1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file was developed by the LLVM research group and is distributed under 6 // the University of Illinois Open Source License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/CodeGen/Passes.h" 20 #include "llvm/CodeGen/MachineFunctionPass.h" 21 #include "llvm/CodeGen/MachineInstr.h" 22 #include "llvm/CodeGen/MachineFrameInfo.h" 23 #include "llvm/Target/TargetMachine.h" 24 #include "llvm/Target/MRegisterInfo.h" 25 #include "llvm/Target/TargetFrameInfo.h" 26 #include "llvm/Target/TargetInstrInfo.h" 27 #include "llvm/Support/Compiler.h" 28 #include <climits> 29 using namespace llvm; 30 31 namespace { 32 struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass { 33 const char *getPassName() const { 34 return "Prolog/Epilog Insertion & Frame Finalization"; 35 } 36 37 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 38 /// frame indexes with appropriate references. 39 /// 40 bool runOnMachineFunction(MachineFunction &Fn) { 41 // Get MachineDebugInfo so that we can track the construction of the 42 // frame. 43 if (MachineDebugInfo *DI = getAnalysisToUpdate<MachineDebugInfo>()) { 44 Fn.getFrameInfo()->setMachineDebugInfo(DI); 45 } 46 47 // Allow the target machine to make some adjustments to the function 48 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 49 Fn.getTarget().getRegisterInfo()->processFunctionBeforeCalleeSaveScan(Fn); 50 51 // Scan the function for modified callee saved registers and insert spill 52 // code for any callee saved registers that are modified. Also calculate 53 // the MaxCallFrameSize and HasCalls variables for the function's frame 54 // information and eliminates call frame pseudo instructions. 55 calculateCalleeSavedRegisters(Fn); 56 57 // Add the code to save and restore the callee saved registers 58 saveCalleeSavedRegisters(Fn); 59 60 // Allow the target machine to make final modifications to the function 61 // before the frame layout is finalized. 62 Fn.getTarget().getRegisterInfo()->processFunctionBeforeFrameFinalized(Fn); 63 64 // Calculate actual frame offsets for all of the abstract stack objects... 65 calculateFrameObjectOffsets(Fn); 66 67 // Add prolog and epilog code to the function. This function is required 68 // to align the stack frame as necessary for any stack variables or 69 // called functions. Because of this, calculateCalleeSavedRegisters 70 // must be called before this function in order to set the HasCalls 71 // and MaxCallFrameSize variables. 72 insertPrologEpilogCode(Fn); 73 74 // Replace all MO_FrameIndex operands with physical register references 75 // and actual offsets. 76 // 77 replaceFrameIndices(Fn); 78 79 return true; 80 } 81 82 private: 83 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee save 84 // stack frame indexes. 85 unsigned MinCSFrameIndex, MaxCSFrameIndex; 86 87 void calculateCalleeSavedRegisters(MachineFunction &Fn); 88 void saveCalleeSavedRegisters(MachineFunction &Fn); 89 void calculateFrameObjectOffsets(MachineFunction &Fn); 90 void replaceFrameIndices(MachineFunction &Fn); 91 void insertPrologEpilogCode(MachineFunction &Fn); 92 }; 93 } 94 95 96 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 97 /// prolog and epilog code, and eliminates abstract frame references. 98 /// 99 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 100 101 102 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 103 /// registers. Also calculate the MaxCallFrameSize and HasCalls variables for 104 /// the function's frame information and eliminates call frame pseudo 105 /// instructions. 106 /// 107 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 108 const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 109 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo(); 110 111 // Get the callee saved register list... 112 const unsigned *CSRegs = RegInfo->getCalleeSaveRegs(); 113 114 // Get the function call frame set-up and tear-down instruction opcode 115 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode(); 116 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode(); 117 118 // Early exit for targets which have no callee saved registers and no call 119 // frame setup/destroy pseudo instructions. 120 if ((CSRegs == 0 || CSRegs[0] == 0) && 121 FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 122 return; 123 124 unsigned MaxCallFrameSize = 0; 125 bool HasCalls = false; 126 127 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 128 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) 129 if (I->getOpcode() == FrameSetupOpcode || 130 I->getOpcode() == FrameDestroyOpcode) { 131 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 132 " instructions should have a single immediate argument!"); 133 unsigned Size = I->getOperand(0).getImmedValue(); 134 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 135 HasCalls = true; 136 RegInfo->eliminateCallFramePseudoInstr(Fn, *BB, I++); 137 } else { 138 ++I; 139 } 140 141 MachineFrameInfo *FFI = Fn.getFrameInfo(); 142 FFI->setHasCalls(HasCalls); 143 FFI->setMaxCallFrameSize(MaxCallFrameSize); 144 145 // Now figure out which *callee saved* registers are modified by the current 146 // function, thus needing to be saved and restored in the prolog/epilog. 147 // 148 const bool *PhysRegsUsed = Fn.getUsedPhysregs(); 149 const TargetRegisterClass* const *CSRegClasses = 150 RegInfo->getCalleeSaveRegClasses(); 151 std::vector<CalleeSavedInfo> CSI; 152 for (unsigned i = 0; CSRegs[i]; ++i) { 153 unsigned Reg = CSRegs[i]; 154 if (PhysRegsUsed[Reg]) { 155 // If the reg is modified, save it! 156 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 157 } else { 158 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); 159 *AliasSet; ++AliasSet) { // Check alias registers too. 160 if (PhysRegsUsed[*AliasSet]) { 161 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 162 break; 163 } 164 } 165 } 166 } 167 168 if (CSI.empty()) 169 return; // Early exit if no callee saved registers are modified! 170 171 unsigned NumFixedSpillSlots; 172 const std::pair<unsigned,int> *FixedSpillSlots = 173 TFI->getCalleeSaveSpillSlots(NumFixedSpillSlots); 174 175 // Now that we know which registers need to be saved and restored, allocate 176 // stack slots for them. 177 MinCSFrameIndex = INT_MAX; 178 MaxCSFrameIndex = 0; 179 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 180 unsigned Reg = CSI[i].getReg(); 181 const TargetRegisterClass *RC = CSI[i].getRegClass(); 182 183 // Check to see if this physreg must be spilled to a particular stack slot 184 // on this target. 185 const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots; 186 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 187 FixedSlot->first != Reg) 188 ++FixedSlot; 189 190 int FrameIdx; 191 if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) { 192 // Nope, just spill it anywhere convenient. 193 unsigned Align = RC->getAlignment(); 194 unsigned StackAlign = TFI->getStackAlignment(); 195 // We may not be able to sastify the desired alignment specification of 196 // the TargetRegisterClass if the stack alignment is smaller. Use the min. 197 Align = std::min(Align, StackAlign); 198 FrameIdx = FFI->CreateStackObject(RC->getSize(), Align); 199 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 200 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 201 } else { 202 // Spill it to the stack where we must. 203 FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second); 204 } 205 CSI[i].setFrameIdx(FrameIdx); 206 } 207 208 FFI->setCalleeSavedInfo(CSI); 209 } 210 211 /// saveCalleeSavedRegisters - Insert spill code for any callee saved registers 212 /// that are modified in the function. 213 /// 214 void PEI::saveCalleeSavedRegisters(MachineFunction &Fn) { 215 // Get callee saved register information. 216 MachineFrameInfo *FFI = Fn.getFrameInfo(); 217 const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo(); 218 219 // Early exit if no callee saved registers are modified! 220 if (CSI.empty()) 221 return; 222 223 const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 224 225 // Now that we have a stack slot for each register to be saved, insert spill 226 // code into the entry block. 227 MachineBasicBlock *MBB = Fn.begin(); 228 MachineBasicBlock::iterator I = MBB->begin(); 229 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 230 // Insert the spill to the stack frame. 231 RegInfo->storeRegToStackSlot(*MBB, I, CSI[i].getReg(), CSI[i].getFrameIdx(), 232 CSI[i].getRegClass()); 233 } 234 235 // Add code to restore the callee-save registers in each exiting block. 236 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 237 for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI) 238 // If last instruction is a return instruction, add an epilogue. 239 if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) { 240 MBB = FI; 241 I = MBB->end(); --I; 242 243 // Skip over all terminator instructions, which are part of the return 244 // sequence. 245 MachineBasicBlock::iterator I2 = I; 246 while (I2 != MBB->begin() && TII.isTerminatorInstr((--I2)->getOpcode())) 247 I = I2; 248 249 bool AtStart = I == MBB->begin(); 250 MachineBasicBlock::iterator BeforeI = I; 251 if (!AtStart) 252 --BeforeI; 253 254 // Restore all registers immediately before the return and any terminators 255 // that preceed it. 256 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 257 RegInfo->loadRegFromStackSlot(*MBB, I, CSI[i].getReg(), 258 CSI[i].getFrameIdx(), 259 CSI[i].getRegClass()); 260 assert(I != MBB->begin() && 261 "loadRegFromStackSlot didn't insert any code!"); 262 // Insert in reverse order. loadRegFromStackSlot can insert multiple 263 // instructions. 264 if (AtStart) 265 I = MBB->begin(); 266 else { 267 I = BeforeI; 268 ++I; 269 } 270 } 271 } 272 } 273 274 275 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 276 /// abstract stack objects. 277 /// 278 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 279 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); 280 281 bool StackGrowsDown = 282 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 283 284 // Loop over all of the stack objects, assigning sequential addresses... 285 MachineFrameInfo *FFI = Fn.getFrameInfo(); 286 287 unsigned StackAlignment = TFI.getStackAlignment(); 288 unsigned MaxAlign = 0; 289 290 // Start at the beginning of the local area. 291 // The Offset is the distance from the stack top in the direction 292 // of stack growth -- so it's always positive. 293 int Offset = TFI.getOffsetOfLocalArea(); 294 if (StackGrowsDown) 295 Offset = -Offset; 296 assert(Offset >= 0 297 && "Local area offset should be in direction of stack growth"); 298 299 // If there are fixed sized objects that are preallocated in the local area, 300 // non-fixed objects can't be allocated right at the start of local area. 301 // We currently don't support filling in holes in between fixed sized objects, 302 // so we adjust 'Offset' to point to the end of last fixed sized 303 // preallocated object. 304 for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) { 305 int FixedOff; 306 if (StackGrowsDown) { 307 // The maximum distance from the stack pointer is at lower address of 308 // the object -- which is given by offset. For down growing stack 309 // the offset is negative, so we negate the offset to get the distance. 310 FixedOff = -FFI->getObjectOffset(i); 311 } else { 312 // The maximum distance from the start pointer is at the upper 313 // address of the object. 314 FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i); 315 } 316 if (FixedOff > Offset) Offset = FixedOff; 317 } 318 319 // First assign frame offsets to stack objects that are used to spill 320 // callee save registers. 321 if (StackGrowsDown) { 322 for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) { 323 if (i < MinCSFrameIndex || i > MaxCSFrameIndex) 324 continue; 325 326 // If stack grows down, we need to add size of find the lowest 327 // address of the object. 328 Offset += FFI->getObjectSize(i); 329 330 unsigned Align = FFI->getObjectAlignment(i); 331 // If the alignment of this object is greater than that of the stack, then 332 // increase the stack alignment to match. 333 MaxAlign = std::max(MaxAlign, Align); 334 // Adjust to alignment boundary 335 Offset = (Offset+Align-1)/Align*Align; 336 337 FFI->setObjectOffset(i, -Offset); // Set the computed offset 338 } 339 } else { 340 for (int i = FFI->getObjectIndexEnd()-1; i >= 0; --i) { 341 if ((unsigned)i < MinCSFrameIndex || (unsigned)i > MaxCSFrameIndex) 342 continue; 343 344 unsigned Align = FFI->getObjectAlignment(i); 345 // If the alignment of this object is greater than that of the stack, then 346 // increase the stack alignment to match. 347 MaxAlign = std::max(MaxAlign, Align); 348 // Adjust to alignment boundary 349 Offset = (Offset+Align-1)/Align*Align; 350 351 FFI->setObjectOffset(i, Offset); 352 Offset += FFI->getObjectSize(i); 353 } 354 } 355 356 // Then assign frame offsets to stack objects that are not used to spill 357 // callee save registers. 358 for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) { 359 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 360 continue; 361 362 // If stack grows down, we need to add size of find the lowest 363 // address of the object. 364 if (StackGrowsDown) 365 Offset += FFI->getObjectSize(i); 366 367 unsigned Align = FFI->getObjectAlignment(i); 368 // If the alignment of this object is greater than that of the stack, then 369 // increase the stack alignment to match. 370 MaxAlign = std::max(MaxAlign, Align); 371 // Adjust to alignment boundary 372 Offset = (Offset+Align-1)/Align*Align; 373 374 if (StackGrowsDown) { 375 FFI->setObjectOffset(i, -Offset); // Set the computed offset 376 } else { 377 FFI->setObjectOffset(i, Offset); 378 Offset += FFI->getObjectSize(i); 379 } 380 } 381 382 383 // Align the final stack pointer offset, but only if there are calls in the 384 // function. This ensures that any calls to subroutines have their stack 385 // frames suitable aligned. 386 if (FFI->hasCalls()) 387 Offset = (Offset+StackAlignment-1)/StackAlignment*StackAlignment; 388 389 // Set the final value of the stack pointer... 390 FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea()); 391 392 // Remember the required stack alignment in case targets need it to perform 393 // dynamic stack alignment. 394 assert(FFI->getMaxAlignment() == MaxAlign && 395 "Stack alignment calculation broken!"); 396 } 397 398 399 /// insertPrologEpilogCode - Scan the function for modified callee saved 400 /// registers, insert spill code for these callee saved registers, then add 401 /// prolog and epilog code to the function. 402 /// 403 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 404 // Add prologue to the function... 405 Fn.getTarget().getRegisterInfo()->emitPrologue(Fn); 406 407 // Add epilogue to restore the callee-save registers in each exiting block 408 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 409 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 410 // If last instruction is a return instruction, add an epilogue 411 if (!I->empty() && TII.isReturn(I->back().getOpcode())) 412 Fn.getTarget().getRegisterInfo()->emitEpilogue(Fn, *I); 413 } 414 } 415 416 417 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 418 /// register references and actual offsets. 419 /// 420 void PEI::replaceFrameIndices(MachineFunction &Fn) { 421 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 422 423 const TargetMachine &TM = Fn.getTarget(); 424 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 425 const MRegisterInfo &MRI = *TM.getRegisterInfo(); 426 427 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 428 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 429 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 430 if (I->getOperand(i).isFrameIndex()) { 431 // If this instruction has a FrameIndex operand, we need to use that 432 // target machine register info object to eliminate it. 433 MRI.eliminateFrameIndex(I); 434 break; 435 } 436 } 437