue(Fn); 616 617 // Add epilogue to restore the callee-save registers in each exiting block 618 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 619 // If last instruction is a return instruction, add an epilogue 620 if (!I->empty() && I->back().getDesc().isReturn()) 621 TRI->emitEpilogue(Fn, *I); 622 } 623 } 624 625 626 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 627 /// register references and actual offsets. 628 /// 629 void PEI::replaceFrameIndices(MachineFunction &Fn) { 630 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 631 632 const TargetMachine &TM = Fn.getTarget(); 633 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 634 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 635 const TargetFrameInfo *TFI = TM.getFrameInfo(); 636 bool StackGrowsDown = 637 TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 638 int FrameSetupOpcode = TRI.getCallFrameSetupOpcode(); 639 int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode(); 640 641 for (MachineFunction::iterator BB = Fn.begin(), 642 E = Fn.end(); BB != E; ++BB) { 643 int SPAdj = 0; // SP offset due to call frame setup / destroy. 644 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 645 646 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 647 648 if (I->getOpcode() == FrameSetupOpcode || 649 I->getOpcode() == FrameDestroyOpcode) { 650 // Remember how much SP has been adjusted to create the call 651 // frame. 652 int Size = I->getOperand(0).getImm(); 653 654 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 655 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 656 Size = -Size; 657 658 SPAdj += Size; 659 660 MachineBasicBlock::iterator PrevI = BB->end(); 661 if (I != BB->begin()) PrevI = prior(I); 662 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I); 663 664 // Visit the instructions created by eliminateCallFramePseudoInstr(). 665 if (PrevI == BB->end()) 666 I = BB->begin(); // The replaced instr was the first in the block. 667 else 668 I = llvm::next(PrevI); 669 continue; 670 } 671 672 MachineInstr *MI = I; 673 bool DoIncr = true; 674 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 675 if (MI->getOperand(i).isFI()) { 676 // Some instructions (e.g. inline asm instructions) can have 677 // multiple frame indices and/or cause eliminateFrameIndex 678 // to insert more than one instruction. We need the register 679 // scavenger to go through all of these instructions so that 680 // it can update its register information. We keep the 681 // iterator at the point before insertion so that we can 682 // revisit them in full. 683 bool AtBeginning = (I == BB->begin()); 684 if (!AtBeginning) --I; 685 686 // If this instruction has a FrameIndex operand, we need to 687 // use that target machine register info object to eliminate 688 // it. 689 TargetRegisterInfo::FrameIndexValue Value; 690 unsigned VReg = 691 TRI.eliminateFrameIndex(MI, SPAdj, &Value, 692 FrameIndexVirtualScavenging ? NULL : RS); 693 if (VReg) { 694 assert (FrameIndexVirtualScavenging && 695 "Not scavenging, but virtual returned from " 696 "eliminateFrameIndex()!"); 697 FrameConstantRegMap[VReg] = FrameConstantEntry(Value, SPAdj); 698 } 699 700 // Reset the iterator if we were at the beginning of the BB. 701 if (AtBeginning) { 702 I = BB->begin(); 703 DoIncr = false; 704 } 705 706 MI = 0; 707 break; 708 } 709 710 if (DoIncr && I != BB->end()) ++I; 711 712 // Update register states. 713 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 714 } 715 716 assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?"); 717 } 718 } 719 720 /// findLastUseReg - find the killing use of the specified register within 721 /// the instruciton range. Return the operand number of the kill in Operand. 722 static MachineBasicBlock::iterator 723 findLastUseReg(MachineBasicBlock::iterator I, MachineBasicBlock::iterator ME, 724 unsigned Reg) { 725 // Scan forward to find the last use of this virtual register 726 for (++I; I != ME; ++I) { 727 MachineInstr *MI = I; 728 bool isDefInsn = false; 729 bool isKillInsn = false; 730 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 731 if (MI->getOperand(i).isReg()) { 732 unsigned OpReg = MI->getOperand(i).getReg(); 733 if (OpReg == 0 || !TargetRegisterInfo::isVirtualRegister(OpReg)) 734 continue; 735 assert (OpReg == Reg 736 && "overlapping use of scavenged index register!"); 737 // If this is the killing use, we have a candidate. 738 if (MI->getOperand(i).isKill()) 739 isKillInsn = true; 740 else if (MI->getOperand(i).isDef()) 741 isDefInsn = true; 742 } 743 if (isKillInsn && !isDefInsn) 744 return I; 745 } 746 // If we hit the end of the basic block, there was no kill of 747 // the virtual register, which is wrong. 748 assert (0 && "scavenged index register never killed!"); 749 return ME; 750 } 751 752 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 753 /// with physical registers. Use the register scavenger to find an 754 /// appropriate register to use. 755 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 756 // Run through the instructions and find any virtual registers. 757 for (MachineFunction::iterator BB = Fn.begin(), 758 E = Fn.end(); BB != E; ++BB) { 759 RS->enterBasicBlock(BB); 760 761 // FIXME: The logic flow in this function is still too convoluted. 762 // It needs a cleanup refactoring. Do that in preparation for tracking 763 // more than one scratch register value and using ranges to find 764 // available scratch registers. 765 unsigned CurrentVirtReg = 0; 766 unsigned CurrentScratchReg = 0; 767 bool havePrevValue = false; 768 TargetRegisterInfo::FrameIndexValue PrevValue(0,0); 769 TargetRegisterInfo::FrameIndexValue Value(0,0); 770 MachineInstr *PrevLastUseMI = NULL; 771 unsigned PrevLastUseOp = 0; 772 bool trackingCurrentValue = false; 773 int SPAdj = 0; 774 775 // The instruction stream may change in the loop, so check BB->end() 776 // directly. 777 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 778 MachineInstr *MI = I; 779 bool isDefInsn = false; 780 bool isKillInsn = false; 781 bool clobbersScratchReg = false; 782 bool DoIncr = true; 783 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 784 if (MI->getOperand(i).isReg()) { 785 MachineOperand &MO = MI->getOperand(i); 786 unsigned Reg = MO.getReg(); 787 if (Reg == 0) 788 continue; 789 if (!TargetRegisterInfo::isVirtualRegister(Reg)) { 790 // If we have a previous scratch reg, check and see if anything 791 // here kills whatever value is in there. 792 if (Reg == CurrentScratchReg) { 793 if (MO.isUse()) { 794 // Two-address operands implicitly kill 795 if (MO.isKill() || MI->isRegTiedToDefOperand(i)) 796 clobbersScratchReg = true; 797 } else { 798 assert (MO.isDef()); 799 clobbersScratchReg = true; 800 } 801 } 802 continue; 803 } 804 // If this is a def, remember that this insn defines the value. 805 // This lets us properly consider insns which re-use the scratch 806 // register, such as r2 = sub r2, #imm, in the middle of the 807 // scratch range. 808 if (MO.isDef()) 809 isDefInsn = true; 810 811 // Have we already allocated a scratch register for this virtual? 812 if (Reg != CurrentVirtReg) { 813 // When we first encounter a new virtual register, it 814 // must be a definition. 815 assert(MI->getOperand(i).isDef() && 816 "frame index virtual missing def!"); 817 // We can't have nested virtual register live ranges because 818 // there's only a guarantee of one scavenged register at a time. 819 assert (CurrentVirtReg == 0 && 820 "overlapping frame index virtual registers!"); 821 822 // If the target gave us information about what's in the register, 823 // we can use that to re-use scratch regs. 824 DenseMap<unsigned, FrameConstantEntry>::iterator Entry = 825 FrameConstantRegMap.find(Reg); 826 trackingCurrentValue = Entry != FrameConstantRegMap.end(); 827 if (trackingCurrentValue) { 828 SPAdj = (*Entry).second.second; 829 Value = (*Entry).second.first; 830 } else { 831 SPAdj = 0; 832 Value.first = 0; 833 Value.second = 0; 834 } 835 836 // If the scratch register from the last allocation is still 837 // available, see if the value matches. If it does, just re-use it. 838 if (trackingCurrentValue && havePrevValue && PrevValue == Value) { 839 // FIXME: This assumes that the instructions in the live range 840 // for the virtual register are exclusively for the purpose 841 // of populating the value in the register. That's reasonable 842 // for these frame index registers, but it's still a very, very 843 // strong assumption. rdar://7322732. Better would be to 844 // explicitly check each instruction in the range for references 845 // to the virtual register. Only delete those insns that 846 // touch the virtual register. 847 848 // Find the last use of the new virtual register. Remove all 849 // instruction between here and there, and update the current 850 // instruction to reference the last use insn instead. 851 MachineBasicBlock::iterator LastUseMI = 852 findLastUseReg(I, BB->end(), Reg); 853 854 // Remove all instructions up 'til the last use, since they're 855 // just calculating the value we already have. 856 BB->erase(I, LastUseMI); 857 I = LastUseMI; 858 859 // Extend the live range of the scratch register 860 PrevLastUseMI->getOperand(PrevLastUseOp).setIsKill(false); 861 RS->setUsed(CurrentScratchReg); 862 CurrentVirtReg = Reg; 863 864 // We deleted the instruction we were scanning the operands of. 865 // Jump back to the instruction iterator loop. Don't increment 866 // past this instruction since we updated the iterator already. 867 DoIncr = false; 868 break; 869 } 870 871 // Scavenge a new scratch register 872 CurrentVirtReg = Reg; 873 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 874 CurrentScratchReg = RS->FindUnusedReg(RC); 875 if (CurrentScratchReg == 0) 876 // No register is "free". Scavenge a register. 877 CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj); 878 879 PrevValue = Value; 880 } 881 // replace this reference to the virtual register with the 882 // scratch register. 883 assert (CurrentScratchReg && "Missing scratch register!"); 884 MI->getOperand(i).setReg(CurrentScratchReg); 885 886 if (MI->getOperand(i).isKill()) { 887 isKillInsn = true; 888 PrevLastUseOp = i; 889 PrevLastUseMI = MI; 890 } 891 } 892 } 893 // If this is the last use of the scratch, stop tracking it. The 894 // last use will be a kill operand in an instruction that does 895 // not also define the scratch register. 896 if (isKillInsn && !isDefInsn) { 897 CurrentVirtReg = 0; 898 havePrevValue = trackingCurrentValue; 899 } 900 // Similarly, notice if instruction clobbered the value in the 901 // register we're tracking for possible later reuse. This is noted 902 // above, but enforced here since the value is still live while we 903 // process the rest of the operands of the instruction. 904 if (clobbersScratchReg) { 905 havePrevValue = false; 906 CurrentScratchReg = 0; 907 } 908 if (DoIncr) { 909 RS->forward(I); 910 ++I; 911 } 912 } 913 } 914 } 915