1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file was developed by the LLVM research group and is distributed under 6 // the University of Illinois Open Source License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/CodeGen/Passes.h" 20 #include "llvm/CodeGen/MachineFunctionPass.h" 21 #include "llvm/CodeGen/MachineInstr.h" 22 #include "llvm/CodeGen/MachineFrameInfo.h" 23 #include "llvm/Target/TargetMachine.h" 24 #include "llvm/Target/MRegisterInfo.h" 25 #include "llvm/Target/TargetFrameInfo.h" 26 #include "llvm/Target/TargetInstrInfo.h" 27 #include "llvm/Support/Compiler.h" 28 #include <climits> 29 using namespace llvm; 30 31 namespace { 32 struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass { 33 const char *getPassName() const { 34 return "Prolog/Epilog Insertion & Frame Finalization"; 35 } 36 37 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 38 /// frame indexes with appropriate references. 39 /// 40 bool runOnMachineFunction(MachineFunction &Fn) { 41 // Get MachineDebugInfo so that we can track the construction of the 42 // frame. 43 if (MachineDebugInfo *DI = getAnalysisToUpdate<MachineDebugInfo>()) { 44 Fn.getFrameInfo()->setMachineDebugInfo(DI); 45 } 46 47 // Allow the target machine to make some adjustments to the function 48 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 49 Fn.getTarget().getRegisterInfo()->processFunctionBeforeCalleeSaveScan(Fn); 50 51 // Scan the function for modified callee saved registers and insert spill 52 // code for any callee saved registers that are modified. Also calculate 53 // the MaxCallFrameSize and HasCalls variables for the function's frame 54 // information and eliminates call frame pseudo instructions. 55 calculateCalleeSavedRegisters(Fn); 56 57 // Add the code to save and restore the callee saved registers 58 saveCalleeSavedRegisters(Fn); 59 60 // Allow the target machine to make final modifications to the function 61 // before the frame layout is finalized. 62 Fn.getTarget().getRegisterInfo()->processFunctionBeforeFrameFinalized(Fn); 63 64 // Calculate actual frame offsets for all of the abstract stack objects... 65 calculateFrameObjectOffsets(Fn); 66 67 // Add prolog and epilog code to the function. This function is required 68 // to align the stack frame as necessary for any stack variables or 69 // called functions. Because of this, calculateCalleeSavedRegisters 70 // must be called before this function in order to set the HasCalls 71 // and MaxCallFrameSize variables. 72 insertPrologEpilogCode(Fn); 73 74 // Replace all MO_FrameIndex operands with physical register references 75 // and actual offsets. 76 // 77 replaceFrameIndices(Fn); 78 79 return true; 80 } 81 82 private: 83 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee save 84 // stack frame indexes. 85 unsigned MinCSFrameIndex, MaxCSFrameIndex; 86 87 void calculateCalleeSavedRegisters(MachineFunction &Fn); 88 void saveCalleeSavedRegisters(MachineFunction &Fn); 89 void calculateFrameObjectOffsets(MachineFunction &Fn); 90 void replaceFrameIndices(MachineFunction &Fn); 91 void insertPrologEpilogCode(MachineFunction &Fn); 92 }; 93 } 94 95 96 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 97 /// prolog and epilog code, and eliminates abstract frame references. 98 /// 99 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 100 101 102 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 103 /// registers. Also calculate the MaxCallFrameSize and HasCalls variables for 104 /// the function's frame information and eliminates call frame pseudo 105 /// instructions. 106 /// 107 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 108 const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 109 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo(); 110 111 // Get the callee saved register list... 112 const unsigned *CSRegs = RegInfo->getCalleeSaveRegs(); 113 114 // Get the function call frame set-up and tear-down instruction opcode 115 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode(); 116 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode(); 117 118 // These are used to keep track the callee-save area. Initialize them. 119 MinCSFrameIndex = INT_MAX; 120 MaxCSFrameIndex = 0; 121 122 // Early exit for targets which have no callee saved registers and no call 123 // frame setup/destroy pseudo instructions. 124 if ((CSRegs == 0 || CSRegs[0] == 0) && 125 FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 126 return; 127 128 unsigned MaxCallFrameSize = 0; 129 bool HasCalls = false; 130 131 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 132 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) 133 if (I->getOpcode() == FrameSetupOpcode || 134 I->getOpcode() == FrameDestroyOpcode) { 135 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 136 " instructions should have a single immediate argument!"); 137 unsigned Size = I->getOperand(0).getImmedValue(); 138 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 139 HasCalls = true; 140 RegInfo->eliminateCallFramePseudoInstr(Fn, *BB, I++); 141 } else { 142 ++I; 143 } 144 145 MachineFrameInfo *FFI = Fn.getFrameInfo(); 146 FFI->setHasCalls(HasCalls); 147 FFI->setMaxCallFrameSize(MaxCallFrameSize); 148 149 // Now figure out which *callee saved* registers are modified by the current 150 // function, thus needing to be saved and restored in the prolog/epilog. 151 // 152 const bool *PhysRegsUsed = Fn.getUsedPhysregs(); 153 const TargetRegisterClass* const *CSRegClasses = 154 RegInfo->getCalleeSaveRegClasses(); 155 std::vector<CalleeSavedInfo> CSI; 156 for (unsigned i = 0; CSRegs[i]; ++i) { 157 unsigned Reg = CSRegs[i]; 158 if (PhysRegsUsed[Reg]) { 159 // If the reg is modified, save it! 160 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 161 } else { 162 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); 163 *AliasSet; ++AliasSet) { // Check alias registers too. 164 if (PhysRegsUsed[*AliasSet]) { 165 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 166 break; 167 } 168 } 169 } 170 } 171 172 if (CSI.empty()) 173 return; // Early exit if no callee saved registers are modified! 174 175 unsigned NumFixedSpillSlots; 176 const std::pair<unsigned,int> *FixedSpillSlots = 177 TFI->getCalleeSaveSpillSlots(NumFixedSpillSlots); 178 179 // Now that we know which registers need to be saved and restored, allocate 180 // stack slots for them. 181 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 182 unsigned Reg = CSI[i].getReg(); 183 const TargetRegisterClass *RC = CSI[i].getRegClass(); 184 185 // Check to see if this physreg must be spilled to a particular stack slot 186 // on this target. 187 const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots; 188 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 189 FixedSlot->first != Reg) 190 ++FixedSlot; 191 192 int FrameIdx; 193 if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) { 194 // Nope, just spill it anywhere convenient. 195 unsigned Align = RC->getAlignment(); 196 unsigned StackAlign = TFI->getStackAlignment(); 197 // We may not be able to sastify the desired alignment specification of 198 // the TargetRegisterClass if the stack alignment is smaller. Use the min. 199 Align = std::min(Align, StackAlign); 200 FrameIdx = FFI->CreateStackObject(RC->getSize(), Align); 201 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 202 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 203 } else { 204 // Spill it to the stack where we must. 205 FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second); 206 } 207 CSI[i].setFrameIdx(FrameIdx); 208 } 209 210 FFI->setCalleeSavedInfo(CSI); 211 } 212 213 /// saveCalleeSavedRegisters - Insert spill code for any callee saved registers 214 /// that are modified in the function. 215 /// 216 void PEI::saveCalleeSavedRegisters(MachineFunction &Fn) { 217 // Get callee saved register information. 218 MachineFrameInfo *FFI = Fn.getFrameInfo(); 219 const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo(); 220 221 // Early exit if no callee saved registers are modified! 222 if (CSI.empty()) 223 return; 224 225 const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 226 227 // Now that we have a stack slot for each register to be saved, insert spill 228 // code into the entry block. 229 MachineBasicBlock *MBB = Fn.begin(); 230 MachineBasicBlock::iterator I = MBB->begin(); 231 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 232 // Insert the spill to the stack frame. 233 RegInfo->storeRegToStackSlot(*MBB, I, CSI[i].getReg(), CSI[i].getFrameIdx(), 234 CSI[i].getRegClass()); 235 } 236 237 // Add code to restore the callee-save registers in each exiting block. 238 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 239 for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI) 240 // If last instruction is a return instruction, add an epilogue. 241 if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) { 242 MBB = FI; 243 I = MBB->end(); --I; 244 245 // Skip over all terminator instructions, which are part of the return 246 // sequence. 247 MachineBasicBlock::iterator I2 = I; 248 while (I2 != MBB->begin() && TII.isTerminatorInstr((--I2)->getOpcode())) 249 I = I2; 250 251 bool AtStart = I == MBB->begin(); 252 MachineBasicBlock::iterator BeforeI = I; 253 if (!AtStart) 254 --BeforeI; 255 256 // Restore all registers immediately before the return and any terminators 257 // that preceed it. 258 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 259 RegInfo->loadRegFromStackSlot(*MBB, I, CSI[i].getReg(), 260 CSI[i].getFrameIdx(), 261 CSI[i].getRegClass()); 262 assert(I != MBB->begin() && 263 "loadRegFromStackSlot didn't insert any code!"); 264 // Insert in reverse order. loadRegFromStackSlot can insert multiple 265 // instructions. 266 if (AtStart) 267 I = MBB->begin(); 268 else { 269 I = BeforeI; 270 ++I; 271 } 272 } 273 } 274 } 275 276 277 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 278 /// abstract stack objects. 279 /// 280 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 281 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); 282 283 bool StackGrowsDown = 284 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 285 286 // Loop over all of the stack objects, assigning sequential addresses... 287 MachineFrameInfo *FFI = Fn.getFrameInfo(); 288 289 unsigned StackAlignment = TFI.getStackAlignment(); 290 unsigned MaxAlign = 0; 291 292 // Start at the beginning of the local area. 293 // The Offset is the distance from the stack top in the direction 294 // of stack growth -- so it's always positive. 295 int Offset = TFI.getOffsetOfLocalArea(); 296 if (StackGrowsDown) 297 Offset = -Offset; 298 assert(Offset >= 0 299 && "Local area offset should be in direction of stack growth"); 300 301 // If there are fixed sized objects that are preallocated in the local area, 302 // non-fixed objects can't be allocated right at the start of local area. 303 // We currently don't support filling in holes in between fixed sized objects, 304 // so we adjust 'Offset' to point to the end of last fixed sized 305 // preallocated object. 306 for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) { 307 int FixedOff; 308 if (StackGrowsDown) { 309 // The maximum distance from the stack pointer is at lower address of 310 // the object -- which is given by offset. For down growing stack 311 // the offset is negative, so we negate the offset to get the distance. 312 FixedOff = -FFI->getObjectOffset(i); 313 } else { 314 // The maximum distance from the start pointer is at the upper 315 // address of the object. 316 FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i); 317 } 318 if (FixedOff > Offset) Offset = FixedOff; 319 } 320 321 // First assign frame offsets to stack objects that are used to spill 322 // callee save registers. 323 if (StackGrowsDown) { 324 for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) { 325 if (i < MinCSFrameIndex || i > MaxCSFrameIndex) 326 continue; 327 328 // If stack grows down, we need to add size of find the lowest 329 // address of the object. 330 Offset += FFI->getObjectSize(i); 331 332 unsigned Align = FFI->getObjectAlignment(i); 333 // If the alignment of this object is greater than that of the stack, then 334 // increase the stack alignment to match. 335 MaxAlign = std::max(MaxAlign, Align); 336 // Adjust to alignment boundary 337 Offset = (Offset+Align-1)/Align*Align; 338 339 FFI->setObjectOffset(i, -Offset); // Set the computed offset 340 } 341 } else { 342 for (int i = FFI->getObjectIndexEnd()-1; i >= 0; --i) { 343 if ((unsigned)i < MinCSFrameIndex || (unsigned)i > MaxCSFrameIndex) 344 continue; 345 346 unsigned Align = FFI->getObjectAlignment(i); 347 // If the alignment of this object is greater than that of the stack, then 348 // increase the stack alignment to match. 349 MaxAlign = std::max(MaxAlign, Align); 350 // Adjust to alignment boundary 351 Offset = (Offset+Align-1)/Align*Align; 352 353 FFI->setObjectOffset(i, Offset); 354 Offset += FFI->getObjectSize(i); 355 } 356 } 357 358 // Then assign frame offsets to stack objects that are not used to spill 359 // callee save registers. 360 for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) { 361 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 362 continue; 363 364 // If stack grows down, we need to add size of find the lowest 365 // address of the object. 366 if (StackGrowsDown) 367 Offset += FFI->getObjectSize(i); 368 369 unsigned Align = FFI->getObjectAlignment(i); 370 // If the alignment of this object is greater than that of the stack, then 371 // increase the stack alignment to match. 372 MaxAlign = std::max(MaxAlign, Align); 373 // Adjust to alignment boundary 374 Offset = (Offset+Align-1)/Align*Align; 375 376 if (StackGrowsDown) { 377 FFI->setObjectOffset(i, -Offset); // Set the computed offset 378 } else { 379 FFI->setObjectOffset(i, Offset); 380 Offset += FFI->getObjectSize(i); 381 } 382 } 383 384 385 // Align the final stack pointer offset, but only if there are calls in the 386 // function. This ensures that any calls to subroutines have their stack 387 // frames suitable aligned. 388 if (FFI->hasCalls()) 389 Offset = (Offset+StackAlignment-1)/StackAlignment*StackAlignment; 390 391 // Set the final value of the stack pointer... 392 FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea()); 393 394 // Remember the required stack alignment in case targets need it to perform 395 // dynamic stack alignment. 396 assert(FFI->getMaxAlignment() == MaxAlign && 397 "Stack alignment calculation broken!"); 398 } 399 400 401 /// insertPrologEpilogCode - Scan the function for modified callee saved 402 /// registers, insert spill code for these callee saved registers, then add 403 /// prolog and epilog code to the function. 404 /// 405 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 406 // Add prologue to the function... 407 Fn.getTarget().getRegisterInfo()->emitPrologue(Fn); 408 409 // Add epilogue to restore the callee-save registers in each exiting block 410 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 411 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 412 // If last instruction is a return instruction, add an epilogue 413 if (!I->empty() && TII.isReturn(I->back().getOpcode())) 414 Fn.getTarget().getRegisterInfo()->emitEpilogue(Fn, *I); 415 } 416 } 417 418 419 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 420 /// register references and actual offsets. 421 /// 422 void PEI::replaceFrameIndices(MachineFunction &Fn) { 423 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 424 425 const TargetMachine &TM = Fn.getTarget(); 426 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 427 const MRegisterInfo &MRI = *TM.getRegisterInfo(); 428 429 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 430 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 431 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 432 if (I->getOperand(i).isFrameIndex()) { 433 // If this instruction has a FrameIndex operand, we need to use that 434 // target machine register info object to eliminate it. 435 MRI.eliminateFrameIndex(I); 436 break; 437 } 438 } 439