xref: /llvm-project/llvm/lib/CodeGen/PrologEpilogInserter.cpp (revision bd4dad87f421db82430f9958b52fbccc69d91b16)
1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
12 //
13 // This pass must be run after register allocation.  After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/InitializePasses.h"
55 #include "llvm/MC/MCRegisterInfo.h"
56 #include "llvm/Pass.h"
57 #include "llvm/Support/CodeGen.h"
58 #include "llvm/Support/CommandLine.h"
59 #include "llvm/Support/Debug.h"
60 #include "llvm/Support/ErrorHandling.h"
61 #include "llvm/Support/MathExtras.h"
62 #include "llvm/Support/raw_ostream.h"
63 #include "llvm/Target/TargetMachine.h"
64 #include "llvm/Target/TargetOptions.h"
65 #include <algorithm>
66 #include <cassert>
67 #include <cstdint>
68 #include <functional>
69 #include <limits>
70 #include <utility>
71 #include <vector>
72 
73 using namespace llvm;
74 
75 #define DEBUG_TYPE "prologepilog"
76 
77 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
78 
79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
81 
82 
83 namespace {
84 
85 class PEI : public MachineFunctionPass {
86 public:
87   static char ID;
88 
89   PEI() : MachineFunctionPass(ID) {
90     initializePEIPass(*PassRegistry::getPassRegistry());
91   }
92 
93   void getAnalysisUsage(AnalysisUsage &AU) const override;
94 
95   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
96   /// frame indexes with appropriate references.
97   bool runOnMachineFunction(MachineFunction &MF) override;
98 
99 private:
100   RegScavenger *RS;
101 
102   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
103   // stack frame indexes.
104   unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
105   unsigned MaxCSFrameIndex = 0;
106 
107   // Save and Restore blocks of the current function. Typically there is a
108   // single save block, unless Windows EH funclets are involved.
109   MBBVector SaveBlocks;
110   MBBVector RestoreBlocks;
111 
112   // Flag to control whether to use the register scavenger to resolve
113   // frame index materialization registers. Set according to
114   // TRI->requiresFrameIndexScavenging() for the current function.
115   bool FrameIndexVirtualScavenging;
116 
117   // Flag to control whether the scavenger should be passed even though
118   // FrameIndexVirtualScavenging is used.
119   bool FrameIndexEliminationScavenging;
120 
121   // Emit remarks.
122   MachineOptimizationRemarkEmitter *ORE = nullptr;
123 
124   void calculateCallFrameInfo(MachineFunction &MF);
125   void calculateSaveRestoreBlocks(MachineFunction &MF);
126   void spillCalleeSavedRegs(MachineFunction &MF);
127 
128   void calculateFrameObjectOffsets(MachineFunction &MF);
129   void replaceFrameIndices(MachineFunction &MF);
130   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
131                            int &SPAdj);
132   void insertPrologEpilogCode(MachineFunction &MF);
133 };
134 
135 } // end anonymous namespace
136 
137 char PEI::ID = 0;
138 
139 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
140 
141 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
142                       false)
143 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
144 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
145 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
146 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
147                     "Prologue/Epilogue Insertion & Frame Finalization", false,
148                     false)
149 
150 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
151   return new PEI();
152 }
153 
154 STATISTIC(NumBytesStackSpace,
155           "Number of bytes used for stack in all functions");
156 
157 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
158   AU.setPreservesCFG();
159   AU.addPreserved<MachineLoopInfo>();
160   AU.addPreserved<MachineDominatorTree>();
161   AU.addRequired<MachineOptimizationRemarkEmitterPass>();
162   MachineFunctionPass::getAnalysisUsage(AU);
163 }
164 
165 /// StackObjSet - A set of stack object indexes
166 using StackObjSet = SmallSetVector<int, 8>;
167 
168 using SavedDbgValuesMap =
169     SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
170 
171 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
172 /// of the block. Later on, after the prologue code has been emitted, the
173 /// stashed DBG_VALUEs will be reinserted at the start of the block.
174 static void stashEntryDbgValues(MachineBasicBlock &MBB,
175                                 SavedDbgValuesMap &EntryDbgValues) {
176   SmallVector<const MachineInstr *, 4> FrameIndexValues;
177 
178   for (auto &MI : MBB) {
179     if (!MI.isDebugInstr())
180       break;
181     if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
182       continue;
183     if (any_of(MI.debug_operands(),
184                [](const MachineOperand &MO) { return MO.isFI(); })) {
185       // We can only emit valid locations for frame indices after the frame
186       // setup, so do not stash away them.
187       FrameIndexValues.push_back(&MI);
188       continue;
189     }
190     const DILocalVariable *Var = MI.getDebugVariable();
191     const DIExpression *Expr = MI.getDebugExpression();
192     auto Overlaps = [Var, Expr](const MachineInstr *DV) {
193       return Var == DV->getDebugVariable() &&
194              Expr->fragmentsOverlap(DV->getDebugExpression());
195     };
196     // See if the debug value overlaps with any preceding debug value that will
197     // not be stashed. If that is the case, then we can't stash this value, as
198     // we would then reorder the values at reinsertion.
199     if (llvm::none_of(FrameIndexValues, Overlaps))
200       EntryDbgValues[&MBB].push_back(&MI);
201   }
202 
203   // Remove stashed debug values from the block.
204   if (EntryDbgValues.count(&MBB))
205     for (auto *MI : EntryDbgValues[&MBB])
206       MI->removeFromParent();
207 }
208 
209 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
210 /// frame indexes with appropriate references.
211 bool PEI::runOnMachineFunction(MachineFunction &MF) {
212   NumFuncSeen++;
213   const Function &F = MF.getFunction();
214   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
215   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
216 
217   RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
218   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
219   ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
220 
221   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
222   // function's frame information. Also eliminates call frame pseudo
223   // instructions.
224   calculateCallFrameInfo(MF);
225 
226   // Determine placement of CSR spill/restore code and prolog/epilog code:
227   // place all spills in the entry block, all restores in return blocks.
228   calculateSaveRestoreBlocks(MF);
229 
230   // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
231   SavedDbgValuesMap EntryDbgValues;
232   for (MachineBasicBlock *SaveBlock : SaveBlocks)
233     stashEntryDbgValues(*SaveBlock, EntryDbgValues);
234 
235   // Handle CSR spilling and restoring, for targets that need it.
236   if (MF.getTarget().usesPhysRegsForValues())
237     spillCalleeSavedRegs(MF);
238 
239   // Allow the target machine to make final modifications to the function
240   // before the frame layout is finalized.
241   TFI->processFunctionBeforeFrameFinalized(MF, RS);
242 
243   // Calculate actual frame offsets for all abstract stack objects...
244   calculateFrameObjectOffsets(MF);
245 
246   // Add prolog and epilog code to the function.  This function is required
247   // to align the stack frame as necessary for any stack variables or
248   // called functions.  Because of this, calculateCalleeSavedRegisters()
249   // must be called before this function in order to set the AdjustsStack
250   // and MaxCallFrameSize variables.
251   if (!F.hasFnAttribute(Attribute::Naked))
252     insertPrologEpilogCode(MF);
253 
254   // Reinsert stashed debug values at the start of the entry blocks.
255   for (auto &I : EntryDbgValues)
256     I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
257 
258   // Allow the target machine to make final modifications to the function
259   // before the frame layout is finalized.
260   TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
261 
262   // Replace all MO_FrameIndex operands with physical register references
263   // and actual offsets.
264   //
265   replaceFrameIndices(MF);
266 
267   // If register scavenging is needed, as we've enabled doing it as a
268   // post-pass, scavenge the virtual registers that frame index elimination
269   // inserted.
270   if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
271     scavengeFrameVirtualRegs(MF, *RS);
272 
273   // Warn on stack size when we exceeds the given limit.
274   MachineFrameInfo &MFI = MF.getFrameInfo();
275   uint64_t StackSize = MFI.getStackSize();
276 
277   unsigned Threshold = UINT_MAX;
278   if (MF.getFunction().hasFnAttribute("warn-stack-size")) {
279     bool Failed = MF.getFunction()
280                       .getFnAttribute("warn-stack-size")
281                       .getValueAsString()
282                       .getAsInteger(10, Threshold);
283     // Verifier should have caught this.
284     assert(!Failed && "Invalid warn-stack-size fn attr value");
285     (void)Failed;
286   }
287   if (StackSize > Threshold) {
288     DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning);
289     F.getContext().diagnose(DiagStackSize);
290   }
291   ORE->emit([&]() {
292     return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
293                                              MF.getFunction().getSubprogram(),
294                                              &MF.front())
295            << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
296   });
297 
298   delete RS;
299   SaveBlocks.clear();
300   RestoreBlocks.clear();
301   MFI.setSavePoint(nullptr);
302   MFI.setRestorePoint(nullptr);
303   return true;
304 }
305 
306 /// Calculate the MaxCallFrameSize and AdjustsStack
307 /// variables for the function's frame information and eliminate call frame
308 /// pseudo instructions.
309 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
310   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
311   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
312   MachineFrameInfo &MFI = MF.getFrameInfo();
313 
314   unsigned MaxCallFrameSize = 0;
315   bool AdjustsStack = MFI.adjustsStack();
316 
317   // Get the function call frame set-up and tear-down instruction opcode
318   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
319   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
320 
321   // Early exit for targets which have no call frame setup/destroy pseudo
322   // instructions.
323   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
324     return;
325 
326   std::vector<MachineBasicBlock::iterator> FrameSDOps;
327   for (MachineBasicBlock &BB : MF)
328     for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I)
329       if (TII.isFrameInstr(*I)) {
330         unsigned Size = TII.getFrameSize(*I);
331         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
332         AdjustsStack = true;
333         FrameSDOps.push_back(I);
334       } else if (I->isInlineAsm()) {
335         // Some inline asm's need a stack frame, as indicated by operand 1.
336         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
337         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
338           AdjustsStack = true;
339       }
340 
341   assert(!MFI.isMaxCallFrameSizeComputed() ||
342          (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
343           MFI.adjustsStack() == AdjustsStack));
344   MFI.setAdjustsStack(AdjustsStack);
345   MFI.setMaxCallFrameSize(MaxCallFrameSize);
346 
347   for (MachineBasicBlock::iterator I : FrameSDOps) {
348     // If call frames are not being included as part of the stack frame, and
349     // the target doesn't indicate otherwise, remove the call frame pseudos
350     // here. The sub/add sp instruction pairs are still inserted, but we don't
351     // need to track the SP adjustment for frame index elimination.
352     if (TFI->canSimplifyCallFramePseudos(MF))
353       TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
354   }
355 }
356 
357 /// Compute the sets of entry and return blocks for saving and restoring
358 /// callee-saved registers, and placing prolog and epilog code.
359 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
360   const MachineFrameInfo &MFI = MF.getFrameInfo();
361 
362   // Even when we do not change any CSR, we still want to insert the
363   // prologue and epilogue of the function.
364   // So set the save points for those.
365 
366   // Use the points found by shrink-wrapping, if any.
367   if (MFI.getSavePoint()) {
368     SaveBlocks.push_back(MFI.getSavePoint());
369     assert(MFI.getRestorePoint() && "Both restore and save must be set");
370     MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
371     // If RestoreBlock does not have any successor and is not a return block
372     // then the end point is unreachable and we do not need to insert any
373     // epilogue.
374     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
375       RestoreBlocks.push_back(RestoreBlock);
376     return;
377   }
378 
379   // Save refs to entry and return blocks.
380   SaveBlocks.push_back(&MF.front());
381   for (MachineBasicBlock &MBB : MF) {
382     if (MBB.isEHFuncletEntry())
383       SaveBlocks.push_back(&MBB);
384     if (MBB.isReturnBlock())
385       RestoreBlocks.push_back(&MBB);
386   }
387 }
388 
389 static void assignCalleeSavedSpillSlots(MachineFunction &F,
390                                         const BitVector &SavedRegs,
391                                         unsigned &MinCSFrameIndex,
392                                         unsigned &MaxCSFrameIndex) {
393   if (SavedRegs.empty())
394     return;
395 
396   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
397   const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
398   BitVector CSMask(SavedRegs.size());
399 
400   for (unsigned i = 0; CSRegs[i]; ++i)
401     CSMask.set(CSRegs[i]);
402 
403   std::vector<CalleeSavedInfo> CSI;
404   for (unsigned i = 0; CSRegs[i]; ++i) {
405     unsigned Reg = CSRegs[i];
406     if (SavedRegs.test(Reg)) {
407       bool SavedSuper = false;
408       for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) {
409         // Some backends set all aliases for some registers as saved, such as
410         // Mips's $fp, so they appear in SavedRegs but not CSRegs.
411         if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) {
412           SavedSuper = true;
413           break;
414         }
415       }
416 
417       if (!SavedSuper)
418         CSI.push_back(CalleeSavedInfo(Reg));
419     }
420   }
421 
422   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
423   MachineFrameInfo &MFI = F.getFrameInfo();
424   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex,
425                                         MaxCSFrameIndex)) {
426     // If target doesn't implement this, use generic code.
427 
428     if (CSI.empty())
429       return; // Early exit if no callee saved registers are modified!
430 
431     unsigned NumFixedSpillSlots;
432     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
433         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
434 
435     // Now that we know which registers need to be saved and restored, allocate
436     // stack slots for them.
437     for (auto &CS : CSI) {
438       // If the target has spilled this register to another register, we don't
439       // need to allocate a stack slot.
440       if (CS.isSpilledToReg())
441         continue;
442 
443       unsigned Reg = CS.getReg();
444       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
445 
446       int FrameIdx;
447       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
448         CS.setFrameIdx(FrameIdx);
449         continue;
450       }
451 
452       // Check to see if this physreg must be spilled to a particular stack slot
453       // on this target.
454       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
455       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
456              FixedSlot->Reg != Reg)
457         ++FixedSlot;
458 
459       unsigned Size = RegInfo->getSpillSize(*RC);
460       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
461         // Nope, just spill it anywhere convenient.
462         Align Alignment = RegInfo->getSpillAlign(*RC);
463         // We may not be able to satisfy the desired alignment specification of
464         // the TargetRegisterClass if the stack alignment is smaller. Use the
465         // min.
466         Alignment = std::min(Alignment, TFI->getStackAlign());
467         FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
468         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
469         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
470       } else {
471         // Spill it to the stack where we must.
472         FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
473       }
474 
475       CS.setFrameIdx(FrameIdx);
476     }
477   }
478 
479   MFI.setCalleeSavedInfo(CSI);
480 }
481 
482 /// Helper function to update the liveness information for the callee-saved
483 /// registers.
484 static void updateLiveness(MachineFunction &MF) {
485   MachineFrameInfo &MFI = MF.getFrameInfo();
486   // Visited will contain all the basic blocks that are in the region
487   // where the callee saved registers are alive:
488   // - Anything that is not Save or Restore -> LiveThrough.
489   // - Save -> LiveIn.
490   // - Restore -> LiveOut.
491   // The live-out is not attached to the block, so no need to keep
492   // Restore in this set.
493   SmallPtrSet<MachineBasicBlock *, 8> Visited;
494   SmallVector<MachineBasicBlock *, 8> WorkList;
495   MachineBasicBlock *Entry = &MF.front();
496   MachineBasicBlock *Save = MFI.getSavePoint();
497 
498   if (!Save)
499     Save = Entry;
500 
501   if (Entry != Save) {
502     WorkList.push_back(Entry);
503     Visited.insert(Entry);
504   }
505   Visited.insert(Save);
506 
507   MachineBasicBlock *Restore = MFI.getRestorePoint();
508   if (Restore)
509     // By construction Restore cannot be visited, otherwise it
510     // means there exists a path to Restore that does not go
511     // through Save.
512     WorkList.push_back(Restore);
513 
514   while (!WorkList.empty()) {
515     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
516     // By construction, the region that is after the save point is
517     // dominated by the Save and post-dominated by the Restore.
518     if (CurBB == Save && Save != Restore)
519       continue;
520     // Enqueue all the successors not already visited.
521     // Those are by construction either before Save or after Restore.
522     for (MachineBasicBlock *SuccBB : CurBB->successors())
523       if (Visited.insert(SuccBB).second)
524         WorkList.push_back(SuccBB);
525   }
526 
527   const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
528 
529   MachineRegisterInfo &MRI = MF.getRegInfo();
530   for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
531     for (MachineBasicBlock *MBB : Visited) {
532       MCPhysReg Reg = CSI[i].getReg();
533       // Add the callee-saved register as live-in.
534       // It's killed at the spill.
535       if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
536         MBB->addLiveIn(Reg);
537     }
538     // If callee-saved register is spilled to another register rather than
539     // spilling to stack, the destination register has to be marked as live for
540     // each MBB between the prologue and epilogue so that it is not clobbered
541     // before it is reloaded in the epilogue. The Visited set contains all
542     // blocks outside of the region delimited by prologue/epilogue.
543     if (CSI[i].isSpilledToReg()) {
544       for (MachineBasicBlock &MBB : MF) {
545         if (Visited.count(&MBB))
546           continue;
547         MCPhysReg DstReg = CSI[i].getDstReg();
548         if (!MBB.isLiveIn(DstReg))
549           MBB.addLiveIn(DstReg);
550       }
551     }
552   }
553 
554 }
555 
556 /// Insert restore code for the callee-saved registers used in the function.
557 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
558                            ArrayRef<CalleeSavedInfo> CSI) {
559   MachineFunction &MF = *SaveBlock.getParent();
560   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
561   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
562   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
563 
564   MachineBasicBlock::iterator I = SaveBlock.begin();
565   if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
566     for (const CalleeSavedInfo &CS : CSI) {
567       // Insert the spill to the stack frame.
568       unsigned Reg = CS.getReg();
569 
570       if (CS.isSpilledToReg()) {
571         BuildMI(SaveBlock, I, DebugLoc(),
572                 TII.get(TargetOpcode::COPY), CS.getDstReg())
573           .addReg(Reg, getKillRegState(true));
574       } else {
575         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
576         TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
577                                 TRI);
578       }
579     }
580   }
581 }
582 
583 /// Insert restore code for the callee-saved registers used in the function.
584 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
585                               std::vector<CalleeSavedInfo> &CSI) {
586   MachineFunction &MF = *RestoreBlock.getParent();
587   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
588   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
589   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
590 
591   // Restore all registers immediately before the return and any
592   // terminators that precede it.
593   MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
594 
595   if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
596     for (const CalleeSavedInfo &CI : reverse(CSI)) {
597       unsigned Reg = CI.getReg();
598       if (CI.isSpilledToReg()) {
599         BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
600           .addReg(CI.getDstReg(), getKillRegState(true));
601       } else {
602         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
603         TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI);
604         assert(I != RestoreBlock.begin() &&
605                "loadRegFromStackSlot didn't insert any code!");
606         // Insert in reverse order.  loadRegFromStackSlot can insert
607         // multiple instructions.
608       }
609     }
610   }
611 }
612 
613 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
614   // We can't list this requirement in getRequiredProperties because some
615   // targets (WebAssembly) use virtual registers past this point, and the pass
616   // pipeline is set up without giving the passes a chance to look at the
617   // TargetMachine.
618   // FIXME: Find a way to express this in getRequiredProperties.
619   assert(MF.getProperties().hasProperty(
620       MachineFunctionProperties::Property::NoVRegs));
621 
622   const Function &F = MF.getFunction();
623   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
624   MachineFrameInfo &MFI = MF.getFrameInfo();
625   MinCSFrameIndex = std::numeric_limits<unsigned>::max();
626   MaxCSFrameIndex = 0;
627 
628   // Determine which of the registers in the callee save list should be saved.
629   BitVector SavedRegs;
630   TFI->determineCalleeSaves(MF, SavedRegs, RS);
631 
632   // Assign stack slots for any callee-saved registers that must be spilled.
633   assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
634 
635   // Add the code to save and restore the callee saved registers.
636   if (!F.hasFnAttribute(Attribute::Naked)) {
637     MFI.setCalleeSavedInfoValid(true);
638 
639     std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
640     if (!CSI.empty()) {
641       if (!MFI.hasCalls())
642         NumLeafFuncWithSpills++;
643 
644       for (MachineBasicBlock *SaveBlock : SaveBlocks)
645         insertCSRSaves(*SaveBlock, CSI);
646 
647       // Update the live-in information of all the blocks up to the save point.
648       updateLiveness(MF);
649 
650       for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
651         insertCSRRestores(*RestoreBlock, CSI);
652     }
653   }
654 }
655 
656 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
657 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
658                                      bool StackGrowsDown, int64_t &Offset,
659                                      Align &MaxAlign, unsigned Skew) {
660   // If the stack grows down, add the object size to find the lowest address.
661   if (StackGrowsDown)
662     Offset += MFI.getObjectSize(FrameIdx);
663 
664   Align Alignment = MFI.getObjectAlign(FrameIdx);
665 
666   // If the alignment of this object is greater than that of the stack, then
667   // increase the stack alignment to match.
668   MaxAlign = std::max(MaxAlign, Alignment);
669 
670   // Adjust to alignment boundary.
671   Offset = alignTo(Offset, Alignment, Skew);
672 
673   if (StackGrowsDown) {
674     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
675                       << "]\n");
676     MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
677   } else {
678     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
679                       << "]\n");
680     MFI.setObjectOffset(FrameIdx, Offset);
681     Offset += MFI.getObjectSize(FrameIdx);
682   }
683 }
684 
685 /// Compute which bytes of fixed and callee-save stack area are unused and keep
686 /// track of them in StackBytesFree.
687 static inline void
688 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
689                       unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
690                       int64_t FixedCSEnd, BitVector &StackBytesFree) {
691   // Avoid undefined int64_t -> int conversion below in extreme case.
692   if (FixedCSEnd > std::numeric_limits<int>::max())
693     return;
694 
695   StackBytesFree.resize(FixedCSEnd, true);
696 
697   SmallVector<int, 16> AllocatedFrameSlots;
698   // Add fixed objects.
699   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
700     // StackSlot scavenging is only implemented for the default stack.
701     if (MFI.getStackID(i) == TargetStackID::Default)
702       AllocatedFrameSlots.push_back(i);
703   // Add callee-save objects if there are any.
704   if (MinCSFrameIndex <= MaxCSFrameIndex) {
705     for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
706       if (MFI.getStackID(i) == TargetStackID::Default)
707         AllocatedFrameSlots.push_back(i);
708   }
709 
710   for (int i : AllocatedFrameSlots) {
711     // These are converted from int64_t, but they should always fit in int
712     // because of the FixedCSEnd check above.
713     int ObjOffset = MFI.getObjectOffset(i);
714     int ObjSize = MFI.getObjectSize(i);
715     int ObjStart, ObjEnd;
716     if (StackGrowsDown) {
717       // ObjOffset is negative when StackGrowsDown is true.
718       ObjStart = -ObjOffset - ObjSize;
719       ObjEnd = -ObjOffset;
720     } else {
721       ObjStart = ObjOffset;
722       ObjEnd = ObjOffset + ObjSize;
723     }
724     // Ignore fixed holes that are in the previous stack frame.
725     if (ObjEnd > 0)
726       StackBytesFree.reset(ObjStart, ObjEnd);
727   }
728 }
729 
730 /// Assign frame object to an unused portion of the stack in the fixed stack
731 /// object range.  Return true if the allocation was successful.
732 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
733                                      bool StackGrowsDown, Align MaxAlign,
734                                      BitVector &StackBytesFree) {
735   if (MFI.isVariableSizedObjectIndex(FrameIdx))
736     return false;
737 
738   if (StackBytesFree.none()) {
739     // clear it to speed up later scavengeStackSlot calls to
740     // StackBytesFree.none()
741     StackBytesFree.clear();
742     return false;
743   }
744 
745   Align ObjAlign = MFI.getObjectAlign(FrameIdx);
746   if (ObjAlign > MaxAlign)
747     return false;
748 
749   int64_t ObjSize = MFI.getObjectSize(FrameIdx);
750   int FreeStart;
751   for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
752        FreeStart = StackBytesFree.find_next(FreeStart)) {
753 
754     // Check that free space has suitable alignment.
755     unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
756     if (alignTo(ObjStart, ObjAlign) != ObjStart)
757       continue;
758 
759     if (FreeStart + ObjSize > StackBytesFree.size())
760       return false;
761 
762     bool AllBytesFree = true;
763     for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
764       if (!StackBytesFree.test(FreeStart + Byte)) {
765         AllBytesFree = false;
766         break;
767       }
768     if (AllBytesFree)
769       break;
770   }
771 
772   if (FreeStart == -1)
773     return false;
774 
775   if (StackGrowsDown) {
776     int ObjStart = -(FreeStart + ObjSize);
777     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
778                       << ObjStart << "]\n");
779     MFI.setObjectOffset(FrameIdx, ObjStart);
780   } else {
781     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
782                       << FreeStart << "]\n");
783     MFI.setObjectOffset(FrameIdx, FreeStart);
784   }
785 
786   StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
787   return true;
788 }
789 
790 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
791 /// those required to be close to the Stack Protector) to stack offsets.
792 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
793                                   SmallSet<int, 16> &ProtectedObjs,
794                                   MachineFrameInfo &MFI, bool StackGrowsDown,
795                                   int64_t &Offset, Align &MaxAlign,
796                                   unsigned Skew) {
797 
798   for (int i : UnassignedObjs) {
799     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
800     ProtectedObjs.insert(i);
801   }
802 }
803 
804 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
805 /// abstract stack objects.
806 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
807   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
808 
809   bool StackGrowsDown =
810     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
811 
812   // Loop over all of the stack objects, assigning sequential addresses...
813   MachineFrameInfo &MFI = MF.getFrameInfo();
814 
815   // Start at the beginning of the local area.
816   // The Offset is the distance from the stack top in the direction
817   // of stack growth -- so it's always nonnegative.
818   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
819   if (StackGrowsDown)
820     LocalAreaOffset = -LocalAreaOffset;
821   assert(LocalAreaOffset >= 0
822          && "Local area offset should be in direction of stack growth");
823   int64_t Offset = LocalAreaOffset;
824 
825   // Skew to be applied to alignment.
826   unsigned Skew = TFI.getStackAlignmentSkew(MF);
827 
828 #ifdef EXPENSIVE_CHECKS
829   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
830     if (!MFI.isDeadObjectIndex(i) &&
831         MFI.getStackID(i) == TargetStackID::Default)
832       assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
833              "MaxAlignment is invalid");
834 #endif
835 
836   // If there are fixed sized objects that are preallocated in the local area,
837   // non-fixed objects can't be allocated right at the start of local area.
838   // Adjust 'Offset' to point to the end of last fixed sized preallocated
839   // object.
840   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
841     if (MFI.getStackID(i) !=
842         TargetStackID::Default) // Only allocate objects on the default stack.
843       continue;
844 
845     int64_t FixedOff;
846     if (StackGrowsDown) {
847       // The maximum distance from the stack pointer is at lower address of
848       // the object -- which is given by offset. For down growing stack
849       // the offset is negative, so we negate the offset to get the distance.
850       FixedOff = -MFI.getObjectOffset(i);
851     } else {
852       // The maximum distance from the start pointer is at the upper
853       // address of the object.
854       FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
855     }
856     if (FixedOff > Offset) Offset = FixedOff;
857   }
858 
859   // First assign frame offsets to stack objects that are used to spill
860   // callee saved registers.
861   if (StackGrowsDown && MaxCSFrameIndex >= MinCSFrameIndex) {
862     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
863       if (MFI.getStackID(i) !=
864           TargetStackID::Default) // Only allocate objects on the default stack.
865         continue;
866 
867       // If the stack grows down, we need to add the size to find the lowest
868       // address of the object.
869       Offset += MFI.getObjectSize(i);
870 
871       // Adjust to alignment boundary
872       Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew);
873 
874       LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n");
875       MFI.setObjectOffset(i, -Offset);        // Set the computed offset
876     }
877   } else if (MaxCSFrameIndex >= MinCSFrameIndex) {
878     // Be careful about underflow in comparisons agains MinCSFrameIndex.
879     for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) {
880       if (MFI.getStackID(i) !=
881           TargetStackID::Default) // Only allocate objects on the default stack.
882         continue;
883 
884       if (MFI.isDeadObjectIndex(i))
885         continue;
886 
887       // Adjust to alignment boundary
888       Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew);
889 
890       LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n");
891       MFI.setObjectOffset(i, Offset);
892       Offset += MFI.getObjectSize(i);
893     }
894   }
895 
896   // FixedCSEnd is the stack offset to the end of the fixed and callee-save
897   // stack area.
898   int64_t FixedCSEnd = Offset;
899   Align MaxAlign = MFI.getMaxAlign();
900 
901   // Make sure the special register scavenging spill slot is closest to the
902   // incoming stack pointer if a frame pointer is required and is closer
903   // to the incoming rather than the final stack pointer.
904   const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
905   bool EarlyScavengingSlots = (TFI.hasFP(MF) && TFI.isFPCloseToIncomingSP() &&
906                                RegInfo->useFPForScavengingIndex(MF) &&
907                                !RegInfo->hasStackRealignment(MF));
908   if (RS && EarlyScavengingSlots) {
909     SmallVector<int, 2> SFIs;
910     RS->getScavengingFrameIndices(SFIs);
911     for (int SFI : SFIs)
912       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
913   }
914 
915   // FIXME: Once this is working, then enable flag will change to a target
916   // check for whether the frame is large enough to want to use virtual
917   // frame index registers. Functions which don't want/need this optimization
918   // will continue to use the existing code path.
919   if (MFI.getUseLocalStackAllocationBlock()) {
920     Align Alignment = MFI.getLocalFrameMaxAlign();
921 
922     // Adjust to alignment boundary.
923     Offset = alignTo(Offset, Alignment, Skew);
924 
925     LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
926 
927     // Resolve offsets for objects in the local block.
928     for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
929       std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
930       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
931       LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
932                         << "]\n");
933       MFI.setObjectOffset(Entry.first, FIOffset);
934     }
935     // Allocate the local block
936     Offset += MFI.getLocalFrameSize();
937 
938     MaxAlign = std::max(Alignment, MaxAlign);
939   }
940 
941   // Retrieve the Exception Handler registration node.
942   int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
943   if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
944     EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
945 
946   // Make sure that the stack protector comes before the local variables on the
947   // stack.
948   SmallSet<int, 16> ProtectedObjs;
949   if (MFI.hasStackProtectorIndex()) {
950     int StackProtectorFI = MFI.getStackProtectorIndex();
951     StackObjSet LargeArrayObjs;
952     StackObjSet SmallArrayObjs;
953     StackObjSet AddrOfObjs;
954 
955     // If we need a stack protector, we need to make sure that
956     // LocalStackSlotPass didn't already allocate a slot for it.
957     // If we are told to use the LocalStackAllocationBlock, the stack protector
958     // is expected to be already pre-allocated.
959     if (!MFI.getUseLocalStackAllocationBlock())
960       AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
961                         Skew);
962     else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()))
963       llvm_unreachable(
964           "Stack protector not pre-allocated by LocalStackSlotPass.");
965 
966     // Assign large stack objects first.
967     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
968       if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
969         continue;
970       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
971         continue;
972       if (RS && RS->isScavengingFrameIndex((int)i))
973         continue;
974       if (MFI.isDeadObjectIndex(i))
975         continue;
976       if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
977         continue;
978       if (MFI.getStackID(i) !=
979           TargetStackID::Default) // Only allocate objects on the default stack.
980         continue;
981 
982       switch (MFI.getObjectSSPLayout(i)) {
983       case MachineFrameInfo::SSPLK_None:
984         continue;
985       case MachineFrameInfo::SSPLK_SmallArray:
986         SmallArrayObjs.insert(i);
987         continue;
988       case MachineFrameInfo::SSPLK_AddrOf:
989         AddrOfObjs.insert(i);
990         continue;
991       case MachineFrameInfo::SSPLK_LargeArray:
992         LargeArrayObjs.insert(i);
993         continue;
994       }
995       llvm_unreachable("Unexpected SSPLayoutKind.");
996     }
997 
998     // We expect **all** the protected stack objects to be pre-allocated by
999     // LocalStackSlotPass. If it turns out that PEI still has to allocate some
1000     // of them, we may end up messing up the expected order of the objects.
1001     if (MFI.getUseLocalStackAllocationBlock() &&
1002         !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
1003           AddrOfObjs.empty()))
1004       llvm_unreachable("Found protected stack objects not pre-allocated by "
1005                        "LocalStackSlotPass.");
1006 
1007     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1008                           Offset, MaxAlign, Skew);
1009     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1010                           Offset, MaxAlign, Skew);
1011     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
1012                           Offset, MaxAlign, Skew);
1013   }
1014 
1015   SmallVector<int, 8> ObjectsToAllocate;
1016 
1017   // Then prepare to assign frame offsets to stack objects that are not used to
1018   // spill callee saved registers.
1019   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1020     if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1021       continue;
1022     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1023       continue;
1024     if (RS && RS->isScavengingFrameIndex((int)i))
1025       continue;
1026     if (MFI.isDeadObjectIndex(i))
1027       continue;
1028     if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1029       continue;
1030     if (ProtectedObjs.count(i))
1031       continue;
1032     if (MFI.getStackID(i) !=
1033         TargetStackID::Default) // Only allocate objects on the default stack.
1034       continue;
1035 
1036     // Add the objects that we need to allocate to our working set.
1037     ObjectsToAllocate.push_back(i);
1038   }
1039 
1040   // Allocate the EH registration node first if one is present.
1041   if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1042     AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1043                       MaxAlign, Skew);
1044 
1045   // Give the targets a chance to order the objects the way they like it.
1046   if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1047       MF.getTarget().Options.StackSymbolOrdering)
1048     TFI.orderFrameObjects(MF, ObjectsToAllocate);
1049 
1050   // Keep track of which bytes in the fixed and callee-save range are used so we
1051   // can use the holes when allocating later stack objects.  Only do this if
1052   // stack protector isn't being used and the target requests it and we're
1053   // optimizing.
1054   BitVector StackBytesFree;
1055   if (!ObjectsToAllocate.empty() &&
1056       MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1057       MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1058     computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1059                           FixedCSEnd, StackBytesFree);
1060 
1061   // Now walk the objects and actually assign base offsets to them.
1062   for (auto &Object : ObjectsToAllocate)
1063     if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1064                            StackBytesFree))
1065       AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
1066 
1067   // Make sure the special register scavenging spill slot is closest to the
1068   // stack pointer.
1069   if (RS && !EarlyScavengingSlots) {
1070     SmallVector<int, 2> SFIs;
1071     RS->getScavengingFrameIndices(SFIs);
1072     for (int SFI : SFIs)
1073       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
1074   }
1075 
1076   if (!TFI.targetHandlesStackFrameRounding()) {
1077     // If we have reserved argument space for call sites in the function
1078     // immediately on entry to the current function, count it as part of the
1079     // overall stack size.
1080     if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1081       Offset += MFI.getMaxCallFrameSize();
1082 
1083     // Round up the size to a multiple of the alignment.  If the function has
1084     // any calls or alloca's, align to the target's StackAlignment value to
1085     // ensure that the callee's frame or the alloca data is suitably aligned;
1086     // otherwise, for leaf functions, align to the TransientStackAlignment
1087     // value.
1088     Align StackAlign;
1089     if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1090         (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1091       StackAlign = TFI.getStackAlign();
1092     else
1093       StackAlign = TFI.getTransientStackAlign();
1094 
1095     // If the frame pointer is eliminated, all frame offsets will be relative to
1096     // SP not FP. Align to MaxAlign so this works.
1097     StackAlign = std::max(StackAlign, MaxAlign);
1098     int64_t OffsetBeforeAlignment = Offset;
1099     Offset = alignTo(Offset, StackAlign, Skew);
1100 
1101     // If we have increased the offset to fulfill the alignment constrants,
1102     // then the scavenging spill slots may become harder to reach from the
1103     // stack pointer, float them so they stay close.
1104     if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS &&
1105         !EarlyScavengingSlots) {
1106       SmallVector<int, 2> SFIs;
1107       RS->getScavengingFrameIndices(SFIs);
1108       LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs()
1109                      << "Adjusting emergency spill slots!\n";);
1110       int64_t Delta = Offset - OffsetBeforeAlignment;
1111       for (int SFI : SFIs) {
1112         LLVM_DEBUG(llvm::dbgs()
1113                        << "Adjusting offset of emergency spill slot #" << SFI
1114                        << " from " << MFI.getObjectOffset(SFI););
1115         MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta);
1116         LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";);
1117       }
1118     }
1119   }
1120 
1121   // Update frame info to pretend that this is part of the stack...
1122   int64_t StackSize = Offset - LocalAreaOffset;
1123   MFI.setStackSize(StackSize);
1124   NumBytesStackSpace += StackSize;
1125 }
1126 
1127 /// insertPrologEpilogCode - Scan the function for modified callee saved
1128 /// registers, insert spill code for these callee saved registers, then add
1129 /// prolog and epilog code to the function.
1130 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1131   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1132 
1133   // Add prologue to the function...
1134   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1135     TFI.emitPrologue(MF, *SaveBlock);
1136 
1137   // Add epilogue to restore the callee-save registers in each exiting block.
1138   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1139     TFI.emitEpilogue(MF, *RestoreBlock);
1140 
1141   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1142     TFI.inlineStackProbe(MF, *SaveBlock);
1143 
1144   // Emit additional code that is required to support segmented stacks, if
1145   // we've been asked for it.  This, when linked with a runtime with support
1146   // for segmented stacks (libgcc is one), will result in allocating stack
1147   // space in small chunks instead of one large contiguous block.
1148   if (MF.shouldSplitStack()) {
1149     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1150       TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1151     // Record that there are split-stack functions, so we will emit a
1152     // special section to tell the linker.
1153     MF.getMMI().setHasSplitStack(true);
1154   } else
1155     MF.getMMI().setHasNosplitStack(true);
1156 
1157   // Emit additional code that is required to explicitly handle the stack in
1158   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1159   // approach is rather similar to that of Segmented Stacks, but it uses a
1160   // different conditional check and another BIF for allocating more stack
1161   // space.
1162   if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1163     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1164       TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1165 }
1166 
1167 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1168 /// register references and actual offsets.
1169 void PEI::replaceFrameIndices(MachineFunction &MF) {
1170   const auto &ST = MF.getSubtarget();
1171   const TargetFrameLowering &TFI = *ST.getFrameLowering();
1172   if (!TFI.needsFrameIndexResolution(MF))
1173     return;
1174 
1175   const TargetRegisterInfo *TRI = ST.getRegisterInfo();
1176 
1177   // Allow the target to determine this after knowing the frame size.
1178   FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
1179     TRI->requiresFrameIndexReplacementScavenging(MF);
1180 
1181   // Store SPAdj at exit of a basic block.
1182   SmallVector<int, 8> SPState;
1183   SPState.resize(MF.getNumBlockIDs());
1184   df_iterator_default_set<MachineBasicBlock*> Reachable;
1185 
1186   // Iterate over the reachable blocks in DFS order.
1187   for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
1188        DFI != DFE; ++DFI) {
1189     int SPAdj = 0;
1190     // Check the exit state of the DFS stack predecessor.
1191     if (DFI.getPathLength() >= 2) {
1192       MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
1193       assert(Reachable.count(StackPred) &&
1194              "DFS stack predecessor is already visited.\n");
1195       SPAdj = SPState[StackPred->getNumber()];
1196     }
1197     MachineBasicBlock *BB = *DFI;
1198     replaceFrameIndices(BB, MF, SPAdj);
1199     SPState[BB->getNumber()] = SPAdj;
1200   }
1201 
1202   // Handle the unreachable blocks.
1203   for (auto &BB : MF) {
1204     if (Reachable.count(&BB))
1205       // Already handled in DFS traversal.
1206       continue;
1207     int SPAdj = 0;
1208     replaceFrameIndices(&BB, MF, SPAdj);
1209   }
1210 }
1211 
1212 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1213                               int &SPAdj) {
1214   assert(MF.getSubtarget().getRegisterInfo() &&
1215          "getRegisterInfo() must be implemented!");
1216   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1217   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1218   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1219 
1220   if (RS && FrameIndexEliminationScavenging)
1221     RS->enterBasicBlock(*BB);
1222 
1223   bool InsideCallSequence = false;
1224 
1225   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1226     if (TII.isFrameInstr(*I)) {
1227       InsideCallSequence = TII.isFrameSetup(*I);
1228       SPAdj += TII.getSPAdjust(*I);
1229       I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1230       continue;
1231     }
1232 
1233     MachineInstr &MI = *I;
1234     bool DoIncr = true;
1235     bool DidFinishLoop = true;
1236     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1237       if (!MI.getOperand(i).isFI())
1238         continue;
1239 
1240       // Frame indices in debug values are encoded in a target independent
1241       // way with simply the frame index and offset rather than any
1242       // target-specific addressing mode.
1243       if (MI.isDebugValue()) {
1244         MachineOperand &Op = MI.getOperand(i);
1245         assert(
1246             MI.isDebugOperand(&Op) &&
1247             "Frame indices can only appear as a debug operand in a DBG_VALUE*"
1248             " machine instruction");
1249         Register Reg;
1250         unsigned FrameIdx = Op.getIndex();
1251         unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1252 
1253         StackOffset Offset =
1254             TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1255         Op.ChangeToRegister(Reg, false /*isDef*/);
1256 
1257         const DIExpression *DIExpr = MI.getDebugExpression();
1258 
1259         // If we have a direct DBG_VALUE, and its location expression isn't
1260         // currently complex, then adding an offset will morph it into a
1261         // complex location that is interpreted as being a memory address.
1262         // This changes a pointer-valued variable to dereference that pointer,
1263         // which is incorrect. Fix by adding DW_OP_stack_value.
1264 
1265         if (MI.isNonListDebugValue()) {
1266           unsigned PrependFlags = DIExpression::ApplyOffset;
1267           if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1268             PrependFlags |= DIExpression::StackValue;
1269 
1270           // If we have DBG_VALUE that is indirect and has a Implicit location
1271           // expression need to insert a deref before prepending a Memory
1272           // location expression. Also after doing this we change the DBG_VALUE
1273           // to be direct.
1274           if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1275             SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1276             bool WithStackValue = true;
1277             DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1278             // Make the DBG_VALUE direct.
1279             MI.getDebugOffset().ChangeToRegister(0, false);
1280           }
1281           DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset);
1282         } else {
1283           // The debug operand at DebugOpIndex was a frame index at offset
1284           // `Offset`; now the operand has been replaced with the frame
1285           // register, we must add Offset with `register x, plus Offset`.
1286           unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op);
1287           SmallVector<uint64_t, 3> Ops;
1288           TRI.getOffsetOpcodes(Offset, Ops);
1289           DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex);
1290         }
1291         MI.getDebugExpressionOp().setMetadata(DIExpr);
1292         continue;
1293       } else if (MI.isDebugPHI()) {
1294         // Allow stack ref to continue onwards.
1295         continue;
1296       }
1297 
1298       // TODO: This code should be commoned with the code for
1299       // PATCHPOINT. There's no good reason for the difference in
1300       // implementation other than historical accident.  The only
1301       // remaining difference is the unconditional use of the stack
1302       // pointer as the base register.
1303       if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1304         assert((!MI.isDebugValue() || i == 0) &&
1305                "Frame indicies can only appear as the first operand of a "
1306                "DBG_VALUE machine instruction");
1307         Register Reg;
1308         MachineOperand &Offset = MI.getOperand(i + 1);
1309         StackOffset refOffset = TFI->getFrameIndexReferencePreferSP(
1310             MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1311         assert(!refOffset.getScalable() &&
1312                "Frame offsets with a scalable component are not supported");
1313         Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj);
1314         MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
1315         continue;
1316       }
1317 
1318       // Some instructions (e.g. inline asm instructions) can have
1319       // multiple frame indices and/or cause eliminateFrameIndex
1320       // to insert more than one instruction. We need the register
1321       // scavenger to go through all of these instructions so that
1322       // it can update its register information. We keep the
1323       // iterator at the point before insertion so that we can
1324       // revisit them in full.
1325       bool AtBeginning = (I == BB->begin());
1326       if (!AtBeginning) --I;
1327 
1328       // If this instruction has a FrameIndex operand, we need to
1329       // use that target machine register info object to eliminate
1330       // it.
1331       TRI.eliminateFrameIndex(MI, SPAdj, i,
1332                               FrameIndexEliminationScavenging ?  RS : nullptr);
1333 
1334       // Reset the iterator if we were at the beginning of the BB.
1335       if (AtBeginning) {
1336         I = BB->begin();
1337         DoIncr = false;
1338       }
1339 
1340       DidFinishLoop = false;
1341       break;
1342     }
1343 
1344     // If we are looking at a call sequence, we need to keep track of
1345     // the SP adjustment made by each instruction in the sequence.
1346     // This includes both the frame setup/destroy pseudos (handled above),
1347     // as well as other instructions that have side effects w.r.t the SP.
1348     // Note that this must come after eliminateFrameIndex, because
1349     // if I itself referred to a frame index, we shouldn't count its own
1350     // adjustment.
1351     if (DidFinishLoop && InsideCallSequence)
1352       SPAdj += TII.getSPAdjust(MI);
1353 
1354     if (DoIncr && I != BB->end()) ++I;
1355 
1356     // Update register states.
1357     if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
1358       RS->forward(MI);
1359   }
1360 }
1361