1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass is responsible for finalizing the functions frame layout, saving 10 // callee saved registers, and for emitting prolog & epilog code for the 11 // function. 12 // 13 // This pass must be run after register allocation. After this pass is 14 // executed, it is illegal to construct MO_FrameIndex operands. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/ADT/ArrayRef.h" 19 #include "llvm/ADT/BitVector.h" 20 #include "llvm/ADT/DepthFirstIterator.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SetVector.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallSet.h" 25 #include "llvm/ADT/SmallVector.h" 26 #include "llvm/ADT/Statistic.h" 27 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 28 #include "llvm/CodeGen/MachineBasicBlock.h" 29 #include "llvm/CodeGen/MachineDominators.h" 30 #include "llvm/CodeGen/MachineFrameInfo.h" 31 #include "llvm/CodeGen/MachineFunction.h" 32 #include "llvm/CodeGen/MachineFunctionPass.h" 33 #include "llvm/CodeGen/MachineInstr.h" 34 #include "llvm/CodeGen/MachineInstrBuilder.h" 35 #include "llvm/CodeGen/MachineLoopInfo.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineOperand.h" 38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" 39 #include "llvm/CodeGen/MachineRegisterInfo.h" 40 #include "llvm/CodeGen/RegisterScavenging.h" 41 #include "llvm/CodeGen/TargetFrameLowering.h" 42 #include "llvm/CodeGen/TargetInstrInfo.h" 43 #include "llvm/CodeGen/TargetOpcodes.h" 44 #include "llvm/CodeGen/TargetRegisterInfo.h" 45 #include "llvm/CodeGen/TargetSubtargetInfo.h" 46 #include "llvm/CodeGen/WinEHFuncInfo.h" 47 #include "llvm/IR/Attributes.h" 48 #include "llvm/IR/CallingConv.h" 49 #include "llvm/IR/DebugInfoMetadata.h" 50 #include "llvm/IR/DiagnosticInfo.h" 51 #include "llvm/IR/Function.h" 52 #include "llvm/IR/InlineAsm.h" 53 #include "llvm/IR/LLVMContext.h" 54 #include "llvm/InitializePasses.h" 55 #include "llvm/MC/MCRegisterInfo.h" 56 #include "llvm/Pass.h" 57 #include "llvm/Support/CodeGen.h" 58 #include "llvm/Support/CommandLine.h" 59 #include "llvm/Support/Debug.h" 60 #include "llvm/Support/ErrorHandling.h" 61 #include "llvm/Support/MathExtras.h" 62 #include "llvm/Support/raw_ostream.h" 63 #include "llvm/Target/TargetMachine.h" 64 #include "llvm/Target/TargetOptions.h" 65 #include <algorithm> 66 #include <cassert> 67 #include <cstdint> 68 #include <functional> 69 #include <limits> 70 #include <utility> 71 #include <vector> 72 73 using namespace llvm; 74 75 #define DEBUG_TYPE "prologepilog" 76 77 using MBBVector = SmallVector<MachineBasicBlock *, 4>; 78 79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); 80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); 81 82 83 namespace { 84 85 class PEI : public MachineFunctionPass { 86 public: 87 static char ID; 88 89 PEI() : MachineFunctionPass(ID) { 90 initializePEIPass(*PassRegistry::getPassRegistry()); 91 } 92 93 void getAnalysisUsage(AnalysisUsage &AU) const override; 94 95 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 96 /// frame indexes with appropriate references. 97 bool runOnMachineFunction(MachineFunction &MF) override; 98 99 private: 100 RegScavenger *RS; 101 102 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 103 // stack frame indexes. 104 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 105 unsigned MaxCSFrameIndex = 0; 106 107 // Save and Restore blocks of the current function. Typically there is a 108 // single save block, unless Windows EH funclets are involved. 109 MBBVector SaveBlocks; 110 MBBVector RestoreBlocks; 111 112 // Flag to control whether to use the register scavenger to resolve 113 // frame index materialization registers. Set according to 114 // TRI->requiresFrameIndexScavenging() for the current function. 115 bool FrameIndexVirtualScavenging; 116 117 // Flag to control whether the scavenger should be passed even though 118 // FrameIndexVirtualScavenging is used. 119 bool FrameIndexEliminationScavenging; 120 121 // Emit remarks. 122 MachineOptimizationRemarkEmitter *ORE = nullptr; 123 124 void calculateCallFrameInfo(MachineFunction &MF); 125 void calculateSaveRestoreBlocks(MachineFunction &MF); 126 void spillCalleeSavedRegs(MachineFunction &MF); 127 128 void calculateFrameObjectOffsets(MachineFunction &MF); 129 void replaceFrameIndices(MachineFunction &MF); 130 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 131 int &SPAdj); 132 void insertPrologEpilogCode(MachineFunction &MF); 133 }; 134 135 } // end anonymous namespace 136 137 char PEI::ID = 0; 138 139 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 140 141 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, 142 false) 143 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 144 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 145 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) 146 INITIALIZE_PASS_END(PEI, DEBUG_TYPE, 147 "Prologue/Epilogue Insertion & Frame Finalization", false, 148 false) 149 150 MachineFunctionPass *llvm::createPrologEpilogInserterPass() { 151 return new PEI(); 152 } 153 154 STATISTIC(NumBytesStackSpace, 155 "Number of bytes used for stack in all functions"); 156 157 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 158 AU.setPreservesCFG(); 159 AU.addPreserved<MachineLoopInfo>(); 160 AU.addPreserved<MachineDominatorTree>(); 161 AU.addRequired<MachineOptimizationRemarkEmitterPass>(); 162 MachineFunctionPass::getAnalysisUsage(AU); 163 } 164 165 /// StackObjSet - A set of stack object indexes 166 using StackObjSet = SmallSetVector<int, 8>; 167 168 using SavedDbgValuesMap = 169 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; 170 171 /// Stash DBG_VALUEs that describe parameters and which are placed at the start 172 /// of the block. Later on, after the prologue code has been emitted, the 173 /// stashed DBG_VALUEs will be reinserted at the start of the block. 174 static void stashEntryDbgValues(MachineBasicBlock &MBB, 175 SavedDbgValuesMap &EntryDbgValues) { 176 SmallVector<const MachineInstr *, 4> FrameIndexValues; 177 178 for (auto &MI : MBB) { 179 if (!MI.isDebugInstr()) 180 break; 181 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) 182 continue; 183 if (any_of(MI.debug_operands(), 184 [](const MachineOperand &MO) { return MO.isFI(); })) { 185 // We can only emit valid locations for frame indices after the frame 186 // setup, so do not stash away them. 187 FrameIndexValues.push_back(&MI); 188 continue; 189 } 190 const DILocalVariable *Var = MI.getDebugVariable(); 191 const DIExpression *Expr = MI.getDebugExpression(); 192 auto Overlaps = [Var, Expr](const MachineInstr *DV) { 193 return Var == DV->getDebugVariable() && 194 Expr->fragmentsOverlap(DV->getDebugExpression()); 195 }; 196 // See if the debug value overlaps with any preceding debug value that will 197 // not be stashed. If that is the case, then we can't stash this value, as 198 // we would then reorder the values at reinsertion. 199 if (llvm::none_of(FrameIndexValues, Overlaps)) 200 EntryDbgValues[&MBB].push_back(&MI); 201 } 202 203 // Remove stashed debug values from the block. 204 if (EntryDbgValues.count(&MBB)) 205 for (auto *MI : EntryDbgValues[&MBB]) 206 MI->removeFromParent(); 207 } 208 209 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 210 /// frame indexes with appropriate references. 211 bool PEI::runOnMachineFunction(MachineFunction &MF) { 212 NumFuncSeen++; 213 const Function &F = MF.getFunction(); 214 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 215 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 216 217 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; 218 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); 219 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); 220 221 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 222 // function's frame information. Also eliminates call frame pseudo 223 // instructions. 224 calculateCallFrameInfo(MF); 225 226 // Determine placement of CSR spill/restore code and prolog/epilog code: 227 // place all spills in the entry block, all restores in return blocks. 228 calculateSaveRestoreBlocks(MF); 229 230 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. 231 SavedDbgValuesMap EntryDbgValues; 232 for (MachineBasicBlock *SaveBlock : SaveBlocks) 233 stashEntryDbgValues(*SaveBlock, EntryDbgValues); 234 235 // Handle CSR spilling and restoring, for targets that need it. 236 if (MF.getTarget().usesPhysRegsForValues()) 237 spillCalleeSavedRegs(MF); 238 239 // Allow the target machine to make final modifications to the function 240 // before the frame layout is finalized. 241 TFI->processFunctionBeforeFrameFinalized(MF, RS); 242 243 // Calculate actual frame offsets for all abstract stack objects... 244 calculateFrameObjectOffsets(MF); 245 246 // Add prolog and epilog code to the function. This function is required 247 // to align the stack frame as necessary for any stack variables or 248 // called functions. Because of this, calculateCalleeSavedRegisters() 249 // must be called before this function in order to set the AdjustsStack 250 // and MaxCallFrameSize variables. 251 if (!F.hasFnAttribute(Attribute::Naked)) 252 insertPrologEpilogCode(MF); 253 254 // Reinsert stashed debug values at the start of the entry blocks. 255 for (auto &I : EntryDbgValues) 256 I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); 257 258 // Allow the target machine to make final modifications to the function 259 // before the frame layout is finalized. 260 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS); 261 262 // Replace all MO_FrameIndex operands with physical register references 263 // and actual offsets. 264 // 265 replaceFrameIndices(MF); 266 267 // If register scavenging is needed, as we've enabled doing it as a 268 // post-pass, scavenge the virtual registers that frame index elimination 269 // inserted. 270 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) 271 scavengeFrameVirtualRegs(MF, *RS); 272 273 // Warn on stack size when we exceeds the given limit. 274 MachineFrameInfo &MFI = MF.getFrameInfo(); 275 uint64_t StackSize = MFI.getStackSize(); 276 277 unsigned Threshold = UINT_MAX; 278 if (MF.getFunction().hasFnAttribute("warn-stack-size")) { 279 bool Failed = MF.getFunction() 280 .getFnAttribute("warn-stack-size") 281 .getValueAsString() 282 .getAsInteger(10, Threshold); 283 // Verifier should have caught this. 284 assert(!Failed && "Invalid warn-stack-size fn attr value"); 285 (void)Failed; 286 } 287 if (StackSize > Threshold) { 288 DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning); 289 F.getContext().diagnose(DiagStackSize); 290 } 291 ORE->emit([&]() { 292 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", 293 MF.getFunction().getSubprogram(), 294 &MF.front()) 295 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; 296 }); 297 298 delete RS; 299 SaveBlocks.clear(); 300 RestoreBlocks.clear(); 301 MFI.setSavePoint(nullptr); 302 MFI.setRestorePoint(nullptr); 303 return true; 304 } 305 306 /// Calculate the MaxCallFrameSize and AdjustsStack 307 /// variables for the function's frame information and eliminate call frame 308 /// pseudo instructions. 309 void PEI::calculateCallFrameInfo(MachineFunction &MF) { 310 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 311 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 312 MachineFrameInfo &MFI = MF.getFrameInfo(); 313 314 unsigned MaxCallFrameSize = 0; 315 bool AdjustsStack = MFI.adjustsStack(); 316 317 // Get the function call frame set-up and tear-down instruction opcode 318 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 319 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 320 321 // Early exit for targets which have no call frame setup/destroy pseudo 322 // instructions. 323 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 324 return; 325 326 std::vector<MachineBasicBlock::iterator> FrameSDOps; 327 for (MachineBasicBlock &BB : MF) 328 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) 329 if (TII.isFrameInstr(*I)) { 330 unsigned Size = TII.getFrameSize(*I); 331 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 332 AdjustsStack = true; 333 FrameSDOps.push_back(I); 334 } else if (I->isInlineAsm()) { 335 // Some inline asm's need a stack frame, as indicated by operand 1. 336 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 337 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 338 AdjustsStack = true; 339 } 340 341 assert(!MFI.isMaxCallFrameSizeComputed() || 342 (MFI.getMaxCallFrameSize() == MaxCallFrameSize && 343 MFI.adjustsStack() == AdjustsStack)); 344 MFI.setAdjustsStack(AdjustsStack); 345 MFI.setMaxCallFrameSize(MaxCallFrameSize); 346 347 for (MachineBasicBlock::iterator I : FrameSDOps) { 348 // If call frames are not being included as part of the stack frame, and 349 // the target doesn't indicate otherwise, remove the call frame pseudos 350 // here. The sub/add sp instruction pairs are still inserted, but we don't 351 // need to track the SP adjustment for frame index elimination. 352 if (TFI->canSimplifyCallFramePseudos(MF)) 353 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); 354 } 355 } 356 357 /// Compute the sets of entry and return blocks for saving and restoring 358 /// callee-saved registers, and placing prolog and epilog code. 359 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { 360 const MachineFrameInfo &MFI = MF.getFrameInfo(); 361 362 // Even when we do not change any CSR, we still want to insert the 363 // prologue and epilogue of the function. 364 // So set the save points for those. 365 366 // Use the points found by shrink-wrapping, if any. 367 if (MFI.getSavePoint()) { 368 SaveBlocks.push_back(MFI.getSavePoint()); 369 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 370 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 371 // If RestoreBlock does not have any successor and is not a return block 372 // then the end point is unreachable and we do not need to insert any 373 // epilogue. 374 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 375 RestoreBlocks.push_back(RestoreBlock); 376 return; 377 } 378 379 // Save refs to entry and return blocks. 380 SaveBlocks.push_back(&MF.front()); 381 for (MachineBasicBlock &MBB : MF) { 382 if (MBB.isEHFuncletEntry()) 383 SaveBlocks.push_back(&MBB); 384 if (MBB.isReturnBlock()) 385 RestoreBlocks.push_back(&MBB); 386 } 387 } 388 389 static void assignCalleeSavedSpillSlots(MachineFunction &F, 390 const BitVector &SavedRegs, 391 unsigned &MinCSFrameIndex, 392 unsigned &MaxCSFrameIndex) { 393 if (SavedRegs.empty()) 394 return; 395 396 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 397 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); 398 BitVector CSMask(SavedRegs.size()); 399 400 for (unsigned i = 0; CSRegs[i]; ++i) 401 CSMask.set(CSRegs[i]); 402 403 std::vector<CalleeSavedInfo> CSI; 404 for (unsigned i = 0; CSRegs[i]; ++i) { 405 unsigned Reg = CSRegs[i]; 406 if (SavedRegs.test(Reg)) { 407 bool SavedSuper = false; 408 for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) { 409 // Some backends set all aliases for some registers as saved, such as 410 // Mips's $fp, so they appear in SavedRegs but not CSRegs. 411 if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) { 412 SavedSuper = true; 413 break; 414 } 415 } 416 417 if (!SavedSuper) 418 CSI.push_back(CalleeSavedInfo(Reg)); 419 } 420 } 421 422 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 423 MachineFrameInfo &MFI = F.getFrameInfo(); 424 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex, 425 MaxCSFrameIndex)) { 426 // If target doesn't implement this, use generic code. 427 428 if (CSI.empty()) 429 return; // Early exit if no callee saved registers are modified! 430 431 unsigned NumFixedSpillSlots; 432 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 433 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 434 435 // Now that we know which registers need to be saved and restored, allocate 436 // stack slots for them. 437 for (auto &CS : CSI) { 438 // If the target has spilled this register to another register, we don't 439 // need to allocate a stack slot. 440 if (CS.isSpilledToReg()) 441 continue; 442 443 unsigned Reg = CS.getReg(); 444 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 445 446 int FrameIdx; 447 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 448 CS.setFrameIdx(FrameIdx); 449 continue; 450 } 451 452 // Check to see if this physreg must be spilled to a particular stack slot 453 // on this target. 454 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 455 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 456 FixedSlot->Reg != Reg) 457 ++FixedSlot; 458 459 unsigned Size = RegInfo->getSpillSize(*RC); 460 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 461 // Nope, just spill it anywhere convenient. 462 Align Alignment = RegInfo->getSpillAlign(*RC); 463 // We may not be able to satisfy the desired alignment specification of 464 // the TargetRegisterClass if the stack alignment is smaller. Use the 465 // min. 466 Alignment = std::min(Alignment, TFI->getStackAlign()); 467 FrameIdx = MFI.CreateStackObject(Size, Alignment, true); 468 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 469 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 470 } else { 471 // Spill it to the stack where we must. 472 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); 473 } 474 475 CS.setFrameIdx(FrameIdx); 476 } 477 } 478 479 MFI.setCalleeSavedInfo(CSI); 480 } 481 482 /// Helper function to update the liveness information for the callee-saved 483 /// registers. 484 static void updateLiveness(MachineFunction &MF) { 485 MachineFrameInfo &MFI = MF.getFrameInfo(); 486 // Visited will contain all the basic blocks that are in the region 487 // where the callee saved registers are alive: 488 // - Anything that is not Save or Restore -> LiveThrough. 489 // - Save -> LiveIn. 490 // - Restore -> LiveOut. 491 // The live-out is not attached to the block, so no need to keep 492 // Restore in this set. 493 SmallPtrSet<MachineBasicBlock *, 8> Visited; 494 SmallVector<MachineBasicBlock *, 8> WorkList; 495 MachineBasicBlock *Entry = &MF.front(); 496 MachineBasicBlock *Save = MFI.getSavePoint(); 497 498 if (!Save) 499 Save = Entry; 500 501 if (Entry != Save) { 502 WorkList.push_back(Entry); 503 Visited.insert(Entry); 504 } 505 Visited.insert(Save); 506 507 MachineBasicBlock *Restore = MFI.getRestorePoint(); 508 if (Restore) 509 // By construction Restore cannot be visited, otherwise it 510 // means there exists a path to Restore that does not go 511 // through Save. 512 WorkList.push_back(Restore); 513 514 while (!WorkList.empty()) { 515 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 516 // By construction, the region that is after the save point is 517 // dominated by the Save and post-dominated by the Restore. 518 if (CurBB == Save && Save != Restore) 519 continue; 520 // Enqueue all the successors not already visited. 521 // Those are by construction either before Save or after Restore. 522 for (MachineBasicBlock *SuccBB : CurBB->successors()) 523 if (Visited.insert(SuccBB).second) 524 WorkList.push_back(SuccBB); 525 } 526 527 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 528 529 MachineRegisterInfo &MRI = MF.getRegInfo(); 530 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 531 for (MachineBasicBlock *MBB : Visited) { 532 MCPhysReg Reg = CSI[i].getReg(); 533 // Add the callee-saved register as live-in. 534 // It's killed at the spill. 535 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) 536 MBB->addLiveIn(Reg); 537 } 538 // If callee-saved register is spilled to another register rather than 539 // spilling to stack, the destination register has to be marked as live for 540 // each MBB between the prologue and epilogue so that it is not clobbered 541 // before it is reloaded in the epilogue. The Visited set contains all 542 // blocks outside of the region delimited by prologue/epilogue. 543 if (CSI[i].isSpilledToReg()) { 544 for (MachineBasicBlock &MBB : MF) { 545 if (Visited.count(&MBB)) 546 continue; 547 MCPhysReg DstReg = CSI[i].getDstReg(); 548 if (!MBB.isLiveIn(DstReg)) 549 MBB.addLiveIn(DstReg); 550 } 551 } 552 } 553 554 } 555 556 /// Insert restore code for the callee-saved registers used in the function. 557 static void insertCSRSaves(MachineBasicBlock &SaveBlock, 558 ArrayRef<CalleeSavedInfo> CSI) { 559 MachineFunction &MF = *SaveBlock.getParent(); 560 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 561 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 562 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 563 564 MachineBasicBlock::iterator I = SaveBlock.begin(); 565 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { 566 for (const CalleeSavedInfo &CS : CSI) { 567 // Insert the spill to the stack frame. 568 unsigned Reg = CS.getReg(); 569 570 if (CS.isSpilledToReg()) { 571 BuildMI(SaveBlock, I, DebugLoc(), 572 TII.get(TargetOpcode::COPY), CS.getDstReg()) 573 .addReg(Reg, getKillRegState(true)); 574 } else { 575 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 576 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, 577 TRI); 578 } 579 } 580 } 581 } 582 583 /// Insert restore code for the callee-saved registers used in the function. 584 static void insertCSRRestores(MachineBasicBlock &RestoreBlock, 585 std::vector<CalleeSavedInfo> &CSI) { 586 MachineFunction &MF = *RestoreBlock.getParent(); 587 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 588 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 589 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 590 591 // Restore all registers immediately before the return and any 592 // terminators that precede it. 593 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); 594 595 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { 596 for (const CalleeSavedInfo &CI : reverse(CSI)) { 597 unsigned Reg = CI.getReg(); 598 if (CI.isSpilledToReg()) { 599 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) 600 .addReg(CI.getDstReg(), getKillRegState(true)); 601 } else { 602 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 603 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); 604 assert(I != RestoreBlock.begin() && 605 "loadRegFromStackSlot didn't insert any code!"); 606 // Insert in reverse order. loadRegFromStackSlot can insert 607 // multiple instructions. 608 } 609 } 610 } 611 } 612 613 void PEI::spillCalleeSavedRegs(MachineFunction &MF) { 614 // We can't list this requirement in getRequiredProperties because some 615 // targets (WebAssembly) use virtual registers past this point, and the pass 616 // pipeline is set up without giving the passes a chance to look at the 617 // TargetMachine. 618 // FIXME: Find a way to express this in getRequiredProperties. 619 assert(MF.getProperties().hasProperty( 620 MachineFunctionProperties::Property::NoVRegs)); 621 622 const Function &F = MF.getFunction(); 623 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 624 MachineFrameInfo &MFI = MF.getFrameInfo(); 625 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 626 MaxCSFrameIndex = 0; 627 628 // Determine which of the registers in the callee save list should be saved. 629 BitVector SavedRegs; 630 TFI->determineCalleeSaves(MF, SavedRegs, RS); 631 632 // Assign stack slots for any callee-saved registers that must be spilled. 633 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 634 635 // Add the code to save and restore the callee saved registers. 636 if (!F.hasFnAttribute(Attribute::Naked)) { 637 MFI.setCalleeSavedInfoValid(true); 638 639 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 640 if (!CSI.empty()) { 641 if (!MFI.hasCalls()) 642 NumLeafFuncWithSpills++; 643 644 for (MachineBasicBlock *SaveBlock : SaveBlocks) 645 insertCSRSaves(*SaveBlock, CSI); 646 647 // Update the live-in information of all the blocks up to the save point. 648 updateLiveness(MF); 649 650 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 651 insertCSRRestores(*RestoreBlock, CSI); 652 } 653 } 654 } 655 656 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 657 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 658 bool StackGrowsDown, int64_t &Offset, 659 Align &MaxAlign, unsigned Skew) { 660 // If the stack grows down, add the object size to find the lowest address. 661 if (StackGrowsDown) 662 Offset += MFI.getObjectSize(FrameIdx); 663 664 Align Alignment = MFI.getObjectAlign(FrameIdx); 665 666 // If the alignment of this object is greater than that of the stack, then 667 // increase the stack alignment to match. 668 MaxAlign = std::max(MaxAlign, Alignment); 669 670 // Adjust to alignment boundary. 671 Offset = alignTo(Offset, Alignment, Skew); 672 673 if (StackGrowsDown) { 674 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset 675 << "]\n"); 676 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 677 } else { 678 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset 679 << "]\n"); 680 MFI.setObjectOffset(FrameIdx, Offset); 681 Offset += MFI.getObjectSize(FrameIdx); 682 } 683 } 684 685 /// Compute which bytes of fixed and callee-save stack area are unused and keep 686 /// track of them in StackBytesFree. 687 static inline void 688 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 689 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 690 int64_t FixedCSEnd, BitVector &StackBytesFree) { 691 // Avoid undefined int64_t -> int conversion below in extreme case. 692 if (FixedCSEnd > std::numeric_limits<int>::max()) 693 return; 694 695 StackBytesFree.resize(FixedCSEnd, true); 696 697 SmallVector<int, 16> AllocatedFrameSlots; 698 // Add fixed objects. 699 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 700 // StackSlot scavenging is only implemented for the default stack. 701 if (MFI.getStackID(i) == TargetStackID::Default) 702 AllocatedFrameSlots.push_back(i); 703 // Add callee-save objects if there are any. 704 if (MinCSFrameIndex <= MaxCSFrameIndex) { 705 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 706 if (MFI.getStackID(i) == TargetStackID::Default) 707 AllocatedFrameSlots.push_back(i); 708 } 709 710 for (int i : AllocatedFrameSlots) { 711 // These are converted from int64_t, but they should always fit in int 712 // because of the FixedCSEnd check above. 713 int ObjOffset = MFI.getObjectOffset(i); 714 int ObjSize = MFI.getObjectSize(i); 715 int ObjStart, ObjEnd; 716 if (StackGrowsDown) { 717 // ObjOffset is negative when StackGrowsDown is true. 718 ObjStart = -ObjOffset - ObjSize; 719 ObjEnd = -ObjOffset; 720 } else { 721 ObjStart = ObjOffset; 722 ObjEnd = ObjOffset + ObjSize; 723 } 724 // Ignore fixed holes that are in the previous stack frame. 725 if (ObjEnd > 0) 726 StackBytesFree.reset(ObjStart, ObjEnd); 727 } 728 } 729 730 /// Assign frame object to an unused portion of the stack in the fixed stack 731 /// object range. Return true if the allocation was successful. 732 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 733 bool StackGrowsDown, Align MaxAlign, 734 BitVector &StackBytesFree) { 735 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 736 return false; 737 738 if (StackBytesFree.none()) { 739 // clear it to speed up later scavengeStackSlot calls to 740 // StackBytesFree.none() 741 StackBytesFree.clear(); 742 return false; 743 } 744 745 Align ObjAlign = MFI.getObjectAlign(FrameIdx); 746 if (ObjAlign > MaxAlign) 747 return false; 748 749 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 750 int FreeStart; 751 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 752 FreeStart = StackBytesFree.find_next(FreeStart)) { 753 754 // Check that free space has suitable alignment. 755 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 756 if (alignTo(ObjStart, ObjAlign) != ObjStart) 757 continue; 758 759 if (FreeStart + ObjSize > StackBytesFree.size()) 760 return false; 761 762 bool AllBytesFree = true; 763 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 764 if (!StackBytesFree.test(FreeStart + Byte)) { 765 AllBytesFree = false; 766 break; 767 } 768 if (AllBytesFree) 769 break; 770 } 771 772 if (FreeStart == -1) 773 return false; 774 775 if (StackGrowsDown) { 776 int ObjStart = -(FreeStart + ObjSize); 777 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 778 << ObjStart << "]\n"); 779 MFI.setObjectOffset(FrameIdx, ObjStart); 780 } else { 781 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 782 << FreeStart << "]\n"); 783 MFI.setObjectOffset(FrameIdx, FreeStart); 784 } 785 786 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 787 return true; 788 } 789 790 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 791 /// those required to be close to the Stack Protector) to stack offsets. 792 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 793 SmallSet<int, 16> &ProtectedObjs, 794 MachineFrameInfo &MFI, bool StackGrowsDown, 795 int64_t &Offset, Align &MaxAlign, 796 unsigned Skew) { 797 798 for (int i : UnassignedObjs) { 799 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 800 ProtectedObjs.insert(i); 801 } 802 } 803 804 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 805 /// abstract stack objects. 806 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { 807 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 808 809 bool StackGrowsDown = 810 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 811 812 // Loop over all of the stack objects, assigning sequential addresses... 813 MachineFrameInfo &MFI = MF.getFrameInfo(); 814 815 // Start at the beginning of the local area. 816 // The Offset is the distance from the stack top in the direction 817 // of stack growth -- so it's always nonnegative. 818 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 819 if (StackGrowsDown) 820 LocalAreaOffset = -LocalAreaOffset; 821 assert(LocalAreaOffset >= 0 822 && "Local area offset should be in direction of stack growth"); 823 int64_t Offset = LocalAreaOffset; 824 825 // Skew to be applied to alignment. 826 unsigned Skew = TFI.getStackAlignmentSkew(MF); 827 828 #ifdef EXPENSIVE_CHECKS 829 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) 830 if (!MFI.isDeadObjectIndex(i) && 831 MFI.getStackID(i) == TargetStackID::Default) 832 assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() && 833 "MaxAlignment is invalid"); 834 #endif 835 836 // If there are fixed sized objects that are preallocated in the local area, 837 // non-fixed objects can't be allocated right at the start of local area. 838 // Adjust 'Offset' to point to the end of last fixed sized preallocated 839 // object. 840 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 841 if (MFI.getStackID(i) != 842 TargetStackID::Default) // Only allocate objects on the default stack. 843 continue; 844 845 int64_t FixedOff; 846 if (StackGrowsDown) { 847 // The maximum distance from the stack pointer is at lower address of 848 // the object -- which is given by offset. For down growing stack 849 // the offset is negative, so we negate the offset to get the distance. 850 FixedOff = -MFI.getObjectOffset(i); 851 } else { 852 // The maximum distance from the start pointer is at the upper 853 // address of the object. 854 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 855 } 856 if (FixedOff > Offset) Offset = FixedOff; 857 } 858 859 // First assign frame offsets to stack objects that are used to spill 860 // callee saved registers. 861 if (StackGrowsDown && MaxCSFrameIndex >= MinCSFrameIndex) { 862 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 863 if (MFI.getStackID(i) != 864 TargetStackID::Default) // Only allocate objects on the default stack. 865 continue; 866 867 // If the stack grows down, we need to add the size to find the lowest 868 // address of the object. 869 Offset += MFI.getObjectSize(i); 870 871 // Adjust to alignment boundary 872 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 873 874 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 875 MFI.setObjectOffset(i, -Offset); // Set the computed offset 876 } 877 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 878 // Be careful about underflow in comparisons agains MinCSFrameIndex. 879 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 880 if (MFI.getStackID(i) != 881 TargetStackID::Default) // Only allocate objects on the default stack. 882 continue; 883 884 if (MFI.isDeadObjectIndex(i)) 885 continue; 886 887 // Adjust to alignment boundary 888 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 889 890 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 891 MFI.setObjectOffset(i, Offset); 892 Offset += MFI.getObjectSize(i); 893 } 894 } 895 896 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 897 // stack area. 898 int64_t FixedCSEnd = Offset; 899 Align MaxAlign = MFI.getMaxAlign(); 900 901 // Make sure the special register scavenging spill slot is closest to the 902 // incoming stack pointer if a frame pointer is required and is closer 903 // to the incoming rather than the final stack pointer. 904 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 905 bool EarlyScavengingSlots = (TFI.hasFP(MF) && TFI.isFPCloseToIncomingSP() && 906 RegInfo->useFPForScavengingIndex(MF) && 907 !RegInfo->hasStackRealignment(MF)); 908 if (RS && EarlyScavengingSlots) { 909 SmallVector<int, 2> SFIs; 910 RS->getScavengingFrameIndices(SFIs); 911 for (int SFI : SFIs) 912 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 913 } 914 915 // FIXME: Once this is working, then enable flag will change to a target 916 // check for whether the frame is large enough to want to use virtual 917 // frame index registers. Functions which don't want/need this optimization 918 // will continue to use the existing code path. 919 if (MFI.getUseLocalStackAllocationBlock()) { 920 Align Alignment = MFI.getLocalFrameMaxAlign(); 921 922 // Adjust to alignment boundary. 923 Offset = alignTo(Offset, Alignment, Skew); 924 925 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 926 927 // Resolve offsets for objects in the local block. 928 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 929 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 930 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 931 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset 932 << "]\n"); 933 MFI.setObjectOffset(Entry.first, FIOffset); 934 } 935 // Allocate the local block 936 Offset += MFI.getLocalFrameSize(); 937 938 MaxAlign = std::max(Alignment, MaxAlign); 939 } 940 941 // Retrieve the Exception Handler registration node. 942 int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); 943 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) 944 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 945 946 // Make sure that the stack protector comes before the local variables on the 947 // stack. 948 SmallSet<int, 16> ProtectedObjs; 949 if (MFI.hasStackProtectorIndex()) { 950 int StackProtectorFI = MFI.getStackProtectorIndex(); 951 StackObjSet LargeArrayObjs; 952 StackObjSet SmallArrayObjs; 953 StackObjSet AddrOfObjs; 954 955 // If we need a stack protector, we need to make sure that 956 // LocalStackSlotPass didn't already allocate a slot for it. 957 // If we are told to use the LocalStackAllocationBlock, the stack protector 958 // is expected to be already pre-allocated. 959 if (!MFI.getUseLocalStackAllocationBlock()) 960 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign, 961 Skew); 962 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) 963 llvm_unreachable( 964 "Stack protector not pre-allocated by LocalStackSlotPass."); 965 966 // Assign large stack objects first. 967 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 968 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 969 continue; 970 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 971 continue; 972 if (RS && RS->isScavengingFrameIndex((int)i)) 973 continue; 974 if (MFI.isDeadObjectIndex(i)) 975 continue; 976 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) 977 continue; 978 if (MFI.getStackID(i) != 979 TargetStackID::Default) // Only allocate objects on the default stack. 980 continue; 981 982 switch (MFI.getObjectSSPLayout(i)) { 983 case MachineFrameInfo::SSPLK_None: 984 continue; 985 case MachineFrameInfo::SSPLK_SmallArray: 986 SmallArrayObjs.insert(i); 987 continue; 988 case MachineFrameInfo::SSPLK_AddrOf: 989 AddrOfObjs.insert(i); 990 continue; 991 case MachineFrameInfo::SSPLK_LargeArray: 992 LargeArrayObjs.insert(i); 993 continue; 994 } 995 llvm_unreachable("Unexpected SSPLayoutKind."); 996 } 997 998 // We expect **all** the protected stack objects to be pre-allocated by 999 // LocalStackSlotPass. If it turns out that PEI still has to allocate some 1000 // of them, we may end up messing up the expected order of the objects. 1001 if (MFI.getUseLocalStackAllocationBlock() && 1002 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && 1003 AddrOfObjs.empty())) 1004 llvm_unreachable("Found protected stack objects not pre-allocated by " 1005 "LocalStackSlotPass."); 1006 1007 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 1008 Offset, MaxAlign, Skew); 1009 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 1010 Offset, MaxAlign, Skew); 1011 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 1012 Offset, MaxAlign, Skew); 1013 } 1014 1015 SmallVector<int, 8> ObjectsToAllocate; 1016 1017 // Then prepare to assign frame offsets to stack objects that are not used to 1018 // spill callee saved registers. 1019 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 1020 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 1021 continue; 1022 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 1023 continue; 1024 if (RS && RS->isScavengingFrameIndex((int)i)) 1025 continue; 1026 if (MFI.isDeadObjectIndex(i)) 1027 continue; 1028 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) 1029 continue; 1030 if (ProtectedObjs.count(i)) 1031 continue; 1032 if (MFI.getStackID(i) != 1033 TargetStackID::Default) // Only allocate objects on the default stack. 1034 continue; 1035 1036 // Add the objects that we need to allocate to our working set. 1037 ObjectsToAllocate.push_back(i); 1038 } 1039 1040 // Allocate the EH registration node first if one is present. 1041 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) 1042 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 1043 MaxAlign, Skew); 1044 1045 // Give the targets a chance to order the objects the way they like it. 1046 if (MF.getTarget().getOptLevel() != CodeGenOpt::None && 1047 MF.getTarget().Options.StackSymbolOrdering) 1048 TFI.orderFrameObjects(MF, ObjectsToAllocate); 1049 1050 // Keep track of which bytes in the fixed and callee-save range are used so we 1051 // can use the holes when allocating later stack objects. Only do this if 1052 // stack protector isn't being used and the target requests it and we're 1053 // optimizing. 1054 BitVector StackBytesFree; 1055 if (!ObjectsToAllocate.empty() && 1056 MF.getTarget().getOptLevel() != CodeGenOpt::None && 1057 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) 1058 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 1059 FixedCSEnd, StackBytesFree); 1060 1061 // Now walk the objects and actually assign base offsets to them. 1062 for (auto &Object : ObjectsToAllocate) 1063 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 1064 StackBytesFree)) 1065 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 1066 1067 // Make sure the special register scavenging spill slot is closest to the 1068 // stack pointer. 1069 if (RS && !EarlyScavengingSlots) { 1070 SmallVector<int, 2> SFIs; 1071 RS->getScavengingFrameIndices(SFIs); 1072 for (int SFI : SFIs) 1073 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 1074 } 1075 1076 if (!TFI.targetHandlesStackFrameRounding()) { 1077 // If we have reserved argument space for call sites in the function 1078 // immediately on entry to the current function, count it as part of the 1079 // overall stack size. 1080 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) 1081 Offset += MFI.getMaxCallFrameSize(); 1082 1083 // Round up the size to a multiple of the alignment. If the function has 1084 // any calls or alloca's, align to the target's StackAlignment value to 1085 // ensure that the callee's frame or the alloca data is suitably aligned; 1086 // otherwise, for leaf functions, align to the TransientStackAlignment 1087 // value. 1088 Align StackAlign; 1089 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 1090 (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) 1091 StackAlign = TFI.getStackAlign(); 1092 else 1093 StackAlign = TFI.getTransientStackAlign(); 1094 1095 // If the frame pointer is eliminated, all frame offsets will be relative to 1096 // SP not FP. Align to MaxAlign so this works. 1097 StackAlign = std::max(StackAlign, MaxAlign); 1098 int64_t OffsetBeforeAlignment = Offset; 1099 Offset = alignTo(Offset, StackAlign, Skew); 1100 1101 // If we have increased the offset to fulfill the alignment constrants, 1102 // then the scavenging spill slots may become harder to reach from the 1103 // stack pointer, float them so they stay close. 1104 if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS && 1105 !EarlyScavengingSlots) { 1106 SmallVector<int, 2> SFIs; 1107 RS->getScavengingFrameIndices(SFIs); 1108 LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs() 1109 << "Adjusting emergency spill slots!\n";); 1110 int64_t Delta = Offset - OffsetBeforeAlignment; 1111 for (int SFI : SFIs) { 1112 LLVM_DEBUG(llvm::dbgs() 1113 << "Adjusting offset of emergency spill slot #" << SFI 1114 << " from " << MFI.getObjectOffset(SFI);); 1115 MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta); 1116 LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";); 1117 } 1118 } 1119 } 1120 1121 // Update frame info to pretend that this is part of the stack... 1122 int64_t StackSize = Offset - LocalAreaOffset; 1123 MFI.setStackSize(StackSize); 1124 NumBytesStackSpace += StackSize; 1125 } 1126 1127 /// insertPrologEpilogCode - Scan the function for modified callee saved 1128 /// registers, insert spill code for these callee saved registers, then add 1129 /// prolog and epilog code to the function. 1130 void PEI::insertPrologEpilogCode(MachineFunction &MF) { 1131 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1132 1133 // Add prologue to the function... 1134 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1135 TFI.emitPrologue(MF, *SaveBlock); 1136 1137 // Add epilogue to restore the callee-save registers in each exiting block. 1138 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 1139 TFI.emitEpilogue(MF, *RestoreBlock); 1140 1141 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1142 TFI.inlineStackProbe(MF, *SaveBlock); 1143 1144 // Emit additional code that is required to support segmented stacks, if 1145 // we've been asked for it. This, when linked with a runtime with support 1146 // for segmented stacks (libgcc is one), will result in allocating stack 1147 // space in small chunks instead of one large contiguous block. 1148 if (MF.shouldSplitStack()) { 1149 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1150 TFI.adjustForSegmentedStacks(MF, *SaveBlock); 1151 // Record that there are split-stack functions, so we will emit a 1152 // special section to tell the linker. 1153 MF.getMMI().setHasSplitStack(true); 1154 } else 1155 MF.getMMI().setHasNosplitStack(true); 1156 1157 // Emit additional code that is required to explicitly handle the stack in 1158 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 1159 // approach is rather similar to that of Segmented Stacks, but it uses a 1160 // different conditional check and another BIF for allocating more stack 1161 // space. 1162 if (MF.getFunction().getCallingConv() == CallingConv::HiPE) 1163 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1164 TFI.adjustForHiPEPrologue(MF, *SaveBlock); 1165 } 1166 1167 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1168 /// register references and actual offsets. 1169 void PEI::replaceFrameIndices(MachineFunction &MF) { 1170 const auto &ST = MF.getSubtarget(); 1171 const TargetFrameLowering &TFI = *ST.getFrameLowering(); 1172 if (!TFI.needsFrameIndexResolution(MF)) 1173 return; 1174 1175 const TargetRegisterInfo *TRI = ST.getRegisterInfo(); 1176 1177 // Allow the target to determine this after knowing the frame size. 1178 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || 1179 TRI->requiresFrameIndexReplacementScavenging(MF); 1180 1181 // Store SPAdj at exit of a basic block. 1182 SmallVector<int, 8> SPState; 1183 SPState.resize(MF.getNumBlockIDs()); 1184 df_iterator_default_set<MachineBasicBlock*> Reachable; 1185 1186 // Iterate over the reachable blocks in DFS order. 1187 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); 1188 DFI != DFE; ++DFI) { 1189 int SPAdj = 0; 1190 // Check the exit state of the DFS stack predecessor. 1191 if (DFI.getPathLength() >= 2) { 1192 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 1193 assert(Reachable.count(StackPred) && 1194 "DFS stack predecessor is already visited.\n"); 1195 SPAdj = SPState[StackPred->getNumber()]; 1196 } 1197 MachineBasicBlock *BB = *DFI; 1198 replaceFrameIndices(BB, MF, SPAdj); 1199 SPState[BB->getNumber()] = SPAdj; 1200 } 1201 1202 // Handle the unreachable blocks. 1203 for (auto &BB : MF) { 1204 if (Reachable.count(&BB)) 1205 // Already handled in DFS traversal. 1206 continue; 1207 int SPAdj = 0; 1208 replaceFrameIndices(&BB, MF, SPAdj); 1209 } 1210 } 1211 1212 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 1213 int &SPAdj) { 1214 assert(MF.getSubtarget().getRegisterInfo() && 1215 "getRegisterInfo() must be implemented!"); 1216 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1217 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1218 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1219 1220 if (RS && FrameIndexEliminationScavenging) 1221 RS->enterBasicBlock(*BB); 1222 1223 bool InsideCallSequence = false; 1224 1225 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1226 if (TII.isFrameInstr(*I)) { 1227 InsideCallSequence = TII.isFrameSetup(*I); 1228 SPAdj += TII.getSPAdjust(*I); 1229 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); 1230 continue; 1231 } 1232 1233 MachineInstr &MI = *I; 1234 bool DoIncr = true; 1235 bool DidFinishLoop = true; 1236 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1237 if (!MI.getOperand(i).isFI()) 1238 continue; 1239 1240 // Frame indices in debug values are encoded in a target independent 1241 // way with simply the frame index and offset rather than any 1242 // target-specific addressing mode. 1243 if (MI.isDebugValue()) { 1244 MachineOperand &Op = MI.getOperand(i); 1245 assert( 1246 MI.isDebugOperand(&Op) && 1247 "Frame indices can only appear as a debug operand in a DBG_VALUE*" 1248 " machine instruction"); 1249 Register Reg; 1250 unsigned FrameIdx = Op.getIndex(); 1251 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); 1252 1253 StackOffset Offset = 1254 TFI->getFrameIndexReference(MF, FrameIdx, Reg); 1255 Op.ChangeToRegister(Reg, false /*isDef*/); 1256 1257 const DIExpression *DIExpr = MI.getDebugExpression(); 1258 1259 // If we have a direct DBG_VALUE, and its location expression isn't 1260 // currently complex, then adding an offset will morph it into a 1261 // complex location that is interpreted as being a memory address. 1262 // This changes a pointer-valued variable to dereference that pointer, 1263 // which is incorrect. Fix by adding DW_OP_stack_value. 1264 1265 if (MI.isNonListDebugValue()) { 1266 unsigned PrependFlags = DIExpression::ApplyOffset; 1267 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) 1268 PrependFlags |= DIExpression::StackValue; 1269 1270 // If we have DBG_VALUE that is indirect and has a Implicit location 1271 // expression need to insert a deref before prepending a Memory 1272 // location expression. Also after doing this we change the DBG_VALUE 1273 // to be direct. 1274 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { 1275 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; 1276 bool WithStackValue = true; 1277 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); 1278 // Make the DBG_VALUE direct. 1279 MI.getDebugOffset().ChangeToRegister(0, false); 1280 } 1281 DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset); 1282 } else { 1283 // The debug operand at DebugOpIndex was a frame index at offset 1284 // `Offset`; now the operand has been replaced with the frame 1285 // register, we must add Offset with `register x, plus Offset`. 1286 unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op); 1287 SmallVector<uint64_t, 3> Ops; 1288 TRI.getOffsetOpcodes(Offset, Ops); 1289 DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex); 1290 } 1291 MI.getDebugExpressionOp().setMetadata(DIExpr); 1292 continue; 1293 } else if (MI.isDebugPHI()) { 1294 // Allow stack ref to continue onwards. 1295 continue; 1296 } 1297 1298 // TODO: This code should be commoned with the code for 1299 // PATCHPOINT. There's no good reason for the difference in 1300 // implementation other than historical accident. The only 1301 // remaining difference is the unconditional use of the stack 1302 // pointer as the base register. 1303 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1304 assert((!MI.isDebugValue() || i == 0) && 1305 "Frame indicies can only appear as the first operand of a " 1306 "DBG_VALUE machine instruction"); 1307 Register Reg; 1308 MachineOperand &Offset = MI.getOperand(i + 1); 1309 StackOffset refOffset = TFI->getFrameIndexReferencePreferSP( 1310 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1311 assert(!refOffset.getScalable() && 1312 "Frame offsets with a scalable component are not supported"); 1313 Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj); 1314 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 1315 continue; 1316 } 1317 1318 // Some instructions (e.g. inline asm instructions) can have 1319 // multiple frame indices and/or cause eliminateFrameIndex 1320 // to insert more than one instruction. We need the register 1321 // scavenger to go through all of these instructions so that 1322 // it can update its register information. We keep the 1323 // iterator at the point before insertion so that we can 1324 // revisit them in full. 1325 bool AtBeginning = (I == BB->begin()); 1326 if (!AtBeginning) --I; 1327 1328 // If this instruction has a FrameIndex operand, we need to 1329 // use that target machine register info object to eliminate 1330 // it. 1331 TRI.eliminateFrameIndex(MI, SPAdj, i, 1332 FrameIndexEliminationScavenging ? RS : nullptr); 1333 1334 // Reset the iterator if we were at the beginning of the BB. 1335 if (AtBeginning) { 1336 I = BB->begin(); 1337 DoIncr = false; 1338 } 1339 1340 DidFinishLoop = false; 1341 break; 1342 } 1343 1344 // If we are looking at a call sequence, we need to keep track of 1345 // the SP adjustment made by each instruction in the sequence. 1346 // This includes both the frame setup/destroy pseudos (handled above), 1347 // as well as other instructions that have side effects w.r.t the SP. 1348 // Note that this must come after eliminateFrameIndex, because 1349 // if I itself referred to a frame index, we shouldn't count its own 1350 // adjustment. 1351 if (DidFinishLoop && InsideCallSequence) 1352 SPAdj += TII.getSPAdjust(MI); 1353 1354 if (DoIncr && I != BB->end()) ++I; 1355 1356 // Update register states. 1357 if (RS && FrameIndexEliminationScavenging && DidFinishLoop) 1358 RS->forward(MI); 1359 } 1360 } 1361