1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #define DEBUG_TYPE "pei" 20 #include "PrologEpilogInserter.h" 21 #include "llvm/ADT/IndexedMap.h" 22 #include "llvm/ADT/STLExtras.h" 23 #include "llvm/ADT/SmallSet.h" 24 #include "llvm/ADT/Statistic.h" 25 #include "llvm/CodeGen/MachineDominators.h" 26 #include "llvm/CodeGen/MachineFrameInfo.h" 27 #include "llvm/CodeGen/MachineInstr.h" 28 #include "llvm/CodeGen/MachineLoopInfo.h" 29 #include "llvm/CodeGen/MachineModuleInfo.h" 30 #include "llvm/CodeGen/MachineRegisterInfo.h" 31 #include "llvm/CodeGen/RegisterScavenging.h" 32 #include "llvm/IR/DiagnosticInfo.h" 33 #include "llvm/IR/InlineAsm.h" 34 #include "llvm/IR/LLVMContext.h" 35 #include "llvm/Support/CommandLine.h" 36 #include "llvm/Support/Compiler.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/Support/raw_ostream.h" 39 #include "llvm/Target/TargetFrameLowering.h" 40 #include "llvm/Target/TargetInstrInfo.h" 41 #include "llvm/Target/TargetMachine.h" 42 #include "llvm/Target/TargetRegisterInfo.h" 43 #include <climits> 44 45 using namespace llvm; 46 47 char PEI::ID = 0; 48 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 49 50 static cl::opt<unsigned> 51 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 52 cl::desc("Warn for stack size bigger than the given" 53 " number")); 54 55 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 56 "Prologue/Epilogue Insertion", false, false) 57 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 58 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 59 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) 60 INITIALIZE_PASS_END(PEI, "prologepilog", 61 "Prologue/Epilogue Insertion & Frame Finalization", 62 false, false) 63 64 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 65 STATISTIC(NumBytesStackSpace, 66 "Number of bytes used for stack in all functions"); 67 68 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 69 AU.setPreservesCFG(); 70 AU.addPreserved<MachineLoopInfo>(); 71 AU.addPreserved<MachineDominatorTree>(); 72 AU.addRequired<TargetPassConfig>(); 73 MachineFunctionPass::getAnalysisUsage(AU); 74 } 75 76 bool PEI::isReturnBlock(MachineBasicBlock* MBB) { 77 return (MBB && !MBB->empty() && MBB->back().isReturn()); 78 } 79 80 /// Compute the set of return blocks 81 void PEI::calculateSets(MachineFunction &Fn) { 82 // Sets used to compute spill, restore placement sets. 83 const std::vector<CalleeSavedInfo> &CSI = 84 Fn.getFrameInfo()->getCalleeSavedInfo(); 85 86 // If no CSRs used, we are done. 87 if (CSI.empty()) 88 return; 89 90 // Save refs to entry and return blocks. 91 EntryBlock = Fn.begin(); 92 for (MachineFunction::iterator MBB = Fn.begin(), E = Fn.end(); 93 MBB != E; ++MBB) 94 if (isReturnBlock(MBB)) 95 ReturnBlocks.push_back(MBB); 96 97 return; 98 } 99 100 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 101 /// frame indexes with appropriate references. 102 /// 103 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 104 const Function* F = Fn.getFunction(); 105 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 106 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 107 108 assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); 109 110 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 111 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 112 113 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 114 // function's frame information. Also eliminates call frame pseudo 115 // instructions. 116 calculateCallsInformation(Fn); 117 118 // Allow the target machine to make some adjustments to the function 119 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 120 TFI->processFunctionBeforeCalleeSavedScan(Fn, RS); 121 122 // Scan the function for modified callee saved registers and insert spill code 123 // for any callee saved registers that are modified. 124 calculateCalleeSavedRegisters(Fn); 125 126 // Determine placement of CSR spill/restore code: 127 // place all spills in the entry block, all restores in return blocks. 128 calculateSets(Fn); 129 130 // Add the code to save and restore the callee saved registers 131 if (!F->hasFnAttribute(Attribute::Naked)) 132 insertCSRSpillsAndRestores(Fn); 133 134 // Allow the target machine to make final modifications to the function 135 // before the frame layout is finalized. 136 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 137 138 // Calculate actual frame offsets for all abstract stack objects... 139 calculateFrameObjectOffsets(Fn); 140 141 // Add prolog and epilog code to the function. This function is required 142 // to align the stack frame as necessary for any stack variables or 143 // called functions. Because of this, calculateCalleeSavedRegisters() 144 // must be called before this function in order to set the AdjustsStack 145 // and MaxCallFrameSize variables. 146 if (!F->hasFnAttribute(Attribute::Naked)) 147 insertPrologEpilogCode(Fn); 148 149 // Replace all MO_FrameIndex operands with physical register references 150 // and actual offsets. 151 // 152 replaceFrameIndices(Fn); 153 154 // If register scavenging is needed, as we've enabled doing it as a 155 // post-pass, scavenge the virtual registers that frame index elimiation 156 // inserted. 157 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 158 scavengeFrameVirtualRegs(Fn); 159 160 // Clear any vregs created by virtual scavenging. 161 Fn.getRegInfo().clearVirtRegs(); 162 163 // Warn on stack size when we exceeds the given limit. 164 MachineFrameInfo *MFI = Fn.getFrameInfo(); 165 uint64_t StackSize = MFI->getStackSize(); 166 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 167 DiagnosticInfoStackSize DiagStackSize(*F, StackSize); 168 F->getContext().diagnose(DiagStackSize); 169 } 170 171 delete RS; 172 ReturnBlocks.clear(); 173 return true; 174 } 175 176 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 177 /// variables for the function's frame information and eliminate call frame 178 /// pseudo instructions. 179 void PEI::calculateCallsInformation(MachineFunction &Fn) { 180 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 181 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 182 MachineFrameInfo *MFI = Fn.getFrameInfo(); 183 184 unsigned MaxCallFrameSize = 0; 185 bool AdjustsStack = MFI->adjustsStack(); 186 187 // Get the function call frame set-up and tear-down instruction opcode 188 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 189 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 190 191 // Early exit for targets which have no call frame setup/destroy pseudo 192 // instructions. 193 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 194 return; 195 196 std::vector<MachineBasicBlock::iterator> FrameSDOps; 197 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 198 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 199 if (I->getOpcode() == FrameSetupOpcode || 200 I->getOpcode() == FrameDestroyOpcode) { 201 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 202 " instructions should have a single immediate argument!"); 203 unsigned Size = I->getOperand(0).getImm(); 204 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 205 AdjustsStack = true; 206 FrameSDOps.push_back(I); 207 } else if (I->isInlineAsm()) { 208 // Some inline asm's need a stack frame, as indicated by operand 1. 209 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 210 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 211 AdjustsStack = true; 212 } 213 214 MFI->setAdjustsStack(AdjustsStack); 215 MFI->setMaxCallFrameSize(MaxCallFrameSize); 216 217 for (std::vector<MachineBasicBlock::iterator>::iterator 218 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 219 MachineBasicBlock::iterator I = *i; 220 221 // If call frames are not being included as part of the stack frame, and 222 // the target doesn't indicate otherwise, remove the call frame pseudos 223 // here. The sub/add sp instruction pairs are still inserted, but we don't 224 // need to track the SP adjustment for frame index elimination. 225 if (TFI->canSimplifyCallFramePseudos(Fn)) 226 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 227 } 228 } 229 230 231 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 232 /// registers. 233 void PEI::calculateCalleeSavedRegisters(MachineFunction &F) { 234 const TargetRegisterInfo *RegInfo = F.getTarget().getRegisterInfo(); 235 const TargetFrameLowering *TFI = F.getTarget().getFrameLowering(); 236 MachineFrameInfo *MFI = F.getFrameInfo(); 237 238 // Get the callee saved register list... 239 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&F); 240 241 // These are used to keep track the callee-save area. Initialize them. 242 MinCSFrameIndex = INT_MAX; 243 MaxCSFrameIndex = 0; 244 245 // Early exit for targets which have no callee saved registers. 246 if (CSRegs == 0 || CSRegs[0] == 0) 247 return; 248 249 // In Naked functions we aren't going to save any registers. 250 if (F.getFunction()->hasFnAttribute(Attribute::Naked)) 251 return; 252 253 std::vector<CalleeSavedInfo> CSI; 254 for (unsigned i = 0; CSRegs[i]; ++i) { 255 unsigned Reg = CSRegs[i]; 256 // Functions which call __builtin_unwind_init get all their registers saved. 257 if (F.getRegInfo().isPhysRegUsed(Reg) || F.getMMI().callsUnwindInit()) { 258 // If the reg is modified, save it! 259 CSI.push_back(CalleeSavedInfo(Reg)); 260 } 261 } 262 263 if (CSI.empty()) 264 return; // Early exit if no callee saved registers are modified! 265 266 unsigned NumFixedSpillSlots; 267 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 268 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 269 270 // Now that we know which registers need to be saved and restored, allocate 271 // stack slots for them. 272 for (std::vector<CalleeSavedInfo>::iterator 273 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 274 unsigned Reg = I->getReg(); 275 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 276 277 int FrameIdx; 278 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 279 I->setFrameIdx(FrameIdx); 280 continue; 281 } 282 283 // Check to see if this physreg must be spilled to a particular stack slot 284 // on this target. 285 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 286 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 287 FixedSlot->Reg != Reg) 288 ++FixedSlot; 289 290 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 291 // Nope, just spill it anywhere convenient. 292 unsigned Align = RC->getAlignment(); 293 unsigned StackAlign = TFI->getStackAlignment(); 294 295 // We may not be able to satisfy the desired alignment specification of 296 // the TargetRegisterClass if the stack alignment is smaller. Use the 297 // min. 298 Align = std::min(Align, StackAlign); 299 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 300 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 301 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 302 } else { 303 // Spill it to the stack where we must. 304 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true); 305 } 306 307 I->setFrameIdx(FrameIdx); 308 } 309 310 MFI->setCalleeSavedInfo(CSI); 311 } 312 313 /// insertCSRSpillsAndRestores - Insert spill and restore code for 314 /// callee saved registers used in the function. 315 /// 316 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 317 // Get callee saved register information. 318 MachineFrameInfo *MFI = Fn.getFrameInfo(); 319 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 320 321 MFI->setCalleeSavedInfoValid(true); 322 323 // Early exit if no callee saved registers are modified! 324 if (CSI.empty()) 325 return; 326 327 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 328 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 329 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 330 MachineBasicBlock::iterator I; 331 332 // Spill using target interface. 333 I = EntryBlock->begin(); 334 if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) { 335 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 336 // Add the callee-saved register as live-in. 337 // It's killed at the spill. 338 EntryBlock->addLiveIn(CSI[i].getReg()); 339 340 // Insert the spill to the stack frame. 341 unsigned Reg = CSI[i].getReg(); 342 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 343 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true, CSI[i].getFrameIdx(), 344 RC, TRI); 345 } 346 } 347 348 // Restore using target interface. 349 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 350 MachineBasicBlock *MBB = ReturnBlocks[ri]; 351 I = MBB->end(); 352 --I; 353 354 // Skip over all terminator instructions, which are part of the return 355 // sequence. 356 MachineBasicBlock::iterator I2 = I; 357 while (I2 != MBB->begin() && (--I2)->isTerminator()) 358 I = I2; 359 360 bool AtStart = I == MBB->begin(); 361 MachineBasicBlock::iterator BeforeI = I; 362 if (!AtStart) 363 --BeforeI; 364 365 // Restore all registers immediately before the return and any 366 // terminators that precede it. 367 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 368 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 369 unsigned Reg = CSI[i].getReg(); 370 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 371 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI); 372 assert(I != MBB->begin() && 373 "loadRegFromStackSlot didn't insert any code!"); 374 // Insert in reverse order. loadRegFromStackSlot can insert 375 // multiple instructions. 376 if (AtStart) 377 I = MBB->begin(); 378 else { 379 I = BeforeI; 380 ++I; 381 } 382 } 383 } 384 } 385 } 386 387 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 388 static inline void 389 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 390 bool StackGrowsDown, int64_t &Offset, 391 unsigned &MaxAlign) { 392 // If the stack grows down, add the object size to find the lowest address. 393 if (StackGrowsDown) 394 Offset += MFI->getObjectSize(FrameIdx); 395 396 unsigned Align = MFI->getObjectAlignment(FrameIdx); 397 398 // If the alignment of this object is greater than that of the stack, then 399 // increase the stack alignment to match. 400 MaxAlign = std::max(MaxAlign, Align); 401 402 // Adjust to alignment boundary. 403 Offset = (Offset + Align - 1) / Align * Align; 404 405 if (StackGrowsDown) { 406 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 407 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 408 } else { 409 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 410 MFI->setObjectOffset(FrameIdx, Offset); 411 Offset += MFI->getObjectSize(FrameIdx); 412 } 413 } 414 415 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 416 /// abstract stack objects. 417 /// 418 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 419 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 420 421 bool StackGrowsDown = 422 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 423 424 // Loop over all of the stack objects, assigning sequential addresses... 425 MachineFrameInfo *MFI = Fn.getFrameInfo(); 426 427 // Start at the beginning of the local area. 428 // The Offset is the distance from the stack top in the direction 429 // of stack growth -- so it's always nonnegative. 430 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 431 if (StackGrowsDown) 432 LocalAreaOffset = -LocalAreaOffset; 433 assert(LocalAreaOffset >= 0 434 && "Local area offset should be in direction of stack growth"); 435 int64_t Offset = LocalAreaOffset; 436 437 // If there are fixed sized objects that are preallocated in the local area, 438 // non-fixed objects can't be allocated right at the start of local area. 439 // We currently don't support filling in holes in between fixed sized 440 // objects, so we adjust 'Offset' to point to the end of last fixed sized 441 // preallocated object. 442 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 443 int64_t FixedOff; 444 if (StackGrowsDown) { 445 // The maximum distance from the stack pointer is at lower address of 446 // the object -- which is given by offset. For down growing stack 447 // the offset is negative, so we negate the offset to get the distance. 448 FixedOff = -MFI->getObjectOffset(i); 449 } else { 450 // The maximum distance from the start pointer is at the upper 451 // address of the object. 452 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 453 } 454 if (FixedOff > Offset) Offset = FixedOff; 455 } 456 457 // First assign frame offsets to stack objects that are used to spill 458 // callee saved registers. 459 if (StackGrowsDown) { 460 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 461 // If the stack grows down, we need to add the size to find the lowest 462 // address of the object. 463 Offset += MFI->getObjectSize(i); 464 465 unsigned Align = MFI->getObjectAlignment(i); 466 // Adjust to alignment boundary 467 Offset = (Offset+Align-1)/Align*Align; 468 469 MFI->setObjectOffset(i, -Offset); // Set the computed offset 470 } 471 } else { 472 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 473 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 474 unsigned Align = MFI->getObjectAlignment(i); 475 // Adjust to alignment boundary 476 Offset = (Offset+Align-1)/Align*Align; 477 478 MFI->setObjectOffset(i, Offset); 479 Offset += MFI->getObjectSize(i); 480 } 481 } 482 483 unsigned MaxAlign = MFI->getMaxAlignment(); 484 485 // Make sure the special register scavenging spill slot is closest to the 486 // incoming stack pointer if a frame pointer is required and is closer 487 // to the incoming rather than the final stack pointer. 488 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 489 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 490 TFI.isFPCloseToIncomingSP() && 491 RegInfo->useFPForScavengingIndex(Fn) && 492 !RegInfo->needsStackRealignment(Fn)); 493 if (RS && EarlyScavengingSlots) { 494 SmallVector<int, 2> SFIs; 495 RS->getScavengingFrameIndices(SFIs); 496 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 497 IE = SFIs.end(); I != IE; ++I) 498 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); 499 } 500 501 // FIXME: Once this is working, then enable flag will change to a target 502 // check for whether the frame is large enough to want to use virtual 503 // frame index registers. Functions which don't want/need this optimization 504 // will continue to use the existing code path. 505 if (MFI->getUseLocalStackAllocationBlock()) { 506 unsigned Align = MFI->getLocalFrameMaxAlign(); 507 508 // Adjust to alignment boundary. 509 Offset = (Offset + Align - 1) / Align * Align; 510 511 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 512 513 // Resolve offsets for objects in the local block. 514 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 515 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 516 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 517 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 518 FIOffset << "]\n"); 519 MFI->setObjectOffset(Entry.first, FIOffset); 520 } 521 // Allocate the local block 522 Offset += MFI->getLocalFrameSize(); 523 524 MaxAlign = std::max(Align, MaxAlign); 525 } 526 527 // Make sure that the stack protector comes before the local variables on the 528 // stack. 529 SmallSet<int, 16> LargeStackObjs; 530 if (MFI->getStackProtectorIndex() >= 0) { 531 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 532 Offset, MaxAlign); 533 534 // Assign large stack objects first. 535 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 536 if (MFI->isObjectPreAllocated(i) && 537 MFI->getUseLocalStackAllocationBlock()) 538 continue; 539 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 540 continue; 541 if (RS && RS->isScavengingFrameIndex((int)i)) 542 continue; 543 if (MFI->isDeadObjectIndex(i)) 544 continue; 545 if (MFI->getStackProtectorIndex() == (int)i) 546 continue; 547 if (!MFI->MayNeedStackProtector(i)) 548 continue; 549 550 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 551 LargeStackObjs.insert(i); 552 } 553 } 554 555 // Then assign frame offsets to stack objects that are not used to spill 556 // callee saved registers. 557 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 558 if (MFI->isObjectPreAllocated(i) && 559 MFI->getUseLocalStackAllocationBlock()) 560 continue; 561 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 562 continue; 563 if (RS && RS->isScavengingFrameIndex((int)i)) 564 continue; 565 if (MFI->isDeadObjectIndex(i)) 566 continue; 567 if (MFI->getStackProtectorIndex() == (int)i) 568 continue; 569 if (LargeStackObjs.count(i)) 570 continue; 571 572 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 573 } 574 575 // Make sure the special register scavenging spill slot is closest to the 576 // stack pointer. 577 if (RS && !EarlyScavengingSlots) { 578 SmallVector<int, 2> SFIs; 579 RS->getScavengingFrameIndices(SFIs); 580 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 581 IE = SFIs.end(); I != IE; ++I) 582 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); 583 } 584 585 if (!TFI.targetHandlesStackFrameRounding()) { 586 // If we have reserved argument space for call sites in the function 587 // immediately on entry to the current function, count it as part of the 588 // overall stack size. 589 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 590 Offset += MFI->getMaxCallFrameSize(); 591 592 // Round up the size to a multiple of the alignment. If the function has 593 // any calls or alloca's, align to the target's StackAlignment value to 594 // ensure that the callee's frame or the alloca data is suitably aligned; 595 // otherwise, for leaf functions, align to the TransientStackAlignment 596 // value. 597 unsigned StackAlign; 598 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 599 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 600 StackAlign = TFI.getStackAlignment(); 601 else 602 StackAlign = TFI.getTransientStackAlignment(); 603 604 // If the frame pointer is eliminated, all frame offsets will be relative to 605 // SP not FP. Align to MaxAlign so this works. 606 StackAlign = std::max(StackAlign, MaxAlign); 607 unsigned AlignMask = StackAlign - 1; 608 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 609 } 610 611 // Update frame info to pretend that this is part of the stack... 612 int64_t StackSize = Offset - LocalAreaOffset; 613 MFI->setStackSize(StackSize); 614 NumBytesStackSpace += StackSize; 615 } 616 617 /// insertPrologEpilogCode - Scan the function for modified callee saved 618 /// registers, insert spill code for these callee saved registers, then add 619 /// prolog and epilog code to the function. 620 /// 621 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 622 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 623 624 // Add prologue to the function... 625 TFI.emitPrologue(Fn); 626 627 // Add epilogue to restore the callee-save registers in each exiting block 628 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 629 // If last instruction is a return instruction, add an epilogue 630 if (!I->empty() && I->back().isReturn()) 631 TFI.emitEpilogue(Fn, *I); 632 } 633 634 // Emit additional code that is required to support segmented stacks, if 635 // we've been asked for it. This, when linked with a runtime with support 636 // for segmented stacks (libgcc is one), will result in allocating stack 637 // space in small chunks instead of one large contiguous block. 638 if (Fn.getTarget().Options.EnableSegmentedStacks) 639 TFI.adjustForSegmentedStacks(Fn); 640 641 // Emit additional code that is required to explicitly handle the stack in 642 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 643 // approach is rather similar to that of Segmented Stacks, but it uses a 644 // different conditional check and another BIF for allocating more stack 645 // space. 646 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 647 TFI.adjustForHiPEPrologue(Fn); 648 } 649 650 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 651 /// register references and actual offsets. 652 /// 653 void PEI::replaceFrameIndices(MachineFunction &Fn) { 654 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 655 656 // Store SPAdj at exit of a basic block. 657 SmallVector<int, 8> SPState; 658 SPState.resize(Fn.getNumBlockIDs()); 659 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 660 661 // Iterate over the reachable blocks in DFS order. 662 for (df_ext_iterator<MachineFunction*, SmallPtrSet<MachineBasicBlock*, 8> > 663 DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 664 DFI != DFE; ++DFI) { 665 int SPAdj = 0; 666 // Check the exit state of the DFS stack predecessor. 667 if (DFI.getPathLength() >= 2) { 668 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 669 assert(Reachable.count(StackPred) && 670 "DFS stack predecessor is already visited.\n"); 671 SPAdj = SPState[StackPred->getNumber()]; 672 } 673 MachineBasicBlock *BB = *DFI; 674 replaceFrameIndices(BB, Fn, SPAdj); 675 SPState[BB->getNumber()] = SPAdj; 676 } 677 678 // Handle the unreachable blocks. 679 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) { 680 if (Reachable.count(BB)) 681 // Already handled in DFS traversal. 682 continue; 683 int SPAdj = 0; 684 replaceFrameIndices(BB, Fn, SPAdj); 685 } 686 } 687 688 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 689 int &SPAdj) { 690 const TargetMachine &TM = Fn.getTarget(); 691 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 692 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 693 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 694 const TargetFrameLowering *TFI = TM.getFrameLowering(); 695 bool StackGrowsDown = 696 TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 697 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 698 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 699 700 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 701 702 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 703 704 if (I->getOpcode() == FrameSetupOpcode || 705 I->getOpcode() == FrameDestroyOpcode) { 706 // Remember how much SP has been adjusted to create the call 707 // frame. 708 int Size = I->getOperand(0).getImm(); 709 710 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 711 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 712 Size = -Size; 713 714 SPAdj += Size; 715 716 MachineBasicBlock::iterator PrevI = BB->end(); 717 if (I != BB->begin()) PrevI = prior(I); 718 TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 719 720 // Visit the instructions created by eliminateCallFramePseudoInstr(). 721 if (PrevI == BB->end()) 722 I = BB->begin(); // The replaced instr was the first in the block. 723 else 724 I = llvm::next(PrevI); 725 continue; 726 } 727 728 MachineInstr *MI = I; 729 bool DoIncr = true; 730 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 731 if (!MI->getOperand(i).isFI()) 732 continue; 733 734 // Frame indicies in debug values are encoded in a target independent 735 // way with simply the frame index and offset rather than any 736 // target-specific addressing mode. 737 if (MI->isDebugValue() || 738 MI->getOpcode() == TargetOpcode::STACKMAP || 739 MI->getOpcode() == TargetOpcode::PATCHPOINT) { 740 assert((!MI->isDebugValue() || i == 0) && 741 "Frame indicies can only appear as the first operand of a " 742 "DBG_VALUE machine instruction"); 743 unsigned Reg; 744 MachineOperand &Offset = MI->getOperand(i + 1); 745 Offset.setImm(Offset.getImm() + 746 TFI->getFrameIndexReference( 747 Fn, MI->getOperand(i).getIndex(), Reg)); 748 MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 749 continue; 750 } 751 752 // Some instructions (e.g. inline asm instructions) can have 753 // multiple frame indices and/or cause eliminateFrameIndex 754 // to insert more than one instruction. We need the register 755 // scavenger to go through all of these instructions so that 756 // it can update its register information. We keep the 757 // iterator at the point before insertion so that we can 758 // revisit them in full. 759 bool AtBeginning = (I == BB->begin()); 760 if (!AtBeginning) --I; 761 762 // If this instruction has a FrameIndex operand, we need to 763 // use that target machine register info object to eliminate 764 // it. 765 TRI.eliminateFrameIndex(MI, SPAdj, i, 766 FrameIndexVirtualScavenging ? NULL : RS); 767 768 // Reset the iterator if we were at the beginning of the BB. 769 if (AtBeginning) { 770 I = BB->begin(); 771 DoIncr = false; 772 } 773 774 MI = 0; 775 break; 776 } 777 778 if (DoIncr && I != BB->end()) ++I; 779 780 // Update register states. 781 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 782 } 783 } 784 785 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 786 /// with physical registers. Use the register scavenger to find an 787 /// appropriate register to use. 788 /// 789 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 790 /// iterate over the vreg use list, which at this point only contains machine 791 /// operands for which eliminateFrameIndex need a new scratch reg. 792 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 793 // Run through the instructions and find any virtual registers. 794 for (MachineFunction::iterator BB = Fn.begin(), 795 E = Fn.end(); BB != E; ++BB) { 796 RS->enterBasicBlock(BB); 797 798 int SPAdj = 0; 799 800 // The instruction stream may change in the loop, so check BB->end() 801 // directly. 802 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 803 // We might end up here again with a NULL iterator if we scavenged a 804 // register for which we inserted spill code for definition by what was 805 // originally the first instruction in BB. 806 if (I == MachineBasicBlock::iterator(NULL)) 807 I = BB->begin(); 808 809 MachineInstr *MI = I; 810 MachineBasicBlock::iterator J = llvm::next(I); 811 MachineBasicBlock::iterator P = I == BB->begin() ? 812 MachineBasicBlock::iterator(NULL) : llvm::prior(I); 813 814 // RS should process this instruction before we might scavenge at this 815 // location. This is because we might be replacing a virtual register 816 // defined by this instruction, and if so, registers killed by this 817 // instruction are available, and defined registers are not. 818 RS->forward(I); 819 820 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 821 if (MI->getOperand(i).isReg()) { 822 MachineOperand &MO = MI->getOperand(i); 823 unsigned Reg = MO.getReg(); 824 if (Reg == 0) 825 continue; 826 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 827 continue; 828 829 // When we first encounter a new virtual register, it 830 // must be a definition. 831 assert(MI->getOperand(i).isDef() && 832 "frame index virtual missing def!"); 833 // Scavenge a new scratch register 834 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 835 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 836 837 ++NumScavengedRegs; 838 839 // Replace this reference to the virtual register with the 840 // scratch register. 841 assert (ScratchReg && "Missing scratch register!"); 842 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); 843 844 // Because this instruction was processed by the RS before this 845 // register was allocated, make sure that the RS now records the 846 // register as being used. 847 RS->setUsed(ScratchReg); 848 } 849 } 850 851 // If the scavenger needed to use one of its spill slots, the 852 // spill code will have been inserted in between I and J. This is a 853 // problem because we need the spill code before I: Move I to just 854 // prior to J. 855 if (I != llvm::prior(J)) { 856 BB->splice(J, BB, I); 857 858 // Before we move I, we need to prepare the RS to visit I again. 859 // Specifically, RS will assert if it sees uses of registers that 860 // it believes are undefined. Because we have already processed 861 // register kills in I, when it visits I again, it will believe that 862 // those registers are undefined. To avoid this situation, unprocess 863 // the instruction I. 864 assert(RS->getCurrentPosition() == I && 865 "The register scavenger has an unexpected position"); 866 I = P; 867 RS->unprocess(P); 868 } else 869 ++I; 870 } 871 } 872 } 873