1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass is responsible for finalizing the functions frame layout, saving 10 // callee saved registers, and for emitting prolog & epilog code for the 11 // function. 12 // 13 // This pass must be run after register allocation. After this pass is 14 // executed, it is illegal to construct MO_FrameIndex operands. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/ADT/ArrayRef.h" 19 #include "llvm/ADT/BitVector.h" 20 #include "llvm/ADT/DepthFirstIterator.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SetVector.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallSet.h" 25 #include "llvm/ADT/SmallVector.h" 26 #include "llvm/ADT/Statistic.h" 27 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 28 #include "llvm/CodeGen/MachineBasicBlock.h" 29 #include "llvm/CodeGen/MachineDominators.h" 30 #include "llvm/CodeGen/MachineFrameInfo.h" 31 #include "llvm/CodeGen/MachineFunction.h" 32 #include "llvm/CodeGen/MachineFunctionPass.h" 33 #include "llvm/CodeGen/MachineInstr.h" 34 #include "llvm/CodeGen/MachineInstrBuilder.h" 35 #include "llvm/CodeGen/MachineLoopInfo.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineOperand.h" 38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" 39 #include "llvm/CodeGen/MachineRegisterInfo.h" 40 #include "llvm/CodeGen/RegisterScavenging.h" 41 #include "llvm/CodeGen/TargetFrameLowering.h" 42 #include "llvm/CodeGen/TargetInstrInfo.h" 43 #include "llvm/CodeGen/TargetOpcodes.h" 44 #include "llvm/CodeGen/TargetRegisterInfo.h" 45 #include "llvm/CodeGen/TargetSubtargetInfo.h" 46 #include "llvm/CodeGen/WinEHFuncInfo.h" 47 #include "llvm/IR/Attributes.h" 48 #include "llvm/IR/CallingConv.h" 49 #include "llvm/IR/DebugInfoMetadata.h" 50 #include "llvm/IR/DiagnosticInfo.h" 51 #include "llvm/IR/Function.h" 52 #include "llvm/IR/InlineAsm.h" 53 #include "llvm/IR/LLVMContext.h" 54 #include "llvm/InitializePasses.h" 55 #include "llvm/MC/MCRegisterInfo.h" 56 #include "llvm/Pass.h" 57 #include "llvm/Support/CodeGen.h" 58 #include "llvm/Support/CommandLine.h" 59 #include "llvm/Support/Debug.h" 60 #include "llvm/Support/ErrorHandling.h" 61 #include "llvm/Support/MathExtras.h" 62 #include "llvm/Support/raw_ostream.h" 63 #include "llvm/Target/TargetMachine.h" 64 #include "llvm/Target/TargetOptions.h" 65 #include <algorithm> 66 #include <cassert> 67 #include <cstdint> 68 #include <functional> 69 #include <limits> 70 #include <utility> 71 #include <vector> 72 73 using namespace llvm; 74 75 #define DEBUG_TYPE "prologepilog" 76 77 using MBBVector = SmallVector<MachineBasicBlock *, 4>; 78 79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); 80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); 81 82 83 namespace { 84 85 class PEI : public MachineFunctionPass { 86 public: 87 static char ID; 88 89 PEI() : MachineFunctionPass(ID) { 90 initializePEIPass(*PassRegistry::getPassRegistry()); 91 } 92 93 void getAnalysisUsage(AnalysisUsage &AU) const override; 94 95 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 96 /// frame indexes with appropriate references. 97 bool runOnMachineFunction(MachineFunction &MF) override; 98 99 private: 100 RegScavenger *RS; 101 102 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 103 // stack frame indexes. 104 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 105 unsigned MaxCSFrameIndex = 0; 106 107 // Save and Restore blocks of the current function. Typically there is a 108 // single save block, unless Windows EH funclets are involved. 109 MBBVector SaveBlocks; 110 MBBVector RestoreBlocks; 111 112 // Flag to control whether to use the register scavenger to resolve 113 // frame index materialization registers. Set according to 114 // TRI->requiresFrameIndexScavenging() for the current function. 115 bool FrameIndexVirtualScavenging; 116 117 // Flag to control whether the scavenger should be passed even though 118 // FrameIndexVirtualScavenging is used. 119 bool FrameIndexEliminationScavenging; 120 121 // Emit remarks. 122 MachineOptimizationRemarkEmitter *ORE = nullptr; 123 124 void calculateCallFrameInfo(MachineFunction &MF); 125 void calculateSaveRestoreBlocks(MachineFunction &MF); 126 void spillCalleeSavedRegs(MachineFunction &MF); 127 128 void calculateFrameObjectOffsets(MachineFunction &MF); 129 void replaceFrameIndices(MachineFunction &MF); 130 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 131 int &SPAdj); 132 void insertPrologEpilogCode(MachineFunction &MF); 133 }; 134 135 } // end anonymous namespace 136 137 char PEI::ID = 0; 138 139 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 140 141 static cl::opt<unsigned> 142 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 143 cl::desc("Warn for stack size bigger than the given" 144 " number")); 145 146 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, 147 false) 148 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 149 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 150 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) 151 INITIALIZE_PASS_END(PEI, DEBUG_TYPE, 152 "Prologue/Epilogue Insertion & Frame Finalization", false, 153 false) 154 155 MachineFunctionPass *llvm::createPrologEpilogInserterPass() { 156 return new PEI(); 157 } 158 159 STATISTIC(NumBytesStackSpace, 160 "Number of bytes used for stack in all functions"); 161 162 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 163 AU.setPreservesCFG(); 164 AU.addPreserved<MachineLoopInfo>(); 165 AU.addPreserved<MachineDominatorTree>(); 166 AU.addRequired<MachineOptimizationRemarkEmitterPass>(); 167 MachineFunctionPass::getAnalysisUsage(AU); 168 } 169 170 /// StackObjSet - A set of stack object indexes 171 using StackObjSet = SmallSetVector<int, 8>; 172 173 using SavedDbgValuesMap = 174 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; 175 176 /// Stash DBG_VALUEs that describe parameters and which are placed at the start 177 /// of the block. Later on, after the prologue code has been emitted, the 178 /// stashed DBG_VALUEs will be reinserted at the start of the block. 179 static void stashEntryDbgValues(MachineBasicBlock &MBB, 180 SavedDbgValuesMap &EntryDbgValues) { 181 SmallVector<const MachineInstr *, 4> FrameIndexValues; 182 183 for (auto &MI : MBB) { 184 if (!MI.isDebugInstr()) 185 break; 186 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) 187 continue; 188 if (MI.getDebugOperand(0).isFI()) { 189 // We can only emit valid locations for frame indices after the frame 190 // setup, so do not stash away them. 191 FrameIndexValues.push_back(&MI); 192 continue; 193 } 194 const DILocalVariable *Var = MI.getDebugVariable(); 195 const DIExpression *Expr = MI.getDebugExpression(); 196 auto Overlaps = [Var, Expr](const MachineInstr *DV) { 197 return Var == DV->getDebugVariable() && 198 Expr->fragmentsOverlap(DV->getDebugExpression()); 199 }; 200 // See if the debug value overlaps with any preceding debug value that will 201 // not be stashed. If that is the case, then we can't stash this value, as 202 // we would then reorder the values at reinsertion. 203 if (llvm::none_of(FrameIndexValues, Overlaps)) 204 EntryDbgValues[&MBB].push_back(&MI); 205 } 206 207 // Remove stashed debug values from the block. 208 if (EntryDbgValues.count(&MBB)) 209 for (auto *MI : EntryDbgValues[&MBB]) 210 MI->removeFromParent(); 211 } 212 213 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 214 /// frame indexes with appropriate references. 215 bool PEI::runOnMachineFunction(MachineFunction &MF) { 216 NumFuncSeen++; 217 const Function &F = MF.getFunction(); 218 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 219 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 220 221 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; 222 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); 223 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); 224 225 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 226 // function's frame information. Also eliminates call frame pseudo 227 // instructions. 228 calculateCallFrameInfo(MF); 229 230 // Determine placement of CSR spill/restore code and prolog/epilog code: 231 // place all spills in the entry block, all restores in return blocks. 232 calculateSaveRestoreBlocks(MF); 233 234 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. 235 SavedDbgValuesMap EntryDbgValues; 236 for (MachineBasicBlock *SaveBlock : SaveBlocks) 237 stashEntryDbgValues(*SaveBlock, EntryDbgValues); 238 239 // Handle CSR spilling and restoring, for targets that need it. 240 if (MF.getTarget().usesPhysRegsForValues()) 241 spillCalleeSavedRegs(MF); 242 243 // Allow the target machine to make final modifications to the function 244 // before the frame layout is finalized. 245 TFI->processFunctionBeforeFrameFinalized(MF, RS); 246 247 // Calculate actual frame offsets for all abstract stack objects... 248 calculateFrameObjectOffsets(MF); 249 250 // Add prolog and epilog code to the function. This function is required 251 // to align the stack frame as necessary for any stack variables or 252 // called functions. Because of this, calculateCalleeSavedRegisters() 253 // must be called before this function in order to set the AdjustsStack 254 // and MaxCallFrameSize variables. 255 if (!F.hasFnAttribute(Attribute::Naked)) 256 insertPrologEpilogCode(MF); 257 258 // Reinsert stashed debug values at the start of the entry blocks. 259 for (auto &I : EntryDbgValues) 260 I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); 261 262 // Allow the target machine to make final modifications to the function 263 // before the frame layout is finalized. 264 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS); 265 266 // Replace all MO_FrameIndex operands with physical register references 267 // and actual offsets. 268 // 269 replaceFrameIndices(MF); 270 271 // If register scavenging is needed, as we've enabled doing it as a 272 // post-pass, scavenge the virtual registers that frame index elimination 273 // inserted. 274 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) 275 scavengeFrameVirtualRegs(MF, *RS); 276 277 // Warn on stack size when we exceeds the given limit. 278 MachineFrameInfo &MFI = MF.getFrameInfo(); 279 uint64_t StackSize = MFI.getStackSize(); 280 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 281 DiagnosticInfoStackSize DiagStackSize(F, StackSize); 282 F.getContext().diagnose(DiagStackSize); 283 } 284 ORE->emit([&]() { 285 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", 286 MF.getFunction().getSubprogram(), 287 &MF.front()) 288 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; 289 }); 290 291 delete RS; 292 SaveBlocks.clear(); 293 RestoreBlocks.clear(); 294 MFI.setSavePoint(nullptr); 295 MFI.setRestorePoint(nullptr); 296 return true; 297 } 298 299 /// Calculate the MaxCallFrameSize and AdjustsStack 300 /// variables for the function's frame information and eliminate call frame 301 /// pseudo instructions. 302 void PEI::calculateCallFrameInfo(MachineFunction &MF) { 303 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 304 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 305 MachineFrameInfo &MFI = MF.getFrameInfo(); 306 307 unsigned MaxCallFrameSize = 0; 308 bool AdjustsStack = MFI.adjustsStack(); 309 310 // Get the function call frame set-up and tear-down instruction opcode 311 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 312 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 313 314 // Early exit for targets which have no call frame setup/destroy pseudo 315 // instructions. 316 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 317 return; 318 319 std::vector<MachineBasicBlock::iterator> FrameSDOps; 320 for (MachineBasicBlock &BB : MF) 321 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) 322 if (TII.isFrameInstr(*I)) { 323 unsigned Size = TII.getFrameSize(*I); 324 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 325 AdjustsStack = true; 326 FrameSDOps.push_back(I); 327 } else if (I->isInlineAsm()) { 328 // Some inline asm's need a stack frame, as indicated by operand 1. 329 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 330 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 331 AdjustsStack = true; 332 } 333 334 assert(!MFI.isMaxCallFrameSizeComputed() || 335 (MFI.getMaxCallFrameSize() == MaxCallFrameSize && 336 MFI.adjustsStack() == AdjustsStack)); 337 MFI.setAdjustsStack(AdjustsStack); 338 MFI.setMaxCallFrameSize(MaxCallFrameSize); 339 340 for (MachineBasicBlock::iterator I : FrameSDOps) { 341 // If call frames are not being included as part of the stack frame, and 342 // the target doesn't indicate otherwise, remove the call frame pseudos 343 // here. The sub/add sp instruction pairs are still inserted, but we don't 344 // need to track the SP adjustment for frame index elimination. 345 if (TFI->canSimplifyCallFramePseudos(MF)) 346 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); 347 } 348 } 349 350 /// Compute the sets of entry and return blocks for saving and restoring 351 /// callee-saved registers, and placing prolog and epilog code. 352 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { 353 const MachineFrameInfo &MFI = MF.getFrameInfo(); 354 355 // Even when we do not change any CSR, we still want to insert the 356 // prologue and epilogue of the function. 357 // So set the save points for those. 358 359 // Use the points found by shrink-wrapping, if any. 360 if (MFI.getSavePoint()) { 361 SaveBlocks.push_back(MFI.getSavePoint()); 362 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 363 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 364 // If RestoreBlock does not have any successor and is not a return block 365 // then the end point is unreachable and we do not need to insert any 366 // epilogue. 367 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 368 RestoreBlocks.push_back(RestoreBlock); 369 return; 370 } 371 372 // Save refs to entry and return blocks. 373 SaveBlocks.push_back(&MF.front()); 374 for (MachineBasicBlock &MBB : MF) { 375 if (MBB.isEHFuncletEntry()) 376 SaveBlocks.push_back(&MBB); 377 if (MBB.isReturnBlock()) 378 RestoreBlocks.push_back(&MBB); 379 } 380 } 381 382 static void assignCalleeSavedSpillSlots(MachineFunction &F, 383 const BitVector &SavedRegs, 384 unsigned &MinCSFrameIndex, 385 unsigned &MaxCSFrameIndex) { 386 if (SavedRegs.empty()) 387 return; 388 389 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 390 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); 391 392 std::vector<CalleeSavedInfo> CSI; 393 for (unsigned i = 0; CSRegs[i]; ++i) { 394 unsigned Reg = CSRegs[i]; 395 if (SavedRegs.test(Reg)) 396 CSI.push_back(CalleeSavedInfo(Reg)); 397 } 398 399 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 400 MachineFrameInfo &MFI = F.getFrameInfo(); 401 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 402 // If target doesn't implement this, use generic code. 403 404 if (CSI.empty()) 405 return; // Early exit if no callee saved registers are modified! 406 407 unsigned NumFixedSpillSlots; 408 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 409 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 410 411 // Now that we know which registers need to be saved and restored, allocate 412 // stack slots for them. 413 for (auto &CS : CSI) { 414 // If the target has spilled this register to another register, we don't 415 // need to allocate a stack slot. 416 if (CS.isSpilledToReg()) 417 continue; 418 419 unsigned Reg = CS.getReg(); 420 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 421 422 int FrameIdx; 423 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 424 CS.setFrameIdx(FrameIdx); 425 continue; 426 } 427 428 // Check to see if this physreg must be spilled to a particular stack slot 429 // on this target. 430 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 431 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 432 FixedSlot->Reg != Reg) 433 ++FixedSlot; 434 435 unsigned Size = RegInfo->getSpillSize(*RC); 436 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 437 // Nope, just spill it anywhere convenient. 438 Align Alignment(RegInfo->getSpillAlignment(*RC)); 439 // We may not be able to satisfy the desired alignment specification of 440 // the TargetRegisterClass if the stack alignment is smaller. Use the 441 // min. 442 Alignment = std::min(Alignment, TFI->getStackAlign()); 443 FrameIdx = MFI.CreateStackObject(Size, Alignment, true); 444 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 445 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 446 } else { 447 // Spill it to the stack where we must. 448 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); 449 } 450 451 CS.setFrameIdx(FrameIdx); 452 } 453 } 454 455 MFI.setCalleeSavedInfo(CSI); 456 } 457 458 /// Helper function to update the liveness information for the callee-saved 459 /// registers. 460 static void updateLiveness(MachineFunction &MF) { 461 MachineFrameInfo &MFI = MF.getFrameInfo(); 462 // Visited will contain all the basic blocks that are in the region 463 // where the callee saved registers are alive: 464 // - Anything that is not Save or Restore -> LiveThrough. 465 // - Save -> LiveIn. 466 // - Restore -> LiveOut. 467 // The live-out is not attached to the block, so no need to keep 468 // Restore in this set. 469 SmallPtrSet<MachineBasicBlock *, 8> Visited; 470 SmallVector<MachineBasicBlock *, 8> WorkList; 471 MachineBasicBlock *Entry = &MF.front(); 472 MachineBasicBlock *Save = MFI.getSavePoint(); 473 474 if (!Save) 475 Save = Entry; 476 477 if (Entry != Save) { 478 WorkList.push_back(Entry); 479 Visited.insert(Entry); 480 } 481 Visited.insert(Save); 482 483 MachineBasicBlock *Restore = MFI.getRestorePoint(); 484 if (Restore) 485 // By construction Restore cannot be visited, otherwise it 486 // means there exists a path to Restore that does not go 487 // through Save. 488 WorkList.push_back(Restore); 489 490 while (!WorkList.empty()) { 491 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 492 // By construction, the region that is after the save point is 493 // dominated by the Save and post-dominated by the Restore. 494 if (CurBB == Save && Save != Restore) 495 continue; 496 // Enqueue all the successors not already visited. 497 // Those are by construction either before Save or after Restore. 498 for (MachineBasicBlock *SuccBB : CurBB->successors()) 499 if (Visited.insert(SuccBB).second) 500 WorkList.push_back(SuccBB); 501 } 502 503 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 504 505 MachineRegisterInfo &MRI = MF.getRegInfo(); 506 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 507 for (MachineBasicBlock *MBB : Visited) { 508 MCPhysReg Reg = CSI[i].getReg(); 509 // Add the callee-saved register as live-in. 510 // It's killed at the spill. 511 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) 512 MBB->addLiveIn(Reg); 513 } 514 // If callee-saved register is spilled to another register rather than 515 // spilling to stack, the destination register has to be marked as live for 516 // each MBB between the prologue and epilogue so that it is not clobbered 517 // before it is reloaded in the epilogue. The Visited set contains all 518 // blocks outside of the region delimited by prologue/epilogue. 519 if (CSI[i].isSpilledToReg()) { 520 for (MachineBasicBlock &MBB : MF) { 521 if (Visited.count(&MBB)) 522 continue; 523 MCPhysReg DstReg = CSI[i].getDstReg(); 524 if (!MBB.isLiveIn(DstReg)) 525 MBB.addLiveIn(DstReg); 526 } 527 } 528 } 529 530 } 531 532 /// Insert restore code for the callee-saved registers used in the function. 533 static void insertCSRSaves(MachineBasicBlock &SaveBlock, 534 ArrayRef<CalleeSavedInfo> CSI) { 535 MachineFunction &MF = *SaveBlock.getParent(); 536 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 537 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 538 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 539 540 MachineBasicBlock::iterator I = SaveBlock.begin(); 541 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { 542 for (const CalleeSavedInfo &CS : CSI) { 543 // Insert the spill to the stack frame. 544 unsigned Reg = CS.getReg(); 545 546 if (CS.isSpilledToReg()) { 547 BuildMI(SaveBlock, I, DebugLoc(), 548 TII.get(TargetOpcode::COPY), CS.getDstReg()) 549 .addReg(Reg, getKillRegState(true)); 550 } else { 551 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 552 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, 553 TRI); 554 } 555 } 556 } 557 } 558 559 /// Insert restore code for the callee-saved registers used in the function. 560 static void insertCSRRestores(MachineBasicBlock &RestoreBlock, 561 std::vector<CalleeSavedInfo> &CSI) { 562 MachineFunction &MF = *RestoreBlock.getParent(); 563 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 564 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 565 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 566 567 // Restore all registers immediately before the return and any 568 // terminators that precede it. 569 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); 570 571 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { 572 for (const CalleeSavedInfo &CI : reverse(CSI)) { 573 unsigned Reg = CI.getReg(); 574 if (CI.isSpilledToReg()) { 575 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) 576 .addReg(CI.getDstReg(), getKillRegState(true)); 577 } else { 578 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 579 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); 580 assert(I != RestoreBlock.begin() && 581 "loadRegFromStackSlot didn't insert any code!"); 582 // Insert in reverse order. loadRegFromStackSlot can insert 583 // multiple instructions. 584 } 585 } 586 } 587 } 588 589 void PEI::spillCalleeSavedRegs(MachineFunction &MF) { 590 // We can't list this requirement in getRequiredProperties because some 591 // targets (WebAssembly) use virtual registers past this point, and the pass 592 // pipeline is set up without giving the passes a chance to look at the 593 // TargetMachine. 594 // FIXME: Find a way to express this in getRequiredProperties. 595 assert(MF.getProperties().hasProperty( 596 MachineFunctionProperties::Property::NoVRegs)); 597 598 const Function &F = MF.getFunction(); 599 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 600 MachineFrameInfo &MFI = MF.getFrameInfo(); 601 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 602 MaxCSFrameIndex = 0; 603 604 // Determine which of the registers in the callee save list should be saved. 605 BitVector SavedRegs; 606 TFI->determineCalleeSaves(MF, SavedRegs, RS); 607 608 // Assign stack slots for any callee-saved registers that must be spilled. 609 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 610 611 // Add the code to save and restore the callee saved registers. 612 if (!F.hasFnAttribute(Attribute::Naked)) { 613 MFI.setCalleeSavedInfoValid(true); 614 615 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 616 if (!CSI.empty()) { 617 if (!MFI.hasCalls()) 618 NumLeafFuncWithSpills++; 619 620 for (MachineBasicBlock *SaveBlock : SaveBlocks) 621 insertCSRSaves(*SaveBlock, CSI); 622 623 // Update the live-in information of all the blocks up to the save point. 624 updateLiveness(MF); 625 626 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 627 insertCSRRestores(*RestoreBlock, CSI); 628 } 629 } 630 } 631 632 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 633 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 634 bool StackGrowsDown, int64_t &Offset, 635 Align &MaxAlign, unsigned Skew) { 636 // If the stack grows down, add the object size to find the lowest address. 637 if (StackGrowsDown) 638 Offset += MFI.getObjectSize(FrameIdx); 639 640 Align Alignment = MFI.getObjectAlign(FrameIdx); 641 642 // If the alignment of this object is greater than that of the stack, then 643 // increase the stack alignment to match. 644 MaxAlign = std::max(MaxAlign, Alignment); 645 646 // Adjust to alignment boundary. 647 Offset = alignTo(Offset, Alignment, Skew); 648 649 if (StackGrowsDown) { 650 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset 651 << "]\n"); 652 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 653 } else { 654 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset 655 << "]\n"); 656 MFI.setObjectOffset(FrameIdx, Offset); 657 Offset += MFI.getObjectSize(FrameIdx); 658 } 659 } 660 661 /// Compute which bytes of fixed and callee-save stack area are unused and keep 662 /// track of them in StackBytesFree. 663 static inline void 664 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 665 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 666 int64_t FixedCSEnd, BitVector &StackBytesFree) { 667 // Avoid undefined int64_t -> int conversion below in extreme case. 668 if (FixedCSEnd > std::numeric_limits<int>::max()) 669 return; 670 671 StackBytesFree.resize(FixedCSEnd, true); 672 673 SmallVector<int, 16> AllocatedFrameSlots; 674 // Add fixed objects. 675 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 676 // StackSlot scavenging is only implemented for the default stack. 677 if (MFI.getStackID(i) == TargetStackID::Default) 678 AllocatedFrameSlots.push_back(i); 679 // Add callee-save objects. 680 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 681 if (MFI.getStackID(i) == TargetStackID::Default) 682 AllocatedFrameSlots.push_back(i); 683 684 for (int i : AllocatedFrameSlots) { 685 // These are converted from int64_t, but they should always fit in int 686 // because of the FixedCSEnd check above. 687 int ObjOffset = MFI.getObjectOffset(i); 688 int ObjSize = MFI.getObjectSize(i); 689 int ObjStart, ObjEnd; 690 if (StackGrowsDown) { 691 // ObjOffset is negative when StackGrowsDown is true. 692 ObjStart = -ObjOffset - ObjSize; 693 ObjEnd = -ObjOffset; 694 } else { 695 ObjStart = ObjOffset; 696 ObjEnd = ObjOffset + ObjSize; 697 } 698 // Ignore fixed holes that are in the previous stack frame. 699 if (ObjEnd > 0) 700 StackBytesFree.reset(ObjStart, ObjEnd); 701 } 702 } 703 704 /// Assign frame object to an unused portion of the stack in the fixed stack 705 /// object range. Return true if the allocation was successful. 706 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 707 bool StackGrowsDown, Align MaxAlign, 708 BitVector &StackBytesFree) { 709 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 710 return false; 711 712 if (StackBytesFree.none()) { 713 // clear it to speed up later scavengeStackSlot calls to 714 // StackBytesFree.none() 715 StackBytesFree.clear(); 716 return false; 717 } 718 719 Align ObjAlign = MFI.getObjectAlign(FrameIdx); 720 if (ObjAlign > MaxAlign) 721 return false; 722 723 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 724 int FreeStart; 725 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 726 FreeStart = StackBytesFree.find_next(FreeStart)) { 727 728 // Check that free space has suitable alignment. 729 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 730 if (alignTo(ObjStart, ObjAlign) != ObjStart) 731 continue; 732 733 if (FreeStart + ObjSize > StackBytesFree.size()) 734 return false; 735 736 bool AllBytesFree = true; 737 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 738 if (!StackBytesFree.test(FreeStart + Byte)) { 739 AllBytesFree = false; 740 break; 741 } 742 if (AllBytesFree) 743 break; 744 } 745 746 if (FreeStart == -1) 747 return false; 748 749 if (StackGrowsDown) { 750 int ObjStart = -(FreeStart + ObjSize); 751 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 752 << ObjStart << "]\n"); 753 MFI.setObjectOffset(FrameIdx, ObjStart); 754 } else { 755 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 756 << FreeStart << "]\n"); 757 MFI.setObjectOffset(FrameIdx, FreeStart); 758 } 759 760 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 761 return true; 762 } 763 764 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 765 /// those required to be close to the Stack Protector) to stack offsets. 766 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 767 SmallSet<int, 16> &ProtectedObjs, 768 MachineFrameInfo &MFI, bool StackGrowsDown, 769 int64_t &Offset, Align &MaxAlign, 770 unsigned Skew) { 771 772 for (int i : UnassignedObjs) { 773 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 774 ProtectedObjs.insert(i); 775 } 776 } 777 778 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 779 /// abstract stack objects. 780 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { 781 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 782 783 bool StackGrowsDown = 784 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 785 786 // Loop over all of the stack objects, assigning sequential addresses... 787 MachineFrameInfo &MFI = MF.getFrameInfo(); 788 789 // Start at the beginning of the local area. 790 // The Offset is the distance from the stack top in the direction 791 // of stack growth -- so it's always nonnegative. 792 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 793 if (StackGrowsDown) 794 LocalAreaOffset = -LocalAreaOffset; 795 assert(LocalAreaOffset >= 0 796 && "Local area offset should be in direction of stack growth"); 797 int64_t Offset = LocalAreaOffset; 798 799 // Skew to be applied to alignment. 800 unsigned Skew = TFI.getStackAlignmentSkew(MF); 801 802 #ifdef EXPENSIVE_CHECKS 803 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) 804 if (!MFI.isDeadObjectIndex(i) && 805 MFI.getStackID(i) == TargetStackID::Default) 806 assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() && 807 "MaxAlignment is invalid"); 808 #endif 809 810 // If there are fixed sized objects that are preallocated in the local area, 811 // non-fixed objects can't be allocated right at the start of local area. 812 // Adjust 'Offset' to point to the end of last fixed sized preallocated 813 // object. 814 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 815 if (MFI.getStackID(i) != 816 TargetStackID::Default) // Only allocate objects on the default stack. 817 continue; 818 819 int64_t FixedOff; 820 if (StackGrowsDown) { 821 // The maximum distance from the stack pointer is at lower address of 822 // the object -- which is given by offset. For down growing stack 823 // the offset is negative, so we negate the offset to get the distance. 824 FixedOff = -MFI.getObjectOffset(i); 825 } else { 826 // The maximum distance from the start pointer is at the upper 827 // address of the object. 828 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 829 } 830 if (FixedOff > Offset) Offset = FixedOff; 831 } 832 833 // First assign frame offsets to stack objects that are used to spill 834 // callee saved registers. 835 if (StackGrowsDown) { 836 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 837 if (MFI.getStackID(i) != 838 TargetStackID::Default) // Only allocate objects on the default stack. 839 continue; 840 841 // If the stack grows down, we need to add the size to find the lowest 842 // address of the object. 843 Offset += MFI.getObjectSize(i); 844 845 // Adjust to alignment boundary 846 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 847 848 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 849 MFI.setObjectOffset(i, -Offset); // Set the computed offset 850 } 851 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 852 // Be careful about underflow in comparisons agains MinCSFrameIndex. 853 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 854 if (MFI.getStackID(i) != 855 TargetStackID::Default) // Only allocate objects on the default stack. 856 continue; 857 858 if (MFI.isDeadObjectIndex(i)) 859 continue; 860 861 // Adjust to alignment boundary 862 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 863 864 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 865 MFI.setObjectOffset(i, Offset); 866 Offset += MFI.getObjectSize(i); 867 } 868 } 869 870 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 871 // stack area. 872 int64_t FixedCSEnd = Offset; 873 Align MaxAlign = MFI.getMaxAlign(); 874 875 // Make sure the special register scavenging spill slot is closest to the 876 // incoming stack pointer if a frame pointer is required and is closer 877 // to the incoming rather than the final stack pointer. 878 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 879 bool EarlyScavengingSlots = (TFI.hasFP(MF) && 880 TFI.isFPCloseToIncomingSP() && 881 RegInfo->useFPForScavengingIndex(MF) && 882 !RegInfo->needsStackRealignment(MF)); 883 if (RS && EarlyScavengingSlots) { 884 SmallVector<int, 2> SFIs; 885 RS->getScavengingFrameIndices(SFIs); 886 for (int SFI : SFIs) 887 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 888 } 889 890 // FIXME: Once this is working, then enable flag will change to a target 891 // check for whether the frame is large enough to want to use virtual 892 // frame index registers. Functions which don't want/need this optimization 893 // will continue to use the existing code path. 894 if (MFI.getUseLocalStackAllocationBlock()) { 895 Align Alignment = MFI.getLocalFrameMaxAlign(); 896 897 // Adjust to alignment boundary. 898 Offset = alignTo(Offset, Alignment, Skew); 899 900 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 901 902 // Resolve offsets for objects in the local block. 903 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 904 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 905 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 906 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset 907 << "]\n"); 908 MFI.setObjectOffset(Entry.first, FIOffset); 909 } 910 // Allocate the local block 911 Offset += MFI.getLocalFrameSize(); 912 913 MaxAlign = std::max(Alignment, MaxAlign); 914 } 915 916 // Retrieve the Exception Handler registration node. 917 int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); 918 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) 919 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 920 921 // Make sure that the stack protector comes before the local variables on the 922 // stack. 923 SmallSet<int, 16> ProtectedObjs; 924 if (MFI.hasStackProtectorIndex()) { 925 int StackProtectorFI = MFI.getStackProtectorIndex(); 926 StackObjSet LargeArrayObjs; 927 StackObjSet SmallArrayObjs; 928 StackObjSet AddrOfObjs; 929 930 // If we need a stack protector, we need to make sure that 931 // LocalStackSlotPass didn't already allocate a slot for it. 932 // If we are told to use the LocalStackAllocationBlock, the stack protector 933 // is expected to be already pre-allocated. 934 if (!MFI.getUseLocalStackAllocationBlock()) 935 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign, 936 Skew); 937 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) 938 llvm_unreachable( 939 "Stack protector not pre-allocated by LocalStackSlotPass."); 940 941 // Assign large stack objects first. 942 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 943 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 944 continue; 945 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 946 continue; 947 if (RS && RS->isScavengingFrameIndex((int)i)) 948 continue; 949 if (MFI.isDeadObjectIndex(i)) 950 continue; 951 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) 952 continue; 953 if (MFI.getStackID(i) != 954 TargetStackID::Default) // Only allocate objects on the default stack. 955 continue; 956 957 switch (MFI.getObjectSSPLayout(i)) { 958 case MachineFrameInfo::SSPLK_None: 959 continue; 960 case MachineFrameInfo::SSPLK_SmallArray: 961 SmallArrayObjs.insert(i); 962 continue; 963 case MachineFrameInfo::SSPLK_AddrOf: 964 AddrOfObjs.insert(i); 965 continue; 966 case MachineFrameInfo::SSPLK_LargeArray: 967 LargeArrayObjs.insert(i); 968 continue; 969 } 970 llvm_unreachable("Unexpected SSPLayoutKind."); 971 } 972 973 // We expect **all** the protected stack objects to be pre-allocated by 974 // LocalStackSlotPass. If it turns out that PEI still has to allocate some 975 // of them, we may end up messing up the expected order of the objects. 976 if (MFI.getUseLocalStackAllocationBlock() && 977 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && 978 AddrOfObjs.empty())) 979 llvm_unreachable("Found protected stack objects not pre-allocated by " 980 "LocalStackSlotPass."); 981 982 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 983 Offset, MaxAlign, Skew); 984 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 985 Offset, MaxAlign, Skew); 986 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 987 Offset, MaxAlign, Skew); 988 } 989 990 SmallVector<int, 8> ObjectsToAllocate; 991 992 // Then prepare to assign frame offsets to stack objects that are not used to 993 // spill callee saved registers. 994 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 995 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 996 continue; 997 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 998 continue; 999 if (RS && RS->isScavengingFrameIndex((int)i)) 1000 continue; 1001 if (MFI.isDeadObjectIndex(i)) 1002 continue; 1003 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) 1004 continue; 1005 if (ProtectedObjs.count(i)) 1006 continue; 1007 if (MFI.getStackID(i) != 1008 TargetStackID::Default) // Only allocate objects on the default stack. 1009 continue; 1010 1011 // Add the objects that we need to allocate to our working set. 1012 ObjectsToAllocate.push_back(i); 1013 } 1014 1015 // Allocate the EH registration node first if one is present. 1016 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) 1017 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 1018 MaxAlign, Skew); 1019 1020 // Give the targets a chance to order the objects the way they like it. 1021 if (MF.getTarget().getOptLevel() != CodeGenOpt::None && 1022 MF.getTarget().Options.StackSymbolOrdering) 1023 TFI.orderFrameObjects(MF, ObjectsToAllocate); 1024 1025 // Keep track of which bytes in the fixed and callee-save range are used so we 1026 // can use the holes when allocating later stack objects. Only do this if 1027 // stack protector isn't being used and the target requests it and we're 1028 // optimizing. 1029 BitVector StackBytesFree; 1030 if (!ObjectsToAllocate.empty() && 1031 MF.getTarget().getOptLevel() != CodeGenOpt::None && 1032 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) 1033 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 1034 FixedCSEnd, StackBytesFree); 1035 1036 // Now walk the objects and actually assign base offsets to them. 1037 for (auto &Object : ObjectsToAllocate) 1038 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 1039 StackBytesFree)) 1040 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 1041 1042 // Make sure the special register scavenging spill slot is closest to the 1043 // stack pointer. 1044 if (RS && !EarlyScavengingSlots) { 1045 SmallVector<int, 2> SFIs; 1046 RS->getScavengingFrameIndices(SFIs); 1047 for (int SFI : SFIs) 1048 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 1049 } 1050 1051 if (!TFI.targetHandlesStackFrameRounding()) { 1052 // If we have reserved argument space for call sites in the function 1053 // immediately on entry to the current function, count it as part of the 1054 // overall stack size. 1055 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) 1056 Offset += MFI.getMaxCallFrameSize(); 1057 1058 // Round up the size to a multiple of the alignment. If the function has 1059 // any calls or alloca's, align to the target's StackAlignment value to 1060 // ensure that the callee's frame or the alloca data is suitably aligned; 1061 // otherwise, for leaf functions, align to the TransientStackAlignment 1062 // value. 1063 Align StackAlign; 1064 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 1065 (RegInfo->needsStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) 1066 StackAlign = TFI.getStackAlign(); 1067 else 1068 StackAlign = TFI.getTransientStackAlign(); 1069 1070 // If the frame pointer is eliminated, all frame offsets will be relative to 1071 // SP not FP. Align to MaxAlign so this works. 1072 StackAlign = std::max(StackAlign, MaxAlign); 1073 int64_t OffsetBeforeAlignment = Offset; 1074 Offset = alignTo(Offset, StackAlign, Skew); 1075 1076 // If we have increased the offset to fulfill the alignment constrants, 1077 // then the scavenging spill slots may become harder to reach from the 1078 // stack pointer, float them so they stay close. 1079 if (OffsetBeforeAlignment != Offset && RS && !EarlyScavengingSlots) { 1080 SmallVector<int, 2> SFIs; 1081 RS->getScavengingFrameIndices(SFIs); 1082 LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs() 1083 << "Adjusting emergency spill slots!\n";); 1084 int64_t Delta = Offset - OffsetBeforeAlignment; 1085 for (int SFI : SFIs) { 1086 LLVM_DEBUG(llvm::dbgs() 1087 << "Adjusting offset of emergency spill slot #" << SFI 1088 << " from " << MFI.getObjectOffset(SFI);); 1089 MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta); 1090 LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";); 1091 } 1092 } 1093 } 1094 1095 // Update frame info to pretend that this is part of the stack... 1096 int64_t StackSize = Offset - LocalAreaOffset; 1097 MFI.setStackSize(StackSize); 1098 NumBytesStackSpace += StackSize; 1099 } 1100 1101 /// insertPrologEpilogCode - Scan the function for modified callee saved 1102 /// registers, insert spill code for these callee saved registers, then add 1103 /// prolog and epilog code to the function. 1104 void PEI::insertPrologEpilogCode(MachineFunction &MF) { 1105 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1106 1107 // Add prologue to the function... 1108 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1109 TFI.emitPrologue(MF, *SaveBlock); 1110 1111 // Add epilogue to restore the callee-save registers in each exiting block. 1112 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 1113 TFI.emitEpilogue(MF, *RestoreBlock); 1114 1115 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1116 TFI.inlineStackProbe(MF, *SaveBlock); 1117 1118 // Emit additional code that is required to support segmented stacks, if 1119 // we've been asked for it. This, when linked with a runtime with support 1120 // for segmented stacks (libgcc is one), will result in allocating stack 1121 // space in small chunks instead of one large contiguous block. 1122 if (MF.shouldSplitStack()) { 1123 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1124 TFI.adjustForSegmentedStacks(MF, *SaveBlock); 1125 // Record that there are split-stack functions, so we will emit a 1126 // special section to tell the linker. 1127 MF.getMMI().setHasSplitStack(true); 1128 } else 1129 MF.getMMI().setHasNosplitStack(true); 1130 1131 // Emit additional code that is required to explicitly handle the stack in 1132 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 1133 // approach is rather similar to that of Segmented Stacks, but it uses a 1134 // different conditional check and another BIF for allocating more stack 1135 // space. 1136 if (MF.getFunction().getCallingConv() == CallingConv::HiPE) 1137 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1138 TFI.adjustForHiPEPrologue(MF, *SaveBlock); 1139 } 1140 1141 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1142 /// register references and actual offsets. 1143 void PEI::replaceFrameIndices(MachineFunction &MF) { 1144 const auto &ST = MF.getSubtarget(); 1145 const TargetFrameLowering &TFI = *ST.getFrameLowering(); 1146 if (!TFI.needsFrameIndexResolution(MF)) 1147 return; 1148 1149 const TargetRegisterInfo *TRI = ST.getRegisterInfo(); 1150 1151 // Allow the target to determine this after knowing the frame size. 1152 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || 1153 TRI->requiresFrameIndexReplacementScavenging(MF); 1154 1155 // Store SPAdj at exit of a basic block. 1156 SmallVector<int, 8> SPState; 1157 SPState.resize(MF.getNumBlockIDs()); 1158 df_iterator_default_set<MachineBasicBlock*> Reachable; 1159 1160 // Iterate over the reachable blocks in DFS order. 1161 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); 1162 DFI != DFE; ++DFI) { 1163 int SPAdj = 0; 1164 // Check the exit state of the DFS stack predecessor. 1165 if (DFI.getPathLength() >= 2) { 1166 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 1167 assert(Reachable.count(StackPred) && 1168 "DFS stack predecessor is already visited.\n"); 1169 SPAdj = SPState[StackPred->getNumber()]; 1170 } 1171 MachineBasicBlock *BB = *DFI; 1172 replaceFrameIndices(BB, MF, SPAdj); 1173 SPState[BB->getNumber()] = SPAdj; 1174 } 1175 1176 // Handle the unreachable blocks. 1177 for (auto &BB : MF) { 1178 if (Reachable.count(&BB)) 1179 // Already handled in DFS traversal. 1180 continue; 1181 int SPAdj = 0; 1182 replaceFrameIndices(&BB, MF, SPAdj); 1183 } 1184 } 1185 1186 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 1187 int &SPAdj) { 1188 assert(MF.getSubtarget().getRegisterInfo() && 1189 "getRegisterInfo() must be implemented!"); 1190 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1191 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1192 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1193 1194 if (RS && FrameIndexEliminationScavenging) 1195 RS->enterBasicBlock(*BB); 1196 1197 bool InsideCallSequence = false; 1198 1199 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1200 if (TII.isFrameInstr(*I)) { 1201 InsideCallSequence = TII.isFrameSetup(*I); 1202 SPAdj += TII.getSPAdjust(*I); 1203 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); 1204 continue; 1205 } 1206 1207 MachineInstr &MI = *I; 1208 bool DoIncr = true; 1209 bool DidFinishLoop = true; 1210 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1211 if (!MI.getOperand(i).isFI()) 1212 continue; 1213 1214 // Frame indices in debug values are encoded in a target independent 1215 // way with simply the frame index and offset rather than any 1216 // target-specific addressing mode. 1217 if (MI.isDebugValue()) { 1218 assert(i == 0 && "Frame indices can only appear as the first " 1219 "operand of a DBG_VALUE machine instruction"); 1220 Register Reg; 1221 unsigned FrameIdx = MI.getOperand(0).getIndex(); 1222 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); 1223 1224 StackOffset Offset = 1225 TFI->getFrameIndexReference(MF, FrameIdx, Reg); 1226 MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 1227 MI.getOperand(0).setIsDebug(); 1228 1229 const DIExpression *DIExpr = MI.getDebugExpression(); 1230 1231 // If we have a direct DBG_VALUE, and its location expression isn't 1232 // currently complex, then adding an offset will morph it into a 1233 // complex location that is interpreted as being a memory address. 1234 // This changes a pointer-valued variable to dereference that pointer, 1235 // which is incorrect. Fix by adding DW_OP_stack_value. 1236 unsigned PrependFlags = DIExpression::ApplyOffset; 1237 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) 1238 PrependFlags |= DIExpression::StackValue; 1239 1240 // If we have DBG_VALUE that is indirect and has a Implicit location 1241 // expression need to insert a deref before prepending a Memory 1242 // location expression. Also after doing this we change the DBG_VALUE 1243 // to be direct. 1244 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { 1245 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; 1246 bool WithStackValue = true; 1247 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); 1248 // Make the DBG_VALUE direct. 1249 MI.getDebugOffset().ChangeToRegister(0, false); 1250 } 1251 1252 DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset); 1253 MI.getDebugExpressionOp().setMetadata(DIExpr); 1254 continue; 1255 } 1256 1257 // TODO: This code should be commoned with the code for 1258 // PATCHPOINT. There's no good reason for the difference in 1259 // implementation other than historical accident. The only 1260 // remaining difference is the unconditional use of the stack 1261 // pointer as the base register. 1262 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1263 assert((!MI.isDebugValue() || i == 0) && 1264 "Frame indicies can only appear as the first operand of a " 1265 "DBG_VALUE machine instruction"); 1266 Register Reg; 1267 MachineOperand &Offset = MI.getOperand(i + 1); 1268 StackOffset refOffset = TFI->getFrameIndexReferencePreferSP( 1269 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1270 assert(!refOffset.getScalable() && 1271 "Frame offsets with a scalable component are not supported"); 1272 Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj); 1273 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 1274 continue; 1275 } 1276 1277 // Some instructions (e.g. inline asm instructions) can have 1278 // multiple frame indices and/or cause eliminateFrameIndex 1279 // to insert more than one instruction. We need the register 1280 // scavenger to go through all of these instructions so that 1281 // it can update its register information. We keep the 1282 // iterator at the point before insertion so that we can 1283 // revisit them in full. 1284 bool AtBeginning = (I == BB->begin()); 1285 if (!AtBeginning) --I; 1286 1287 // If this instruction has a FrameIndex operand, we need to 1288 // use that target machine register info object to eliminate 1289 // it. 1290 TRI.eliminateFrameIndex(MI, SPAdj, i, 1291 FrameIndexEliminationScavenging ? RS : nullptr); 1292 1293 // Reset the iterator if we were at the beginning of the BB. 1294 if (AtBeginning) { 1295 I = BB->begin(); 1296 DoIncr = false; 1297 } 1298 1299 DidFinishLoop = false; 1300 break; 1301 } 1302 1303 // If we are looking at a call sequence, we need to keep track of 1304 // the SP adjustment made by each instruction in the sequence. 1305 // This includes both the frame setup/destroy pseudos (handled above), 1306 // as well as other instructions that have side effects w.r.t the SP. 1307 // Note that this must come after eliminateFrameIndex, because 1308 // if I itself referred to a frame index, we shouldn't count its own 1309 // adjustment. 1310 if (DidFinishLoop && InsideCallSequence) 1311 SPAdj += TII.getSPAdjust(MI); 1312 1313 if (DoIncr && I != BB->end()) ++I; 1314 1315 // Update register states. 1316 if (RS && FrameIndexEliminationScavenging && DidFinishLoop) 1317 RS->forward(MI); 1318 } 1319 } 1320