1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass is responsible for finalizing the functions frame layout, saving 10 // callee saved registers, and for emitting prolog & epilog code for the 11 // function. 12 // 13 // This pass must be run after register allocation. After this pass is 14 // executed, it is illegal to construct MO_FrameIndex operands. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/ADT/ArrayRef.h" 19 #include "llvm/ADT/BitVector.h" 20 #include "llvm/ADT/DepthFirstIterator.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SetVector.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallSet.h" 25 #include "llvm/ADT/SmallVector.h" 26 #include "llvm/ADT/Statistic.h" 27 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 28 #include "llvm/CodeGen/MachineBasicBlock.h" 29 #include "llvm/CodeGen/MachineDominators.h" 30 #include "llvm/CodeGen/MachineFrameInfo.h" 31 #include "llvm/CodeGen/MachineFunction.h" 32 #include "llvm/CodeGen/MachineFunctionPass.h" 33 #include "llvm/CodeGen/MachineInstr.h" 34 #include "llvm/CodeGen/MachineInstrBuilder.h" 35 #include "llvm/CodeGen/MachineLoopInfo.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineOperand.h" 38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" 39 #include "llvm/CodeGen/MachineRegisterInfo.h" 40 #include "llvm/CodeGen/RegisterScavenging.h" 41 #include "llvm/CodeGen/TargetFrameLowering.h" 42 #include "llvm/CodeGen/TargetInstrInfo.h" 43 #include "llvm/CodeGen/TargetOpcodes.h" 44 #include "llvm/CodeGen/TargetRegisterInfo.h" 45 #include "llvm/CodeGen/TargetSubtargetInfo.h" 46 #include "llvm/CodeGen/WinEHFuncInfo.h" 47 #include "llvm/IR/Attributes.h" 48 #include "llvm/IR/CallingConv.h" 49 #include "llvm/IR/DebugInfoMetadata.h" 50 #include "llvm/IR/DiagnosticInfo.h" 51 #include "llvm/IR/Function.h" 52 #include "llvm/IR/InlineAsm.h" 53 #include "llvm/IR/LLVMContext.h" 54 #include "llvm/InitializePasses.h" 55 #include "llvm/MC/MCRegisterInfo.h" 56 #include "llvm/Pass.h" 57 #include "llvm/Support/CodeGen.h" 58 #include "llvm/Support/CommandLine.h" 59 #include "llvm/Support/Debug.h" 60 #include "llvm/Support/ErrorHandling.h" 61 #include "llvm/Support/MathExtras.h" 62 #include "llvm/Support/raw_ostream.h" 63 #include "llvm/Target/TargetMachine.h" 64 #include "llvm/Target/TargetOptions.h" 65 #include <algorithm> 66 #include <cassert> 67 #include <cstdint> 68 #include <functional> 69 #include <limits> 70 #include <utility> 71 #include <vector> 72 73 using namespace llvm; 74 75 #define DEBUG_TYPE "prologepilog" 76 77 using MBBVector = SmallVector<MachineBasicBlock *, 4>; 78 79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); 80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); 81 82 83 namespace { 84 85 class PEI : public MachineFunctionPass { 86 public: 87 static char ID; 88 89 PEI() : MachineFunctionPass(ID) { 90 initializePEIPass(*PassRegistry::getPassRegistry()); 91 } 92 93 void getAnalysisUsage(AnalysisUsage &AU) const override; 94 95 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 96 /// frame indexes with appropriate references. 97 bool runOnMachineFunction(MachineFunction &MF) override; 98 99 private: 100 RegScavenger *RS; 101 102 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 103 // stack frame indexes. 104 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 105 unsigned MaxCSFrameIndex = 0; 106 107 // Save and Restore blocks of the current function. Typically there is a 108 // single save block, unless Windows EH funclets are involved. 109 MBBVector SaveBlocks; 110 MBBVector RestoreBlocks; 111 112 // Flag to control whether to use the register scavenger to resolve 113 // frame index materialization registers. Set according to 114 // TRI->requiresFrameIndexScavenging() for the current function. 115 bool FrameIndexVirtualScavenging; 116 117 // Flag to control whether the scavenger should be passed even though 118 // FrameIndexVirtualScavenging is used. 119 bool FrameIndexEliminationScavenging; 120 121 // Emit remarks. 122 MachineOptimizationRemarkEmitter *ORE = nullptr; 123 124 void calculateCallFrameInfo(MachineFunction &MF); 125 void calculateSaveRestoreBlocks(MachineFunction &MF); 126 void spillCalleeSavedRegs(MachineFunction &MF); 127 128 void calculateFrameObjectOffsets(MachineFunction &MF); 129 void replaceFrameIndices(MachineFunction &MF); 130 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 131 int &SPAdj); 132 void insertPrologEpilogCode(MachineFunction &MF); 133 }; 134 135 } // end anonymous namespace 136 137 char PEI::ID = 0; 138 139 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 140 141 static cl::opt<unsigned> 142 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 143 cl::desc("Warn for stack size bigger than the given" 144 " number")); 145 146 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, 147 false) 148 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 149 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 150 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) 151 INITIALIZE_PASS_END(PEI, DEBUG_TYPE, 152 "Prologue/Epilogue Insertion & Frame Finalization", false, 153 false) 154 155 MachineFunctionPass *llvm::createPrologEpilogInserterPass() { 156 return new PEI(); 157 } 158 159 STATISTIC(NumBytesStackSpace, 160 "Number of bytes used for stack in all functions"); 161 162 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 163 AU.setPreservesCFG(); 164 AU.addPreserved<MachineLoopInfo>(); 165 AU.addPreserved<MachineDominatorTree>(); 166 AU.addRequired<MachineOptimizationRemarkEmitterPass>(); 167 MachineFunctionPass::getAnalysisUsage(AU); 168 } 169 170 /// StackObjSet - A set of stack object indexes 171 using StackObjSet = SmallSetVector<int, 8>; 172 173 using SavedDbgValuesMap = 174 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; 175 176 /// Stash DBG_VALUEs that describe parameters and which are placed at the start 177 /// of the block. Later on, after the prologue code has been emitted, the 178 /// stashed DBG_VALUEs will be reinserted at the start of the block. 179 static void stashEntryDbgValues(MachineBasicBlock &MBB, 180 SavedDbgValuesMap &EntryDbgValues) { 181 SmallVector<const MachineInstr *, 4> FrameIndexValues; 182 183 for (auto &MI : MBB) { 184 if (!MI.isDebugInstr()) 185 break; 186 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) 187 continue; 188 if (any_of(MI.debug_operands(), 189 [](const MachineOperand &MO) { return MO.isFI(); })) { 190 // We can only emit valid locations for frame indices after the frame 191 // setup, so do not stash away them. 192 FrameIndexValues.push_back(&MI); 193 continue; 194 } 195 const DILocalVariable *Var = MI.getDebugVariable(); 196 const DIExpression *Expr = MI.getDebugExpression(); 197 auto Overlaps = [Var, Expr](const MachineInstr *DV) { 198 return Var == DV->getDebugVariable() && 199 Expr->fragmentsOverlap(DV->getDebugExpression()); 200 }; 201 // See if the debug value overlaps with any preceding debug value that will 202 // not be stashed. If that is the case, then we can't stash this value, as 203 // we would then reorder the values at reinsertion. 204 if (llvm::none_of(FrameIndexValues, Overlaps)) 205 EntryDbgValues[&MBB].push_back(&MI); 206 } 207 208 // Remove stashed debug values from the block. 209 if (EntryDbgValues.count(&MBB)) 210 for (auto *MI : EntryDbgValues[&MBB]) 211 MI->removeFromParent(); 212 } 213 214 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 215 /// frame indexes with appropriate references. 216 bool PEI::runOnMachineFunction(MachineFunction &MF) { 217 NumFuncSeen++; 218 const Function &F = MF.getFunction(); 219 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 220 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 221 222 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; 223 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); 224 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); 225 226 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 227 // function's frame information. Also eliminates call frame pseudo 228 // instructions. 229 calculateCallFrameInfo(MF); 230 231 // Determine placement of CSR spill/restore code and prolog/epilog code: 232 // place all spills in the entry block, all restores in return blocks. 233 calculateSaveRestoreBlocks(MF); 234 235 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. 236 SavedDbgValuesMap EntryDbgValues; 237 for (MachineBasicBlock *SaveBlock : SaveBlocks) 238 stashEntryDbgValues(*SaveBlock, EntryDbgValues); 239 240 // Handle CSR spilling and restoring, for targets that need it. 241 if (MF.getTarget().usesPhysRegsForValues()) 242 spillCalleeSavedRegs(MF); 243 244 // Allow the target machine to make final modifications to the function 245 // before the frame layout is finalized. 246 TFI->processFunctionBeforeFrameFinalized(MF, RS); 247 248 // Calculate actual frame offsets for all abstract stack objects... 249 calculateFrameObjectOffsets(MF); 250 251 // Add prolog and epilog code to the function. This function is required 252 // to align the stack frame as necessary for any stack variables or 253 // called functions. Because of this, calculateCalleeSavedRegisters() 254 // must be called before this function in order to set the AdjustsStack 255 // and MaxCallFrameSize variables. 256 if (!F.hasFnAttribute(Attribute::Naked)) 257 insertPrologEpilogCode(MF); 258 259 // Reinsert stashed debug values at the start of the entry blocks. 260 for (auto &I : EntryDbgValues) 261 I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); 262 263 // Allow the target machine to make final modifications to the function 264 // before the frame layout is finalized. 265 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS); 266 267 // Replace all MO_FrameIndex operands with physical register references 268 // and actual offsets. 269 // 270 replaceFrameIndices(MF); 271 272 // If register scavenging is needed, as we've enabled doing it as a 273 // post-pass, scavenge the virtual registers that frame index elimination 274 // inserted. 275 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) 276 scavengeFrameVirtualRegs(MF, *RS); 277 278 // Warn on stack size when we exceeds the given limit. 279 MachineFrameInfo &MFI = MF.getFrameInfo(); 280 uint64_t StackSize = MFI.getStackSize(); 281 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 282 DiagnosticInfoStackSize DiagStackSize(F, StackSize); 283 F.getContext().diagnose(DiagStackSize); 284 } 285 ORE->emit([&]() { 286 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", 287 MF.getFunction().getSubprogram(), 288 &MF.front()) 289 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; 290 }); 291 292 delete RS; 293 SaveBlocks.clear(); 294 RestoreBlocks.clear(); 295 MFI.setSavePoint(nullptr); 296 MFI.setRestorePoint(nullptr); 297 return true; 298 } 299 300 /// Calculate the MaxCallFrameSize and AdjustsStack 301 /// variables for the function's frame information and eliminate call frame 302 /// pseudo instructions. 303 void PEI::calculateCallFrameInfo(MachineFunction &MF) { 304 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 305 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 306 MachineFrameInfo &MFI = MF.getFrameInfo(); 307 308 unsigned MaxCallFrameSize = 0; 309 bool AdjustsStack = MFI.adjustsStack(); 310 311 // Get the function call frame set-up and tear-down instruction opcode 312 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 313 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 314 315 // Early exit for targets which have no call frame setup/destroy pseudo 316 // instructions. 317 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 318 return; 319 320 std::vector<MachineBasicBlock::iterator> FrameSDOps; 321 for (MachineBasicBlock &BB : MF) 322 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) 323 if (TII.isFrameInstr(*I)) { 324 unsigned Size = TII.getFrameSize(*I); 325 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 326 AdjustsStack = true; 327 FrameSDOps.push_back(I); 328 } else if (I->isInlineAsm()) { 329 // Some inline asm's need a stack frame, as indicated by operand 1. 330 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 331 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 332 AdjustsStack = true; 333 } 334 335 assert(!MFI.isMaxCallFrameSizeComputed() || 336 (MFI.getMaxCallFrameSize() == MaxCallFrameSize && 337 MFI.adjustsStack() == AdjustsStack)); 338 MFI.setAdjustsStack(AdjustsStack); 339 MFI.setMaxCallFrameSize(MaxCallFrameSize); 340 341 for (MachineBasicBlock::iterator I : FrameSDOps) { 342 // If call frames are not being included as part of the stack frame, and 343 // the target doesn't indicate otherwise, remove the call frame pseudos 344 // here. The sub/add sp instruction pairs are still inserted, but we don't 345 // need to track the SP adjustment for frame index elimination. 346 if (TFI->canSimplifyCallFramePseudos(MF)) 347 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); 348 } 349 } 350 351 /// Compute the sets of entry and return blocks for saving and restoring 352 /// callee-saved registers, and placing prolog and epilog code. 353 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { 354 const MachineFrameInfo &MFI = MF.getFrameInfo(); 355 356 // Even when we do not change any CSR, we still want to insert the 357 // prologue and epilogue of the function. 358 // So set the save points for those. 359 360 // Use the points found by shrink-wrapping, if any. 361 if (MFI.getSavePoint()) { 362 SaveBlocks.push_back(MFI.getSavePoint()); 363 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 364 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 365 // If RestoreBlock does not have any successor and is not a return block 366 // then the end point is unreachable and we do not need to insert any 367 // epilogue. 368 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 369 RestoreBlocks.push_back(RestoreBlock); 370 return; 371 } 372 373 // Save refs to entry and return blocks. 374 SaveBlocks.push_back(&MF.front()); 375 for (MachineBasicBlock &MBB : MF) { 376 if (MBB.isEHFuncletEntry()) 377 SaveBlocks.push_back(&MBB); 378 if (MBB.isReturnBlock()) 379 RestoreBlocks.push_back(&MBB); 380 } 381 } 382 383 static void assignCalleeSavedSpillSlots(MachineFunction &F, 384 const BitVector &SavedRegs, 385 unsigned &MinCSFrameIndex, 386 unsigned &MaxCSFrameIndex) { 387 if (SavedRegs.empty()) 388 return; 389 390 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 391 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); 392 393 std::vector<CalleeSavedInfo> CSI; 394 for (unsigned i = 0; CSRegs[i]; ++i) { 395 unsigned Reg = CSRegs[i]; 396 if (SavedRegs.test(Reg)) 397 CSI.push_back(CalleeSavedInfo(Reg)); 398 } 399 400 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 401 MachineFrameInfo &MFI = F.getFrameInfo(); 402 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 403 // If target doesn't implement this, use generic code. 404 405 if (CSI.empty()) 406 return; // Early exit if no callee saved registers are modified! 407 408 unsigned NumFixedSpillSlots; 409 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 410 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 411 412 // Now that we know which registers need to be saved and restored, allocate 413 // stack slots for them. 414 for (auto &CS : CSI) { 415 // If the target has spilled this register to another register, we don't 416 // need to allocate a stack slot. 417 if (CS.isSpilledToReg()) 418 continue; 419 420 unsigned Reg = CS.getReg(); 421 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 422 423 int FrameIdx; 424 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 425 CS.setFrameIdx(FrameIdx); 426 continue; 427 } 428 429 // Check to see if this physreg must be spilled to a particular stack slot 430 // on this target. 431 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 432 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 433 FixedSlot->Reg != Reg) 434 ++FixedSlot; 435 436 unsigned Size = RegInfo->getSpillSize(*RC); 437 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 438 // Nope, just spill it anywhere convenient. 439 Align Alignment(RegInfo->getSpillAlignment(*RC)); 440 // We may not be able to satisfy the desired alignment specification of 441 // the TargetRegisterClass if the stack alignment is smaller. Use the 442 // min. 443 Alignment = std::min(Alignment, TFI->getStackAlign()); 444 FrameIdx = MFI.CreateStackObject(Size, Alignment, true); 445 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 446 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 447 } else { 448 // Spill it to the stack where we must. 449 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); 450 } 451 452 CS.setFrameIdx(FrameIdx); 453 } 454 } 455 456 MFI.setCalleeSavedInfo(CSI); 457 } 458 459 /// Helper function to update the liveness information for the callee-saved 460 /// registers. 461 static void updateLiveness(MachineFunction &MF) { 462 MachineFrameInfo &MFI = MF.getFrameInfo(); 463 // Visited will contain all the basic blocks that are in the region 464 // where the callee saved registers are alive: 465 // - Anything that is not Save or Restore -> LiveThrough. 466 // - Save -> LiveIn. 467 // - Restore -> LiveOut. 468 // The live-out is not attached to the block, so no need to keep 469 // Restore in this set. 470 SmallPtrSet<MachineBasicBlock *, 8> Visited; 471 SmallVector<MachineBasicBlock *, 8> WorkList; 472 MachineBasicBlock *Entry = &MF.front(); 473 MachineBasicBlock *Save = MFI.getSavePoint(); 474 475 if (!Save) 476 Save = Entry; 477 478 if (Entry != Save) { 479 WorkList.push_back(Entry); 480 Visited.insert(Entry); 481 } 482 Visited.insert(Save); 483 484 MachineBasicBlock *Restore = MFI.getRestorePoint(); 485 if (Restore) 486 // By construction Restore cannot be visited, otherwise it 487 // means there exists a path to Restore that does not go 488 // through Save. 489 WorkList.push_back(Restore); 490 491 while (!WorkList.empty()) { 492 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 493 // By construction, the region that is after the save point is 494 // dominated by the Save and post-dominated by the Restore. 495 if (CurBB == Save && Save != Restore) 496 continue; 497 // Enqueue all the successors not already visited. 498 // Those are by construction either before Save or after Restore. 499 for (MachineBasicBlock *SuccBB : CurBB->successors()) 500 if (Visited.insert(SuccBB).second) 501 WorkList.push_back(SuccBB); 502 } 503 504 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 505 506 MachineRegisterInfo &MRI = MF.getRegInfo(); 507 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 508 for (MachineBasicBlock *MBB : Visited) { 509 MCPhysReg Reg = CSI[i].getReg(); 510 // Add the callee-saved register as live-in. 511 // It's killed at the spill. 512 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) 513 MBB->addLiveIn(Reg); 514 } 515 // If callee-saved register is spilled to another register rather than 516 // spilling to stack, the destination register has to be marked as live for 517 // each MBB between the prologue and epilogue so that it is not clobbered 518 // before it is reloaded in the epilogue. The Visited set contains all 519 // blocks outside of the region delimited by prologue/epilogue. 520 if (CSI[i].isSpilledToReg()) { 521 for (MachineBasicBlock &MBB : MF) { 522 if (Visited.count(&MBB)) 523 continue; 524 MCPhysReg DstReg = CSI[i].getDstReg(); 525 if (!MBB.isLiveIn(DstReg)) 526 MBB.addLiveIn(DstReg); 527 } 528 } 529 } 530 531 } 532 533 /// Insert restore code for the callee-saved registers used in the function. 534 static void insertCSRSaves(MachineBasicBlock &SaveBlock, 535 ArrayRef<CalleeSavedInfo> CSI) { 536 MachineFunction &MF = *SaveBlock.getParent(); 537 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 538 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 539 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 540 541 MachineBasicBlock::iterator I = SaveBlock.begin(); 542 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { 543 for (const CalleeSavedInfo &CS : CSI) { 544 // Insert the spill to the stack frame. 545 unsigned Reg = CS.getReg(); 546 547 if (CS.isSpilledToReg()) { 548 BuildMI(SaveBlock, I, DebugLoc(), 549 TII.get(TargetOpcode::COPY), CS.getDstReg()) 550 .addReg(Reg, getKillRegState(true)); 551 } else { 552 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 553 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, 554 TRI); 555 } 556 } 557 } 558 } 559 560 /// Insert restore code for the callee-saved registers used in the function. 561 static void insertCSRRestores(MachineBasicBlock &RestoreBlock, 562 std::vector<CalleeSavedInfo> &CSI) { 563 MachineFunction &MF = *RestoreBlock.getParent(); 564 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 565 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 566 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 567 568 // Restore all registers immediately before the return and any 569 // terminators that precede it. 570 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); 571 572 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { 573 for (const CalleeSavedInfo &CI : reverse(CSI)) { 574 unsigned Reg = CI.getReg(); 575 if (CI.isSpilledToReg()) { 576 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) 577 .addReg(CI.getDstReg(), getKillRegState(true)); 578 } else { 579 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 580 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); 581 assert(I != RestoreBlock.begin() && 582 "loadRegFromStackSlot didn't insert any code!"); 583 // Insert in reverse order. loadRegFromStackSlot can insert 584 // multiple instructions. 585 } 586 } 587 } 588 } 589 590 void PEI::spillCalleeSavedRegs(MachineFunction &MF) { 591 // We can't list this requirement in getRequiredProperties because some 592 // targets (WebAssembly) use virtual registers past this point, and the pass 593 // pipeline is set up without giving the passes a chance to look at the 594 // TargetMachine. 595 // FIXME: Find a way to express this in getRequiredProperties. 596 assert(MF.getProperties().hasProperty( 597 MachineFunctionProperties::Property::NoVRegs)); 598 599 const Function &F = MF.getFunction(); 600 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 601 MachineFrameInfo &MFI = MF.getFrameInfo(); 602 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 603 MaxCSFrameIndex = 0; 604 605 // Determine which of the registers in the callee save list should be saved. 606 BitVector SavedRegs; 607 TFI->determineCalleeSaves(MF, SavedRegs, RS); 608 609 // Assign stack slots for any callee-saved registers that must be spilled. 610 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 611 612 // Add the code to save and restore the callee saved registers. 613 if (!F.hasFnAttribute(Attribute::Naked)) { 614 MFI.setCalleeSavedInfoValid(true); 615 616 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 617 if (!CSI.empty()) { 618 if (!MFI.hasCalls()) 619 NumLeafFuncWithSpills++; 620 621 for (MachineBasicBlock *SaveBlock : SaveBlocks) 622 insertCSRSaves(*SaveBlock, CSI); 623 624 // Update the live-in information of all the blocks up to the save point. 625 updateLiveness(MF); 626 627 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 628 insertCSRRestores(*RestoreBlock, CSI); 629 } 630 } 631 } 632 633 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 634 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 635 bool StackGrowsDown, int64_t &Offset, 636 Align &MaxAlign, unsigned Skew) { 637 // If the stack grows down, add the object size to find the lowest address. 638 if (StackGrowsDown) 639 Offset += MFI.getObjectSize(FrameIdx); 640 641 Align Alignment = MFI.getObjectAlign(FrameIdx); 642 643 // If the alignment of this object is greater than that of the stack, then 644 // increase the stack alignment to match. 645 MaxAlign = std::max(MaxAlign, Alignment); 646 647 // Adjust to alignment boundary. 648 Offset = alignTo(Offset, Alignment, Skew); 649 650 if (StackGrowsDown) { 651 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset 652 << "]\n"); 653 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 654 } else { 655 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset 656 << "]\n"); 657 MFI.setObjectOffset(FrameIdx, Offset); 658 Offset += MFI.getObjectSize(FrameIdx); 659 } 660 } 661 662 /// Compute which bytes of fixed and callee-save stack area are unused and keep 663 /// track of them in StackBytesFree. 664 static inline void 665 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 666 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 667 int64_t FixedCSEnd, BitVector &StackBytesFree) { 668 // Avoid undefined int64_t -> int conversion below in extreme case. 669 if (FixedCSEnd > std::numeric_limits<int>::max()) 670 return; 671 672 StackBytesFree.resize(FixedCSEnd, true); 673 674 SmallVector<int, 16> AllocatedFrameSlots; 675 // Add fixed objects. 676 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 677 // StackSlot scavenging is only implemented for the default stack. 678 if (MFI.getStackID(i) == TargetStackID::Default) 679 AllocatedFrameSlots.push_back(i); 680 // Add callee-save objects. 681 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 682 if (MFI.getStackID(i) == TargetStackID::Default) 683 AllocatedFrameSlots.push_back(i); 684 685 for (int i : AllocatedFrameSlots) { 686 // These are converted from int64_t, but they should always fit in int 687 // because of the FixedCSEnd check above. 688 int ObjOffset = MFI.getObjectOffset(i); 689 int ObjSize = MFI.getObjectSize(i); 690 int ObjStart, ObjEnd; 691 if (StackGrowsDown) { 692 // ObjOffset is negative when StackGrowsDown is true. 693 ObjStart = -ObjOffset - ObjSize; 694 ObjEnd = -ObjOffset; 695 } else { 696 ObjStart = ObjOffset; 697 ObjEnd = ObjOffset + ObjSize; 698 } 699 // Ignore fixed holes that are in the previous stack frame. 700 if (ObjEnd > 0) 701 StackBytesFree.reset(ObjStart, ObjEnd); 702 } 703 } 704 705 /// Assign frame object to an unused portion of the stack in the fixed stack 706 /// object range. Return true if the allocation was successful. 707 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 708 bool StackGrowsDown, Align MaxAlign, 709 BitVector &StackBytesFree) { 710 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 711 return false; 712 713 if (StackBytesFree.none()) { 714 // clear it to speed up later scavengeStackSlot calls to 715 // StackBytesFree.none() 716 StackBytesFree.clear(); 717 return false; 718 } 719 720 Align ObjAlign = MFI.getObjectAlign(FrameIdx); 721 if (ObjAlign > MaxAlign) 722 return false; 723 724 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 725 int FreeStart; 726 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 727 FreeStart = StackBytesFree.find_next(FreeStart)) { 728 729 // Check that free space has suitable alignment. 730 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 731 if (alignTo(ObjStart, ObjAlign) != ObjStart) 732 continue; 733 734 if (FreeStart + ObjSize > StackBytesFree.size()) 735 return false; 736 737 bool AllBytesFree = true; 738 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 739 if (!StackBytesFree.test(FreeStart + Byte)) { 740 AllBytesFree = false; 741 break; 742 } 743 if (AllBytesFree) 744 break; 745 } 746 747 if (FreeStart == -1) 748 return false; 749 750 if (StackGrowsDown) { 751 int ObjStart = -(FreeStart + ObjSize); 752 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 753 << ObjStart << "]\n"); 754 MFI.setObjectOffset(FrameIdx, ObjStart); 755 } else { 756 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 757 << FreeStart << "]\n"); 758 MFI.setObjectOffset(FrameIdx, FreeStart); 759 } 760 761 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 762 return true; 763 } 764 765 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 766 /// those required to be close to the Stack Protector) to stack offsets. 767 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 768 SmallSet<int, 16> &ProtectedObjs, 769 MachineFrameInfo &MFI, bool StackGrowsDown, 770 int64_t &Offset, Align &MaxAlign, 771 unsigned Skew) { 772 773 for (int i : UnassignedObjs) { 774 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 775 ProtectedObjs.insert(i); 776 } 777 } 778 779 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 780 /// abstract stack objects. 781 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { 782 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 783 784 bool StackGrowsDown = 785 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 786 787 // Loop over all of the stack objects, assigning sequential addresses... 788 MachineFrameInfo &MFI = MF.getFrameInfo(); 789 790 // Start at the beginning of the local area. 791 // The Offset is the distance from the stack top in the direction 792 // of stack growth -- so it's always nonnegative. 793 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 794 if (StackGrowsDown) 795 LocalAreaOffset = -LocalAreaOffset; 796 assert(LocalAreaOffset >= 0 797 && "Local area offset should be in direction of stack growth"); 798 int64_t Offset = LocalAreaOffset; 799 800 // Skew to be applied to alignment. 801 unsigned Skew = TFI.getStackAlignmentSkew(MF); 802 803 #ifdef EXPENSIVE_CHECKS 804 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) 805 if (!MFI.isDeadObjectIndex(i) && 806 MFI.getStackID(i) == TargetStackID::Default) 807 assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() && 808 "MaxAlignment is invalid"); 809 #endif 810 811 // If there are fixed sized objects that are preallocated in the local area, 812 // non-fixed objects can't be allocated right at the start of local area. 813 // Adjust 'Offset' to point to the end of last fixed sized preallocated 814 // object. 815 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 816 if (MFI.getStackID(i) != 817 TargetStackID::Default) // Only allocate objects on the default stack. 818 continue; 819 820 int64_t FixedOff; 821 if (StackGrowsDown) { 822 // The maximum distance from the stack pointer is at lower address of 823 // the object -- which is given by offset. For down growing stack 824 // the offset is negative, so we negate the offset to get the distance. 825 FixedOff = -MFI.getObjectOffset(i); 826 } else { 827 // The maximum distance from the start pointer is at the upper 828 // address of the object. 829 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 830 } 831 if (FixedOff > Offset) Offset = FixedOff; 832 } 833 834 // First assign frame offsets to stack objects that are used to spill 835 // callee saved registers. 836 if (StackGrowsDown) { 837 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 838 if (MFI.getStackID(i) != 839 TargetStackID::Default) // Only allocate objects on the default stack. 840 continue; 841 842 // If the stack grows down, we need to add the size to find the lowest 843 // address of the object. 844 Offset += MFI.getObjectSize(i); 845 846 // Adjust to alignment boundary 847 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 848 849 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 850 MFI.setObjectOffset(i, -Offset); // Set the computed offset 851 } 852 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 853 // Be careful about underflow in comparisons agains MinCSFrameIndex. 854 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 855 if (MFI.getStackID(i) != 856 TargetStackID::Default) // Only allocate objects on the default stack. 857 continue; 858 859 if (MFI.isDeadObjectIndex(i)) 860 continue; 861 862 // Adjust to alignment boundary 863 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew); 864 865 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 866 MFI.setObjectOffset(i, Offset); 867 Offset += MFI.getObjectSize(i); 868 } 869 } 870 871 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 872 // stack area. 873 int64_t FixedCSEnd = Offset; 874 Align MaxAlign = MFI.getMaxAlign(); 875 876 // Make sure the special register scavenging spill slot is closest to the 877 // incoming stack pointer if a frame pointer is required and is closer 878 // to the incoming rather than the final stack pointer. 879 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 880 bool EarlyScavengingSlots = (TFI.hasFP(MF) && TFI.isFPCloseToIncomingSP() && 881 RegInfo->useFPForScavengingIndex(MF) && 882 !RegInfo->hasStackRealignment(MF)); 883 if (RS && EarlyScavengingSlots) { 884 SmallVector<int, 2> SFIs; 885 RS->getScavengingFrameIndices(SFIs); 886 for (int SFI : SFIs) 887 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 888 } 889 890 // FIXME: Once this is working, then enable flag will change to a target 891 // check for whether the frame is large enough to want to use virtual 892 // frame index registers. Functions which don't want/need this optimization 893 // will continue to use the existing code path. 894 if (MFI.getUseLocalStackAllocationBlock()) { 895 Align Alignment = MFI.getLocalFrameMaxAlign(); 896 897 // Adjust to alignment boundary. 898 Offset = alignTo(Offset, Alignment, Skew); 899 900 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 901 902 // Resolve offsets for objects in the local block. 903 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 904 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 905 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 906 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset 907 << "]\n"); 908 MFI.setObjectOffset(Entry.first, FIOffset); 909 } 910 // Allocate the local block 911 Offset += MFI.getLocalFrameSize(); 912 913 MaxAlign = std::max(Alignment, MaxAlign); 914 } 915 916 // Retrieve the Exception Handler registration node. 917 int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); 918 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) 919 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 920 921 // Make sure that the stack protector comes before the local variables on the 922 // stack. 923 SmallSet<int, 16> ProtectedObjs; 924 if (MFI.hasStackProtectorIndex()) { 925 int StackProtectorFI = MFI.getStackProtectorIndex(); 926 StackObjSet LargeArrayObjs; 927 StackObjSet SmallArrayObjs; 928 StackObjSet AddrOfObjs; 929 930 // If we need a stack protector, we need to make sure that 931 // LocalStackSlotPass didn't already allocate a slot for it. 932 // If we are told to use the LocalStackAllocationBlock, the stack protector 933 // is expected to be already pre-allocated. 934 if (!MFI.getUseLocalStackAllocationBlock()) 935 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign, 936 Skew); 937 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) 938 llvm_unreachable( 939 "Stack protector not pre-allocated by LocalStackSlotPass."); 940 941 // Assign large stack objects first. 942 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 943 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 944 continue; 945 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 946 continue; 947 if (RS && RS->isScavengingFrameIndex((int)i)) 948 continue; 949 if (MFI.isDeadObjectIndex(i)) 950 continue; 951 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) 952 continue; 953 if (MFI.getStackID(i) != 954 TargetStackID::Default) // Only allocate objects on the default stack. 955 continue; 956 957 switch (MFI.getObjectSSPLayout(i)) { 958 case MachineFrameInfo::SSPLK_None: 959 continue; 960 case MachineFrameInfo::SSPLK_SmallArray: 961 SmallArrayObjs.insert(i); 962 continue; 963 case MachineFrameInfo::SSPLK_AddrOf: 964 AddrOfObjs.insert(i); 965 continue; 966 case MachineFrameInfo::SSPLK_LargeArray: 967 LargeArrayObjs.insert(i); 968 continue; 969 } 970 llvm_unreachable("Unexpected SSPLayoutKind."); 971 } 972 973 // We expect **all** the protected stack objects to be pre-allocated by 974 // LocalStackSlotPass. If it turns out that PEI still has to allocate some 975 // of them, we may end up messing up the expected order of the objects. 976 if (MFI.getUseLocalStackAllocationBlock() && 977 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && 978 AddrOfObjs.empty())) 979 llvm_unreachable("Found protected stack objects not pre-allocated by " 980 "LocalStackSlotPass."); 981 982 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 983 Offset, MaxAlign, Skew); 984 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 985 Offset, MaxAlign, Skew); 986 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 987 Offset, MaxAlign, Skew); 988 } 989 990 SmallVector<int, 8> ObjectsToAllocate; 991 992 // Then prepare to assign frame offsets to stack objects that are not used to 993 // spill callee saved registers. 994 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 995 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 996 continue; 997 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 998 continue; 999 if (RS && RS->isScavengingFrameIndex((int)i)) 1000 continue; 1001 if (MFI.isDeadObjectIndex(i)) 1002 continue; 1003 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) 1004 continue; 1005 if (ProtectedObjs.count(i)) 1006 continue; 1007 if (MFI.getStackID(i) != 1008 TargetStackID::Default) // Only allocate objects on the default stack. 1009 continue; 1010 1011 // Add the objects that we need to allocate to our working set. 1012 ObjectsToAllocate.push_back(i); 1013 } 1014 1015 // Allocate the EH registration node first if one is present. 1016 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) 1017 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 1018 MaxAlign, Skew); 1019 1020 // Give the targets a chance to order the objects the way they like it. 1021 if (MF.getTarget().getOptLevel() != CodeGenOpt::None && 1022 MF.getTarget().Options.StackSymbolOrdering) 1023 TFI.orderFrameObjects(MF, ObjectsToAllocate); 1024 1025 // Keep track of which bytes in the fixed and callee-save range are used so we 1026 // can use the holes when allocating later stack objects. Only do this if 1027 // stack protector isn't being used and the target requests it and we're 1028 // optimizing. 1029 BitVector StackBytesFree; 1030 if (!ObjectsToAllocate.empty() && 1031 MF.getTarget().getOptLevel() != CodeGenOpt::None && 1032 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) 1033 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 1034 FixedCSEnd, StackBytesFree); 1035 1036 // Now walk the objects and actually assign base offsets to them. 1037 for (auto &Object : ObjectsToAllocate) 1038 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 1039 StackBytesFree)) 1040 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 1041 1042 // Make sure the special register scavenging spill slot is closest to the 1043 // stack pointer. 1044 if (RS && !EarlyScavengingSlots) { 1045 SmallVector<int, 2> SFIs; 1046 RS->getScavengingFrameIndices(SFIs); 1047 for (int SFI : SFIs) 1048 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew); 1049 } 1050 1051 if (!TFI.targetHandlesStackFrameRounding()) { 1052 // If we have reserved argument space for call sites in the function 1053 // immediately on entry to the current function, count it as part of the 1054 // overall stack size. 1055 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) 1056 Offset += MFI.getMaxCallFrameSize(); 1057 1058 // Round up the size to a multiple of the alignment. If the function has 1059 // any calls or alloca's, align to the target's StackAlignment value to 1060 // ensure that the callee's frame or the alloca data is suitably aligned; 1061 // otherwise, for leaf functions, align to the TransientStackAlignment 1062 // value. 1063 Align StackAlign; 1064 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 1065 (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) 1066 StackAlign = TFI.getStackAlign(); 1067 else 1068 StackAlign = TFI.getTransientStackAlign(); 1069 1070 // If the frame pointer is eliminated, all frame offsets will be relative to 1071 // SP not FP. Align to MaxAlign so this works. 1072 StackAlign = std::max(StackAlign, MaxAlign); 1073 int64_t OffsetBeforeAlignment = Offset; 1074 Offset = alignTo(Offset, StackAlign, Skew); 1075 1076 // If we have increased the offset to fulfill the alignment constrants, 1077 // then the scavenging spill slots may become harder to reach from the 1078 // stack pointer, float them so they stay close. 1079 if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS && 1080 !EarlyScavengingSlots) { 1081 SmallVector<int, 2> SFIs; 1082 RS->getScavengingFrameIndices(SFIs); 1083 LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs() 1084 << "Adjusting emergency spill slots!\n";); 1085 int64_t Delta = Offset - OffsetBeforeAlignment; 1086 for (int SFI : SFIs) { 1087 LLVM_DEBUG(llvm::dbgs() 1088 << "Adjusting offset of emergency spill slot #" << SFI 1089 << " from " << MFI.getObjectOffset(SFI);); 1090 MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta); 1091 LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";); 1092 } 1093 } 1094 } 1095 1096 // Update frame info to pretend that this is part of the stack... 1097 int64_t StackSize = Offset - LocalAreaOffset; 1098 MFI.setStackSize(StackSize); 1099 NumBytesStackSpace += StackSize; 1100 } 1101 1102 /// insertPrologEpilogCode - Scan the function for modified callee saved 1103 /// registers, insert spill code for these callee saved registers, then add 1104 /// prolog and epilog code to the function. 1105 void PEI::insertPrologEpilogCode(MachineFunction &MF) { 1106 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1107 1108 // Add prologue to the function... 1109 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1110 TFI.emitPrologue(MF, *SaveBlock); 1111 1112 // Add epilogue to restore the callee-save registers in each exiting block. 1113 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 1114 TFI.emitEpilogue(MF, *RestoreBlock); 1115 1116 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1117 TFI.inlineStackProbe(MF, *SaveBlock); 1118 1119 // Emit additional code that is required to support segmented stacks, if 1120 // we've been asked for it. This, when linked with a runtime with support 1121 // for segmented stacks (libgcc is one), will result in allocating stack 1122 // space in small chunks instead of one large contiguous block. 1123 if (MF.shouldSplitStack()) { 1124 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1125 TFI.adjustForSegmentedStacks(MF, *SaveBlock); 1126 // Record that there are split-stack functions, so we will emit a 1127 // special section to tell the linker. 1128 MF.getMMI().setHasSplitStack(true); 1129 } else 1130 MF.getMMI().setHasNosplitStack(true); 1131 1132 // Emit additional code that is required to explicitly handle the stack in 1133 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 1134 // approach is rather similar to that of Segmented Stacks, but it uses a 1135 // different conditional check and another BIF for allocating more stack 1136 // space. 1137 if (MF.getFunction().getCallingConv() == CallingConv::HiPE) 1138 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1139 TFI.adjustForHiPEPrologue(MF, *SaveBlock); 1140 } 1141 1142 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1143 /// register references and actual offsets. 1144 void PEI::replaceFrameIndices(MachineFunction &MF) { 1145 const auto &ST = MF.getSubtarget(); 1146 const TargetFrameLowering &TFI = *ST.getFrameLowering(); 1147 if (!TFI.needsFrameIndexResolution(MF)) 1148 return; 1149 1150 const TargetRegisterInfo *TRI = ST.getRegisterInfo(); 1151 1152 // Allow the target to determine this after knowing the frame size. 1153 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || 1154 TRI->requiresFrameIndexReplacementScavenging(MF); 1155 1156 // Store SPAdj at exit of a basic block. 1157 SmallVector<int, 8> SPState; 1158 SPState.resize(MF.getNumBlockIDs()); 1159 df_iterator_default_set<MachineBasicBlock*> Reachable; 1160 1161 // Iterate over the reachable blocks in DFS order. 1162 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); 1163 DFI != DFE; ++DFI) { 1164 int SPAdj = 0; 1165 // Check the exit state of the DFS stack predecessor. 1166 if (DFI.getPathLength() >= 2) { 1167 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 1168 assert(Reachable.count(StackPred) && 1169 "DFS stack predecessor is already visited.\n"); 1170 SPAdj = SPState[StackPred->getNumber()]; 1171 } 1172 MachineBasicBlock *BB = *DFI; 1173 replaceFrameIndices(BB, MF, SPAdj); 1174 SPState[BB->getNumber()] = SPAdj; 1175 } 1176 1177 // Handle the unreachable blocks. 1178 for (auto &BB : MF) { 1179 if (Reachable.count(&BB)) 1180 // Already handled in DFS traversal. 1181 continue; 1182 int SPAdj = 0; 1183 replaceFrameIndices(&BB, MF, SPAdj); 1184 } 1185 } 1186 1187 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 1188 int &SPAdj) { 1189 assert(MF.getSubtarget().getRegisterInfo() && 1190 "getRegisterInfo() must be implemented!"); 1191 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1192 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1193 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1194 1195 if (RS && FrameIndexEliminationScavenging) 1196 RS->enterBasicBlock(*BB); 1197 1198 bool InsideCallSequence = false; 1199 1200 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1201 if (TII.isFrameInstr(*I)) { 1202 InsideCallSequence = TII.isFrameSetup(*I); 1203 SPAdj += TII.getSPAdjust(*I); 1204 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); 1205 continue; 1206 } 1207 1208 MachineInstr &MI = *I; 1209 bool DoIncr = true; 1210 bool DidFinishLoop = true; 1211 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1212 if (!MI.getOperand(i).isFI()) 1213 continue; 1214 1215 // Frame indices in debug values are encoded in a target independent 1216 // way with simply the frame index and offset rather than any 1217 // target-specific addressing mode. 1218 if (MI.isDebugValue()) { 1219 MachineOperand &Op = MI.getOperand(i); 1220 assert( 1221 MI.isDebugOperand(&Op) && 1222 "Frame indices can only appear as a debug operand in a DBG_VALUE*" 1223 " machine instruction"); 1224 Register Reg; 1225 unsigned FrameIdx = Op.getIndex(); 1226 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); 1227 1228 StackOffset Offset = 1229 TFI->getFrameIndexReference(MF, FrameIdx, Reg); 1230 Op.ChangeToRegister(Reg, false /*isDef*/); 1231 Op.setIsDebug(); 1232 1233 const DIExpression *DIExpr = MI.getDebugExpression(); 1234 1235 // If we have a direct DBG_VALUE, and its location expression isn't 1236 // currently complex, then adding an offset will morph it into a 1237 // complex location that is interpreted as being a memory address. 1238 // This changes a pointer-valued variable to dereference that pointer, 1239 // which is incorrect. Fix by adding DW_OP_stack_value. 1240 1241 if (MI.isNonListDebugValue()) { 1242 unsigned PrependFlags = DIExpression::ApplyOffset; 1243 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) 1244 PrependFlags |= DIExpression::StackValue; 1245 1246 // If we have DBG_VALUE that is indirect and has a Implicit location 1247 // expression need to insert a deref before prepending a Memory 1248 // location expression. Also after doing this we change the DBG_VALUE 1249 // to be direct. 1250 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { 1251 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; 1252 bool WithStackValue = true; 1253 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); 1254 // Make the DBG_VALUE direct. 1255 MI.getDebugOffset().ChangeToRegister(0, false); 1256 } 1257 DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset); 1258 } else { 1259 // The debug operand at DebugOpIndex was a frame index at offset 1260 // `Offset`; now the operand has been replaced with the frame 1261 // register, we must add Offset with `register x, plus Offset`. 1262 unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op); 1263 SmallVector<uint64_t, 3> Ops; 1264 TRI.getOffsetOpcodes(Offset, Ops); 1265 DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex); 1266 } 1267 MI.getDebugExpressionOp().setMetadata(DIExpr); 1268 continue; 1269 } 1270 1271 // TODO: This code should be commoned with the code for 1272 // PATCHPOINT. There's no good reason for the difference in 1273 // implementation other than historical accident. The only 1274 // remaining difference is the unconditional use of the stack 1275 // pointer as the base register. 1276 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1277 assert((!MI.isDebugValue() || i == 0) && 1278 "Frame indicies can only appear as the first operand of a " 1279 "DBG_VALUE machine instruction"); 1280 Register Reg; 1281 MachineOperand &Offset = MI.getOperand(i + 1); 1282 StackOffset refOffset = TFI->getFrameIndexReferencePreferSP( 1283 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1284 assert(!refOffset.getScalable() && 1285 "Frame offsets with a scalable component are not supported"); 1286 Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj); 1287 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 1288 continue; 1289 } 1290 1291 // Some instructions (e.g. inline asm instructions) can have 1292 // multiple frame indices and/or cause eliminateFrameIndex 1293 // to insert more than one instruction. We need the register 1294 // scavenger to go through all of these instructions so that 1295 // it can update its register information. We keep the 1296 // iterator at the point before insertion so that we can 1297 // revisit them in full. 1298 bool AtBeginning = (I == BB->begin()); 1299 if (!AtBeginning) --I; 1300 1301 // If this instruction has a FrameIndex operand, we need to 1302 // use that target machine register info object to eliminate 1303 // it. 1304 TRI.eliminateFrameIndex(MI, SPAdj, i, 1305 FrameIndexEliminationScavenging ? RS : nullptr); 1306 1307 // Reset the iterator if we were at the beginning of the BB. 1308 if (AtBeginning) { 1309 I = BB->begin(); 1310 DoIncr = false; 1311 } 1312 1313 DidFinishLoop = false; 1314 break; 1315 } 1316 1317 // If we are looking at a call sequence, we need to keep track of 1318 // the SP adjustment made by each instruction in the sequence. 1319 // This includes both the frame setup/destroy pseudos (handled above), 1320 // as well as other instructions that have side effects w.r.t the SP. 1321 // Note that this must come after eliminateFrameIndex, because 1322 // if I itself referred to a frame index, we shouldn't count its own 1323 // adjustment. 1324 if (DidFinishLoop && InsideCallSequence) 1325 SPAdj += TII.getSPAdjust(MI); 1326 1327 if (DoIncr && I != BB->end()) ++I; 1328 1329 // Update register states. 1330 if (RS && FrameIndexEliminationScavenging && DidFinishLoop) 1331 RS->forward(MI); 1332 } 1333 } 1334